621 lines
28 KiB
Plaintext
621 lines
28 KiB
Plaintext
MEGA MAN X (1994) 12 Meg - by Rick Furr (RFURR@VT.EDU)
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Passwords:
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After Vile (Highway Stage)
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5385 7136 6321
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1768 5858 3884
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Chill Penguin defeated
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6385 5336 5364
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Storm Eagle defeated
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6483 7376 5124
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Flame Mammoth defeated
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1573 5232 7264
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Spark Mandrill defeated
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5131 7358 4181
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Armored Armadillo defeated
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5147 8437 4536
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Launch Octopus defeated
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1556 6642 7448
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Boomer Kuwanger defeated
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5151 3427 4261
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Extra Life Tank
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5447 4177 4536
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Sting Chameleon defeated
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4131 6712 1221
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Password for armor, helmet, acceleration, several Heart Tanks and three
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Sub-Tanks. Note that all of the bosses are still intact:
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1152 1176 2181
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Start game with all but one Heart Tank, three Sub-Tanks, and ALL FOUR
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suit power-ups (chest armor, helmet, acceleration, and blaster)!
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6544 8278 6228
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To get the other Heart Tank and the other Sub-Tank:
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1) Get the Boomerang Cutter power-up in the Kuwanger stage.
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2) Enter the Mandrill stage, use the Boomerang to grab the Sub-Tank.
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3) Enter the Kuwanger stage again and use the Boomerang to grab the
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Heart Tank sitting on the ledge at the top of the outside tower.
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All Sub Bosses, all Heart Tanks and all Sub-Tanks plus:
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Armor, Helmet, and Acceleration System.
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To get Zero's Cannon: Enter Sigma level, cross chasm, battle Vile.
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(Zero will give you his arm cannon just before passing away)
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(Zero's Arm Cannon is the same)
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3441 3356 4421
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All Sub Bosses, all Heart Tanks and all Sub-Tanks plus:
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Armor, Helmet, Acceleration System, and Zero's Arm Cannon.
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3673 2137 2484
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8441 2136 4421
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8447 4626 6155
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MAXIMUM LIVES (9)
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1. Go to the Armored Armadillo stage.
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2. Ride the cart but jump off before leaving the first section.
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3. There will be a large bat hanging from the ceiling.
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4. Shoot the bat - it will usually give you a 1-Up.
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5. Move out of sight of where the bat hangs.
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6. Reenter the bats area -- he will re-appear, shoot him again.
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7. Continue until your 1-Up lives are full (9 max).
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MAXIMUM LIVES AND FULL POWER
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(need Zero's Arm Cannon Power)
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1. Go to the Armored Armadillo stage.
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2. Start to ride the cart but jump off after it starts moving.
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3. Use Zero's AC power to fully charge then switch to Rolling Shields.
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4. With X's Force Shield surrounding him search for bats
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5. Simply run into as many bats as you can, move back and forth to
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make the bats reappear.
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6. Once all of your Heart Tanks and Sub-Tanks are charged go for the bat.
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7. There will be a large bat hanging from the ceiling.
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8. Touch the bat with your shield - it will usually give you a 1-Up.
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9. Move out of sight of where the bat hangs.
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10. Reenter the bat area -- he will re-appear, shoot him again.
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11. Continue until your 1-Up lives are full (9 max).
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MINI-BOSSES
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1. Chill Penguin S. Ice (Shotgun) Kill with Plain power
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Ht: 5.34 Wt: 237 (Jump onto the wall)
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Powers: Shotgun Ice, Sliding
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2. Spark Mandrill E. Spark (Electric) Kill with Shotgun Ice
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Ht: 10.0 Wt: 646
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Powers: Electric Spark, Dash Punch
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-- Use Fire Wave to kill the Robot Guards.
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-- Use Shotgun Ice or Tornado power to kill the Thunder Slimer.
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3. Armored Armadillo R. Shield (Rolling) Kill with Electric Spark
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Ht: 6.36 Wt: 510
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Powers: Rolling Shield, Guarding
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4. Launch Octopus Homing. T (Torpedoes) Kill with Rolling Shields
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Ht: 7.8 Wt: 348 For fun use Boomerang to
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Powers: Homing Torpedo, Energy Drain cut off his tentacles.
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-- Use Storm Tornado to destroy the Ship.
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-- Use Storm Tornado to kill the Mecha-Eel.
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-- For fun try riding on the Mecha-Eel's back!
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5. Boomer Kuwanger B. Cutter (Boomerang) Kill with Homing Torpedoes
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Ht: 7.93 Wt: 206 (Hang on left wall and
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Powers: Boomerang Cutter, Dead Lift fire Homing Torpedoes)
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6. Sting Chameleon C. Sting (Chameleon) Kill with Boomerang Cutter
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Ht: 5.8 Wt: 169
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Powers: Chameleon Sting, Iron Tongue
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7. Storm Eagle Storm. T (Tornado) Kill with Chameleon Sting
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Ht: 8.2 Wt: 275
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Powers: Storm Tornado, Diving
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8. Flame Mammoth Fire W. (Wave) Kill with Storm Tornado
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Ht: 10.5 Wt: 719
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Powers: Fire Wave, Oiling, Jump Press
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SUB TANKS (4)
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1. Armadillo To the left of the 1st Earth Moving machine.
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2. Mandrill In the first area, down a ladder, on the other side of
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a wall -- use the Boomerang Cutter.
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3. Eagle In the glass tower. It's easiest to get from the right
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side of the tower.
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4. Mammoth In the room with the Pick Tossing Miners. Climb up the
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platforms, working towards the upper left side.
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Accel-Jump from the platform with the Hard Hat Guys to
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the left wall.
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HEART TANKS (8)
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1. Penguin Fire Wave on Ice Castle above cave with robot suit.
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2. Mandrill After the ceiling guns, past the transformers, at the
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ladder, go up, it's on a ledge -- use Boomerang Cutter.
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3. Armadillo Jump onto the ledge in front of the 2nd Earth Moving
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Machine.
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4. Octopus Sink Ship, Battle 1st Mecha-Eel, room to right.
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-- Use Storm Tornado to destroy the Ship.
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-- Use Storm Tornado to kill the Mecha-Eel.
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-- For fun try riding on the Mecha-Eel's back!
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5. Kuwanger On ledge at top of outside tower -- use Boomerang Cutter.
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-- If you have the X-Buster Power-Up from the Mammoth
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Stage or Zero's Arm Cannon Power then form a shield
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around you before riding the elevator and while
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climbing the tower wall. It will kill every enemy
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during your outside climb up!
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6. Chameleon In pit at the start of the cave.
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-- Must defeat the Octopus so water will fill the pit
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that is just before the cave, then accel-jump across.
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7. Eagle Ride the elevator to the top and accel-jump to the left.
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-- You will land on the roof of the building on the left.
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8. Mammoth In the Pick Tossing Miner room on the far bottom right.
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-- Must defeat the Penguin first to freeze the Lava on
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the floor.
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DR. LIGHT's CAPSULES
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0. X-Buster Beginning Hold "Y" to charge, release to
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fire.
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1. Acceleration System Penguin At the top of the Ice cave.
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Speed by pressing "A" and jump
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twice as far by pressing "A"+"B".
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"Step into this capsule and
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receive an acceleration system to
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boost your speed." - T. Light
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2. Helmet Enhancement Eagle Climb the tall girder, go down the
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other side, Accel-jump to ledge on
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right, blast through the gas tanks.
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"This capsule contains an
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enhancement for your helmet which
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will allow you to break some
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ceilings with a headbutt."
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- T. Light
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3. Armor Chameleon At cave entrance, accel-jump over
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the pit, climb onto top of cave
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and fight a Green Clamper robot.
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He can be defeated by X-Blaster
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shots to the head. Run fast under
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his jumps between your shots.
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"This capsule contains a new type
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of body armor. It will reduce
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damage to your system by 50
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percent." - T. Light
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4a. X-Buster Power-Up Mammoth At the entrance to the Pick
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Tossing Miners room jump onto the
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first platform, then run back to
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the left and dash jump so that X's
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helmet begins breaking the blocks
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(See below).
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"This capsule contains a part
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which will increase the
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capabilities of your X-Buster.
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You can use it to fire all types
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of weapons." - T. Light
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4b. Zero's Arm Cannon Vile's Room Beat all Mini-Bosses, enter Sigma
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level, cross ravine, climb shaft,
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battle Vile (See below).
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"You are more powerful than you
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were before but Sigma is much more
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than he appears to be. You're
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going to need an edge. Take my
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Arm Cannon and your attack power
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should increase. Good Luck, X!"
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- Zero
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5. Hyruken Power Armadillo Use the following instructions:
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"I give you a special present.
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Now, enter the capsule, please."
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- T. Light
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1. Finished off all the Mini-Bosses and collect ALL of the Hart
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and Sub Tanks.
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2. Return to the Armored Armadillo stage.
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3. Before you reach the boss's room, when you are flying across
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the chasm on the cart, jump to the cliff above the door.
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4. Quickly climb the cliff and grab the Power-Up, then jump
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into the chasm.
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5. Repeat the process four more times, and Dr. Light will
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appear and give you the Hyruken power.
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6a. Press Down, Down/Forward, Forward then Y to use the Fireball.
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or
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6b. Press Down, Down/Reverse, Reverse then Y to use the Fireball.
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7. Remember, you must have full power to fire this weapon.
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8. When X fires the Hyruken Power he yells "Cook'in".
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X-BUSTER POWER-UP or
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ZERO's ARM CANNON POWER
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Dr. Light's Capsule or Zero's Arm Cannon Power will increase the
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power of X's X-Buster.
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Hold "Y" until X turns red then release a Mega blast of energy.
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Also, while X is red, push the top "L" or "R" button to select one
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of X's special powers and then release "Y":
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1. S. Ice (Shotgun) Forms an Ice Cart that X can ride.
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2. E. Spark (Electric) Shoots two Electric walls left and right.
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3. R. Shield (Rolling) Generates a Force shield around X until
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another weapon is selected or until
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certain enemies touch X. This weapon
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is great to use to collect energy and
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1-Ups from bats in the Armadillo stage
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or from the shaft worms just before
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Sigma's room!
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4. Homing. T (Torpedoes) Fires 5 Torpedoes forward.
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5. B. Cutter (Boomerang) Throws 4 Boomerangs in all 4 directions.
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6. C. Sting (Chameleon) Makes X Invisible (to enemy) for 7 seconds.
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7. Storm. T (Tornado) Generates a vertical tower Tornado.
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8. Fire W. (Wave) Throws a wall of Fire forward.
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SIGMA LEVEL
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1. Bomb Puffers Use Fire Wave to kill.
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2. Crossing Canyon Use Force Shield.
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3. Vile in an Armored Carrier Don't use any special powers,
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you always loose almost all of
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your power, Zero comes to rescue.
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4. Vile Use Rolling Shields.
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5. Vertical Shafts Use Chameleon Invisibility and
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acceleration jump to climb.
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6. Kuwanger Kill with Homing Torpedoes.
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7. Just outside the BoSpider room Raise X's Force Shield and move
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back and forth hitting the
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enemies and getting recharged.
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Don't run into the Hard Hat guys
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when they are down or you'll
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lose your force shield. Simply
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turn X's back to them and they'll
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run into X and be destroyed.
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8. Mecha-Spider Boss (BoSpider) Shoot the Spider when it's on the
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floor and it's spot turns red.
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Stay in the left corner.
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9. ** Exit to Main Screen ** 7437 6412 1255 (p/w doesn't work)
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9a. Go to Armadillo stage (Optional) Charge up power and lives.
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10. Penguin Kill with Plain Power.
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11. Eagle Kill with Chameleon Sting.
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12. Eyeball Machine Boss Shoot the Eyeballs and Nose.
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(Rangda Bangda) Use Chameleon Sting on eyes.
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Use Homing Torpedoes on nose.
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13. ** Exit to Main Screen ** 7431 3842 8523 (p/w doesn't work)
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13a. Go to Armadillo stage (Optional) Charge up power and lives.
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14. Armadillo Kill with Electric Spark.
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15. Chameleon Kill with Boomerangs Cutter.
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16. Mandrill Kill with Shotgun Ice.
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17. Octopus Kill with Rolling Shields.
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18. Mammoth Kill with Storm Tornado.
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19. DinoTank Boss (D-Rex) Cling to the wall and Shoot the
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top part with the X-Blaster.
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Asscel-Run to dodge the Energy
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Blasts.
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20. ** Exit to Main Screen ** 3676 4627 5142 (p/w doesn't work)
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21. Shaft to Sigma room Use Force Shield.
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Keep hitting the worms until all
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powers are charged up.
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22. Sigma's Mecha-Dog Kill with Shotgun Ice.
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or One shot of Hyruken power!
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23. Sigma with Sword Jump on left wall to dodge Sigma
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and kill with Electric Spark.
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or One shot of Hyruken power!
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24. The Sigma Machine (Velgurder) Jump on platforms and shoot Sigma
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in the head with Rolling Shields.
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Don't get too close to his head
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or you'll hit his shields and
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loose your shot.
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25. Game Ending and credits!!! Time from 1-25 is about 30 minutes.
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STAGE ENEMIES
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(from end credits)
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1. Highway Stage -- Vile
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Spiky Rolling Spike Wheels
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Crusher Helistompers
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Ball De Voux StockyBots
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Road Attackers Queen Bee Ship
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Bee Blader Two-legged Droids
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Robot Bomber Wasps
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Helidroids
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Monster Cannon Cars
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Vile's Car Launching Ship
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Vile in Armored Carrier (don't fight)
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2. Ocean Stage -- Launch Octopus
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Amenhopper Water Spiders
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Sea Attacker Bomb Puffers
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Gulpfer Spinning Sea Horses
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Anglerge Cuttle Vacuum Subs
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Gruiziler Cyber Eels
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Utuboros Vacuum Fish
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Whale Fleet Ship
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Chopper Clamps
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C Dragons
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3. Snow Mountain Stage -- Chill Penguin
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Ray Bat BunnyBots
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Tombot Robot Lumber Jacks
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Bomb Been Robot Bomber Wasps
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Armor Soldier BatBots
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Snow Shooter Rolling Spike Wheels
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Helidroids
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Buzzsaw Birds
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Bandit in Armored Suit
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SnowBots
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4. Power Plant Stage -- Spark Mandrill
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Gun Volt StockyBots (Robot Guards)
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Hotrrion Light Bugs
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Flammingle Buzzsaw Birds
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Turn Cannon Thunder Slimer Boss
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Thunder Slimer Gyro Jet Paranas
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Floor Gun Turrets
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Ceiling Gun Turrets
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Bomb Puffers
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Two-legged Droids
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5. Sky Stage -- Storm Eagle
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Lift Cannon Chopper Clampers
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Flamer Shielded Spike Throwers
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Sky Claw Rising Gun Turrets
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Death Rogumer StockyBots
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Flame Thrower Turrets
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Two-legged Droids
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Hard Hat Droids
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6. Factory Stage -- Armored Armadillo
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Scrap Robo BatBots
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Dig Labour Large BatBot
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Rolling Cabyool Buzzsaw Birds
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Hoganmer Rock Rumblers
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Hard Hat Droids
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Rolling Spike Wheels
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Pick Tossing Miners
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Jet Birds
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7. Gallery Stage -- Flame Mammoth
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Batton Bone Large Scrap Reploids
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Batton M-501 Cyclops Scrap Reploids
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Mettool C-15 Chopper Clampers
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Metal Wing Pick Tossing Miners
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Mole Borer Lava Drops
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Spiked Pipe Rotors
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Shielded Spike Throwers
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8. Tower Stage -- Boomer Kuwanger
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Dodge Blaster Shelded Spike Throwers
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Sine Faller Wall Pulse Cannons
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Jamminger Helidroids
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Mega Tortois Laser Beam Triggered Laser Cannons
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Slide Cannon Bomb Puffers
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Ladder Yadder Ledge Pulse Cannons
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Floating Gun Turrets
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Ladder Lizards
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Ceiling Gun Turrets
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9. Forest Stage -- Sting Chameleon
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Planty Robot Lumber Jacks
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Iwgrm Bush Droids
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Axe Max Bush Worms
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Crag Man Water Spiders
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Mad Pecker Jolly Green Clamper Boss
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Greeper WoodPecker
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RT-55J Cyber Worms
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Shielded Spike Throwers
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Helidroids
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Bandit in Robot Suit
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10. Sigma Stage -- Vile, Sigma
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BoSpider Bomb Puffers
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Rangda Bangda Helidroids
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D-Rex Floor Gun Turrets
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Velgurder Ceiling Gun Turrets
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StockyBots
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Two-legged Droids
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Vile in Armored Carrier (don't fight)
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Vile Boss
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--------------------------------
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Laser Beam Tripped Laser Cannons
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Shielded Spike Throwers
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Wall Pulse Cannons
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Helidroids
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Kuwanger Boss
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--------------------------------
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Hard Hat Droids
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Rolling Spike Wheels
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Helidroids
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Mecha Spider Boss w/Baby Mecha Spiders
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================================
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BatBots
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Buzzsaw Birds
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Penguin Boss
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--------------------------------
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Bandit in Robot Suit
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Helidroids
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Pick Tossing Miners
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Wall Pulse Cannons
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Floating Gun Turrets
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Ceiling Gun Turrets
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Eagle Boss w/ 4 babies
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--------------------------------
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BatBots
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Rolling Spike Wheels
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Shielded Spike Throwers
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Eyeball Machine Boss
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================================
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Ceiling Gun Turrets
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Bomb Puffers
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Armadillo Boss
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--------------------------------
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BatBots
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Pick Tossing Miners
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Chameleon Boss
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--------------------------------
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Pick Tossing Miners
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Gyro Jet Paranas
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Mandrill Boss
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--------------------------------
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Vacuum Fish
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Octopus Boss
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--------------------------------
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Helidroids
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Laser Beam Tripped Laser Cannons
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Floor Gun Turrets
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Ceiling Gun Turrets
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Mammoth Boss
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--------------------------------
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DynoTank Boss
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================================
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Pipe Worms
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Sigma's Dog
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--------------------------------
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Sigma with Sword Boss
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--------------------------------
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Giant Robot Sigma Boss
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List of Hearts Tanks, Sub Tanks and Power Ups
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Octopus\ ------------- /Penguin
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\|H |H A |/
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STAGE| | | MAP
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-----------------------
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Armadillo |H R | |H W | Mammoth
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|T | |T |
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------ ------
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|H E | |H |
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Eagle |T | | | Kuwanger
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-----------------------
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SPEC|H |H M |SIGMA
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/|T | |\
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Mandrill/ ------------- \Chameleon
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H - Heart Tanks:
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Each Heart Tank will increase the Energy Meter by 2 energy units.
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T - Sub Tanks:
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Each Sub Tank, when full and selected, will increase the energy
|
|
Meter by 28 energy units.
|
|
|
|
Power-ups:
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|
A - Accelerator
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|
Speed by pressing "A" and jump twice as far by pressing "A"+"B".
|
|
E - Helmet
|
|
Break some ceilings with you head, also good on some monsters.
|
|
W - Power-up Weapons
|
|
Power-up both all weapons by holding "Y" till X turns red.
|
|
M - Extra Armor
|
|
Take 50% less damage.
|
|
R - Special attack (the famous Ryu Fireball)
|
|
Kills most monsters with only 1 hit, including boss monsters.
|
|
You must have full health to use it. Press Dn, Dn/Rt, Rt, "Y".
|
|
|
|
Energy Meter:
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|
The Initial Energy Meter has 16 energy units.
|
|
The eight Heart Tanks add 8 x 2 = 16 additional energy units.
|
|
The Energy Meter holds a maximun of 32 energy units.
|
|
The Chameleon Armor will additionally reduce damage by 50%.
|
|
|
|
Power Capsules:
|
|
Large Oval White Power Capsule = 8 energy units.
|
|
Small Round White Power Capsule = 2 energy units.
|
|
|
|
Weapon Power Meter:
|
|
The Weapon Power Meter holds a maximun of 28 energy units.
|
|
|
|
Weapon Capsules:
|
|
Weapon Capsules are added to the weapon with the lowest energy level.
|
|
Large Round Blue Weapon Capsule = 8 energy units.
|
|
Small Round Blue Weapon Capsule = 2 energy units.
|
|
|
|
Enemy Energy Meter:
|
|
The Enemy Energy Meter holds a maximun of 32 energy units.
|
|
HISTORY
|
|
NOM ENGINEER WORK SYSTEM
|
|
MODEL CPS-9204
|
|
|
|
Copyright (c) 2105, 2109, 2114
|
|
NOM Corporation
|
|
All Rights Reserved
|
|
|
|
real mem = 8192 TB
|
|
avail mem = 32768 TB
|
|
|
|
primary data cache : 512 KB
|
|
primary inst. cache: 768 KB
|
|
secondary cache : 32768 KB
|
|
|
|
login: Dr. CAIN
|
|
code: ******
|
|
|
|
>device -dvl -2
|
|
|
|
reading "M.X.S."
|
|
reading "BD-E"
|
|
reading "WARNING"
|
|
|
|
|
|
MEGAMAN X SPECIFICATION
|
|
|
|
"HEAD" IS EQUIPPED WITH:
|
|
Broad-range eye camera
|
|
Ultra-sensitive Voice Recognition System
|
|
Voice Generation System made by HAYATOM Inc.
|
|
"CHEST" IS EQUIPPED WITH:
|
|
Accumulative Energy Generator
|
|
Micro-Fusion Fuel Tank
|
|
Central Joint-controlling System
|
|
"ARMS" ARE EQUIPPED WITH:
|
|
X-Buster (Mega Buster Mark 17)
|
|
Energy Amplifier
|
|
Variable Weapon System
|
|
"LEGS" ARE EQUIPPED WITH:
|
|
Gyroscopic Stabilization System
|
|
Emergency Acceleration System (Optional)
|
|
|
|
INTERNAL SKELETON:
|
|
Reactive armor skeleton which reduces damage by 93 percent.
|
|
BODY SKIN:
|
|
Lightweight "Titanium-X" alloy
|
|
|
|
|
|
WARNING
|
|
|
|
"X" is the first of a new generation of robots which contain an innovative
|
|
new feature -- the ability to think, feel and make their own decisions.
|
|
However this ability could be very dangerous. If "X" were to break the
|
|
first rule of robotics. "A robot must never harm a human being." The
|
|
results would be disastrous and I fear that no force on earth could stop.
|
|
|
|
Approximately 30 years will be required before we can safely confirm his
|
|
reliability. Unfortunately I will not live to see that day. Nor do I
|
|
have anyone to carry on my work. Therefore, I have decided to seal him
|
|
in this capsule, which will test his internal systems until his
|
|
reliability has been confirmed. Please do not disturb the capsule until
|
|
that time.
|
|
|
|
"X" possesses great risks as well as great possibilities. I can only hope
|
|
for the best. September 18, 20xx -- T. Light
|
|
|
|
----------------------------------------------------------------------
|
|
Rick Furr
|
|
|