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380 lines
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Newsgroups:
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alt.activism,alt.activism.d,alt.politics.radical-left,alt.politics.reform,alt.
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politics.usa.misc,rec.arts.books,soc.culture.usa,talk.politics.misc
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From: davidson@sfsuvax1.sfsu.edu (Daniel Davidson)
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Subject: Re: Fewer Government Workers than Twenty Years Ago
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@Message-ID: <1993Nov23.104438.16983@csus.edu>
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Organization: California State University, Sacramento
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Date: Tue, 23 Nov 1993 10:44:38 GMT
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Subject: A short history of the Internet (Feb 1993) (Bruce Sterling)
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By Bruce Sterling
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bruces@well.sf.ca.us Literary Freeware -- Not for Commercial Use From THE
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MAGAZINE OF FANTASY AND SCIENCE FICTION, February 1993. F&SF, Box 56, Cornwall
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CT 06753 $26/yr USA $31/yr other F&SF Science Column #5 "Internet"
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Some thirty years ago, the RAND Corporation, America's foremost Cold War
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think-tank, faced a strange strategic problem. How could the US authorities
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successfully communicate after a nuclear war?
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Postnuclear America would need a command-and-control network, linked
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from city to city, state to state, base to base. But no matter how thoroughly
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that network was armored or protected, its switches and wiring would always be
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vulnerable to the impact of atomic bombs. A nuclear attack would reduce any
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conceivable network to tatters.
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And how would the network itself be commanded and controlled? Any
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central authority, any network central citadel, would be an obvious and
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immediate target for an enemy missile. The center of the network would be the
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very first place to go.
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RAND mulled over this grim puzzle in deep military secrecy, and arrived
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at a daring solution. The RAND proposal (the brainchild of RAND staffer Paul
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Baran) was made public in 1964. In the first place, the network would *have no
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central authority.* Furthermore, it would be *designed from the beginning to
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operate while in tatters.*
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The principles were simple. The network itself would be assumed to be
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unreliable at all times. It would be designed from the get-go to transcend its
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own unreliability. All the nodes in the network would be equal in status to
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all other nodes, each node with its own authority to originate, pass, and
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receive messages. The messages themselves would be divided into packets, each
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packet separately addressed. Each packet would begin at some specified source
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node, and end at some other specified destination node. Each packet would wind
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its way through the network on an individual basis.
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The particular route that the packet took would be unimportant. Only
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final results would count. Basically, the packet would be tossed like a hot
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potato from node to node to node, more or less in the direction of its
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destination, until it ended up in the proper place. If big pieces of the
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network had been blown away, that simply wouldn't matter; the packets would
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still stay airborne, lateralled wildly across the field by whatever nodes
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happened to survive. This rather haphazard delivery system might be
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"inefficient" in the usual sense (especially compared to, say, the telephone
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system) -- but it would be extremely rugged.
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During the 60s, this intriguing concept of a decentralized, blastproof,
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packet-switching network was kicked around by RAND, MIT and UCLA. The National
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Physical Laboratory in Great Britain set up the first test network on these
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principles in 1968. Shortly afterward, the Pentagon's Advanced Research
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Projects Agency decided to fund a larger, more ambitious project in the USA.
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The nodes of the network were to be high-speed supercomputers (or what passed
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for supercomputers at the time). These were rare and valuable machines which
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were in real need of good solid networking, for the sake of national
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research-and-development projects.
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In fall 1969, the first such node was installed in UCLA. By December
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1969, there were four nodes on the infant network, which was named ARPANET,
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after its Pentagon sponsor.
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The four computers could transfer data on dedicated high- speed
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transmission lines. They could even be programmed remotely from the other
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nodes. Thanks to ARPANET, scientists and researchers could share one another's
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computer facilities by long-distance. This was a very handy service, for
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computer-time was precious in the early '70s. In 1971 there were fifteen nodes
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in ARPANET; by 1972, thirty-seven nodes. And it was good.
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By the second year of operation, however, an odd fact became clear.
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ARPANET's users had warped the computer-sharing network into a dedicated,
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high-speed, federally subsidized electronic post- office. The main traffic on
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ARPANET was not long-distance computing. Instead, it was news and personal
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messages. Researchers were using ARPANET to collaborate on projects, to trade
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notes on work, and eventually, to downright gossip and schmooze. People had
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their own personal user accounts on the ARPANET computers, and their own
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personal addresses for electronic mail. Not only were they using ARPANET for
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person-to-person communication, but they were very enthusiastic about this
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particular service -- far more enthusiastic than they were about long-distance
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computation.
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It wasn't long before the invention of the mailing-list, an ARPANET
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broadcasting technique in which an identical message could be sent
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automatically to large numbers of network subscribers. Interestingly, one of
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the first really big mailing-lists was "SF- LOVERS," for science fiction fans.
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Discussing science fiction on the network was not work-related and was frowned
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upon by many ARPANET computer administrators, but this didn't stop it from
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happening.
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Throughout the '70s, ARPA's network grew. Its decentralized structure
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made expansion easy. Unlike standard corporate computer networks, the ARPA
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network could accommodate many different kinds of machine. As long as
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individual machines could speak the packet-switching lingua franca of the new,
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anarchic network, their brand-names, and their content, and even their
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ownership, were irrelevant.
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The ARPA's original standard for communication was known as NCP,
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"Network Control Protocol," but as time passed and the technique advanced, NCP
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was superceded by a higher-level, more sophisticated standard known as TCP/IP.
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TCP, or "Transmission Control Protocol," converts messages into streams of
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packets at the source, then reassembles them back into messages at the
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destination. IP, or "Internet Protocol," handles the addressing, seeing to it
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that packets are routed across multiple nodes and even across multiple
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networks with multiple standards -- not only ARPA's pioneering NCP standard,
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but others like Ethernet, FDDI, and X.25.
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As early as 1977, TCP/IP was being used by other networks to link to
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ARPANET. ARPANET itself remained fairly tightly controlled, at least until
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1983, when its military segment broke off and became MILNET. But TCP/IP linked
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them all. And ARPANET itself, though it was growing, became a smaller and
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smaller neighborhood amid the vastly growing galaxy of other linked machines.
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As the '70s and '80s advanced, many very different social groups found
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themselves in possession of powerful computers. It was fairly easy to link
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these computers to the growing network-of- networks. As the use of TCP/IP
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became more common, entire other networks fell into the digital embrace of the
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Internet, and messily adhered. Since the software called TCP/IP was
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public-domain, and the basic technology was decentralized and rather anarchic
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by its very nature, it was difficult to stop people from barging in and
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linking up somewhere-or-other. In point of fact, nobody *wanted* to stop them
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from joining this branching complex of networks, which came to be known as the
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"Internet."
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Connecting to the Internet cost the taxpayer little or nothing, since
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each node was independent, and had to handle its own financing and its own
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technical requirements. The more, the merrier. Like the phone network, the
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computer network became steadily more valuable as it embraced larger and
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larger territories of people and resources.
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A fax machine is only valuable if *everybody else* has a fax machine.
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Until they do, a fax machine is just a curiosity. ARPANET, too, was a
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curiosity for a while. Then computer-networking became an utter necessity.
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In 1984 the National Science Foundation got into the act, through its
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Office of Advanced Scientific Computing. The new NSFNET set a blistering pace
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for technical advancement, linking newer, faster, shinier supercomputers,
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through thicker, faster links, upgraded and expanded, again and again, in
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1986, 1988, 1990. And other government agencies leapt in: NASA, the National
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Institutes of Health, the Department of Energy, each of them maintaining a
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digital satrapy in the Internet confederation.
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The nodes in this growing network-of-networks were divvied up into basic
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varieties. Foreign computers, and a few American ones, chose to be denoted by
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their geographical locations. The others were grouped by the six basic
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Internet "domains": gov, mil, edu, com, org and net. (Graceless abbreviations
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such as this are a standard feature of the TCP/IP protocols.) Gov, Mil, and
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Edu denoted governmental, military and educational institutions, which were,
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of course, the pioneers, since ARPANET had begun as a high-tech research
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exercise in national security. Com, however, stood for "commercial"
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institutions, which were soon bursting into the network like rodeo bulls,
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surrounded by a dust-cloud of eager nonprofit "orgs." (The "net" computers
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served as gateways between networks.)
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ARPANET itself formally expired in 1989, a happy victim of its own
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overwhelming success. Its users scarcely noticed, for ARPANET's functions not
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only continued but steadily improved. The use of TCP/IP standards for computer
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networking is now global. In 1971, a mere twenty-one years ago, there were
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only four nodes in the ARPANET network. Today there are tens of thousands of
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nodes in the Internet, scattered over forty-two countries, with more coming
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on-line every day. Three million, possibly four million people use this
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gigantic mother-of-all-computer-networks.
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The Internet is especially popular among scientists, and is probably the
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most important scientific instrument of the late twentieth century. The
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powerful, sophisticated access that it provides to specialized data and
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personal communication has sped up the pace of scientific research enormously.
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The Internet's pace of growth in the early 1990s is spectacular, almost
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ferocious. It is spreading faster than cellular phones, faster than fax
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machines. Last year the Internet was growing at a rate of twenty percent a
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*month.* The number of "host" machines with direct connection to TCP/IP has
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been doubling every year since 1988. The Internet is moving out of its
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original base in military and research institutions, into elementary and high
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schools, as well as into public libraries and the commercial sector.
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Why do people want to be "on the Internet?" One of the main reasons is
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simple freedom. The Internet is a rare example of a true, modern, functional
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anarchy. There is no "Internet Inc." There are no official censors, no bosses,
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no board of directors, no stockholders. In principle, any node can speak as a
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peer to any other node, as long as it obeys the rules of the TCP/IP protocols,
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which are strictly technical, not social or political. (There has been some
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struggle over commercial use of the Internet, but that situation is changing
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as businesses supply their own links).
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The Internet is also a bargain. The Internet as a whole, unlike the
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phone system, doesn't charge for long-distance service. And unlike most
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commercial computer networks, it doesn't charge for access time, either. In
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fact the "Internet" itself, which doesn't even officially exist as an entity,
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never "charges" for anything. Each group of people accessing the Internet is
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responsible for their own machine and their own section of line.
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The Internet's "anarchy" may seem strange or even unnatural, but it
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makes a certain deep and basic sense. It's rather like the "anarchy" of the
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English language. Nobody rents English, and nobody owns English. As an
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English-speaking person, it's up to you to learn how to speak English properly
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and make whatever use you please of it (though the government provides certain
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subsidies to help you learn to read and write a bit). Otherwise, everybody
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just sort of pitches in, and somehow the thing evolves on its own, and somehow
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turns out workable. And interesting. Fascinating, even. Though a lot of people
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earn their living from using and exploiting and teaching English, "English" as
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an institution is public property, a public good. Much the same goes for the
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Internet. Would English be improved if the "The English Language, Inc." had a
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board of directors and a chief executive officer, or a President and a
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Congress? There'd probably be a lot fewer new words in English, and a lot
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fewer new ideas.
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People on the Internet feel much the same way about their own
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institution. It's an institution that resists institutionalization. The
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Internet belongs to everyone and no one.
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Still, its various interest groups all have a claim. Business people
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want the Internet put on a sounder financial footing. Government people want
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the Internet more fully regulated. Academics want it dedicated exclusively to
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scholarly research. Military people want it spy-proof and secure. And so on
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and so on.
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All these sources of conflict remain in a stumbling balance today, and
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the Internet, so far, remains in a thrivingly anarchical condition. Once upon
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a time, the NSFnet's high-speed, high-capacity lines were known as the
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"Internet Backbone," and their owners could rather lord it over the rest of
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the Internet; but today there are "backbones" in Canada, Japan, and Europe,
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and even privately owned commercial Internet backbones specially created for
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carrying business traffic. Today, even privately owned desktop computers can
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become Internet nodes. You can carry one under your arm. Soon, perhaps, on
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your wrist.
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But what does one *do* with the Internet? Four things, basically: mail,
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discussion groups, long-distance computing, and file transfers.
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Internet mail is "e-mail," electronic mail, faster by several orders of
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magnitude than the US Mail, which is scornfully known by Internet regulars as
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"snailmail." Internet mail is somewhat like fax. It's electronic text. But you
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don't have to pay for it (at least not directly), and it's global in scope.
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E-mail can also send software and certain forms of compressed digital imagery.
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New forms of mail are in the works.
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The discussion groups, or "newsgroups," are a world of their own. This
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world of news, debate and argument is generally known as "USENET. " USENET is,
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in point of fact, quite different from the Internet. USENET is rather like an
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enormous billowing crowd of gossipy, news-hungry people, wandering in and
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through the Internet on their way to various private backyard barbecues.
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USENET is not so much a physical network as a set of social conventions. In
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any case, at the moment there are some 2,500 separate newsgroups on USENET,
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and their discussions generate about 7 million words of typed commentary every
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single day. Naturally there is a vast amount of talk about computers on
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USENET, but the variety of subjects discussed is enormous, and it's growing
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larger all the time. USENET also distributes various free electronic journals
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and publications.
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Both netnews and e-mail are very widely available, even outside the
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high-speed core of the Internet itself. News and e-mail are easily available
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over common phone-lines, from Internet fringe- realms like BITnet, UUCP and
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Fidonet. The last two Internet services, long-distance computing and file
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transfer, require what is known as "direct Internet access" -- using TCP/IP.
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Long-distance computing was an original inspiration for ARPANET and is
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still a very useful service, at least for some. Programmers can maintain
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accounts on distant, powerful computers, run programs there or write their
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own. Scientists can make use of powerful supercomputers a continent away.
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Libraries offer their electronic card catalogs for free search. Enormous
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CD-ROM catalogs are increasingly available through this service. And there are
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fantastic amounts of free software available.
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File transfers allow Internet users to access remote machines and
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retrieve programs or text. Many Internet computers -- some two thousand of
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them, so far -- allow any person to access them anonymously, and to simply
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copy their public files, free of charge. This is no small deal, since entire
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books can be transferred through direct Internet access in a matter of
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minutes. Today, in 1992, there are over a million such public files available
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to anyone who asks for them (and many more millions of files are available to
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people with accounts). Internet file-transfers are becoming a new form of
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publishing, in which the reader simply electronically copies the work on
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demand, in any quantity he or she wants, for free. New Internet programs, such
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as "archie," "gopher," and "WAIS," have been developed to catalog and explore
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these enormous archives of material.
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The headless, anarchic, million-limbed Internet is spreading like
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bread-mold. Any computer of sufficient power is a potential spore for the
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Internet, and today such computers sell for less than $2,000 and are in the
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hands of people all over the world. ARPA's network, designed to assure control
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of a ravaged society after a nuclear holocaust, has been superceded by its
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mutant child the Internet, which is thoroughly out of control, and spreading
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exponentially through the post-Cold War electronic global village. The spread
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of the Internet in the 90s resembles the spread of personal computing in the
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1970s, though it is even faster and perhaps more important. More important,
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perhaps, because it may give those personal computers a means of cheap, easy
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storage and access that is truly planetary in scale.
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The future of the Internet bids fair to be bigger and exponentially
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faster. Commercialization of the Internet is a very hot topic today, with
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every manner of wild new commercial information- service promised. The federal
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government, pleased with an unsought success, is also still very much in the
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act. NREN, the National Research and Education Network, was approved by the US
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Congress in fall 1991, as a five-year, $2 billion project to upgrade the
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Internet "backbone." NREN will be some fifty times faster than the fastest
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network available today, allowing the electronic transfer of the entire
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Encyclopedia Britannica in one hot second. Computer networks worldwide will
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feature 3-D animated graphics, radio and cellular phone-links to portable
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computers, as well as fax, voice, and high- definition television. A
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multimedia global circus!
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Or so it's hoped -- and planned. The real Internet of the future may
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bear very little resemblance to today's plans. Planning has never seemed to
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have much to do with the seething, fungal development of the Internet. After
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all, today's Internet bears little resemblance to those original grim plans
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for RAND's post- holocaust command grid. It's a fine and happy irony.
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How does one get access to the Internet? Well -- if you don't have a
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computer and a modem, get one. Your computer can act as a terminal, and you
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can use an ordinary telephone line to connect to an Internet-linked machine.
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These slower and simpler adjuncts to the Internet can provide you with the
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netnews discussion groups and your own e-mail address. These are services
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worth having -- though if you only have mail and news, you're not actually "on
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the Internet" proper.
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If you're on a campus, your university may have direct "dedicated
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access" to high-speed Internet TCP/IP lines. Apply for an Internet account on
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a dedicated campus machine, and you may be able to get those hot-dog
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long-distance computing and file-transfer functions. Some cities, such as
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Cleveland, supply "freenet" community access. Businesses increasingly have
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Internet access, and are willing to sell it to subscribers. The standard fee
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is about $40 a month -- about the same as TV cable service.
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As the Nineties proceed, finding a link to the Internet will become much
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cheaper and easier. Its ease of use will also improve, which is fine news, for
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the savage UNIX interface of TCP/IP leaves plenty of room for advancements in
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user-friendliness. Learning the Internet now, or at least learning about it,
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is wise. By the turn of the century, "network literacy," like "computer
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literacy" before it, will be forcing itself into the very texture of your
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life.
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For Further Reading: The Whole Internet Catalog & User's Guide by Ed Krol.
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(1992) O'Reilly and Associates, Inc. A clear, non-jargonized introduction to
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the intimidating business of network literacy. Many computer- documentation
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manuals attempt to be funny. Mr. Krol's book is *actually* funny.
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The Matrix: Computer Networks and Conferencing Systems Worldwide. by John
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Quarterman. Digital Press: Bedford, MA. (1990) Massive and highly technical
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||
compendium detailing the mind-boggling scope and complexity of our newly
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networked planet.
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The Internet Companion by Tracy LaQuey with Jeanne C. Ryer
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||
(1992) Addison Wesley. Evangelical etiquette guide to the Internet featuring
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anecdotal tales of life-changing Internet experiences. Foreword by Senator Al
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Gore.
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Zen and the Art of the Internet: A Beginner's Guide by Brendan P. Kehoe (1992)
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Prentice Hall. Brief but useful Internet guide with plenty of good advice on
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useful machines to paw over for data. Mr Kehoe's guide bears the singularly
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||
wonderful distinction of being available in electronic form free of charge.
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I'm doing the same with all my F&SF Science articles, including, of course,
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this one.
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[end]
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--
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= Daniel Davidson =
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San Francisco State University
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davidson@sfsuvax1.sfsu.edu
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It is considered appropriate to sustain conditions which
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||
are against the best interests of almost everyone.
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-!- GEcho 1.01+
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! Origin: Helix - A Nuclear Free Zone - Seattle - (206)783-6368 (1:343/70)
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