420 lines
16 KiB
Plaintext
420 lines
16 KiB
Plaintext
HYBRID PRESENTS THE MANIAC MANSION 2 HINT FILE!
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Ehrm guys, to be really honest with you I think
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that the only way to be sure about MM2 is to use
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the manual protection textfile we put out yester-
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day, coz all the cracks seems to fuck up somehow!
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-Hoson 93.06.12
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---------------------------------------------------------
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Here's the hints guys! All summarized up!
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As Bernard when starting-
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1)So where is the secret lab?
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Open the grandfather clock.
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2)Where are the battery plans?
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On the bulletin board in the lab between the generator and the
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Sludge-o-Matic machine.
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AS HOAGIE-
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1)So how am I supposed to save the world?
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Find Red Edison, get the battery built, get the battery charged,
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plug in the Chron-o-John.
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2)How do I find Red Edison?
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Enter the grandfather clock in the foyer and enter the secret
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passage.
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3)Who's the guy in the field?
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That's Ben Franklin-knows a lot about electricity-check back with
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him after you get the battery built.
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4)What about the mummy?
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That's Dead Cousin Ted-talking to his silent, bandage-wrapped bod
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often helps Hoagie organize his thoughts.
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5)I can't get Red to build the battery.
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He needs oil, vinegar, and gold; you'll have to provide the
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ingredients.
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6)How can I get the gold?
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You could try to take the pen on the table, but they would catch
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you, You'll need to get rid of them, there is a smoke alarm on the
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mantle, they seem very concerned about fire.
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To start a fire, you'll need Jefferson's log.
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7)Jefferson won't fork over the log.
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He sure does admire Washington!
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If he thought Washington was cold maybe?
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8)What would make Washington look cold?
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Make his teeth shake so he thought he was cold.
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Replace his current false teeth with the chattering teeth
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found in the convention hall in Bernard's timeframe.
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9)How do I get the chattering teeth?
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Open the floor grate by the fireplace, then chase the teeth into the
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grate, and pick them up from there.
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10)Washington won't take the teeth.
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You'll need a cigar to remove those teeth. You have to find a way
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to get one from the novelty salesman in the convention hall in
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Bernard's time.
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11)How do I get the cigar from the salesman?
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Sabotage the lighter so he can't use it! You need to switch the flag
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gun from Dwayne's room for the lighter gun in the convention hall.
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Dwayne's chair (on the door) is in the way; you need to get Dwayne
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to leave, so Bernard can grab the gun.
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12)How can I get Dwayne to leave?
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He is very depressed-he could use some good news. If only someone
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admired one of his ideas....Have Hoagie get the letter from the
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mailbox and give it to Bernard to give to Dwayne.
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13)O.K., I've built a fire, but I still can't get the pen.
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You need to block the chimney, but you need something that can be
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stuffed into the chimney to keep the smoke in. Use Handcock's
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blanket-go up on the roof (through the attic) to do it.
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14)Where can I find the oil?
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Check the kitchen for the oil.
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15)How do I get vinegar?
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Start with the bottle of wine in Franklin's room.
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Wine turns into vinegar if not properly stored.
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Time is the key factor-give it to Jefferson for his time capsule.
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16)How do I open the time capsule?
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Laverne has to open it in the future after the tentacles dig it up,
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now if only Laverne had some way to open a metal canister. Have
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Hoagie give Laverne the can opener. Then she can use it in the
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Colonial Room to open the time capsule and give Hoagie the vinegar.
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17)How do I get Laverne out of the tree and upstairs?
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See Laverne's section in this Hint Book.
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18)O.K., I've given the battery ingredients to Red, and i've got the battery,
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but it still won't work.
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Try looking at the battery. You need to get it electriclly charged-
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try Franklin's kite.
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19)Ben says it's too sunny for his experiment. How can I make it rain?
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Wash the carriage with brush, soap and water.
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20)I've found the water. Where's the brush and soap?
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The brush is in the cabinet in the washroom where you found the
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bucket. The soap is on the maid's cart.
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21)I still haven't found where the soap is.
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You'll need to do something in Washingtons room to make it messy..
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Use the bed, pull the sash, then run out in the hall and pick up the
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soap off the cart.
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22)How can I get Ben to fly the kite again?
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He still needs waterproof kite material. The lab coat in Red's
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workshop is waterproof. Give him the lab coat from the lab
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downstairs, then use the battery with the kite when Ben gives it to
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you. Push the kilte when Ben says "Now". Then pick up the battery
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and plug in the Chron-o-John.
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23)How can I get the lab coat?
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Red might give it to you if you were trusted.. Hire on his assistant
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by giving him the Help Wanted sign.
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AS BERNARD-
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1)When can I get a diamond for the time machine?
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You need money. If Dr.Fred were to sign the contract in the safe in
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his office...
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2)How do I get Dr.Fred to open the safe?
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Talk to Edna about the way to his heart..
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Put him to sleep by using the Decaf coffee from the kitchen in his
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mug.
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3)I still can't get the safe combination.
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He keeps his combination in his head. You need someplace to observe
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Fred carefully. Watch Dr.Fred on TV in Edna's room
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4)How do I get past this Edna person?
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Don't you wish you could push her out of the way? The problem is
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that sword on the statue. If only the statue were right-handed...
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5)How can I get rid of the statue?
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Have Hoagie get the left-handed hammer from Red's workshop, and
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switch it for the right-handed one in Jed & Ned's room, then push
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Edna.
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6)Dr.Fred spins the dial too fast. How can I slow him down?
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Maybe you could slow the TV image down... Get the video tape from
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Green Tentacle's room.
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7)Fred is still to fast for me.
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Try instant replay.. Use the tape with the VCR, then press the red
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record button. Rewind the tape, then change the right hand switch to
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EP. Now play the tape again. Bernard now knows the combonation and
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can open the safe.
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8)How do I get the contract signed? Dr.Fred has disappeared.
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He hasn't disappeared; he's up in the attic tied to a bed.
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9)The IRS won't let me see Dr.Fred.
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Sneak up the chimney.
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10)Dr.Fred can't sign the contract. He's all tied up.
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Pick up the rope.
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11)How do I remove red tape?
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If only someone would take his place.. Maybe you could get another
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family member to help here..
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12)How do I move Ted?
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Use the rope with the pulley. Tie the rope to Ted. Pull the rope
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while standing on the roof.
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13)The IRS dosen't seem to be fooled.
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Color him red.. Get the red paint from the attic.
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14)How do I get Fred out of the attic?
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Try the same way you got Ted in. Tie the rope to Fred, then go out on
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the roof and pull it.
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15)Now that i've freed Fred, how do I wake him up?
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You need the regular coffee from the kitchen.
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16)Fred dosen't seem thirsty.
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Use the funnel from the cabinet in the washroom with Dr. Fred, then
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use coffee with the funnel.
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17)Fred won't sign the contract.
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Tell him you'll stop the tentacles by yourself.
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18)Wait a minute; this contract's outdated.
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Just like he should have shut off the sludge machine earlier. This
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isin't a problem when you've got a time machine. Let Hoagie mail it.
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19)Where can I get a stamp?
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Weird Ed's got some and as long as their useful he'll keep them.
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Get the disappearing ink from Dwayne's room and use it with the stamp
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album.
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20)O.K., Dr. Fred has money, but he won't order the diamond.
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Get Dr.Freds bankbook from the office, then make sure to watch TV
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before you call the Shopping Network.
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AS LAVERNE-
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1)How do I get Laverne out of the tree?
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That tree has got to go.
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2)What could hurt a kumquat tree?
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Get Hoagie to talk to George Washington about chopping down the tree!
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3)This isin't the right kind of tree for George.
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Paint the tree red with the paint from the attic, then challenge
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George's tree-chopping ability while he's in the convention hall.
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(Dialouge path 1,1,2,2, if you haven't alked to him before, otherwise
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2,2)
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4)Now Laveren is imprisoned. How can I get her out?
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Have Laverne talk to the guard and say she's sick or ask to go to the
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bathroom.
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5)O.K., how can I get Laverne out of jail FOR GOOD?
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You need to make a tentacle costume with the tentacle chart from the
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tentacle doctor's office, those would make a good patern for a
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costume.
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6)Who would make a disquise?
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Try leaving the tentacle pattern with Betsy ROss.
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7)Laverne can't get to the Chron-o-John.
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You'll have to get Laverne captured again, then tell the guard you
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have to go to the bathroom and head for the yard.
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8)How can I get to the roof?
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Use the fireplace!
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9)How can I reach the disquise?
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Get the crank from Bernard and use it with the crank box, then turn
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the crank.
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10)How can I get the guard to let me open the clock?
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Get rid of him. What is the thing he loves to do? Chase down and
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catch escaping humans. So get some to escape.
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11)None of the humans in the front hall want to go anywhere.
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Get rid of the Kennel Guard. If you won the contest, you could use
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the dinner certificate.
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12)How do I win the contest? I don't have a human.
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Ted, the mummy, sort of looks like a human.
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13)Ted won't leave the room.
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Use the skates. Then push.
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14)When does the contest start?
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You need to register Ted first. Get a tag from the blue tentacle
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by the fireplace in the regisration room.
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15)When does the judging start?
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Talk to the judges to get them to attend to business.
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16)How can Laverne win?
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Get rid of Harold.
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17)Harold won't leave.
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He might if he were sick or looked sick. What about the fake barf
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in Bernard's time? You need to get it off the ceiling. Turn on the
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stereo and push over the speaker in the middle of the tentacles'
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room, then get the barf and have Laverne use it with Ted.
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18)I got rid of Harold, but I still don't think Laverne will win.
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Ted lacks a certain lifelike quality. He needs a better laugh,
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a better smile, and better hair.
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19)How can I get a better laugh?
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Get Oozo's laugh box from the clown in the convention hall in
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Bernard's time.
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20)That clown drives me crazy.
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Use the scapel to do him in.
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21)How can Ted get a better smile?
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Who has nice teeth? The talking horse in Hoagie's time has a really
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good smile.
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22)Smiles aren't easy to steal.
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They are dentures. Put the horse to sleep.
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23)What could relax a horse?
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Bernard's textbook could put anyone to sleep.
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24)How can I cure Ted's scalp problem?
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Have you flushed the spaghetti?
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25)Ted's "hair" just isin't good enough.
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Use the fork from the kitchen in Bernard's time with the spaghetti
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on Ted's head...
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26)Even with the kennel guard gone, those darn humans still won't leave.
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You'll have to scare them.
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27)What could possibly scare a human?
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A wild animal? a SKUNK?
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28)Where could I find one of those human-scaring critters?
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The black cat outside? Paint the fence white so when he rubs his back
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he will get a white stripe.
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29)How could I improve the appearence of the fence?
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There is no white paint in the whole game. So use the Booboo-b-gone
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from Fred's office on the fence.
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30)I still can't pick up the cat.
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Cat food could be a good thing to use to lure him down. Use the toy
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mouse from the attic in the past.
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31)That cat in the past is very selfish.
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What if there was something to distract him like a mouse? Something
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like a squeaky mattress?
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32)The cat's too fast for Hoagy.
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Use the squeaky mattress with the other bed.
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33)I made it to the basement, but there's no way to use the generator.
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You'll need a hamster from Ed's room in Bernard's time to power it.
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34)Ed threw me out of his room, and I can't get back in.
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Give Ed the stamp album.
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35)The only hamster is in the present, and I can't flush it.
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How can I preserve the hamster? Put him on ice-Put the hamster in
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the ice machine.
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36)What good is a cold critter?
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Thaw the hamster out in the microwave.
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37)A chilly and wet hamster isin't very useful either.
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Maybe a sweater would warm it up. The sweater's stuck under the guy
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in the bedroon in Bernard's time.
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38)How do I wake up the guy in pajamas?
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The Fickle Finger machine might move him-if you had enough dimes.
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39)How do I get the dime out of the gum?
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Use the crowbar.
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40)The guy in the ski mask won't give me the crowbar.
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He needs some other way to get in the car. Give him the keys you
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can get by closing the door inside the honeymoon suite.
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41)The sweater won't flush.
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2 problems - it's too big and it's too wet. A dryer might solve both
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but it needs quarters.
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42)Where can I get quarters?
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Use the crowbar with the candy machine.
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43)Bernard can't get the sweater out of the dryer.
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Laverne can get it out...
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44)I forgot why I needed the sweater.
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To warm the hamster so it can run the generator.
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45)I've lost my hamster.
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He's in the mousehole. What you need is a vaccum-cleaner.
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46)Where could I find a vaccum cleaner?
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Have Hoagie use the vaccum cleaner flier from the lobby with the
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suggestion box.
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47)Help! The hamster's stuck in the vaccum cleaner.
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Open the hatch and get it out!
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48)How do I disable the booby trap?
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You already have - it's a one-hit wonder.
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49)The generator's running, but I can't connect it to the Chron-o-John.
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Use the extension cord from the seventies exhibit through the
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basement window to connect the Chron-o-John to the generator.
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AS HOAGIE, LAVERNE, AND BERNARD TOGETHER
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1)I'm too small to do anything and somebody stole my inventory.
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Everything you need is in the mansion, and being small wears off.
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2)How can I get to the switch? There's 10 tentacles guarding it.
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Get the bowling ball from green Tentacle's room.
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3)Old Purple Tentacle zaps me before I can do anything.
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Maybe there's a secret passageway you haven't noticed yet all through
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the game. Get Dwayne's door open when large, get Old Purple to zap
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you, run through the mousehold when small, wait there until you grow,
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and pick up the bowling ball when large.
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4)Now Old Purple Tentacle won't let me throw the switch.
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If only you could shoot HIM with the ray gun. There IS a mirrow in
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the room. Talk to Old Pur into shooting Dr.Fred (Dialouge path
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1,4,1,3)
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Was this a bitch to type? YES! Enjoy it!
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-DeaD GooN of Hybrid
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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Another file downloaded from: The NIRVANAnet(tm) Seven
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& the Temple of the Screaming Electron Taipan Enigma 510/935-5845
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Burn This Flag Zardoz 408/363-9766
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realitycheck Poindexter Fortran 510/527-1662
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Lies Unlimited Mick Freen 801/278-2699
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The New Dork Sublime Biffnix 415/864-DORK
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The Shrine Rif Raf 206/794-6674
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Planet Mirth Simon Jester 510/786-6560
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"Raw Data for Raw Nerves"
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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