1008 lines
46 KiB
Plaintext
1008 lines
46 KiB
Plaintext
.Start.of.DemoNews.109..............................................Size:47,495
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______/\___________________________ __ ________________ ___ /\_______
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\____ \ ________ _ _ ______ \ / \| \ ________ | \/ ______/
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/ | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \
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/ | \ \ | \ | \ / \ \ /~\ \ / \
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\_____ /_______/___| /________/ \____\_____/_______/_________/________/
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\_____/ |____/
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| Subscribers : 1735
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DemoNews Issue #109 - November 25, 1995 | Last Week : 1663
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------------- | Change : +72
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DemoNews is a newsletter for the demo scene. | Archive Size : 1440M
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It is produced by Hornet at the site ftp.cdrom.com. | Last Week : 1399M
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Our demo archive is located under /pub/demos. | Remaining : 719M
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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<CONTENTS>
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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Uploads
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Articles
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Introduction................................Snowman
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Assembly '95 Prizes.........................Pehu, Moku, and Abyss
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WIN '95 - What Does It Mean for the Scene?..Ryan Cramer
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The Freedom CD Review by 7th Graders........Snowman
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United Kingdom Graphician Needed............Sam Swain
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Gravis and the new PnP Sound Card...........Advanced Gravis
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Subscribing
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Closing
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=-[Uploads]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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=----------------------------------------------------------[File Information]-=
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All files listed below are on ftp.cdrom.com under.
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Please keep in mind that all ratings are subjective.
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If your transfers from our site are too slow, there are several alternatives:
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- Use our european mirror at ftp://ftp.uni-paderborn.de/pub/pc-demos
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- Try getting files from the web at http://www.cdrom.com/pub/demos
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- See /hornet/demonews/101-120/demonews.102 for details about ftpmail.
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You may also wish to check out a couple of other good demo sites:
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- ftp://ftp.arosnet.se/e:\demo maintained by Zodiak / Cascada
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- ftp://hagar.arts.kuleuven.ac.be/demos maintained by Sleeping Dog / Natives
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=-------------------------------------------------------------[Demos:General]-=
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Location /demos/alpha Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/1995/c/cdz_frog.zip 68 **+ Frog Fuzz Birthday by Condenz
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/1995/c/cna-quar.zip 52 *** Quartz by Candela
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/1995/h/halme-ei.zip 59 + Halme-ei by Tpolm
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/1995/h/hrm-yumm.zip 153 ** YumYumGoodYumBurb by Hirmu
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/1995/m/mtv-kfm.zip 492 ** Kiss FM by Motivate
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/1995/t/third.zip 147 *+ Soul Searching by Amour
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/1995/w/weener.zip 184 *** Weener Halloween by Heretics
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Juhla '95 2.5 Demos (JUH95B:demo:)
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/1995/j/joyride.zip 371 *** 05: Joyride by Cobra Creations
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/1995/f/fsn_vast.zip 180 *** 06: Vastaaja by Fascination
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/1995/y/y_kesa.zip 598 *** 08: Kesa by Sympton
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/1995/b/bc!dtm2.zip 201 *** 09: Textmode 2 by Brainless Coders
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/1995/o/ohoho.zip 228 **+ 10: Oh by Dominion
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/1995/p/pestis.zip 417 *** 11: Yersinia Pestis by Tarzan Prod
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/1995/b/banal.zip 308 *+ 12: Banal by Mewlers
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/1995/d/dupe.zip 552 *+ 14: Dupe by Verhot
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/1995/0-9/109_ra2.zip 532 * 15: Real Art 2 by 109
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/1995/b/bullshit.zip 380 * ??: Bullshit by Inside
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Juhla '95 2.5 64k Intros (JUH95B:in64:)
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/1995/0-9/15min.zip 43 **+ 03: 15 Min by Mewlers
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/1995/b/bc!64kb.zip 38 **+ 04: 64k Waste by Brainless Coders
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/1995/c/cp_cof2.zip 55 ** 05: Coffee Overdose 2 by Cool Prod
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/1995/k/kosto2!.zip 63 ** 06: Kostomobiili 2 by Coward
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/1995/p/ping!.zip 20 *+ 07: Ping by Spellcasters
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/1995/e/elitintr.arj 6 *+ 08: Randomize by Tyhmat Juntit
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/1995/p/pssst.zip 39 [n/a] 09: Pssst by Pyre
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Wired '95 Demos (WIR95:demo:)
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/1995/s/solstice.arj 1456 **** 01: [1/2] Solstice by Valhalla
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/1995/s/solstice.a01 240 **** 01: [2/2] Solstice by Valhalla
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/1995/l/ld_justp.zip 1071 **** 02: Just by Legend Design
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/1995/p/phenotyp.zip 608 ***+ 03: Phenotype by Purge
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/1995/c/countdwn.zip 1049 ***+ 04: Countdown by Realtech
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/1995/o/olymp31.zip 1406 ***+ 05: Ulysse 31 by Olympus
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/1995/e/escape.zip 863 *** 06: Escape by NWB
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/1995/f/fat-conv.zip 946 [n/a] 07: Conviction by Fatal Justice
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/1995/a/amb_dupl.zip 486 *** 08: Duplo by Amable
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/1995/o/obj_demo.zip 678 ***+ 10: Objection by Spirit
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/1995/s/sleeples.zip 826 ** 11: Sleepless Nights by Insomnia
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/1995/f/fl-naft.zip 424 **+ 12: Naft by Fuel
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/1995/k/k_hue.zip 173 * 13: Hue Cochonne by Kloon
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/1995/t/trial95.zip 668 + 16: Trial by ORP
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/1995/f/first.zip 810 ** 17: First Demo by HCL
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Wired '95 64k Intros (WIR95:in64:)
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/1995/m/magic64.zip 66 ***+ 01: Magic Carpet by KLF
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/1995/a/autumn.arj 60 ***+ 02: Autumn by Epsilon
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/1995/m/mass-flx.zip 65 *** 03: Flexible by Massive
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/1995/o/obez.zip 59 ***+ 04: Obez by Kloon
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/1995/t/track1.zip 61 ***+ 05: Track 1 by Digital House
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/1995/n/nolimit.zip 61 **+ 06: No Limit by Real-Time
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Wired '95 4k Intros (WIR95:in4k:)
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/1995/e/ep-lion.zip 4 **** 01: Lion by Epsilon
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/1995/s/silence.zip 4 *** 02: Silence of Labs by Cathedral
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/1995/r/rt-fli.zip 4 ***+ 03: FLI by Realtime
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/1995/m/mo-crap.zip 2 ** 04: Mo by Crap
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/1995/a/ana-tx.zip 4 [n/a] 05: Anarchy by Tx
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/1995/w/wofaios.zip 4 ** 06: World Object by Insomnia
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=-------------------------------------------------------------[Music:General]-=
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Location /demos/music Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/disks/1995/p/ph-1195a.zip 1264 ****+ [1/2] pHluid by ACiD
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/disks/1995/p/ph-1195b.zip 1365 ****+ [2/2] pHluid by ACiD
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/songs/1994/s3m/c/cy_lstch.arj 220 *** Last Chance to See by Cyclone
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/songs/1994/xm/d/dontyou.zip 101 ***+ Don't You..(remix) by Vogue
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/songs/1995/mod/c/cosmpoli.zip 144 *** Cosmopolitan by Ghost Fellow
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/songs/1995/s3m/0-9/2-pump.zip 260 ** Pump it by Prance
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/songs/1995/s3m/b/b13-0001.zip 124 **+ Electronic LSD by Lankhmar
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/songs/1995/s3m/b/b13-0002.zip 160 ***+ Through the Look. Glass byLankhmar
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/songs/1995/s3m/b/b13-0003.zip 178 **+ Popul UuH by Lankhmar
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/songs/1995/s3m/b/brnstorm.arj 286 **+ Brainstarm by Ditmar van Belle
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/songs/1995/s3m/b/brother.zip 137 **** Brother Mick Rippon
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/songs/1995/s3m/b/brussel.arj 369 *** Pamel-Brussel by SOP
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/songs/1995/s3m/c/cy_anlg.arj 62 *** Analog Deathwish by Cyclone
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/songs/1995/s3m/c/cybertri.arj 191 *** Cybertrip by Sir Roger
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/songs/1995/s3m/c/cb-vocs.arj 80 *+ 4.50 by Logs
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/songs/1995/s3m/d/death-bm.zip 52 * Onion Breath Monster by Death
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/songs/1995/s3m/d/death-sg.zip 51 * Smoking is a Gas by Death
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/songs/1995/s3m/d/division.arj 245 **+ Division 55 by SOP
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/songs/1995/s3m/d/dmk-gtot.zip 126 **+ Get Out of Here NOW! by Hector
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/songs/1995/s3m/d/doh-nut.zip 102 **** Coastal Journey by Floss
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/songs/1995/s3m/e/evolve.zip 175 * Evolve by Herbivore
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/songs/1995/s3m/m/mnbmix.zip 44 **+ Mother Nature.. remix by cyberdmon
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/songs/1995/s3m/m/morality.zip 108 ***+ Skewed Morality by Evil Seed
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/songs/1995/s3m/n/no-airlk.zip 301 **+ Airlock 6 by Harry/Noise
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/songs/1995/s3m/o/oq-ameri.zip 65 *** Ante Meridiem by Octoque/3am
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/songs/1995/s3m/o/oq-vinr.zip 110 ***+ Le Vin Rouge by Octoque/3am
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/songs/1995/s3m/o/oq-wickd.zip 129 ***+ Smooth and Wicked by Octoque/3am
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/songs/1995/xm/a/af-clav.zip 175 *** Clav by Acidfrog
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/songs/1995/xm/a/anldrgon.zip 97 **** Analogue Dragon by Wild!EYE
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/songs/1995/xm/b/b-killer.arj 47 *+ Killer by Bubba
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/songs/1995/xm/b/btb.zip 351 *** Bonkin' the Bonk by Peter Kendell
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/songs/1995/xm/c/chryseid.zip 242 ***+ Chryseidopolis by Mirror
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/songs/1995/xm/d/de_fear.zip 446 *** Fear by DefeX
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/songs/1995/xm/d/de_intrn.zip 261 **+ Internet Freedom by DefeX
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/songs/1995/xm/d/dem-forr.zip 93 ** Form Four by Demuc
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/songs/1995/xm/f/flp-jngl.zip 213 *** Asphalt Jungle by Gillespie
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/songs/1995/xm/h/highland.arj 3 *** The Highlands by Rew
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/songs/1995/xm/m/moses15.zip 127 ** Kool-Aid or Milk by DJ Moses
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/songs/1995/xm/m/ms-ihtb.zip 323 *** It has to be by Magik Spyce
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=----------------------------------------------------------[Graphics:General]-=
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Location /demos/graphics Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/images/1994/d/dragon-1.zip 78 **** Dragon by Seq
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/images/1994/g/goblin-1.zip 23 ***+ Goblin by Seq
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/images/1995/g/gallery.zip 32 **+ The Gallery by Raptor,Jff,Illicit
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/images/1995/x/xtatic.zip 72 **+ Xtatic by Xtatic
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/images/1995/z/zoz-ring.zip 47 ** The Ring of Zoz by ???
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Wired '95 Graphics (WIR95:grfx:)
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/images/1995/i/iqueen-s.zip 136 **** 01: Indian Queen by Peachy
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/images/1995/f/foothead.zip 41 ***+ 03: Foothead by Cider
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/images/1995/s/starlets.zip 29 ** 06: Starlette by Haplo
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/images/1995/s/strange.zip 40 **+ 07: S. Bondage by Tenshy + Shocker
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/images/1995/b/bartels!.zip 20 **+ 11: Big Bartels by Landru
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/images/1995/n/ncounter.zip 21 ** 14: Encounter by Draoouf
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=-----------------------------------------------------[Graphics:Non-Reviewed]-=
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Location /demos/graphics Size Description
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=-------------------------------- ---- ---------------------------------------=
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/party/1995/i/i-f10nec.zip 86 Mini Impulse - Force 10 and Necros
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/party/1995/i/i-gd.zip 32 Mini Impulse - Host GD
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/party/1995/i/i-group.zip 231 Mini Impulse - The Whole Group
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/party/1995/i/i-magic.zip 117 Mini Impulse - Playing Magic
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/party/1995/i/i-necded.zip 67 Mini Impulse - Necros is Smashed
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/party/1995/i/i-necviz.zip 86 Mini Impulse - Necros and Vizz
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/party/1995/i/i-neczap.zip 82 Mini Impulse - Necros and Zapper Jamming
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/party/1995/i/i-neczp2.zip 91 Mini Impulse - Necros and Zapper Drunk
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/people/b/bigjim.zip 22 Big Jim / Valhalla
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/people/d/denthor.zip 35 Denthor / Asphyxia
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/people/g/godhead.zip 28 GodHead
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/people/g/gooroo.zip 7 GooRoo / KFMF
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/people/h/hadji.zip 30 Hadji
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/people/h/hench.zip 21 Henchman / Future Crew
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/people/m/maelcum.zip 8 Maelcum / KFMF
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/people/n/necros.zip 28 Necros / Legend Design
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/people/p/popcorn.zip 78 Popcorn
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/people/q/quarlaur.zip 90 Quarex
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/people/r/rpenguin.zip 14 Red Penguin
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/people/s/sandman.zip 9 Sandman / Valhalla
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/people/s/saracen.zip 7 Saracen / EMF
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/people/s/skaven.zip 37 Skaven / Future Crew
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/people/t/trug.zip 28 Trug / Future Crew
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/people/z/zab.zip 57 Zab / Kosmic
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Assembly '93 Party Pix (ASM93:ppix:)
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/party/1993/d/dan.zip 51 Dan Wright and Pascal Eating
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/party/1993/f/fear1.zip 47 Fear 1
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/party/1993/f/fear2.zip 14 Fear 2
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/party/1993/g/gore1.zip 68 Gore Sweeping the Floor 1
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/party/1993/g/gore2.zip 43 Gore Sweeping the Floor 2
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/party/1993/p/pascal.zip 44 Pascal of Toxic Zombies Sleeping
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/party/1993/t/toxic-z.zip 52 Adam, Pascal, and Dan Wright of TZ
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/party/1993/z/zyric.zip 49 Zyric of Extreme Passed Out
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=------------------------------------------------[Miscellaneous:Non-Reviewed]-=
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Location /demos Size Description
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=-------------------------------- ---- ---------------------------------------=
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/hornet/d..s/101-120/demonews.107 51 DemoNews #107
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/info/traxw/traxweek.033 43 TraxWeekly #33
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=-[Articles]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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=---------------------------------------------------[Introduction]--[Snowman]-=
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Hello all, and welcome to DemoNews issue 109.
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Sorry for delaying this newsletter. There was some information I needed
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for the "Freedom CD" review that I couldn't get earlier.
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The Hornet NAID Report has been completed. You can find it under
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/demos/incoming/demos/hrn-nr95.zip. It's just a little over a meg so it
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shouldn't take a long time to download. Trixter wanted me to say that if
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you find any bugs in the report, mail him at trixter@ftp.cdrom.com.
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This week I reviewed most of the Wired '95 demos, intros, and graphics.
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There is one file I should note; the Autumn 64k Intro by Episilon. I liked
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this intro, but a rather odd thing happened. Apparently the intro left my
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computer in an unstable condition. When I went to record the rating for it
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in DemoNews, my computer hung. Snowman's tip: don't upload something that
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is going to crash my computer while entering in its rating.
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Work continues on re-organizing the /graphics directory.
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We are in the process of creating more and more utilities to manage the
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archive better. Originally these were done in C, but have since been
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converted to Perl. I sent out a proto-type for a totally new type of
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ALLFILES.TXT within the group this week, and it was received well. Look
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for some big changes by the end of this year.
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BTW: We are up 72 subscribers from last issue. This is the biggest jump
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since DemoNews.075 clear back on December 18, 1994. Welcome to all those
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who recently subscribed.
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Enjoy the articles, enjoy the ratings, and remember that The Party 1995
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is only about a month away.
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Take care.
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Snowman / Hornet - r3cgm@ftp.cdrom.com
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=------------------------------[Assembly '95 Prizes]--[Pehu, Moku, and Abyss]-=
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[taken from newsgroup comp.sys.ibm.pc.demos]
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_____Introduction
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This is official information about Assembly '95 and its prizes. I don't
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find it nice myself personally, and I hope all the winners understand the
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ongoing situation.
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Assembly '95 was budgeted a zero profit party. Many disbelieved it and
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thought it was so commercial and to the benefit of only the organizers.
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Well, such was not the case.
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_____Why the Delay?
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Assembly '95 Prizes has to be delayed in some parts. Why is that? We got a
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HUGE (50-70K fim) extra payment from the fair center. Our insurance
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company got cranky and the cleaning company that provided the cleaning
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billed us a HELL lot more than was agreed. They did something extra that
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we didn't agree upon and now they are billing us from it. Thus, we don't
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have money to pay ALL the prizes.
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The delay for others has been caused by the fair centre's late timing for
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paying us the money we had in their vaults, and that our bank messed up
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with the payings (I guess they cant handle too much at the same time).
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Things are beginning to clear now (thank god) and we have been completing
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the final transfers during this week and the last week (today being
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02-Oct-1995).
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_____Apologies and Plans
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I am very sorry about the state of the things at the moment. I must
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apologize also personally that this happened, be it then our fault directly
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or not... I won't be the judge. But, WE WILL PAY ALL THE PRIZES WITH
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INTEREST, that is our primary objective at the moment. We are collecting
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money furiously and I am very sure the final payments will be done within
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two months from this date. We think its the best way to delay more the
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positions 6-15 in all competition series and pay the bigger prizes first.
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I feel quite unhappy myself because of this situation. In a way, me, Abyss
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and Moku are in the same boat with you, we made 6 months of hard work for
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zero pay. The asm95 prizes and other organizers payments are our primary
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objectives in that particular order. But I would like to keep in mind that
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WE DO PAY THE PRIZES. We have been working for the demoscene a long time,
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and this what happened is very unfortunate thing :( But I ask your trust
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regarding this matter.
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_____The Assembly 1995 CDROM
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About the state of ASM95 CDROM: it is finished. We expect the final
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updates of all products to be delivered to us before next friday. You can
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upload them to ftp.icon.fi to /incoming directory as anonymous. Please
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REMEMBER to add a text file describing what the product is.
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The rom will be on market in about 1 month [this article is about 2 months
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old], and we also arrange that the demoscene can buy it via internet too.
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The price will be around $35 or so. And it darned looks good! :) (some
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positive news about it).
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Pekka Aakko / Assembly Organizing - aakko@cc.helsinki.fi
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=-----------------[WIN '95 - What Does It Mean for the Scene?]--[Ryan Cramer]-=
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_____Introduction
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This is a look at Windows95 and its advantages and disadvantages for the
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Demo Scener. Also a look at what it can do in terms of Internet access.
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After all, the scene practically lives on the Internet now.
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Windows has long been something to bash for many scene people (including
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myself). Lets face it, Windows 3.1 was a piece of shit. Seeing the lead
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that Microsoft had taken with its Windows 3.1 product, there was quite a
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reason to be scared about the future of the scene. This is mainly because
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of the fact that Windows (and other products) take the system resources
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away completely, and we usually like our system resources to be available
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for demos.
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Lets also admit that DOS is a piece of shit too. Anyone that has any UNIX
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experience can attest to this. However, since DOS is not a multitasking
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operating system, programs (such as demos) can easily take full control of
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the computer. Of course, operating systems like Linux could potentially be
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a great demo system, but keep in mind that unix is like Windows in that it
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wants you to do everything its own way, and it also wants control over all
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low level system resources.
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I had thought that Windows95 would spell death to the demoscene, because no
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longer would we be able to run demos since they required total system
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resources and Windows95 likes to have control of EVERYTHING. On the other
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hand, an operating system like DOS just cannot survive unless the only
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purpose you have for a computer is to run games and demos. I *hope* that
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this is not you. Multitasking operating systems are here to stay,
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specifically Windows95 is taking over whether we like it or not. What does
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this mean to us?
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_____Windows '95
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Because my job required it, I had to install Windows '95 on my home
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computer to do some Win32 development. I've been kind of away from the
|
|
scene lately, so I wasn't too bothered about turning my computer over to
|
|
Microsoft since it would lead to $$ in the long run. Money is a good
|
|
thing.
|
|
|
|
Windows '95 was not at all like Windows 3.1, it's totally different. At
|
|
first, I really did not like it and was very tempted to remove it entirely.
|
|
However, once you get used to it, you tend to discover just how clever some
|
|
of the stuff is. Not only is Windows '95 good for the complete beginner,
|
|
but it gives the advanced users the power they demand. However, after
|
|
being in DOS and unix for so many years, it can be difficult to get used to
|
|
a Windows environment.
|
|
|
|
The interesting thing about Windows '95 is that it is apparently still
|
|
running on top of DOS, and it is using the DOS FAT file system. This means
|
|
that all previous DOS apps are completely compatible with Win95. In fact,
|
|
Win95 *multitasks* DOS apps quite well. I was ftping files from the
|
|
Internet on my PPP account and at the same time composing in ST3.
|
|
|
|
While kind of a kludge, Win95 long file names appear like this in Windows:
|
|
|
|
LongFilename.txt
|
|
|
|
...and in DOS...
|
|
|
|
LONGFI~1.TXT
|
|
|
|
If we had another file called: LongFilenameYouAre_a_Loser.txt, it would
|
|
appear as:
|
|
|
|
LONGFI~2.TXT
|
|
|
|
While this looks pretty stupid, if Microsoft had done this in any other way
|
|
(not using FAT) no longer would your old DOS programs be compatible under
|
|
Windows '95. In this respect, Win95 long file names work quite well.
|
|
|
|
_____What about Demos, Trackers, etc.?
|
|
|
|
When you are ready to dedicate total system resources to DOS to run your
|
|
favorite demos or tracking programs, you have to shut down Windows '95 and
|
|
have it load DOS. This works a lot better then you'd imagine. When you've
|
|
done this you're back into the old DOS that you've grown to love and hate.
|
|
The only difference is that it's called Windows95 DOS (ouch!). You will
|
|
not have trouble running anything because you are in DOS, not some sort of
|
|
emulation like you might get in OS/2 or dosemu under Linux.
|
|
|
|
Under Windows '95, you are getting a 32 bit operating system, but you still
|
|
get to keep your DOS. Something that I didn't think I'd get to do when I
|
|
originally installed it. You *will* be able to run your DOS stuff.
|
|
|
|
_____System Resources
|
|
|
|
Windows95 is just as much of a resource hog as Windows 3.1, but it does it
|
|
a little more smoothly. With the same amount of memory, Win95 can do quite
|
|
a bit more than Win 3.1. However, I wouldn't bother installing it unless
|
|
you have a 486/66+ with at least 8 megs of RAM, and preferably 16. Right
|
|
now I'm running it on a 486/120 with 20megs of RAM, and it runs quite
|
|
nicely. Win95 is also going to take up quite a bit of hard drive space.
|
|
For people that have a minimum configuration, stick with what you've got
|
|
and don't install Windows '95.
|
|
|
|
_____Internet Connectivity
|
|
|
|
These days, being part of the demoscene means that you must also be pretty
|
|
involved with the Internet (at least for most of us reading this). Win95's
|
|
Internet abilities on SLIP/PPP accounts are in my opinion its greatest
|
|
strength.
|
|
|
|
Those that use SLIP/PPP accounts on Windows 3.1 have to use a program
|
|
called Trumpet Winsock (or one of the other cheezeball WINSOCK's). Those
|
|
that have used it know that while functional, it is not a very likable
|
|
software. Under Win95, the Winsock networking is included as part of the
|
|
operating system, and its all 32 bit. Because of this, you will get a lot
|
|
better performance out of your PPP account.
|
|
|
|
Right now I am working for an internet provider as the senior unix systems
|
|
administrator, and I've found I can do much of my work from home through my
|
|
PPP account. I can have a number of telnets open to different machines,
|
|
Netscape running, and ftping files from various sites. With a good telnet
|
|
client (like QVT) you can telnet to your unix shell account and think you
|
|
are actually sitting right at the unix terminal.
|
|
|
|
In addition, whether we like it or not, most new internet software is being
|
|
developed for Windows. While I don't see Windows being a reliable server
|
|
product, some internet providers are actually using Windows/NT to power
|
|
their servers. IMHO, only unix based machines are acceptable for Internet
|
|
servers, but from the client side, Windows95/NT is a good product.
|
|
|
|
_____Should You Upgrade?
|
|
|
|
This is tough to say. I'm not sure that I would recommend you to upgrade to
|
|
Windows '95 unless you have a powerful system and you can take advantage of
|
|
its Internet abilities. I have to say honestly that I think a large
|
|
percentage of the market is going to be using Windows '95 in the near
|
|
future, and it is the operating system to know. Just to be competitive, I
|
|
think upgrading would be to your advantage.
|
|
|
|
I'm not going to tell you to upgrade or not to upgrade. Many of you already
|
|
have, and you really like it. Also, many of you have upgraded and have
|
|
quickly deleted Win95 off of your system. It is different than what you
|
|
are used to. My main purpose in writing this article is to let you know
|
|
that using Windows95 will not in any way decrease your ability to
|
|
participate in the Demoscene, and in some ways, may enhance it.
|
|
|
|
Ryan Cramer - rcramer@designint.com
|
|
|
|
|
|
=---------------------------[The Freedom CD Review by 7th Graders]--[Snowman]-=
|
|
|
|
_____Introduction
|
|
|
|
The Freedom CD is produced by Dan Wright. It is a dual-cd (2 CD's in one
|
|
case). One CD contains, in audio form, entries to Music Contest ]I[ and
|
|
several other songs. The other CD contains demos, intros, source code,
|
|
music, etc., collected from various sites. Freedom is the sequel to
|
|
Escape, which was produced last year.
|
|
|
|
The CD case itself is simply beautiful. The artwork used was carefully
|
|
selected and went through several drafts before it finally went to press.
|
|
By simply looking at the exterior of this CD, you'll know that a lot of
|
|
time and effort went in to making it.
|
|
|
|
Dan Wright has been the coordinator for both the Escape and Freedom CD
|
|
efforts. He is very particular about how productions will look, and it
|
|
shows.
|
|
|
|
Now with the outside of the CD explained, it's time for the twist...
|
|
|
|
_____Background Info
|
|
|
|
Floss and I had the pleasure of hosting Music Contest ]I[, from which most
|
|
of the audio data was derived. As you might expect, my mother was eager to
|
|
hear what the songs sounded like (not kidding). Now, she is an elementary
|
|
school teacher and is in charge of the 7th graders music class. I gave her
|
|
one of the Freedom CD's to listen to, not having the faintest idea what
|
|
else she intended to do with it.
|
|
|
|
In America, a holiday called Thanksgiving has just passed. It is a time
|
|
when families get together and eat food (not a complicated thing). :) I
|
|
explain this because only one third DemoNews readers are from the USA, but
|
|
I digress. After I finished eating dinner with my mother, she pulls out a
|
|
stack of papers and hands them to me. To my astonishment, they were
|
|
reviews of the Freedom CD by her class of 7th graders!
|
|
|
|
Apparently she had played the CD during one of her lessons, and then asked
|
|
the children to write down what they thought. So now I present to you the
|
|
Freedom CD as reviewed by 7th graders.
|
|
|
|
A few of the songs on the CD are referred to by track number. Just for
|
|
reference:
|
|
|
|
1 = Kingdom Skies by Jase
|
|
2 = The Crossing by Necros
|
|
3 = Drift by Nemesis
|
|
4 = Wanderlust by Leviathan
|
|
7 = Can't Fake Michelle by Shikando
|
|
8 = Babewatch by Ryan Cramer
|
|
|
|
_____Angela
|
|
|
|
This piece of music was different from any kind of music I've heard before.
|
|
I liked it but it made me feel like I was dreaming. It felt like I was in
|
|
a jungle or something running or trying to get away from something chasing
|
|
me.
|
|
|
|
_____Ryan
|
|
|
|
I like the music but I wish more of the songs were of a faster tempo. I
|
|
like music with a lot of bass and electric gitar but this music wasn't bad.
|
|
|
|
_____Jennifer
|
|
|
|
In my opinion, I love it. I've heard music before, but but neve to such an
|
|
extreme work of excellence. I'm not saying this just to be a goody-goody
|
|
either.
|
|
|
|
_____Lesley
|
|
|
|
I kinds of liked the C.D. and kind of didn't most of the songs were okay
|
|
but the first couple realy rtunh [can't make out the word].
|
|
|
|
_____Jan
|
|
|
|
The music I just heard was not what I call music. The stuff I was
|
|
listening to was a hole nother artform. In a second I liked it and didn't
|
|
like it. I guess I thought it was going to be something more than what I
|
|
just listened to.
|
|
|
|
_____Cassandra
|
|
|
|
My view on the music I just heard. I like this music. I would like it
|
|
better with some words. My favorite songs were numbers 2, 7, and 8. Some
|
|
of the songs needed more rythm, but the songs I liked best were perfect.
|
|
|
|
_____David
|
|
|
|
The tempo would be high and fast and then gradully slow down but right when
|
|
you thought the song would a loud sound with fast tempo would like start it
|
|
up again. That computer music was cool.
|
|
|
|
_____Allison
|
|
|
|
Sometimes I would feel calmed and relaxed then other times I would feel
|
|
more excited. I have never heard computer music but now that I have I know
|
|
it is something I will remember. At first you think it is going to be
|
|
similar to some of the classical music. You get too relaxed but then it
|
|
changes and makes you want to get up and dance.
|
|
|
|
_____Patrick
|
|
|
|
I enjoy this music. It was sounds you can't get out of a regular
|
|
instrument. Computers can give you that sound to that sounds like it comes
|
|
from the future. This music can make you feel like you can just go out and
|
|
have fun.
|
|
|
|
_____Tiffany
|
|
|
|
My favorite song what I heard was the second one. I didn't only like just
|
|
one song, I loved them all, but my favorite is still the second song.
|
|
|
|
_____Natalie
|
|
|
|
My favorite was the number one song the judges liked.
|
|
|
|
_____Doug
|
|
|
|
I liked number 2, 3, 4, and 7. I believe it would be nice to listen to
|
|
this on a rainy afternoon just sitting down and relaxing. Piece number 3
|
|
first started out like a native american beat but then it built you up and
|
|
went back to the refrain I like that.
|
|
|
|
_____Emily
|
|
|
|
I hope your son get's that job you were talking about in January.
|
|
|
|
_____Leah
|
|
|
|
Crossing has a different beat but it sounds good. I like the difference in
|
|
it. It feels like it could be in a movie like showing something. 4th song
|
|
I didn't like as much as the others but then at the end I liked it.
|
|
|
|
_____Kyle
|
|
|
|
I thought the computer music was very intiresting because you can do all of
|
|
it siting down in a chair in front of a keyboard.
|
|
|
|
_____Ryan
|
|
|
|
The second song was one of my favorites. I didn't like the first song
|
|
because of the tempo.
|
|
|
|
_____Summary and How to Order
|
|
|
|
There you have it. The music of Freedom as reviewed by children.
|
|
|
|
I too did like the music on the CD cause it made me want to dance and also
|
|
because I helped in runing of the contest that made the music. I think
|
|
that there are some of the CD's left for ordering, but you will have to
|
|
rite to the adress below with the form.
|
|
|
|
_____Ordering Info
|
|
|
|
The price is: $12 -- Normal Price.
|
|
$11 -- Discounted Price for those of you who have something
|
|
on either CD or helped in the creation of the CD/MC3.
|
|
|
|
The pricing includes BOTH audio/data CD, art, jewel case, sticker,
|
|
postage...
|
|
|
|
This price includes 1st Class postage in the US and AIRMAIL postage to
|
|
countries outside the US. If you have something on either CD or helped
|
|
with the creation of the CDs then you are entitled to the $11 price for
|
|
each CD you order. Check the "dir-listing" in the intro or at
|
|
ftp.cdrom.com /demos/hornet/freedom if you are unsure.
|
|
|
|
If you would like more than 5 of these CDs or want to help with
|
|
distribution in your country then contact me before ordering. For Example,
|
|
in Australia cs328964@student.uq.edu.au will be a small
|
|
distributor--contact him if you live there. We even have a small
|
|
distributor in Toyko, Japan (ec21111@isc.meiji.ac.jp).
|
|
|
|
The Distributors for the Freedom CD--Webfoot Technologies and HyperWare--
|
|
specialize in CREDIT CARD orders but will also accept other forms of
|
|
payment (checks, money orders, and in HyperWare's case, wired transfers).
|
|
Contact the distributors for more information. The distributors prices are
|
|
slightly higher and they do not offer the $1 discount mentioned below.
|
|
|
|
HyperWare
|
|
185 Berry Street
|
|
San Francisco, CA 94107
|
|
Voice: (415) 882-1740
|
|
Fax: (415) 882-1733
|
|
E-mail: orders@fht.com
|
|
http://www.fht.com/freedom.html
|
|
|
|
Webfoot Technologies
|
|
P.O. Box 15
|
|
Lemont, IL 60439
|
|
Voice: (708) 257-1224
|
|
Fax: (708) 257-0942
|
|
E-mail: webfoot@msn.com
|
|
|
|
_____Methods of Payment
|
|
|
|
1. Credit Card
|
|
|
|
Credit card orders will be handled through our two distributors: HyperWare
|
|
(orders@fht.com) and Webfoot Technologies (webfoot@msn.com). Please contact
|
|
them for price information/ordering.
|
|
|
|
2. Check/Bank Draft/Money Order
|
|
|
|
PAYABLE ON A BANK in the U$A in US $. If you live in another country then
|
|
there are probably BANKS that will exchange your currency into US$ for a
|
|
small fee. For those in the US you can get a MONEY ORDER for 75 cents at
|
|
the POST OFFICE or a Cashiers Check at your bank if you do not have
|
|
personal checks. MAKE Checks/Money orders PAYABLE to DAN WRIGHT. NO
|
|
EUROCHECKS and NO CANADIAN CHECKS!
|
|
|
|
3. Wired Transfer
|
|
|
|
Definitely not my preferred method but acceptable as a last resort under
|
|
the following guidelines. NO $1 discount per CD and you must pay the $15
|
|
wired transfer fee imposed by my bank. HyperWare (one of the distributors
|
|
mentioned above) also accepts wired transfers but with no additional fee.
|
|
|
|
4. Cash
|
|
|
|
In US dollars (secure/hide well). Most overseas people used this method
|
|
when ordering ESCAPE but beware because it is a little risky.
|
|
|
|
5. Trade
|
|
|
|
Data or Music CD. I am VERY much open for TRADES with music/other scene
|
|
related CDs. Do contact me if you are interested in doing a trade.
|
|
|
|
_____Other Information
|
|
|
|
Please keep track of your payment records, date of mailing, and etc. in
|
|
case your letter gets lost. Something will get lost/stolen, it is just a
|
|
matter of TIME. I will keep track on my end as well.
|
|
|
|
Typical turn around time (between when I get your order and send it out)
|
|
will be about 1 week unless I get a questionable check/bank check or you
|
|
have a special request. So figure 1 week coming, 1 week in my hands, and 1
|
|
week going UNLESS you live in the PAC RIM. If you have not seen anything
|
|
in 3 weeks contact me cause chances are something is wrong.
|
|
|
|
Send your ORDER--NO CREDIT CARD ORDERS--to the address below.
|
|
|
|
_____Order Form
|
|
|
|
This order form is only to be filled out if you decide to order though me.
|
|
The distributors mentioned above probably have their own order form.
|
|
Include the order form or some part thereof in your letter.
|
|
|
|
Please be complete and neat when filling this form out. Also, please
|
|
answer the question below regarding the main reason why you are ordering
|
|
this CD. No need to E-mail the order form back to me.
|
|
|
|
-------------------------------- CUT HERE ----------------------------------
|
|
|
|
Name ..........................................................
|
|
|
|
Handle/Group ..................................................
|
|
|
|
E-mail address ................................................
|
|
|
|
Address .......................................................
|
|
|
|
City, State, Zip ..............................................
|
|
|
|
Country .......................................................
|
|
|
|
Number of CD's ................................................
|
|
Cost of CD's ($) ..............................................
|
|
|
|
TOTAL COST ($) ................................................
|
|
|
|
QUESTION (check one):
|
|
|
|
The main reason I am purchasing the FREEDOM CD is because:
|
|
[ ] Data CD
|
|
[ ] MC3/Audio CD
|
|
|
|
* Sticker wanted (1 per CD) [Please check a primary and alternate]:
|
|
|
|
[ ] Here...Catch! By Xten
|
|
[ ] Flag of Freedom By Dana Dominiak
|
|
[ ] Eruption By Grinner & The Crux
|
|
|
|
* For People outside the US:
|
|
|
|
A few people got hit with a tax when they ordered the ESCAPE CD because I
|
|
did not mark "GIFT" on the CD package. Under normal conditions I will not
|
|
mark the GIFT box on the custom label. However, if you live in a strict
|
|
country and feel I should check this box then you need to mark the box
|
|
below.
|
|
|
|
[ ] Yes. I consider the Freedom CD a GIFT.
|
|
|
|
* Payment by:
|
|
|
|
[ ] Check/bank draft/money order
|
|
[ ] Wired transfer
|
|
[ ] Cash
|
|
[ ] Trade
|
|
|
|
_____Conclusion
|
|
|
|
Hope you enjoyed the Freedom CD review.
|
|
|
|
Snowman / Hornet - r3cgm@ftp.cdrom.com
|
|
|
|
|
|
=-----------------------------[United Kingdom Graphician Needed]--[Sam Swain]-=
|
|
|
|
Oxford Softworks requires a computer graphic artist to work on various
|
|
computer game projects. We need someone who has used art and design
|
|
packages (e.g. 3D-Studio, Corel-Draw, D-Paint) and has lots of enthusiasm
|
|
and imagination to develop ideas on their own. They also need to be
|
|
prepared to move the the Oxfordshire area of the U.K. and start work as
|
|
soon as possible. Send your C.V. and a disk with some examples to:
|
|
|
|
Oxford Softworks,
|
|
Stonefield House,
|
|
198 The Hill,
|
|
Burford,
|
|
Oxford OX18 4HX,
|
|
England.
|
|
|
|
or you can E-Mail us at: post@cpsoft.demon.co.uk
|
|
|
|
If your work is currently on the Net somewhere, tell us where we can find
|
|
it (in demos/art compos etc).
|
|
|
|
We hope to hear from you soon.
|
|
|
|
PS: Check out our home page at www.demon.co.uk/ox-soft
|
|
|
|
Sam Swain - sam@cpsoft.demon.co.uk
|
|
|
|
|
|
=----------------------[Gravis and the new PnP Sound Card]--[Advanced Gravis]-=
|
|
|
|
_____Introduction
|
|
|
|
BURNABY, British Columbia, October 9, 1995 -- Advanced Gravis Computer
|
|
Technology Ltd. announces a new generation of wavetable PC sound cards, the
|
|
UltraSound Plug & Play and the UltraSound Plug & Play Pro. The new cards
|
|
offer the quality of wavetable sound and the convenience of Windows '95 PnP
|
|
at very affordable prices. Expected to be one of the first Plug & Play
|
|
wavetable sound cards on the market, the standard and Pro versions are
|
|
estimated to have a street price of $149.00 and $199.00 US, respectively.
|
|
Competing sound cards typically cost up to $50 more.
|
|
|
|
_____Capabilities
|
|
|
|
Advanced Gravis is the most prominent company to offer a sound card with
|
|
full duplex capabilities, making simultaneous, real-time verbal
|
|
conversation on the Internet possible. To fully showcase this feature,
|
|
Advanced Gravis is including with the UltraSound Plug & Play, a microphone,
|
|
and a complete bundle of software enabling users to utilize the Internet
|
|
for telephonic communications. This full Internet package is comprised of:
|
|
|
|
-CompuServer Internet access kit, which includes the Mosaic browser for
|
|
access to the Internet.
|
|
-Internet Phone, which allows users to "dial-up" and actually speak to
|
|
others on-line.
|
|
-RealAudio, which delivers real-time sound for programming such as concerts
|
|
and sporting events.
|
|
|
|
The UltraSound Plug & Play sound cards are the first to announce use of the
|
|
highly-integrated Interwave chip developed by Advanced Micro Devices. The
|
|
Interwave chip was developed as the result of a joint venture between
|
|
Gravis and AMD utilizing Advanced Gravis' UltraSound audio technology.
|
|
|
|
The Interwave chip is the first to provide integration of the MPC-3
|
|
multimedia requirements. This integrated technology allows Gravis to
|
|
deliver more honest reproduction of sound and reduce the card's cost
|
|
without sacrificing the quality of the other components.
|
|
|
|
"Gravis pioneered consumer-priced wavetable synthesis, with its
|
|
introduction of the world's first affordable 32-voice wavetable sound card,
|
|
the UltraSound," says Mike Cooper, President of Advanced Gravis. "So, it
|
|
makes sense that we would be one of the first to introduce Windows 95 Plug
|
|
& Play wavetable sound cards especially at a reasonable price."
|
|
|
|
For the first time, Gravis is offering instrument samples in ROM format as
|
|
well as in its widely accepted RAM architecture. The Pro version comes
|
|
with 512K RAM installed, making it compatible with UltraSound, the
|
|
industry's most widely supported, full-featured wavetable sound card. Both
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versions can be upgraded to up to 8MB of RAM delivering the ability to load
|
|
a broader array of high-quality custom sounds and digital effects such as
|
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flange, reverb and chorus.
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Like the family of UltraSound cards, the UltraSound Plug & Play features
|
|
musical sound from playback samples of real instruments. Unlike other
|
|
sound boards that use FM synthesis, the true 16-bit, 32 voice UltraSound
|
|
Plug & Play cards use all digital wavetable synthesis to produce superior
|
|
CD-quality sound. (FM syntheses tries to electronically emulate
|
|
instruments producing unrealistic simulated sounds, while wavetable
|
|
synthesis relies on digital recordings of actual sound.)
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|
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The sound quality, price and convenience of the UltraSound Plug & Play line
|
|
make it an ideal choice for a first-time sound card buyer or as an upgrade
|
|
for experienced users. The UltraSound Plug & Play will replace the
|
|
UltraSound MAX in the Gravis line of wavetable sound cards.
|
|
|
|
The UltraSound Plug & Play is an ideal card for the Internet, but also
|
|
delivers technical and performance enhancements which make it a
|
|
well-rounded wavetable sound card for other uses.
|
|
|
|
_____Technical Advantages
|
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|
|
-Built using the AMD Interwave chip - fully transparent in its operation,
|
|
the AMD Interwave chip provides third generation wavetable technology and
|
|
quality.
|
|
-Plug n Play compliant, Win95 compatible - for maximum ease of use.
|
|
-Packaged with popular software - Internet Phone, RealAudio, Cakewalk
|
|
Express, CompuServe Internet kit with the Mosaic browser, Sound Forge
|
|
v2.0, WinDecks stereo rack, 200MB of games and demos for additional fun.
|
|
-Enhanced emulation mode - greatly improved and transparent emulation of
|
|
other sound standards for games that don't support UltraSound directly;
|
|
optimized to take advantage of new features in the Interwave chip for
|
|
backward compatibility with Sound Blaster and General MIDI applications.
|
|
|
|
-Upgradeable to 8MB RAM using standard 30-pin SIMMs - to create and use
|
|
custom instruments and have access to richer quality sound; digital sound
|
|
effects such as reverb, chorus and flange will be available via a software
|
|
upgrade in the first quarter '96.
|
|
|
|
[editor's note: you may want to keep this in mind if you are considering
|
|
upgrading your motherboard to handle 72-pin SIMMs (and not knowing what to
|
|
do with those old 30-pin SIMMs).]
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|
|
_____Performance Advantages
|
|
|
|
-Ultra-compatible - most widely supported wavetable sound card for DOS
|
|
games.
|
|
-Provides full duplex record and playback - ideal for Internet voice
|
|
communication and multitrack recording applications.
|
|
-16-bit, stereo recording and playback, up to 48KHz - enables DAT-quality
|
|
recording from a multitude of sources.
|
|
-Speed compensating, full gameport - fastest way to connect your game
|
|
controllers.
|
|
-Full 192 General MIDI instrument set, plus 6 GS drum kits - all the
|
|
instruments you need for great music.
|
|
-5.6 megabyte General MIDI patch set - on CD-ROM for downloading to onboard
|
|
memory of the card.
|
|
-Support for standard sound libraries - featuring the Sound Operating
|
|
System from HMI and the Audio Interface Library from Miles Design, which
|
|
together comprise a majority of current games.
|
|
|
|
_____Standard Features
|
|
|
|
-Five input mixer with stereo and volume controls - allow you to control
|
|
input from your sound sources.
|
|
-MPC-3 compatible.
|
|
-IDE CD-ROM interface.
|
|
-MIDI interface - connects industry standard MIDI instruments.
|
|
-External connectors including - stereo line-in, line-out, microphone-in,
|
|
joystick/MIDI adapter.
|
|
-Supports most popular games - games written for Adlib, Sound Blaster,
|
|
UltraSound, General MIDI, SCC-1 and MT-32.
|
|
|
|
The UltraSound Plug & Play works with all 386 and higher IBM PCs and
|
|
compatible computers. UltraSound Plug and Play comes with 1MB of ROM
|
|
standard. The Pro version has 512K of onboard memory, features a 5.6
|
|
megabyte General MIDI patch set and supports applications written for
|
|
Windows 3.1 and Win95, Sound Blaster, Roland MT-32, General MIDI and
|
|
UltraSound.
|
|
|
|
_____Contact Information
|
|
|
|
For more press information or photography, please call Megan McFeely,
|
|
senior account executive, imagio technology advertising and public
|
|
relations, at 206-625-0252.
|
|
|
|
Advanced Gravis is the #1 provider of computer game devices in the world.
|
|
Advanced Gravis Computer Technology Ltd. is headquartered at #101 - 3750
|
|
North Fraser Way, Burnaby, BC, Canada V5J 5E9. Telephone: 604 431-5020,
|
|
Fax: 604 431-5155, Tech Support: 604 431-1807. US Distribution Center: 1790
|
|
Midway Lane, Bellingham, WA, USA 98226.
|
|
|
|
_____Response to the PnP Announcement
|
|
|
|
[editor's note: the following response was posted to comp.sys.ibm.pc.demos]
|
|
|
|
Date: Thu, 9 Nov 1995 22:57:09 -0500 (EST)
|
|
Subject: Re: Ultrasound PnP, Ultrasound PnP Pro PRESS RELEASE
|
|
|
|
> The UltraSound Plug & Play sound cards are the first to announce use of
|
|
> the highly-integrated Interwave chip developed by Advanced Micro
|
|
> Devices. The Interwave chip was developed as the result of a joint
|
|
> venture between Gravis and AMD utilizing Advanced Gravis' UltraSound_
|
|
> audio technology. The Interwave chip is the first to provide integration
|
|
|
|
Just for the record, E-TECH, formerly FORTE TECHNOLOGIES, INC (we now are
|
|
the VFX1 HEADGEAR Division) Made BOTH Ultrasound Series cards - the
|
|
previous ones (GUS, GUSMAX) and invented these new ones as well - along
|
|
with the chip! AMD just happens to have bought the rights to it or
|
|
something to that effect. But in any event, E-TECH is THE real brains
|
|
behind these cards.
|
|
|
|
Sorry to butt in, but I feel that credit should be given where credit is
|
|
due, and it miffs me that Gravis & AMD "steal" all the credit for doing
|
|
nothing but having big pocket books.
|
|
|
|
Daevid Vincent - dae51d@TheMatrix.com
|
|
|
|
|
|
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_____Back Issues
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|
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Older issues of DemoNews can be located under /demos/hornet/demonews
|
|
Newly released issues of DemoNews are posted to /demos/incoming/news
|
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These directories are on our site (ftp.cdrom.com) or its mirrors.
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=-[Closing]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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For questions and comments, you can contact us at r3cgm@ftp.cdrom.com
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Your mail will be forwarded to the appropriate individual.
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...........................................................End.of.DemoNews.109.
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