924 lines
46 KiB
Plaintext
924 lines
46 KiB
Plaintext
.Start.of.DemoNews.103..............................................Size:47,135
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\____ \ ________ _ _ ______ \ / \| \ ________ | \/ ______/
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/ | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \
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/ | \ \ | \ | \ / \ \ /~\ \ / \
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\_____ /_______/___| /________/ \____\_____/_______/_________/________/
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DemoNews Issue #103 - September 30, 1995 | Subscribers : 1583
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------------- | Last Week : 1564
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DemoNews is a newsletter for the demo scene. | Change : +19
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It is produced by Hornet at the site ftp.cdrom.com. | Archive Size : 1158M
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Our demo archive is located under /pub/demos. | Last Week : 1127M
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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<CONTENTS>
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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Uploads
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Articles
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Introduction................................Snowman
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A Rodent's Eye View of the Scene............Liam the Lemming
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4DOS 4DEMOS: Part 4.........................Snowman
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FTP'ing to ftp.cdrom.com from the UK........KJB
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Basehead is "Steppin' Out"..................GD
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Top 10 Things the Demo Scene Never See......Liam the Lemming
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Subscribing
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Closing
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=-[Uploads]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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=----------------------------------------------------------[File Information]-=
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1. All files listed below are on ftp.cdrom.com or one of its mirrors.
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2. Ratings are completely subjective and do not necessarily reflect opinions
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of the demo scene in general.
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3. ftp.cdrom.com too slow? Try our mirror at ftp.luth.se. You may even
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upload to this site under /pub/msdos/demos_upload.
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4. ftp.cdrom.com _still_ too slow? :) Check out DN102 for info on ftpmail.
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=-------------------------------------------------------------[Demos:General]-=
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Location /demos/alpha/1995 Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/../1992/lovedemo.lzh 22 **+ Love Demo (must be over 18)
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/../1993/s/sldemo.lzh 173 ** Demo by Silicon Logic
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/../1993/s/ssaft.lzh 448 *** ASM93: Strumpsaft by Unexpected
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/../1993/w/wacked1.zip 29 *+ Wacked One by Wacked
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/../1993/w/wfdemo.lzh 243 *** Waite Group Ad. by Future Crew
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/../1993/x/xmasgrtz.lzh 68 ** Christmas Greetz! by Morbid Man
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/../1994/f/f2_lib1.zip 344 *** [1/2] TP94: Liberation by Force 2
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/../1994/f/f2_lib2.zip 1205 *** [2/2] TP94: Liberation by Force 2
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/../1994/f/friends.zip 875 **+ Friends will be Friends by SLC
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/../1994/f/fullintr.zip 38 * TP94: Fastmaster Shooter
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/../1994/f/fun.zip 67 ***+ TP94: Fun by Sorrox
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/a/aambient.zip 70 *** Ambient Intro by Antares
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/a/answer.zip 40 *+ Answer by Warlock of Amnesty
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/a/arto.zip 809 *+ Arto by Verhot
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/c/cards.zip 25 * Cards v1.2 by Dragon Emperor
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/c/cytopyge.zip 256 [n/a] Cytopyge by Angels of Death
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/e/emf_vrs2.zip 509 ****+ ASM94: Verses (revision) by EMF
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/e/ev.zip 419 *** Ethereal Visions by NIS
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/f/fr_debut.zip 77 ***+ Debut by Fraction
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/g/gamoto.zip 90 ** Gamoto by Debris
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/g/greetro.zip 199 **+ Happy New Year by Sunrise Prod.
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/h/h!disord.zip 271 **** Disorder by Halcyon
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/h/hobtro.zip 10 **+ Birthro by Xenon Development
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/k/kiddo.zip 132 ** Kiddo by Apex
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/l/liberfix.zip 12 **+ TP94: Liberation (fix) by Force ][
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/l/lrstro.zip 57 **+ LarsTro by Larst
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/m/mhappy95.zip 38 ** Happy 1995 Demo by Mile
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/m/mind.zip 64 **** TP94: Mind Crash by Spirit
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/n/nitro.zip 26 ***+ Nitro by Stereocode
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/n/nooon_no.zip 1339 **** TP94: No by Nooon
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/n/nooon_st.zip 1170 ****+ ASM95: Stars (bugfixed) by Nooon
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/n/ntro.zip 69 * Eroc by Lithium
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/n/nytextro.zip 115 *** New Year's Greetings by Overlook
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/p/perfect.zip 1185 *** Perfect Balance by Wild Style
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/p/pogo.zip 6 * Another Snowy Day by Pogo Max
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/r/ranztro.zip 92 **+ Ranztro by The Revengers
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/r/rosetro.zip 95 *** Rosetro #2 by Overlook
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/s/semtex.zip 410 ***+ JUH95: Semtex City by J!P
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/s/sr1gwp.zip 1464 [n/a] Super Reality by Binbou Himanashi
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/t/tap-sg94.zip 378 *** Season's Greetings by Apollo Proj.
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/t/textro.zip 190 **** Textro by OTM
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/t/tfa-love.zip 88 **+ Valentine Intro by TFA
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/t/tucxmas.zip 21 ***+ Xmasdemo '94 by TUC
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/u/underh2o.zip 977 ***+ GP95: Underwater by Technomancer
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/x/x-mas.arj 267 ** X-Mas by Neutron
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/x/x-y-z.zip 513 ****+ JUH95: Project XYZ by Orange
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/x/xorgasm.arj 563 **** TP94: Xorgasm by Genuine
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=--------------------------------------------------------[Demos:Non-Reviewed]-=
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Location /demos/alpha Size Description
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=-------------------------------- ---- ---------------------------------------=
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/bbs/e/einstein.zip 9 Einstein by Zion
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/bbs/g/gi-tough.zip 38 The Golden Image by Tough
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/bbs/h/hyp-md.arj 38 Maniax Dream by Hypnosis
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/bbs/m/mciesc.zip 14 MCI Escapes by Subsystem
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/bbs/m/methsign.zip 7 Methodone by Extreme
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/bbs/s/smaintro.lzh 20 BBS-Intros by SMA
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/bbs/s/sp_bbs.zip 30 Kilroy by S!P
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/bbs/v/vc_intro.zip 12 Violent Crimes #2 by King Tech
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=-------------------------------------------------------------[Music:General]-=
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Location /demos/music Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/disks/1995/c/cos-11d1.zip 1167 *** [1/2] 11 Mins... by Cosmic
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/disks/1995/c/cos-11d2.zip 1278 *** [2/2] 11 Mins... by Cosmic
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/disks/1995/c/cos-ep11.zip 1312 **** [1/2] Lost in Trancen. by Cosmic
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/disks/1995/c/cos-ep12.zip 1406 **** [2/2] Lost in Trancen. by Cosmic
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/disks/1995/d/dbeat-1.zip 1295 ***+ [1/3] Downbeat by Union
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/disks/1995/d/dbeat-2.zip 1215 ***+ [2/3] Downbeat by Union
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/disks/1995/d/dbeat-3.zip 1144 ***+ [3/3] Downbeat by Union
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/disks/1995/d/ds.zip 1535 ***+ Drastic Scream by Lasse Makkonen
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/disks/1995/f/f10_pck6.zip 1949 ****+ Pack 6 by Force Ten
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/disks/1995/h/hbt666-1.zip 1354 *** [1/3] Highbit 666 by various
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/disks/1995/h/hbt666-2.zip 1361 *** [2/3] Highbit 666 by various
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/disks/1995/h/hbt666-3.zip 732 *** [3/3] Highbit 666 by various
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/songs/1994/mod/k/k_voyage.zip 173 **** Voyager by Hollywood/KFMF
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/songs/1994/xm/m/morph2.zip 141 **+ Metamorph part II by Vogue
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/songs/1995/mod/d/deemusek.zip 78 *+ Dee Museek by DD
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/songs/1995/mod/s/sr-vgnf.zip 163 *** Vengeance & Freedom by Parallax
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/songs/1995/s3m/b/beatskip.zip 10 *** Skippin' a Beat by lp
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/songs/1995/s3m/d/_dflow95.zip 184 **+ Digitize by S.A.Harteveld
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/songs/1995/s3m/d/darkside.zip 173 ** Light on the Dark Side by DD
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/songs/1995/s3m/d/defi-agc.zip 220 ** Against the Clock by Blackwolf
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/songs/1995/s3m/d/defi-top.zip 133 *** Top of the Mountain by Blackwolf
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/songs/1995/s3m/d/devotion.zip 57 *+ Devotion 4 Motion by Decibel Duo
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/songs/1995/s3m/d/digistrm.zip 103 *** Digital Storm by DD
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/songs/1995/s3m/f/fm-scrap.zip 433 ****+ Skyscraper (Remix) by Necros
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/songs/1995/s3m/h/hide17.zip 117 ***+ House Eey #17 by Hidenori Hori
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/songs/1995/s3m/h/hide22.lzh 273 **+ House Eey #22 by Hidenori Hori
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/songs/1995/s3m/h/hide24.lzh 131 *** House Eey #24 by Hidenori Hori
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/songs/1995/s3m/m/m-skumth.zip 222 *** Skulme Planer Theme by Mystical
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/songs/1995/s3m/m/mo-sunse.zip 223 **+ Sunset in Seattle by Mondo
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/songs/1995/s3m/n/nation-1.zip 319 * House Mixes 1-4! by Article III
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/songs/1995/s3m/n/nation-2.zip 763 *+ Undercurrent RMX by Article III
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/songs/1995/s3m/n/nation-3.zip 416 * Gothic by Gato the Phat Cat
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/songs/1995/s3m/n/nation-4.zip 366 *+ Agents of Testing by Article III
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/songs/1995/s3m/n/nitree.zip 112 **+ The Night Tree by Lord Blanka
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/songs/1995/s3m/o/oct-coma.zip 101 **+ Coma by Octoque
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/songs/1995/s3m/p/planetx.zip 296 *** Planet X by Darkwolf
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/songs/1995/s3m/p/pl_uknow.zip 185 * You Know What You Are by Plastique
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/songs/1995/s3m/p/pl_who.zip 163 * Who Was In My Room.. by Plastique
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/songs/1995/s3m/p/pl_zany.zip 79 *+ Animaniacs Theme by Plastique
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/songs/1995/s3m/p/pn-7wndr.zip 150 ***+ Seven Wonders by Pinion
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/songs/1995/s3m/p/pn-cry.zip 102 ***+ Cathartic Rain by Pinion
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/songs/1995/s3m/p/pn-decon.zip 207 *** Deconstruction by Pinion
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/songs/1995/s3m/p/pn-dlivr.zip 281 **** Deliverance by Pinion
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/songs/1995/s3m/p/pn-dscrd.zip 199 **+ Dischord by Pinion
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/songs/1995/s3m/p/pn-flux.zip 154 *** Kinetic Flux by Pinion
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/songs/1995/s3m/p/pn-galv.zip 145 **+ Galvanized by Pinion
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/songs/1995/s3m/p/pn-hiway.zip 72 **** Highway Song by Pinion
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/songs/1995/s3m/p/pn-homln.zip 196 **+ Homeland by Pinion
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/songs/1995/s3m/p/pn-lumin.zip 115 *** Luminosity by Pinion
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/songs/1995/s3m/p/pn-magic.zip 53 *** Magic Carpet by Pinion
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/songs/1995/s3m/p/pn-metro.zip 175 ***+ Metropolis by Pinion
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/songs/1995/s3m/p/pn-oracl.zip 85 **** Oracle by Pinion
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/songs/1995/s3m/p/pn-soc.zip 159 **** Stream of Conciousness by Pinion
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/songs/1995/s3m/p/pn-spell.zip 120 **** Spellbound by Pinion
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/songs/1995/s3m/p/pn-trans.zip 104 *** Transcendence by Pinion
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/songs/1995/s3m/p/pn-vison.zip 92 **+ Tunnel Vision by Pinion
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/songs/1995/s3m/p/pn-warp.zip 94 ** Hyper Space by Pinion
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/songs/1995/s3m/p/pn-wotl.zip 88 *** Way of the Leaf by Pinion
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/songs/1995/s3m/r/rendezv4.zip 217 **** Rendez-vous part IV by the Zapper
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/songs/1995/s3m/r/rh_tod.zip 228 *+ Temple of Dreams by Red Horizon
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/songs/1995/s3m/r/rh_vp2.zip 53 ** Virulent Psychosis by Red Horizon
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/songs/1995/s3m/s/satori.zip 115 **+ Satori by Incarnate/Guild
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/songs/1995/s3m/s/smeg_bug.zip 150 *** Scatterbug by Smeghead
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/songs/1995/s3m/s/smeg_epi.zip 207 ** Epileptic machine by Smeghead
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/songs/1995/s3m/s/smeg_ful.zip 99 *** Full circle by Smeghead
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/songs/1995/s3m/t/t-kryah.zip 163 ** Lands of Kryah by Ded Silence
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/songs/1995/s3m/t/t-piano2.zip 154 *** Death Symphony by TFH
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/songs/1995/s3m/t/t-s0ul.zip 69 * Soul by TFH
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/songs/1995/s3m/t/t-skybug.zip 69 *** Skybuggy by Ded Silence
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/songs/1995/s3m/t/tearsvic.zip 212 *+ Tears of victory by Populus
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/songs/1995/s3m/t/thestudy.arj 94 ** In the study by Hector
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/songs/1995/s3m/t/tlgrae.zip 296 *** Graen. Masterpiece by Lord Blanka
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/songs/1995/s3m/t/tmrmx-is.zip 114 *+ Texture Met. Model Flat by JPF
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/songs/1995/s3m/t/tr_vulca.zip 54 * Vulcan by Tread
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/songs/1995/s3m/t/tw_mods.zip 190 ** [4 Songs] by Tuffe
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/songs/1995/s3m/v/vibes.zip 112 *** Feel the vibes by Avalanche
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/songs/1995/s3m/v/voyager.zip 188 *+ Blue voyager by Petador
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/songs/1995/xm/a/amblight.zip 149 **** Ambient Light by Vogue
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/songs/1995/xm/a/amnoise.zip 198 * Noisy AM by Sine
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/songs/1995/xm/c/cognitio.zip 59 ** Cognition by Sledgehammer
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/songs/1995/xm/d/dsa_fla.zip 218 *** First,Last,Always by Rascal
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/songs/1995/xm/d/dsa_myst.zip 470 ***+ Mysterious Unknown by Rascal
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/songs/1995/xm/d/dsa_notx.zip 467 *** Notive.X by Rascal
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/songs/1995/xm/e/es_sky.zip 576 *** Desert Sky by Clifford E. Sheep
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/songs/1995/xm/f/f-moo.zip 646 * F**k Moo by Sine
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/songs/1995/xm/f/far.zip 222 *** Far from home by LizardKing
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/songs/1995/xm/f/forfire.zip 316 * Forest Fire by Sine
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/songs/1995/xm/h/heaven.zip 32 **+ Heaven Help my Heart by Ms.Saigon
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/songs/1995/xm/k/koningin.zip 266 *** Koningin by Dynamix
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/songs/1995/xm/k/krkn-cym.zip 949 ** Change your mirror by The Kraken
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/songs/1995/xm/m/mftp.arj 190 * Music...by Pieter van der Veen
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/songs/1995/xm/m/mindc20.zip 322 **+ Mind Control v2.0! by Teknicolor
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/songs/1995/xm/m/mld-guid.zip 241 *** The Guide by Mellow-D
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/songs/1995/xm/m/moby-go.arj 218 ** Moby-go by Pieter van der Veen
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/songs/1995/xm/n/never.zip 139 **** Never Ending Story by LizardKing
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/songs/1995/xm/n/nf-blow.zip 493 *+ Blow your mind by Audiokraft
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/songs/1995/xm/p/paraguay.zip 275 * Paraguay by Shaq
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/songs/1995/xm/p/polizei.arj 252 *+ Polizei by ?
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/songs/1995/xm/p/pumpuli.zip 3 ** Pumpuli by Feather
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/songs/1995/xm/s/space-e_.arj 590 ** Space Emotion by Estillo
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/songs/1995/xm/t/texp_ia_.zip 249 *** Time Explosion by IA
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/songs/1995/xm/t/triph0p.zip 45 * Triphop by Stuttering MC
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/songs/1995/xm/v/vrcyber.zip 527 ** Cyberspace by Virtual Rhythm
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/songs/1995/xm/v/vrdestro.zip 396 ** Destroy by Virtual Rhythm
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/songs/1995/xm/v/vrfeeltr.zip 400 *+ Feel the rhythm by Virtual Rhythm
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/songs/1995/xm/v/vrgabber.zip 420 * Gabber Screams by Virtual Rhythm
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/songs/1995/xm/v/vrhardco.zip 369 * Hardcore by Virtual Rhythm
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/songs/1995/xm/v/vrhypno.zip 251 *+ Hypnotizer by Virtual Rhythm
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/songs/1995/xm/v/vrintvoi.zip 305 ** Internal voice by Virtual Rhythm
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/songs/1995/xm/z/zs-woc2.zip 159 **+ Winds of Change II by Zoso
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=--------------------------------------------------------[Music:Non-Reviewed]-=
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Location /demos/music Size Description
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=-------------------------------- ---- ---------------------------------------=
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/programs/players/xtcp060.zip 179 XTC-Play 0.60b by Sanction
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/programs/players/starp223.zip 32 StarPlay 2.23 by Jedi/Oxygen
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/programs/rippers/ripper47.zip 132 Ripper 4.7 by Jonas
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=----------------------------------------------------------------------[Code]-=
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Location /demos/code Size Rated Lang Description
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=-------------------------------- ---- ----- ---- ----------------------------=
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/demosrc/tdm-code.zip 60 *** A Source for Tedium / Oxygen
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/graph/3d/objstar.zip 31 *** C Starfield & 3D object in C
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/sound/hsc_src.zip 48 **** A P HSC file player (Adlib/FM)
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/sound/maplaypc.zip 212 ***+ C MPEG Audio file player
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/utils/detect.zip 6 *** C Detects type of music file
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=-----------------------------------------------------[Miscellaneous:General]-=
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Location /demos Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/mags/1995/dask08.zip 631 ***+ DaskMig #8
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/mags/1995/dask08fi.zip 5 ***+ DaskMig #8 (bugfix)
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/mags/1995/unreal03.zip 241 **+ Unreal #3
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=------------------------------------------------[Miscellaneous:Non-Reviewed]-=
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Location /demos Size Description
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=-------------------------------- ---- ---------------------------------------=
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/hornet/d..s/101-120/demonews.102 47 DemoNews #102
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/hornet/demonews/other/dnr110.zip 62 DemoNews Reader v1.10 by Phoenix
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/info/traxw/tw26jive.txt 35 TraxWeekly #26 fun-funny "jive" style
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=-[Articles]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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=---------------------------------------------------[Introduction]--[Snowman]-=
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Hello all, and welcome to DemoNews issue 103!
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This is the "week of the uploads." Our reviewers (myself included) have
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been working as fast as possible to review new and old files on our site.
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As you can tell by the number of files in the "Uploads" section, we've been
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busy. :)
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This week, we have a pot-luck collection of articles for your reading
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pleasure. Since we're trying to get this newsletter out every week, I'll
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devote my attentions to DemoNews.104 rather than bore you with a long
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introduction.
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Have fun and read on...
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Snowman / Hornet - r3cgm@ftp.cdrom.com
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=----------------------[A Rodent's Eye View of the Scene]--[Liam the Lemming]-=
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_____Preface
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This article may seem pretty pointless - everyone's done an "observations
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of the demo scene" article, right? From the newest newbies right through to
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veterans like Basehead. So why am I doing it?
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Well, I just feel like putting my two cents/pennies/francs/marks/kroner/
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gilders' worth (delete according to nationality :) ) to the age-old
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arguments...
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Also because I promised Snowman an article and I couldn't think of a good
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subject. :) Better make it sound interesting then... don't want hordes of
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DN fans unsubscribing on the strength of this article... ;)
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_____Introduction
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The demo scene is rife with conflicting opinions...
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Ripping samples:
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"Samples are sacrosanct! Especially mine! Don't touch! Hands off! (etc)"
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"Hey, those samples are cool! I think I'll claim 'em as my own..."
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"I've got no sampling equipment, so I'll use someone else's samples and
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credit them..."
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Other people's work:
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"Ha! You're not as good as me, so you're LAME!"
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"No I'm not!"
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"Yes you are!" (repeat ad nausea)
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The current state of demo, erm, "design" *ahem, ahem*
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"Hey, look at our kEEw|0 demo with millions of metal-shaded toruses!"
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"Here's our demo... nothing new, but it's a laugh riot!"
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"Our demo ROXX! cos it uses some brand new routine. We've taken it
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completely out of context so it looks boring but hey! It's a c00l
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routine!"
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Naturally, this creates a lot of tension. So many opinions, and nobody
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seemingly willing to budge an inch on any issue. I doubt my points of view
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will help things in that respect, but I'd like to think at least that most
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people out there will agree with some of my viewpoints.
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After all, that's all they are... my own personal views.
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_____The Great Ripping Debate
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This is arguably one of the hottest topics on the demo scene. Lots of
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newbies make the mistake of not giving credit WHERE IT'S DUE. :) This earns
|
|
them a bad reputation, and I admit I almost made that mistake myself.
|
|
|
|
In fact, in most of my early work (the stuff I uploaded in May 95) I didn't
|
|
say which samples were from where. I made a list of modules I'd taken
|
|
samples from and put it in the instrument list of THREE of my modules. That
|
|
was DUMB.
|
|
|
|
They were also this one song and two remixes... bundled together. Which
|
|
makes it REALLY DUMB. (Don't do this at home, kids. :) ) Think about it.
|
|
The list of credits is in ONE zip file. Very VERY dumb.
|
|
|
|
(The more curious among you can find it at ftp.cdrom.com. Dunno which
|
|
directory it's in, but its filename is MISADVNT.ZIP.)
|
|
|
|
Anyway, I figured out soon enough that it wasn't exactly "the done thing"
|
|
to rip other people's samples and went through my whole sample collection,
|
|
amending the headers (I use ST3, y'see) so they each contained a simple
|
|
description of the sample alongside the module it came from.
|
|
|
|
I believe that's all I _can_ do, really. I've "made" a few original samples
|
|
using DigiPlayer 3.0 by manipulating other people's samples, and I've even
|
|
done a really nice sample of my own voice from within FastTracker 2. But
|
|
nothing really substantial. Mainly because I don't have a synth.
|
|
|
|
And no, a Yamaha FM keyboard doesn't count. :)
|
|
|
|
So that's what I do. I rip samples left, right and center, but I _always_
|
|
credit my sources these days. At the top of almost all my newest mods'
|
|
instrument lists you'll find each sample has its own description and the
|
|
module it originated from, even before the title of the song.
|
|
|
|
I'm even trying to track each and every sample back to its origin, and it's
|
|
taking a looooong time. :) I reckon it's worth it, though.
|
|
|
|
For the sake of giving credit where it's due... I believe it's well worth
|
|
it.
|
|
|
|
_____Other People's Work
|
|
|
|
Let me put a scenario to you. You, along with the other coders in your
|
|
brand new demo group, have just coded this routine which you think is
|
|
really snazzy and cool-looking. You recruit a graphician and a musician,
|
|
put the snazzy "new" routine in a demo with reasonable structure (for a
|
|
first demo), some impressive graphics and a very slightly dodgy song, and
|
|
release the demo.
|
|
|
|
You carry on working on a demo to enter at a competition in a few months
|
|
and wait for a bit of appreciative e-mail about that first demo. Nothing
|
|
turns up.
|
|
|
|
You log onto an IRC server and hop on to #trax or #coders or whatever, and
|
|
mention your group and the demo. Within seconds (lag permitting :) ), the L
|
|
word is mentioned...
|
|
|
|
LAME.
|
|
|
|
Cue the flame war. Things get extremely fraught and you end up being kicked
|
|
from the channel. You're deeply stung by the injustice of it all and vow
|
|
never to bother with the demo scene again.
|
|
|
|
Okay, lets go back to the bit where the guy's waiting for e-mail, shall we?
|
|
|
|
The second demo hasn't even begun to take shape yet - a few ideas for
|
|
effects, but nothing really solid. You check your e-mail.
|
|
|
|
Someone found your demo and read the infotext (you _did_ remember to put an
|
|
infotext in with the demo, didn't you? ;) ), and bore in mind that it was
|
|
the group's _first_ demo. They offer a little constructive criticism, and
|
|
compliment you on the demo's structure.
|
|
|
|
You feel much better now you and your group have some recognition and thank
|
|
the sender for his helpful advice, and the compliments about the structure.
|
|
You go on to complete the second demo. Sadly, it doesn't qualify at the
|
|
competition, but you don't let it put you off.
|
|
|
|
Besides, your graphician came third in the graphics compo.
|
|
|
|
See what a difference that _one_ message can make? It's a shame, really,
|
|
that 99% of the time, that's all it ever is - a story made up by some
|
|
columnist.
|
|
|
|
What I'm saying is this. Remember the days when you were starting out? The
|
|
PC demo scene was young, newcomers didn't have so much to prove and
|
|
everyone really got along. These days, with real-time phong shaded toruses,
|
|
morphing motion-blurred polygons and so on, newcomers have a hell of a lot
|
|
to live up to.
|
|
|
|
If you were in that position, you wouldn't want to be labelled a lamer.
|
|
Would you?
|
|
|
|
_____I Got Dem Ole "Nothin' But Another Torus Demo" Blues Again...
|
|
|
|
Okay, hands up who was at Assembly 95.
|
|
|
|
Now, hands up who saw a torus there... wow. _All_ of you. Quelled
|
|
surprise.
|
|
|
|
Hands up who saw _lots_ of toruses... everyone? Again? Hmm.
|
|
|
|
Okay, put your hands down if you enjoyed this mass occurrence of toruses.
|
|
...What? Nobody? I'm shocked.
|
|
|
|
Okay, put your hands down anyway. Now... uh, you at the front. You had
|
|
your hand up. Can you tell me just _how many_ toruses were in all the
|
|
Asm95 demos?
|
|
|
|
Pardon? ...You lost count? Ah.
|
|
|
|
But how did they manage to fit all those toruses into the demos without
|
|
sacrificing the quality of the demo design?
|
|
|
|
...What d'you mean, there was no design???
|
|
|
|
The biggest gripe about the demo scene currently seems to be the lack of
|
|
design and structure to the most recent demos. More or less everyone in
|
|
comp.sys.ibm.pc.demos seems to hark back to the days of Second Reality
|
|
(yeah, it's that one again :) ) when "demos had some semblance of
|
|
structure, and some thought went into the design", rather than the current
|
|
state of Torus Overkill.
|
|
|
|
What happened? Coding skills are important, naturally, but it's the whole
|
|
package that matters with a demo, not just the code. It's the music. It's
|
|
the graphics. It's the design, the structure. It's the _whole thing_ that
|
|
counts.
|
|
|
|
I still have Second Reality on my system. I'll probably delete Nooon's
|
|
Stars before too long. (It crashes out with an exception error just at the
|
|
Nooon logo... although, to its credit, there seem to be no toruses up to
|
|
that point. :) )
|
|
|
|
Stop and think about 2ndR for a moment. Think about how the music matched
|
|
the "mood" of the demo - during the scrolly across the water, the plasmas
|
|
(before the plasma cube), the raytraced sword and the bubbling landscape,
|
|
the music became more... I dunno... mellow, I'd call it.
|
|
|
|
When was the last time you saw such an effective combination of music,
|
|
graphics and code? If I'm right, the answer for most of you will be "Second
|
|
Reality".
|
|
|
|
Like I said... what happened?
|
|
|
|
_____Conclusion
|
|
|
|
Feel free to mail me about the subjects I've voiced an opinion on here...
|
|
or indeed, any side of the demo scene. Being a composer I naturally have a
|
|
preference to the tracking side of things, but the three topics I've just
|
|
taken you through are ones I feel very strongly about, so feel free to mail
|
|
me to chat about those in particular.
|
|
|
|
At worst, this article has lost DemoNews a large amount of credibility.
|
|
Still, I never believed in worst case scenarios. ;)
|
|
|
|
At best, it's made you stop and think about the state the demo scene is in
|
|
right now. Mind you... I don't have faith in best case scenarios either.
|
|
|
|
Liam the Lemming / S!P - cmslhes1@livjm.ac.uk
|
|
|
|
|
|
=--------------------------------------------[4DOS 4DEMOS: Part 4]--[Snowman]-=
|
|
|
|
_____INTRODUCTION
|
|
|
|
Welcome to the forth installment in the "4DOS 4DEMOS" series. It has been
|
|
over three months since I've written one of these things. It might be a
|
|
good idea for you to go back and read the first three parts.
|
|
|
|
_____General Overview
|
|
|
|
This article assumes you have read Parts 1, 2 and 3. Be sure to follow all
|
|
of the steps I listed there. We will be relying on them now. Just for
|
|
reference, here is a list of what we have covered so far (and what we will
|
|
cover today):
|
|
|
|
Part 1 (demonews.091) - Overview of 4DOS
|
|
How to get started
|
|
Part 2 (demonews.093) - Made SET_ENVS.BAT for environmental variables
|
|
Made SET_COLS.BAT for color-coded files
|
|
Part 3 (demonews.095) - Renamed .BAT files to .BTM to speed things up
|
|
Made SET_PATH.BTM for PATH and CDPATH variables
|
|
Made ALIAS.LST for basic-level aliases
|
|
Part 4 (demonews.103) - Added to SET_ENVS.BTM for executable extensions
|
|
Added to ALIAS.LST for intermediate-level aliases
|
|
|
|
Some may question the wisdom of having so many .BTM files when they could
|
|
all be put together in one big .BTM file. Although I do intend to show you
|
|
how to put these all together in a later part, now it seems that having
|
|
separate .BTM files for each type of activity makes things clearer.
|
|
|
|
Today we are going to discuss executable extensions and intermediate-level
|
|
aliases. Executable extensions allow you to "execute" S3Ms, GIFs, and ASM
|
|
files (I'm not kidding). Intermediate-level aliases will discuss several
|
|
of the more k3wLiO ways of tweaking your system.
|
|
|
|
_____EXECUTABLE EXTENSIONS
|
|
|
|
Imagine being able to type FM-RIFF from your dos prompt and having CapaMod
|
|
automatically load up in the background and start playing FM-RIFF.S3M.
|
|
|
|
Imagine being able to type PAM_ANDR and have Display pop up and show you a
|
|
fine picture of Pamela Anderson (called PAM_ANDR.JPG).
|
|
|
|
And for those more code-oriented, imagine being able to type MYPROG and
|
|
having your favorite compiler automatically start working on MYPROG.CPP.
|
|
|
|
_____How Does It Work?
|
|
|
|
Yes folks, all this and more is possible when you harness the power of
|
|
executable extensions. But how does it work? How can you do it? 4DOS
|
|
includes functionality for you to specify a given program to run when you
|
|
type the name of a file with a given extension. For example, type:
|
|
|
|
SET .S3M=C:\MUSIC\PLAYERS\CMOD225\CS3MTSR.EXE
|
|
|
|
Now let's assume we have a file called NEWSONG.S3M which is located either
|
|
in the current directory or somewhere in your CDPATH.
|
|
|
|
Now type NEWSONG. 4DOS will expand this and invisibly use the command:
|
|
|
|
C:\MUSIC\PLAYERS\CMOD225\CS3MTSR.EXE NEWSONG.S3M
|
|
|
|
Now if you were to type NEWSONG /lop0, 4DOS would expand it to:
|
|
|
|
C:\MUSIC\PLAYERS\CMOD225\CS3MTSR.EXE NEWSONG.S3M /lop0
|
|
|
|
So it is easy to add an extra command line argument or two if needed.
|
|
|
|
All you gotta do is add a bunch of these to your SET_ENVS.BTM file and you
|
|
can really impress your friends. Here are a few starters:
|
|
|
|
: Archives
|
|
SET .ARJ=ARJ x -y
|
|
SET .A0?=ARJ x -y
|
|
SET .ZIP=PKUNZIP -d
|
|
|
|
: Code
|
|
SET .ASM=TASM
|
|
SET .CPP=TCC -mc -a -G -2 -O
|
|
SET .PAS=TPC -$G+ +$A+
|
|
|
|
: Graphics
|
|
SET .GIF=DISP
|
|
SET .JPG=DISP
|
|
SET .TGA=DISP
|
|
|
|
: Music
|
|
SET .MOD=LH E:\-PLAY\CMOD225\CMODTSR.EXE
|
|
SET .S3M=LH E:\-PLAY\CMOD225\CS3MTSR.EXE
|
|
|
|
There are a couple things to take note of here:
|
|
|
|
-"SET .ASM=TASM" was used instead of "SET .ASM=TASM.EXE" because the .EXE
|
|
extension is optional (in most circumstances).
|
|
|
|
-We used the ? in "SET .A0?=ARJ x -y" so that we could unarj files with
|
|
extensions of .A01, .A02, .A03 etc. 4DOS allows you to use * and ?
|
|
wildcards in the extensions you specify.
|
|
|
|
-Although not really a 4DOS function, we used the LH with "SET .MOD" and
|
|
"SET .S3M" so that we could Load High the CapaMod player. Depending on
|
|
the song you are playing, you might be able to snag a few extra k of
|
|
base memory for other things while a tune is playing in the background.
|
|
|
|
Don't forget that for these commands to work, the SET_ENVS.BTM file has to
|
|
be run again. You can do this by rebooting, typing SET_ENVS, or re-running
|
|
your AUTOEXEC.BAT. But you already knew that of coz, so I digress...
|
|
|
|
_____ALIASES (Intermediate)
|
|
|
|
In issue 95 of DemoNews, we talked about what aliases were and how to use
|
|
them. Today we'll look at some more advanced features.
|
|
|
|
_____Partial Alias Names
|
|
|
|
Consider the alias "DEMOS =CDD C:\DEMOS". Not too complicated, right? You
|
|
type DEMOS and your system puts you in the C:\DEMOS directory. That CDD
|
|
simply means "Change Drive and Directory". If we had only used CD and we
|
|
were currently in the E:\NONOPICS directory, then the alias would not have
|
|
worked because it would have had to change to a different drive.
|
|
|
|
Now consider the alias "DE*MOS =CDD C:\DEMOS". What is that * doing in the
|
|
middle? Probably the best way to explain it is by example. We already
|
|
know that typing DEMOS will take us to the C:\DEMOS directory, but with
|
|
that * in place, we can type DEMOS, DEMO, DEM, or DE and 4DOS will do the
|
|
same thing.
|
|
|
|
Having an * means that we can type in the full alias name, or any part of
|
|
it up to the *, and the same thing is done.
|
|
|
|
Even after using 4DOS for so long, I have not found a real use for this.
|
|
Maybe you start out early making the alias DEMOS and then later want to
|
|
change it to just DE. Then I guess having DE*MOS could help you through
|
|
the transition process. We probably won't be using Partial Alias Names
|
|
much, but please remember that it is there.
|
|
|
|
_____Using Alt, Ctrl, and Function Keys in Aliases
|
|
|
|
Consider the alias "@Alt-d =dir". You press ALT-D and 4DOS spits out the
|
|
word "DIR" at your prompt. You hit enter and you get a directory.
|
|
That's what I call a little slick.
|
|
|
|
Now consider the alias "@@Alt-d =dir". Now you press ALT-D, and instead
|
|
of 4DOS spitting out the word "DIR", it automatically executes the command
|
|
and hides the word "DIR" from you. Now that's what I call pretty slick.
|
|
|
|
Here are some common aliases you may wish to put in your ALIAS.LST file:
|
|
|
|
ALIAS @@F6 =tm.exe
|
|
ALIAS @@Alt-d =dir
|
|
ALIAS @@Shift-1 =c:\music\tracker\st3\st3.exe
|
|
ALIAS @@Ctrl-Tab =c:\games\heretic\her.bat
|
|
|
|
For a complete list of key names (like Alt-, Ctrl-, Tab, etc.) just type
|
|
HELP ALIAS at your 4DOS prompt.
|
|
|
|
_____Multiple Commands in Aliases
|
|
|
|
Consider the alias "@@Alt-d =`cls ^ dir`. So what's with the ` and ^
|
|
characters? Well, the ^ is a command separator. This means that our alias
|
|
first does CLS and then it does DIR. The ` is just used to group the two
|
|
commands together. It's also there as a safeguard we won't talk about now.
|
|
|
|
Here are some more aliases you can now add to your ALIAS.LST file:
|
|
|
|
ALIAS FT2 =`MOUSE.COM ^ FT2.EXE`
|
|
ALIAS ANGRY =`CDD C:\MYMUSIC ^ DEL *.*`
|
|
|
|
_____Parameters in Aliases
|
|
|
|
The forth and final little alias lore we will look at are parameters within
|
|
aliases. Consider the alias "cooldir =`cls ^ dir %1 %2 %3 %4`. This
|
|
notation is just like a .BAT file. Each % refers to command-line
|
|
argument.
|
|
|
|
Now you can type COOLDIR *.S3M *.MOD and 4DOS will expand this to:
|
|
|
|
CLS
|
|
DIR *.S3M *.MOD
|
|
|
|
Now you can use really cool aliases like the following:
|
|
|
|
ALIAS D =`cls ^ dir /h /j /k /ogen %1 %2 %3 %4`
|
|
ALIAS @@Alt-d =D
|
|
|
|
In this case, when you press Alt-d, the alias D is executed. All of those
|
|
parameters I'm using after dir are just to make things look really pretty.
|
|
That's what I call extremely slick.
|
|
|
|
_____A Note of Caution
|
|
|
|
Do be careful. If you define an alias that is a pre-existing command (like
|
|
"alias dir = ... ", "alias copy = ... ") your new command would replace the
|
|
old one. I'll discuss this more in a future tutorial.
|
|
|
|
_____CONCLUSION
|
|
|
|
Now you are getting into some really neato stuff. Believe it or not, we've
|
|
only touched the surface of 4DOS. Next week we'll talk about reusable
|
|
directory variables, the "select" command, and 4DOS function calls.
|
|
|
|
And remember, 4DOS 4EVER!
|
|
|
|
Snowman / Hornet - r3cgm@ftp.cdrom.com
|
|
|
|
|
|
=-------------------------------[FTP'ing to ftp.cdrom.com from the UK]--[KJB]-=
|
|
|
|
I've just read the latest issue demonews and the above article about
|
|
ftpmail caught my attention. You might be pleased to hear that your site is
|
|
not always slow and I quite often reach speeds of around 15k/sec ftp'ing to
|
|
the UK.
|
|
|
|
As no e-mail address for 'Aquafresh' was given might you consider telling
|
|
him that I've found the site slow (around 1k/sec) only during the week (Due
|
|
to heavy U.S. use??). During Saturday & Sunday mornings/afternoons though
|
|
speed picks starting at around 3k/sec+ on Saturdays and reaching a peek of
|
|
about 10-15k/sec on Sundays.
|
|
|
|
To sign off I'd just like to say that it's nice to have a specialized site
|
|
to call on for all the latest demos & music. The Demonews contributors are
|
|
also to be thanked for their reviews of the latest releases helping me to
|
|
make the most out of my downloads.
|
|
|
|
Thanks.
|
|
|
|
KJB - madhouse@gonk.compulink.co.uk
|
|
|
|
|
|
=------------------------------------------[Basehead is "Steppin' Out"]--[GD]-=
|
|
|
|
Not long after the release of his Five Musicians-affiliated musicdisk, a
|
|
seven-song compilation titled "Lotus Position," Basehead (Real name Dan
|
|
Grandpre) announced that he was leaving the demo scene. It came as a
|
|
surprise to everyone, including Necros, who was probably Basehead's closest
|
|
friend in the scene.
|
|
|
|
Met with frustrated, sad, and even angry fans, he maintained his decision
|
|
to leave. At the time, he was a member of the Kosmic Free Music Foundation,
|
|
Imphobia, and Five Musicians.
|
|
|
|
He leaves behind approximately three years on the PC scene, during which
|
|
time he completed about 120 songs. Among those are the four songs from his
|
|
"Shades of Night" trilogy, "Elegance" from the ASM'95 demo "Elegant," songs
|
|
in musicdisks such as Kosmic's three "EGG" musicdisks and the popular
|
|
"Epidemic" musicdisk, as well as his final scene contribution, his
|
|
musicdisk.
|
|
|
|
Through his years on the PC music scene, he has written co-op tunes with
|
|
Necros, Siren, and C.C.Catch, competed and placed third in the NAID'95
|
|
music compo, and impressed countless fans with his unique style. His
|
|
respectable history of music theory education makes him one of the best
|
|
composers that the scene has known.
|
|
|
|
Below is a condensed form of the Basehead Discography, as compiled by
|
|
Majesty and released with the "Lotus Position" musicdisk.
|
|
|
|
_____Time, Title, Date of Completion, Footnote Indicators, (extra info)
|
|
|
|
Time Title Date Status
|
|
=-----= =---------------------------= =---------------= =-----=
|
|
(2:17) Out of Time Again, 9 June 1993 (x)
|
|
Ego Trip, 16 June 1993 (x)
|
|
(3:40) Original Version 16 June 1993 (x)
|
|
(3:54) New Lead Version 17 June 1993 (p)
|
|
(2:52) Faster Mix 28 August 1993 (p)
|
|
(2:38) Infectious Groove, 19 June 1993
|
|
One Step Beyond, 21 June 1993
|
|
(2:24) Original Version (poor mix), 21 June 1993
|
|
(2:24) Slam Rhythm Edit 15 November 1993 <?> (x)
|
|
(2:46) Darkroom 23 June 1993 (x)
|
|
(4:35) The City Limits 27 June 1993
|
|
(2:54) Crime Story 4 July 1993
|
|
(3:18) Panic Button (Hit-it!) 6 July 1993 (x)
|
|
(2:06) No More Sunshine 9 July 1993 (p)
|
|
(2:10) Perpetual Dawn 14 July 1993 (p)
|
|
Full Mental Jacket 15 August 1993
|
|
(2:28) Original Version 15 August 1993 (p)
|
|
(2:50) Razor Sharp Edit 16 August 1993 (p)
|
|
(3:00) Razor Sharp Edit II 18 August 1993 (x)
|
|
(6:17) Transflux! 25 August 1993
|
|
(2:40) Dark Side of the Moon 6 September 1993
|
|
(3:02) Party's On (housemix) 6 September 1993
|
|
(1:45) Northstar 8 September 1993
|
|
(3:22) Crime Story II 15 September 1993 (p)
|
|
(1:21) Jazz Katt 16 September 1993 (p)
|
|
(5:20) Odyssey Revisited 26 September 1993 (p) <?>
|
|
(1:01) Anarchist Fish (remix) 12 October 1993 (p)
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(3:25) Lucid Dreaming 25 October 1993
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(2:28) High Voltage/Untitled (remix) 20 November 1993 <?> (x)
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(7:45) Shades of Night 15 December 1993
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Do U Wanna Trance? 29 December 1993 (x)
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(2:18) Original version 29 December 1993 (p)
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(3:01) Three Minute Edit 29 December 1993 (p)
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(4:23) Full Length Version 18 January 1994 (x)
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(7:28) Euthanasia (ravemix) 4 January 1994
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(8:08) The Cosmic Courier 10 January 1994
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(4:27) Starlight 19 January 1994 (x)
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(3:02) Freestyle Funk/Dig This 26 Februrary 1994 (x)
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(3:05) Lucid 28 April 1994
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(2:27) Loss 30 April 1994
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(3:50) Psionic 2 May 1994
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(4:01) Fire&Ice 9 May 1994
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(3:24) Zodiac-introtune 15 May 1994
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Revelation 21 May 1994
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(3:05) Original Version 21 May 1994
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(3:30) Swing Version 21 May 1994
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(5:22) Nostalgic 26 May 1994
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(4:23) High Velocity, 3 June 1994
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(6:48) Hologram Rose 4 June 1994
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(6:03) Wide Awake 26 June 1994
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(22:20) Shades Of Night II 30 June 1994
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(4:35) Vision 8 July 1994
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(10:34) Indian Ritual Theme 11 July 1994
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(4:38) Quick(tek)intro-1 14 July 1994
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(9:45) Collapsehouse 17 July 1994
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(13:24) Tripping To Neptune 26 July 1994
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(6:46) Summer Daydream 28 July 1994
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(5:08) Sensual 5 August 1994
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(4:36) Dope For Your Mind II 7 August 1994
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(7:23) Arcadia II 12 August 1994
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(4:36) Weeping Willow Rag 24 August 1994
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(6:06) Deviate 29 August 1994 (x)
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(7:16) Forever 7 October 1994
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(2:06) Quickintro-2 10 October 1994 (x)
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(3:58) Quickchip-1 10 October 1994
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(6:53) Poetry In Motion II 10 October 1994
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(2:28) Happy Birthday to Inky! 16 October 1994
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(7:07) Shiver 17 October 1994
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(5:39) Twitch 17 October 1994
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(20:36) Shades Of Night III 23 October 1994
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(5:44) Last Dance 24 October 1994
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(2:49) Mad Hatter 25 October 1994
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(4:12) No More Secrets 29 October 1994
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(1:35) Ravaged Nightmare Intro 12 November 1994
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(9:35) Twilight Garden 14 November 1994
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(18:05) Imajica 19 November 1994
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(18:26) Chiba City Lights 1 December 1994
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(9:32) Sokoban-main (cdagame) 9 December 1994
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(5:32) Snow Dancing 12 December 1994 (x)
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(12:26) Antimatter 17 December 1994
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(8:40) iCE-Experience-v1 19 December 1994
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(1:57) Quickchip-2 25 December 1994 (x)
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(5:25) Synapse 26 December 1994
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(6:52) Cloud Nine 1 January 1995
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(8:03) Take Me Higher (click2) 14 January 1995
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(6:24) Mindstream 15 January 1995
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(14:20) Celestial Lullabye 29 January 1995
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(9:29) Spartacus 4 February 1995
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(24:20) Quickchip-3(fantasia) 7 February 1995
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(11:24) The Wunderkind 13 March 1995
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(4:26) Can't Fake The Funk 19 March 1995
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(6:57) 2deep 19 April 1995
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(6:03) Dawn 22 April 1995
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(3:30) Summercon-intro 24 April 1995
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(11:05) Violent Micro 29 April 1995
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(4:29) Guinness 30 April 1995
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(2:45) Bizarre 2 May 1995
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(5:46) Evolution 14 May 1995
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(3:06) Gotham Nights 24 May 1995
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(1:16) Quickintro-4 3 June 1995
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* (8:37) Freedom At Midnight 4 June 1995
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* (4:51) Steppin'Out 5 June 1995
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* (4:23) Smooth Operator 9 June 1995
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* (5:56) Last Request 11 June 1995
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(3:54) Carpe Futurus 18 June 1995
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(9:29) Missing Time 21 June 1995
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*(12:32) Open Your Mind 24 June 1995
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*(11:27) Shades of Night IV 10 July 1995
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(3:58) Crusader-credits 16 July 1995
|
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(5:22) Crusader-science 17 July 1995
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(4:05) Crusader-spc.station 18 July 1995
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(3:35) Crusader-prison 30 July 1995
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(4:19) Elegance 2 August 1995
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|
(4:23) Crusader-military 2 August 1995
|
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(3:03) Crusader-misc1 16 August 1995
|
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(3:43) Crusader-misc2 16 August 1995
|
|
(4:23) Crusader-misc4 18 August 1995
|
|
(5:26) Crusader-misc5 18 August 1995
|
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(4:20) Search for the Lost Riff 28 August 1995
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* (5:39) Passion Play 15 September 1995
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(51:66) Lotus Position 16 September 1995
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Footnotes:
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(x) Never officially released.
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(p) Part of Basehead's private collection (never released.)
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(*) Song appears on the "Lotus Position" musicdisk
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<?> Completion date may not be exact.
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_____Conclusion
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As a final tribute, we will have an interview with Basehead next week. Be
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sure to read it, as it's probably the last interview you will see from him.
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GD / Hornet - gd@ftp.cdrom.com
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=-----------[Top 10 Things the Demo Scene Will Never See]--[Liam the Lemming]-=
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10. Basehead ripping off PeriSoft's instruments.
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9. Necros joining Epinicion.
|
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8. The triumphant return of ModEdit 2.00.
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|
7. PeriSoft deleting THAT siner synth from his sample collection.
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6. Skaven finishing off Ice Frontier.
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5. Big Jim joining Epinicion.
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4. The point of Windoze 95.
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3. Eye to eye.
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2. Third Reality.
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1. Liam the lemming / S(ix) M(usicians). ;)
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Liam the lemming / S!P - cmslhes1@livjm.ac.uk
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=-[Subscribing]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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_____How to subscribe to DemoNews
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Start an e-mail to listserver@unseen.aztec.co.za (any subject line will do)
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In the mail, write: subscribe demuan-list FirstName LastName
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Examples: subscribe demuan-list Christopher Mann
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subscribe demuan-list Snowman
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subscribe demuan-list r3cgm@ftp.cdrom.com <-- WRONG!
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The listserver will start sending DemoNews to your e-mail's return address.
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_____Back Issues
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Older issues of DemoNews can be located under /demos/hornet/demonews
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|
Newly released issues of DemoNews are posted to /demos/incoming/news
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|
These directories are on our site (ftp.cdrom.com) or its mirrors.
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=-[Closing]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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For questions and comments, you can contact us at r3cgm@ftp.cdrom.com
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Your mail will be forwarded to the appropriate individual.
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...........................................................End.of.DemoNews.103.
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