564 lines
27 KiB
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564 lines
27 KiB
Plaintext
Path: bloom-beacon.mit.edu!senator-bedfellow.mit.edu!faqserv
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From: musjndx@gsusgi2.gsu.edu
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Newsgroups: rec.games.video.arcade,rec.games.video.classic,rec.games.video.misc,rec.answers,news.answers
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Subject: rec.games.video.arcade Frequently Asked Questions
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Supersedes: <games/videoarcade/faq_757141212@rtfm.mit.edu>
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Followup-To: rec.games.video.arcade
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Date: 31 Jan 1994 05:09:28 GMT
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Organization: Georgia State University, Atlanta GA
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Lines: 542
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Sender: musjndx@gsusgi2.gsu.edu (Jonathan Deitch)
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Approved: news-answers-request@MIT.Edu
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Expires: 16 Mar 1994 05:09:01 GMT
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Message-ID: <games/videoarcade/faq_759992941@rtfm.mit.edu>
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Reply-To: musjndx@gsusgi2.gsu.edu
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NNTP-Posting-Host: bloom-picayune.mit.edu
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Summary: Frequently Asked Questions and Answers List
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Keywords: FAQ, RGVA, video, arcade
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X-Last-Updated: 1994/01/20
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Originator: faqserv@bloom-picayune.MIT.EDU
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Xref: bloom-beacon.mit.edu rec.games.video.arcade:19067 rec.games.video.classic:4517 rec.games.video.misc:14501 rec.answers:3896 news.answers:14645
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Archive-name: games/videoarcade/faq
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Last-modified: Jan-9-94
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Frequently Asked Questions
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rec.games.video.arcade
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This is the frequently Asked Questions (FAQ) List for rec.games.video.arcade.
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This List is constantly being expanded and modified - please help expand it !
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This FAQ is crossposted to news.answers and supersedes all previous versions.
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Please send all corrections/comments to musjndx@gsusgi2.gsu.edu.
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-----------------------------------------------------------------------------
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This List is divided into four sections :
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o I. What is rec.games.video.arcade -- An Introduction
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o II. Some Netiquette Guidelines (If you're new to the net, please read this!)
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o III. List of Lists, Cheats, Moves and other related "help" material
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o IV. R.G.V.A. FTP and Mailserver Information
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o V. Frequently Asked Questions and their Answers
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I. What is rec.games.video.arcade ?
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===================================
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rec.games.video.arcade (RGVA) is a newsgroup dedicated to discussion
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on the maintenance, support, playability, and preservation of standup
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(or sit down) arcade video games. There are also several related newsgroups :
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'rec.games.pinball' for pinball machines, 'rec.games.video' for general video
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games discussion of non-arcade games (ie: home systems (NES,SNES,Sega, etc.)),
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and lastly 'rec.games.video.arcade.collecting' -- a new newsgroup dedicated to
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collecting, fixing, maintaining, and technical issues concerning collecting
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arcade video games.
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There are also many alt.games.* groups for various popular games.
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Please note that ettiquette is *very* important on USENET ... newsgroups
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have certain guidelines for posting unique to each group. Don't post requests
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for info on home video games to r.g.v.a. Don't post request after request for
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the latest Mortal Kombat moves sheet -- this FAQ tells you how to get a copy
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for yourself. Don't post pinball questions here ... that's what r.g.p. is
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for. The following guidelines are accepted practice on r.g.v.a:
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Please check the r.g.v.a. FAQ before posting a request for a moves sheet ...
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there is info in this FAQ about the Mailserver and ftp information as well.
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If you post a message about a popular game, please use the following formats
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for the subject of your message :
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(gamename): subject
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Examples :
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Subject: (SS): Samurai Showdown
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Subject: (MK): Mortal Kombat Fatalities
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Subject: (MKII): New ROMs yet ?
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Subject: (NBA): Anyone got the chearleaders yet ?
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This helps r.g.v.a. readers note which messages apply to games they may
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be interested in.
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Messages on RGVA are often of a type similar to the following list :
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* What is (or how do I get to) the (feature) in (game)?
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* Anyone seen Sega's holographic game?
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* What is the (game/feature) bug?
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* Where can I get a monitor/manual/joystick/other for my game?
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* Could somebody send me the (game) moves list?
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* Which character in (game) is the best?
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* Will there be sequel to (game) and if so, when?
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* I just started playing (game). What are some good strategies?
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* What is the best lap time anyone has gotten in Ridge Racer ?
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Please note : If you are looking for a helpful hint, first check the List of
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Lists to see if there is a hint list for your game. If not,
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check the Mailserver section to see if it's there. If still no
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luck, post a message and please e-mail me any replies you get
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so I can add 'em to this List !
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Also, there are a large number of people on the net who own video games, so
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you can often them to answer technical questions.
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See the VAPS list entry for more details.
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II. General comments on Netiquette ...
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======================================
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This section is mainly aimed towards new users. Those experienced in the
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ways of Usenet may feel free to skip to the next section. This section is
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mainly a summary of the information in news.announce.newusers.
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If you have not already done so, please read the articles in the newsgroup
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news.announce.newusers. They contain a great deal of useful information
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about network etiquette and various conventions used on Usenet.
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Please keep in mind these points:
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1. Always remember that there is a live human being at the
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other end of the wires. In other words, please write your
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replies with the same courtesy you would use in talking to
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someone face-to-face.
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2. The Net is a highly asynchronous medium. It can take
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several days for an article to make it to all sites. It is
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also quite common for followups to messages to reach a site
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before the original. Think of the poor souls who receive their
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news messages via Federal Express on magnetic tape ...
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4. If you know the answer to a posted message, but are unable to send
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a message to the requester, wait a few days. It's likely that
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someone else will post the correct answer, thus sparing you the
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effort.
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5. Please refrain from posting messages like "I want to know, too"
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to the net. E-mail the person who asked the question and request
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that they send you any information they get by e-mail. Only if you
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cannot reach the person by e-mail *and* no one has posted about the
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request after several days should you post. You should include the
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text of the original message, if possible.
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6. If nobody seems to be discussing what you want to talk about, post a
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(polite) message opening the discussion. Don't just say, "Does
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anyone want to talk about X" or "I really like X", however; try to
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have something interesting to say about the topic to get discussion
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going.
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Don't be angry or upset if no one responds. It may be that X is
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just a personal taste of your own, or quite obscure. Or it may be
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that X was discussed to death a few weeks ago, *just* before you
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came into the group. (If this is the case, you'll probably know,
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though, because some rude fool will likely flame you for
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"Bringing that up *AGAIN*!!!" Just ignore them.)
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7. Abbreviations commonly used in this group:
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BTW -- "By the way"
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FYI -- "For your information"
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FAQ -- "Frequently Asked Questions"
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FAQL -- "Frequently Asked Questions List" (This List)
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IMAO -- "In my arrogant opinion"
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IMHO -- "In my humble (honest) opinion"
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ROTF -- "Rolling on the floor"
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ROFL -- "Rolling on the floor, laughing"
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RPG -- "Role playing games", like D&D (Dungeons and Dragons)
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WRT -- "with respect to"
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LD -- "LaserDisc"
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NES -- "Nintendo Entertainment System"
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SNES -- "Super Nintedo Entertainment System"
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SFII -- Street Fighter II
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SFII TCE -- Street Fighter II The Championship Edition
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SSF2 -- Super Street Fighter II
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RGVA -- rec.games.video.arcade
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RGVAC -- rec.games.video.arcade.collecting
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RGP -- rec.games.pinball
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KLOV -- Killer List of Video Games (Coin Ops a Poppin')
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VAPS -- Video Arcade Preservation Society
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TMNT -- Teenage Mutant Ninja Turtles (The 1st 'quartersucker')
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MK -- Mortal Kombat
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MKII -- Mortal Kombat II
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Some technical abbreviations:
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RGB -- "Red-Green-Blue" as in the type of monitor
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VCC -- + 5 volts power supply (TTL High)
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GND -- 0 volts - logic ground (TTL Low)
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RAM -- Random Access Memory (Video memory)
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ROM -- Read Only Memory (Usually the game code)
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TTL -- Transistor Transistor Logic - 74xx series logic chips
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CMOS -- Complementary Metal Oxide Semiconductor - 40xx series logic
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chips
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III. Various Lists, Helps, Cheats, etc.
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=======================================
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Information on the RGVA FTP sites and Mailserver is located at the end
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of this secion.
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Note that all of my regular posts are available either on the ftp sites or on
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one of my mailserver sites.
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I need help with this section !!
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Pleaes base your suggestions off the existing entries :
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Frequently Asked Questions List -- This List.
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-- A List of FAQs and other related stuff.
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-- Maintained by Jonathan Deitch (musjndx@gsusgi2.gsu.edu)
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-- Posted on a continuous 30-day cycle.
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Mailserver and FTP information list
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-- A separate posting consisting of the Mailserver and FTP information
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contained within this FAQ list.
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-- Posted weekly
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Coin Ops A Poppin' -- The Killer List of Video Games.
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-- A definitive list of arcade video games. Over 1000 entries.
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-- Maintained by Jonathan Deitch (musjndx@gsusgi2.gsu.edu)
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-- Posted infrequently.
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-- The KLOV is also available via anonymous ftp at wiretap.spies.com.
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It is stored by month in the game_archive/gameList directory.
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Note the capital L in gamelist.
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-- When you receive this list, modifications, corrections, and additions
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are requested so as to keep the list current and up to date.
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I especially need descriptions of new games (I can't catch 'em all !!).
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Please email all mods to jdeitch@gisatl.fidonet.org.
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The Logic Board Pinouts Archive
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-- An archive of pinouts for the logic boards of various games.
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-- Maintained by Jonathan Deitch (musjndx@gsusgi2.gsu.edu)
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-- Please help add to this ! If you own a game that is not on the list,
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please e-mail me as I would love xeroxes of the schematics for your
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game. I'll take care of typing in the pinout chart.
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-- If you need more information, try e-mailing someone on the Net who
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owns the particular game you are having trouble with. See the entry
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on the Video Arcade Preservation Society (VAPS) for more details.
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-- E-mail me for more specific information; a list of what I've got is
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available from the mailserver keyword "pinouts".
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The Comprehensive Manufacturer's List
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-- A list of Arcade Games Manufacturers
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-- Maintained by Jonathan Deitch (musjndx@gsusgi2.gsu.edu)
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The Parts Sources List
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-- A list of parts sources for Arcade Games.
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-- Maintained by Jonathan Deitch (musjndx@gsusgi2.gsu.edu)
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The Rampart Help Sheet
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-- A list of helpful hints for Rampart
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-- Kept by Jonathan Deitch (musjndx@gsusgi2.gsu.edu)
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The Video Game Cheat Sheet
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-- A list of arcade game bugs, loopholes, and backdoors allowing high
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scores with low effort.
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-- Maintained by Jonathan Deitch (musjndx@gsusgi2.gsu.edu)
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-- Now available via ftp from wiretap.spies.com in the game_archive/
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cheatList directory. Note the capital L in cheatlist.
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-- To make a contribution, send a bug, loophole, backdoor,
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or hint to: jdeitch@gisatl.fidonet.org.
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-- If you don't have ftp access, you can request a copy of the cheat
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sheet by sending a message to musjndx@gsusgi2.gsu.edu with "Send cheats"
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in the subject line. My elm mailer will reply with the cheat sheet in
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the text body. Please be sure your mailer can handle a 150k message.
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If it cannot, the message will bounce as undeliverable.
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The Folklore List
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-- This is a list containing posts to rgva pertaining to mythical gems
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involved in various games ... like easter eggs and thingies only
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game wizards ever see ...
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-- Contributions are urgently needed, so if you know how to unlock
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something really neat (the upside down MKII characters count for this)
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on any game old or new, please send me some info !
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-- Email contributions to musjndx@gsusgi2.gsu.edu
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The Video Arcade Preservation Society
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-- This is a list kept of arcade game owners on the Net.
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-- Maintained by Steve Ofoz (ofoz@intgp1.att.com)
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-- This list is posted monthly.
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-- If you would like to be included on the list send your name, e-mail
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address, what state you are in (GA, CA, FL, MI, etc), and list of
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the games you *own* to ofoz@intgp1.att.com.
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-- Currently, over six dozen people are on the list, owning over 200
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games of which there are nearly 100 different titles !
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-- Please note : People on this list have spent considerable sums
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building their personal arcades. Please do not ask them
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to sell their games !!! (I can vouch for that !! - JND)
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Please note that there are also copies of several of the current hot games'
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hint sheets in the mailserver ... (MK,T2,NBA,SS,etc.). See the mailserver
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section for more details ...
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The Mailserver and ftp sites also contain helpful sheets on purchasing games
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and other information that falls under the umbrella of r.g.v.a.c.
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Also I need information for the list of manufacturer's addresses, the logic
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board pinouts archive, and any other lists you think should be here.
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Thanks !
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IV. The RGVA Mailserver and FTP site :
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======================================
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There is an ftp site for RGVA information. It is located at wiretap.spies.com.
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Look in the game_archive directory. There are currently directories for the
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cheat sheet (cheatList), a directory for the KLOV (gameList), a directory
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for repair hints (repairHints), and a directory for all the games hints sheets.
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As well as a bunch of other stuff.
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Andy Eddy, of GamePro magazine, also maintains an ftp site at netcom.com.
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Look in the pub/vidgames directory. The pub/vidgames/faq directory contains
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a mirror image of the Mailserver files, so you can ftp anything listed in
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the following Mailserver section directly from netcom.com.
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Please use ftp if at all possible ... The following two mailserver sites use
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email as their transport -- any messages they serve eat up time used by
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Georgia State's or my Fidonet BBS' mailing systems. 240 MKII requests a day
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tends to slow things down quite a bit.
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I have revamped the RGVA mailserver ... there are now two addresses -- one is
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for hints sheets, the other mainly for technical info. Use the following
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charts for help :
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SITE 1 :
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Address : musjndx@gsusgi2.gsu.edu (yes ... my email addr ... ELM filters rock!)
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Format : "Send <keyword>" *** CASE IS IMPORTANT *** (This *is* unix ...)
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Send <keyword> *must* be the SUBJECT of your message ... If you put it in
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the text body of your message, I cannot process your request. Example :
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Subject: Send mk2
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Keyword Description
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------- -----------
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auction Steve Ofoz's "Buying from an Auction" faq
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cheats The latest copy of the Definitive Arcade Games Cheat Sheet
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help The RGVA Mailserver and FTP help guide (from the FAQ)
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klov The latest copy of the Killer List of Video Games
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mk The Mortal Kombat moves sheet
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mk2 The Mortal Kombat II moves sheet
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nba The NBA JAMS moves/secrets sheet
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operator Steve Ofoz's "Buying from an operator" faq
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rampart The Rampart help sheet
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faq The rec.games.video.arcade Frequently Asked Questions list
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samurai The Samurai Showdown moves/hints sheet
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sf2 faq The Street Fighter II FAQ sheet
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sf2 ken The Street Fighter II Ken FAQ sheet
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sf2 moves The Street Fighter II List of moves
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ssf2 The Super Street Fighter II FAQ and moves sheet
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t2 The Terminator 2 help sheet
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virtua The Virtua Fighters help sheet
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Please note that the cheat sheet and the klov are VERY LARGE ... if your system
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or mailer can't handle 100kb+ messages, they will bounce and be returned to me
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as undeliverable. Undeliverable messages will be killed.
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Site 2 :
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Address : rgva@gisatl.fidonet.org
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Format : "Request <keyword>" in subject, "Mail-to: <your email address>" in
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text body. The mail-to line is most important ... gisatl.fidonet.org
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gets uucp bangpaths for addresses and needs internet addresses for
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outbound mail.
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Use the following keywords for your requests :
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Keyword Post
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------- ------------------------------------------------
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help This posting (ie ... instructions).
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pinouts A list of the current entries in the pinouts/switches archive.
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cheats Directions on where to ftp the Cheat Sheet.
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manufacturer The list of arcade games manufacturers.
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parts The list of sources for arcade games parts.
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nostalgia The folklore list of easter eggs and other things in old games.
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Again, include the following line in the text body of your message :
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Mail-to: <your Internet address>
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Requests without this line cannot be honored as my inbound UUCP mailer
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DOES NOT pass incoming Internet addresses in any usable form.
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You can also request entries in the Pinouts/Switches archive. Simply use
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the filename for the entry you want (request the pinouts post for details on
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filenames) as the keyword and follow the instructions above.
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If you have any questions, please send me email at
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musjndx@gsusgi2.gsu.edu or jdeitch@gisatl.fidonet.org.
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V. Some Frequently Asked Questions :
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====================================
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How do I get new ROMS for my game ?
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-- This question is most often asked in reference to Mortal Kombat,
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Mortal Kombat II, NBA JAMS and other recent Williams/Midway games.
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-- Williams/Midway's policy is that ROM upgrades are *free* for registered
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owners of their games, although they do not support games older than
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five years old.
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-- Thus, your local arcade has *no excuse* for not upgrading their games.
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-- At the time of writing for this FAQ, Mortal Kombat II was up to version
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2.1 ROMs. Cycle the power on the game to find out the ROM version or
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check in test mode.
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How much does an arcade video game cost ?
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-- New they start at about $1250 for simple games and go up (waaaay up)
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from there. I've seen new Mortal Kombat machines for $3500.
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-- Sit down games cost much more ... Cybersled is reportedly around
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$28,000 a copy. Ridge Racer and Virtua Racing even more.
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-- Used, on the average, around $300. Generally, the older the game and
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the worse the condition, the cheaper the price.
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-- My Tron, for instance, is worth around $250.
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-- Purchase price often doesn't include shipping (See that FAQ below).
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What do I have to do to maintain my game ?
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-- Video games are pretty rugged creatures. They are designed to be
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abused by adolescent kids in arcades for extended periods of time.
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What I do is keep my game in a controlled environment (ie: inside the
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house, in a dust free area, out of direct sunlight, etc.). Generally,
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any room in your house should be okay. Keep the cabinet clean and
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make sure you keep any vent holes clear. If your game has a cooling
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fan, make sure it works and is unobstructed. Be sure to follow your
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owners manual for specific instructions on maintenance, lubrication,
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and anything else that should be periodically done to your game.
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Also, you will want to periodically dust out the inside of the game.
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The monitors in these games generate lots of static electricity and
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attract dust like you wouldn't believe. The more dust there is
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inside the game cabinet, the more heat builds up. Heat kills games.
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You might also want to invest in a computer grade surge protector.
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Lastly, have fun !
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How much does it cost to ship a game ?
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-- Shipping a game is very, very expensive due to the size of the game
|
|
and the weight. Most game cabinets are solid particle pressboard
|
|
around an inch thick and are very, very heavy -- I can barely hold up
|
|
my Tron if I tip it over. It takes four people to lift it onto a
|
|
dolly for transport. Furniture dollies come in very handy here.
|
|
-- Best bet is to move it yourself. The average game will fit in a large
|
|
station wagon, minivan, or anything larger. Bring lots of friends.
|
|
-- If you do have to ship it, it will have to go via truck freight and
|
|
will cost somewhere around $150 plus the cost of the shipping crate.
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|
Where can I get documentation (ie: schematics) for my game ?
|
|
-- This is a little more difficult, given the fact that the companies for
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|
many of the older games no longer exist or have moved. When I needed
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|
to find a schematic for a Krull game, I started with the local
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Amusement Machine distibutor (look in the Yellow Pages under amusement
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devices or ask in a local arcade) and talked with the service techs.
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They were able to provide me with the proper phone number.
|
|
Request the manufacturers addresses post for more info.
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|
If all else fails, check the VAPS list for someone on the net who
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may own your game ... They may have a manual.
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|
Also, some Atari people read this newsgroup frequently ...
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|
Where can I get parts for my game ?
|
|
-- For standard electronics parts, either mail order from any regular
|
|
electronics house or you can try your local distributor for your brand
|
|
game. Be warned that local 'official' places will charge you an arm
|
|
and a leg. Most problems are caused by faulty logic chips - usually
|
|
TTL logic chips. These can be found at any electronic parts house.
|
|
-- Game specific parts for newer games and most popular older games can
|
|
be found in the WICO catalog.
|
|
-- Replacement boards and conversion kits can be found via mail order.
|
|
See the parts list in the List of Lists above.
|
|
|
|
I just bought a game. What do I do with it ?
|
|
-- The first thing you want to do is throughly clean your game from top
|
|
to bottom. Use a vaccum cleaner and brush to get rid of any and all
|
|
dust. If at all possible, disassemble as much of the game as possible
|
|
and clean the parts individually. I did this with my Tron as it was
|
|
filthy. Clean the monitor and all glass with Windex. Clean the cabinet
|
|
with a light cleaner (Fantastik or 409) and wipe it down. Check all
|
|
wiring connections (especially on the power supply and game controls)
|
|
for rust or corrosion. Clean all terminals and contacts. Make sure
|
|
your monitor is adjusted according to specs in the owners manual. As
|
|
a side note, set the brightness as low as you can stand it and still
|
|
play the game ... it'll prevent burn in on your monitor. Clean the
|
|
coin acceptors and anything else you can think of. Enjoy your game !
|
|
|
|
I just bought a motherboard ... what can I do with it ...
|
|
-- A motherboard is just that ... it's the brains of the game. In order
|
|
to use it, you'll need a power supply, a monitor, and the game controls.
|
|
The easiest way to do this is to purchase a game cabinet and all the
|
|
various parts, and install all of them in the cabinet. Voila, instant
|
|
game. See the parts sources post for info on where to get motherboards
|
|
and game parts. Note that many newer games use the standard JAMMA
|
|
game harness. A game cabinet with a JAMMA harness installed can use
|
|
*any* motherboard using the JAMMA plug. Just swap the boards.
|
|
|
|
What does 'shopped out' mean ?
|
|
-- This means that a game has been thoroughly tested and is ready for use
|
|
in public areas as an amusement device. For us, that means anything
|
|
broken has been fixed, and it has been cleaned and adjusted so
|
|
everything works right. This includes monitor adjustments, alignment
|
|
of the joystick, cleaning and lubrication of the coin acceptors and
|
|
other electrical and mechanical alignments. This is a technical term
|
|
used by people in the amusement games business and is not limited just
|
|
to video arcade games (the term originated with pinball machines).
|
|
|
|
What is SEGA's HOLOGRAPHIC game ?
|
|
-- This game, called 'Time Traveller,' is not actually a true holographic
|
|
game. It uses a parabolic mirror to make the image look like it is
|
|
floating in space. Same principle as a penny at the bottom of a
|
|
mirrored bowl. Unfortunately, the game itself doesn't match up with
|
|
the nifty new technology...
|
|
|
|
What is the infamous Galaga bug ?
|
|
From : Marc Lumeyer (mlumeyer@nmsu.edu), here it is :
|
|
|
|
-- On either level 1 or 2 (it doesn't matter) let the last line of
|
|
"bees" enter the screen without shooting them. Now, complete the
|
|
level, BUT DO NOT KILL THE 2 BEES ON THE LEFT OF THE SCREEN.
|
|
|
|
i.e. X X X X (picker-uppers)
|
|
xxx x x x xxx x x x x x x x (red guys)
|
|
x x x x x x x x x x x x x x x x (bees)
|
|
x x x x x x x x x x x x x x x x (bees)
|
|
|
|
|
|
|
|
These two
|
|
|
|
Now, let these bees come down, and come down, and come down ...
|
|
After approx. 20 minutes, they'll stop firing at you. Let them
|
|
go by a few times to make sure that they've stopped firing.
|
|
|
|
Now kill them.....and voila!!
|
|
|
|
NOBODY WILL FIRE AT YOU FOR THE REST OF THE GAME!!
|
|
|
|
I've racked up around 450,000 on a game where this worked, but I've
|
|
also wasted 20 minutes on a game where it didn't work.
|
|
|
|
It will work on some games and not on others. (different chips??)
|
|
|
|
Note that some Galaga games have different copyright dates and may
|
|
have different romsets in them which may or may not negate this.
|
|
|
|
--
|
|
Internet: musjndx@gsusgi2.gsu.edu Fidonet : Jonathan Deitch@1:133/411.7
|
|
jdeitch@gisatl.fidonet.org Bellnet : 1 - 404 - 261 - 3665
|
|
-----------------------------------------------------------------------------
|
|
Atlanta 1996 !! | Play Pinball !! | Don't Panic ! | "I hate it when I can't
|
|
--------------------------------------------------| trust my own technology!"
|
|
"Thrills! Chills! Magic! Prizes!" -- Hurricane | -- Geordi LaForge
|
|
|
|
Gene Roddenberry, Isaac Asimov, Jim Henson, Dr. Seuss, Mel Blanc ... Sigh ...
|
|
|
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|