119 lines
7.1 KiB
Plaintext
119 lines
7.1 KiB
Plaintext
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ISHIDO: THE WAY OF STONES
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ISHIDO: THE WAY OF STONES is a certifiably addictive strategy game from
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Accolade. Easy to learn yet difficult to master, ISHIDO has an attractive
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appearance, and is loaded with features and options. This review is based on the
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IBM-PC version.
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The game is played by placing stones on a board made up of eight rows of 12
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squares, for a total of 96 squares. Each stone has two "attributes": a symbol,
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and a color (or background pattern if played in CGA or Hercules graphics modes).
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There are six symbols and six colors/patterns, for a total of 36 unique
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combinations. Finally, there are two stones for each combination, yielding a
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total of 72 stones to the game set.
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At the start of the game, the computer puts one stone on each corner of the
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board, and two more diagonally in the center. The computer also makes sure that
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all six symbols and colors are represented by the starting stones. At each turn,
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the computer randomly selects a stone from the remaining set, and displays it
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for the player to place on the board according to certain rules. The game ends
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when the stones are all played, or when there are no legal moves for a stone.
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Each stone must be placed on an empty square adjacent -- either vertically or
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horizontally -- to at least one other stone. Stones, once played, cannot be
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moved. To place one stone next to another, either the color or the symbol must
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match. To place one stone next to two others, your stone must match the color of
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one stone and the symbol of the second stone. To place a stone next to three
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others, it must match two of the stones with one attribute, and the third one
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with the second attribute. For a four-way match, your symbol must match that of
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two of the stones, and your color must match that of the remaining two. The main
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object of the game is to play as many stones and score as many four-ways as
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possible.
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ISHIDO has a similar look to Activision's SHANGHAI; both involve playing with
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tiles (stones) on a board. Yet this game is far more complex and intricate, and
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playing it well requires a lot of forethought and planning. Luck is also a big
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factor, as you have no control over which stone is next to appear. To write this
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review, I played close to 100 games. My best score is six four-ways and I have
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yet to finish all the stones. The manual mentions that a master game is between
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eight or nine four-ways. I have much to learn!
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The game supports both keyboard and mouse input. Options are selected from
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pull-down menus. I found using the mouse most intuitive and enjoyable.
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Graphically, ISHIDO supports Hercules and CGA modes in black-and-white, EGA,
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MCGA, and VGA. It requires 640K for VGA and Tandy 16-color modes, and 512K for
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all other modes. Additionally, to use VGA you must either have a 3-1/2" drive,
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or install the game on your hard disk. There are many different stone sets to
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choose from in each mode. Surprisingly, I found the sets in the EGA mode the
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most comfortable to play with. The VGA mode produces the most pleasing displays,
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but the colors on some of the stone sets are too similar to distinguish between
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them. The Hercules and CGA modes use patterns instead of colors; I found them
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very difficult to play with. There is an option that allows you to design your
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own sets, so if you can't find a set to your liking, you may always make up your
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own. If your score is high enough to hit the high score list, you get to see a
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color fireworks display over a nice black-and-white landscape. The drawing
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varies, depending on which stone set you use.
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ISHIDO doesn't offer a music score, which is just as well. In a game such as
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this, where a lot of concentration is needed, music only serves as a
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distraction. The program does provide some pleasant sound effects through the PC
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speaker. There is a nice gong or harp tone at the beginning of each game, an
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every time you make a four-way. The digitized sound of the stone as it's placed
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on the board is also well done. I have noticed that in VGA mode, there was only
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the noise made by the stones; the gong or harp tone was absent. I don't know if
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this was by design, or if it was because my system didn't have enough free
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memory.
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Options! Options! Options! ISHIDO has so many optional features that I'm
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convinced the author truly loved working on this project. You can play the game
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in solitaire mode, or against the computer or another player. When you choose to
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play against the computer or another player, you can either play in challenge
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mode for competition, or in cooperative mode for a combined high score. There is
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also a tournament mode available. You can even let the computer play in
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solitaire mode, and just sit back and watch. The computer is very good at
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setting up four-way possibilities, but doesn't seem to check if the stone needed
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to complete the four-way is still available. Out of the many games I watched the
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computer play, the best score was five four-ways, and it wa never able to finish
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placing all the stones, either.
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There are also options to select different boards and stone sets, create your
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own sets, save and restore a game, toggle sound effects, display high scores,
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etc. To help you learn the game, there are options that show you all possible
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moves and stones left to be played, undo previous moves, and provide online
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strategy hints and suggestions. There is even an option to toggle your score
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between Roman numerals and Arabic numerals!
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The most unusual option is the oracle. Whenever you turn this option on, either
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before or during a game, you're allowed to type in a question -- any question at
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all, but preferably not one with a yes or no answer. Then, after you make your
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next four-way, a text window opens up, showing you the answer from the oracle.
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According to the manual, the answers are based on the I CHING, the ancient
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Chinese book of changes. The appearance of the answers in turn depends on the
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stones that make up the four-way and the exact moment the four-way was
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completed. In general, the answers are vague and very philosophical, and can be
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interpreted in many different ways. Sometimes they're profound; other times
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amusing or downright hilarious.
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The game comes with both 5-1/4" and 3-1/2" disks, and can be easily installed
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on your hard drive. Copy protection is via code wheel; you only get one try in
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entering code. One wrong entry and the program kicks you back to DOS, which must
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be version 2.1 or later. After two weeks of frequent playing, I found no
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programming bugs.
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The manual is _extremely_ well-written and well-organized. There is also a
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small book telling the story of two ancient ISHIDO masters playing against one
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another for high stakes. The bad guy finished his game with 12 four-ways and all
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the stones played. While he was gloating, the good master placed all of his
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stones and made 13 four-ways. I would give anything to have watched those two
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games!
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Accolade has a real winner on its hands. Any gamer interested in this type of
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strategic game should definitely check out ISHIDO.
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ISHIDO: THE WAY OF STONES is published and distributed by Accolade.
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*****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253
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