532 lines
28 KiB
Plaintext
532 lines
28 KiB
Plaintext
Newsgroups: misc.forsale,ba.market.misc,ucb.market.misc,rec.games.video.nint
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endo,rec.games.video.sega,alt.sega,alt.sega.genesis,rec.games.video.marketplace,rec.games.video.misc,rec.games.video,alt.games.video,net.games.video,alt.video.games,rec.video.games
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Subject: Videogame Cartridge Copiers by Lawrence Chiu
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Summary: This article is posted on the first of each month.
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Expires:
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Sender:
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Followup-To: rec.games.video.marketplace
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Distribution:
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Keywords: copier backup dpfx double pro fighter x profighter gdsf6 game doctor sf vi super ufo super drive pro.7 pro-7 pro7 7 wild card dx wildcard turbo pfxt
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I ship world-wide! In business since 1991.
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A videogame cartridge copier copies videogame cartridges to ordinary
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3-1/2" DS/HD floppy disks. The original cartridge is not needed to play
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the game.
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========================================================================0
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News News News News News News News News News News News News N
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Prices lowered on most models!!
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Double Pro Fighter dropped from product line-up. Double Pro Fighter X
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added to product line-up.
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Pro Fighter X dropped from product line-up. Pro Fighter X Turbo added to
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product line-up.
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I offer BIOS upgrades free-of-charge to all customers for life, to ensure
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that their purchases remain up-to-date for many years to come.
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You may place an order or request customer service by dialing a toll-free
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(US and Canada) number: 1-800-742-5784. If you are calling with
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questions or require trouble-shooting over the phone, you will be asked
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to identify yourself. This call is at NO COST to you and fully-trained
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technical support personnel are waiting to serve you.
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A fully-staffed US-based technical support center is now open for service
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and support of US-based customers.
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I now have the most diverse product line of any videogame cartridge
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copier dealer in North America. Choose from 4 different SNES copiers,
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each with unique strengths and weaknesses, and 1 dual-use SNES/Genesis
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copier (see descriptions below).
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Credit cards can be used as a payment option: Mastercard, Visa, and
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American Express are all OK. I now accept 10 different instruments of
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payment. Other dealers give you restrictions. I give you choices.
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I am pleased to announce my new "It'll get there in working order, or
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shipping to Hong Kong and back is FREE!"(SM) policy. If the product
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arrives damaged, return it to my US address and it will be diagnosed,
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shipped back to Hong Kong, repaired or replaced under the terms of the
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warranty, and returned to you, all at no charge. The only charge to you
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is the charge incurred to return the product to my US address. (cheap)
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You see, I am so confident that machines from me will work upon arrival
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that I am putting my money where my mouth is!
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I am also pleased to announce that my most popular videogame cartridge
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copiers are now available by COD at no extra charge. Place your order by
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5:00pm PST and it will be shipped the same day! You simply cannot get
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one any faster than that. FREE COD!
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Trade in your current library of videogame cartridges for a discount on a
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videogame cartridge copier purchase! Videogame cartridges may not be
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exchanged for cash. I reserve the right to refuse any cartridge for any
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reason whatsoever (i.e. it is in poor condition, it is defective, or it
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is not a title that can be easily re-sold.) Send a list of videogame
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cartridges that you want to trade in via email and I will send you a
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free, no-obligation evaluation of their trade-in value. Evaluations are
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good for seven (7) days. Videogame cartridges accepted are: Genesis,
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Sega CD, SNES, 3DO, NES, Game Gear, Gameboy, Neo-Geo, and Jaguar.
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IMPORTANT: If you are a US-based reseller or would like to be, please
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contact me!! I have special programs designed to support YOU and make
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YOU a SUCCESS.
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========================================================================1
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Most of you have seen my posts regularly and know what I do. In the past
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3 years on the Internet (since November 1991), I have engaged in selling
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a variety of goods for the videogame market, such as used videogame
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cartridges and videogame cartridge copiers. As a matter of fact, I
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introduced videogame cartridge copiers (the Multi-Game Doctor 2) to the
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Internet in 1991. During this time, I attended UC Berkeley, majoring in
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Electrical Engineering & Computer Science and Materials Science
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Engineering. I graduated in June, 1993. At the time, my email address
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was lchiu@ocf.Berkeley.EDU. <-- Do not send mail to this account!!
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I have recently returned to Hong Kong. Many users on the Internet have
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expressed an interest in videogame cartridge copiers so I will continue
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to sell these devices to the American and Canadian markets. In Hong
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Kong, I also have the benefit of being out of Sega's and Nintendo's
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reach. <grin>
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Copiers from me have traditionally been expensive. (send email for
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information on legality of videogame cartridge copiers) I feel that it
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is a risky venture to be engaged in and demand suitable compensation for
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my services. Because of this new development, the risk has been reduced,
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and so my prices have been adjusted to reflect this. In short, I have
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the LOWEST prices in the entire North America (see below.)
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There are many people selling copiers on the Internet, and you should be
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careful who you deal with. No one has been around longer than I have and
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I have dealt honestly with literally hundreds of customers in the past
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three years. Many of them continue to buy from me, even today. My
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record speaks for itself.
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All prices are in US dollars. Conversion factors to other currencies are
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published in newspapers worldwide, in the business section.
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All videogame cartridge copiers have built-in support for battery backed-
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up videogames, real time save, Gold Finger, which is a feature comparable
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to Game Genie, and slow-motion modes to make games easier to play by
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slowing them down. Gold Finger codes can be saved to disk. On the
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Double Pro Fighter X, real time save, Gold Finger, and slow-motion modes
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are available on the SNES only.
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========================================================================2
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The Double Pro Fighter X (Super Nintendo, Sega Genesis) 24M min./32M max.
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Abbreviated DPFX
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Parallel interface option is optional. DSP option is optional.
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1. DPFX copies both SNES and Genesis videogame cartridges. You need a
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SNES to copy SNES videogame cartridges. You need a Genesis to copy
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Genesis videogame cartridges. With other systems such as the Game Doctor
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SF VI, Pro Fighter X Turbo, Super UFO Super Drive Pro.7, and Super Wild
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Card DX, the unit copies only SNES videogame cartridges.
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2. DPFX has Gameboy copier option. With other systems such as the Game
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Doctor SF VI, Super UFO Super Drive Pro.7, and Super Wild Card DX, this
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feature is not available. To the Pro Fighter X Turbo's credit, this
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feature is optional.
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3. DPFX has DSP option, so that DSP-enhanced videogames can be played.
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On other systems such as the MGH, this feature is not available. To the
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Game Doctor SF VI's credit, this feature is optional. To the Pro Fighter
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X Turbo's credit, this feature is standard equipment. This option is not
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applicable to Genesis videogames.
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4. DPFX has parallel interface option. On the Super UFO Super Drive
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Pro.7, this feature is not available. To the Pro Fighter X Turbo's
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credit, this feature is optional. To the Game Doctor SF VI and Super
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Wild Card DX's credit, this feature is standard equipment.
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5. DPFX has artificial intelligence to defeat copy protection. The
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following copy-protected videogame cartridges can be copied by the unit
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without the need for a patch:
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CLAY FIGHTER
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DEMON'S CREST
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DISNEY'S ALADDIN
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EEK! THE CAT
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FINAL FIGHT 2
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GREAT CIRCUS MYSTERY STARRING MICKEY & MINNIE, THE
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HAMMER LOCK WRESTLING
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MIDWAY NBA JAM
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ROCK N' ROLL RACING
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SUPER MARIO ALL-STARS
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TETRIS 2
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UNIRACERS
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YOSHI'S SAFARI
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6. DPFX supports two (2) languages: English and Chinese. It can use
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alphanumeric (uppercase) characters in filenames.
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7. DPFX has disk functions:
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RENAME FILE
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DELETE FILE
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FORMAT DISK (720K DS/DD, 800K DS/DD, 1.44M DS/HD, 1.60M DS/HD)
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COPY FILE (single copy)
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========================================================================3
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The Game Doctor SF VI (Super Nintendo) 16M min./128M max.
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Abbreviated GDSF6
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Parallel interface is standard equipment. DSP option is optional.
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1. GDSF6 has memory capacity expandable to 128M, available right now in
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this configuration. You do not send the unit back to the dealer for
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memory upgrades under most circumstances, as the unit utilizes plug-in
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modules. With other systems such as the Double Pro Fighter X, Profighter
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X Turbo, Super UFO Super Drive Pro.7, Super Wild Card DX, etc., the unit
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has memory capacity expandable to only 32M and you send the unit back to
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the dealer for memory upgrades.
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2. GDSF6 can load multiple videogames into memory and switch between them
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with the Y and X buttons at the main menu. Load your favorite videogames
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into memory and play them whenever you want, without the need to re-load
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from disks each time. The number of videogames the unit can load depends
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on memory capacity M, and is equal to M/8. For example, a 32M unit
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(M = 32) can load 4 videogames (M/8 = 32/8 = 4). With other systems such
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as the Double Pro Fighter X, Pro Fighter X Turbo, Super UFO Super Drive
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Pro.7, Super Wild Card DX, etc., the unit can load only 1 videogame into
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memory.
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3. GDSF6 can maintain memory contents even when SNES is off. This
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feature is particularly useful in conjunction with feature #2 above.
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Large videogames such as Super Street Fighter II (32M, 4 disks) require a
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long time to load. With other systems such as the Double Pro Fighter X,
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Super Wild Card DX, etc., the unit cannot maintain memory contents when
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SNES is off and you re-load every time you turn the SNES on. To the Pro
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Fighter X Turbo and Super UFO Super Drive Pro.7's credit, this feature is
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available as standard equipment.
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4. GDSF6 can copy up to M/8 (M is as defined above) videogame cartridges
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without disks. The copies are maintained in memory as long as the unit
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remains plugged into the power supply. Write the videogames to disks at
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YOUR convenience. With other systems such as the Double Pro Fighter X,
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Pro Fighter X Turbo, Super Wild Card DX, etc., the unit cannot copy a
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videogame cartridge without disks and you must have blank disks ready at
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all times. To the Super UFO Super Drive Pro.7's credit, the unit can
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copy 1 videogame cartridge without disks.
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5. GDSF6 has superior error-handling. For example, you are copying a 32M
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videogame cartridge onto 4 disks. While writing on disk #4, the unit
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reports "Verify Disk Error !" No problem! Simply replace the disk with
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another. With other systems such as the Double Pro Fighter X, Pro
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Fighter X Turbo, Super UFO Super Drive Pro.7, Super Wild Card DX, etc.,
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the unit has inferior error-handling. The entire process aborts and you
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have to start over with disk #1 again.
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6. GDSF6 can suspend a task when working with multiple disks, perform
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other operations, and resume the suspended task afterwards. For example,
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you are copying a 32M videogame cartridge onto 4 disks. When prompted
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for disk #4, you realize that disk #4 is not formatted. No problem!
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Press the SELECT button to suspend the process. Format disk #4 and
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then resume copying at disk #4. With other systems such as the Double
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Pro Fighter X, Pro Fighter X Turbo, Super UFO Super Drive Pro.7, Super
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Wild Card DX, etc., the unit cannot suspend a task when working with
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multiple disks, and resume afterwards. You have to start over with disk
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#1 again.
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7. GDSF6 can anticipate your needs and responds accordingly. Insert a
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disk and turn on the SNES. The unit will load the first videogame on the
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disk with no intervention on your part. It will run the first videogame
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in memory if there is no disk with no intervention on your part. It will
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run the videogame cartridge if there is a videogame cartridge in the
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unit, no disk, and no game in memory. It is a joy to use. With other
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systems such as the Double Pro Fighter X, Pro Fighter X Turbo, Super UFO
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Super Drive Pro.7, Super Wild Card DX, etc., the unit cannot anticipate
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your needs. You have to navigate the menus.
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8. GDSF6 can copy a videogame cartridge's BRAM (battery-backed-up RAM) to
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its internal BRAM, so if you have a cool save game stored on a videogame
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cartridge, you can transfer it to the unit's BRAM and use it with a copy
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of the videogame. The unit can also copy its internal BRAM to a
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videogame cartridge's BRAM. With other systems such as the Double Pro
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Fighter X, Pro Fighter X Turbo, Super Wild Card DX, etc., the unit cannot
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copy a videogame cartridge's BRAM to its internal BRAM or vice versa. To
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the Super UFO Super Drive Pro.7's credit, this feature is available as
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standard equipment.
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9. GDSF6 can test its memory, BRAM, ROM, and disk drive for defects.
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With other systems such as the Double Pro Fighter X, Pro Fighter X Turbo,
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Super Wild Card DX, etc., the unit cannot test its memory and disk drive
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for defects. To the Super UFO Super Drive Pro.7's credit, the unit can
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test its ROM and memory for defects.
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10. GDSF6 can be hooked up to a CD-ROM drive. With other systems such as
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the Double Pro Fighter X, Pro Fighter X Turbo, Super UFO Super Drive
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Pro.7, and Super Wild Card DX, the unit cannot be hooked up to a CD-ROM
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drive.
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11. GDSF6 has DSP option, so that DSP-enhanced videogames can be played.
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On other systems such as the MGH, this feature is not available. To the
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Double Pro Fighter X's credit, this feature is optional. To the Pro
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Fighter X Turbo's credit, this feature is standard equipment.
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12. GDSF6 has parallel interface option. On the Super UFO Super Drive
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Pro.7, this feature is not available. To the Double Pro Fighter X and
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Pro Fighter X Turbo's credit, this feature is optional. To the Game
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Doctor SF VI and Super Wild Card DX's credit, this feature is standard
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equipment. You can transfer videogame, BRAM, and Gold Finger code data
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in both directions. With other systems such as the Double Pro Fighter X
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or Pro Fighter X Turbo, you can transfer only videogame data TO the unit.
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To the Super Wild Card DX's credit, you can transfer videogame, BRAM, and
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real time save data in both directions.
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13. GDSF6 has artificial intelligence to defeat copy-protection. The
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following copy-protected videogame cartridges can be copied by the unit
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without the need for a patch:
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CLAY FIGHTER
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DEMON'S CREST
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DISNEY'S ALADDIN
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EEK! THE CAT
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FINAL FIGHT 2
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GREAT CIRCUS MYSTERY STARRING MICKEY & MINNIE, THE
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HAMMER LOCK WRESTLING
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LAMBORGHINI AMERICAN CHALLENGE
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MEGA MAN X
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MIDWAY NBA JAM
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ROCK N' ROLL RACING
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TETRIS 2
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YOSHI'S SAFARI
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14. GDSF6 supports three (3) languages: English, Chinese, and Japanese.
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It chooses filenames automatically. It can use numbers, alphanumeric
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(uppercase), and space characters in filenames. A portion of the
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filename is fixed and cannot be changed: The first two characters must be
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"SF" and the eighth character must either be a space (single-part file)
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or A, B, C, or D (multiple-part files): "SF_____x" where x is a space, A,
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B, C, or D.
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15. GDSF6 has disk functions:
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Format Disk (720K DS/DD, 1.44M DS/HD, 1.60M DS/HD)
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Delete File
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Copy File (single, multiple copies)
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Copy Disk (single, multiple copies)
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Rename File
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========================================================================4
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Pro Fighter X Turbo (Super Nintendo) 32M min./32M max.
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Abbreviated PFXT
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Parallel interface option is optional. DSP is standard equipment.
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1. PFXT has built-in Gold Finger codes (manufacturer claims over 400) for
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hundreds of videogames. On other systems such as the Double Pro Fighter
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X, Game Doctor SF VI, Super Wild Card DX, etc., this feature is not
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available. To the Super UFO Super Drive Pro.7's credit, this feature is
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standard equipment (built-in X-Terminator codes; manufacturer claims over
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2,000).
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2. PFXT identifies videogame while loading videogame from disk.
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3. PFXT can maintain memory contents even when SNES is off. Large
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videogames such as Super Street Fighter II (32M, 4 disks) require a long
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time to load. With other systems such as the Double Pro Fighter X, Super
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Wild Card DX, etc., the unit cannot maintain memory contents when SNES is
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off and you re-load every time you turn the SNES on. To the Game Doctor
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SF VI and Super UFO Super Drive Pro.7's credit, this feature is available
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as standard equipment.
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4. PFXT has Gameboy copier option. With other systems such as the Game
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Doctor SF VI, Super UFO Super Drive Pro.7, and Super Wild Card DX, this
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feature is not available. To the Double Pro Fighter X's credit, this
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feature is optional.
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5. PFXT has DSP, so that DSP-enhanced videogames can be played. On other
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systems such as the MGH, this feature is not available. To the Double
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Pro Fighter X and Game Doctor SF VI's credit, this feature is optional.
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6. PFXT has parallel interface option. On the Super UFO Super Drive
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Pro.7, this feature is not available. To the Double Pro Fighter X's
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credit, this feature is optional. To the Game Doctor SF VI and Super
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Wild Card DX's credit, this feature is standard equipment.
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7. PFXT has artificial intelligence to defeat copy protection. The
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following copy-protected videogame cartridges can be copied by the unit
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without the need for a patch:
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CLAY FIGHTER
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DEMON'S CREST
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DISNEY'S ALADDIN
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EEK! THE CAT
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FINAL FIGHT 2
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GREAT CIRCUS MYSTERY STARRING MICKEY & MINNIE, THE
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HAMMER LOCK WRESTLING
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MIDWAY NBA JAM
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ROCK N' ROLL RACING
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SUPER MARIO ALL-STARS
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TETRIS 2
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UNIRACERS
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YOSHI'S SAFARI
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8. PFXT supports two (2) languages: English and Chinese. It can use
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alphanumeric (uppercase) characters in filenames.
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9. PFXT has disk functions:
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Rename File
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Delete File
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Format Disk (720K DS/DD, 800K DS/DD, 1.44M DS/HD, 1.60M DS/HD)
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Copy File (single copy)
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========================================================================5
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Super UFO Super Drive Pro.7 (Super Nintendo) 16M min./32M max.
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Abbreviated SUFO Pro.7
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Parallel interface is not available. DSP is not available.
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1. SUFO Pro.7 has built-in X-Terminator codes (manufacturer claims over
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2,000) for hundreds of videogames. On other systems such as the Double
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Pro Fighter X, Game Doctor SF VI, Super Wild Card DX, etc., this feature
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is not available. To the Pro Fighter X Turbo's credit, this feature is
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standard equipment (built-in Gold Finger codes; manufacturer claims over
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400).
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2. SUFO Pro.7 can use X-Terminator codes. X-Terminator is a feature
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comparable to Game Genie and is compatible with Pro Action Replay codes.
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X-Terminator codes can be saved to the disk. On other systems such as
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the Double Pro Fighter X, Game Doctor SF VI, Pro Fighter X Turbo, Super
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Wild Card DX, etc., this feature is not available.
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3. SUFO Pro.7 has controller test program.
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4. SUFO Pro.7 has sound effects (annoying; can be disabled).
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5. SUFO Pro.7 identifies videogame while loading videogame from disk.
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6. SUFO Pro.7 reads videogame files generated by:
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UFO
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G.doctor
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P.fighter
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7. SUFO Pro.7 can maintain memory contents even when SNES is off. Large
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videogames such as Super Street Fighter II (32M, 4 disks) require a long
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time to load. With other systems such as the Double Pro Fighter X, Super
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Wild Card DX, etc., the unit cannot maintain memory contents when SNES is
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off and you re-load every time you turn the SNES on. To the Game Doctor
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SF VI and Pro Fighter X Turbo's credit, this feature is available as
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standard equipment.
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8. SUFO Pro.7 can copy a videogame cartridge without disks. The copy is
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maintained in memory as long as the unit remains plugged into the power
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supply. Write the videogame to disks at YOUR convenience. With other
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systems such as the Double Pro Fighter X, Pro Fighter X Turbo, Super Wild
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Card DX, etc., the unit cannot copy a videogame cartridge without disks
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and you must have blank disks ready at all times. To the Game Doctor SF
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VI's credit, the unit can copy multiple videogame cartridges without
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disks.
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9. SUFO Pro.7 can copy a videogame cartridge's BRAM (battery-backed-up
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RAM) to its internal BRAM, so if you have a cool save game stored on a
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videogame cartridge, you can transfer it to the unit's BRAM and use it
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with a copy of the videogame. The unit can also copy its internal BRAM
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to a videogame cartridge's BRAM. With other systems such as the Double
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Pro Fighter X, Pro Fighter X Turbo, Super Wild Card DX, etc., the unit
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cannot copy a videogame cartridge's BRAM to its internal BRAM or vice
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versa. To the Game Doctor SF VI's credit, this feature is available as
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standard equipment.
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10. SUFO Pro.7 can test its memory and ROM for defects. With other
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systems such as the Double Pro Fighter X, Pro Fighter X Turbo, Super Wild
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Card DX, etc., the unit cannot test its memory and ROM for defects. To
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the Game Doctor SF VI's credit, the unit can test its memory, BRAM, ROM,
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and disk drive for defects.
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11. SUFO Pro.7 has artificial intelligence to defeat copy-protection.
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The unit is capable of making NTSC SNES appear to be PAL and vice-versa,
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so foreign videogames designed for PAL SNES or NTSC SNES work properly.
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With other videogame cartridge copiers such as the Double Pro Fighter X,
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Game Doctor SF VI, Pro Fighter X Turbo, Super Wild Card DX, etc., the
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unit is not capable of making NTSC SNES appear to be PAL nor vice versa.
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The unit is also capable of overriding videogame cartridge configuration,
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as the configuration may be falsified for copy-protection purposes. With
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other videogame cartridge copiers such as the Double Pro Fighter X, Game
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Doctor SF VI, Pro Fighter X Turbo, Super Wild Card DX, etc., the unit is
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not capable of overriding videogame cartridge configuration.
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11. SUFO Pro.7 supports two (2) languages: English and Chinese. It can
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use alphanumeric (uppercase and lowercase), Japanese (Hiragana and
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Katakana), and special (_!#$%&) characters in filenames.
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12. SUFO Pro.7 has disk functions:
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FORMAT (720K DS/DD, 800K DS/DD, 1.44M DS/HD, 1.60M DS/HD)
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DELETE
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RENAME
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FILE COPY (single/multiple copies)
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LIST FILES
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========================================================================6
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Super Wild Card DX (Super Nintendo) 32M min./32M max.
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Abbreviated SWCDX
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|
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Parallel interface is standard equipment. DSP is not available.
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|
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A no-frills, reliable videogame cartridge copier...
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========================================================================7
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There is no Genesis-only videogame cartridge copiers still in production.
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Get the Double Pro Fighter X (see above).
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========================================================================8
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To clarify what I mean when I say that I have the lowest and best prices
|
|
in North America, allow me to explain. My prices are the lowest - that I
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|
have seen or heard of in this entire continent. If anyone charges less,
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|
I am not aware of them. If you know of another dealer in North America
|
|
who has lower prices than mine, please inform me and I will lower my
|
|
prices permanently for everyone. Dealer must have units available for
|
|
sale. (Pretty pointless to beat the price of a dealer who have nothing
|
|
to sell, right?) And we are comparing FINAL DELIVERED prices, so be sure
|
|
to include the service charges for wiring money overseas if applicable,
|
|
sales tax, etc.. To get me to beat another dealer's price, the following
|
|
conditions must be met: (all very reasonable conditions)
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|
|
|
1. Dealer must have at least 10 units in inventory.
|
|
2. Dealer must be based somewhere in North America.
|
|
3. Dealer must provide warranty.
|
|
4. Dealer must have a track record of reliability. Minimum 1 year
|
|
experience in selling and servicing videogame cartridge copiers.
|
|
No sense in beating the prices of a dealer that no one trusts.
|
|
|
|
Not only do I have the lowest prices, I am never out-of-stock on any
|
|
item!! You pay; you get. Simple as that. Ah, the benefits of living
|
|
practically right next door to the manufacturers of the copiers...
|
|
|
|
Videogame cartridge copiers typically go through many revisions
|
|
throughout their lifetime. American and Canadian dealers have to
|
|
maintain an inventory for their customers. As a result, there is no
|
|
guarantee that you will receive the most recent version of the machine,
|
|
and may in fact be buying a months-old design fraught with bugs and
|
|
design flaws. Why subject yourself to all this grief? The best way to
|
|
buy a videogame cartridge copier is through a Hong Kong-based dealer,
|
|
since he/she does not maintain an inventory and sells machines on a
|
|
per-order basis. As a result, you are assured the most recent version of
|
|
the machine. I offer BIOS upgrades free-of-charge to all customers for
|
|
life, to ensure that their purchases remain up-to-date for many years to
|
|
come.
|
|
|
|
Are there any problems getting the machine past US Customs? US Customs
|
|
is after bigger fish than a person who buys a single videogame cartridge
|
|
copier and I have never EVER heard of a case where a customer who bought
|
|
a single videogame cartridge copier from overseas did not receive it.
|
|
All orders are shipped to you clearly marked "Sample", thus facilitating
|
|
Customs clearance. In the 3+ years that I was based in the US selling
|
|
videogame cartridge copiers, I typically order 5 to 10 machines at a
|
|
time, and NEVER had a problem with US Customs. Anyone who says otherwise
|
|
without proof is just using a scare tactic to prevent potential customers
|
|
from buying from a foreign dealer.
|
|
|
|
Customer service is a top priority with me! Feel free to send email with
|
|
any question you may have before-and-after the sale and you will receive
|
|
a response within 24 hours, usually much sooner. I also maintain a ftp
|
|
site where you can find many documents regarding and patches and
|
|
utilities for videogame cartridge copiers (send email for information on
|
|
the ftp service). No other dealer gives you so much, for so little.
|
|
|
|
The lowest prices... Reliability... Support... How can you lose?
|
|
|
|
Oh, one last thing, shipping's on you...
|
|
|
|
The only way to get a copier for less is to buy a used one, steal one, or
|
|
ask a friend to buy one for you in Hong Kong. Even with option 3, your
|
|
savings are minimal and you run the risk of picking up a refurblished
|
|
machine (ever hear of those "colored" MGH's? Blue, green, etc.. <grin>)
|
|
which are primarily sold to unsuspecting tourists which almost always
|
|
break down within a matter of months. Buying from me means buying with
|
|
experience (3+ years of it). I know what I am doing and will not be
|
|
duped by unscrupulous dealers in Hong Kong (many of them). I was born
|
|
there and spent my childhood there so I know my way around.
|
|
|
|
Please spread this file...
|
|
|
|
You may flood my mailbox now. :)
|
|
|
|
I will always be available at chiu@crl.com, so keep my address handy.
|
|
Feel free to ask questions/place an order/etc. through email.
|
|
|
|
To place an order, send email telling me what item(s) you are interested
|
|
in, and appropriate instructions will be sent to you. Thanks!
|
|
|
|
For your convenience, we are accessible through a variety of means:
|
|
(Please choose the one most convenient for you.)
|
|
|
|
email: chiu@crl.com
|
|
phone: 1-800-742-5784 (ORDERS/CUSTOMER SERVICE - toll-free)
|
|
phone: 1-510-799-3875
|
|
fax : 1-707-552-0841
|
|
|
|
Call the 800 number ONLY to place an order or for customer service. Only
|
|
CUSTOMERS may call this number for customer service.
|
|
|
|
Prices and conditions subject to change without notice or obligation.
|
|
|
|
Thanks for reading this far... Whew!
|
|
|
|
rev.950201
|
|
---
|
|
Regards,
|
|
Lawrence Chiu
|
|
(800) 742-5784 ORDERS/CUSTOMER SERVICE (510) 799-3875 (707) 552-0841 fax
|
|
- Mastercard, Visa, or American Express accepted -
|
|
Videogame Cartridges, Videogame Cartridge Copiers, and Videogame Accessories
|
|
(SNES/Genesis) Since 1991
|
|
Videogame Cartridge Copiers for the lowest and best prices in North America!
|
|
Anonymous-FTP site: ftp.crl.com Directory: /users/ro/chiu chiu@crl.com
|