367 lines
15 KiB
Plaintext
367 lines
15 KiB
Plaintext
A l o n e i n t h e D a r k 3
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________ ________ _________ _____ _____
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/ ____ /| /__ ___/| /___ ___/| / _ \ /____ \
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/ /___/ / / |_/ /|__|/ |__/ /|__|/ / / \ /| ____/ /|
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/ ____ / / / // / / / / / / // /___ //
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/ /|_ / / / ___/ //__ / / / / /__/ // _____/ //
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/_/ / /_/ / /________/| /_/ / /_____ // /_____ //
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|_|/ |_|/ |_______|/ |_|/ |_____|/ |_____|/
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W A L K - T H R U
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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Written by:
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[ Darrell Upchurch ]
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[ David Mitchell ]
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[ Polly Robinson ]
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w/ Special Thanx to:
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{ Mike Birket }
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{ Mike Strauss }
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...............................................................................
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** Send any comments or questions to: <dmitch@umr.edu> or <pgr@umr.edu> **
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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1. Enter Slaughter Gulch (a big mistake :)
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2.[opt] Take *Gas Can* on right end of porch of the saloon
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3. Enter the saloon
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4. Get *Key* from center table
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5. Get *Maraca* from stage
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6. Get *Oil Can* in corner of saloon
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7.[opt] Use *Gas Can* on projector
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8. Get *Box of Matches* in small room by the bar
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9. Walk behind bar and let the gun man shoot at you (he can't hurt you)
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10. Search cabinet behind bar
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11. -Get *Wood Alcohol*
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12. -Get *Bottle*
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13. -Get *Flask*
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14.[opt] Throw *Bottle*
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15.[opt] -Get *Token*
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16.[opt] Use *Token* on left side of piano
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17.[opt] -Get *Oil Lamp*
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18. Push left horn behind bar
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19. Stay there and wait for gunman to shoot all his bullets &
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then fight him off (w/ or w/o your gun)
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20. -Get *Ace of Diamonds*
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21. -Get *Gold Bullet*
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22. Fall down trap door
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23. -Get *Oil Lamp* (if you didn't use the token on the piano)
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24. Light your *Oil Lamp* (via using oil,matches,lamp)
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25. Get *Cane* off wall
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26.[opt] Read poster
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27. 'Open/Search' left keg door
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28. Use the *maraca* to avoid the snake(s)
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29. Climb up ladder and enter the jail cell
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30. Kill off the gun slinger
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31. Get *Stone*
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32. Use *Cane* by the cell door
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33. -Get *Cell Key*
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34. Kill off the gun slinger again...
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35. Throw *Stone*
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36. -Get *Amulet*
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37.[opt] 'Put' *Wood Alcohol* in front of drunkard
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38.[opt] -Get *Flask*
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39. 'Open/Search' Desk
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40. -Get *Sheriff's Badge*
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41. -Get *Bullets for a Winchester*
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42. Use *Key* on gun cabinet
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43. Search & -Get *Winchester*
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44.[opt] Read posters
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45.[opt] Open wood stove in other room & kill off really big guy
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46. Push big cabinet in front of double doors
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47.[opt] Open cabinet
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48.[opt] -Get *Shotgun*
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49. Climb rope ladder
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50. Get *Whip*
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51. Run under pulsing red light (when not on :)
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52. Get *Voodoo Hangman's Rope*
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53. Get *Cast Iron Plate*
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54. Get *Cartridge Belt*
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55.[opt] Use *Cast Iron Plate*
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56.[opt] Use *Whip* on gun man to -Get *Bag Full of Gold Coins*
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57. Use (load) *Gold Bullet* into Winchester
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58. Use *Winchester* to shoot bad guy
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59. -Get *Sack Full of Scorpions*
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60. Shoot steel door with a gun of your choice
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61. When inside, Use *Oil Lamp*
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62. Use *Voodoo Hangman's Rope* when you can't breathe
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63. Use *Sack Full of Scorpions* on trap door
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64. Push lever
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65. 'Open/Search' behind trap door
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66. -Get *A Stick of Dynamite*
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67. -Get *A Piece of Dried Meat*
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68. Go back around corner & kill off the two gunmen
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69. Enter small room & Get *Gatling Gun*
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70. Get *Flask*
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71. Get *Short Fuse* behind barrel
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72. Use *Short Fuse*
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73. Dodge bullets from the gunman who closes the door
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74. Re-open door
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75. Use *Stick of Dynamite* on crack in wall behind barrel
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76. Use *Box of Matches* where you placed the dynamite
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77. Leave room & wait for wall to explode
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78. Go back, walk thru blast hole, & stand on arrow stone
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79. Go thru the door and down passage way & around corners
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80. Kill another gunman
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81. Use *Sheriff's Badge* on machine
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82. Use the *Whip* near the machine to activate it (you will lose whip)
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83. Go thru the newly opened door
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84. Pick up *Flask*
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85. Pick up *Bullets for Winchester* on end of plank
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86. With a good running distance, run across plank to jump across
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to other building
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87. Use *Matches* on all the lamps (only one of them is necessary :)
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88.[opt] Read Map on wall
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89. Get *Sheet from Newspaper*
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90. Use *Dried Meat* on clock
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91. Get *Token*
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92. Get *Night Valet* in corner
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93. Get *Flask* by picture
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94. Walk thru picture
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95. 'Open/Search' on bed post
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96. Get *Arrow*
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97. Use *Arrow* on Cupid
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98. 'Open/Search' dresser
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99. -Get *30/30 Bullet*
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100. -Get *Bulb*
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101. -Get *Pearl*
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102. Push mirror
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103. -Get *Key*
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104. Walk back thru picture & into hall
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105.[opt] Get *Costume Jewelry Ring*
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106. Use *Key* on door & enter room
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107.[opt] Use *Diamond Ring*
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108.[opt] Use *Diamond* on dragon figurine
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109.[opt] -Get *Bullets for Winchester*
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110. Get *Flask*
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111. Get *Instruction Sheet*
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112. Get *Diary*
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113. Walk in front of door w/ gunman behind it on balcony
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114. Put down *Night Valet* (watch gunman walk to his death :)
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115. 'Push' door shutter down
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116. Walk into room & search table
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117. -Get *Key*
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118. Get *Shutter Release*
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119. Get *Instruction Sheet*
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120. Get *Flash*
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121.[opt] Look at pictures on wall behind sink
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122. Go back to the hallway
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123. Use *Bulb*
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124. Use *Shutter Release* to ready flash
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125. Use *Key* on remaining door
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126. Go to the right to the film canister on floor
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127. Use *Flash* while avoiding Two-headed creature (this will kill it)
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128. Use *Token* on piano
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129. Shoot dart board target on cabinet
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130. Search in cabinet
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131. -Get *Flask*
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132. -Get *War Stick*
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133. Prepare *Oil Lamp* (via oil,matches)
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134. Drop down hole
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135. Use *Lit Oil Lamp*
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136. Run out of cave to avoid flying bats
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137. Jump across pillars till you meet the Indian
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138. Use *War Stick* on Indian (he will move then)
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139. Get *Box of Cartridges*
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140. Get *Small Key*
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141. Continue to jump across pillars...
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142. When at a dead-end, Use *Indian Amulet* (this will get you across)
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143. Fight guy with throwing stars
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144. -Get *Flask*
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145. Kill gunman
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146. -Get *Top Hat*
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147. -Get *Key*
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148. Use *Key* on left double-doors
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149. Search book shelves
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150. -Get *White Book*
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151. -Get *Watch Maker's Manual*
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152. -Get *Locked Book*
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153.[opt] Use *Small Key* (to unlock *Locked Book*)
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154.[opt] Read *Book on Navajo Traditions*
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155. Search bust on the end wall
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156. -Get *Pocket Watch*
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157. Search table & -Get *Printing Plate*
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158.[opt] Light candle on table
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159.[opt] Read *White Book* standing near candle
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160.[opt] Use *Printing Plate* in mirror by table
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161. Leave Room
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162. Use *Pocket Watch* on other set of double-doors
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163. Walk to guy & -Get *Story Board*
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164. Use *Top Hat* on Abe Lincoln's Statue
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165. -Get two *Boxes of Cartridges*
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166. Kill strange green guy
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167. Stand in front of stain-glass window & shoot it w/ *Winchester*
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168. Climb up steps
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169. Use *War Stick* on platform in middle of graveyard
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170. Use *Ace of Spades* on O.E.J.'s grave
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171. -Get *Message*
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172. Search table & -Get *Oil Can*
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173. Get *Roll of Film* off of floor
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174. Search hutch & -Get *Bag of Pemmican*
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175. Use *Oil Can* on fireplace & enter dance hall
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176. Search fat man & -Get *Hammer*
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177. Search lady & -Get *Box of Cartridges*
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178. Walk to stage (avoid shots from violin player)
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179. Search record player
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180. -Get *Guitar String*
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181. -Get *Musical Score*
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182. -Get *Key to a Safe*
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183. Kill guy with flowers & gun
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184. Leave dance hall & go into kitchen
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185. Walk behind hutch and go to hallway
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186. Use *30/30 Bullet* on door lock
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187. Use *Hammer* on door (to blast bullet)
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188. Search model of train station
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189. -Get *Blasting Cap*
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190. -Get *Map*
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191. -Get *Light Bulb*
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192. Use *Guitar String* on mounting table
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193. Use *Light Bulb*
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194. Use *Musical Score*
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195. Get the 3 digit combination (from *Musical Score*)
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196. Use *Roll of Film* near mounting table on the projector
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197. In other room, search table
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198. -Get *Astronomy Book*
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199. Search picture
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200. 'Open/Search' until code-entry device matches the 3 digit
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combination
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201. Enter bank room
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202. Use *Pearl* on vault
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203. Use *Key to a Safe* on vault
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204. Kill bank teller zombie & -Get back *Indian Amulet*
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205. In vault, Get *Box of Cartridges*
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206. Get *Hill Century's Money*
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207. Open window (have fun :)
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208. Get *McCarthy's Message* from McCarthy
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209. Search saddle & -Get *Flask*
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210. Search rail cart
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210. -Get *Detonator Box* & -Get *Box of Cartridges*
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211. Enter station
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212. 'Push' "Station" sign (to choke guy on rafters)
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213. Get *Key*
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214. Search pile of rails & -Get *Eye-Bolt*
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215. Use *Eye-Bolt* on bell 3 times (to open door)
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216. Run outside
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217. Quickly Use *Blasting Cap* near fence
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218. Use *Detonator Box* on opposite side near the rocks
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219. At the water tower, lay down *Hill Century's Money* & *Key*
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220. -Die-
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221. Run out of cemetery & into saloon
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222. Run up broken staircase & jump across hole in floor
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223. Run out window & jump out onto the statue where hole in wall is
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224. -Get *Golden Eagle*
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225. Run between buildings to McCarthy's workshop
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226. Go to tar barrel & dip paw in it
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227. Go inside building next door & dip paw in "Cask of Silver Salts"
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228. Kill werewolf outside
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229. Run into cemetery & kill the other werewolf
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230. Run back into tunnel where you turned into a panther
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231. Place *Golden Eagle* in fire
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232. -Come back to life-
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233. Get *Soap* behind tombstone
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234. Get *Colt Gun*
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235. Go back to water tower
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236. Drop your *Colt Gun*
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237. Walk up to your double & touch him (to become one)
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238. Get *Colt Gun* back
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239. Walk up ladder
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240. Fall off plank
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241. Use *Soap* on dirty guy
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242. -Get *Metallic Brush*
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243. Get *Flask*
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244. Use *Metallic Brush* on peg
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245. Fall down trap door
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246. Get *Engineer's Notebook*
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247. Get *Dead Leaf*
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248. Use *Dead Leaf* on Indian bust
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249.[opt] Read map on wall
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250. Go up steps & kill off both bad guys (don't use your gun)
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251. Search wall-hole & -Get *Flask*
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252 Search other wall-hole & -Get *Pick-axe*
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253. Go into other room & Get *Sheets of Paper*
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254. Walk across chasm (be brave and save alot :)
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255. Kill off Pick-axe man with *Colt Gun*
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256. Walk into next room & Kill off axe man w/ *Pick-axe*
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257. Get *Candlestick* from pillar
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258. Get *Water Pitcher*
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259. Get *Jed Stone's Scratch book*
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260. Get *Scorched Book* by lit candle
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261. Get *Needle*
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262. Use *Water Pitcher* on rifleman in hall
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263. Enter elevator
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264. Get *China Piggy Bank*
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265. Throw *China Piggy Bank*
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266. -Get *Microscope Glass Plate*
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267. 'Push' lever
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268. Use *Glass Plate* on microscope
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269. 'Push' colored stones in order of micro-samples (from *Glass Plate*)
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270. Enter next room & Search table
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271. -Get *Vial of Poison*
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272. Go around corner
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273. Use *Vial of Poison* on *Needle*
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274. Use *Vial of Poison* on distilled water
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275. Enter jail cell when you become small
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276. Use *Poisoned Needle* on old guy
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277. -Get *Piece of Straw*
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278. -Get *Key to the Goal*
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279. Get *Bottle of Ammonia*
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280. Use *Key to the Goal* on cell door
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281. Use *Vial of Poison* on distilled water again
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282. Walk behind table leg and into small hole in wall
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283. Use straw & Run across chasm (pole-vaulting effect)
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284. Get *Vial with a Potion*
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285. Enter next room & quickly Use *Vial with a Potion* on "lava flow"
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286. Get *Bucket of Glue* (don't get caught in spider web)
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287. Step on spider
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288. Use *Bucket of Glue*
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289. Climb up light shaft
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290. Quickly, Get *Hammer's Head*
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291. Walk near hole & Throw *Hammer's Head* down hole
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292. Get *Lead Ingot*
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293. Push anvil out of way
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294. -Get *Flask*
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295. -Get *Winchester*
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296.[opt] 'Push' anvil into hole (I did it for fun :)
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297. Enter next room & kill Mr. Cobra
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298. -Get *Cobra's Wig*
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299. -Get *Silver Dollar*
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300. Get *Flask*
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301. Use *Silver Dollar* on poster
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302. Walk into other room
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303. Use *Box of Matches* on crucible
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304. Use *Lead Ingot* on crucible
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305. Get *Scorched paper*
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306. Get *Evil Wand with a Mineral Tip*
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307. Get *Aztec Legend Parchment*
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308. Get *Ammunition*
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309. Enter tunnel & kill off big guy
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310. -Get *Knife*
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311. Throw *Bottle of Ammonia* against door you came in (to wake up
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Emily)
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312. Use *Cobra's Wig* on hook above door & Open it
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313. Run into the other room with the eagle statue in it
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314. Quickly, Use the *Evil Wand with a Mineral* on the eagle statue
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315. Get *Flask*
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316. Run into other room
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317. Get *Rubber Glove*
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318. Use *Rubber Glove*
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319. Use *Knife* on electrical wires
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320. Use water faucet
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321. Run back into the other room
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322. Get *Sack of Coal*
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323. Get on train
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324. Use *Sack of Coal*
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325. Use *Box of Matches*
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326. 'Push' lever
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327. -Watch the neat ending-
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Congrats, you have just completed AITD3!
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...............................................................................
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