566 lines
26 KiB
Plaintext
566 lines
26 KiB
Plaintext
______/\___________________________ __ ________________ ___ /\_______
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\____ \ ________ _ _ ______ \ / \| \ ________ | \/ ______/
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/ | \ _) \ \_/ \ | \ / \ \ _) \ | \______ \
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/ | \ \ | \ | \/ \ \ /~\ \ / \
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\_____ /_______/___| /________/\____\_____/_______/_________/________/
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===\_____/============|____/========================================[+tZ^]==
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DemoNews Issue #80
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January 22, 1995 - January 28, 1995
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------------
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DemoNews is a weekly publication for the demo scene. It is produced at the
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Internet FTP site ftp.eng.ufl.edu (HORNET). This newsletter focuses on
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many aspects of demos and demo making. Everyone is welcomed to contribute
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articles, rumors, and advertisements.
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Information about HORNET and DemoNews can be found at /demos/news/README
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Start.of.DemoNews.080,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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SIZE: 26,874 SUBSCRIBERS: Last week: 1176 This week: 1220 Change: +44
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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SECTIONS ARTICLES
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---------------- ----------------------------------
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General DemoNews/HTML
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Traffic Jam
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New Uploads Files recieved at HORNET
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Editorial CodeThink(School);
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Music The Solo Sample CD
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Advertisements TinyZ ASCII Advertisement
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Hot Sound & Vision CD
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Back Issues How to Get 'em, Descriptions
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Closing Comments Quote for the Week, etc.
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.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<General>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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_____DemoNews/HTML by White Noise, HORNET webMaster.
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We talked about it, promised it, pushed back deadline after deadline, but
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it's finally here. Your patience will finally be rewarded.
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HORNET ftp site now has an official identity on the World-Wide Web, and
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houses within it DemoNews/HTML, the WWW offspring of DemoNews. Now you can
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read all this information with hypertext links to the files on HORNET as
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well as graphics all over!
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To reach DemoWorld, HORNET's identity on the WWW, the URL is
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ftp://ftp.eng.ufl.edu/demos/dw/dw.html
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Since DemoWorld has been created with Netscape and Netscape Navigator in
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mind, it uses many html extensions proper to Netscape and Navigator. Use
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of these browsers is necessary for best results.
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A last note: as you may have noticed, the only way to reach DemoWorld is
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through an FTP link to the site. This has a major drawback: if the site
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is nearly full (ie around 100 users are online), you may experience image
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transfer errors. The images are actually really there, but the server will
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not send them. If this is the case, then maybe you should try and connect
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later, when activity on the site is lower.
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Enjoy!
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_____Traffic Jam
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HORNET can hold a maximum of 100 ftp users at one time. This limit is
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frequently being reached. As a result, I would like to ask all of you to
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start using our FAST mirror ftp.cdrom.com (/pub/demos). This mirror is
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relatively close to HORNET and it is a great deal FASTER. This site also
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mirrors the /incoming directory and updates it regularly, so there is no
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need to hop on HORNET just to check for new uploads. By the way, did I
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mention that this other site is FASTER? :)
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.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<New Uploads>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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NOTE: All locations start with /demos and then their respective sub-
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directory. Please note however that the actual base directories
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(like /pub/msdos/demos) may differ from mirror to mirror.
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Location Filename.Ext Size Description
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---------------- ------------ ---- ----------------------------------------
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/demos
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/alpha/NEW/tp94 fg_beta .zip 319 First Glimpse by Xtended Fantasy
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klara .zip 478 Klara 31 by Trance (GUS and x87)
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/alpha/NEW happy95!.zip 18 Happy New Year by Agony
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h!disord.zip 271 Disorder by Halcyon from Juhla '95
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ld-warpf.arj 1457 WARP / Legend Design Bugfixed (1/2)
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ld-warpf.a01 830 WARP / Legend Design Bugfixed (2/2)
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mhappy95.zip 38 Happy 1995 demo by Mile
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semtex .zip 410 Semtex City by J!P. 1st place Juhla '95
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x-y-z .zip 513 Project XYZ Orange Demo from Juhla '95
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/mags skymag#7.zip 421 Skyline Magazin Issue #7
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/nets dgnet .zip 8 The Digital Graphics Network
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/news nadd_v10.zip 1392 New Age Demo Database v1.0
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/parties dmogrps .txt 2 New Media '95 info (party in BC, Canada)
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juhlares.txt 3 Results from Juhla '95
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tp94_res.txt 3 The Party 1994 results (old)
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/music
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/disks defimd-a.zip 955 Defiance Unleashed #1 (1/3)
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defimd-b.zip 886 Defiance Unleashed #1 (2/3)
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defimd-c.zip 540 Defiance Unleashed #1 (3/3)
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f10_pck1.zip 1736 Force Ten Music Pack #1
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relapse3.zip 818 Music disk by distorsion
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/songs/s3m b-solit .zip 48 Solitude by Compu-Man (12 chn)
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cybernet.zip 254 Cybernetica by the Riders
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double .zip 153 Simplicity & Purple Sky by MusicMan
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fdm2-had.zip 213 Forbes Dancing Machine by Hadji/dmk
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k-weasel.zip 231 That's The Weasel by Boomer the BassPig
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lv-wish .zip 273 Wish by Leviathan/Renaissance
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ti-cycle12.zip 349 Ambient track by Twisted Image
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xfiles1 .zip 32 Song for Xfiles Lovers by Damond Choi
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zeolspac.zip 90 Zeolite Space by Bolleke
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/songs/xm crimea1 .zip 814 Crima by TheKraken
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mld-make.zip 239 Make Me Better by Mellow-D
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nf-blow .zip 505 [I can't read your EleEt shit]
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sawdust2.zip 437 Sawdust II by Putrid Mind
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/code
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/graph/3d rotate .lzh 7 2d rotate text file by Draeden
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rotate3d.lzh 35 3d rotate text file by Draeden
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/graph/images rotatebm.zip 25 How to rotate bit-maps in Pascal
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scale .lzh 7 Bit-map Scaling in ASM
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/graph/plasma plasexp .zip 3 Jare's modified plasma code (Plexus)
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/graph/scroll scroll2 .zip 41 Scrolling demo (speed up verticle clip)
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/graph/text tv10 .zip 45 Textview... to do with .zip headers?
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/graph/tutor tut17 .zip 18 Asphyxia Trainer 17 (Pixel Morph-static)
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/sound sbdsp103.zip 13 SBDSP Sound Blaster Drivers...
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vaisdk .zip 89 SDK for VESA audio interface BIOS ext.
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/utils byterape.zip 164 ByteRaper v4.0 Rip demo graphics+music
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cryptdem.exe 310 Encryption for files
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keyboard.zip 10 Low-Level Keyboard Handler
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keydef .zip 12 Macro maker for your keyboard
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learn .zip 7 Support for KEYDEF program.
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obbuf .zip 12 OBBUF - Full 255 Char Keyboard buffer
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pop&push.zip 8 Push and Pop your DOS directories
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/graphics
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./TP94 tp94gfx1.zip 1315 The Party '94 Graphics (1/2)
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tp94gfx2.zip 523 The Party '94 Graphics (2/2)
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./utils dst_frac.zip 12 Fractal Trace v1.0 by Gougoutt/DST
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veced100.zip 233 3D vector editing tools
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.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<Editorial>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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_____CodeThink(School); by Christopher G. Mann
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For most of us coders in the scene, Christmas is a distant memory and
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school is a bad habit we can't seem to break. Day after day we are forced
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to interact with other people our age who know nothing of C or Assembler.
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Trust me, its very difficult to explain to your lunch buddies how your
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latest ASM graphics algorithms work.
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As I spend so much time coding and reading related manuals, it would be a
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difficult thing indeed to restrict my mind soley academic matters during
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the day. In this vain, I here present some ideas for incorporating
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coding-related thoughts to the tedium school.
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// INCLUDE FILES
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#include <BodyIO.h> // walk(), write(), eat()
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// If using Microsoft C++, this file
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// includes burp() and fart()
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#include <LanguageEnglish.h> // sayf(), listenf()
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#include <Time.h> // lookclock(), attemptAnalogClock()
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#include <LookInterested.h> // eyesopen(), noyawn()
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#include "SnowHabit.h" // smoke(), coffee(), talktoofast()
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// CONSTANTS
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const NumCourses = 5;
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const NumKewlCourses = 2;
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const NumSuckCourses = NumCourses - NumKewlCourses;
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const TimePerClass = 45;
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const TimeForFun = NumSuckCourses * TimePerClass;
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// CODETHINK() FUNCTION
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void CodeThink(int timeleft) {
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if (timeleft > 40) {
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GetInspiration = lookat(classmate(PrettyGirl));
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NewEffect = createffect(rand());
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ThinkFeasibility(NewEffect);
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if (rand() == 100) remember(DoomGame);
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ThinkAlgorithm(NewEffect);
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}
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else {
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AnswerEmail(ThinkAhead);
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if (bored > 100) {
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WriteNote(friend);
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CountHowMany(rand(ObjectInRoom));
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}
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FigureOutEffect(rand(demo));
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}
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}
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// MAIN PROGRAM
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void main() {
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// TIME TO GET UP
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char awake[10] = "no";
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int snoozefactor = 5;
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do {
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AlarmRings(7:00); // this is hardcoded, change if required
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awake = "mabey";
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if (snoozefactor > 1) {
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HitSnoozeButton(snoozefactor);
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snoozefactor--;
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}
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else {
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awake = "yes";
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turnoffalarm();
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}
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} until ((awake == "yes") || (alarmbroken() == 'y'));
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// MORNING ACTIVITIES
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getup(); // use getupc() to 'c'onceal side effects of rated X dreams
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// smoke(); <-- I'm trying to quit
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if (family(status) == "Donna Reed")
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sayf("Good Morning %s, I am now awake.",FamilyMember);
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else getbathroom(first);
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getdressed();
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if !(AssemblerCoder) {
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eatmeal();
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watchnews();
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pet(DOG+CAT);
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}
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else {
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openfridge();
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eatavailable();
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if (family(status) == "disfunctional") yellat(rand(familymember));
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}
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// now we are ready for school!
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if (age < 17) bustoschool(); else drivetoschool();
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// SCHOOL LOOP
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int timeleft;
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for (int classloop=0; classloop<NumCourses; classloop1++) {
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goto(class); // normally you aren't supposed to use goto's, but
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// I don't feel like jumping
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timeleft = TimePerClass;
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if (class == "kewl")
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do {
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payattention();
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takenotes();
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participate(fearfactor);
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timeleft--;
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} while (timeleft > 0);
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}
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else {
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do {
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eyesopen(2);
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timeleft = TimePerClass - (lookclock() - startclass(classloop));
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CodeThink(timeleft); // see function definition above
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noyawn();
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} while (timeleft > 0);
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}
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}
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} // end of school day
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So in summary, if you budget your time effectively you can accomplish quite
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a bit during the course of a normal school day.
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Some people may not like this unorthodox style of writing, so
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if (ThisArticle(funny) == NOT)) SendFlame(/dev/null);
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author("Christopher G. Mann"); date("January 21", 1995);
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.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<Music>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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_____The Solo Sample CD by Chuck Biscuits / Heretics
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Most composers I've talked to on the net would love to get some sample-CDs.
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Let's face it - they can be a very useful source of the building blocks of
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your music - raw sounds. They are limited in their use by those with
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samplers, sampling synthesisers, or the tracker musician - those of us who
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cannot afford the first two, which are generally at the more expensive end
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of the synthesiser scale, are limited to the third choice. But I digress.
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I'm reviewing the Solo (disc Solo-1) sample cd entitled "workstation volume
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one". A humble title, at a humble price. With the top-end sample-CDs
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costing in the range of 50 pounds UK, or $100US (and them just not being
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reall available in Australia [where I live] at all!), it's just too
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expensive for alot of composers to bother, especially if they're unsure as
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to the sounds on the disc and if it's really what they're after. The
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workstation one sample CD cost me $34.95A (about $27US), and I picked it up
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from a local techno/hiphop record store. Now, onto the actual CD itself:
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The CD is all audio, in Phillips redbook format (1-99 track, 44.1kHz,
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16-bit, stereo, 75 frames/sec). Within the 54 tracks the composer is
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firstly given a collection of 24 drumloops, ranging from mid-range quick
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techno to 90-odd bpm rap and 120-odd bpm rock backbeat/funk loops.
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Inside the jewel case (which has a weird picutre of the inside of a canyon
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looking up on it) is enclosed a sample list, which is quite difficult to
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read, the text being similar in shade and colour to the background. That
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aside, the information given here is very useful - most importantly, the
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speed (in BPM, beats-per-minute) is given for all 24 loops.
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There's actually two copies of the loops each, one in tracks 1-24 and a
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second copy in tracks 31-54. The first set have some effects (mainly just
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a light reverb) and are slightly spatial in the stereo sense. The second
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copy of the loops (in the same order from 31-54) are "as above/no fx/mono",
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which is good for tracker composers since we need mono samples - however
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you could create interesting effects by sampling both from the exact start
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of track (say with a CD-ROM red-book format audio grabbing utility) and
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crossfading the two in the stereo-domain.
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And the loops bring my first disappointment about the CD - the loops are
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played far too long! Most of the loops, in the first set of them (tracks
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1-24), are played up to 30 times each. This kind of space filling,
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although very annoying, is evident on a lot of "budget" sample-cd's simply
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due to the fact that they are cheaper, so you're going to get less on them,
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even if you see the disc and think "wow, 63 minutes, 650 megs of samples!".
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The second time the loops are played, with no effects and in mono, as
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stated earlier, we are saved from the inanity of the above repeating, but
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still, the loops are repeated twice or three times. Since most of the
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loops are only 4 bar, and a couple have a variation in the second set of 4
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bars, only one loop would be required - this also makes it easier to loop
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if they haven't cut it off too short.
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If you're wondering what's in the tracks 25-30, this is where the
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"workstation" element of the sample CD is. Tracks 25 to 27 are full of
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samples from the Roland JD-800 workstation synth. The JD-800 was an
|
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attempt by Roland to revive some of the "old school" analogue controls,
|
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such as were evident on their classic analogue synthesisers like the
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Juptiers and the Junos (apart from the last Juno, the Alpha Juno 1 and 2)).
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The synthesiser didn't do too brilliantly, but is still capable of creating
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some great sounds, as is proven on the disc. We range from lots of string
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pads and short 1/2 bar pad loops to "velo crunch" sounds which sound
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something akin to a Fender Strat being played through the cleanest
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distortion pedal you've ever heard, and then feeding back. Great stuff.
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There's 25 samples in each track, so that's 150 samples in all in the
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JD-800 section. The samples are well split up, having a second or two of
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space between them (about the only good thing about budget cd's, the filler
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space is there and you dont have to be a perfect looper/sampler to get the
|
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sounds out because they're not rammed up against each other such as in some
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"more-samples-for-yer-cash" CDs).
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Tracks 28 to 30 contain samples from the E-Mu Proteus 3/World collection.
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E-Mu have made a bucket out of providing these superb little sample-replay
|
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units (the Proteus series) with little programming functions. They're
|
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mainly a preset unit, however they have sold like hotcakes, and the
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Proteus/1 (rock/pop) and Proteus/2 (orchestral) were accompanied a few
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years ago by the 3/World. There's a lot of cool ambient/world/ethnic
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sounds in this section, some interesting pads, overall a lot of useful
|
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sounds. There's a little too much of the Shakuhaci-type instrument on this
|
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sample cd, we have "Shakflute" in the JD-800 section, and "Koto", "Ney
|
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Flute", "Pluck", "Jade Spring" (oh how original preset names :), "Shinto",
|
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"Shakuhachi" and so on, in the proteus section (just to name a few). This
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is a little nauseating after awhile, but fortunately there's also some good
|
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sounds.
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I have just one major quam about the Proteus section, which is simply that
|
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the sounds are played too quietly. You really need to turn up the CD
|
|
player to be able to sample the sounds well, and by doing that of course
|
|
you begin to add noise, which is unwanted and unnecessary - a little more
|
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care in the recording process would've improved this part of the CD no-end.
|
|
You could of course rip the audio directly from the CD via a CD-rom drive
|
|
assuming you have one, but this is very annoying if you dont, and it
|
|
detracts from the overall usefulness of the CD a little. There's 75
|
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samples in this section also, making 150 samples in the instrument section
|
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and 24 (*2) loops on the CD.
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Although it may sound like I've been bagging this CD, I really enjoy alot
|
|
of the loops - and the loops are to the most part original, also, I haven't
|
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heard these lurking on any other sample-cd's, although I'm sure some of
|
|
them are, I cant pick any of the loops out of many (only 1, to date) songs,
|
|
and there's variety of great pad, lead, organ, synth and ethnic sounds on
|
|
the CD. The price was initially the reason I had a listen and checked it
|
|
out, and for the price, especially over here, it would be hard to find much
|
|
better. If you're after a few loops and some interesting (yet useable)
|
|
sounds, it's most definately worth a look.
|
|
|
|
datafile:
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|
|
"workstation one" (solo cd-1)
|
|
54 tracks, 62 minutes and 43 second
|
|
2 copies of 24 drumloops
|
|
150 instrument sounds
|
|
- 75 from the Roland JD-800
|
|
- 75 from the E-Mu Systems Proteus 3/World
|
|
|
|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
|
|
|
|
<<Advertisements>>
|
|
|
|
''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
|
|
|
|
_____Advertisement 1 of 2
|
|
_______
|
|
.--------| /----------------------. hi kids, tinyz of the infamous
|
|
| __| /____________________ | katharsis!ascii crew here... this
|
|
| .---/ | __/____ _____ _______/_ | is a short ad to inform you that
|
|
| | _/ _ \ \_______ \_| for the next quarter (3 months) kts
|
|
| | \ | \ / / /+-. will be doing pro bono logos/dizes
|
|
`-+ \___| \______/___________/ | for pretty much any demo group that
|
|
`------|_________/-----+tZ^------------' wants one... mail me for the 411
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^ - rotund 'K' tinyz/katharsis zynit@maloka.waw.pl
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_____Advertisement 2 of 2
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!! Hot Sound & Vision :: The World's Finest Collection of Multimedia !!
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(Well, as of 11/93 :). Volume 2 is due 5/94 !!)
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It has 638mb of stuff on it, with a nice front-end menu
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Files are in .ZIP, and each directory has a FILES.BBS
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19.00 (UK Pounds). This is approx US$28.
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DEMO\MAIN * 74mb, 323 files * The World's Best Demos
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DEMO\FUTCREW * 6mb, 18 files * The DemoGroup FutureCrew's Demos
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DEMO\DIY * 6mb, 51 files * Make your own Demos, source code & utils
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DEMO\GAME * 26mb, 57 files * Demos of (Forthcoming) Games
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GIF\PROGS * 12mb, 87 files * Software to View/Edit/Hack GIF/JPG Pics
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GIF\PIX * 70mb, 824 files * GIF/JPG Pictures (Miscellaneous)
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GIF\FEMALE * 69mb, 531 files * GIF/JPG Pictures (Female)
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VISION\PROGS * 24mb, 234 files * Various Graphics/Screen Programs
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VISION\FLI * 59mb, 214 files * Animations (FLI/GL/DL/MPG etc)
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VISION\RAY * 17mb, 76 files * Computer Oriented Art (Raytrace/Fractal)
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FUN * 76mb, 496 files * Fun and Games on a Grand Scale
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SOUND\PROGS * 31mb, 306 files * Various Sound Programs
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SOUND\MOD * 116mb,1393 files * MODules (Sequenced-Samples Songs)
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SOUND\MIDI * 6mb, 153 files * MIDI (Musical Inst. Dig. Interface)
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SOUND\SAMPLE * 39mb, 317 files * Samples (Noises, Voices, Beeps etc)
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Add 4.62% CreditCard. Add 17.5% VAT inside EEC.
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Postage : Free UK, 2.00 Outside UK, 3.00 Outside Europe.
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Inclusive Price : 23.36 UK, 25.36 EEC, 22.88 World.
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Cards Accepted : Access/Visa/Mastercard/Eurocard
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Cheques Accepted : Must be in POUNDS STERLING.
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Orders by email : rjb@sound.demon.co.uk
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Orders by voice : RJB Communications on +44 (0)932-253131
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Orders by B.B.S : Sound & Vision BBS on +44 (0)932-252323
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Orders by mail : 24 Oatlands Chase, Weybridge, Surrey KT13 9RY, UK
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p.s. volume 2 is coming out soon!!
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.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<Back Issues>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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_____How to Get 'em
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After reading this issue of DemoNews, you may be wondering how you can get
|
|
previous ones. Well fear not! There are two different ways to do so:
|
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1: FTP to hornet.eng.ufl.edu and go to /pub/msdos/demos/news/OLD_NEWS and
|
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start downloading anything you see.
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2: Now you can request back issues of DemoNews via e-mail. Start a letter
|
|
to listserver@oliver.sun.ac.za (any subject line) and in the body of the
|
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letter include "get demuan-list <index>" where INDEX refers to the
|
|
index number of the issue.
|
|
|
|
For example: get demuan-list 43
|
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|
|
This would retrieve DemoNews #76 (part 1 of 2).
|
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|
|
For more recent issues that are split into multiple parts, you must send
|
|
an individual request for each index number.
|
|
|
|
_____Descriptions
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Issue Index Date Size Description
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----- ----- -------- ------ ----------------------------------------------
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75 41,42 12/18/94 68009 A DemoNews Reader, The Birth of Commercial
|
|
Life, Editorial: Calm Before the Storm,
|
|
Interview with Mello-D, US Demo Scene
|
|
(Renaissance meeting), Jelly Tots and Pizza
|
|
Shops, Review of Wired '94 Graphics.
|
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|
76 43,44 12/25/94 92589 Interview with EMF, DemoNews Readers Write,
|
|
Kimba's Life Story, X-Mas in the Demo Scene,
|
|
CORE, Demo & Music Database, Interview with
|
|
Purple Motion/Future Crew, Interview with
|
|
Krystall/Astek, Common Sense ][ by Perisoft,
|
|
Its X-Mas in Africa, Interview with Maxwood
|
|
of Majic 12, Assembly Part ][, Common Sense
|
|
Response by Stony.
|
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|
77 45,46 01/01/95 101100 Chart History, Snowman Near-Disaster, Son of
|
|
Snowman, The Party 1994, Making Waves, Using
|
|
Assembly Part 2.
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|
78 47-49 01/08/95 111185 The Party 1994: Results and Reviews, Report
|
|
by Stony and Friends, What happened to PC-
|
|
Demo competition. Editorial: TP94 = ASM94
|
|
part 2. Egg2: Trancescrambled Review, More
|
|
on Fast Tracker 2.03. General Rambling by
|
|
Denthor.
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79 51 01/15/95 41832 A Day in the Life of Snowman, Ambient Sample
|
|
CD 1, Where's the Sound Blaster, TP94
|
|
Graphics review.
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.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,
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<<Closing Comments>>
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''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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|
The quote this week comes once again from "Programmers at Work". This
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should be the last time I use this reference as I have recently completed
|
|
my reading of it.
|
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|
|
This excerpt comes from an interview with Jaron Lanier, father of Virtual
|
|
Reality.
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|
INTERVIEWER: You have quite a collection of musical instruments.
|
|
Which is your favorite?
|
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|
LANIER: I don't know. It changes every week... Actually, musical
|
|
instruments have a lot to do with computers. They're one
|
|
of the best examples of users interfaces in the world.
|
|
|
|
Well, once again this was a small issue. This will probably not continue
|
|
as a trend into next week though. We have several big articles planned
|
|
that just did not make it to this week's issue.
|
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|
See you in CyberSpace,
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|
|
-Christopher G. Mann (Snowman)-
|
|
r3cgm@dax.cc.uakron.edu
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,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,End.of.DemoNews.080.
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