260 lines
12 KiB
Plaintext
260 lines
12 KiB
Plaintext
|
|
|
|
|
|
*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*
|
|
Hacking Answering Machines 1990
|
|
*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*/*
|
|
by: Predat0r of Blitzkrieg Bbs 502/499-8933
|
|
|
|
|
|
AT&T reports that in the year 1990, 11 million people
|
|
will buy an answering machine for their home use. In 1989, 10
|
|
million machines were sold. Everyone has called up a person
|
|
at one time or another and got the old "leave your name at
|
|
the beep" message. With this increase in homes using these
|
|
machines there is also a new form of hacking developing. One
|
|
of hacking an answering machine.
|
|
|
|
Why would anyone even want to hack an answering machine
|
|
and for what purpose? There are many reasons and things you
|
|
can do once you have control of someone elses machine. If for
|
|
some reason you need to spy on a business or person you can
|
|
hack their machine and take control using the information for
|
|
your own personal use. There is also the old "change the
|
|
message" secret to make it say something to the effect of
|
|
this line accepts all toll charges so you can bill third
|
|
party calls to that number. You can also use an answering
|
|
machine for your own personal use, as in making it your own
|
|
voice mail type system for people to call. Only do this if
|
|
you know someone is out of town. If they come home from
|
|
shopping and find their machine changed it might cause
|
|
problems. With these basic ideas in mind you can see hacking
|
|
an answering machine could be very useful to certain
|
|
individuals.
|
|
|
|
How can a person hack an answering machine? Well most
|
|
answering machines built now have remote access features
|
|
which allow the owner, or anyone to call in and press a
|
|
security code to play their messages. This is where the fun
|
|
begins. Some older models don't have remote access so you
|
|
cannot do anything to them. Also if you know someone has a
|
|
machine but you call and it doesn't answer, let the phone
|
|
ring about 15 times. This will tell the machine to turn
|
|
itself on, so you can hack it. The actual number varies
|
|
between machines.
|
|
|
|
To practice hacking some machines i will show you how to
|
|
get remote access on a few models. Just look and see what
|
|
kind your friend has and hack it for starters.
|
|
|
|
Record a Call- Model 2120
|
|
-------------------------
|
|
Call in and during the message or after the beep tone to
|
|
leave a message enter the 3 digit security code. Which you
|
|
must find yourself. This will rewind the tape and play all
|
|
new messages. Press 2 to backspace and repeat the last
|
|
message. Press 3 to fast foward the tape.
|
|
|
|
Changing your message from remote. Call your phone and enter
|
|
the secret code. After several rapid beeps enter your secret
|
|
code again. After a short delay you will hear a long tone.
|
|
After the tone ends begin speaking your message which may be
|
|
17 seconds in length. When finished press the second digit of
|
|
your secret code to end. The machine will then save your
|
|
message and play it back. To turn the unit on from remote let
|
|
it ring 11 times then hangup. Or stay on and it will answer
|
|
so you can access the machine. For express calls or frequent
|
|
calls hit the second digit for two seconds to skip the out
|
|
going message announcement.
|
|
|
|
Goldstar- Models 6000/6100
|
|
--------------------------
|
|
Call and enter your 1 digit secret code after you hear the
|
|
out going message announcement. The machine will then play
|
|
back new messages. Hangup to save messages or after all
|
|
messages have been played the machine will give a double
|
|
beeptone, you may enter your code to erase all messages.
|
|
You cannot change the out going message on this unit.
|
|
|
|
Cobra- Model AN-8521
|
|
--------------------
|
|
For this machine there are 2 codes. Both are one digit in
|
|
length. The first one is the play code. The second is to
|
|
erase messages from remote. After the outgoing message and
|
|
beeptone press the play code for 2 seconds to play messages.
|
|
After each message ends there will be a single beep. At the
|
|
end of all message it will beep twice. You may then do the
|
|
following. Replay by pressing the play code again. Erase
|
|
messages by pressing the erase code. Hang-up and save
|
|
messages and continue to take additional calls. To turn this
|
|
unit on from remote you must let it ring 16 times before it
|
|
will activate. If it rings 10 times then you hear 3 beeps it
|
|
is full and messages need to be erased.
|
|
|
|
Uniden- Model AM 464
|
|
--------------------
|
|
This model is one of the more advanced when it comes to
|
|
remote capabilities. The factory preset security code is 747.
|
|
This can be changed to as many as five digits of your choice.
|
|
To gain access from remote type your security code while the
|
|
outgoing message is playing. Press 1 after hearing the tone
|
|
and the machine will rewind and play your messages. To fast
|
|
foward press 7, to resume normal playback press 8. To stop
|
|
the messages from playing press 8 again. Press 8 to restart
|
|
the messages or 1 to start from the beginning again. Press 9
|
|
to rewind and 8 to resume playing. If you rewind all the way
|
|
it will beep twice. You need to press 1 to play messages.To
|
|
save messages press 4. To erase press 6. To turn the machine
|
|
off from remote press 5 after all messages have been played
|
|
and the machine beeps twice. To turn the machine on from
|
|
remote let the phone ring 12 to 14 times. The machine will
|
|
beep and then you enter your remote code. This will then turn
|
|
your machine to answer mode. This machine also has room
|
|
monitor options. This allows you to listen to what is going
|
|
on in the room of the machine. To do this call the machine
|
|
enter your security code after the beep press 0. The monitor
|
|
stays on for 60 seconds. You will be warned with 2 beeps at
|
|
45 seconds. To continue press 0 again.To change the outgoing
|
|
message from remote erase all the messages. Then call back
|
|
and enter your code after the tone press 3. It will beep
|
|
again and you may then leave your new message. Press 3 when
|
|
finished. To change the security code from remote after the
|
|
beep press # then 1 after the next beep enter your new code
|
|
followed by the # again. There is also a call break through
|
|
where you enter 256 while the outgoing message is playing.
|
|
This will alarm the persons in the house someone is calling
|
|
with a series of loud beeps. Press the * key to stop.
|
|
|
|
Code-a-phone Model 930
|
|
----------------------
|
|
To access from remote call and enter your security code after
|
|
the announcement and tone. Press your code for 3 full
|
|
seconds. After the new messages have been played you will
|
|
hear 2 tones. You may then save messages by pressing your
|
|
code then hanging up. repeat by entering code wait for 4
|
|
tones then enter code again. To erase message hangup when the
|
|
tape is done playing. To turn the machine on from remote call
|
|
and let ring ten times. When the system answers it will have
|
|
a two second tone. Press your security code. You will hear
|
|
three double tones to let you know the system is on.
|
|
|
|
Unisonic- Model 8720
|
|
--------------------
|
|
One digit code entered after the outgoing message and tone
|
|
will allow you to hear messages. To change message wait till
|
|
all new messages have been played 2 beep tones will be heard.
|
|
Press code for four seconds. Two beeps will be heard then the
|
|
tape will rewind and beep again. Now leave the new message.
|
|
Press your code when finished to save new outgoing message.
|
|
New message will play for you to hear.
|
|
|
|
Panasonic- Model KX-T2427
|
|
-------------------------
|
|
Call and enter the three digit code during the outgoing
|
|
message. Machine will beep once, then beep amount of times
|
|
equal to messages. Then rewind and play messages. There will
|
|
be three beeps after the last message. Six beeps means the
|
|
tape is full. Press 2 to foward. Press 1 to rewind. Press 3
|
|
to reset machine and erase messages. To monitor the room
|
|
press 5 after the beeps indicating the number of messages the
|
|
machine has. Press 7 to change the outgoing message, it will
|
|
beep a few quick times rewind then a long beep will be heard.
|
|
Leave new message press 9 when finished. Press 0 right after
|
|
the beep tones to shut the machine off. To turn the machine
|
|
on let it ring 15 times then hangup after machine turns on.
|
|
|
|
Panasonic- Model KX-T2385d
|
|
--------------------------
|
|
During the outgoing message enter the 1 digit code. This will
|
|
playback messages. Press the code again to rewind. After the
|
|
messages have played the machine will beep three times. Press
|
|
your code again and it will reset the machine. For remote
|
|
turn on let phone ring 15 times. Then after the outgoing
|
|
message hangup.
|
|
|
|
AT&T- Model 1504
|
|
----------------
|
|
Enter 2 digit code before or after announcement. System will
|
|
beep after each message and five times when messages are
|
|
done. Press the # key anytime to pause. Hanging up will save
|
|
messages. Press 7 and it will rewind and play messages again.
|
|
Press 5 to fast foward. Press 2 to rewind. Press 33 after all
|
|
messages have been played to reset without saving messages.
|
|
To record onto the tape press * after the system answers.
|
|
This will then beep and you may leave a four minute message
|
|
on the tape. Press # when done. This is not an outgoing
|
|
message announcement, only a memo. To turn on from remote let
|
|
ring ten times press 0 when system answers. To turn the
|
|
system off dial and enter your code. Press 88 and it will
|
|
shut the machine down.
|
|
|
|
Phonemate- Model 4050
|
|
---------------------
|
|
Enter your 3 digit code during the outgoing message. Pressing
|
|
* or # will allow you to scan through the messages. When
|
|
finished pressing 1 will replay the messages. Pressing 2 will
|
|
erase them. To turn on from remote let ring for 15 times.
|
|
Then proceed with remote operations.
|
|
|
|
Phonemate- Model 7200
|
|
---------------------
|
|
Enter 1 digit code during of after the outgoing message. A
|
|
voice will tell you how many messages you have, then play
|
|
them back for you. To rewind press your code and hold it for
|
|
however long you want to rewind. Let go and it will resume
|
|
playing. After the last message a voice will prompt you with
|
|
a list of options. You have five seconds to respond or it
|
|
will proceed to the next option. These are as follows. The
|
|
first is hanging up to save messages. Next is enter code to
|
|
replay messages. Next enter code to erase messages. Last is
|
|
enter code to change greeting. Follow the voice and it will
|
|
give you complete directions on exact steps to follow. To
|
|
turn on from remote let ring ten times then hang up. If tape
|
|
is full it will say sorry tape is full, enter code and erase
|
|
messages.
|
|
|
|
Spectra Phone- Model ITD300
|
|
---------------------------
|
|
Enter your 1 digit code after the greeting. Messages will
|
|
play back. Hanging up will save them. Or wait for four beeps
|
|
and press your code to replay them. To erase press your code
|
|
after 2 beeps. To turn the machine on from remote let it ring
|
|
10 times.
|
|
|
|
Notes: Outgoing message and greeting is what you hear when
|
|
you first call. Code is your personal security code.
|
|
|
|
Hacking answering machines can be very easy. It can also help
|
|
you obtain valuable information. If you have a targeted
|
|
machine you can try going to a store and saying you just
|
|
bought one and it didn't have instructions in the box. They
|
|
will usually give you a set or make copies for you. This
|
|
basic guide is just to introduce you to answering machine
|
|
hacking and changing the outgoing message and listening to
|
|
messages left by callers. To keep your own machine safe
|
|
purchase one with a changeable security code of 3 or more
|
|
digits. Most home machines are of the 1 digit type and are
|
|
easy to hack. I have no knwoledge of the laws concerning
|
|
hacking into someones answering machine. I am sure once it
|
|
becomes more common we will find out. Of course this article
|
|
is for informational purposes only so you would never have to
|
|
find out the actual laws.
|
|
|
|
Taken from TAP Magazine Issue #100
|
|
|
|
|
|
|
|
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
|
|
Another file downloaded from: NIRVANAnet(tm)
|
|
|
|
& the Temple of the Screaming Electron Jeff Hunter 510-935-5845
|
|
Burn This Flag Zardoz 408-363-9766
|
|
realitycheck Poindexter Fortran 510-527-1662
|
|
My Dog Bit Jesus Suzanne d'Fault 510-658-8078
|
|
New Dork Sublime Demented Pimiento 415-864-DORK
|
|
The Shrine Tom Joseph 408-747-0778
|
|
|
|
"Raw Data for Raw Nerves"
|
|
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
|
|
|