789 lines
38 KiB
Plaintext
789 lines
38 KiB
Plaintext
.Start.of.DemoNews.087.........................................................
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______/\___________________________ __ ________________ ___ /\_______
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\____ \ ________ _ _ ______ \ / \| \ ________ | \/ ______/
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/ | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \
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/ | \ \ | \ | \ / \ \ /~\ \ / \
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\_____ /_______/___| /________/ \____\_____/_______/_________/________/
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\_____/ |____/
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DemoNews Issue #87 - March 26, 1995 | Size : 39,475
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------------- | Subscribers : 1340
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DemoNews is a weekly newsletter for the demo scene. | Last Week : 1296
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It is produced by Hornet at the site ftp.cdrom.com. | Change : +44
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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<CONTENTS>
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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Uploads
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Articles
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NAID Concerns...............................White Noise
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The South African Demo Scene................Maverick
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Review of Trax Weekly.......................GD and Snowman
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Trackers for the Blind?.....................Scott Rutkowski
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Look Ma', No Scrollers......................Proton
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Interview with Leviathan....................GraveDiger
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Subscribing
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Closing
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=-[Uploads]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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=----------------------------------------------------------[File Information]-=
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All files listed below are on ftp.cdrom.com or one of its mirrors.
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Ratings are completely subjective and do not necessarily reflect opinions
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of the demo scene in general.
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ftp.cdrom.com too slow? Try our mirror at ftp.luth.se. You may even
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upload to this site under /pub/msdos/demos_upload.
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=---------------------------------------------------------------------[Demos]-=
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Location /demos/alpha/1995 Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/0-9/16tro.zip 71 *+ 16tro by Natas of Lithium (inftro)
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/0-9/1teddemo.zip 291 ** Eastside DemoGroup from Utah. SB.
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/c/chrome.zip 117 **+ Enter Chrome, by PolterGeist
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/f/_faces.zip 582 **+ Faces, slideshow demo by Rex Death
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/f/first.zip 41 *+ Some group's first intro
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/a/angel1.zip 1452 ****+ [1/3] Project Angel by Impact Std.
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/a/angel2.zip 1462 ****+ [2/3] Project Angel by Impact Std.
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/a/angel3.zip 976 ****+ [3/3] Project Angel by Impact Std.
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/a/ass_ii.zip 156 *+ Prj. assult present A-Men Juhla95
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/b/bkillers.zip 64 * Bit Killers present "KeEeWl intro"
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/c/cheeze2.zip 202 [n/a] New demo by Cheeze Prod. GUS
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/c/corom.zip 9 * BBS Intro for Corom Productions
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/d/dimensio.zip 1049 ***+ Dimension, 5th place TP94 f.rel.
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/e/eintro.zip 14 * BBS Intro for Eclipse by ZigZag
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/i/ichiban2.zip 88 * Rex Deathstar presents BBS Intro
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/o/orange12.zip 571 ** Womb Womb Womb, Orange disk. GUS
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/p/puajjj.arj 1029 **+ Puajjj, by Ispania.
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/r/rtmx20.zip 667 [n/a] Italian Bad Boys with RTMX20
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/t/teletro.zip 18 * Teletro BBS Intro (Fiction)
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/z/zeroamen.zip 280 *** Zero, from TP94. GUS or silence
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=--------------------------------------------------------[Demos:Non-Reviewed]-=
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Location /demos/alpha Size Description
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=-------------------------------- ---- ---------------------------------------=
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/a/anarchy!.zip 153 BBS Intro Anarchy by Rex Deathstar
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/a/asylum!.zip 28 BBS Intro Asylum by Rex Deathstar
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/r/religion.zip 219 Religion, by Xtacy. GUS
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/r/rosetro.zip 95 ROSETro. GUS/SB/SBPro
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/s/sr1gwp.zip 1464 Super Reality presents a demo
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/k/kk_one.zip 1000 First Place at UC95? GUS/VGA
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/w/wintro.zip 288 Winter Intro by Pure Resistance (SB)
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/x/xorgasm.arj 563 Xorgasm, TP94. final release
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=-------------------------------------------------------------[Music:General]-=
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Location /demos/music Size Rated Description
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=-------------------------------- ---- ----- ---------------------------------=
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/disks/1995/e/epi-tml1.zip 1255 **** [1/3] TimeLine by Epinicion
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/disks/1995/e/epi-tml2.zip 1260 **** [2/3] TimeLine by Epinicion
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/disks/1995/e/epi-tml3.zip 1226 **** [3/3] TimeLine by Epinicion
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/disks/1995/f/fits11.zip 770 **** Various Fire in the Soul
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/disks/1995/k/k_half1.zip 1381 *** [1/3] HalfBaked by KFMF
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/disks/1995/k/k_half2.zip 1356 *** [2/3] HalfBaked by KFMF
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/disks/1995/k/k_half3.zip 793 *** [3/3] HalfBaked by KFMF
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/disks/1995/m/maz-bob1.zip 950 ** [1/2] Bob by Mazurka
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/disks/1995/m/maz-bob2.zip 992 ** [2/2] Bob by Mazurka
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/disks/1995/m/melvin.zip 1559 ***+ Various Melvin
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/disks/1995/r/rain3mus.zip 1284 ** Techno RAIN music pack
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/disks/1995/s/sw-insmn.zip 1744 **** Various Inseminoid
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/disks/1995/t/t-trnsit.zip 1820 *** Various Twilight Transit
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/disks/1995/v/vampyra.zip 1109 ****+ Various "Vampyra" songs
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/songs/1995/midi/s-sm01.zip 5 *** Chinese Folk Mei Siu Nui Jin Si
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/songs/1995/mod/a/angelmod.zip 693 **** (Demo rip) Project Angel
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/songs/1995/mod/r/rds_easy.zip 97 ** Techno Easy Dream
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/songs/1995/mod/s/swampmix.zip 77 *+ Techno Swamp Mix
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/songs/1995/mtm/d/dm-mstry.zip 112 *+ Demo Music Mystery Story v0.9
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/songs/1995/mtm/e/epi-help.zip 84 *** Techno Helpless Hope
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/songs/1995/mtm/g/gtrain.zip 250 * Industrial Gabber Train
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/songs/1995/s3m/b/bluebird.zip 143 ***+ Ambient Flight of..Bluebird
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/songs/1995/s3m/b/bluewing.zip 133 ** Ambient Blue Wings
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/songs/1995/s3m/b/bn-mirag.zip 209 **** Demo Music Mirage
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/songs/1995/s3m/c/chaos.zip 324 ** Techno 'Da fuck?
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/songs/1995/s3m/c/club-had.zip 52 ** Techno Club Mix
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/songs/1995/s3m/d/dafu.zip 482 ** Techno Chaos
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/songs/1995/s3m/d/ddt001.zip 100 **+ Demo-style KnockTest/WallOut
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/songs/1995/s3m/d/deci-had.zip 142 *** Techno Decision
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/songs/1995/s3m/d/desolat.zip 85 ****+ Realism Desolation
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/songs/1995/s3m/d/djking.zip 213 **** Techno/Dance DJ King Techno
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/songs/1995/s3m/d/dstp-had.zip 71 **+ House music Don't Stop
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/songs/1995/s3m/d/dy-eutha.zip 108 **+ Ambient Euthanasia
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/songs/1995/s3m/e/epi-aeur.zip 119 *** Demo-style AeuroNautik
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/songs/1995/s3m/f/fatal.zip 92 *** Demo-style The Fatal Song
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/songs/1995/s3m/f/fina-36.zip 102 **+ Ambient Job 36
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/songs/1995/s3m/i/imlate.zip 159 ***+ Piano I'm Late
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/songs/1995/s3m/i/inmydrms.zip 243 **+ Ambient In My Dreams
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/songs/1995/s3m/i/iz-wtmg.zip 208 ** Remix WelcomeToMyGroove
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/songs/1995/s3m/j/j-curds.zip 130 * Industrial Curds and Whey
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/songs/1995/s3m/k/k-dust.zip 140 ***** Leviathan Dust to Dust
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/songs/1995/s3m/m/mechattk.zip 173 *** Techno MechaAttack
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/songs/1995/s3m/m/mystical.zip 269 * Trance Mystical Shit
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/songs/1995/s3m/n/nightran.zip 101 ***+ Jazz Night Train Jazz
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/songs/1995/s3m/n/nin_love.zip 940 * Techno Get Down,Make Love
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/songs/1995/s3m/o/office.zip 157 *** Demo Music Office Fever
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/songs/1995/s3m/p/peac-had.zip 138 *+ Techno Peace and Loveism
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/songs/1995/s3m/p/profound.zip 122 ***+ Industrial Profound
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/songs/1995/s3m/r/realize2.zip 208 ****+ Realism Realization II
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/songs/1995/s3m/s/sur-acd.zip 104 **+ Techno [N/A]
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/songs/1995/s3m/s/sky_armx.zip 732 **+ Techno Armageddon Remix
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/songs/1995/xm/a/aby_wild.zip 107 **+ Techno Wild ABY
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/songs/1995/xm/b/b13-0009.zip 189 **** Techno/Rave Nimbus
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/songs/1995/xm/b/b13-0010.zip 208 *+ Industrial Influx
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/songs/1995/xm/b/b13-0011.zip 650 ** House music This Is My Time
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/songs/1995/xm/b/blind.zip 124 *** Ambient/Tranc Blind
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/songs/1995/xm/c/c_pak03.zip 369 *+ Techno/House Flare
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/songs/1995/xm/m/mld-tday.zip 151 ****+ New Age Tuesday
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/songs/1995/xm/r/raverain.zip 390 ** Dance Rainy Day re-mix
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/songs/1995/xm/p/perturbs.zip 81 ***+ Ambient Perturbations
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=--------------------------------------------------------[Music:Non-Reviewed]-=
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Location /demos/music Size Description
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=-------------------------------- ---- ---------------------------------------=
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/programs/players/at_0300.zip 100 AweTrack (for AWE32) by Thor
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/programs/players/dmp400.zip 326 Dual Module Player v4.0
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/programs/players/xtcp_040.arj 46 XTC-Play (GUS-only) (beta)
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/programs/samplers/cool134b.zip 702 Sample editor Cool Edit v1.34b
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=----------------------------------------------------------------------[Code]-=
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Location /demos/code Size Description
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=-------------------------------- ---- ----- ---- ----------------------------=
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/sound/soundss3.zip 384 Sound System Source Release 3
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=------------------------------------------------------------------[Graphics]-=
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Location /demos/graphics Size Description
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=-------------------------------- ---- ---------------------------------------=
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/pictures/mk-art_c.gif 398 Picture by Mr. Krinkle
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/pictures/mk-srp_l.gif 392 Picture by Mr. Krinkle
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=-------------------------------------------------------------[Miscellaneous]-=
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Location /demos Size Description
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=-------------------------------- ---- ---------------------------------------=
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/parties/misc/fallas95.zip 141 Fallas Party 95 Invitation SB/GUS
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/parties/misc/g95invit.zip 409 The Gathering 95 Invitation
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/parties/tp/1994/tp4_rep.arj 1457 [1/2] The Party 1994 report, KLF
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/parties/tp/1994/tp4_rep.a01 163 [2/2] The Party 1994 report, KLF
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=-[Articles]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
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=----------------------------------------------[NAID Concerns]--[White Noise]-=
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As I walked into the CEGEP where in only two weeks from now a crowd of
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computer fanatics is going to shower down, I couldn't help but be totally
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excited by what I was going to do. I was going to meet the minds behind it
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all. Known as Veritech Knight, Khan and a few others, I had no idea what
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they could look like.
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But why was I going to meet them? Pure curiosity, I guess.
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Sitting down with Spelljammer, old friend of mine, I eagerly await their
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arrival.
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When I do meet them, I am quite surprised. Khan pulls up a chair in front
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of the bench where I am sitting, right next to the ADEPT, the computer
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technique students association, and looks at me. With his curly puffy
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head, he reminded me of "Higher Learning"'s black guru, played by Ice Cube.
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The same calm, stern look. The same passion behind his eyes.
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He then starts telling me about the whole NAID project and his eyes light
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up: sponsors (Subway, Techno-TV, EBSCO, Advanced Gravis), the stereo
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(borrowed to the provincial student shows organization - it should rock us
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out of our socks), the band (Public Enema, acid-jazz band)... and the lack
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of sold tickets.
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This is where the story sound less glamorous. The showdown's in a little
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more than 2 weeks, and almost no one bought tickets! Probably most of you
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intend to buy them at the door, but since nobody reserved their tickets,
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the guys are left with not much to show the CEGEP's administration as
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planned entries.
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In short, they don't have much weight cause they lack reservations.
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Boys and girls out there, at least let them KNOW you're coming! Either by
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mailing naid@ebsco.com or by buying your tickets by mail. The guys are
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feeling very lonely right now, and they have no clue how their party will
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turn out. 1100 places surely ain't a small number, and they intend to make
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it grand.
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On another note, I grabbed a copy of Concordia University's student paper,
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and what did I find? <drumroll> A critic of Public Enema, the band that
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accepted to play at NAID! The review was raving on and on about
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originality and great sound. A must-see, they claim.
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It's up to you to find out.
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NAID - The Apraxia Factor 95 is just at hand.
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ARE YOU READY?
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=----------------------------------[The South African Demo Scene]--[Maverick]-=
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Why there's more to the SA scene than looking out of Denthor's bedroom window.
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Yeah, yeah you all watched CNN last year and saw the amazing transition
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from the cruel, evil apartheid regime to the free, democratic and _new_
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South Africa. So far, so not-so-bad. I can't say good yet because by the
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time I've typed this article, 15 cars will have been stolen at gunpoint
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within a 40km radius of where I sit.
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Yup, crime is a problem, and I'm a fast typist. So is redistribution of
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wealth. Taxes are higher than Sweden (sorry to offend those Finnish
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readers!) but without the services. But then again in winter the sun
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actually still COMES UP! So we have our problems but on the whole give me
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Africa any day......
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There's the context. Now the message. The demo scene is _highly_ active and
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thriving in SA. Just to give you some idea of what's happened and what's
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happening:
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- Dexterity 94. SA's equivalent of Assembly. Big screen, big sound system,
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chaotic organization but a great time had by all visitors and entrants!
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Entries not really up to the standard of Europe's yet (do people code in
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the USA? Oh yes, Tran), but getting there mighty fast.
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- Explosive 94. Small demo party held at my place. Bit of a tight squeeze
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but _excellent_ 4kb, 64kb, graphics and music entries. This was an
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interesting party because there were no prizes yet all of the groups
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really pulled out the stops to get their entries in. Also a lot of the
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scene guys (no gals yet) were able to meet each other and exchange ideas
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and stuff.
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- Dexterity II. Coming soon (July at last check). Promises to be bigger,
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better and louder than ever before. It will be held over two days in a
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Johannesburg community center with all the usual PC compos and also
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hopefully the more esoteric compos (such as modem-throwing) and some
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ray-traced movies. Buy your flight ticket now!!!!
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- Association of SA demo groups formed. This organization has really taken
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off. We have managed to get an ftp site, sponsor support locally,
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_possibly_ a local spot at SA's equivalent of Comdex, an ad-magazine and
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a couple of get togethers. If you want SA distribution sites for music,
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demos, groups etc. these are the guys to get hold of. Well, more
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precisely me. My handle and e-mail are at the end.
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What's different about the SA demo scene?
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Way down here at the bottom of Africa things can get a little depressing.
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The only distributors of Advanced Gravis are a bunch of idiots in Pretoria
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who provide no support and who pulled out of last year's competition with
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MINUTES to go to the event. (By the way, it IS a conspiracy that no-one has
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sent Denthor a GUS. I bought mine in London on a business trip as I
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couldn't afford to pay for one locally - get the picture yet?) Sound
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Blasters are expensive by rest-of-the-world standards and decent PCs are
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just out of the reach of most guys.
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Yet, SA programmers continue to pump out loads of good code using almost
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nothing in some cases. Others like Denthor teach the rest of the world how
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its all done with his tutors. Some guys are actively writing games (smart),
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others are writing demos (cool but not quite as smart), and I think I must
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be the only guy in the African continent to have paid for my C compilers!
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And all of this in just over a year and a half, really - quite a meteoric
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sort of rise. I would be interested to hear of similar scenes in previously
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isolated countries such as those in the former Eastern Block.
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So we don't have the experience but we do have the talent. Internet access
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is on the rise here too -which means I spend too much time on IRC (Hi to
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all madmen on #trax and #coders - you know who you are!) but also that we
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have access to all cool demos as they are released on HORNET (that really
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excellent ftp site - plug, plug). So all the local scene knows and worships
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guys like Psi, Purple Motion, all of EMF, the guys from Nooon, Prime,
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Skaven, Necros, the Imphobia Authors, Majic 12, and everyone else because
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we have seen and heard all of their work.
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This turned out to be a problem at the first Dexterity because _too_ many
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of the demos shown there had ideas that came from international demos (If I
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see another tunnel I'll throw up!). However at the next party, most of the
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effects were original.
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Look out for some good SA stuff trickling onto the international scene in
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the next few months.
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The demo scene is followed by more people here than you might think. When
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that masterpiece from Assembly 95 hits the ftp sites, spare a thought for
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all of us down here eagerly waiting for several things:
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1. Have FC released anything at Assembly 95?
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2. Did it win?
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3. If no to 1. above, will they release anything ever again?
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4. Will I ever have enough money to fly to Helsinki for a weekend?
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5. Will .FLIs be banned in demos?
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Have a better one.
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(Hey Grant, drop me a line - we can still be friends ;-) )
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Maverick/Serenity - paul@systems.co.za OR paulf@is.co.za
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phone : +27 - 11 - 882-3991 (GMT + 2 hours)
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work : +27 - 11 - 789-1808 (GMT + 1 hour)
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mobile: +27 - 11
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SA demo ftp site : sademo.systems.co.za
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_Don't_ flame me because of problems here. Windows NT does NOT conform to
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the ftp RFC. Any complaints about the quality of this site should be
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directed to bgates@microsoft.com :-)
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=--------------------------[Review of Trax Weekly]--[GraveDigger and Snowman]-=
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For approximately three years, the demo scene had a newsletter entitled
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"DemoNews." Starting out as a text file of just under 2k and maxing out at
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112k, it grew proportionally to the demo scene itself. It had listings of
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uploads at the demo FTP site, interviews with people in the scene, and
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other articles revolving around the world-wide PC demo scene. However, this
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newsletter was discontinued somewhere in the late days of February 1995.
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The reason: it was a time for change.
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During HORNET's month-long hiatus, the IRC #trax community gave birth to a
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new weekly newsletter, entitled "Trax Weekly." Headed by Populus and
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Nemesis, the latter having disappeared mysteriously before the first
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newsletter issue could be released, the newsletter was loaded with
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informative articles, interviews, group news, album reviews a-la Karl, and
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other interesting tidbits such as IRC logs of interesting people. :)
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As the first issue of Trax Weekly began to cascade past my screen, the
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large "Trax Weekly" ASCII (done by White Wizard) caught my eye immediately.
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Here was a newsletter that would not let itself go unnoticed.
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There have been three releases to date, and every issue has featured an
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interview, if not two. The third issue had a really nice interview of the
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new tracker-band, FM (Five Musicians). Unfortunately, Purple Motion was not
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present for the interview, but the other four musicians provided some
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insight into their new and unique union of talent.
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The size of Trax Weekly continues to increase, starting at 40k, then 43k,
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and maxing out at 64k this week. Part of the reason for this large filesize
|
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is the rather large ASCII logos and article headers that are included in
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the newsletter. Perhaps this is a bit too flashy for such a new production,
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but one form of art deserves another.
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But, as the Chinese yin-yang theory would have it, the good must co-exist
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with the bad. Unfortunately, Trax Weekly has been found to have several
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spelling errors each week, and although the newsletter's editor is French-
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Canadian with English being a second language, a simple spell-check each
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week would result in a more perfected newsletter.
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Also, one thing that bothered us about Trax Weekly issue 3 was that three
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article sections were incomplete. At first, the release of the newsletter
|
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was delayed in order to fill those spots (with expected articles from three
|
|
different people), but eventually the wait was ended and the newsletter
|
|
released. We would think that an article section without any articles
|
|
should simply not be printed instead of putting the article header and
|
|
including the line: "Unfortunately, (they) haven't given me any articles or
|
|
contributions."
|
|
|
|
Another problem with the newsletter is that we find it difficult to read.
|
|
The paragraphs in some articles could fill my entire 80x25 text display,
|
|
and then some. This results in difficult-to-read articles. It would result
|
|
in a better appearance, in my opinion, to subdivide large paragraphs into
|
|
bite-size chunks.
|
|
|
|
One very nice Trax-Weekly feature that HORNET's newsletter is starting to
|
|
use is the "Introduction" section. This part of the newsletter is sort of
|
|
an overview of the entire issue, highlighting points about each article.
|
|
After we read the first issue of Trax Weekly, we definitely decided this
|
|
was something we wanted to do as well. And it became so.
|
|
|
|
The staff has gotten off to a good start, and it is hoped that their
|
|
newsletter will continue to be produced. They are fortunate to have such a
|
|
large and dedicated following. This is a strong point that should help
|
|
them to continue functioning at and above par level (and hopefully to
|
|
expand in the future). Every new production (such as Trax Weekly) has a
|
|
few bugs to be worked out before a routine settles in, so we make our few
|
|
criticisms very lightly. :)
|
|
|
|
Just for the record, Trax Weekly and DemoNews are not in competition.
|
|
Rather, Trax Weekly focuses purely on the musical aspect of the demo scene.
|
|
DemoNews offers broader coverage at the cost of less music-related
|
|
articles. The editors of the two newsletters (Snowman from DemoNews and
|
|
Populus from Trax Weekly) are on very good terms and frequently exchange
|
|
ideas and humor.
|
|
|
|
Trax Weekly has earned a spot on the DemoNews mailing list server.
|
|
Therefore, with Trax Weekly and DemoNews, it is evident that the demo scene
|
|
shows no signs of slowing down any time in the near future.
|
|
|
|
From the staff at HORNET, we send our thanks and appreciation to all those
|
|
helping with the Trax Weekly newsletter.
|
|
|
|
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|
=--------------------------------[Trackers for the Blind?]--[Scott Rutkowski]-=
|
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|
|
Hi, my name is Scott and I am a visually impaired user. My question is, I
|
|
am heavily in to .mods and wonder if it's possible to use a tracker to
|
|
compose .xm files? The problem is, all the trackers seem to be very
|
|
graphical and are not text based.
|
|
|
|
Is it possible somehow to have some kind of program where you can use your
|
|
left and right arrows and when you move them, you will hear the notes that
|
|
the cursor moves over? I have a similar thing on my lap top which was
|
|
specially made for the blind.
|
|
|
|
Do any of the trackers allow you to play notes on the computer keyboard to
|
|
enter them in and you will hear each note as you play it. Just curious
|
|
about this because I am tired of listening to other .mods and .s3m files
|
|
and would like to make my own.
|
|
|
|
If anyone can help on the above request, please mail to
|
|
scottr@ion.apana.org.au
|
|
|
|
Thanks a lot.
|
|
|
|
|
|
=------------------------------------------[Look Ma', No Scrollers]--[Proton]-=
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|
|
Nobody likes a complainer, including myself, but we all have our moments,
|
|
and this is apparently mine. I've been interested in the demo world for a
|
|
few years now, downloading any new demos I could find, making serious
|
|
attempts to understand and follow the progress of the demo scene simply
|
|
because I liked the direction the scene was going, but after nearly 2 years
|
|
of demo hunting, I've got one complaint about something that nearly ALL
|
|
demo's do, which I personally find redundant, boring, tiresome, and even a
|
|
bit annoying.
|
|
|
|
The ridiculous text scrolling, speaking of meaningless nonsense, boasting
|
|
about how excellent the particular group is, come on! With the release of
|
|
Second Reality, Future crew set a whole new standard for the demo world,
|
|
and from what I've seen, nobody even comes close to equaling their level
|
|
of production skill. The way they leave all that greeting crap for the end
|
|
is simply marvelous!
|
|
|
|
Sure, I like to hear what the authors of a particular demo have to say, but
|
|
nine times out of ten, their petty babble simple destroys the graphical
|
|
wizardry that they seem to have gone to such lengths to create. Perhaps
|
|
some groups should pay a little more attention to composition than
|
|
flattering themselves by boasting about how great their vector graphics
|
|
are. I feel there are a lot of potential masterpieces around, but they
|
|
all, in my opinion, get shot down by this plague of meaningless text.
|
|
|
|
Thanks for listening, and I hope all who read this will take accept this as
|
|
constructive criticism, not a blatant slam on the demo scene, because I
|
|
really think there are a lot of potentially excellent demos around...
|
|
|
|
Thanks for listening.
|
|
|
|
Proton - proton@firefly.prairienet.org
|
|
|
|
|
|
=-----------------------------------[Interview with Leviathan]--[GraveDigger]-=
|
|
|
|
Leviathan is a musician in Renaissance and the Kosmic Free Music
|
|
Foundation. He lives in Illinois, "a bit south of Chicago." He's 15 years
|
|
old and in 10th grade.
|
|
|
|
In real life, he goes by the name of Andy Carlson. He is a musician on and
|
|
off the computer, boasting a collection of instruments and equipment that
|
|
would make some garage bands jealous.
|
|
|
|
In late January, he joined Kosmic and released his first tune under that
|
|
group, titled "Dust to Dust." It is a realistic-style module, similar to
|
|
the styles of guitarists Eric Johnson and Joe Satriani. Requiring 20 hours
|
|
of work, the song could just as well be another song on the radio, which
|
|
can't be said about most tracked music available today. It's smoothness and
|
|
realistic sounding instruments make it one of the highest-quality products
|
|
to ever come out of Scream Tracker.
|
|
|
|
In Trax Weekly Issue #1, "Dust to Dust" ranked first in a reader's poll of
|
|
new music, beating out second place by far.
|
|
|
|
The majority of this interview took place on IRC on 02-28-95, between 12
|
|
and 1 am. Thus, both of us were surrendering much-needed sleep for school
|
|
the next morning in order to hold this interview. The interview was
|
|
originally intended for DemoNews issue 86, but due to the fact that 86 was
|
|
the last issue, it was to be kept small and to-the-point. Thus, we present
|
|
01's first interview.
|
|
|
|
|
|
LV = Leviathan [Renaissance/Kosmic] d2@mcs.com
|
|
GD = GraveDigger [Defiance/HORNET/DDT] digger@freeside.scsd.k12.ny.us
|
|
----------------------------------------------------------------------------
|
|
GD: How's it goin?
|
|
|
|
LV: Pretty good..
|
|
|
|
GD: First, give us a brief description of yourself..
|
|
|
|
LV: Hmm.. Tough question..
|
|
|
|
GD: Well, I know you play drums..
|
|
|
|
LV: I'd find it hard to live without music.. I play guitar, drums, and
|
|
bass, as well as a bit of keyboard.. I've been tracking for 15 months,
|
|
but I had experience with music a while before that..
|
|
|
|
GD: Have you ever taken lessons on any of the instruments that you play?
|
|
|
|
LV: Well, not directly.. I played trumpet in band for 4 years, and learned
|
|
basic theory like scales through there, but nothing extremely
|
|
complicated.. I taught myself on the rest of the instruments.
|
|
|
|
GD: Were you influenced by other musical family members?
|
|
|
|
LV: My dad has played guitar for quite awhile.. The guitars, amp, and
|
|
recording stuff are all his.. The bass and drums are mine..
|
|
|
|
GD: What do you have in the way of "recording stuff" that you use?
|
|
|
|
LV: Nothing too fancy.. A Logitech Alex effects processor, and a Tascam
|
|
Portastudio 8-track, plus a Bose power amp, and an extra 8-channel
|
|
mixer..
|
|
|
|
GD: "Nothing too fancy"?! Might not be fancy to you, but I'd kill for some
|
|
of that equipment!
|
|
|
|
LV: Heheh.. Well, I'd always love to have access to some DAT equipment.. ;)
|
|
|
|
GD: Yes, DAT equipment would be nice indeed. :)
|
|
|
|
What kinds of soundcards do you have?
|
|
|
|
LV: I have a GUS and a PAS16..
|
|
|
|
GD: How and when did you get involved with the Demogroup, Renaissance?
|
|
|
|
LV: Well, I suppose I'll have to track my history in the groups I've been
|
|
in to answer that question..
|
|
|
|
I started out as "Necromancer" in the ansi group "Visual Insanity,"
|
|
releasing 3 .669s and 3 .MTM's through them. While it wasn't anything
|
|
huge, it was my first true group experience, and gave me something to
|
|
start with..
|
|
|
|
GD: I think a lot of people miss the fact that they should start out small,
|
|
and work their way up..
|
|
|
|
LV: Yeah, I see a lot of people on #trax getting discouraged that they're
|
|
not in a big group at first.. People need to take the time to get
|
|
good..
|
|
|
|
Maybe 3 months after I joined Vi, I started irc'ing..
|
|
|
|
GD: Ahh, IRC. The evil of all evils. :)
|
|
|
|
LV: After Vi split up, I was in Union for a short period of time, but had
|
|
really lost interest in the ansi scene.. So, I decided to start a demo
|
|
group with my good friend Nemesis.. We had a gfx artist, had plans, had
|
|
a name (Mist), and were looking through coders.. But that was all
|
|
stopped when Nemesis came to me with news that Ren was looking to be
|
|
all music, and he and I were accepted into Ren.. And then, a few days
|
|
ago, I also joined up with Kosmic..
|
|
|
|
GD: When was it that you were accepted into Renaissance?
|
|
|
|
LV: Hmm.. I can't remember exactly, since we kept it quiet for awhile. ;)
|
|
Somewhere around August of 1994.
|
|
|
|
GD: And now you're in Kosmic.. and still working with Ren?
|
|
|
|
LV: Correct.. I have big plans in both groups.. ;)
|
|
|
|
GD: Glad to hear that! I'm sure many will be looking forward to what you
|
|
have planned.
|
|
|
|
It's getting closer to April 15th. Are you going to be at NAID?
|
|
|
|
LV: Unfortunately, I can't make it to NAID, but will be competing, doing a
|
|
dual-tune with Nemesis.
|
|
|
|
GD: Ahh, good luck to you, then.
|
|
|
|
LV: Thanks.. It's somewhat difficult to get to Canada when you can't
|
|
drive..
|
|
|
|
GD: It must be. :)
|
|
|
|
I've heard you mention before that a composer should get the main idea
|
|
of a song written first, and write the intro last. Is this a method you
|
|
regularly use when composing?
|
|
|
|
LV: I've started using it lately.. Before, I'd write the intro, and then
|
|
continue on.. It's much better to write the intro last, because the
|
|
intro should be a simple reflection of the song.. The song shouldn't
|
|
reflect the intro.. When you write the intro first, you limit yourself.
|
|
|
|
GD: That's an interesting way of explaining it. I've never thought that way
|
|
before..
|
|
|
|
LV: It's just a personal belief.. ;)
|
|
|
|
GD: Is there any one tracker program that you like best?
|
|
|
|
LV: I like ScreamTracker 3 best.. I would really love it if ST3 had the
|
|
features that FT2 has, but I really don't like FT2's interface..
|
|
|
|
GD: Which features about Ft2 would you like to see in ST3?
|
|
|
|
LV: Definitely the whole instrument sections (volume & panning envelopes,
|
|
split keyboard), ping-pong looping, and a good sampler.. Also, MIDI
|
|
input..
|
|
|
|
GD: That brings me to another question. With all of those instruments
|
|
available to you, do you record a lot of your own samples?
|
|
|
|
LV: I'm getting into sampling a lot more lately.. "Wish" had about half
|
|
original samples.. I sample a lot from my Roland E-15, and just started
|
|
sampling guitars and basses..
|
|
|
|
GD: What software do you use for recording samples?
|
|
|
|
LV: FT2..
|
|
|
|
Drums are by far the most difficult to sample, though..
|
|
|
|
GD: Why is that?
|
|
|
|
LV: Drums are extremely hard to mike correctly to begin with. It's very
|
|
hard to get the proper sound, especially since striking a drum pushes
|
|
air towards the mic.
|
|
|
|
GD: Shortly after joining Kosmic, you released your first tune under
|
|
Kosmic, "Dust to Dust." It was, in my opinion, a very welcomed change
|
|
to the world of tracked music. Where did you get the influence for that
|
|
song?
|
|
|
|
LV: I had a lot of influences both inside and outside the tracking "scene"
|
|
for that one.. "Realization" (by Necros) is an obvious comparison..
|
|
It's hard to narrow down the influences.. I suppose that a lot of
|
|
things sort of influenced me to stay away from writing stuff of the
|
|
demo music-genre, and so I came up with "Dust to Dust".. Also,
|
|
"Forever" by Basehead started out as an influence, particularly with
|
|
the acoustic guitar.. I had the electric piano in and everything.. But
|
|
the song took on a lot of changes.. I took the acoustic and made it
|
|
electric, added the hammonds.. Really only the beat and chords stayed..
|
|
|
|
GD: I saw your note in the instrument list for "Dust to Dust" about your
|
|
never wanting to be forced to write demo-music again..
|
|
|
|
LV: Yeah, I will write demo music by choice, but when I wrote earlier
|
|
stuff, I felt pressured to make more synth-type stuff to make it more
|
|
appealing. But that's just plain stupid; I mean, it's stupid to change
|
|
what you intended just to make it more appealing.
|
|
|
|
GD: Definitely agreed on that one. :)
|
|
|
|
LV: So I really just let "Wish" and "Dust to Dust" flow, and did as I
|
|
wanted, and I definitely will continue to do it that way..
|
|
|
|
GD: "Dust to Dust" differs, however, from PM's "Pore" and Zodiac's
|
|
"Reflector" (competition songs from Therapy'94) in that it just uses
|
|
single-note guitar samples, and not sampled guitar riffs.. I personally
|
|
think it is more creative to make a song from the bare minimums, as you
|
|
have done, than to patch in guitar patterns.
|
|
|
|
LV: Right.. I'm really not against or for sampled guitar riffs, though.. I
|
|
just feel that a single guitar sample gives you a lot more freedom
|
|
rather than a sampled riff.. It's just like drum loops vs. sequenced
|
|
drums.. You have a lot more freedom with just basic samples.
|
|
|
|
GD: Exactly.. good example..
|
|
|
|
Who are your musical influences, either through radio, or a soundcard?
|
|
|
|
LV: I'll start with non-trackers.. Rush, Smashing Pumpkins, Live, Pearl
|
|
Jam, Yanni, Nin, Walt Mink, Swervedriver, Dave Matthews.. Tracked:
|
|
Necros, Basehead, Skaven.. Hmm.. it's hard to think.. I've just drawn
|
|
from so many different styles and sources.. I really got a lot of the
|
|
chord theory I use from watching what Nec does.. He pioneered chord
|
|
layering for us.. ;)
|
|
|
|
GD: Necros has definitely been a positive influence on the scene..
|
|
|
|
You've mentioned to me that you have big plans for the future. What
|
|
lies ahead for Leviathan?
|
|
|
|
LV: Well, as I said before, I'm doing a tune for NAID with Nemesis, and
|
|
also hope to do a tune for MC3.. I've got a tune on the Hardcode
|
|
musicdisk (whenever it comes out), and will be continuing to release
|
|
single modules through Renaissance and Kosmic..
|
|
|
|
GD: How do you decide which group to release which song under?
|
|
|
|
LV: It'll just be arbitrarily..
|
|
|
|
I'm also working on game music for Hyper Image Productions.. The music
|
|
is for a Jaguar game called Hover Hunter.. I'm hoping to get some good
|
|
MIDI equipment, and put a CD together within 2 or 3 years.. That's a
|
|
long-term project, though.. ;)
|
|
|
|
GD: That's great, hope it works out for you. Are there any greets that
|
|
you'd like to send out?
|
|
|
|
LV: Just the usual, to Usul, who started me out a while back, to Guitar for
|
|
getting me a GUS and just bein' cool, and to Renaissance and Kosmic..
|
|
I'd do individual greets, but I always forget to greet people, so I
|
|
won't bother trying.. ;)
|
|
|
|
GD: Do you have anything to add before we close?
|
|
|
|
LV: Just quick thanks to everyone who have given me feedback and advice..
|
|
And advice to all aspiring trackers out there: don't be afraid to ask
|
|
for help, and don't be afraid to start at the bottom..
|
|
|
|
|
|
=-[Subscribing]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
|
|
_____How to subscribe to DemoNews
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|
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#1 E-mail to listserver@unseen.aztec.co.za (any subject line will do)
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#2 On the first line in the body of the mail, write:
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subscribe demuan-list FirstName LastName
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Examples:
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subscribe demuan-list Christopher Mann
|
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subscribe demuan-list Snowman
|
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subscribe demuan-list r3cgm@dax.cc.uakron.edu <---- WRONG!!
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The listserver will automatically take the return address of your
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mail. That address is where newsletters will be sent. You can not
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specify an alternate address.
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#3 Send it
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_____How to UNsubscribe to DemoNews
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#1 E-mail to listserver@unseen.aztec.co.za (any subject line will do)
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#2 On the first line in the body of the mail, write:
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unsubscribe demuan-list
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Do not specify any address or name when you unsubscribe. The
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listserver will automatically take the return address of your mail
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and unsubscribe it. You can not specify an alternate address.
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If you know that your e-mail address will soon expire, please
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unsubscribe it.
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If you have difficulty with the listserver, feel free to write Snowman
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at r3cgm@dax.cc.uakron.edu.
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|
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=-[Closing]-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|
|
|
|
For questions and comments, you can contact Hornet at:
|
|
|
|
Handle Address Area
|
|
----------- ------------------------ -----------------------------------
|
|
Dan Wright dmw@inca.gate.net Freedom CD coordinator
|
|
GraveDigger gd@ftp.cdrom.com columnist, file mover, musician
|
|
Snowman r3cgm@ftp.cdrom.com organizer, editor (DemoNews), coder
|
|
Trixter trixter@ftp.cdrom.com coder, web master, file mover
|
|
|
|
|
|
...........................................................End.of.DemoNews.087.
|
|
|