1060 lines
47 KiB
Plaintext
1060 lines
47 KiB
Plaintext
.Start.of.DemoNews.102..............................................Size:47,711
|
|
|
|
______/\___________________________ __ ________________ ___ /\_______
|
|
\____ \ ________ _ _ ______ \ / \| \ ________ | \/ ______/
|
|
/ | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \
|
|
/ | \ \ | \ | \ / \ \ /~\ \ / \
|
|
\_____ /_______/___| /________/ \____\_____/_______/_________/________/
|
|
\_____/ |____/
|
|
|
|
|
DemoNews Issue #102 - September 23, 1995 | Subscribers : 1564
|
|
------------- | Last Week : 1552
|
|
DemoNews is a newsletter for the demo scene. | Change : +12
|
|
It is produced by Hornet at the site ftp.cdrom.com. | Archive Size : 1127M
|
|
Our demo archive is located under /pub/demos. | Last Week : 1099M
|
|
|
|
|
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
<CONTENTS>
|
|
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
|
|
Uploads
|
|
|
|
Articles
|
|
|
|
Introduction................................Snowman
|
|
Demos on the Web............................GD
|
|
69 Effects Based on a Torus.................Phoenix
|
|
ftp.cdrom.com Through the Mail?.............Snowman
|
|
ST3 Technical Tracking Tips.................Liam the Lemming
|
|
Faces in the Crowd..........................Kal Zakath
|
|
Top 10 - The Computer Industry Never See....Liam the Lemming
|
|
Imphobia Voting, Back Again.................Snowman
|
|
Article Corrections.........................Ior
|
|
|
|
Subscribing
|
|
|
|
Closing
|
|
|
|
=-[Uploads]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
|
|
=----------------------------------------------------------[File Information]-=
|
|
|
|
1. All files listed below are on ftp.cdrom.com or one of its mirrors.
|
|
2. Ratings are completely subjective and do not necessarily reflect opinions
|
|
of the demo scene in general.
|
|
3. ftp.cdrom.com too slow? Try our mirror at ftp.luth.se. You may even
|
|
upload to this site under /pub/msdos/demos_upload.
|
|
4. ftp.cdrom.com _still_ too slow? :) Check out DN102 for info on ftpmail.
|
|
|
|
=-------------------------------------------------------------[Demos:General]-=
|
|
Location /demos/alpha/1995 Size Rated Description
|
|
=-------------------------------- ---- ----- ---------------------------------=
|
|
/../1987/rax.lzh 8 **** Rax by Raxsoft
|
|
/../1993/d/dzdebcde.lzh 255 ***+ Debut by Darkzone
|
|
/../1993/o/omc-atom.zip 1134 **+ Atomic Energy by Omicron '93
|
|
/../1993/s/selectro.lzh 124 *** Selectro by Select
|
|
/../1994/0-9/1_under.zip 6 **+ ASM94: One Under
|
|
/../1994/0-9/3461.zip 6 **+ ASM94: 3461 Bytes
|
|
/../1994/0-9/3940.zip 4 **** ASM94: 3940
|
|
/../1994/0-9/4ge-xmas.zip 5 *** X-Mas '94 by 4ge
|
|
/../1994/0-9/4k____.zip 6 *** ASM94: VR Room
|
|
/../1994/0-9/4kbland.zip 7 ** ASM94: 4kb Landscape
|
|
/../1994/0-9/4kbntro.zip 7 *** ASM94: 4kb Intro
|
|
/../1994/0-9/4kbp.zip 4 *** ASM94: Small 2 Small
|
|
/a/ams_emg.zip 696 ***+ ABD95: Electrical M. by Amorphous
|
|
/a/ams_ems.zip 706 ***+ ABD95: Electrical M. by Amorphous
|
|
/b/biolan.zip 45 **+ ABD95: Biolan by Abua
|
|
/b/blueeyes.zip 1435 ***+ Blue Eyes by @
|
|
/f/front_hx.zip 85 *** Full Frontal Lobotomy by Hoaxers
|
|
|
|
=--------------------------------------------------------[Demos:Non-Reviewed]-=
|
|
Location /demos/alpha Size Description
|
|
=-------------------------------- ---- ---------------------------------------=
|
|
/party/1995/TP95/tp5inv.zip 4 The Party V Invitation (ASCII, YUCK!)
|
|
|
|
=-------------------------------------------------------------[Music:General]-=
|
|
Location /demos/music Size Rated Description
|
|
=-------------------------------- ---- ----- ---------------------------------=
|
|
/disks/1995/f/fm-lotus.zip 2646 **** Lotus Position by Basehead/FM
|
|
/disks/1995/j/joes95.zip 713 ***+ Jesus on E's in 95 by mute
|
|
/disks/1995/m/maz-6th1.zip 1394 *** [1/5] Mazurka Disk VI by Mazurka
|
|
/disks/1995/m/maz-6th2.zip 1395 *** [2/5] Mazurka Disk VI by Mazurka
|
|
/disks/1995/m/maz-6th3.zip 1369 *** [3/5] Mazurka Disk VI by Mazurka
|
|
/disks/1995/m/maz-6th4.zip 1346 *** [4/5] Mazurka Disk VI by Mazurka
|
|
/disks/1995/m/maz-6th5.zip 1398 *** [5/5] Mazurka Disk VI by Mazurka
|
|
/disks/1995/r/r-higher.zip 831 **** Higher Education by Replay
|
|
/songs/1994/s3m/n/notfkids.zip 127 ***+ Not for Kids by Skaven
|
|
/songs/1994/s3m/n/notc.zip 201 ****+ The Night of the Cats by Skaven
|
|
/songs/1994/s3m/s/splatfst.zip 151 ***+ Splatfest Intromusic by Skaven
|
|
/songs/1994/s3m/z/zak.zip 70 *** Zak-zaka-zak-zak by Purple Motion
|
|
/songs/1995/mod/c/chicken.zip 110 * The Chicken song by Neil.
|
|
/songs/1995/mod/d/doc-cont.zip 175 ** Containment by C. Henderson
|
|
/songs/1995/mod/d/doc-kata.zip 250 *** Catalyst by C. Henderson
|
|
/songs/1995/mod/d/doc-pure.zip 231 *** Pure Agony by C. Henderson
|
|
/songs/1995/mod/d/doc-rage.zip 230 *** Rage by C. Henderson
|
|
/songs/1995/mod/k/k_titan.zip 93 *** Titanium Leaf Prints by Hollywood
|
|
/songs/1995/mod/r/realmk.zip 740 ** Mortal Kombat Movie Theme by Jerky
|
|
/songs/1995/s3m/a/adfat.zip 64 * Dance of the. by Artful Dodger
|
|
/songs/1995/s3m/a/aggitate.zip 66 ** Aggitated by Kphill
|
|
/songs/1995/s3m/b/bgfr_s3m.zip 17 *** Bill G. Force by Jugi
|
|
/songs/1995/s3m/b/buddy.zip 138 *** Buddy Holly by Dr. Dude
|
|
/songs/1995/s3m/d/dig-rtm.zip 174 *** Reaching the Moon by Deathbri.
|
|
/songs/1995/s3m/d/deep.zip 188 **+ In the Deep Night by Vadim
|
|
/songs/1995/s3m/d/dig-trip.zip 250 ** Trip to the Moon by Digitalus
|
|
/songs/1995/s3m/f/fdn-simx.zip 49 ** Simulation X by Ender
|
|
/songs/1995/s3m/h/hdm-aud.zip 328 *+ Audible by Stank-E/HDM
|
|
/songs/1995/s3m/j/jbanswer.zip 177 **+ The Answer by Joel Bruner
|
|
/songs/1995/s3m/j/jbtrick.zip 132 **+ Trick or Track by Joel Bruner
|
|
/songs/1995/s3m/k/kosprevg.zip 324 *** Silicon Wraiths by ATAC/kos
|
|
/songs/1995/s3m/m/mcviper1.zip 115 ** McViper's Journey by McViper
|
|
/songs/1995/s3m/m/must_die.zip 150 **+ Doctor Must Die! by Vadim VS
|
|
/songs/1995/s3m/n/nm_chase.zip 105 ***+ The Chase by Nomex
|
|
/songs/1995/s3m/n/noface.zip 141 ****+ He Has No Face by Skaven
|
|
/songs/1995/s3m/s/sculpin.zip 76 ** Sculpin by Vindicator
|
|
/songs/1995/s3m/s/seaside.zip 324 **** Seaside Hotel by Purple Motion
|
|
/songs/1995/s3m/w/world.zip 145 *** The world has turned by Dr.dude
|
|
/songs/1995/xm/0-9/3rd_zn.zip 352 *+ 3rd reality by Zynapz
|
|
/songs/1995/xm/a/above.zip 77 **+ Above Above by Zanti
|
|
/songs/1995/xm/a/ampo.zip 169 * It's My amplifier by Sunday
|
|
/songs/1995/xm/a/axl-sjb.zip 1118 **+ Jingle Bells (Sweden) by Axl
|
|
/songs/1995/xm/c/candyman.zip 65 **+ Candyman Lives by Jimmac
|
|
/songs/1995/xm/e/epi-cb95.zip 267 *** Club Bizarre 95 remix by Bert
|
|
/songs/1995/xm/e/epi-ugst.zip 306 **** Uninvited Guest by Bert
|
|
/songs/1995/xm/k/k_indust.zip 276 *** IndusTrance by Khyron/KFMF
|
|
/songs/1995/xm/l/lok_trip.zip 208 **+ Trippin' it by Snakey7+Ganja Man
|
|
/songs/1995/xm/m/matonni.zip 161 ** Matonino Kyselka by Jimmac
|
|
/songs/1995/xm/n/nailed.zip 103 *+ Nailed to the Wall by Jimmac
|
|
/songs/1995/xm/p/prod.zip 605 ** Fire! remix by Spotz
|
|
/songs/1995/xm/v/vr_frstl.arj 241 ** Faristol Escaldat by Verro!
|
|
|
|
Assembly '95 Multichannel Music
|
|
|
|
/songs/1995/s3m/c/ctgoblin.zip 371 ****+ 1st Catch That Goblin by Skaven
|
|
/songs/1995/xm/g/guildofs.zip 404 **** 2nd Guild of Sounds by Rave
|
|
/songs/1995/s3m/c/canyoufl.zip 323 ***+ 5th Can You Feel It by Prism
|
|
/songs/1995/xm/b/breaksky.zip 402 *** 6th Breaking in the+ by Beathawk
|
|
/songs/1995/xm/t/templsun.zip 270 **** 7th Temple of the Sun by Yolk
|
|
/songs/1995/xm/a/againsto.zip 321 *** Against the Odds by Astaroth
|
|
/songs/1995/s3m/a/amateur.zip 232 ** Amateur Tune by Tonic
|
|
/songs/1995/xm/b/ba-atlan.zip 289 **+ Atlantis by Blue Adonis
|
|
/songs/1995/s3m/b/br_acopa.zip 157 **+ Apocalypse by Breeze
|
|
/songs/1995/xm/d/danceofd.zip 147 **+ Dance of Dawn by Stinger
|
|
/songs/1995/s3m/d/dist_fin.zip 289 ****+ Distance by The Zapper!
|
|
/songs/1995/xm/d/djpinz.zip 638 ***+ Inzinite by DJ Pjuk
|
|
/songs/1995/xm/e/el-lost.zip 471 **+ Lost in Your Eyes by Elektro
|
|
/songs/1995/xm/m/magdust.zip 236 *** Magnetic Dust by Calvin
|
|
/songs/1995/s3m/m/magnific.zip 194 *** Magnification by Viper
|
|
/songs/1995/xm/o/ode2ccc.zip 245 *** Vectorlike Boredom by Dominei
|
|
/songs/1995/xm/r/resp-z.zip 472 ****+ Respirator by Zodiak
|
|
/songs/1995/xm/s/settinsu.zip 19 *** The Setting Sun by Tuksu
|
|
/songs/1995/xm/s/sweet.zip 497 *** Sweet Sensations by Azure
|
|
/songs/1995/xm/u/underwld.zip 419 ***+ Underworld by Kaiowa
|
|
/songs/1995/xm/w/winterni.zip 280 ***+ Winternight by Fish
|
|
/songs/1995/s3m/y/y5b.zip 250 ***+ Yhdyslinkki 5 b by Croaker
|
|
|
|
=--------------------------------------------------------[Music:Non-Reviewed]-=
|
|
Location /demos/music Size Description
|
|
=-------------------------------- ---- ---------------------------------------=
|
|
/programs/convert/cmc101.zip 40 Chronos Module Conv. 1.01 by Chronos
|
|
/programs/misc/detect.zip 6 Detect mod type w. source by H. Zappe
|
|
/programs/players/ap_0430.zip 80 AWEPlay 0.430 by Thor
|
|
/programs/players/tfmxplay.arj 1456 [1/3] TFMXPlay with TFMX files
|
|
/programs/players/tfmxplay.a01 1456 [2/3] TFMXPlay with TFMX files
|
|
/programs/players/tfmxplay.a02 1033 [3/3] TFMXPlay with TFMX files
|
|
/programs/players/sncxtc59.zip 170 XTC-Play 0.59b by Sanction
|
|
/programs/spectrum/gss100.zip 29 Graphical Sound Sys. 1.0 by J. Meacham
|
|
/programs/trackers/funk108b.zip 770 FNK - FunkTracker 1.08b by JsNO
|
|
|
|
=----------------------------------------------------------------------[Code]-=
|
|
Location /demos/code Size Rated Lang Description
|
|
=-------------------------------- ---- ----- ---- ----------------------------=
|
|
/demosrc/itp_src.zip 705 ***+ P Into The Pentagram sources
|
|
/graph/3d/vo_090.zip 107 *** 3D file format and utils
|
|
/graph/phong/hglobe.zip 27 ** Example of Phong spheres
|
|
/graph/text/plsmatxt.zip 59 *+ C Old-type plasma in text mode
|
|
/graph/voxel/voxel.zip 9 **+ C Simple voxels
|
|
/pmode/pmw121.zip 125 ***** C PMode v.121 (Replace DOS4GW!)
|
|
/sound/socom10.zip 102 ***+ C C++ GUS library w/MODplaying
|
|
/text/3dbasics.zip 3 *** Intro to 3D programming
|
|
/text/otmmatx.zip 13 ***+ Text on 3D using matrices
|
|
/text/swag.zip 238 ***** P SWAG - Great Pascal archive!
|
|
/text/swag9505.zip 1088 ***** P SWAG 5/95 update
|
|
/text/swaga-c.zip 484 ***** P SWAG parts a to c
|
|
/text/swagd-f.zip 1395 ***** P SWAG parts d to f
|
|
/text/swagg-m.zip 1378 ***** P SWAG parts g to m
|
|
/text/swagn-r.zip 437 ***** P SWAG parts n to r
|
|
/text/swags-z.zip 1038 ***** P SWAG parts s to z
|
|
|
|
=-----------------------------------------------------[Miscellaneous:General]-=
|
|
Location /demos Size Rated Description
|
|
=-------------------------------- ---- ----- ---------------------------------=
|
|
/mags/1992/hoaxmag2.lzh 199 **** Hoax Magazine, Issue #2
|
|
/mags/1992/imphob#1.zip 139 *** Imphobia #1
|
|
/mags/1992/imphob#2.zip 224 *** Imphobia #2
|
|
/mags/1992/imphob#3.zip 264 *** Imphobia #3
|
|
/mags/1992/imphob#4.zip 390 ***+ Imphobia #4
|
|
/mags/1993/imphob#5.zip 564 ***+ Imphobia #5
|
|
/mags/1993/imphob#6.zip 477 ****+ Imphobia #6
|
|
/mags/1993/imphob#7.zip 989 **** Imphobia #7
|
|
/mags/1993/wcharts.lzh 924 ****+ World Charts #1 by Future Crew
|
|
/mags/1994/aiw1ss.zip 2217 ***+ Acid in Wonderland
|
|
/mags/1994/alt-10.zip 303 ** Alt-1 #10
|
|
/mags/1994/alt-11.zip 155 **+ Alt-1 #11
|
|
/mags/1994/alt-12.zip 118 **+ Alt-1 #12
|
|
/mags/1994/flesh15.zip 531 **+ Flesh #15 by Natas/Lithium
|
|
/mags/1994/imp8fix.zip 93 **** Imphobia #8 GUS-bug Fix
|
|
/mags/1994/imphob#8.zip 1153 **** Imphobia #8
|
|
/mags/1994/p-ctrst1.zip 1304 ***+ [1/2] Contrast #1 by Purple
|
|
/mags/1994/p-ctrst2.zip 475 ***+ [2/2] Contrast #1 by Purple
|
|
/mags/1994/slave14.zip 407 **+ Alt-1 #14
|
|
/mags/1995/adr-sm02.zip 262 ** Smok #2 by Adrar Design
|
|
/mags/1995/chyztro.zip 37 + Preview of Channel Mag #2 by Grif
|
|
/mags/1995/imp_msg.zip 7 **** Fake rumors about Imphobia by S!P
|
|
/mags/1995/imphob#9.zip 1391 **** Imphobia #9
|
|
/mags/1995/imphob10.zip 1451 **** Imphobia #10
|
|
/mags/1995/impreact.zip 3 **** There's Fake Bugfix to Imphobia #9
|
|
/mags/1995/nwo-7.zip 1090 ***+ New World Order #7
|
|
|
|
=------------------------------------------------[Miscellaneous:Non-Reviewed]-=
|
|
Location /demos Size Description
|
|
=-------------------------------- ---- ---------------------------------------=
|
|
/hornet/d..s/081-100/demonews.100 40 DemoNews #100
|
|
/hornet/d..s/101-120/demonews.101 46 DemoNews #101
|
|
/hornet/demonews/other/dnr103.zip 62 DemoNews Reader v1.03 by Phoenix
|
|
/info/traxw/traxweek.024 50 TraxWeekly #24
|
|
/info/traxw/traxweek.025 38 TraxWeekly #25
|
|
/info/traxw/traxweek.026 34 TraxWeekly #26
|
|
/info/traxw/traxweek.027 79 TraxWeekly #27
|
|
|
|
=-[Articles]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
|
|
=---------------------------------------------------[Introduction]--[Snowman]-=
|
|
|
|
Hello all, and welcome to DemoNews issue 102!
|
|
|
|
The Party 1995 invitation was officially released today. It is a 5k zip
|
|
file with nothing but ASCII text. When I first saw this, my reaction was
|
|
"Ack! 5k zip file = corrupted upload because the TP95 invitation intro
|
|
_has_ to be bigger than that". I guess it doesn't. Hopefully we'll see
|
|
something more substantial from TP organizers soon.
|
|
|
|
If you haven't already heard by now, our site is moving from a .txt based
|
|
site to a 00index.txt one. This means that all of the files we have on our
|
|
site that were not reviewed in DemoNews are being reviewed now. As a
|
|
result, the "Uploads" section of this newsletter may occasionally be
|
|
sprinkled with older files that are now just being cataloged. Our goal is
|
|
to have the entire site organized by this coming X-mas.
|
|
|
|
Imphobia 11 is just around the corner and voting is needed for the "Charts"
|
|
section of the diskmag. I highly encourage all of you to take a few
|
|
minutes and complete the form included in this issue of DemoNews. The
|
|
accuracy of the charts depends on it.
|
|
|
|
The "Hornet NAID Report" is nearly complete and should be released in the
|
|
next couple of weeks. The holdup? Its me! :) Trixter asked me to do all
|
|
of the descriptions on the images we have, and I still have many more left
|
|
to do. Luckily we are using a .jpg compression scheme for the report so
|
|
the entire thing should be under 1.5 megs.
|
|
|
|
Last but not least, I would like to mention Denthor's GFX Coding Tutorials.
|
|
Some of you may be aware that I have converted a fair number of them (the
|
|
first 10) from pascal to C++. Many of you have written to ask me when I
|
|
intend to convert the rest. Well, recently a USA-based group contacted me
|
|
with an _incredible_ idea. I can't say anything about it yet, but I will
|
|
be converting the rest of the tutorials shortly (even though you won't see
|
|
them for at least 1.5 months).
|
|
|
|
Thats it for now... just check out the files, read the articles, and have a
|
|
good time. That's why we're here anyway.
|
|
|
|
Snowman / Hornet - r3cgm@ftp.cdrom.com
|
|
|
|
|
|
=----------------------------------------------------[Demos on the Web]--[GD]-=
|
|
|
|
_____Introduction
|
|
|
|
Hello, this is the first column in a hopefully weekly series. Each week, I
|
|
will check out some web pages dealing with demos, give the URL, and a brief
|
|
description of what you find once you connect.
|
|
|
|
A lot of web pages use enhanced Netscape graphic features, so I recommend
|
|
that you use Netscape if you have a SLIP, PPP, or ethernet connection. You
|
|
can find Netscape on FTP at: ftp.netscape.com /netscape - this server has
|
|
clients for Unix, Mac, and Windows.
|
|
|
|
This week, we'll take a tour through the Kite page, and the Legend Design
|
|
page.
|
|
|
|
_____http://kite.ithaca.ny.us/kite/
|
|
|
|
This KITE page has a link to a demo section. In fact, the link should be
|
|
labeled INTROS, because the focus is on 4k and 64k intros.
|
|
|
|
Each of the three sections under the intros section contains screen shots and
|
|
file links to the intros featured. "Transferring the pictures takes up more
|
|
file space than the whole demo, so why not just get the demo" the text reminds
|
|
its users. Marveling at the technical ability of their programmers, the page
|
|
maintainer is sure to point out what makes these intros special.
|
|
|
|
On the ASM95 intro screen-shot page, users can see shots of the blurred donut
|
|
from "Ahrum," the magical butterflies of the 4k winner, "Animate," the
|
|
"Fraction" shadebob section, another one of those donuts in "Heaven," a
|
|
wiggly donut from the "Loop01" intro, and part of the TV scene from "Ukko,"
|
|
the Stickman intro.
|
|
|
|
Viewing a shot from an intro as a freeze-frame picture, instead of the
|
|
intended method of viewing, gives an intro a new perspective. Instead of a
|
|
four minute flashes-by-your-face presentation, these images are permanently
|
|
captured. This page makes full use of the well-worn phrase, "A picture is
|
|
worth a thousand words."
|
|
|
|
The maintainer of this page is Joe Hess, and he can receive email at
|
|
jeh22@cornell.edu .
|
|
|
|
_____http://www.nacamar.net:8080/groups/LD/
|
|
|
|
This page is about the PC demo group from Germany that call themselves
|
|
"Legend Design." It features group info, contact info, releases, and future
|
|
plans for the group.
|
|
|
|
Also within the links are pages of ASM94 pictures and The Party 94 pictures,
|
|
with a focus on German scene members. If you didn't get enough when you saw
|
|
the party reports, be sure to take a peek at these pictures!
|
|
|
|
Unfortunately, the "Legend Design News" section included a sub-heading that
|
|
reads "Last updated June 22 1995," so it may be outdated.
|
|
|
|
This page also has a tremendous amount of links, ranging from PC demo groups,
|
|
Demo pages, FTP sites, and newsgroups. The demoscene favorite of newsgroups,
|
|
comp.sys.ibm.pc.demos, is among the newsgroups of which a user of this page
|
|
can access.
|
|
|
|
The maintainer of this page is Pit Bull of Legend Design, and he can be
|
|
reached via email at pitbull@nacamar.de .
|
|
|
|
_____Conclusion
|
|
|
|
That's all for this week, but be sure to read this column each time it
|
|
appears for more interesting demo sites on the web! I'm not sure what will
|
|
be featured in the next column; it depends on what I can connect to.
|
|
|
|
GD / Hornet - gd@ftp.cdrom.com
|
|
|
|
|
|
=------------------------------------[69 Effects Based on a Torus]--[Phoenix]-=
|
|
|
|
The torus has become a popular symbol for PC demos. What group hasn't
|
|
shaded a donut and thrown it in their demo for fun? Your group would
|
|
probably like to show some more toruses (tori?) in your next demo,
|
|
but why do the same old thing? Try something different instead! Here
|
|
is a list of some effects you could do with a torus. I planned to think
|
|
of 101 of them, but ran out of ideas so I felt 69 would be as good a
|
|
magic number. :)
|
|
|
|
^ 1.^Wireframe torus
|
|
^ 2.^Gouraud-shaded torus
|
|
^ 3.^Vectorball torus
|
|
^ 4.^Shadebob torus
|
|
^ 5.^Flat-shaded torus
|
|
^ 6.^Phong-shaded torus
|
|
^ 7.^Motion-blurred torus
|
|
^ 8.^Dot torus
|
|
^ 9.^Plasma-filled torus
|
|
^10.^Half a torus
|
|
^11.^MPEG video of a torus
|
|
^12.^Inside of a torus
|
|
^13.^Metal-shaded torus
|
|
^14.^Rubber-poly torus
|
|
^15.^Scroller on a torus
|
|
^16.^Strobe-lit torus
|
|
^17.^Decaying-surface torus
|
|
^18.^Torus inside a torus
|
|
^19.^Voxel-landscaped torus
|
|
^20.^Object reflected off a torus
|
|
^21.^Environment-mapped torus
|
|
^22.^Colorbar-filled torus
|
|
^23.^Chain of toruses
|
|
^24.^Mandelbrot-mapped torus
|
|
^25.^Polygon morph to a torus
|
|
^26.^True red-and-blue 3D torus
|
|
^27.^Zoom-rotation of pictures of a torus
|
|
^28.^Wolf-3D-dungeon where each wall is a torus
|
|
^29.^Tunnel of toruses
|
|
^30.^Man composed of torus parts
|
|
^31.^Torus spilt lengthwise, like a bagel
|
|
^32.^Interactive-motion torus
|
|
^33.^Clock hands inside a torus
|
|
^34.^Fire-mapped torus
|
|
^35.^Chrome-shaded torus
|
|
^36.^Torus cut into pieces like a pie
|
|
^37.^Bump-mapped torus
|
|
^38.^Polygon cutting through torus
|
|
^39.^Pointy-textured torus
|
|
^40.^Square torus
|
|
^41.^Torus cutting through torus
|
|
^42.^Picture-mapped torus
|
|
^43.^100 torus sprites
|
|
^44.^Torus-mapped cube
|
|
^45.^Flat 2D torus
|
|
^46.^Replace every "O" with a torus
|
|
^47.^Torus-mapped wormhole
|
|
^48.^Torus-mapped torus
|
|
^49.^Flaming torus
|
|
^50.^Fluid-dynamics rippled torus
|
|
^51.^Distortion-filled torus
|
|
^52.^Twisted torus
|
|
^53.^Condom wrapped around a torus
|
|
^54.^Torus pulsating to music
|
|
^55.^Innertube torus reflected off water
|
|
^56.^Homer Simpson eating a torus
|
|
^57.^X-Ray view of a torus
|
|
^58.^Ice torus
|
|
^59.^Zoom-lens torus
|
|
^60.^Hula-hoop torus
|
|
^61.^Torus starfield
|
|
^62.^Transparent torus
|
|
^63.^Text-mode torus
|
|
^64.^Ellipsoid torus
|
|
^65.^Copper torus (possible?)
|
|
^66.^Two toruses molded into a figure 8
|
|
^67.^Larusse-mapped torus
|
|
^68.^1996 Olympics five-torus logo
|
|
^69.^Torus-circle of torusues
|
|
|
|
If it is originality you are striving for, be careful, many of these have
|
|
already been done.
|
|
|
|
Three cheers for the torus!
|
|
|
|
(this has been a satire)
|
|
|
|
Phoenix / Kosmic
|
|
|
|
|
|
=--------------------------------[ftp.cdrom.com Through the Mail?]--[Snowman]-=
|
|
|
|
_____Introduction
|
|
|
|
[Aquafresh writes...]
|
|
|
|
I`ve been checking out your FTP demo site lately and I think its really
|
|
quite c00l! However, its extremely slow to ftp warez off your site down to
|
|
my HD here in England.. =(
|
|
|
|
So, is there anyway of FTPing via email so that it gets stored under my
|
|
mail on the mail-server at Demon, and is then sent to me from London to my
|
|
house, rather than from the otherside of the world.. If its possible to FTP
|
|
via email, please tell me how to do it!
|
|
|
|
[He's in luck]
|
|
|
|
For all of you out there who find ftp.cdrom.com to be sluggish, we have an
|
|
alternative! Its called FTP-by-email. Thanks to Trixter for finding this
|
|
FAQ. I hope that some of you out there find it useful.
|
|
|
|
_____How to FTP-by-email
|
|
|
|
It is possible to use FTP even if you don't have access to it directly.
|
|
There are many sites that have e-mail to FTP servers that will FTP the
|
|
files for you, encode them (if they're binary) and mail you the results.
|
|
|
|
FTP via EMail sites:
|
|
|
|
ftpmail@decwrl.dec.com
|
|
ftpmail@cs.uow.edu.au (Australia)
|
|
ftpmail@ftp.uni-stuttgart.de (Germany)
|
|
ftpmail@grasp.insa-lyon.fr (France)
|
|
ftpmail@doc.ic.ac.uk (Great Britain)
|
|
ftpmail@ieunet.ie (Ireland)
|
|
ftpmail@lth.se (Sweden)
|
|
ftpmail@sunsite.unc.edu (USA)
|
|
|
|
Mail a letter to any of the above sites with the word 'help' on one line in
|
|
the body of your message. If you don't want to wait forever don't use the
|
|
sites that deal with decwrl.dec.com as that machine is overloaded with
|
|
ftpmail requests. Please use the machine that is closest to your site.
|
|
|
|
Alternative method using BITNET machines:
|
|
|
|
bitftp@pucc.princeton.edu (USA)
|
|
bitftp@plearn.edu.pl (Europe)
|
|
bitftp@vm.gmd.de (Europe)
|
|
|
|
Send any of these three mail with the word "help" to get a help file for
|
|
the service or the word "ftplist" to get a list of anonymous FTP sites.
|
|
|
|
Please choose one of the two types of services above and retrieve a help
|
|
file from one of the sites before you try to FTP any files. Make sure you
|
|
read the entire help file before proceeding.
|
|
|
|
_____Help and Examples of ftpmail and bitftp
|
|
|
|
Requests for the ftpmail servers are of the form:
|
|
|
|
open <site>
|
|
cd <directory>
|
|
dir # To obtain a directory listing
|
|
get <file> # To retrieve a file
|
|
quit
|
|
|
|
Example:
|
|
open ftp.hmc.edu
|
|
cd pub/drugs/psychedelics/LSD
|
|
get FAQ-LSD.Z
|
|
quit
|
|
|
|
Requests for the bitftp servers are of the form:
|
|
|
|
FTP <site> UUENCODE
|
|
USER anonymous
|
|
cd <directory>
|
|
get <filename>
|
|
QUIT
|
|
|
|
Example:
|
|
|
|
FTP ftp.hmc.edu UUENCODE
|
|
USER anonymous
|
|
cd pub/drugs/psychedelics/lsd
|
|
get FAQ-LSD.Z
|
|
QUIT
|
|
|
|
With either type of service they will UUENCODE any binary files before they
|
|
can send them. You will need to do the UUdecoding yourself. UUDECODErs
|
|
are available freely at almost every BBS. You obviously wont have much
|
|
use for a UUdecoder that is mailed to you UUencoded as you won't be able to
|
|
decode it.
|
|
|
|
You of course need access to uncompress or a compatible program to take
|
|
care of files with the .Z (or .gz) extension.
|
|
|
|
If you are on an ms-dos based machine get the file:
|
|
|
|
comp430d.zip from oak.oakland.edu in the pub/msdos/compress directory.
|
|
|
|
It contains a unix compatible compress/uncompress/zcat program for dos
|
|
based machines. Instructions for it's use are included.
|
|
|
|
If you are using any other type of machine (MacIntosh, etc..) you'll need
|
|
to find a Unix compatible "uncompress" utility that runs on your machine to
|
|
uncompress any files with the .Z or .gz extension.
|
|
|
|
NOTE: Please make sure your system admin has approved the the use of a mail
|
|
server, as files can take system resources of not only your site, but
|
|
several sites up the stream. And please abide by the guidelines that
|
|
the ftpmail server administrators have put in their help files. Most
|
|
ftpmail servers default to their own site for files, so try
|
|
retrieving things from that site first. In general, most files you
|
|
need are already available there, so it is a waste to connect to
|
|
another machine.
|
|
|
|
_____Conclusion
|
|
|
|
Hopefully a few of you out there will be brave enough to try this out. We
|
|
now have a file called ALLFILES.TXT (and ALLFILES.ZIP) posted on our site.
|
|
It contains a list of all cataloged files we have. This file resides under
|
|
/pub/demos in case you want to ftpmail it. :)
|
|
|
|
If you do try this out, please mail us and let it know you like it.
|
|
|
|
Snowman / Hornet - r3cgm@ftp.cdrom.com
|
|
|
|
|
|
=---------------------------[ST3 Technical Tracking Tips]--[Liam the Lemming]-=
|
|
|
|
_____Preface
|
|
|
|
I can't believe I'm doing this. I can't believe I let Snowman talk me into
|
|
it. (Yeah, like he had to try so hard... :) ) Ho well, it's done now, I'm
|
|
doing my first ever article for... sorry, my _second_ article for DemoNews.
|
|
Why? Cos I want people to stand up and take notice of me. I'm in three
|
|
groups and I'm still a virtual unknown, it's scary. :)
|
|
|
|
One slight problem. What the heck am I gonna talk about?!
|
|
|
|
Sod it. Nothing specific springs to mind, so I'll have a look through past
|
|
issues of DemoNews for inspir... oh crap. This is my sister's PC (a crap
|
|
386SX, urgh). Don't gotz no DNs here! Just a few TraxWeekly's on a floppy.
|
|
|
|
What the hell. I'll probably get into trouble for taking inspiration for a
|
|
DemoNews article from TraxWeekly articles, but I seem to have run out of
|
|
options... :)
|
|
|
|
Right then. What have we here? "Tracking tips"... hmm, well I can do a bit
|
|
on technical hints and tips (for all you users of ST3, anyway). "Ripping" -
|
|
yep, I could do a bit on that too... only about samples though...
|
|
|
|
Well, I'd better get started. This article ain't gonna write itself...
|
|
|
|
_____Introduction
|
|
|
|
Necros more or less covered everything you need to know about the musical
|
|
side of tracking. I've never had any music theory at all, so I'm hardly the
|
|
one to offer advice on that topic.
|
|
|
|
Apart from which, his advice has frequently helped me with my work.
|
|
(Although I figured out stuff like tweaking the volume on successive notes
|
|
to give a more realistic "velocity-sensitive" feel, the "swing-beat" trick,
|
|
and cool chord structures, all by myself before I saw his "tracking tips"
|
|
articles.)
|
|
|
|
So what does that leave me? Sod all. Bah... :)
|
|
|
|
_____The Null Instrument
|
|
|
|
There are a few little tricks, though - technical ones, but still pretty
|
|
neat - which I use regularly. For example, the "null instrument" trick.
|
|
|
|
This means, simply, that for the first few notes of a track (say, for an
|
|
echo of the lead melody), you enter the notes as normal... and then go back
|
|
over them and _delete_ the instrument fields.
|
|
|
|
I've done this in one of my latest releases - a reworking of my Asm95
|
|
entry, soon to be released through Bass Productions (on the Caution
|
|
musicdisk) and moz[IC]art (on the more simply titled "moz-pack 6")... look
|
|
at the echo of the lead string when you get it. No instrument field.
|
|
|
|
But enough self-publicity. :) What this method does is this. The first time
|
|
the pattern is played, the "null" notes are ignored, since the channel it's
|
|
in is clear, ie no instrument has been played in that channel, so there's
|
|
no sample to play the note with.
|
|
|
|
The next time round, however, the lead sample has been echoed just as the
|
|
in the channel containing the lead melody, so the "null" notes can now be
|
|
assigned that sample, and the echo is filled in nicely. This is handy for
|
|
saving a little space - where you might have used two patterns, now you
|
|
need only use one.
|
|
|
|
In fact, I'll try to illustrate using diagrams, like all the experts seem
|
|
to do. (Even though I'm no expert, but hey, I can still pretend. :) )
|
|
|
|
Say you have three channels of echo, each of them three lines below the
|
|
previous one. Like so:
|
|
|
|
| G 4 13 .. H00 | ... .. .. ... | ... .. .. ... |
|
|
| ... .. 16 H00 | ... .. .. ... | ... .. .. ... |
|
|
| F 4 13 .. H00 | ... .. .. ... | ... .. .. ... |
|
|
| C 4 13 32 H00 | G 4 13 32 H00 | ... .. .. ... |
|
|
| E 4 13 .. H00 | ... .. 08 H00 | ... .. .. ... |
|
|
| ... .. .. H00 | F 4 13 32 H00 | ... .. .. ... |
|
|
| G 4 13 .. H00 | C 4 13 16 H00 | G 4 13 22 H00 |
|
|
| ... .. 16 H00 | E 4 13 32 H00 | ... .. 06 H00 |
|
|
|
|
And at the end of the channel, we'll have a progression, say, D, -, C, D,
|
|
E, F, -, D (where "-" is a empty note ie "... .. .. ..."). You want that at
|
|
the top of the channel so the echo follows the lead... but you can't just
|
|
put it in, cos it'll play that echo bit the first time the pattern plays.
|
|
Well, here's how to get round it. And it's really simple:
|
|
|
|
| G 4 13 .. H00 | F 4 .. 32 H00 | C 4 .. 22 H00 |
|
|
| ... .. 16 H00 | ... .. .. H00 | D 4 .. 22 H00 |
|
|
| F 4 13 .. H00 | D 4 .. 32 H00 | E 4 .. 22 H00 |
|
|
| C 4 13 32 H00 | G 4 13 32 H00 | F 4 .. 22 H00 |
|
|
| E 4 13 .. H00 | ... .. 08 H00 | ... .. .. H00 |
|
|
| ... .. .. H00 | F 4 13 32 H00 | D 4 .. 22 H00 |
|
|
| G 4 13 .. H00 | C 4 13 16 H00 | G 4 13 22 H00 |
|
|
| ... .. 16 H00 | E 4 13 32 H00 | ... .. 06 H00 |
|
|
|
|
As you can see, the instrument field (normally playing instrument 13 in
|
|
this example) is blank. So if there's no instrument assigned to that row,
|
|
the note won't play. Hey presto, no echo until the second time round, by
|
|
which time the channel has been assigned instrument 13 and the note plays.
|
|
|
|
But what if it's part of, say, a chorus or some such specific structure?
|
|
You want it "nulled" again, of course. Well, that's easy - a simple ^^
|
|
command (note off) to "empty" the channel. Right?
|
|
|
|
Wrong. Most s3m players do this the wrong way - wiping the note rather than
|
|
the instrument. My player of choice, MIDAS module player, makes this
|
|
mistake. Perfect in every other way, but it gets that _one_ thing wrong.
|
|
How annoying.
|
|
|
|
_____The Invisible Sample
|
|
|
|
So what to do? Cue my other Neat Little Trick - the "invisible sample".
|
|
|
|
Honest to god, I'm being serious here. You can actually have what I call
|
|
"invisible samples". Simply press F3 to go to the instrument screen and
|
|
move the cursor into the field which, for every sample you load in,
|
|
displays the letters SMP, meaning SaMPle (except for Adlib samples, but
|
|
I've only ever seen Falcon use those).
|
|
|
|
Now press S. The little instrument window with the stats appears to the
|
|
right as if there were a sample there... but if you notice those stats, the
|
|
sample has no waveform... and no length. So you're not using up the space
|
|
you saved by using one pattern instead of two. Just use that sample
|
|
(unsample? :) ) instead of the note-off, and it's sorted.
|
|
|
|
But won't the player crash or something when it finds a note of zero
|
|
length? Well, it doesn't bother MIDAS, and ST3 dealt with it without any
|
|
hassle, so I can't really see how it would crash your player, whichever you
|
|
use. And it changes the sample (rather than shutting the note off) to play
|
|
this invisible one for each note. No sample, therefore no note, therefore
|
|
no sound. Simple.
|
|
|
|
Ish. ;) (I must try that out on Iplay or Cubic or whichever. I wish someone
|
|
would release a really good player for the AWE. :[ )
|
|
|
|
_____Conclusion
|
|
|
|
Well, that's all for now. I think the article's long enough without me
|
|
yapping about when it's okay to rip and when it isn't, and so on.
|
|
|
|
Liam the Lemming / S!P - cmslhes1@livjm.ac.uk
|
|
|
|
|
|
=------------------------------------------[Faces in the Crowd]--[Kal Zakath]-=
|
|
|
|
_____Introduction
|
|
|
|
Hello, Kal Zakath here... Some of you may have read my column in
|
|
TraxWeekly #26 introducing my new weekly article - "Faces In The Crowd", a
|
|
column dedicated to raising the scene's awareness of aspiring composers in
|
|
the scene. Snowman asked me to write a little something about it for
|
|
Hornet DemoNews, so here it is... Read on for more info about "Faces In
|
|
The Crowd".
|
|
|
|
First of all, let me (briefly) introduce myself, as I'm sure very few
|
|
of you have any idea of who I am. :> My real name is John Townsend, and I
|
|
go by the handle of Kal Zakath. I'm 17 years old and have been following
|
|
the demo and music scenes for about 3 years now (starting with when I first
|
|
saw Unreal shortly after it was released at ASM'92), but I've only been
|
|
IRCing since about May, so I'm sort of a newbie to that part of the scene.
|
|
|
|
Also I've been tracking music since March, so I'm also an amateur composer.
|
|
I finished 14th in MC3 Rookie with my first "real" tune, and two of my
|
|
newer works, uwdreams.xm and kz-eop.xm are available on the Hornet archive.
|
|
That's all there really is to say about me. I'm just a long time demo
|
|
"fan" who has just recently decided to get active and actually do something
|
|
in the scene. :>
|
|
|
|
But enough about me, that's not the point of this article. :> I'm here to
|
|
talk about "Faces In The Crowd".
|
|
|
|
_____The Problem
|
|
|
|
Basically, the motivation behind FITC is that, in today's growing music
|
|
scene, it is very difficult for an aspiring musician to get any sort of
|
|
recognition. There are so many tunes uploaded to Hornet each week (and
|
|
unfortunately there are many tunes of a low quality) that most people just
|
|
can't be bothered to download the latest S3M by -NoBoDY- of NaMeLeSS MuZiK.
|
|
They've never heard of this person, never heard any of his tunes, so they
|
|
ignore it and download the latest Five Musicians or KFMF release instead.
|
|
|
|
Mind you, there's nothing wrong with this at all. People want to KNOW that
|
|
what they're FTPing is going to be a quality production. But I've sure you
|
|
can see the inevitable cycle if this keeps up. People don't know who a
|
|
certain composer is, so they don't know if he's any good or not. They
|
|
don't know if he's any good or not, so they don't get his tunes. Nobody
|
|
ever hears his music, so nobody ever really finds out who the hell he is.
|
|
|
|
Then the cycle starts over. The point of course is that it's possible for
|
|
a person to release god-knows-how-many tunes and never get a shred of
|
|
respect or recognition. You might think, "That's not true. If somebody's
|
|
good enough, SOMEONE will find out and spread the word."
|
|
|
|
Perhaps. But, it doesn't really work like that. It's pretty damn unlikely
|
|
that someone will come in and take the scene by storm with a first release
|
|
that's on par with an FM release. It just doesn't happen. What DOES
|
|
happen is that somebody works hard tracking music for a few months. Then he
|
|
releases a tune. Let's say it's not bad and gets ***+ from Hornet.
|
|
|
|
He's happy, so he keeps on tracking, improving his skills, and releases
|
|
another tune and gets ***. He's a bit disappointed but not seriously.
|
|
Meanwhile, he's been trying to get people to listen to his works and give
|
|
him feedback and gotten a total of like 3 replies per tune.
|
|
|
|
He can't get in a demo group because he has NO reputation, and there are
|
|
dozens of other musicians just like him out there. So he starts to get
|
|
discouraged and wonders if being in the scene is really worth it. He
|
|
decides that of course it is.
|
|
|
|
He tracks because he enjoys it, and he decides that he'll keep on tracking,
|
|
hoping someday he'll get lucky and break through to become a true member of
|
|
the scene, and get at least a moderate amount of recognition. (BTW - This
|
|
is speaking from my personal experience. :>)
|
|
|
|
_____The Solution
|
|
|
|
I started "Faces In The Crowd" because I believe that aspiring musicians
|
|
should have a chance to have their music heard. They shouldn't have to
|
|
wait for a lucky break, they shouldn't have to be the next Necros just to
|
|
be noticed, and they shouldn't have to have a famous group affiliation.
|
|
|
|
All musicians who are determined to deliver quality to the scene should
|
|
have the chance to be heard and judged on their merits. Each week in
|
|
TraxWeekly, I will interview an aspiring scene musician who is making an
|
|
effort to write quality music and is looking for more people to find out
|
|
about his compositions.
|
|
|
|
In the interview, I'll discuss with the composer their music, their
|
|
background in the scene, their influence, their views of what it's like to
|
|
be a "newbie" in the constantly growing PC music scene, and more. I'll also
|
|
include a short article profiling the composer and any demo/music groups he
|
|
might be in, a release listing of the person's tunes, and an e-mail address
|
|
so people can contact him and give feedback and constructive criticism.
|
|
|
|
Hopefully, FITC will be able to raise the scene's awareness to include some
|
|
of the newbies who have yet to make it big, but are certainly capable of
|
|
doing so in the future.
|
|
|
|
_____How Can I be a Face?
|
|
|
|
You might be wondering how you (or someone you know) can go about being
|
|
featured in "Faces In The Crowd". Really, there are two ways.
|
|
|
|
1) If I have heard your music, and I don't feel that you are getting the
|
|
recognition you deserve in the scene, I may ask you if you'd like an
|
|
FITC interview. Of course, if this happens, you are free to accept or
|
|
reject my offer. :>
|
|
|
|
2) If I don't contact you, and YOU feel that you aren't getting the
|
|
recognition you deserve in the scene, YOU can ask ME if you could have
|
|
an FITC interview. :> If you do this, just let me know where I can get
|
|
one or two of your tunes.
|
|
|
|
If you ask for an FITC interview, I will _most likely_ (90% chance or
|
|
so) say yes, of course. If I started denying everyone an interview
|
|
because I didn't think they were good enough, it would be completely
|
|
counterproductive, not to mention hypocritical.
|
|
|
|
The bottom line is: if you want an interview, ask me. Don't worry that
|
|
you're not good enough. Just the fact that you strive to write quality
|
|
music is a good quality in itself, and you probably have more potential
|
|
than you think. :>
|
|
|
|
_____Conclusion
|
|
|
|
Anyhow, I'm rambling. That means I should probably take the hint and wrap
|
|
up this article. :> Read TraxWeekly #26 if you haven't already, I might
|
|
have said a few things in that article that I forgot to mention here.
|
|
|
|
And if you have any questions/comments/suggestions, _please_ e-mail me. To
|
|
make my column successful, I need feedback from where it counts- the
|
|
members of the scene themselves. My first two interviews will be Master of
|
|
Darkness of AIM Higher in TW27, and Mesonyx (who did 3 of the way-kewl
|
|
Xixit tunes) in TW28. Read them, enjoy them, learn from them. :>
|
|
|
|
One last thing. :> Thanks to Snowman and Hornet, FITC will be featured in
|
|
HORNET DemoNews as well! So look forward to two different FITC columns
|
|
each week, one in TraxWeekly, and one in Hornet DemoNews.
|
|
|
|
This will allow me to double the amount of composers I can cover, and will
|
|
reduce the chance of me having to deny or delay interviews due to the
|
|
overwhelming response that I've gotten already. Hopefully FITC will be
|
|
doubly successful now thanks to this dual coverage. :>
|
|
|
|
Thank you for supporting the dozens of aspiring musicians in the PC demo
|
|
scene by supporting "Faces In The Crowd". See you next week, and on IRC in
|
|
the meantime! :>
|
|
|
|
John Townsend (Kal Zakath) / Inferno Productions - jtownsen@sescva.esc.edu
|
|
|
|
|
|
=----[Top 10 Things The Computer Industry Will Never See]--[Liam the Lemming]-=
|
|
|
|
10. OS/2 Warp sales overtaking Win95 sales. (Phew.)
|
|
9. Micro$oft going bankrupt. (Curses.)
|
|
8. The release of a new Space Quest game which _doesn't_ demand you go out
|
|
and buy a new PC.
|
|
7. The Apple Mac becoming the platform of choice for demo writers.
|
|
6. American Laser Games producing anything which isn't stuffed to death
|
|
with FMV.
|
|
5. The sudden re-emergence of the ZX Spectrum. *Lemm bursts into tears*
|
|
4. IBM releasing a cheap PC.
|
|
3. IBM releasing a good PC.
|
|
2. MIDI becoming the medium of choice for trackers. (MIDI? Urgh! I'd sooner
|
|
die!)
|
|
1. The overwhelming success of the Acorn Archimedes.
|
|
|
|
Liam the Lemming / S!P - cmslhes1@livjm.ac.uk
|
|
|
|
|
|
=------------------------------------[Imphobia Voting, Back Again]--[Snowman]-=
|
|
|
|
Well, Imphobia 11 is soon to be released. Darkness (the editor for
|
|
Imphobia) asked if I would include the charts voting form like I did with
|
|
Issue 10. So, here it is (with all that messy high-ASCII removed). :)
|
|
|
|
Imphobia 10 charts were greatly influenced by all of the voting forms sent
|
|
in from this list. Remember, for the charts to be accurate, everyone needs
|
|
to participate.
|
|
|
|
Just get out your favorite text editor and start cutting.
|
|
|
|
[Start of Imphobia 11 Voting Form]
|
|
|
|
This is the voting form for the Imphobia diskmagazine issue 11 Charts.
|
|
Please fill out this form and send it back to us as soon as possible.
|
|
|
|
_____Voting Rules
|
|
|
|
1. You cannot vote for any member of your group or for yourself.
|
|
2. You cannot vote for any member of Imphobia.
|
|
3. You have to write down at least 6 entries for the top 10 and 3 for the
|
|
top 5 or your votes will not be taken.
|
|
4. You may not vote more than one time.
|
|
|
|
Every voter will be put on the VOTERS LIST in the mag.
|
|
|
|
_____Your Information
|
|
|
|
Your Name/Handle :
|
|
You Group Name :
|
|
Your Job in the Group:
|
|
Your Country :
|
|
Date you voted :
|
|
|
|
_____Your Top 10 Groups
|
|
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
|
|
_____Your Top 10 Demos
|
|
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
|
|
_____Your Top 10 Intros
|
|
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
|
|
_____Your Top 5 Coders
|
|
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
|
|
_____Your Top 5 Gfx Artists
|
|
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
|
|
_____Your Top 5 Musicians
|
|
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
|
|
_____Your Top 5 Music Disks
|
|
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
|
|
_____What Should be Improved in Imphobia? Any Suggestions?
|
|
|
|
x.
|
|
x.
|
|
x.
|
|
x.
|
|
|
|
_____Any News to Share With the World?
|
|
|
|
x.
|
|
x.
|
|
x.
|
|
x.
|
|
|
|
_____Where to Send Your Voting.Txt?
|
|
|
|
Please mail this voting form to Darkness/Imphobia at
|
|
|
|
jeff.van.audenhove@infoboard.be
|
|
|
|
Thank you for giving us your time.
|
|
|
|
[End of Imphobia 11 Voting Form]
|
|
|
|
|
|
=------------------------------------------------[Article Corrections]--[Ior]-=
|
|
|
|
[This message is in reference to the 2-part ASM95 report we featured in
|
|
DemoNews.100 and DemoNews.101]
|
|
|
|
This is IOR again ... And I thought I was done with this string of
|
|
articles, but I guess not :) First off, I was NOT trying to take any or all
|
|
credit for running to compos, I was just trying to explain the view I had
|
|
of the organizing and the way the compos were run.
|
|
|
|
Secondly, I made a slight mistake in my articles (My memory is NOT perfect,
|
|
I don't think anyone's is). I was not in the booth for the Amiga demo
|
|
compo, but for the intro compo. I was not in the booth for any of the
|
|
compos on Sunday, just the ones on Saturday. Thank you to those who
|
|
mentioned my errors.
|
|
|
|
Island of Reil - jroth@owl.csusm.edu
|
|
|
|
|
|
=-[Subscribing]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
|
|
_____How to subscribe to DemoNews
|
|
|
|
Start an e-mail to listserver@unseen.aztec.co.za (any subject line will do)
|
|
|
|
In the mail, write: subscribe demuan-list FirstName LastName
|
|
Examples: subscribe demuan-list Christopher Mann
|
|
subscribe demuan-list Snowman
|
|
subscribe demuan-list r3cgm@ftp.cdrom.com <-- WRONG!
|
|
|
|
The listserver will start sending DemoNews to your e-mail's return address.
|
|
|
|
_____Back Issues
|
|
|
|
Older issues of DemoNews can be located under /demos/hornet/demonews
|
|
Newly released issues of DemoNews are posted to /demos/incoming/news
|
|
These directories are on our site (ftp.cdrom.com) or its mirrors.
|
|
|
|
|
|
=-[Closing]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
|
|
For questions and comments, you can contact Hornet at:
|
|
|
|
Handle Address Area
|
|
----------- ------------------------ -----------------------------------
|
|
Dan Wright dmw@inca.gate.net coordinator Freedom CD
|
|
Diablo diablo@ftp.cdrom.com coordinator (ratings, music, files)
|
|
GD gd@ftp.cdrom.com columnist, front-man
|
|
Popcorn campbell@fox.nstn.ca editor (TraxWeekly)
|
|
Snowman r3cgm@ftp.cdrom.com organizer, editor (DemoNews)
|
|
Trixter trixter@ftp.cdrom.com coder, web master, csipd watcher :)
|
|
|
|
|
|
...........................................................End.of.DemoNews.102.
|
|
|