231 lines
12 KiB
Solidity
231 lines
12 KiB
Solidity
Since this documentation is a "how to win" guide for Windwalker, so if
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you want to enjoy this game to the fullest extent, you should really stop
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reading this. However all you want is the fighting actions and to see the end
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fast, or just getting stuck, this will definitely help.
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The first thing you should do in windwalker is training, get yourself familiar
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with the various moves [especially the ranges and recover time (ie. time to
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recover from the attack movement) of all the attack forms that you have] and
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the enemies of course.
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This is a pseudo map of the realm: (realtive position only)
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retired
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assasin house thief hide isle of Death
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out
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Medicine Man
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House
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Imperial Palace
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2nd shrine
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2nd village
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Monastary
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1st shrine explorer's
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home
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1st village
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Medicine man
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house
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Section 1: ( getting started )
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After "vigorous" training, you can venture forth into the "Real World", the
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first thing you should do is to find some thiefs or assasin and kill them for
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money and food. Use the money to buy incense, food ( if necessary ). Then
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go to the shrine to the north of the village(1st village) and talk to the
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monk about incense, he will blessed your incense. Then read the scroll in the
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holy shrine. This scroll will tell you how to use the incense.
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Note :
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1. When you burn the incense, you will be prompted for the "prayer" to chant
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these prayers are recorded in the scroll in the shrine.
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They are :
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Heal my Body, Restore my Honor, Empower my spirit, Exorcise(fireball)
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their function are self explanatory, and they required blessed incense.
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2. If you are having trouble beating up the thief and assasin, here is an easy
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way to "go about it". First, when you see an enemy and then save the game,
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after you engage him, and the combat isn't going your way, press <q> and run
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away. This will get you back to the "overhead" screen. Choose recall game and
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do the fight again until you win.
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3. You will see a blind man in front of the store, give him the money he asked
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you and ask him about his shoe, buy this shoe, it will come in use later.
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Section 2: (after you feel ready to leave the 1st village, ie. you can take on
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tougher foes.)
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Get a boat near the shore and sail east of the holy shrine(1st shrine) until
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you find the island with a house on it, this is the explorer's house. Go
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inside and get the map in the cabinet, this is the best map available in the
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game.(you will also find a scroll that is a clue to solve the game but it's
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not important because you have me). After that go to the monastary(mark as
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a walled circular building in the explorer map). Speak to the older monk
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inside, he will ask you if you want to join their brotherhood. You will
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of course join them ( because they will give you the Staff and Robe ).
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Note.
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1. In order to join the monks, you 'll have to follow the way of life for one
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day and observer the vow of silence. This mean following the older monk
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the whole day. After that you are tested in combat against yourself, if
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you win, you will get the staff and robe
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2. There are scrolls on the second story of the monastary, the one about
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Nubia is essential in winning the game. But read them all anyway.
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3. If you happen to see another boat in the sea hail it. If it is the fisher-
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man, ask him about buying supplies and buy 4 striped turtle shells.
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(the shell is about 10 bucks each)
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4. If you happen to pass an island where the Heron bird is resting (standing)
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on, disembark and run into the Heron, this will gives you some heron feath-
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ers.
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Section 3: ( getting magical talisman )
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There are four magical talisman in this game, each one requires a
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special item and a striped turtle shell for the Shaman ( living in a cave
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on the Northwest corner of the Isle of Dead. [approach the island from
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the northwest corner] ) to make. Here are the list and where to find them
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Talisman Items required Comments
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(beside the shell)
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Invisibility Blind man's shoe buy it from the blind man.
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Mantra is : unseen presence
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WaterWalk water beetle manibles While invisible attack a Water beetle
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The beetles can be found in water in
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the Isle of Dead or a cavern Northeast
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of the Imperial Palace.
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Mantra is : the solid path
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Invulenbility Sea dragon's scale While invisible and water walking, at-
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tack a sea dragon. The dragons can be
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found in the water of the Isle of Dead
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Mantra is : the armored one
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Levitation Heron's feather Heron's feather
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Mantra is : on the wing
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After obtaining the require item and a striped turtle, go to the shaman and
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ask him about "things" and then the name of the talisman.
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Note. while on the Isle of Dead, and it happens to be full moon, go to the
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cavern which is just southwest of the Shaman's cave where the tree of
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Immortality grows, there the normal Panda guarding the tree will reveal
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his true form as the God of Luck, he will give you the peach seed that
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is required to win the game.
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After you get the Invulenbility talisman, you have pretty much finished
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the game, because when you use it, you won't take damage from any
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combat and the talisman only drain your spirit at a slow rate and the
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money from the defeated foes can be use to purchase incense by the
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truck load and replenish your loss spirit. You can literally start a
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massacre of the Warlord's allies.
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Section 4: (knocking off your arch-enemies , the warlord and the alchemist)
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Once you have the invulenbility talisman, walk into the palace with your monk
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robe on. Go to the building in the back. March up (kill any foolish guards who
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happened to be in your way (or maybe you just hate his face)) the stairs and
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meet the warlord. With the talisman, this should be no problem.
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On any night of a new moon ( preferably the 1st night), go inside the palace
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(this can be done before obtaining the talisman but you should had the monk
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robe on to pass through the guards at the front door, unless you go inside the
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palace from the secret entrance from the cave where the water beetles are), go
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to the building in the lower right corner. Copy the scroll on the table and
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go upstairs to the astral gate ( you 'll see the alchemist waiting outside the
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gate doing absolutely nothing.) wait until it is midnight ( you can actually
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sleep there), when the alchemist go in the astral gate, cast an "exorcise"
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(fireball) at the gate. (this will sealed up the gate and trap the alchemist
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within. After that you will have to go back to the two shrines and save it
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from the spirit the Alchemist brought from the Astral Plane. All you have to
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do is cast an "exorcise"(fireball) at the pocessed priest(monk) in the shrine
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Note. Be careful while casting the exorcise, it takes a lot of spirit. You
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need a full spirit to cast it.
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Section 5: ( to save the emperor )
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Assuming you have kicked the Warlord and the Alchemist, you 'll have to save
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the Empreror who is now imprisoned and drugged. You 'll have to make an
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antidote to free the emperor from the "Fu Ma Ren" drug. You 'll have to
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get a copy of the Alchemist scroll to the medicine man in the SW corner of
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the realm and he will informed you that he has no knowledge of making the
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antidote and refer you to the 2nd medicine man hiding in the cave just NE of
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the Imperial Palace and give you a letter of introduction. Go to this 2nd
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medicine man and he 'll give you a key (which open the cabinet in his house)
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and ask you to fetch a copy of the scroll found in the cabinet. This scroll
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will tell you the 5 ingredients needed for the antidote. They are:
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Rhino horn - in the Warlord's cabinet in his room ( get the keys from the
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concubines)
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Jasimine flower - From the Nubian Princess living in the bottom left corner
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of the Warlord's house ( back building in the Palace )
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The Princess doesn't speak English, so when you are talk-
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ing to her, first say "Salah"(hello), then "dohnteh"(tea)
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and then "pluumfir"(flower the Jasmine flower)
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Seed from the tree of Immortality - from The Isle of Death ( see above
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Gold - given by the explorer when you go to rescue him in the Thief's hideout
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Jade - found underneath the throne in the throne room ( central building in
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palace )
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Once you have all five of these ingredients, go back to the cave with a copy
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of the scroll from the 2nd medicine man's cabinet. The second medicine man
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will then leave the cave and go back to his house to make the antidote,
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follow him to his place and wait until he is finished to the Antidote.
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Once you have the antidote, go to the jail ( SW corner of Palace, and use
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invisibility to avoid the Jailer ). Go to the 3rd cell ( counting from
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left to right ) and open the door with the key the Warlord had dropped
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when he fled. There you will see the emperor and once you give him the
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antidote and he 'll recover and Moebiuse will elevate you to the level
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of "Windwalker" and End game
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PS :
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There is a lot of interesting feature in Windwalker, for example
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if you talk to the Nubian Princess while she is bathing, your honor will
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got deducted, and you can actually go through the Astral gate into the
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Astral Plane, etc... Try them out, it's fun
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If anyone of you manage to explore the entire Astral Plane, tell
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me about it.
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I have included my own savegame in this solution for those who just want to
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see the ending, all you have to do is load it and talk to the emperor and give
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hime the antidote. The filename is end.zip ( character name is Crusader )
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PPS :
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Here are the titles of different levels in the doc. check in level
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advancement:
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mongoose, badger, boar, wolf, lion, bear
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barracude, manta, octopus, shark, dolphin, whale
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raven, owl, heron, falcon, condor, phoenix
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viper, cobra, crocodile, python, hydra, dragon
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Windwalker
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