148 lines
6.9 KiB
Plaintext
148 lines
6.9 KiB
Plaintext
(Quick Tutorial below - please read)
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C R I M E F I G H T E R S
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Chap 0 Table of Contents and Quick Tutorial (2 pages)
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Chap 1 FloppyBooks info, Copyright/Trademarks (2 pgs)
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Chap 2 Why Police Can't Cope, and The Need for CrimeFighters (8 pgs)
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Chap 3 Crime Stoppers and We-Tip's Formula for Rewards (6)
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Chap 4 Catch-all Reward Law: $25,000 - All Felonies, All States (3)
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Chap 5 Fines & Forfeiture Laws: 50% Paid to CrimeFighters! (7)
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Chap 6 Misdemeanors and Do-It-Yourself Lawsuits (11)
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Chap 7 Qui Tam Law: Be the Prosecutor - Control Plea Bargaining (6)
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Chap 8 Civil & Criminal RICO Laws (8)
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Chap 9 Drunk Driver Terminators (D.D.T.) Patrols - to Get Started (10)
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Chap 10 Drug Laws & Drug Wars - Unlimited Business Opportunities (10)
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Chap 11 Polluter Tooters: Anti-Pollution laws, MEGABUCK Rewards (16)
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Chap 12 Terrorists, Assassins, and Police Corruption (6)
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Chap 13 Bounty Hunters, Bail Bond Agents and Skip Tracers (6)
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Chap 14 U.S. Customs/Coast Guard Laws, Mechanics' Laws (11)
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Chap 15 Post Office Rewards, Scams, Cons, Frauds (10)
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Chap 16 Wildlife Protection/Poaching, Conservationists Laws (12)
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Chap 17 National Forests (Vandalism, Pot Growing, other laws) (11)
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Chap 18 Wiretap and Blackmail Laws & Rewards for CrimeFighters (10)
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Chap 19 Misc Rewards for This and That (Dozens of them) (10)
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Chap 20 State Reward Laws (3)
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Chap 21 Crime Information, Your Right to Withhold for Rewards (5)
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Chap 22 Citizen Arrests - What you Need to Know (15)
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Chap 23 High Speed Pursuits - Unlike Smokey and the Bandit! (7)
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Chap 24 Rules of Evidence - Entrapment Explained (6)
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Chap 25 Where to Get CrimeFighter Training (5)
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Chap 26 High Tech Tools of the Trade - Where to Get Them (7)
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Chap 27 Problems with Prosecutors and Plea Bargaining (8)
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Chap 28 How to Calculate Rewards, Proposed CrimeFighters Reward Law (7)
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Chap 29 CrimeFighters International, Inc. Membership info. (5)
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Chap 30 Membership Application (3)
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There are about 240 pages in this book.
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Quick Tutorial - Floppy and Hard Disk Operation
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F1 pops up a Help File that's available at all times. The HELP file is in
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two parts.
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Part 1 is available when reading text. It contains a full explanation of
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all standard features plus a few things you need to know before you begin.
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Scroll through it for general information on the various Function
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keys and short-cut keys. But first, please read the following notes.
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Part 2 is when you're in the program and need HELP on a particular feature
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you want to use that's HIGHLIGHTED. Use F1 to get information on that
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particular feature in more detail. (Context sensitive Help.)
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When you use F10 to activate the main menu at the top left of the screen,
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use the left/right arrows to make a selection. When you do, the selection
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should be highlighted to indicate where you are. If you can't see the
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highlight, it may be because you have entered the wrong information about
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your computer config. or made a typo. Exit the program and type START.
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This page (table of contents) stays in memory at all times.
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F6 displays this info at any time. Hit F6 again and it removes it.
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Note: Function Keys aren't active when you're in the HELP or other windows.
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Use ESC to "back up" or remove Help windows and (F*) Function windows.
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The Windows feature in the Turbo Pascal software used in the development
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of this program also provides Zoom and Resize Window features. These may
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be useful in other programs (or FloppyBooks by other authors) but have no
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real use in this book. I suggest you ignore these two features, even though
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they are available and explained in the HELP file.
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A minor program bug that seems to be beyond the skill of our programmer
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can be easily overcome by an extra keystroke. Instead of waiting 3 to 6
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months for the programmer to fix it, I decided to release the books now.
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F7 opens a window to select a chapter. When the window is opened, use the
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TAB key to move the invisible cursor into the prompt box where it will
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start blinking, waiting for input. Enter the chapter number and <enter>.
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(Using the TAB key to activate the blinking cursor is the extra keystroke.
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This minor but baffling program bug should be corrected in Version 2.0.)
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FLOPPY-BASED Operation Only
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Disk # 1 has the book reader software and HLP file. Both files MUST be in
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drive A at all times. Disk # 1 has a few chapters on it, but other chapters
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may be on disk 2 or 3.
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To minimize floppy swapping, make sure all the chapters AVAILABLE on each
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disk are in numerical sequence. (The numbers on the disk directory don't
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have to be in sequence, but there should be no missing chapter numbers for
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that group of files.) A missing file, not available anywhere, will prevent
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loading of other chapters. That shouldn't happen, but it might because of a
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bad modem transmission or faulty floppy. Use F7 to select the next chapter
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available to bypass that problem until you get another copy of the book.
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Disk 2 and 3 (etc) are put in drive B in numerical sequence. When you
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start, your computer will read drive A and can read the first few text
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files on that disk. Eventually, you'll try to access a file that's on
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drive B, and the computer can't find it on A. You'll get an error message.
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ERROR MESSAGE: "Chapter can't be found" means:
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The next chapter is not on drive A. If the next chapter is on drive B, tell
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the computer to read drive B from then on, and insert disks in sequence in
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drive B until the end of the book. Here's how to do it:
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(1) Use ESC to exit error message.
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(2) Use CTL-F7 to get a window to let you change DIRECTORY (first box)
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(type B: and <enter>. (Directory Paths aren't usually needed for floppies.)
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(3) Change disks as needed for the next chapter in sequence. Use F9 to read
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the next file - or,
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(4) You are reading files on drive B but have read the last one on the
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floppy in drive B. Insert the next floppy if you want to continue reading
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in sequence. Use ESC to exit error message, F9 for next chapter - or,
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(5) You can also read files in random order. F7 opens a window to select
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a chapter to read or print. When the window is opened, USE THE TAB KEY to
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move the cursor to the prompt box and enter the number you want. Make sure
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the disk with that chapter is in the current read drive and <enter>.
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If the random chapter you want to read is not on the current read drive),
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change drives first (Ctl-F7), then F7 to type the chapter number.
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Once you're reading files on drive B you won't have to change drives back
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to A unless you want to start all over, or random read files that are on
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drive A. In that case, reset the directory (Ctl-F7) to read from A:
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(Remember, F6 will toggle you to and from this tutorial if you need it.
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Or use F1 for additional help.)
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NOW, hit F1 to read the general information on part 1 of the Help File.
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Or,
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F9 for Next Chapter
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