6791 lines
271 KiB
Plaintext
6791 lines
271 KiB
Plaintext
Atari/Atari Games VaxMail 1987 Jed Margolin
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___________________________________________________________________________
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From: KIM::RAINS 2-JAN-1987 10:27:26.19
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To: @sys$mail:engineer
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CC:
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Subj: Computer Health Note #3
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VAX-edrin Headache #3
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You've been poking around somewhere in another directory (something like
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SYS$USERDISK:[FRED.STUFF.MORESTUFF.EVENMORESTUFF]) and now you have found
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something you want to get back to or reference with out so much directory name
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baggage. Sure, it doesn't happen often, but when it does, what a pain! Well,
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take the recommended dose of the new and improved Name Directory command (ND
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for short).
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ND allows you to give the current directory an easy to remember (and easy
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to type) logical name by simply saying:
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$ ND EASYNAME
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Now you can refer to the file you are interested in by referencing
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EASYNAME:FILENAME, or you can go to other directories and come back with a
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GOSUB EASYNAME.
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You can use the DEASSIGN command to free up any logical names you have
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created with ND. These temporary logical names automatically go away when
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you log out.
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You create this complex command by putting the following symbol
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definition in your LOGIN.COM file:
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$ ND :== ASSIGN 'F$ENV("DEFAULT")
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One small caveat, though. The use of logical names has a certain downside
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because the system will translate them even when you don't mean to. I would
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not suggest naming a directory with the same name as a command. So names like
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MAIL are probably not a good idea (although MAILDIR should be fine).
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___________________________________________________________________________
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From: KIM::RAINS 2-JAN-1987 10:49:15.06
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To: @sys$mail:engineer
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CC:
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Subj: Computer Health Note #4
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VAX-edrin Headache #4
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So you say that you send a lot of mail to JUNK and ENGINEER, and you're
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tired of waiting forever for the DCL prompt to come back?? Well what you need
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is a command that will spawn off at separate task to send the mail and leave
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you free to do other things.
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Just so happens, I have this one already bottled and called POST. First,
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you edit your mail message with a standard editor (EDT, TPU, VI, etc.) and
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then you issue the command:
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$ POST MESSAGE.TXT "@SYS$MAIL:JUNK"/SUBJ="Blah, Blah, Blah..."
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After a few seconds, you'll get a spawn message and your DCL prompt will
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return. You will be informed when the posting is complete, but you won't have
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to wait for it before you go on to other things.
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To use POST, you need the following symbol definition in your LOGIN.COM:
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$ POST :== SPAWN/NOWAIT/INPUT=NL:/NOTIFY MAIL
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WARNING: WHEN YOU LOG OUT WITH SPAWNED SUBPROCESSES ACTIVE, YOU KILL THE
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SUBPROCESSES. SO IF YOU LOG OUT WHILE POST IS STILL RUNNING, NOT ALL THE MAIL
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WILL GET DELIVERED.
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___________________________________________________________________________
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From: KIM::RAINS 2-JAN-1987 17:29:51.46
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To: @sys$mail:engineer
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CC:
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Subj: Computer Health Note #3 Revisited
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VAX-edrin Headache #3 Revisited: Untested Code
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If you tried using ND (Name Directory), you probably found it doesn't
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work. The logical name gets set to your home directory. I had originally
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implemented this command as a .COM file and it worked. The translation into a
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simple symbol assignment doesn't (at least not the way I did it). What WILL
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work is to create a file called ND.COM in your home directory which contains
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the single line:
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$ ASSIGN 'F$ENV("DEFAULT") 'p1
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Now put the following corrected symbol definition into your LOGIN.COM file:
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$ ND :== @SYS$LOGIN:ND
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Sorry about that.
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___________________________________________________________________________
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From: SANDY::DAVE 2-JAN-1987 19:24:31.32
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To: @SYS$MAIL:JUNK
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CC:
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Subj: THUMBS DOWN
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WELL I DECIDED TO SPLURGE FOR NEW YEARS EVE. I MADE THE RESERVATIONS MONTHS IN
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ADVANCE. I CALLED AHEAD 1/2 HOUR BEFORE TO SEE IF THEY WERE BEHIND SCHEDULE.
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I WAS TOLD ABOUT 10 MINUTES. SO I SHOWED UP ON TIME. I WAITED 50 MINUTES BEFORE
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I LEFT. ALL I RECIEVED WAS VERY INSINCERE APOLOGIES, AND THE STATEMENT (I QUOTE)
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" WELL BY THE TIME YOU GET ANY WHERE ELSE IT WILL BE JUST AS LONG A WAIT".
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SO WHERE WAS THIS, YOU ASK. A DIVE CALLED "LE MOUTON NOIR"
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THIS PLACE HAS GOOD FOOD, BUT I REFUSE TO WAIT FOR THE PRIVILEGE OF BEING
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REAMED OUT IN THE POCKET BOOK. GOOD FOOD DOES NOT MAKE UP FOR AN ATMOSPHERE
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OF HOSTILE SNOBBERY.
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P.S. THIS IS NOT A SNAP JUDGEMENT, AS ON A PREVIOUS VISIT FOR A SPECIAL
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OCCASION I WAITED MORE THAN AN HOUR AFTER BEING SEATED TO RECIEVE
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(AN ADMITTEDLY GOOD) DINNER.
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YOU HAVE BEEN WARNED.
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___________________________________________________________________________
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From: KIM::RAINS 5-JAN-1987 13:07:15.19
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To: @SYS$MAIL:ENGINEER
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CC:
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Subj: Computer Health Note #4 Revisited
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VAX-edrin Headache #4 Revisted: New, Improved Version
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After consulting with Steve Suttles, we have a more robust version of the
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POST command which works as a batch job rather than a spawned process. It
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corrects many of the problems and deficiencies of the old version (which, quoth
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Suttles, "...only works if everything is right.").
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The new command is used by putting the following symbol definition in your
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LOGIN.COM file:
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$ POST :== @UTL$COM:POST
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The calling format is different from the old POST command. The new
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format is:
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$ POST MESSAGE.TXT DISTRIBUTION "SUBJECT" /ETC
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where: MESSAGE.TXT is the text of your message (.TXT is the default extension).
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DISTRIBUTION is a comma-separated list WITHOUT EMBEDDED SPACES OR QUOTES
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listing the recipients of your message.
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"SUBJECT" is a quoted string with the subject text.
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/ETC is miscellaneous switches and qualifiers of the MAIL command.
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A batch log is sent to MAIL$LOGIN:POST.LOG, so you can see any problems
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which may have occurred. (MAIL$LOGIN is where your mail files are.)
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___________________________________________________________________________
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From: KIM::RAINS 6-JAN-1987 17:11:09.61
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To: @SYS$MAIL:ENGINEER
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CC:
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Subj: TO BREAKOUT OWNERS OR DESIGNERS
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We are looking for Coin-op versions of BREAKOUT and SUPER BREAKOUT and any
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technical or creative design information relating to them. This is in regard
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to a possible copyright infringement action. Anyone with hardware or design
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documentation please contact Dennis Wood at X3765, or reply to me via VAXmail.
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-Lyle
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___________________________________________________________________________
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From: KIM::DOWNEND 6-JAN-1987 17:53:23.98
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To: @SYS$MAIL:ENGINEER
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CC:
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Subj: Contest update
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As you may recall, Atari sponsered a contest based on Gauntlet II. The
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player had to complete a secret task in a secret room in order to receive
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a secret code number. The player then submitted the code number to Atari, and
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if it was valid, then their name was entered into a drawing for prizes
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totaling over 10,000 dollars in savings bonds. Linda has been administrating
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the contest which officially closed 12/19/86. A drawing was to be held
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yesterday, but Linda would like to try to reach contestants with invalid
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entries to confirm whether they botched up a legitimate entry or were just
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taking a wild guess. The drawing will occur tommorrow though, regardless.
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We have 417 entries from 349 unique individuals plus 35 invalid entries.
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About 3000 Gauntlet II kits were sold into the domestic base of 8000 units.
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(THESE ARE CONFIDENTIAL NUMBERS - FOR ATARI PERSONNEL ONLY !!)
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And the winners are...
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...to be continued
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___________________________________________________________________________
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From: KIM::SHEPPERD 8-JAN-1987 16:15:37.28
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To: @sys$mail:engineer,@sys$mail:wpuser,SHEPPERD
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CC:
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Subj: New prompts
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Have you ever wished the system would display the current default directory
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name somewhere so you could easily tell where you were? Well, now there's
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a utility to do just that, compliments of LVR. It'll change the prompt
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string to include the current directory spec (no device or node name) to a
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maximum specifed length or 32 chars whichever is less. For example, it
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makes my prompt string look like:
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[SHEPPERD] K$ !for my home directory
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[UTILITIES.COM] K$ !for UTL$COM:
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It constructs the "K$" by extracting the first character from the node name (K
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for KIM, E for ERNIE, etc.) and sticking on a dollar sign and a space. You can
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change that by defining the string you want to the global symbol PROMPT$TAIL.
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You can limit the total size of the generated prompt string (so as not to eat up
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too much of your command line space) by defining a value less than 32 to the
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global symbol PROMPT$MAXLEN. The utility attempts to squeeze the rightmost
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directory names into the space allocated and will truncate to the left all that
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won't fit but replacing it with one of "[...", "[.." or "[." depending
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on how much room there is.
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To use this feature, you must execute UTL$COM:PROMPT sometime after you've
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logged in (such as in your LOGIN.COM file). Then you must use the set default
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commands SD, CD, DC, GOBACK or WHERE (GOSUB and RETURN are obsolete now because
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VMS has DCL commands called GOSUB for go to subroutine and RETURN for return
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from subroutine). For example, place the following commands in your LOGIN.COM
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file:
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$ CD :== @UTL$COM:CD !Change Directory (what GOSUB used to do)
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$ SD :== @UTL$COM:SD !Set Default directory
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$ DC :== @UTL$COM:GOBACK !change directory back
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$ WHE*RE :== @UTL$COM:WHERE !display the set default history
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$ PROMPT$MAXLEN == 20 !only if you want to limit the string length
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$ PROMPT$TAIL == "What now boss? " !only if you want something different
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$ @UTL$COM:PROMPT !setup the prompt stuff
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CD and SD don't require full directory specs to change directories. The
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procedures will attempt to figure out what directory you are talking about
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by looking around both up and down from the current place in the
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directory tree. You also needn't specify the "[]"'s nor dots. For example,
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$ SD TEST
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will hunt around in your directory tree looking for a [.TEST] directory.
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SD with no argument simply displays the current default directory. CD is
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similar to SD except that it remembers the directory from which you came
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and the next CD you execute without an argument will return you to the
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previously set directory. DC does a GOBACK to the directory you just
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returned from. WHERE shows the complete history (stack) of where you've
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been and from where you came. Try them, you'll like them.
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Note that if you change your default directory with the DCL command
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SET DEFAULT either explicitly or via a command file instead of using the
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CD, SD or DC commands, the prompt string will not change so it won't
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reflect the current directory. WHERE will always update the prompt string
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as will @UTL$COM:PROMPT.
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Report trouble to KIM::RAINS.
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ds
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___________________________________________________________________________
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From: KIM::MARGOLIN 13-JAN-1987 15:56:38.87
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To: ERNIE::TOLONEN,MARGOLIN
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CC:
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Subj: Atari 401K Plan
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I have a question about Atari's 401K Plan as described in the recent handout
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entitled "WELLS FARGO BANK RETIREMENT ADVANTAGE PLANS SUMMARY PLAN DESCRIPTION
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FOR THE RETIREMENT ADVANTAGE PLAN OF ATARI GAMES CORPORATION."
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In Section 16 (HOW AND WHEN ARE BENEFITS PAID?) under the heading "Benefits
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Earned Under This Plan" it states:
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"Following your termination of employment, your vested account balances
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will be distributed to you in a lump sum, in periodic payments over a specified
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term, or in a combination of both methods."
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My question involves the next sentence:
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"Plan assets allocable to your accounts will be valued as of the
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Valuation Date (see Question 8) coinciding with or immediately preceeding
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the distribution."
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Question 8 says that the Valuation Date is the last day of the sixth and twelfth
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months of the Plan year. I assume this means June 30 and December 31. (Please
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correct me if I am wrong.)
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Therefore, according to the Plan, if I contribute $5,000 to the Plan in the
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next five months and leave before June 30, my Plan assets allocable to my
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account will be valued as of December 31, 1986.
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What happens to my $5,000?
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What happens to the company contribution?
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(Who is the Plan Administrator?)
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Jed
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___________________________________________________________________________
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From: ERNIE::TOLONEN 13-JAN-1987 17:13:10.04
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To: KIM::MARGOLIN
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CC:
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Subj: 401(K) PLAN
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DEAR JED,
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I THINK YOU ARE THE ONLY PERSON IN THE COMPANY WHO READ THAT DOCUMENT!!
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I WILL ANSWER YOUR QUESTIONS IN REVERSE ORDER.
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THE PLAN ADMINISTRATORS ARE DENNIS, JOHN KLEIN AND HIDE.
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YOU WOULD NOT LOSE ANY MONEY YOU PUT INTO YOUR PLAN, BUT I WILL HAVE TO GET
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MORE INFORMATION FOR FOR YOU ABOUT THAT WORDING IN THE PLAN. I UNDERSTAND
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THE QUESTION. LET ME GET BACK TO YOU TOMORROW WITH A COMPLETE ANSWER.
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THANKS,
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JUDY
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___________________________________________________________________________
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From: KIM::SALWITZ 15-JAN-1987 17:58:47.27
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To: @SYS$MAIL:ENGINEER
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CC:
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Subj: renumber that macro!
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For all you macro users.
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How many times have you spent your precious work time looking for a
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new slot for a local label. You know.. trying to remember if you used
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45$ or not.. Have I got the program for you. Direct from the Pete Lipson
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school of better C learning: MACRNM.EXE! This fine C program will
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renumber your otherwize sloppy local labels for free!
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Heres all you do:
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In your login.com assignment section:
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$RENUM :== $KIM::SYS$USERDISK:[SALWITZ.C]MACRNM.EXE
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Then..
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After you have spent countless hours creating alot of unsightly unsequenced
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local labels you run my program:
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$RENUM filename[.MAC] [delta] [base]
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Where:
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filename[.MAC] -> is your MAC11,MAC65,MAC69 filename
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( .MAC extension not neccessary..
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we throw that in at no added cost!)
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[delta] -> is the (optional!) delta between labels..
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ie: 1,10,100..
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(we default to 10 at no added cost!)
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[base]-> is the (optional!) base of each label
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set.
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(we default to 10 at no added cost!)
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So act today.. don't delay friend.. this offer is limited to
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one macro file per run!
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send complaints to:
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JFS
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this address
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this address
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___________________________________________________________________________
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From: KIM::ALBAUGH "Dr. Bizarro" 20-JAN-1987 16:26:14.97
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To: MARGOLIN
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CC:
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Subj:
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$ tab = " "
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$ tab[0,7] = 9
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$ if f$extract(0,1,''P1') .eqs. tab then goto gottab
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$ beep no tab
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$ exit
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$ gottab: beep yes tab
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___________________________________________________________________________
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From: KIM::SUTTLES 28-JAN-1987 18:17:33.55
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To: @SYS$MAIL:EVERYBODY
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CC:
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Subj: The PURGE
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Shortage of disk space has become a problem that we (the systems
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group) can't ignore any longer. So here's what we're doing: When you log in,
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your disk usage will be checked against your quota, and if what's left is 20%
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or less, you will be notified. You will also be notified if the disk has 10%
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or less of its available room. You may be well under your quota and still run
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out of room if everyone else has filled up the disk. So, if it looks like disk
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space might be a problem soon, you will be notified when you log in. It is up
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to you to determine if the available space is adequate for your needs or not.
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Now, this has all been said before, except for the courtesy of warning
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you to look out for the low ceiling. Also, all those new disk drives have
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lengthened (greatly) the time required for backups. Every other weekend, we
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make a tape copy of everything on all the computers, and put it in a fireproof
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safe. Or try. It has started not to fit.
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So, in order to A) reduce the tape storage requirements, B) reduce the
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time spent for backups, and C) reduce the number of incidents where available
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disk space falls to zero:
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WE ARE DELETING ALL YOUR FILES
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=== ========
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... at least all of them that are out of date. BEFORE (yes, BEFORE)
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the biweekly backups are done, we will automatically do a PURGE of all files
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on all disks, retaining only the TWO (2) versions that are the most recent. We
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have come up with exactly one instance where this would be inconvenient, and
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we are willing to forgo the loss of information in that case. The reason we
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chose two versions is simple: one is not enough, and three is too many.
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Note that this is scheduled to occur only on weekends. The first
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weekend that we will automatically purge will be about February 21st. This
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gives you about three and a half weeks to see if the files you have superceded
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have any remaining value to you. Note also that it will be done BEFORE the
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backup, so the old versions will be gone. The files will still be maintained
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on the daily backups, but they have a short retention period. You have been
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warned.
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Notice that this only applies to files that have already been
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superceded two or more times. We don't expect any problems, but it's only
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fair to let you know. You may, if you wish, address complaints to this mail
|
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address (KIM::SUTTLES), and I will ignore them at my earliest opportunity,
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unless you want to learn how to do backups, all day, every other Saturday.
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-sas
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___________________________________________________________________________
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From: KIM::DOWNEND 29-JAN-1987 15:12:33.74
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To: @SYS$MAIL:ENGINEER
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CC:
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Subj: new employee
|
||
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We have a new programmer starting on Monday 2/2/87.
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Please welcome Ed Rotberg back to Atari.
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Ed worked here at Atari from 1979 to 1981. He programmed Baseball, and
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Battlezone among other things. Then he started his own company, Videa. Then
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Videa was bought by Sente. Then Sente was bought by Bally.
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Consequently, Ed has in-depth technical and product expertise in the coin-op
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game field.
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Ed will be joining us in a technical capacity as a senior staff level Software
|
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Engineer with nearly 14 years experience since receiving his BSEE from
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the University of Michigan. Ed will be programming and projectleading a coin-op
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game project.
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Ed's office will be just outside Cyndy's office. He will be using the old
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Roadrunner lab for game development. Norm has chosen to move (his option) his
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office out of the lab and into the office near Dave Ralstons office.
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I am happy to have Ed join our staff - please extend him a warm welcome...let's
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see, how do you exorcise evil "Sente" spirits?...
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||
___________________________________________________________________________
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From: KIM::FRYE 2-FEB-1987 11:13:54.10
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To: @SYS$MAIL:EVERYBODY
|
||
Subj: SECURITY, GAMES, AND PLANTS
|
||
|
||
|
||
Some major changes are being made with-in our facilities which in one
|
||
way or another will affect all employees. These changes have been
|
||
approved and will be put into effect at this time.
|
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SECURITY
|
||
|
||
|
||
To beef up our warehouse security, the two gates separating the manuf-
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acturing warehouse from the engineering portion will be kept locked at
|
||
all times. The locks have been rekeyed, employees requiring access
|
||
through these gates must check out the key from the main lobby.
|
||
|
||
GAMES
|
||
|
||
A program has been undertaken to restore our archive games to working
|
||
condition whereby they will be retained as archives and at the same
|
||
time be available for use by the employees.
|
||
|
||
The front lobby of 675 will be utilized for this purpose.
|
||
|
||
All archive games
|
||
will be marked with an "ARCHIVE GAME" sticker, and
|
||
any game so marked will not be permitted to leave the building.
|
||
|
||
PLANTS
|
||
|
||
A decision has been made as to the disposition of our interior plants.
|
||
|
||
Our plants for the most part are deteriorating adding little
|
||
enhancement to our buildings. During the pass two years, several
|
||
methods have been tried in hopes of up-grading, but have failed.
|
||
|
||
In September we aquired the services of an interior landscape con-
|
||
sultant to evaluate our plant problems. The results of his survey
|
||
allowed us two choices: One being to overhaul (transplant, feed,
|
||
and maintain) our existing plants. This sounded pretty good until
|
||
we were told that only about twenty-five plants out of all the
|
||
plants in the building were worth the efford.
|
||
|
||
Our second choice, which we decided had more merit, was to remove
|
||
all the plants from the buildings and replace them with new ones.
|
||
|
||
Going along with our second choice created still another problem.
|
||
To replace plant for plant would not be an equitable solution as
|
||
many of our employees do not have plants in their offices or work
|
||
stations.
|
||
|
||
Giving careful consideration to all aspects, we feel we have arrived
|
||
at a conclusion befitting all our employees. The following guide
|
||
lines will be put into effect for both the manufacturing and
|
||
engineering buildings.
|
||
|
||
1. New plants will be placed in all common areas, lobbies,
|
||
cafeteria, lunnch rooms, and executive offices.
|
||
|
||
2. Employees are permitted to have personal plants in their
|
||
offices and/or immediate work area. The maintenance of
|
||
these plants will be the responsibility of the employee.
|
||
|
||
3. All "Atari" plants (with containers) are to be removed
|
||
from our buildings, no exceptions please. Employees
|
||
wishing to take their "Atari" plant home are encouraged
|
||
to do so with the stipulation that their plant not find
|
||
its' way back into our buildings. (Just think, this
|
||
would make a nice Valentine's gift for that someone
|
||
special).
|
||
|
||
Our new plants are expected to start arriving shortly after
|
||
Valentine's Day. We ask that all the plants be removed by Friday,
|
||
February 13th. (How about that for timing ?) Any "Atari" plants
|
||
remaining in the buildings after this date will be disposed of.
|
||
So I won't be accused of a Saint Valentine's Day massacre, the
|
||
clean-up will begin the following Monday.
|
||
|
||
Three final items:
|
||
|
||
Please be careful when removing plants from the building, plastic
|
||
bags if needed can be obtained from the main lobby.
|
||
|
||
The plants located in our main lobby and cafeteria are to remain
|
||
until replaced with new ones.
|
||
|
||
Finally, if you have a persoal plant that fits the description of
|
||
an "Atari" plant, please contact me for conformation.
|
||
|
||
Thanks again for your support. Bob
|
||
___________________________________________________________________________
|
||
From: CHARM::FCDOOM 2-FEB-1987 12:45:05.43
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: plant confusion
|
||
|
||
|
||
- so if I take my plant home, then bring it back in, everything's ok????
|
||
but if I leave it here and don't let it visit my house, it's doomed?????
|
||
___________________________________________________________________________
|
||
From: KIM::MCCARTHY 3-FEB-1987 13:21:58.24
|
||
To: @sys$mail:engineer,MCCARTHY
|
||
CC:
|
||
Subj: Audio pot alternative
|
||
|
||
|
||
There have been some complaints in recent times about the quality of the
|
||
dual audio pot. (At low volume setting the two channels are badly
|
||
unbalanced.)
|
||
Also, this pot is difficult to source. (Only two sources, both with long
|
||
lead times.)
|
||
Also, this pot is not cheap ($2.25-$2.50).
|
||
|
||
??? IDEA ???
|
||
Replace the pot with a 256 position electronic audio volume control. The
|
||
components would be : 2 DAC-08 ICs (one for each channel) $0.80 each, 1
|
||
74ls273 @ $0.30 and about 8 discrete compoments ($0.01 each). Total component
|
||
cost is $2.00 and about $0.16 for the extra board space.
|
||
|
||
How it would work.
|
||
Putting the game into self-test after power-on would cause a volume
|
||
adjust screen to come up. The volume would be adjusted using the regular
|
||
control panel controls (maybe while the game goes thru an attract sequence
|
||
with audio enabled). The volume level would be stored in the game EEPROM.
|
||
On power-on the volume level would be set from the EEPROM.
|
||
|
||
I am considering this as a direct possibility on the new SA (stand alone)
|
||
Audio board currently in development for Catacombs and probably a few other
|
||
games. The only disadvantage that I see is operator familiarity and ease
|
||
of use. I am sure that many of you see other problems.
|
||
|
||
What do YOU think.
|
||
Replies to theis address will be appreciated.
|
||
Pat Mc Carthy.
|
||
___________________________________________________________________________
|
||
From: ERNIE::DENCKER "Andrea Dencker" 3-FEB-1987 14:26:36.31
|
||
To: @SYS$MAIL:JUNK,DENCKER
|
||
CC:
|
||
Subj: IBM PC (or Macintosh) program for creating banners
|
||
|
||
|
||
Bob Frye asked me if we had the capability of printing banners on
|
||
any computer printer in our buildings. I'm talking about the programs in
|
||
which you enter the message you want repeated many times, and a dot-matrix
|
||
or other printer spews out those words in a 20-foot-long "sign." I am
|
||
aware only of the Sideways and Banner programs for the IBM PC.
|
||
|
||
Do we have anything like this program tucked away on one of our
|
||
VAXes or PCs? If you do, contact Bob directly. He needs it for some special
|
||
purpose.
|
||
Andrea
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 4-FEB-1987 13:01:29.83
|
||
To: SHEPPERD,MARGOLIN
|
||
CC:
|
||
Subj: DCL
|
||
|
||
|
||
Dave,
|
||
|
||
Please try the following:
|
||
|
||
WRITE SYS$OUTPUT %XFF439EB1/%X10000
|
||
WRITE SYS$OUTPUT %XFFFFFF43
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 4-FEB-1987 13:32:14.52
|
||
To: MARGOLIN,SHEPPERD
|
||
CC:
|
||
Subj: DCL
|
||
|
||
|
||
So?
|
||
|
||
%XFF439EB2 = -12345678.
|
||
%X10000 = 65536.
|
||
-12345678/65536 = -188.38 in either Hex or Decimal
|
||
%XFFFFFF43 = -189.00 in either radix.
|
||
Conclusion: %XFF430000 is not equal to %XFF439EB2.
|
||
|
||
Dividing is not the same as and will not produce the same result as shifting
|
||
right. It looks as though you wanted to (-12345678. & -65536.)/65536. which is
|
||
the only way you can make sure a shift and divide will produce the same result.
|
||
|
||
If, on the other hand, you wanted a result in Hex, you should have used FAO:
|
||
|
||
write sys$output fao("!XL",%XFF439EB2/%X10000)
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 4-FEB-1987 13:37:07.40
|
||
To: KIM::SHEPPERD,MARGOLIN
|
||
CC:
|
||
Subj: RE: DCL
|
||
|
||
|
||
Aha. Thank you.
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: ERNIE::CAMERON 4-FEB-1987 16:00:28.24
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: GOOD-BYE AND FAIRWELL
|
||
|
||
|
||
SAD FAIRWELLS
|
||
IT IS WITH GREAT REGRETS THAT I SAY GOOD-BYE. NO, I'M NOT LEAVING, BUT
|
||
MY PLANT IS.
|
||
MY PLANT AND I HAVE SHARED AN OFFICE TOGETHER FOR EIGHT LOVING YEARS.
|
||
SURE, THERE WERE GOOD TIMES AND BAD TIMES, BUT WE STUCK IT OUT. SHE ALMOST
|
||
DIDN'T SURVIVE HAVING "PROFESSIONAL" CARE, BUT SHE'S BACK TO GOOD HEALTH
|
||
NOW.
|
||
SO, SHE'S BEEN FIRED, TERMINATED, ASKED TO GO. WHERE WILL SHE GO? SHE
|
||
WILL GO HOME WITH ME, DEFEATED AND BROKEN. I KNOW SHE WILL DIE THERE. SHE
|
||
IS USED TO FLUORESCENT LIGHT, NOISE AND STRESS. THE QUIET DARKNESS WILL END
|
||
HER LIFE.
|
||
AND WHAT WILL HAPPEN TO ME WITH NO DAILY COMPANION AT MY SIDE? IT IS
|
||
TRULY A SAD STORY
|
||
TRYING NOT TO SOB,
|
||
CAROLE
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 4-FEB-1987 16:16:34.14
|
||
To: ERNIE::CAMERON,BEHENSKY,ERNIE::MOTT,CHARM::SHEPPERD,ALBAUGH,DURFEY,MARGOLIN
|
||
CC:
|
||
Subj: Doors
|
||
|
||
From: KIM::JED 2-FEB-1987 11:13
|
||
To: @SYS$MAIL:EVERYBODY
|
||
Subj: SECURITY, GAMES, AND PLANTS
|
||
|
||
Some major changes are being made with-in our facilities which in one
|
||
way or another will affect all employees. These changes have been
|
||
approved and will be put into effect at this time.
|
||
|
||
|
||
DOORS
|
||
|
||
A decision has been made as to the disposition of our interior doors.
|
||
|
||
Our doors for the most part are deteriorating adding little
|
||
enhancement to our buildings. During the pass two years, several
|
||
methods have been tried in hopes of up-grading, but have failed.
|
||
|
||
In September we aquired the services of an interior landscape con-
|
||
sultant to evaluate our door problems. The results of his survey
|
||
allowed us two choices: One being to overhaul (transplant, feed,
|
||
and maintain) our existing doors. This sounded pretty good until
|
||
we were told that only about twenty-five doors out of all the
|
||
doors in the building were worth the efford.
|
||
|
||
Our second choice, which we decided had more merit, was to remove
|
||
all the doors from the buildings and replace them with new ones.
|
||
|
||
Going along with our second choice created still another problem.
|
||
To replace door for door would not be an equitable solution as
|
||
many of our employees do not have doors in their offices or work
|
||
stations.
|
||
|
||
Giving careful consideration to all aspects, we feel we have arrived
|
||
at a conclusion befitting all our employees. The following guide
|
||
lines will be put into effect for both the manufacturing and
|
||
engineering buildings.
|
||
|
||
1. New doors will be placed in all common areas, lobbies,
|
||
cafeteria, lunnch rooms, and executive offices.
|
||
|
||
2. Employees are permitted to have personal doors in their
|
||
offices and/or immediate work area. The maintenance of
|
||
these doors will be the responsibility of the employee.
|
||
|
||
3. All "Atari" doors (with containers) are to be removed
|
||
from our buildings, no exceptions please. Employees
|
||
wishing to take their "Atari" door home are encouraged
|
||
to do so with the stipulation that their door not find
|
||
its' way back into our buildings. (Just think, this
|
||
would make a nice Valentine's gift for that someone
|
||
special).
|
||
|
||
Our new doors are expected to start arriving shortly after
|
||
Valentine's Day. We ask that all the doors be removed by Friday,
|
||
February 13th. (How about that for timing ?) Any "Atari" doors
|
||
remaining in the buildings after this date will be disposed of.
|
||
So I won't be accused of a Saint Valentine's Day massacre, the
|
||
clean-up will begin the following Monday.
|
||
|
||
Three final items:
|
||
|
||
Please be careful when removing doors from the building, plastic
|
||
bags if needed can be obtained from the main lobby.
|
||
|
||
The doors located in our main lobby and cafeteria are to remain
|
||
until replaced with new ones.
|
||
|
||
Finally, if you have a persoal door that fits the description of
|
||
an "Atari" door, please contact me for conformation.
|
||
|
||
Thanks again for your support. Jed
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 4-FEB-1987 18:16:09.67
|
||
To: STEMPLER,MCCARTHY,MARGOLIN,SNYDER,HOFF,MOORE
|
||
CC:
|
||
Subj: Nice feature for our Hardware
|
||
|
||
|
||
It would be very nice if Hardware designs allowed for RAM to be placed in the
|
||
Program EPROM sockets during development. Applied Microsystems charges several
|
||
thousand dollars for 128k bytes of Emulation RAM. If we could put a piggy back
|
||
board in the EPROM sockets and run a couple of jumper wires to bring R/W to the
|
||
piggy back, we could give the programmers lots of emulation RAM for cheap. 32k
|
||
by 8-bit SRAMS cost $15-20 quantity one. Four of them are needed to make
|
||
128k...so for less than $100, we can replace what Applied Microsystems charges
|
||
several thousand dollars for.
|
||
|
||
I would like to see this feature added to PCB's as well as wirewraps if it
|
||
didn't cost to much. I imagine all that needs to be done is to make the EPROM
|
||
address space writable and bring the appropriate R/W signal to a buffer capable
|
||
of driving the new load. This signal would also have to be accessible to the
|
||
piggy-back board. Gary Stempler suggested a jumper pin as used on SystemI to
|
||
configure the progam space for 27128/27256. This could then be eliminated in
|
||
production.
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 5-FEB-1987 09:11:53.97
|
||
To: @SYS$MAIL:VANGANG,RAINSGANG,KIM::WOOD,ERNIE::EVELYN
|
||
CC:
|
||
Subj: WAREHOUSE SECURITY
|
||
|
||
|
||
As a result of the new security restraints placed on the warehouse, I
|
||
have received complaints primarily due to inconvenience. I agree that
|
||
that the gates being locked is a nuisance, as I access the warehouse
|
||
more so then others.
|
||
|
||
The decision to strengthen our warehouse security came as a result of
|
||
the east side door being left opened four times in a one week period.
|
||
|
||
At the present time, we are involved in adding additional security
|
||
measures which are due to be completed this month. Once completed,
|
||
the system may allow us to re-evaluate our present situation with
|
||
respects to the warehouse.
|
||
|
||
Until then, your cooperation is appreciated, Thanks, Bob.
|
||
___________________________________________________________________________
|
||
From: KIM::RUSTY 5-FEB-1987 12:00:35.52
|
||
To: @SYS$MAIL:JUNK,RUSTY
|
||
CC:
|
||
Subj: Radar trap on McCarthy...
|
||
|
||
|
||
Well, Milpitas is at it again...
|
||
Careful! Heading N on McCarthy toward 237, the motorcycle cops are
|
||
sitting in wait just past where the speed limit is posted at 25mph.
|
||
One cop is sitting just around the sharp right corner (out of sight
|
||
behind the large pile of dirt) and will pull you over based on what
|
||
his partner who is sitting behind the fence on the incompleted road
|
||
to the left tells him is radar gun says. They had a regular production
|
||
line going last night and were completely invisible in the dark (the
|
||
cop with the radar gun did not have any of his lights on).
|
||
Fortunetely I was stuck behind some slow traffic and did not get
|
||
caught (this time). But beware, next time could be costly!
|
||
Rusty
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 5-FEB-1987 13:09:01.93
|
||
To: FRYE,WOOD,VANELDREN,MONCRIEF,MARGOLIN
|
||
CC:
|
||
Subj: Locked Gates
|
||
|
||
|
||
The locked gates would be especially inconvenient in the event of a fire.
|
||
(At least for those of us in Moncrief's group.)
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 5-FEB-1987 13:21:06.68
|
||
To: KIM::MARGOLIN,WOOD
|
||
CC:
|
||
Subj: warehouse
|
||
|
||
|
||
Jed, the warehouse is not a legal fire exit from your office area.
|
||
This is why the fence was permitted in the warehouse.
|
||
___________________________________________________________________________
|
||
From: CHARM::ROTBERG "Professor of Gonzo" 5-FEB-1987 14:38:57.60
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Be the first on your block...
|
||
|
||
|
||
Yo!
|
||
|
||
Here are some definitions to (further) customize TPU to add a few features
|
||
that I have grown to love on other EDT systems. The funtions added are:
|
||
GOLD/Q quit
|
||
GOLD/ctrl_Z exit
|
||
GOLD/ctrl_W toggle between 80 columns and 132 columns
|
||
GOLD/B go to buffer ( = )
|
||
GOLD/backspace flip the preceeding two characters
|
||
|
||
Here is the code to add to your local TPUINI.TPU file:
|
||
|
||
!
|
||
procedure edr$flip !flip preceeding 2 characters
|
||
|
||
move_horizontal(-1);
|
||
edt$delete_char;
|
||
move_horizontal(-1);
|
||
edt$undelete_char;
|
||
move_horizontal(2);
|
||
endprocedure
|
||
!
|
||
procedure edr$set_screen !toggle screen size
|
||
|
||
if edr$scr_size = 80
|
||
then
|
||
edr$scr_size := 132;
|
||
else
|
||
edr$scr_size := 80;
|
||
endif;
|
||
set(width,main_window,edr$scr_size);
|
||
set(width,aux_window,edr$scr_size);
|
||
set(width,message_window,edr$scr_size);
|
||
endprocedure
|
||
!
|
||
procedure edr$buffer ! support routine for GOLD/ctrl_B
|
||
|
||
LOCAL buffer_ptr ,
|
||
create_variable_string,
|
||
term_char,
|
||
buffer_name ;
|
||
! This is to move to a new buffer and map it to the main window. If
|
||
! the buffer does not exist, create it with the NO_WRITE attribute.
|
||
! Get the name from the user.
|
||
buffer_name:=read_line('Buffer: '); ! get line from user
|
||
edit (buffer_name, trim, upper, OFF); !bite off all white space
|
||
if (buffer_name = edt$x_empty)
|
||
then
|
||
message ('No buffer specified');
|
||
return 0;
|
||
endif;
|
||
! IF it exists just map to it.
|
||
buffer_ptr := edt$find_buffer(buffer_name);
|
||
if buffer_ptr = 0
|
||
then
|
||
edt$x_make_buf_var := buffer_name;
|
||
create_variable_string := edt$x_make_buf_var + "_buffer := create_buffer(edt$x_make_buf_var)";
|
||
execute (create_variable_string);
|
||
! Now get the pointer back, we know it is the last buffer in the list
|
||
buffer_ptr := get_info (buffers,'last');
|
||
! SET (NO_WRITE, buffer_ptr, ON);
|
||
set(eob_text, buffer_ptr, '[End of '+buffer_name+']');
|
||
endif;
|
||
map(current_window,buffer_ptr);
|
||
return 1;
|
||
endprocedure
|
||
!
|
||
!
|
||
edr$scr_size := 80;
|
||
!
|
||
!
|
||
define_key('edr$buffer',key_name('B',shift_key),"switch buffer");
|
||
define_key('quit',key_name('Q',shift_key),"quick quit");
|
||
define_key('edr$flip',key_name(bs_key,shift_key),"flip");
|
||
define_key('dms$exit',key_name(ctrl_z_key,shift_key),"quick exit");
|
||
define_key('edr$set_screen',
|
||
key_name(ctrl_w_key,shift_key),"toggle size");
|
||
!
|
||
|
||
|
||
|
||
Good Luck --
|
||
|
||
Ed R.
|
||
___________________________________________________________________________
|
||
From: KIM::DROBNY "Buddy Flyback" 6-FEB-1987 14:23:52.31
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: AMS 68010's
|
||
|
||
|
||
For those of you that use or maintain any of our AMS 68010
|
||
systems, I have in my possession a complete set of schematics of the
|
||
hardeware. I have actually had them for a while but never used them
|
||
until yesterday when I came across a problem in one of the "Probe Tip"
|
||
Pods. These schematics proved extremely valuable for I was able to
|
||
fix the problem for about $1.59 instead of the minimum $1000 that
|
||
Applied would charge us. So if you need them or would like to make a copy,
|
||
see me, but be prepared to stand in front of the copy machine for
|
||
awhile for there are alot of pages to be copied. By the way, I have the only
|
||
copy in the building so we must keep track of them or back to the $1000
|
||
purchase reqs. that are always so much fun to push for signatures.
|
||
|
||
Be There, Aloha.
|
||
___________________________________________________________________________
|
||
From: ERNIE::BENZLER 9-FEB-1987 09:51:01.19
|
||
To: @SYS$MAIL:EVERYBODY,BENZLER
|
||
CC:
|
||
Subj: ATARI GAMES HOME SOFTWARE SALES
|
||
|
||
|
||
If you haven't already heard the news (and even if you have), Atari is
|
||
number one (and number two!) in European home game software sales!!!
|
||
|
||
(Of course, we're talking bout Atari Games-designed coin-op product that
|
||
has been licensed to European home software companies.)
|
||
|
||
As far as we know this is an unprecedented event. Never before has one
|
||
company held both the number one and number two places in sales at the same
|
||
time.
|
||
|
||
Gauntlet, released by U. S. Gold, became the number one selling game
|
||
across Europe for the '86 Christmas season; this is the highest achievement in
|
||
the computer games industry in the European market. (Last year the top
|
||
selling game at Christmas was Commando and in '84 it was Ghost Busters.) When
|
||
the Christmas numbers were compiled, Gauntlet had sales well in excess of
|
||
100,000 units of software. As Gauntlet continues to sell during the next few
|
||
months, it is expected to become the best selling game in two years!
|
||
|
||
In addition, Paperboy, distributed by Elite Systems, became the number
|
||
two game at Christmas, also selling in excess of 100,000 units.
|
||
|
||
The success of Gauntlet and Paperboy have created a great deal of
|
||
interest in other products from Atari Games. Indiana Jones and Road Runner
|
||
have been licensed, on very favorable terms, to U.S. Gold. Super Sprint and
|
||
720 are currently subject to various offers from major European software
|
||
publishers. Even the three Star Wars games and I, Robot are now being sought
|
||
after by certain publishers, despite the market's normal orientation towards
|
||
"current" properties.
|
||
|
||
So pat yourselves on the back and let's keep up the good work!
|
||
___________________________________________________________________________
|
||
From: KIM::SYSTEM 10-FEB-1987 11:22:09.03
|
||
To: @sys$mail:everybody.uaf
|
||
CC:
|
||
Subj: System down time
|
||
|
||
|
||
You may have noticed that you sometimes get hardware errors (parity errors
|
||
etc). This is due to a cancer in disk drive DUA1:. According to a newspaper
|
||
article, the drive suffers from excessive lubricant build-up on the heads
|
||
which causes read/write errors. The drive maker, Fujitsu, has claimed to have
|
||
solved the problem, however, the company from whom we bought it, Emulex,
|
||
claims they haven't. We have been told that Fujitsu will either send us a
|
||
new drive of the same kind with the problem fixed, or a different kind that
|
||
we can use until they can find one that doesn't have that problem. In either
|
||
case, it'll be a few days before we get it. So in the meantime we are going
|
||
to remove the drive from the system completely. In order to do this, we need
|
||
to move 500,000 blocks worth of files off of Kim's userdisk to Charm's.
|
||
|
||
The system will need to be shutdown for about 3-4 hours to rebuild the
|
||
currently 2 volume disk to a 1 volume disk. This procedure will begin
|
||
this evening (tues 10-Feb-1986) beginning at about 6pm.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 10-FEB-1987 18:09:46.18
|
||
To: @sys$mail:Engineer,SHEPPERD
|
||
CC:
|
||
Subj: New and improved LLF
|
||
|
||
|
||
LLF v2.0 has been released on Kim and Charm. UTL$COM:LLF.NEW_FEATURES
|
||
describes the differences between v1.5 and v2.0 and UTL$COM:LLF.DOC
|
||
describes all the features of LLF.
|
||
|
||
If you haven't logged out and in again since tues at 6pm, then you'll
|
||
need to:
|
||
|
||
$SET COMMAND UTL$COM:LLF
|
||
|
||
to get LLF to work at all. Let me know of any difficulties.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 10-FEB-1987 18:49:34.57
|
||
To: KIM::SHEPPERD,MARGOLIN
|
||
CC:
|
||
Subj: RE: New and improved LLF
|
||
|
||
|
||
I have logged out and in again and it doesn't work.
|
||
|
||
PS - I was working on a program when the linker stopped working.
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 11-FEB-1987 13:21:12.44
|
||
To: MARGOLIN
|
||
CC:
|
||
Subj:
|
||
|
||
From: KIM::SHEPPERD 10-FEB-1987 19:42
|
||
To: SUTTLES,ALBAUGH,SHEPPERD
|
||
Subj: LLF
|
||
|
||
I released LLF v2.0 yesterday. If there anyone has trouble with it, you can
|
||
do the following assignment to get the old one back:
|
||
|
||
$ ASS UTL$ARCHIVE: LLF$EXE:
|
||
|
||
I suggest that you not make that a system logical because if others are NOT
|
||
having trouble with LLF and have started using its new features, then their
|
||
programs will break.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 11-FEB-1987 13:41:35.05
|
||
To: KIM::SHEPPERD,MARGOLIN
|
||
CC:
|
||
Subj: RE: New and improved LLF
|
||
|
||
|
||
Ignore Previous Message.
|
||
___________________________________________________________________________
|
||
From: KIM::MCCARTHY 11-FEB-1987 15:58:23.61
|
||
To: @SYS$MAIL:ENGINEER,MCCARTHY
|
||
CC:
|
||
Subj: digital volume reply
|
||
|
||
|
||
Thank you for your comments and suggestions on the digital volume control
|
||
suggestion. Those replys can be seen in [mccarthy.psu]dacpot.txt.
|
||
|
||
The biggest concern voiced was "lack of familiarity and ease of use". The
|
||
other major concern was "what if the 6502 goes crazy and turns up the
|
||
volume to the max".
|
||
|
||
As stated before I basically agree that ease of use is a major issue. The
|
||
best solution I have is to put either a two way return to center toggle
|
||
switch or else two buttons inside the coin door, for VOLUME UP and VOLUME
|
||
DOWN. I am considering membrane switches for this purpose (plus the extra
|
||
functions of 'aux credit' switch and 'enter self test' switch. This
|
||
membrane panel would either stick to the audio PCB, or it could be remotely
|
||
mounted (stuck to a cleat) near the coin door. With this arrangement, there
|
||
is no need to enter self test to set volume.
|
||
|
||
I am also looking into the idea of an interlock on the volume latch to
|
||
avoid the problem of the 6505 going crazy. Two writes would be required to
|
||
change the volume level.
|
||
|
||
Here is a summary of the other changes that are being made to the original
|
||
design, based on the well attended design review held on Jan 15.
|
||
|
||
. The address bus buffers were removed, (deemed not necessary)
|
||
. The data bus buffer was removed, (deemed not necessary)
|
||
. The spare 27256 ROM socket was removed. More than 32k bytes of program
|
||
memory requires the use of a 27512.
|
||
. The IRQ counter chain design was not altered. (The alternatives suggested
|
||
were either not feasable or were too costly.)
|
||
. IRQ acknowledge was added. (This was inadvertently left out)
|
||
. The audio op-amps supply voltages were heavily filtered.
|
||
. The CPU can be run from either 1.79 Mhz or 3.58 Mhz. When run from 3.58
|
||
Mhz, the cpu must be a 65c02 (cmos version).
|
||
. The Bank select and address decode circuitry was simplified to a single
|
||
PAL ic.
|
||
|
||
|
||
|
||
Pat.
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 13-FEB-1987 07:53:26.88
|
||
To: @SYS$MAIL:ENGINEER,ARVIDSON
|
||
CC:
|
||
Subj: National Semiconductor.
|
||
|
||
|
||
National Semiconductor is no longer represented by BayTech (Wade
|
||
Miracle) who, in my opinion gave us poor service. Atari's account is now
|
||
handled directly from National; the salesperson is Henri De Roule. He's
|
||
anxious to make a presentation to those interested in their microcontrollers,
|
||
graphics chips or memory support devices. Can I have a show of hands from
|
||
those of you who are interested in a presentation or if you just need new data
|
||
books?
|
||
|
||
erwin
|
||
|
||
ps: Henri's phone is (408) 730-3009 or 730-0632.
|
||
___________________________________________________________________________
|
||
From: ERNIE::TOLONEN 13-FEB-1987 11:32:10.20
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj:
|
||
|
||
|
||
Performance evaluations with merit increase will go into effect on
|
||
March 1, 1987. The proposed range for the merit increase is
|
||
2% - 6%, depending on performance.
|
||
|
||
Thanks,
|
||
|
||
Judy
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 17-FEB-1987 15:46:23.45
|
||
To: KIM::MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: PLCC Extraction Tools.
|
||
|
||
|
||
Jed, here is a list of the extraction tools that I know of.
|
||
Burndy is probably the best and can be obtained thru Schweber Electronics,
|
||
(408) 748-4700.
|
||
|
||
EXTRACTION TOOLS
|
||
|
||
Manufacturer & PN Cost Notes
|
||
|
||
AMP $25 Tool may damage IC package leads.
|
||
* BURNDY QILEXT-1 $15 Appears to be the best tool.
|
||
JAE $5 Don't know anything about this one.
|
||
TEXTOOL/3M 400-6230-01 FREE. Requires prying chip package out;
|
||
will not work with most other sockets.
|
||
* Recommended.
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 18-FEB-1987 14:44:49.12
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: REALITY
|
||
|
||
|
||
IT'S GOING TO HAPPEN THIS SATURDAY AT ATARI. OUR NEW PLANTS WILL BE
|
||
HERE, AND THAT LEAVES 48 HOURS REMAINING ON OUR REQUEST TO HAVE ALL
|
||
ATARI PLANTS REMOVED FROM THE BUILDINGS. CAUTION, DON'T WAIT TILL
|
||
SATURDAY TO TAKE YOUR PLANT HOME, IT WILL BE GONE. SINCE I'VE RE-
|
||
CEIVED ONLY A FEW CALLS AS TO PERSONAL PLANTS, IT LOOKS LIKE I'LL BE
|
||
BUSY SATURDAY. AS TO THE PEOPLE WHO CONTACTED ME, YOUR PLANTS ARE
|
||
SAFE.
|
||
|
||
JUST A REMINDER, THE 'ATARI' PLANTS ARE NOT 'RETURNABLE'
|
||
|
||
A WORD ON THE NEW PLANTS:
|
||
|
||
THE PLANTS WILL BE PLACED THROUGH OUT OUR BUILDING, THE LOCATION AND
|
||
SIZE OF THE PLANTS ARE THOSE OF THE INTERIOR PLANT CONSULTANT, AND
|
||
MOST IMPORTANTLY, THESE PLANTS DO NOT BELONG TO ATARI.
|
||
|
||
COME MONDAY, YOUR SUPPORT WILL HAVE MADE OUR BUILDINGS A LITTLE
|
||
MORE CHEERFUL.
|
||
|
||
THANKS, BOB
|
||
|
||
print
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 23-FEB-1987 09:18:54.37
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: What's in a name?
|
||
|
||
|
||
In case you missed S.J.Mercury business section on Sunday, there was an
|
||
editorial by James J. Mitchell, regarding companies changing their names.
|
||
He referred to his friend Bernie Chin, president of Name-It-Right, a
|
||
leading corporate identity consulting firm, who stated that Atari was a
|
||
prospect for a name change.
|
||
|
||
"Atari," Bernie said. "It's a completely different company from what it
|
||
used to be. Its strength isn't video games, but that's what the name
|
||
means to the public. It should be changed to something strong, some-
|
||
thing that means computers, something like Tramiel & Sons."
|
||
|
||
I took the liberty to send a copy of this article to yours truly,
|
||
hoping that he will give the "REAL ATARI" it's name back.
|
||
|
||
Tks.,Bob
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 23-MAR-1987 10:36:47.81
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: CONTRACTORS IN HOUSE
|
||
|
||
|
||
Tomorrow, 3/23 Cal-Air will be in our building to work on our A/C system.
|
||
They will be installing a transfer system for the main lobby which should
|
||
correct our door closing problems. The main door between design services
|
||
and the lobby may be blocked off for a while to complete this work.
|
||
|
||
The second work area involves enineering, just outside the conference
|
||
room, through Gary Stempler's office, the printer room and into the
|
||
computer room. A return duct will be installed down the hallway in
|
||
front of the printer room.
|
||
|
||
Cal-Air is sensitive to our engineering routine and will make every
|
||
efford to complete this job with the least amount of disruption and
|
||
are hoping for completion in one day. Thanks, Bob
|
||
___________________________________________________________________________
|
||
From: CHARM::LOGG 25-FEB-1987 09:44:40.38
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj:
|
||
|
||
File: CHARM::[LOGG.AMS]DNL.DOC
|
||
Date: 12/5/86
|
||
|
||
|
||
The AMS fast download has been upgraded. The changes are shown below.
|
||
Dave Shepperd will soon release a new DOWND which pass the symbol table to the
|
||
AMS as TEKHEX records. This means one download will load the symbols and data.
|
||
1. The AMS will now print any characters that are not part of a TEKHEX
|
||
or LDA record. For example, if you started the download (pressed
|
||
<ESC><ESC>) before the LLF finished, then any LLF messages will be
|
||
displayed. In addition, the sentinel "%" for the TEKHEX record will
|
||
be displayed at the beginning of each record.
|
||
2. The AMS will now count the number of "." and generate a <CR><LF> when
|
||
the count exceeds 80. The terminal no longer need be set on WRAP.
|
||
|
||
In case you missed all the information on the fast downloader, here it
|
||
is again. There is no need to give up compatibility with old HEX files. The
|
||
new downloader will support extended TEKHEX, LDA and SYM files. To get the new
|
||
downloader do the following:
|
||
1. Burn 2 27128-3 EPROMs from the file CHARM::[LOGG.AMS]U55U56D128.LDA
|
||
starting at 4000 and ending at BFFF. Label them LOGG-U55 and
|
||
LOGG-U56 with the current date. Please label the outside of the
|
||
AMS so that we do not send the AMS out for service with these
|
||
EPROMs.
|
||
2. Replace the new U55 and U56 EPROMs with the ones in the AMS. They
|
||
can be found on the PCB connected to the ribbon cable. On power
|
||
up you will notice that there are CRC errors. Please ignore these.
|
||
When I know how to CRC the EPROMs I will release a new version.
|
||
The current version has a CRC value of 273D.
|
||
3. In your LOGIN.COM file define the symbol DNL. Please see the DOWND
|
||
documentation if you need more information. For example, it is
|
||
possible to tell DOWND to download several files at once. More
|
||
importantly one can tell DOWND not to load all the uninitialized
|
||
data by specifying the starting and ending addresses.
|
||
DNL :== MCR DOWND /DELAY=0 /RECORD=250 /ADD=start:end
|
||
4. To use the new downloader, perform the following steps. The AMS will
|
||
display a "." for each record read successfully. The letter "X"
|
||
will be displayed when an transmission error occurs. But don't
|
||
worry because the downloader will ask the VAX to retransmit the last
|
||
record. A sample download is:
|
||
>DNL type this on the AMS as usual
|
||
$ DNL filename.xxx<ESC><ESC> download filename.xxx
|
||
.................... "." for each record read
|
||
> successful completion
|
||
|
||
|
||
If there are any problems report them to me at x1732 or via VAXMAIL at
|
||
CHARM::LOGG and I will try to correct them immediately. If you have other
|
||
ideas let me know so that I can try them out or document them here in this
|
||
file. For those of you that would like to improve on the download time even
|
||
further. The following can be done:
|
||
1. To speed up communication to the VAX, have the Systems Group set the
|
||
terminal to 8 bit NOPARITY. It will also be necessary to change the
|
||
AMS too by typing "SET #12,0", "SET #22,0", and "SAV". This will
|
||
reduce downloading by approximately 1/11 (from 11 bits per character
|
||
to 10 bits).
|
||
2. As a last resort, you can break the download data into several
|
||
sections and load them separately. This is only helpful if a small
|
||
number of these sections are being modified at any one time.
|
||
|
||
|
||
The current performance of the new downloader is shown in the following
|
||
table. Please note that your mileage may vary. For your information, it takes
|
||
the VAX approximately 5 to 6 milliseconds to receive the ACK and start
|
||
transmission of the next record. For this reason, it is desirable to have the
|
||
record size as large as possible. There is a buffer in the AMS that holds
|
||
the record sent by the VAX and I could not determine its size. This means
|
||
I don't know how large a record it takes to blow up the AMS. For now, it seems
|
||
to work fine with a record size of 250 and we cannot do much better with a
|
||
larger record size, so let's use that size until someone determines the real
|
||
buffer size.
|
||
TYPE TEKHEX.HEX 56.0 seconds with parity set at 9600 Baud
|
||
TYPE TEKHEX.HEX 50.5 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=32 29.3 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=64 22.5 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=96 20.8 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=128 19.9 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=200 19.2 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=250 18.7 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=300 19.1 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=400 18.8 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=500 18.9 seconds with no parity at 9600 Baud
|
||
DNL TEKHEX.HEX/rec=infinte 17.1 seconds in theory at 9600 Baud
|
||
___________________________________________________________________________
|
||
From: CHARM::SHEPPERD 25-FEB-1987 10:23:28.46
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: DOWND
|
||
|
||
|
||
A new version of DOWND has been released. This one, in conjunction with
|
||
Logg's new AMS Eproms, will allow for downloading symbols. It works
|
||
just the same as the old DOWND except it has two new options:
|
||
|
||
/NOSYMBOL - if you don't want symbols downloaded
|
||
/SYMBOL_ONLY - if you want only symbols (no data)
|
||
|
||
It will normally download symbols if there are any in the .HEX or .VLDA
|
||
file(s).
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 2-MAR-1987 11:38:51.91
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: KEY
|
||
|
||
|
||
ANYONE HAVING A KEY #LL-228, I NEED TO HAVE THE USE OF IT FOR A FEW MIN.
|
||
THANKS,BOB
|
||
___________________________________________________________________________
|
||
From: ERNIE::BENZLER 2-MAR-1987 12:53:26.48
|
||
To: @SYS$MAIL:JUNK,BENZLER
|
||
CC:
|
||
Subj: A MESSAGE FROM THE RECREATION COMMITTEE
|
||
|
||
|
||
ATARI GAMES LOGO/SLOGAN CONTEST
|
||
|
||
No, we are not trying to come up with a new logo to replace the renown Atari
|
||
"fuji" symbol. In fact, we truly wish that the OTHER Atari would take
|
||
another name and give us back the exclusive right to use the name Atari and
|
||
the logo that has represented OUR technologically innovative and creative
|
||
entertainment products.
|
||
|
||
But enough editorializing...
|
||
|
||
We want you and yours to put on your creative thinking caps and design some
|
||
artwork and a phrase that describes the spirit of Atari Games and symbolizes
|
||
our standing as the pioneer of and our continued leadership in the video games
|
||
industry.
|
||
|
||
At our 10th birthday the slogan was simple and full of hope for the future:
|
||
"The next decade." Well, we have survived half of that "next decade" and
|
||
things look pretty good for the five years to come. Coin Op, the REAL Atari,
|
||
is more than just a survivor!
|
||
|
||
June 27, 1987 marks our 15th birthday. Not a bad accomplishment in this crazy
|
||
silicon valley. And we mean to celebrate! (Remember, here at Atari we take
|
||
fun seriously!) A real honest-to-goodness, old fashioned birthday party is
|
||
planned for that date. We hope that every single Atari employee and every
|
||
member of their immediate family will be present for the festivities. (But
|
||
you'll hear more about the party at a later date...)
|
||
|
||
What we want now is your creative input. The logo and slogan that one of you
|
||
Atarians comes up with will be used for all sorts of public relations stuff,
|
||
both inside and outside of our industry. Aside from the birthday celebration
|
||
mentioned earlier, we have been promised the cover of RePlay Magazine for the
|
||
month of June, PlayMeter and other trade publications will, at the very least,
|
||
feature stories about our company, we will have a birthday theme for our
|
||
May/June distributor meeting, and we will seek coverage from the local
|
||
newspapers and television stations. In other words, we are going to make a
|
||
BIG DEAL out of this!
|
||
|
||
There are posters all around 675, 735 and 737 describing the contest, prizes,
|
||
etc. so the details won't be repeated here. Entry forms can be found in the
|
||
lobby of building 675. We want lots of entries to choose from. The
|
||
Recreation Committee will be selecting the winning entries (subject to
|
||
approval by the Executive Committee). So pick up your entry form today and
|
||
bring several copies home to your family! But for now...
|
||
|
||
Get back to work! (We need to keep those innovative leisure products rolling
|
||
off the line!)
|
||
|
||
|
||
Thanks for your attention,
|
||
|
||
-- THE MEMBERS OF THE RECREATION COMMITTEE
|
||
___________________________________________________________________________
|
||
From: KIM::HORN "Erich Von Horn" 6-MAR-1987 13:24:55.98
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: HELP! Does anyone know of a place for rent?
|
||
|
||
|
||
My landlord is selling my house and I need to relocate. I am looking
|
||
for a place in one of the following areas:
|
||
Castro Valley Hayward Sunol Union City
|
||
Los Gatos Some hilly area within 20 miles of here
|
||
Some other place interesting
|
||
|
||
I need it by the end of April or before is better. I willing to pay up to
|
||
$360.00 per month, but would prefer about $300.00. Looking for a shared
|
||
situation or a small place for just me.
|
||
|
||
If you know of anything around that fits within the
|
||
above criti
|
||
criteria(oops!) please let me know.
|
||
|
||
Thanks,
|
||
Yours in Atari, Erich Horn
|
||
Office ext. 1765
|
||
Home phone [xxx]xxx-xxxx
|
||
Vax mail: KIM::HORN
|
||
___________________________________________________________________________
|
||
From: ERNIE::BROWN 6-MAR-1987 14:32:19.07
|
||
To: @SYS$MAIL:EVERYBODY,BROWN
|
||
CC:
|
||
Subj: NWNL CLAIM FORMS
|
||
|
||
|
||
LATELY, NWNL HAS BEEN ENCLOSING THE WRONG MEDICAL AND DENTAL CLAIM FORMS
|
||
WITH THE "EXPLANATION OF BENEFITS" SHEET THAT IS SENT TO US AFTER A CLAIM
|
||
HAS BEEN SUBMITTED. OUR CLAIM FORM IS WHITE AND IS THE ONLY ONE WE SHOULD
|
||
USE. IF YOU RECEIVE A TAN COLORED FORM, DESTROY IT; IT IS PRE-PRINTED
|
||
FOR ATARI (US) CORP AND WILL ONLY INCREASE THE CONFUSION IF IT IS USED
|
||
FOR OUR CLAIM USAGE.
|
||
|
||
I HAVE TALKED WITH OUR CLAIM REP, WHO WAS ALREADY AWARE OF THE PROBLEM
|
||
AND HE SAYS HE WILL TRY TO RESOLVE THE MATTER.
|
||
|
||
SANDI
|
||
HUMAN RESOURCE
|
||
___________________________________________________________________________
|
||
From: KIM::DROBNY "Buddy Flyback" 10-MAR-1987 14:23:54.73
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Sandy Feet
|
||
|
||
|
||
If you dont play volleyball at lunchtime, this message is not
|
||
for you and to you I apologize. But if your a male, (as in his, or him)
|
||
and you play volleyball at lunch, I am asking you to stop and find a
|
||
way to leave the court behind you when your done, and not drag half of
|
||
it back into the shower-room with you!!!! It is EXTREMELY IRRITATING
|
||
to go in to take a shower and have your tootsies fill with sand. I
|
||
am sure you can find a way to keep the sand outside where it belongs.
|
||
|
||
Thanks or else, Frank Burns
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 10-MAR-1987 21:11:45.79
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: What's new?
|
||
|
||
|
||
Just when you thought you had it all figured out, we go and change everything.
|
||
|
||
What has been changed:
|
||
|
||
Each user on all the systems now has a unique UIC (User Identification Code)
|
||
which makes the cluster software officially released. You no longer need to use
|
||
DECnet to copy files back and forth between systems. You shouldn't even need to
|
||
copy files back and forth at all (except for backup purposes). For those of you
|
||
who have directories on other systems, you can access your files (for read and
|
||
write) from any system by using the device names of node$USERDISK (userdisk(s))
|
||
or node$SYSDEVICE (system disk) for example:
|
||
|
||
$ DIR KIM$USERDISK:[FRED]
|
||
|
||
Please avoid using the old (DECNET) method with KIM::, CHARM::, etc. We'd all
|
||
appreciate it and so will you. I suggest that you use logical names to point to
|
||
the various disks on which you may have directories. I think that you'll find
|
||
the cluster much more convenient especially with PRINT, IMI and DIO procedures.
|
||
|
||
The next thing we changed was the way the ques work on Kim and Charm (Sandy will
|
||
soon be joining this group). They operate from a common job que manager file so
|
||
each "knows" about the other's ques (both print and batch). Using the cluster
|
||
software we were able to make the two line printers spool from a common
|
||
SYS$PRINT. The consequence of this is that the items you asked to be printed on
|
||
Kim for example, may in fact be printed on Charm's line printer and visa-versa.
|
||
So, look in the baskets of either printer for your printout. At the moment, the
|
||
batch ques work the same as they always have. You can still reference them as
|
||
SYS$BATCH, etc. but they are really named KIM$BATCH or CHARM$BATCH, etc. As for
|
||
the letter quality printers, you can use the PRINT command from either Kim or
|
||
Charm to either the NEC spinwriter or the Diablo 630 in the common area:
|
||
|
||
$ PRINT/QUE=LQ0 your_file !NEC spinwriter
|
||
$ PRINT/QUE=RAINS$LQ your_file !Diablo
|
||
|
||
What will be changed:
|
||
|
||
I'm requesting input from everyone before I make the next major change. If you
|
||
have some serious objections, then maybe I won't do it this way:
|
||
|
||
I plan to combine all the user authorization files of all the systems into one
|
||
common file. After this is done, all users will have an account on ALL the
|
||
systems, however, each user's account will point to a single directory located
|
||
on what will be called his/her "home" system. For example, my home system would
|
||
be Kim, so which ever system I logged into, my default directory would be
|
||
KIM$USERDISK:[SHEPPERD] so the LOGIN.COM in that directory would be run at
|
||
login. Some one else's home directory may be on a different system. Those of you
|
||
with accounts on multiple systems will have to specify (if it isn't obvious to
|
||
me) which one they want as their home directory. There are some benefits to this
|
||
procedure at present, namely the IMI and DIO could be run by anyone without
|
||
having to have accounts on Kim and Charm nor would they have to copy files
|
||
around or change defaults or whatever. You would no longer need node names on
|
||
the mail distributions and indeed you should NOT put node names on the dist
|
||
lists, since everyone will have only one MAIL file (in or off of your home
|
||
directory) and all systems will know about all the users. This would make
|
||
sending mail quite a bit faster (probably almost as quick as sending to someone
|
||
on the same node as you). Kim and Charm's batch queues could be combined so that
|
||
batch jobs would be scheduled alternately between them to better even the load.
|
||
Techincally you could switch systems (via a SET HOST) if you found the one you
|
||
were on was too busy, however, you'd be jumping from the frying pan into the
|
||
fire if you switched from say, Kim to Ernie, Sandy or Mike during the day. I say
|
||
this is technically possible, but Ernie, Sandy and Mike don't have the same
|
||
software installed as Kim and Charm (and visa-versa) so your jobs probably
|
||
wouldn't run on those systems anyway. We will be adding more Kim's, Charm's and
|
||
Ernie's to the cluster in the next few months so the SET HOST scheme may become
|
||
more of a possibility. We plan to make the first new VAX a processor dedicated
|
||
to batch jobs. You'd still be able to SET HOST to it, but you may not want to if
|
||
it has 4 to 6 batch jobs running on it all the time. More about this as things
|
||
develop.
|
||
|
||
These features, however, do not come free. The cluster node that has the user
|
||
authorization, mail, network, job que and rightslist files has to remain up or
|
||
the whole cluster would grind to a halt (crash). I'm going to put those files on
|
||
the system with the highest reliability whichever one that might be. Accessing a
|
||
file through the cluster costs both CPU time and access time. The raw data rate
|
||
is roughly 1/2 of what it is via a locally connected disk and between 10 and 25%
|
||
of both systems invloved in the I/O dissappears during the transfer. We are not,
|
||
for most of the applications that we run on Kim and Charm anyway, anywhere near
|
||
being I/O bound so that might not even appear noticeable.
|
||
|
||
|
||
From: KIM::SHEPPERD 12-MAR-1987 15:53:33.92
|
||
To: @dups,SHEPPERD
|
||
CC:
|
||
Subj: One for all...
|
||
|
||
You guys currently have accounts on more than one system. Beginning on Monday
|
||
morning, EVERYONE will have an account on ALL the systems. This is available
|
||
because after that date there will be a single user authorization file. This
|
||
file will point your default login to a single node and no matter which system
|
||
you login on, you will always be pointing to that same "home" directory.
|
||
|
||
The consequence of this is that you will no longer be able to get at your MAIL
|
||
messages on a particular node by just logging on on that node. What you will
|
||
have to do (or even what you can do now) is, once in MAIL, type:
|
||
|
||
MAIL> SET FILE node$USERDISK:
|
||
|
||
where "node" is the node name on which you wish to read mail. If your mail
|
||
directories are not named the same on each different node, then you'll need to
|
||
specify the directory in addition to the node$USERDISK:. For example, in my
|
||
case, I've SET MAIL_DIR on all the nodes except ERNIE to [.MAIL] so I'd have
|
||
to type:
|
||
|
||
MAIL> SET FILE ERNIE$USERDISK:[SHEPPERD]
|
||
|
||
to get to my mail messages on ERNIE.
|
||
|
||
This also implies that only the LOGIN.COM file that is present in your home
|
||
directory will be run at login. If you have procedures that need to be run
|
||
differently on each node (as many of us do), then you'll need to use
|
||
conditional execution in your LOGIN.COM file such as:
|
||
|
||
$ node := 'f$getsyi("NODENAME") !see which node we are, trim spaces
|
||
$ kim = "IF node .EQS. ""KIM"" then "
|
||
$ _kim = "IF node .NES. ""KIM"" then "
|
||
$ charm = "IF node .EQS. ""CHARM"" then "
|
||
$ _charm = "IF node .NES. ""CHARM"" then "
|
||
$ kim $ do_kim_only_command
|
||
$ _kim $ do_command_only_if_not_kim
|
||
$ _kim _charm $ do_command_if_not_kim_and_not_charm
|
||
|
||
You get the picture?
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 14-MAR-1987 15:27:29.18
|
||
To: @SYS$MAIL:EVERYBODY,SHEPPERD
|
||
CC:
|
||
Subj: New mail procedures
|
||
|
||
|
||
Starting today, everybody has an account on every computer. This means that
|
||
MAIL "knows" about everyone on every node all the time. You no longer need
|
||
to specify a node name when mailing to someone, and you should remove all
|
||
references to node names in any .DIS files that you may have made. MAIL
|
||
will stil work if you use a node name, but you'll find to be MUCH faster
|
||
if you don't (and everyone else will benefit from the reduced CPU loads too).
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 16-MAR-1987 15:51:03.20
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: "The Sands Of Atari"
|
||
|
||
|
||
The SAND epidemic here at Atari is out of control.... First it invaded
|
||
our main lobby, then you could do the shuffle on the manufacturing floor,
|
||
and now the sand dunes in our showers. Where will it end?
|
||
|
||
I agree with Chris, the sand has got to go.
|
||
|
||
Since the ball has landed in my court, I've notified the landscape con-
|
||
tractor to install a hose bib (connection) in the patio area near the
|
||
|
||
volleyball court. This will allow the players to wash off their feet
|
||
befor entering the buildings.
|
||
|
||
An up-side-down hard brush will also be installed to clean the bottoms
|
||
of shoes.
|
||
|
||
Now the ball is back in your court, step on it, jump on it, drown it
|
||
or what ever, let's keep the sand out of our buildings.
|
||
|
||
Thanks, Bob
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 16-MAR-1987 18:47:45.69
|
||
To: @NEWDUPS,SHEPPERD
|
||
CC:
|
||
Subj: Changes to the changes
|
||
|
||
|
||
Ok, ok, ok...It's back to the way it was (sort of). If you login to a system
|
||
where you have a local LOGIN.COM in a directory on the local USERDISK named the
|
||
same as it is on your home system, then the system will execute that login,
|
||
define SYS$LOGIN to point to that directory and SET DEFAULT to the new
|
||
SYS$LOGIN. If not then it'll execute your LOGIN.COM on your home node and leave
|
||
your default there. For example:
|
||
|
||
User FRED's home directory is KIM$USERDISK:[FRED]
|
||
He also owns the directory CHARM$USERDISK:[FRED] and it has
|
||
a LOGIN.COM file in it.
|
||
He also owns the directory ERNIE$USERDISK:[FRED] and it doesn't
|
||
have a LOGIN.COM file in it.
|
||
He has no directory on SANDY
|
||
|
||
If FRED logs in on CHARM, it'll execute the LOGIN.COM file in
|
||
CHARMUSER$DISK:[FRED] and set his default there too.
|
||
If he logs into ERNIE or SANDY, then, since there's no LOGIN.COM file,
|
||
it'll execute KIM$USERDISK:[FRED] and leave his default at KIM.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: CHARM::SHEPPERD 17-MAR-1987 20:27:13.58
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: DOWND
|
||
|
||
|
||
More changes. DOWND used to blow up if you tried to download too big of
|
||
a file, now it'll try to download what it can instead. It may still exit
|
||
with error status on KIM until Kim can be re-booted to reset an errant
|
||
sysgen parameter.
|
||
|
||
There is a problem with DCL in that it won't return to the requesting
|
||
program the complete command line if using the MCR facility. You MUST
|
||
follow the program name with whitespace to delimit user stuff from
|
||
DCL stuff. For example, in the case:
|
||
|
||
$ DNL := MCR DOWND
|
||
$ DNL/ADDR=0:1000 fred !or
|
||
$ MCR DOWND/ADDR=0:1000 fred
|
||
|
||
DCL will use the expression DOWND/ADDR=0:1000 (which is what the expression
|
||
will be after the DNL symbol substitution) as the filename of the program to
|
||
run and will "eat" the /ADDR=0:1000. DOWND asks DCL for the remaining
|
||
command line parameters and is given only "fred".
|
||
You can get around this by one of the following ways:
|
||
|
||
$ DNL /ADDR=0:1000 fred !always follow the DNL with a space or
|
||
^ this space is important
|
||
$ MCR DOWND /ADDR=0:1000 fred !ditto
|
||
^ watch this space
|
||
$ DNL = "MCR DOWND " !define DNL with a trailing space or
|
||
^ this space is important
|
||
$ DNL := $DOWND !define DNL as a foreign command
|
||
|
||
The setup time for DOWND increases linearly with the size of the input file
|
||
in ADDRESS SPACE, not necessarily with the quantiy of data. This is because
|
||
it builds a memory image of the data to be loaded. If you compile 1 byte at
|
||
address 0 and one byte at address 1000 (hex), the file is assumed to be 65k
|
||
bytes big even though there's only 2 bytes in memory. Two things happen as
|
||
a result of this. One is you may exceed your virtual memory quota (most people
|
||
have about 8Mb of quota). The second is the excessive time it'll take VMS to
|
||
deliver n megabytes of virtual memory. If you know what the address limits
|
||
are of the data you want to download (or MIXIT, it has the same restrictions),
|
||
then specify them. It's fastest if you specify both a lower and upper limit.
|
||
It's slightly faster still if you specify to exclude symbols (/NOSYM), even if
|
||
the file you are downloading has no symbols in it.
|
||
|
||
On a similar note, when using MIXIT, I suggest that you select a binary file
|
||
format wherever possible; VLDA is the most flexible. Not only are the files
|
||
smaller, but MIXIT, DIO, IMI and DOWND can process them many times faster
|
||
than they can the TEKHEX and ROM formats. A number of you are taking .HEX
|
||
files, MIXIT'ng them into .ROM files then doing something else with them.
|
||
If that something else doesn't involve editing or assembling, then you should
|
||
be MIXIT'ng them into a VLDA file (VLDA files can be appended).
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 18-MAR-1987 18:49:39.97
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: Take a BATCH of this...
|
||
|
||
|
||
There's a new batch que on Kim and Charm that you are free to use which will
|
||
alternately submit jobs on each system in order to balance the batch job load. I
|
||
highly recommend that you use this, or at least try it a few times to see if it
|
||
really works. After a breakin period, I will make the procedure the default. In
|
||
your LOGIN.COM (at least those on Kim and Charm), place:
|
||
|
||
$ assign 780_BATCH SYS$BATCH
|
||
|
||
or, if you'd rather not "break" SYS$BATCH, then do submits as:
|
||
|
||
$ SUBMIT/QUE=780_BATCH bla_bla...
|
||
|
||
or,
|
||
|
||
$ SUB*MIT :== SUBMIT/QUE=780_BATCH/NOTIFY...etc.
|
||
|
||
If you are one of those people with directories on both Kim and Charm, then
|
||
read on...
|
||
|
||
There could be a problem if you submit a job on Kim, it starts up on Charm
|
||
executes your LOGIN.COM file on Charm and that LOGIN.COM doesn't setup the same
|
||
environment as you've setup on Kim. Your batch job may fail because some symbol
|
||
or logical name hasn't been defined as expected or some such thing. When
|
||
we first went to common system authorization file, I chose to force everyone
|
||
to use a LOGIN.COM file in a "home" directory in order to remove these kinds
|
||
of problems, but that caused other problems instead. Soooo, I put it back the
|
||
way it was. Now with the BATCH system, it becomes yet again slightly different.
|
||
(I think this is how operating systems get so confused; the designers have to
|
||
use bandaids to make the system compatable and really make a mess of
|
||
things).
|
||
|
||
What happens in BATCH is the system finds which disk the file you have submitted
|
||
lives on. It then "pretends" to have logged in on that system for the purposes
|
||
of looking for your LOGIN.COM and setting SYS$LOGIN. This will not work under
|
||
all circumstances, such as submitting a .COM file that lives on a different
|
||
node. Also the node conditionals that you may have in your LOGIN.COM file
|
||
will NOT be fooled by this. Anyway, try it. I will probably work fine for your
|
||
simple day to day stuff such as compiles, links etc.
|
||
___________________________________________________________________________
|
||
From: SANDY::DAVE 23-MAR-1987 10:30:45.21
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: A RECOMMENDATION
|
||
|
||
EVERY SUNDAY NIGHT FROM 8 TO 10 PM THERE'S A GREAT SHOW CALLED
|
||
"NEW VISIONS" ON THE VH-1 MUSIC CHANNEL (10-B ON GILL CABLE)
|
||
IT FEATURES FUSION JAZZ, JAPANESE JAZZ, JAZZ JAZZ, AND JUST PLAIN BIZARRE
|
||
VIDEOS YOU WILL PROBABLY SEE NO WHERE ELSE. TRY IMAGINING A MIX OF
|
||
SPYROGYRA
|
||
SADAO WATANABE
|
||
MARK EGAN
|
||
FRANK ZAPPA
|
||
FRESH AIRE/WINDOM HILL
|
||
MILES DAVIS
|
||
JEAN LUC PONTY
|
||
ETC.
|
||
|
||
AND ONE OF THE BEST FEATURES IS THAT EACH WEEK THEY HAVE ONE OF THESE GUYS
|
||
AS THE GUEST V-J, SO ITS GOT A DIFFERENT ANGLE EACH TIME.
|
||
|
||
CZECH IT OUT!!!!!!!!!!!!
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 23-MAR-1987 16:28:05.30
|
||
To: ERNIE::BROWN,MARGOLIN
|
||
CC:
|
||
Subj: RE: CONTEST DEADLINE
|
||
|
||
|
||
New Slogan:
|
||
|
||
" Come Play With Us"
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 25-MAR-1987 17:16:46.03
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: 680x0 Processor Prices
|
||
|
||
|
||
I just received some price quotes from Mary B. on 680x0 processors.
|
||
Since they are quoting leadtimes, I assume they are available now.
|
||
-----------------------------------------------------------------
|
||
8 mHz, 5000 qty.
|
||
plastic ceramic
|
||
-------- --------
|
||
68000 MOTOROLA 6.75 - 6 WEEKS
|
||
SIGNETICS 3.10 5.10 ?
|
||
HITACHI 8.20 ?
|
||
|
||
68010 MOTOROLA 14.55 24.80 2-4 WEEKS
|
||
------------------------------------------------------------------
|
||
WOW! Components will get the plastic parts qualified ASAP. Be sure to call out
|
||
the P/N for the plastic parts in future designs. Programmers should REALLY
|
||
consider 68000's over 68010's since it can mean another $10.00 savings!
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 26-MAR-1987 07:32:09.05
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Reply to "680x0 Processor Prices"
|
||
|
||
|
||
Another reason to strongly consider the 68000 over the 68010 is
|
||
that as far as I know, only Motorola makes the 68010. Signetics, contrary
|
||
to the 68010 data in their book, will most likely never produce this.
|
||
Another source for the 68000 is Thomson Components Mostek. Their salesperson
|
||
claimed last week that they are very competitive. He will bring databooks,
|
||
availability and more details soon.
|
||
|
||
erwin
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 1-APR-1987 15:53:48.96
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: POWER SHUTDOWN
|
||
|
||
|
||
PG&E HAS INFORMED ME THAT ON SUNDAY, APRIL 12 THIS BUSINESS PARK WILL BE
|
||
WITHOUT ELECTRICITY FROM 6AM TO 4:30PM.
|
||
|
||
PG&E WILL BE ADDING ADDITIONAL VOLTAGE TO THIS AREA AS WELL AS INSTALLING
|
||
A NEW TRANSFORMER FOR OUR BUILDING.
|
||
|
||
PG&E WILL RECONFIRM THIS DATE AT WHICH TIME I WILL DO THE SAME, (KEEP IN
|
||
MIND, THERE WILL BE NO ACCESS INTO OUR BUILDING DURING THE SHUTDOWN).
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 1-APR-1987 18:11:15.56
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: FYI: Surface-mount IC's - PCB processing
|
||
|
||
|
||
The Atari PCB line is building about 650 NAMCO-designed Rolling Thunder
|
||
PC Boards. Each Rolling Thunder PCB has (2) surface mount devices (SMD).
|
||
They are plastic flat packs with gull-wing leads. Each SMD has 80 pins
|
||
on 20-25 mil centers; there are 24 leads on two sides and 16 leads on the
|
||
other two sides.
|
||
|
||
Normally, the SMD's are attached first, using "vapor-phase" or "re-flow"
|
||
equipment, and then the pin-in-hole parts are wave-soldered as a second step.
|
||
To do this successfully however, requires the use of certain types of fluxs
|
||
during wave-solder and a FREON wash after wave-solder. Since Atari does not
|
||
have the right flux/wash, we cannot use that processing method. Instead, the
|
||
PCB's will be wave soldered here at Atari as usual, then the PCB's will be sent
|
||
out to have the SMD's attached as a second step. They will hand-solder each pin
|
||
of the SMD. The Cost: $3.00 per PCB ($1.50 per part).
|
||
___________________________________________________________________________
|
||
From: CHARM::SHEPPERD 1-APR-1987 20:27:12.00
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: downd
|
||
|
||
|
||
I noticed that the AMS dev sys Xoff's the vax after a DOWND before it
|
||
has a chance to type out the stats, so it doesn't run SLEEP. I fixed
|
||
that by making it not type out the stats anymore. After the download
|
||
it quietly goes to sleep without any messages. If for some reason
|
||
you want to see the stats, you can include a /STAT on the command
|
||
line.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 9-APR-1987 09:45:59.61
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: FACILITIES BITS & PIECES
|
||
|
||
|
||
POWER SHUTDOWN Just a reminder, the power will be off for both 675 and
|
||
735 on Sunday, 4/12, from 6 am to 4:30 pm. All perishables should be re-
|
||
moved from department refrigerators and this would be an opportune time to
|
||
defrost.
|
||
|
||
MEN'S SHOWERS Both showers are running full force.
|
||
|
||
VOLLEYBALL Because of your concerned effords in keeping the sand out
|
||
of the building, a mini foot shower has been installed in the patio.
|
||
|
||
FOCUS ROOM Auditors will be using the focus room starting Monday and
|
||
through the end of April.
|
||
|
||
Thanks, Bob
|
||
___________________________________________________________________________
|
||
From: ERNIE::GROSSMAN 9-APR-1987 10:19:25.95
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: VTI Application Notes
|
||
|
||
|
||
Morgan Hoff has asked me to make-up a new binder to be housed in the
|
||
CAD Lab - "VTI Application Notes"
|
||
|
||
Included in that binder will be three sets of notes -
|
||
"Final Verification of Cell-Based IC Designs
|
||
Using Cell Layout"
|
||
|
||
"Test Generation Guidelines"
|
||
|
||
"Power and Clock Distribution in Cell-Based IC Designs"
|
||
___________________________________________________________________________
|
||
From: SANDY::DAVE 9-APR-1987 14:44:35.28
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: IT FIGURES
|
||
|
||
|
||
SO YOU SAY YOU'RE CONFUSED BY RECENT EVENTS FOREIGN EVENTS WISE???
|
||
YOU'D LIKE TO KNOW IF THE PEOPLE IN CHARGE ARE REALLY THAT STUPID???
|
||
|
||
WELL BUNKY, I HAVE FIGURED IT OUT!! YOU SEE ITS LIKE THIS:
|
||
|
||
FACT #1 : ITS BEEN WELL KNOWN THAT THE NEW SOVIET EMBASSY IS SITTING
|
||
IN A VERY ADVANTAGEOUS LOCATION TO RECIEVE ALL SORTS OF MICROWAVE PHONE
|
||
LINKS, AND HAS DIRECT LINE OF SIGHT ON A NUMBER OF IMPORTANT GOV'T BUILDINGS.
|
||
|
||
FACT #2 : ITS BEEN WELL KNOWN BUT UNDER REPORTED, THAT OUR NEW
|
||
EMBASSY BUILDING IS BEING RIDDLED WITH BUGS AS IT IS CONSTRUCTED.
|
||
|
||
FACT #3 : IT IS COMMON KNOWLEDGE THAT THE STAFF AT THE US MOSCOW
|
||
EMBASSY IS ALMOST EXCLUSIVELY KGB AND FRIENDS.
|
||
|
||
|
||
SO MY THEORY IS THAT THE MARINE GUARD WAS UNDER ORDERS TO FRATERNIZE
|
||
SO AS TO CREATE ENOUGH OF A SCANDAL THAT THE FACT OUR NEW EMBASSY WAS BEING
|
||
BUGGED COULD DRAGGED IN AS PART OF THE MEDIA EVENT. ALL THIS TO GIVE THE
|
||
PREZ ENOUGH OF AN EXCUSE TO SAY " THE SOVIETS CAN NOT OCCUPY THEIR EMBASSY,
|
||
UNTIL WE RECIEVE A NEW, BUG FREE EMBASSY"; AN EVENT THAT WILL NOT HAPPEN
|
||
FOR A LONG, LONG TIME.
|
||
|
||
OF COURSE, THIS SCENARIO WOULD BE TRANSPARENT UNLESS WE HAD ALREADY
|
||
DEMONSTRATED OUR INCOMPETENCE WITH THE IRAN IMBROGLIO.
|
||
|
||
SO REST EASY MY FRIENDS. IRAN DIDN'T USE US TO STING THE RUSS-IONS
|
||
AND THE ISRAELIS, WE USED THE IRANIANS TO STING THE RUSSIANS AND IN THE
|
||
PROCESS LENGTHEN THE IRAN-IRAQ WAR, WHICH RON'S PERSONAL FRIEND
|
||
ADNON KASHOGGHI WANTS TO CONTINUE, SO HE CAN KEEP SELLING THEM ARMS!!
|
||
|
||
MY HAT IS OFF TO COL. OLIVER FOR THIS BRILLIANT MASTER STROKE.
|
||
|
||
P.S. IT IS NO COINCIDENCE THAT OLIVER N. IS A MARINE>>>>>>
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 13-APR-1987 12:28:54.31
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Surface mount correction
|
||
|
||
|
||
Put it in print and it's bound to be wrong. The 80-pin SMD's in Rolling
|
||
Thunder are being soldered on at a cost of $3.00 each, total of $6.00 per
|
||
board, not the originally quoted $1.50 each, $3.00 per board.
|
||
___________________________________________________________________________
|
||
From: ERNIE::DENCKER "Andrea Dencker" 13-APR-1987 19:40:42.52
|
||
To: @SYS$MAIL:JUNK,DENCKER
|
||
CC:
|
||
Subj: Telephone area codes (online info)
|
||
|
||
|
||
MAGICALLY QUICK SEARCH FUNCTION
|
||
|
||
If you are interested in having at your fingertips an answer to
|
||
the question "What part of the country is that telephone area
|
||
code?" or "What's the area code of Boston?", here's how to get it.
|
||
|
||
Simply insert this line into your LOGIN.COM file anywhere above the line
|
||
that reads $ EXIT:
|
||
|
||
$ AC :== SEARCH SYS$USERDISK:[DENCKER.MISC]AREA-CODES.LIS
|
||
|
||
or you can copy that AREA-CODES.LIS file over to your directory and call it
|
||
by your new name.
|
||
|
||
To use the "AC" command, type:
|
||
|
||
$ ac what-you're-looking-for For example: $ ac boston
|
||
$ ac 818
|
||
$ ac oregon
|
||
$ ac "new york"
|
||
|
||
Note that if you're looking for two words that are separated by a space, you
|
||
have to enclosed them with quote marks.
|
||
|
||
The resulting display on your screen will be all lines in the file
|
||
AREA-CODES.LIS that contain the characters you're searching for. The file
|
||
only has the largest city in most area codes; the rest you have to look up
|
||
in the phone book. The file does, however, mention the fact that three new
|
||
area codes will be created in 1988 in Colorado, Florida, and Massachusetts.
|
||
|
||
You can type the search string in uppercase or lowercase -- it doesn't
|
||
matter. If you don't like the "ac" command, you can make up a different
|
||
word, such as "area".
|
||
|
||
Remember, after you update your LOGIN.COM file, you have to type
|
||
$ RESTART to make the new command take effect (equivalent to logging out and
|
||
in again). No warranties of accuracy or fitness for a particular purpose
|
||
are expressed or implied.
|
||
|
||
Andrea
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 16-APR-1987 11:57:47.42
|
||
To: STEMPLER, SNYDER, MCCARTHY, LY, HOFF, MARGOLIN, ARVIDSON, MEYETTE
|
||
CC:
|
||
Subj: PLASTIC 68000'S
|
||
|
||
|
||
According to the Components Engineering Status report as of 4/15/87:
|
||
"Two Signetic plastic 68000 microprocessor samples were tested in a System I
|
||
game [running Road Blasters - 7.xx mHz clock] for 96 hours at 70 degrees
|
||
centigrade with no failures." I believe they were 8 mHz parts.
|
||
|
||
QUESTION: DO ANY OF YOU HAVE ANY OTHER TESTS YOU WOULD LIKE PERFORMED BEFORE
|
||
WE ADD THIS PART TO THE AVL?
|
||
|
||
If yes, then please get your input to Erwin by 4/21/87.
|
||
|
||
Erwin, if you do not receive any additional test requests, please add this
|
||
part to the AVL and give Gary Stempler and Doug Snyder the part number since
|
||
they have immediate applications.
|
||
Thanks, Chris
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 18-APR-1987 15:21:16.38
|
||
To: @NEWTERM,SHEPPERD
|
||
CC:
|
||
Subj: Bad terminal lines
|
||
|
||
|
||
The TXG and TXH terminal ports on Kim crapped out so I moved all the terminals
|
||
that were connected to any of those lines to alternate ones. So if your
|
||
dev_sys (most were dev sys's) doesn't work, it may be because I hooked it
|
||
up wrong or unhooked a port that was recorded as being unused but it
|
||
really was.
|
||
|
||
The following lines were disconnected because they were recorded as being
|
||
unused:
|
||
|
||
TXB7: edt_user in the Rustbucket
|
||
TXD1: edt_user in the ceiling (??)
|
||
TXD7: edt_user in the Audio lab
|
||
TXF4: edt_user in the Rustbucket
|
||
TXF5: ams_68k in the Rustbucket
|
||
TXG6: blu_box in the Rustbucket
|
||
|
||
The following lines were moved:
|
||
|
||
From: To: Type Location
|
||
TXG0: TXF5: edt_user Klein's office
|
||
TXG1: TXI2: edt_user Shepperd's office
|
||
TXG2: TXA0: blu_box Margolin's lab
|
||
TXG4: TXA4: blu_box Morris's lab
|
||
TXG5: TXA5: blu_box Horn's lab
|
||
TXG7: TXA6: imi_prog IMI programmer
|
||
TXH0: TXA7: blu_box Audio dev sys I
|
||
TXH1: TXB7: ams_68k Audio Omnibyte I
|
||
TXH3: TXD1: blu_box Thrasher lab
|
||
TXH4: TXD3: blu_box Wiebenson's DND
|
||
TXH6: TXD7: blu_box Dawe's lab
|
||
TXH7: TXF4: blu_box Dungeon lab
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 20-APR-1987 14:42:36.64
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: EARLY BIRD LUNCHERASE
|
||
|
||
|
||
Tomorrow, Tuesday we will need to shut off the cafeteria grills and hood
|
||
at 1:30 pm for cleaning and testing of the halon system. Be sure to get
|
||
your order in early. All other services will remain the same.
|
||
___________________________________________________________________________
|
||
From: ERNIE::CAMERON 20-APR-1987 14:49:01.79
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj:
|
||
|
||
DID YOU HEAR ABOUT THE FIRST CAFETERIA ON THE MOON?
|
||
|
||
|
||
GREAT FOOD....... NO ATMOSPHERE......
|
||
___________________________________________________________________________
|
||
From: SANDY::PAAUW 20-APR-1987 15:13:06.49
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: VTI CAD TOOLS DOCUMENTATION AVAILABLE FOR V6R5
|
||
|
||
|
||
The V6R5 SOFTWARE RELEASE BULLETIN, V6R5 SOFTWARE STATUS BULLETIN, and a cover
|
||
letter for the V6R5 software are now in the black binder labelled "SOFTWARE
|
||
STATUS BULLETINS" in the cad lab. The cover letter lists some major changes
|
||
to V6R5 and also covers standard cell incompatibilities between V6R4 and V6R5.
|
||
-- DON
|
||
___________________________________________________________________________
|
||
From: ERNIE::EVELYN 21-APR-1987 08:14:01.30
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Secretary's Week
|
||
|
||
|
||
Just a reminder for those who might be interested:
|
||
Flower list is available in the lobby - order by Wednesday for
|
||
delivery on Thursday. Some of the specials - Large roses 2 doz $10.00
|
||
Baby roses 2 doz. $9.00 and Large carnations 2 doz. $10.00.
|
||
There is a complete list of all the flowers offered from the
|
||
Flowerman.
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 22-APR-1987 14:11:23.09
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: BITS & PIECES.....
|
||
|
||
|
||
April 22, HAPPY SECRETARIAL DAY to all the bosses out there.....
|
||
|
||
From manufacturing..... Two gentlemen resembling Bartles & Jaymes are
|
||
looking into the possibility of a joint mafg. - engr. road blaster day.
|
||
|
||
Customer Service..... requesting that the perpetual volleyball trophy be
|
||
placed in their area for awhile.
|
||
|
||
Rec committee..... A road blaster for each employee ???
|
||
|
||
Egineering..... FOR SALE, ONE USED SKATE BOARD RAMP, disassembly extra.
|
||
___________________________________________________________________________
|
||
From: KIM::PPS 22-APR-1987 17:32:03.57
|
||
To: @sys$mail:engineer
|
||
CC:
|
||
Subj: Soliciting input on new PBUTIL
|
||
|
||
|
||
The PPS staff is in the process of designing an updated
|
||
utility to take the place of the current PBEXTRACT, PBREDUCE, and
|
||
PBFORM functions. This new utility will be written in C, will
|
||
handle the vertical reflect capability of our new hardwares, and
|
||
support all current features across horizontal & vertical
|
||
extractions. Additionally, this utility will include extensions
|
||
to work with the new .RAD file format to be used on the new
|
||
Animation Workstation (TAT for short). Since this utility will
|
||
support our graphic work into the 1990's, I am soliciting input
|
||
during this design phase; Any Suggestions ?
|
||
|
||
A final note, the .DAT & .PBR format will be replaced with
|
||
a more friendly file format, and a macro file include feature
|
||
will be implemented to allow for customized output formats.
|
||
|
||
Mr. PPS
|
||
___________________________________________________________________________
|
||
From: KIM::MCCARTHY 23-APR-1987 12:07:07.86
|
||
To: @sys$mail:engineer,MCCARTHY
|
||
CC:
|
||
Subj: Programming programmable logic
|
||
|
||
|
||
A purchase order is being put through to replace the 303A-001 DATA I/O
|
||
logicpak adaptor with the 303A-011A V02 adaptor. (We get a $50 refund for
|
||
trading in the old one.)
|
||
With the -011a we can program most makes of PALs and IFPLs. Without it we
|
||
cannot program any PALs. The only thing we loose is the ability to program
|
||
the Signetics 100 series (82S100 - 82S106). I have complete literature on
|
||
the -011A. Come by if you want to see it.
|
||
The assumption is being made that the ability to program the Signetics 100
|
||
series is no loss. If this is incorrect then speak quickly.
|
||
|
||
Pat McC.
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 23-APR-1987 12:45:52.32
|
||
To: MCCARTHY,MARGOLIN
|
||
CC:
|
||
Subj: DIO
|
||
|
||
|
||
Are the 82S123, 129, 130, 131, 137, and 185 part of the Signetics 100 series
|
||
that we will no longer be able to program?
|
||
___________________________________________________________________________
|
||
From: KIM::MCCARTHY 23-APR-1987 19:38:59.97
|
||
To: KIM::MARGOLIN,MCCARTHY
|
||
CC:
|
||
Subj: RE: DIO
|
||
|
||
|
||
No. We will still be able to program all proms.
|
||
The 82S100 series refers to 82S100 through 82S103.
|
||
|
||
Pat.
|
||
___________________________________________________________________________
|
||
From: KIM::MCCARTHY 24-APR-1987 10:50:35.76
|
||
To: @SYS$MAIL:ENGINEER,MCCARTHY
|
||
CC:
|
||
Subj: programming logic part 2
|
||
|
||
|
||
I need to clarify my earlier message on programming programmaple logic.
|
||
|
||
The 82S100 series refers only to 82S100 through 82S103.
|
||
The LOGICPAK and its adaptors only program programmable logic (PLAs,IFPLs,
|
||
FPLA, PALs, etc.
|
||
PROMS are not affected in any way as they are programed using the UNIPAK.
|
||
I.E. You can still program 82S23,123,129,130,131,137,147,185 ETC.
|
||
|
||
Sorry for the confusion.
|
||
Pat.
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 28-APR-1987 16:22:38.02
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: "new" as68k
|
||
|
||
|
||
I have just replaced as68k on both Kim and Charm. If it blows up
|
||
on you, change your symbol to use utl$exe:old_as68k instead. Then VaxMail
|
||
me a note giving particulars of the screwup. The new version adds two
|
||
features:
|
||
|
||
If you just say " as68k fred", it will look for fred.s and fred.asm
|
||
(in that order) rather than giving you a blank look.
|
||
|
||
If you use the -x1 switch, it will change all "move.l #sym,An" to
|
||
"lea sym,An", which is a wash in bytes and cycles, but which the Applied
|
||
Microsystems will properly disassemble. This feature was added to a custom
|
||
version (utl$exe:xas68k.exe) and has been used for some weeks by some Eds.
|
||
The current change is to make it switch selectable.
|
||
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 30-APR-1987 11:22:29.53
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: LAUNDRY ROOM ?
|
||
|
||
|
||
It has been brought to my attention that the men's shower room has been
|
||
turned into a messy laundry room.
|
||
|
||
For the benefit of all, please remove excess clothing and towels when
|
||
through using the showers.
|
||
|
||
Wall lockers have been provited for this purpose and if needed, additional
|
||
lockers can be provited.
|
||
|
||
Thanks for your cooperation.
|
||
___________________________________________________________________________
|
||
From: ERNIE::FRYE 30-APR-1987 11:34:03.33
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: CORRECTION
|
||
|
||
|
||
PROVITED SHOULD BE PROVIDED, SORRY
|
||
___________________________________________________________________________
|
||
From: CHARM::MORRIS 5-MAY-1987 13:28:16.25
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Greenhill C, Are you having trouble??
|
||
|
||
|
||
If your greenhills C compiler just stopped working see me.
|
||
Jim.
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 6-MAY-1987 17:09:25.38
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: 680x0 Systems?
|
||
|
||
|
||
I'm attempting to put together a "generic" foundation/o.s./utility ROM
|
||
for Motorola 680x0 based game hardware. The idea is to get something that is
|
||
more-or-less standard from the programmer's (and operator's) point of view, and
|
||
relatively easily "ported" to new hardware. In doing this, I have become aware
|
||
of the following different hardware configurations for which games are being
|
||
actively developed. I would very much like to hear from anyone who knows about
|
||
the others that I know exist, with a description like that below:
|
||
|
||
Hardware name Contact Description
|
||
System I Ly/Albaugh The original Stamp/MO 68K hardware
|
||
Comes in at least three flavors
|
||
Gauntlet McCarthy/Flanagan Single-board/More M.O.s
|
||
Catacombs Snyder/Flanagan Cost reduced, Single board "System I"
|
||
Rasteroids Stempler/Rotberg Cost reduced/Interlaced/"med res"
|
||
System II/68 ??/Harper? System II (med res) with 68010 CPU
|
||
Tank...??? ??/Turner/Avellar Looks like Gauntlet so far?
|
||
??? ??/Kwinn/Salwitz? Dueling 68000's?
|
||
System IV ??/Morris May not be applicable
|
||
|
||
The most important info I need is the contact person for the hardware
|
||
and software.
|
||
|
||
Thanks in advance,
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 6-MAY-1987 17:18:08.21
|
||
To: ALBAUGH,MARGOLIN
|
||
CC:
|
||
Subj: 680x0
|
||
|
||
|
||
System 4 exists but there are no plans to produce it.
|
||
|
||
Instead, we will be using:
|
||
|
||
GSP TURBO
|
||
|
||
which is a 68010 based design that uses a Texas Instruments
|
||
|
||
34010 GSP for Graphics. The "TURBO" is because of a clever
|
||
|
||
trick to get it to do Polygon Fills at 48 Mega-Pixels/sec.
|
||
|
||
The hardware has an Analog Devices ADSP-2100 to do math.
|
||
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 7-MAY-1987 16:47:38.06
|
||
To: POPKIN,MARGOLIN
|
||
CC:
|
||
Subj:
|
||
|
||
|
||
Gary, I think this is the connector.
|
||
|
||
|
||
Atari Games Inc. Approved Vendors List -
|
||
7-MAY-1987 16:43:33
|
||
AVL Search for: 179157-060
|
||
|
||
|
||
P/N GENERIC DESCRIPTION
|
||
|
||
179157-060 CONNECTOR,HEADER,60CKT,RIGHT-ANGLE,.10_CENTERS
|
||
|
||
|
||
|
||
MANUFACTURER VENDOR P/N
|
||
|
||
BERG_ELECTRONICS/DUPONT 65823-126
|
||
|
||
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 7-MAY-1987 17:09:14.20
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: A new and improved LLF
|
||
|
||
|
||
I just released version 2.1 of LLF, so watch out. There were a number of
|
||
bugs in the cross-reference feature which should have caused an acc-vio
|
||
failure or at least jibberish to be printed if anyone had asked for one.
|
||
There is also a bug in the VAXC optimizer that I haven't been able to
|
||
isolate which may have caused some unusual problems. The latest version is
|
||
compiled with that level of optimization removed (so far, no problems).
|
||
|
||
The two most visible changes with this version of LLF are the sticky
|
||
directories on the input filenames and the FILE and LIBRARY commands
|
||
in the option file.
|
||
|
||
The sticky directories behave exactly the same as all the other VMS
|
||
commands; subsequent files in a list inherit the node, device and
|
||
directory of the file preceeding it. For instance:
|
||
|
||
$ LLF one,fred:two,three
|
||
|
||
the file "three" inherits the device and directory specified by the
|
||
logical name "fred:" on file two. If you don't want that, you need
|
||
to say:
|
||
|
||
$ LLF one,fred:two,sys$disk:[]three,four,...etc.
|
||
|
||
the SYS$DISK:[] will restore the default to the current default directory.
|
||
|
||
The FILE and LIBRARY commands in the option file allow for you to get around
|
||
the 1024 character limits placed on the DCL command line input. You can
|
||
specifiy as many files as you need and they will be processed in the order
|
||
that they appear in the FILE/LIBRARY directive(s) and also in the order
|
||
in which the option file appears in the command line input. For example,
|
||
an option file named FRED.OPT contains:
|
||
|
||
FILE ( one.ol two.ol )
|
||
LIBRARY ( three.lib )
|
||
FILE ( four.ol )
|
||
|
||
and a command input of $ LLF five,fred/opt,six will process the files
|
||
in the following order:
|
||
|
||
five,one,two,three/lib,four,six
|
||
|
||
As with command input, the default file types of .OL, .OBJ or .LIB will
|
||
be used on the files specified in the option file and the sticky directories
|
||
behave the same as on the command line except the directories are not
|
||
remembered across FILE or LIBRARY directives (i.e. each new FILE directive
|
||
starts with a default of SYS$DISK:[]).
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 11-MAY-1987 16:41:28.43
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: Resistor Network, Ladder.
|
||
|
||
|
||
I talked to Glen Miller, the sales rep for MuRata. He would like to obtain
|
||
pricing. What was the small quantity that you wanted to order now? What production
|
||
quantities would you like pricing for? The question came up as to which values are
|
||
matched to 0.25%; we assume that 1K's are matched to each other and that 2K's are
|
||
matched to each other. Am I correct is assuming that the 1K's and 2K's are matched
|
||
to each other also? He said that these would have to be special ordered since none
|
||
of the resistors are matched to 0.25%.
|
||
|
||
erwin
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 11-MAY-1987 17:48:22.82
|
||
To: ARVIDSON,MARGOLIN
|
||
CC:
|
||
Subj: R2R Resistor Network
|
||
|
||
Irwin, I am sending you a copy of my correspondance on the R2R Ladder Network.
|
||
|
||
The question of what matches within 0.25% has never come up before. In order
|
||
|
||
for this thing to work, each "R" must be within 0.25% of every other "R".
|
||
|
||
Since "R" is nominally 1K, 0.25% is 2.5 ohms so that each "R" is plus or minus
|
||
|
||
2.5 Ohms and each "2R" is plus or minus 5.0 Ohms. If the "R"s don't track
|
||
|
||
with the "2R"s, it doesn't work. The absolute tolerance on "R" is not critical,
|
||
|
||
only the relative tolerance.
|
||
|
||
|
||
2 April 1987
|
||
Atari Games Corp.
|
||
675 Sycamore Drive
|
||
P.O. Box 361110
|
||
Milpitas, CA 95035-1110
|
||
|
||
|
||
Richard Ponce de Leon
|
||
Brooks Technical Group
|
||
883 Stierlin Road
|
||
Mountain View, CA 94043
|
||
|
||
|
||
Dear Richard,
|
||
|
||
As Evelyn suggested I am faxing the drawing for the R2R Resistor
|
||
Network for which I would like a quote.
|
||
|
||
I would like the quote for quantities of 1K, 5K, 10K, and 25K.
|
||
I expect the game that I am considering this part for will be produced
|
||
in the 3rd Quarter this year.
|
||
|
||
I would also like cost and delivery information for 100 prototype
|
||
units.
|
||
|
||
Sincerely yours,
|
||
|
||
|
||
|
||
Jed Margolin
|
||
Senior Staff EE
|
||
Atari Games Corporation
|
||
|
||
|
||
4/22/87 From Richard Ponce de Leon
|
||
|
||
NRE for Soft Tooling and 10 prototypes - $250. [8-10 weeks]
|
||
|
||
NRE for Soft Tooling and 50 prototypes - $300. [8-10 weeks]
|
||
|
||
NRE for Hard Tooling - $250. [18 weeks]
|
||
|
||
25K 10K 5K 1K
|
||
----- ----- ----- -----
|
||
$0.38 $0.43 $0.49 $1.14
|
||
|
||
|
||
24 April 1987
|
||
Atari Games Corp.
|
||
675 Sycamore Drive
|
||
P.O. Box 361110
|
||
Milpitas, CA 95035-1110
|
||
|
||
|
||
Jim Calhoun
|
||
Moulthrop Sales
|
||
|
||
|
||
Dear Mr. Calhoun,
|
||
|
||
As Judy suggested I am faxing the drawing for the R2R Resistor
|
||
Network for which I would like a quote.
|
||
|
||
I would like the quote for quantities of 1K, 5K, 10K, and 25K.
|
||
I expect the game that I am considering this part for will be produced
|
||
in the 3rd Quarter this year.
|
||
|
||
I would also like cost and delivery information for 100 prototype
|
||
units.
|
||
|
||
I have included the quote from LTI that you got for us three years
|
||
ago but you may select whatever company you feel is most appropriate.
|
||
|
||
|
||
Sincerely yours,
|
||
|
||
|
||
|
||
Jed Margolin
|
||
Senior Staff EE
|
||
Atari Games Corporation
|
||
|
||
Phone: (408) 434-1730
|
||
|
||
FAX: (408) 434-3776
|
||
|
||
|
||
5/6/87 from Moulthrop Sales, Janet
|
||
|
||
LTI Resistor Network:
|
||
|
||
100 prototypes - $3.15 ea + $400 NRE 6-7 weeks ARO
|
||
|
||
1K 5K 10K 25K
|
||
----- ----- ----- -----
|
||
$0.63 $0.46 $0.43 $0.38
|
||
___________________________________________________________________________
|
||
From: KIM::DURFEY 12-MAY-1987 10:37:09.75
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Sick time
|
||
|
||
|
||
A person (non-exempt) has all 12 days of sick time acrued by the end of
|
||
the year. This person then contracts hepatitis and not wanting to loose
|
||
their two and a half weeks bonus sick pay, comes to work and infects the
|
||
entire company and then everyone has to go home.
|
||
|
||
just a thought
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 18-MAY-1987 16:01:46.97
|
||
To: MONCRIEF,MARGOLIN
|
||
CC:
|
||
Subj: VRAMs
|
||
|
||
|
||
Rick,
|
||
|
||
The Hitachi Video RAMs are: HM53461P-15
|
||
|
||
The Mitsubishi VRAMs are: M5M4C264P-15
|
||
|
||
|
||
They are available from:
|
||
|
||
Diplomat Electronics
|
||
1310 Kifer Road
|
||
Sunnyvale, CA 94086
|
||
|
||
(408) 737-0204
|
||
|
||
The Salesman is Dave Appleman but he is usually not
|
||
in. Greg seems to do most of the real business.
|
||
(I have recently been in contact with them for an
|
||
updated quote.)
|
||
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 19-MAY-1987 08:54:18.85
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: COMPUTER ROOM A/C
|
||
|
||
|
||
THIS MESSAGE IS DIRECTED TO ALL PERSONNEL
|
||
HAVING ACCESS TO OUR MAIN COMPUTER ROOM.
|
||
|
||
Having recently completed installation
|
||
of a second a/c backup system for the
|
||
computer room, I would like to take this
|
||
time to define it's operation.
|
||
|
||
Should the main a/c unit for the comp-
|
||
uter room fail, a red lite located in
|
||
the center of the room on the hallway
|
||
wall will come on. Please follow the
|
||
instructions posted.
|
||
|
||
A test was conducted following the
|
||
compleation of this system. The results
|
||
showed that all the computer equipment
|
||
could remain running as the room temp
|
||
erature remained normal. The additional
|
||
backup air was supplied from a/c #2 and
|
||
no complaints were received from that
|
||
area during the four hour test.
|
||
|
||
Bob
|
||
___________________________________________________________________________
|
||
From: ERNIE::GROSSMAN 19-MAY-1987 13:45:08.02
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj:
|
||
|
||
W A N T E D
|
||
|
||
The staff of the all new, extremely exciting Atari Games
|
||
Newsletter is searching for "WANT ADS" to appear in this
|
||
publication.
|
||
|
||
If you have any items that you have wanted to buy, sell,
|
||
trade, or give away, you now have the opportunity to do that
|
||
in the official Atari Games Newsletter. The PREMIER edition
|
||
will be put out in June. So you must act fast to make sure
|
||
your ad appears in the first edition of this glossy, glitzy
|
||
new publication.
|
||
|
||
All ads need to be submitted to Cyndy Grossman (via Vax mail
|
||
"Grossman" or interoffice to 675) NO LATER THAN MAY 29.
|
||
|
||
So get busy and clean your attic, garage or the whole house
|
||
and advertise those items in the Atari Games Newsletter.
|
||
|
||
|
||
[Plans are to publish the newsletter on a bi-monthly basis
|
||
so this is NOT a one time offer but will be repeated in
|
||
July for inclusion in the Summer Vacation issue to be
|
||
published in August.]
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 20-MAY-1987 17:00:08.08
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: Resistor Network, Ladder Configuration.
|
||
|
||
|
||
Jim Calhoun representing Panasonic tried to contact you to discuss
|
||
your requirements. The best that they would be able to do in the area of
|
||
matching is 0.5% instead of 0.25%. The absolute value tolerance would be 2%.
|
||
|
||
Jim wanted to find out if you could live with 0.5% matching.
|
||
|
||
erwin
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 20-MAY-1987 18:14:31.68
|
||
To: ARVIDSON,MARGOLIN
|
||
CC:
|
||
Subj: R2R
|
||
|
||
|
||
I have quotes from Centralab and from LTI for R2R Networks which I
|
||
got as a response to my drawing which specified 0.25% matching.
|
||
|
||
For an 8 bit network, 0.25% gives an accuracy of 0.64 LSB.
|
||
0.5% would give an accuracy of 1.28 LSB. Since this figure is
|
||
greater than one LSB, there would be no point using 8 bits.
|
||
|
||
I want to stay with 0.25% matching, especially since we have quotes from
|
||
two companies who say they can do it.
|
||
|
||
The quote from LTI came via Moulthrop Sales which also employs a
|
||
gentleman by the name of Jim Calhoun. (Could he be the very same
|
||
Jim Calhoun referred to in your message?)
|
||
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 21-MAY-1987 07:33:42.74
|
||
To: KIM::MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: RE: R2R
|
||
|
||
|
||
OK on the 0.25%.
|
||
|
||
Yes, it's the same Jim Calhoun. I wonder why he didn't mention LTI.
|
||
Maybe he assumed that I knew about the LTI quote.
|
||
|
||
I'll watch for other potential sources.
|
||
|
||
|
||
erwin
|
||
___________________________________________________________________________
|
||
From: KIM::MCCARTHY 26-MAY-1987 17:34:13.95
|
||
To: @SYS$MAIL:ENGINEER,MCCARTHY
|
||
CC:
|
||
Subj: cost data
|
||
|
||
|
||
A costing of the more common components used on our PC boards is available.
|
||
Full instructions are given in the file
|
||
|
||
kim$userdisk:[MCCARTHY.costs]areadme.lis
|
||
|
||
To obtain a listing of all the components use
|
||
|
||
$ print kim$userdisk:[mccarthy.costs]*.lis
|
||
|
||
This costing information will be updated regularly.
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 28-MAY-1987 16:32:51.43
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: R2R Ladder Network.
|
||
|
||
|
||
The Atari part number is 118015-001
|
||
___________________________________________________________________________
|
||
From: ERNIE::TERRI 29-MAY-1987 09:38:11.12
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Bye from Terri
|
||
|
||
|
||
To all of my friends here at Atari, I say Good-Bye.
|
||
I have been here for 14 1/2 years and now it's time
|
||
for a change. For those of you who didn't get a chance
|
||
to talk with me about my Sailing Trip to San Diego &
|
||
back, see Jess Melchor - he has a letter that I wrote
|
||
about my trip.
|
||
|
||
Bye, Terri Walters
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 29-MAY-1987 17:27:42.47
|
||
To: STEMPLER, MCCARTHY, PAAUW, HOFF, LY, SHERMAN, SNYDER, MARGOLIN, DROBNY, ROWE, LEVI, WIEBENSON, NGUYEN, DURFEY, DOWNEND, MOORE
|
||
CC:
|
||
Subj: LETA II precautions
|
||
|
||
|
||
Several months ago, we converted LETA to a CMOS Gate array and called it
|
||
LETA II. The old HMOS part is no longer available. It works fine (I think)
|
||
in Trackball/opto-coupler applications. Apparently, there are additional
|
||
circuit precautions needed if you plan to use it to read switches - the
|
||
fast transition of a switch together with the long control harness, causes
|
||
latch-up....see below...
|
||
...........................................................................
|
||
From: SANDY::PAAUW 29-MAY-1987 13:41
|
||
To: DOWNEND
|
||
Subj: leta II
|
||
|
||
Ed said that the program would crash due to the Leta. I checked with Doug and
|
||
he said that the switch inputs were ringing below ground, probably due to the
|
||
length of the cables. This can cause SCR latchup in CMOS and this was apparently
|
||
the case with the Leta's. The Leta chips would get very hot until power was
|
||
removed. This is a classic symptom of SCR latchup.
|
||
Doug replace the Leta with a lsttl part that also wouldn't work. The inputs
|
||
would occaisionally be asserted onto the data bus even when the chip was not
|
||
enabled. This would cause the program to crash. A Schottky part seems to be
|
||
able to handle the ringing and is working OK for now. Doug believes that
|
||
the cure for the ringing would be to place series resistors in series with
|
||
the input wires.
|
||
In any case, I believe that the problem goes farther than the Leta and that
|
||
SCR latchup is not surprising under these circumstances.
|
||
I just realized that I'm sending this only to you. Could you forward this
|
||
to the others and to myself? Thanks.
|
||
-- Don
|
||
___________________________________________________________________________
|
||
From: KIM::BRAD 1-JUN-1987 14:15:34.06
|
||
To: @SYS$MAIL:JUNK,BRAD
|
||
CC:
|
||
Subj: 2 column text utility
|
||
|
||
|
||
If you write text files often you may have found yourself frustrated
|
||
editing your file if it contained columns. Now there is a utility that will
|
||
take an ascii file and process it into two columns. To use this utility add
|
||
this line to your login.com:
|
||
|
||
$ col*umn :== $ utl$exe:2col
|
||
|
||
To use the utility, edit your ascii text file and include the
|
||
appropriate commands (see below). I suggest using EDT or TPU since it appears
|
||
re-editing an ascii file in WORDMARC is a pain. I mention re-editing because
|
||
you may want to go back to your text file and touch it up after you process it
|
||
thru the utility.
|
||
|
||
All commands should be preceded by a carriage return and followed by a
|
||
space. No more than one carriage return is allowed between column commands.
|
||
There are just a few commands in two catagories: 1) column commands and
|
||
2) formating commands.
|
||
|
||
The column commands are:
|
||
{L put following text in the Left column.
|
||
{R put following text in the Right column.
|
||
{N treat text as is [default].
|
||
} end the current column.
|
||
|
||
The formating commands are:
|
||
{CL<arg> set left margin by <arg> [default = 0].
|
||
{CR<arg> set beginning right column by <arg> [default = 40].
|
||
{CR<arg> set right margin by <arg> [default = 80].
|
||
{S<arg> set spacing between columns by <arg> [default = 5].
|
||
{P<arg> set spacing between paragraphs by <arg> [default = 1].
|
||
|
||
Process your text file after you have typed in the appropriate
|
||
commands by typing:
|
||
|
||
$ column
|
||
|
||
at the '$' prompt. When you run the utility it will prompt you for your input
|
||
file. The output file will be the same name as your input file but with the
|
||
extension: .2COL. You can also indicate your input file and your output file
|
||
on the commandline like this:
|
||
|
||
$ column infile.txt outfile.2col
|
||
|
||
The default extensions are: .TXT for the input file and .2COL for the output
|
||
file.
|
||
|
||
|
||
There is also help available on how to use this utility. Just type:
|
||
|
||
$ column ?
|
||
|
||
And the list of commands will appear. Or you can contact me if you have
|
||
problems.
|
||
|
||
There are no guarantees with this utility, and if you do something
|
||
wrong it will just usually blow up. But it is much easier to use then trying
|
||
to format 2 columns in an editor.
|
||
|
||
|
||
|
||
- brad -
|
||
___________________________________________________________________________
|
||
From: CHARM::LOGG 3-JUN-1987 09:56:04.00
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: I just have to get this off my chest!
|
||
|
||
|
||
If someone offered to pay you $11,000 tomorrow if you pay them
|
||
$10,000 today, would you do it? Even if the party is backed by
|
||
US government? Well think twice and listen to my tale. It could
|
||
happen to you!!!!!
|
||
|
||
Let's say you worked for the IRS and wanted to fuck some poor bastard.
|
||
Suppose you sent him the standard form letter, saying that he deducted
|
||
$5,000 from some investment that the IRS does not approve of. The
|
||
poor bastard thinks the IRS is out to screw him so he pays the $5000
|
||
plus $10,000 in interest from his investment three years earlier
|
||
so that the IRS does not continue to add more interest to the
|
||
amount he owes. The poor bastard is so confident that he is right
|
||
that he pays an attorney $2500 to sue the IRS in court. Court cases
|
||
usually take several years but for our argument the IRS decides the
|
||
day it receives the attorneys nasty letter that it has made a mistake
|
||
and returns the bastards $15000 plus $1000 in interest. (I should
|
||
point out the IRS charges you 9% interest but only pays 8%.) The
|
||
poor bastard thinks he has won until he has his taxes done. His
|
||
accountant tells him that of the $10,000 he paid in interest, he
|
||
can deduct $6,500. But the $11,000 in interest returned to him
|
||
is ordinary income. So the poor bastard has to additional taxes of
|
||
33% x ($11000 - $6500) = $1500. Not only has he lost $2500 in attorneys
|
||
fees but has paid $1500 more in taxes! So much for tax reform!
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 3-JUN-1987 14:07:21.45
|
||
To: FRYE,MARGOLIN
|
||
CC:
|
||
Subj:
|
||
|
||
|
||
KINDLY SUPPLY ME WITH THE NAME OF THE COMPANY THAT MAKES
|
||
THE MOTION SENSORS USED ON THE DOOR CAMERAS, AS WELL AS
|
||
THE MODEL NUMBER OF THE SENSORS.
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 4-JUN-1987 10:35:39.27
|
||
To: MARGOLIN,SUTTLES
|
||
CC:
|
||
Subj: NVR/clock/calendar chip
|
||
|
||
|
||
Can I get specs from you, and how do I go about getting a
|
||
part? As I recall, you said that it was 2Kx8 minus the last 8 bytes
|
||
(this is a question).
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 5-JUN-1987 11:32:22.25
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: EPROM Purchasing News
|
||
|
||
|
||
Petersen/Wallin reports that things are really crazy in the EPROM market.
|
||
We have contracts for delivery of large quantities at reasonable prices, but
|
||
the spot price in the market is up to $12.00 for 27512's; hence deliveries
|
||
have gotten flakey and Peteren suuspects the manufacturers are slipping
|
||
our orders to fill more lucrative orders. Atari recently had to buy 10,000
|
||
27512's through distribution at $8.15 to meet current commitments. Rod
|
||
Petersen also suggests we use $8.00 as the cost for 27512's until things
|
||
settle out in the EPROM market. In the mean time, they have been working
|
||
with Erwin Arvidson to get more vendors on the AVL - I believe Rod said that
|
||
Toshiba, Mitsubishi, TI are now on the AVL for 27128/27256/27512. Manufacturing
|
||
reports that the Toshiba's program much faster than AMD or any of the others.
|
||
Also Toshiba and Mitsubishi have a fallout rate of about 1/2 % as opposed 1 %
|
||
with AMD. Wallin also said they will be looking for ROM vendors since we have
|
||
a verbal quote of $2.50 for 23512 ROM's from Sharp (masks extra - about $2000).
|
||
|
||
Getting 200 ns parts is a REAL problem, getting 250 ns parts is easier, and
|
||
Manufacturing would like to use 250's instead of 200's wherever possible or
|
||
even "slightly not possible". Engineers should evaluate their timing and
|
||
be prepared to make a judgement call in this respect.
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 7-JUN-1987 16:53:31.78
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: MA BELL
|
||
|
||
|
||
ON TUESDAY, JUNE 9TH PACIFIC BELL WILL
|
||
BE WORKING ON OUR LONG DISTANCE CALLING
|
||
LINES FROM 1 TO 3 PM.
|
||
|
||
TWO LINES WILL REMAIN OPEN AT ALL TIMES.IT JUST MAY TAKE A LITTLE LONGER TO GET
|
||
YOUR OUTSIDE LINE.
|
||
|
||
THANKS, BOB
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 8-JUN-1987 17:19:43.62
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: VMS Hints and Kinks part 44352883
|
||
|
||
|
||
Maybe I was just the last to discover this, but the VMS SEARCH
|
||
utility is a bit spiffier than most of us give it credit for. There is,
|
||
for example, the /MATCH qualifier. The simplest real useful example of
|
||
this I came up with is:
|
||
|
||
$ search/match=and *.s "MOVE.W",",-(SP)"
|
||
|
||
Which will type out all the lines containing the two strings, i.e. find the
|
||
places that GreenHills 1.8.0 screwed you by pushing a word, rather than a long,
|
||
as a parameter. /Match also has other neat possibilities.
|
||
|
||
Explore and Enjoy
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: MIKE::HUDSON 15-JUN-1987 10:55:06.60
|
||
To: MARGOLIN
|
||
CC:
|
||
Subj: PR STATUS
|
||
|
||
|
||
PR # 001855 - MOULTROP SALES - P.O. # CQ65736
|
||
PR # 001854 - BROOKS TECHNICAL - P.O. # CQ65701
|
||
|
||
PLEASE REFER TO P.O. # WHEN CALLING FOR STATUS.
|
||
THANK YOU
|
||
CANDY X 3955
|
||
___________________________________________________________________________
|
||
From: ERNIE::YAMAMOTO 15-JUN-1987 14:06:18.03
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: TWO CONTESTS . . .WIN UP TO $500
|
||
|
||
|
||
ATARI GAMES CORPORATION is looking for a new name and logo that can be
|
||
recognized within the entire home computer/video game world.
|
||
|
||
We are having Mindscape of Northbrook, Illinois, convert our coin-op
|
||
games for home computers and video game machines. We, therefore, need a
|
||
logo and name that shows no resemblance to our present company name and
|
||
logo nor can it be a derivative of our present name and logo. Please
|
||
keep in mind we, as a coin-op manufacturing company, are not changing
|
||
our name, just creating a new name and logo for our games to be
|
||
distributed under the home consumer software market. So, let's go
|
||
creative and think of something completely NEW!
|
||
|
||
This is a contest for all Atari employees, not just those
|
||
with artistic ability!
|
||
|
||
We have 2 contests; one for those who are good with words can submit
|
||
a name for our name contest, while those who are artistic can submit
|
||
a drawing for our logo. If you have an idea for both, submit both.
|
||
|
||
Entries will be judged by a selected committee of fellow employees and
|
||
any name or design that is chosen to represent our company will win a cash
|
||
prize of $250 for a name and $250 for a logo.
|
||
|
||
All entries become the sole property of ATARI GAMES CORPORATION.
|
||
|
||
Deadline for entries: June 30, 1987.
|
||
|
||
Submit entries to: REBECCA DEPEW
|
||
Legal Assistant
|
||
675 Sycamore Drive
|
||
Milpitas, CA 95035-1110
|
||
___________________________________________________________________________
|
||
From: KIM::WIEBENSON 17-JUN-1987 15:16:44.26
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Through the nose
|
||
|
||
|
||
Apparently the FCC is spending a lot of time trying to take from the
|
||
modem users (US) and give to the phone companies (THEM). I just heard
|
||
something about a $5/hour tax suggested! What's going on?! This same
|
||
FCC is responsible for program-length commercials being allowed on TV,
|
||
...shopping channels, get rich quick shows, and mindlessly violent
|
||
cartoons. With communications technology advancing so rapidly, I think
|
||
we need a FCC with a little forsight and a combined IQ in at least the
|
||
three figure range. It might also help if they only recieved paychecks
|
||
from one employer.
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 17-JUN-1987 15:39:49.36
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: LLF v2.2
|
||
|
||
|
||
Announcing version v2.2 of LLF so watch out, it may blow up. There are a
|
||
great number of changes in this release mostly in order to complete the
|
||
port to the Atari ST, and hopefully nothing much different than v2.1
|
||
(the one you've been using) as far as the VAX is concerned.
|
||
|
||
Differences you might want to know about:
|
||
|
||
The command line processor has been replaced and no longer uses callbacks to the
|
||
VMS's CLI. This means that the command line interpreting may not be as robust as
|
||
is used to be. It also means command qualifiers may be abbreviated to 1
|
||
character (no check for ambiguity is done). Commas between filenames are treated
|
||
as white space so white space may substituted for commas. Multiple option files
|
||
are allowed and they allow two new options:
|
||
|
||
FILE (filename ...)
|
||
LIBRARY (filename ...)
|
||
|
||
There may any number of filenames specified in either of the commands separated
|
||
by white space or commas. Specifying filenames in a FILE directive allows LLF
|
||
to run slightly faster than forcing it to extract filenames from a library.
|
||
|
||
I also should reiterate the points about constants expressed in an option file.
|
||
They are interpreted as constants are in C, that is assumed to be decimal unless
|
||
prefixed with a 0 which means octal or a 0x (or #) which means hex. Comments
|
||
are delimited with a double dash (--) or exclamation point (!) and end-of-line.
|
||
The C comment construct of /* and */ can also be used to comment text across
|
||
multiple lines.
|
||
|
||
More details about LLF may be found in DOK:LLF.DOC
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 17-JUN-1987 15:49:38.86
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Dave Wiebenson's Nose
|
||
|
||
|
||
Welllll Nooow, it all depends whose ox is gored. The "$5/hour tax"
|
||
Dave Wiebenson is complaining about is actually the removal of an
|
||
equivalent gift the FCC gave companies like CompuServe some time ago. It all
|
||
started when the founder of MCI noticed that if he didn't have to subsidize
|
||
home telephone service, he could sell long-distance at lower rates than
|
||
Ma Bell. Ma was understandably annoyed at this, and when the dust cleared
|
||
we got pretty much the current situation: You buy your local phone service
|
||
from PacBell for whatever the PUC allows (often slightly BELOW their cost.)
|
||
They make up the difference by charging Long-Distance companies (e.g. MCI)
|
||
"access charges" which the long-distance companies (no fools) pass on to
|
||
you. The theory is that poor folks get a break and yuppies who make a lot
|
||
of long distance calls won't notice the extra charge. When this whole mess
|
||
was set up, the "information providers", who in most other ways resemble
|
||
long-distance companies, cried poor and got an exemption "for a few years,
|
||
until business picks up". The net result was that I (who have never logged
|
||
on to Compuserve) was subsidizing Dave and (not-so-coincidentally CompuServe).
|
||
Lately the FCC has noticed that the Chairman of the board of CompuServe drives
|
||
a nicer car than I do and decided it was time to let me off the hook.
|
||
|
||
I happen to like that idea.
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: KIM::HARPER 18-JUN-1987 10:47:40.85
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: A miracle
|
||
|
||
|
||
Warning!! The UV ROM eraser can do more than erase your chips. While
|
||
erasing 16 27512s (with a "White Water" sticker on them), I returned to
|
||
find that 10 of the ROMs magically turned into 27256s!! Now this is either
|
||
an act of God or the act of a slimeball. Please note that my sticker was
|
||
still on the ROMs (like I wouldn't notice!!).
|
||
|
||
A little peeved...
|
||
Dennis
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 18-JUN-1987 15:42:57.39
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: VMS bites again...
|
||
|
||
|
||
LLF now uses the C argc/argv argument convention to get the command line stuff.
|
||
DCL specifies that no single argument be greater than 256 chars and that the
|
||
total of all arguments be no greater than 1024 chars. Unfortuneatly, commas
|
||
do NOT delimit arguments when using the argc/argv system, you must use white
|
||
space. For example:
|
||
|
||
file1,file2
|
||
|
||
is 1 argument as far as DCL is concerned, whereas:
|
||
|
||
file1, file2
|
||
|
||
is 2 arguments. A problem shows up when you have a very long list of filenames
|
||
such as you might have in a makefile and DCL assumes that list to be one
|
||
argument. You'll get a nasty message:
|
||
|
||
%DCL-E-TOOLNG, Argument to too damn long, shorten it up you turkey
|
||
|
||
or words to that effect. To fix that problem, insert spaces between one or more
|
||
filenames instead of or in addition to commas.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 18-JUN-1987 16:07:22.42
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: Don't believe everything you read...
|
||
|
||
|
||
I lied. Two hundred fifty six (256) is the limit, not the aformentioned
|
||
1024 regardless of whether you use spaces. Sorry, the option file is the
|
||
only solution.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: ERNIE::BROWN 19-JUN-1987 11:57:10.53
|
||
To: @SYS$MAIL:JUNK,BROWN
|
||
CC:
|
||
Subj: PICNIC TICKETS
|
||
|
||
|
||
EMPLOYEES WHO WANT TO PURCHASE TICKETS FOR OUTSIDE GUEST MAY DO SO
|
||
TODAY THROUGH MONDAY MORNING. WE HAVE TO GIVE THE PARK A FINAL COUNT BY
|
||
MONDAY NOON. THE PRICES ARE $10 FOR ADULTS, AND $6 FOR CHILDREN.
|
||
|
||
TICKETS MAY BE PURCHASED FROM SANDI, HUMAN RESOURCES.
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 19-JUN-1987 20:04:01.67
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: MAKE and LLF
|
||
|
||
|
||
Now that you may need to use an option file with LLF, it has been
|
||
mentioned that it can be a bit more of a pain to use a single
|
||
dependency list in your MAKEFILE. The following is an excerpt from LLF's
|
||
makefile. The commas in the VMS lists are required for VMS's LINK
|
||
utility and the spaces surrounding the commas are required so MAKE
|
||
doesn't screw up. LLF does not require commas between filenames so
|
||
they are not included in the Atari ST build lists. LLF now allows for
|
||
multiple option files, so you may leave your LOCATE commands and stuff
|
||
in your current option file and create another one in the method
|
||
section of your makefile. So, good luck figuring out what this does:
|
||
|
||
! ALLx are the dependency lists for a VMS version build
|
||
! (commas are required by LINK and spaces are optional, but...
|
||
! spaces are required by MAKE and commas are illegal, however,
|
||
! it works if there are spaces surrounding the comma)
|
||
ALL1 = timer.obj , symdef.obj , symbol.obj , reloc.obj , qksort.obj
|
||
ALL2 = pass2.obj , pass1.obj , outx.obj , object.obj , memmgt.obj
|
||
ALL3 = mapsym.obj , llf.obj , lc.obj , insert_id.obj
|
||
ALL4 = hashit.obj , grpmgr.obj , gc.obj , fnf.obj , dsubscale.obj
|
||
!
|
||
! ALLSTx are the dependency lists for an ATARI ST version build
|
||
ALLST1 = timer.ol symdef.ol symbol.ol reloc.ol qksort.ol pass2.ol pass1.ol
|
||
ALLST2 = outx.ol object.ol memmgt.ol mapsym.ol llf.ol lc.ol insert_id.ol
|
||
ALLST3 = hashit.ol grpmgr.ol gc.ol fnf.ol
|
||
|
||
llf.ln : #(ALLST1) #(ALLST2) #(ALLST3) makefile.
|
||
$ bla_bla ...
|
||
$ create llf.tmp !make a temp option file
|
||
FILE ( srtlib:tosstart
|
||
sys$disk:[]#(ALLST1)
|
||
#(ALLST2)
|
||
#(ALLST3)
|
||
)
|
||
LIBR ( srtlib:srtlib )
|
||
$ LLF/OUT=LLF/MAP/err/rel llf.tmp/opt
|
||
$ delete llf.tmp;*
|
||
llf.exe : #(ALL1) #(ALL2) #(ALL3) #(ALL4) makefile.
|
||
$ bla_bla ...
|
||
$ LINK/map/exe=LLF #(ALL1),#(ALL2),#(ALL3),#(ALL4)
|
||
___________________________________________________________________________
|
||
From: KIM::DURFEY 23-JUN-1987 10:52:10.71
|
||
To: MARGOLIN
|
||
CC:
|
||
Subj: this is a copy of Chris' status repr
|
||
|
||
From: KIM::BJORKQUIST 17-JUN-1987 15:38
|
||
To: DURFEY
|
||
Subj: F
|
||
|
||
From: KIM::DOWNEND 17-JUN-1987 15:03
|
||
To: @ALPHAGANG.DIS
|
||
Subj: News Note 6/17/87
|
||
|
||
Here's a quick dump of recent events:
|
||
|
||
1) Managers and up enjoyed a dinner of sushi with Mr. Nakamura last week.
|
||
Nothing significant was announced - highlights included a speech by
|
||
Mike Hally extolling the wonderful success of APB at the Distributor
|
||
Meeting (he even thanked everybody for helping - your're slipping Mike),
|
||
AND Mr. Nakajima showed us all how to balance a plate i
|
||
AND Mr. Nakajima showed us all how to balance a plate on the edge of another.
|
||
2) Atari has entered into an agreement with Mindscape to have them publish
|
||
home computer versions of two of our games (Gauntlet and 720 I think).
|
||
We are also talking to them about publishing our two Nintendo cart products:
|
||
Temple of Doom and Gauntlet. This would be for the US market on the
|
||
Nintendo NES game machine. We cannot use the Atari name in the consumer
|
||
market for these products. This explains why we are looking for a new
|
||
name other than Atari.
|
||
|
||
3) Atari is actively looking to buy an arcade chain. We have hired a
|
||
consultant to assist in the search. In anticipation of getting
|
||
arcade operations going, we are also looking for a name - this
|
||
one SHOULD include the word Atari, such as Atari Adventure.
|
||
|
||
4) APB sales went very well at the Distibutor meeting that occurred
|
||
6/2-6/4 in South Carolina. It looks like Dave will actually have to
|
||
FINISH the program...although he's still asking for "just two more
|
||
weeks"...
|
||
|
||
5) ROBOX is coming up for Field Test in early July - just before Flanagan
|
||
goes off to tie the knot.
|
||
|
||
6) keely and Norm are working hard to have Tank ready for field test in
|
||
Kelly and Norm are working hard to have Tank ready for field test in
|
||
latew July or early August - timing looks perfect for AMOA introduction
|
||
if they can stick to the schedule.
|
||
|
||
7) Rasteriods has decided to NOT use interlace; resolution will drop form
|
||
from 6c40x480 to 640 x 240. Rotberg is talking to some model makers
|
||
(including ILM) to make models of his three ships which he and Alan will
|
||
digitize to use in the game video. Ed has alos moved his schedule UP one
|
||
month...
|
||
|
||
8) Cyberball hardware is finally coming up after a longer than expected
|
||
de-bug time.
|
||
|
||
9) ROBOX is using a very dense PCB layout that pushes manufacturing tolerances
|
||
to the limit. Manufacturing is worried, but we are goin to try it and see
|
||
how it goes. If major problems show up we will have back off.
|
||
___________________________________________________________________________
|
||
From: ERNIE::CAMERON 24-JUN-1987 08:18:28.64
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: 1988
|
||
|
||
|
||
ANOTHER NEWS FLASH.....REAGAN VOWS TO HELP END UNREST IN SOUTH KOREA
|
||
|
||
|
||
I DON'T THINK SO...CONSIDERING THAT L.A. AND MAYOR TOM HAS TOLD THE
|
||
OLYMPIC COMMITTEE THAT L.A. IS READY AND ABLE TO HOST THE 1988 OLYMPICS
|
||
AT A MOMENTS NOTICE.
|
||
MAYBE WE SHOULD SEND IN THE CIA TO MESS UP KOREA SOME MORE.
|
||
|
||
OR MAYBE WE ALREADY HAVE.
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 24-JUN-1987 15:29:39.77
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: BIRTHDAY CHEERS
|
||
|
||
|
||
AS PART OF OUR BIRTHDAY CELEBRATION, EACH ATARI PERMENENT EMPLOYEE AND THEIR
|
||
FAMILY MEMBERS ARE TO RECEIVE A COMPANY
|
||
T-SHIRT AND A COUPLE OF ROADBLASTERS.
|
||
|
||
PLEASE DROP BY THE CAFETERIA TOMORROW,
|
||
THURSDAY BETWEEN 11AM AND 1PM TO PICK
|
||
UP YOURS. EMPLOYEES NOT ABLE TO PICK UP
|
||
THEIR SHIRTS AT THIS TIME MAY DO SO NEXTWEEK.
|
||
|
||
ALL TEMPORARY EMPLOYEES WILL RECEIVE
|
||
ROADBLASTERS THURSDAY AFTERNOON.
|
||
|
||
I'M PLEASED TO ANNOUNCE THAT THE REC.
|
||
COMMITTEE REACHED THEIR GOAL OF 500
|
||
PARTY GO'ERS, COME EARLY AND HAVE FUN.
|
||
|
||
THANKS, BOBZZZZZ
|
||
___________________________________________________________________________
|
||
From: ERNIE::CAMERON 24-JUN-1987 15:34:32.17
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: PICNIC GOODIES
|
||
|
||
|
||
DO WE GET OUR CHOICE OF SIT-DOWN OR UPRIGHT ROADBLASTERS?
|
||
|
||
|
||
OR DO WE JUST HAVE TO TAKE WHATEVER COMBINATION OF GAMES THAT YOU
|
||
GIVE US.
|
||
|
||
THANKS BOB!
|
||
___________________________________________________________________________
|
||
From: KIM::VANELDREN 24-JUN-1987 17:47:21.55
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj:
|
||
|
||
|
||
RUMORS: There's a pleasant rumor circulating that only those Engineering
|
||
employees that show up to root for the Survivors tomorrow nite
|
||
at 5:30 at Twin Creeks will be issued their regular paychecks
|
||
for the end of this month.
|
||
|
||
Of course, you can't believe everything you hear.
|
||
|
||
Then again.......
|
||
___________________________________________________________________________
|
||
From: KIM::RELIEF 25-JUN-1987 13:20:57.71
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: PETE LIPSON
|
||
|
||
|
||
I JUST WANTED EVERYONE TO KNOW THAT PETE IS TOO THE
|
||
SORT OF WEENIE TO LEAVE HIMSELF LOGGED IN AT THE IMI FOR HOURS
|
||
ON END
|
||
RELIEF
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 26-JUN-1987 09:30:06.39
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Survivor News
|
||
|
||
|
||
There is no joy in Mudville today...
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 29-JUN-1987 08:15:02.16
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: FACILITIES UPDATE
|
||
|
||
|
||
BUILDING 675.....STARTING WEDNESDAY,
|
||
JULY 1ST, FACILITES MAINTENANCE SERVICESWILL BE OUR NEW JANITORIAL SERVICE.
|
||
|
||
BEING NEW TO OUR BUILDING, IT WILL TAKE
|
||
THEM A FEW DAYS TO GET INTO HIGH GEAR.
|
||
YOUR COOPERATION DURING THIS TIME IS
|
||
APPRECIATED. THANKS, BOB
|
||
___________________________________________________________________________
|
||
From: ERNIE::BENZLER 29-JUN-1987 13:50:54.45
|
||
To: @SYS$MAIL:JUNK,BENZLER
|
||
CC:
|
||
Subj: BON JOUR
|
||
|
||
|
||
Do you speak French? I don't.
|
||
|
||
We just received the French language translations of the screen messages
|
||
on our new game, APB, from our distributor in France. I am sure that most
|
||
of the translations are relatively correct, but I would like someone to
|
||
look them over to see if there are any obvious errors or misinterpretations.
|
||
|
||
Unfortunately, Monsieur Jacques Aknin is on vacation for two weeks and is
|
||
unavailable to help out.
|
||
|
||
Please contact me at ext. 3750 or reply at this address if you are able to
|
||
say, "All Points Bulletin" in French.
|
||
|
||
Thanks!
|
||
--Linda
|
||
___________________________________________________________________________
|
||
From: MIKE::MARGOLIN 2-JUL-1987 21:16:44.17
|
||
To: HALLY,MARGOLIN
|
||
CC:
|
||
Subj: $$$$$$$$$
|
||
|
||
|
||
MIKE,
|
||
|
||
If you are interested in the real 720 PC Board costs, Read On.
|
||
(The two boards, stuffed and tested, come to either $753.15 or $870.94,
|
||
depending on whether or not the cost is "frozen".)
|
||
|
||
Jed
|
||
|
||
|
||
ASSEMBLY PART NUMBER? A043921-01
|
||
AS OF DATE?
|
||
DATE: 07/02/87 COSTED BILL OF MATERIALS PAGE: 1
|
||
========================
|
||
SORTED BY ITEM NUMBER
|
||
STANDARD COSTS AS OF 07/02/87
|
||
PART: A043921-01
|
||
DESC: ASSY,CPU_PCB,720 UOM: EA SC: M REV: C
|
||
|
||
EXTENDED EXTENDED EXTENDED
|
||
BURDENED BURDENED BURDENED
|
||
ITEM QTY PER MATERIAL LABOR OUTSIDE
|
||
COMP PART NUMBER NO. ASSEMBLY COST COST PROCESSING
|
||
------------------ ---- ---------- -------------- -------------- --------------
|
||
A042571-21 1 1.00 177.961 73.890 0.000
|
||
043925-01 2 1.00 0.114 0.000 0.000
|
||
136047-1126 4 1.00 2.850 0.000 0.000
|
||
136047-1127 5 1.00 2.850 0.000 0.000
|
||
136047-1128 6 1.00 6.250 0.000 0.000
|
||
136047-1129 7 1.00 6.250 0.000 0.000
|
||
136047-1130 8 1.00 6.250 0.000 0.000
|
||
136047-1131 9 1.00 6.250 0.000 0.000
|
||
136047-1132 10 1.00 6.250 0.000 0.000
|
||
136047-1133 11 1.00 6.250 0.000 0.000
|
||
136047-1134 12 1.00 2.850 0.000 0.000
|
||
136047-1135 13 1.00 2.850 0.000 0.000
|
||
136047-1136 14 1.00 2.850 0.000 0.000
|
||
137412-107 17 1.00 0.990 0.000 0.000
|
||
-------------- -------------- --------------
|
||
230.815 73.890 0.000
|
||
|
||
MATERIAL COST: 230.815
|
||
COMPONENT MATERIAL OVERHEAD COST: 0.000
|
||
ASSEMBLY MATERIAL OVERHEAD COST: 0.000
|
||
COMPONENT DIRECT LABOR COST: 0.000
|
||
COMPONENT FIXED OVERHEAD COST: 0.000
|
||
COMPONENT VARIABLE OVERHEAD COST: 0.000
|
||
COMPONENT OUTSIDE PROCESSING COST: 0.000
|
||
COMPONENT OUTSIDE PROCESSING OVERHEAD COST: 0.000
|
||
ASSEMBLY DIRECT LABOR COST: 11.480
|
||
ASSEMBLY FIXED OVERHEAD COST: 56.280
|
||
ASSEMBLY VARIABLE OVERHEAD COST: 21.440
|
||
ASSEMBLY OUTSIDE PROCESSING COST: 0.000
|
||
ASSEMBLY OUTSIDE PROCESSING OVERHEAD COST: 0.000
|
||
--------------
|
||
FROZEN COST: 320.015
|
||
|
||
SUM OF INDIVIDUAL COMPONENTS' COSTS AND ASSEMBLY COSTS: 393.905
|
||
|
||
|
||
|
||
ASSEMBLY PART NUMBER? A043922-01
|
||
AS OF DATE?
|
||
DATE: 07/02/87 COSTED BILL OF MATERIALS PAGE: 1
|
||
========================
|
||
SORTED BY ITEM NUMBER
|
||
STANDARD COSTS AS OF 07/02/87
|
||
PART: A043922-01
|
||
DESC: ASSY,VIDEO_PCB,720 UOM: EA SC: M REV: B
|
||
|
||
EXTENDED EXTENDED EXTENDED
|
||
BURDENED BURDENED BURDENED
|
||
ITEM QTY PER MATERIAL LABOR OUTSIDE
|
||
COMP PART NUMBER NO. ASSEMBLY COST COST PROCESSING
|
||
------------------ ---- ---------- -------------- -------------- --------------
|
||
A043879-21 1 1.00 182.282 43.940 0.000
|
||
043926-01 2 1.00 0.130 0.000 0.000
|
||
136047-1101 4 1.00 6.250 0.000 0.000
|
||
136047-1102 5 1.00 6.250 0.000 0.000
|
||
136047-1103 6 1.00 6.250 0.000 0.000
|
||
136047-1104 7 1.00 6.250 0.000 0.000
|
||
136047-1105 8 1.00 6.250 0.000 0.000
|
||
136047-1106 9 1.00 6.250 0.000 0.000
|
||
136047-1107 10 1.00 6.250 0.000 0.000
|
||
136047-1108 11 1.00 6.250 0.000 0.000
|
||
136047-1109 12 1.00 6.250 0.000 0.000
|
||
136047-1110 13 1.00 6.250 0.000 0.000
|
||
136047-1111 14 1.00 6.250 0.000 0.000
|
||
136047-1112 15 1.00 6.250 0.000 0.000
|
||
136047-1113 16 1.00 6.250 0.000 0.000
|
||
136047-1114 17 1.00 6.250 0.000 0.000
|
||
136047-1115 18 1.00 6.250 0.000 0.000
|
||
136047-1116 19 1.00 6.250 0.000 0.000
|
||
136047-1117 20 1.00 3.400 0.000 0.000
|
||
136047-1118 21 1.00 3.400 0.000 0.000
|
||
136047-1119 22 1.00 3.400 0.000 0.000
|
||
136047-1120 23 1.00 3.400 0.000 0.000
|
||
136047-1121 24 1.00 3.400 0.000 0.000
|
||
136047-1122 25 1.00 3.400 0.000 0.000
|
||
136047-1123 26 1.00 3.400 0.000 0.000
|
||
136047-1124 27 1.00 3.400 0.000 0.000
|
||
136047-1125 28 1.00 3.000 0.000 0.000
|
||
-------------- -------------- --------------
|
||
312.612 43.940 0.000
|
||
|
||
MATERIAL COST: 312.612
|
||
COMPONENT MATERIAL OVERHEAD COST: 0.000
|
||
ASSEMBLY MATERIAL OVERHEAD COST: 0.000
|
||
COMPONENT DIRECT LABOR COST: 0.000
|
||
COMPONENT FIXED OVERHEAD COST: 0.000
|
||
COMPONENT VARIABLE OVERHEAD COST: 0.000
|
||
COMPONENT OUTSIDE PROCESSING COST: 0.000
|
||
COMPONENT OUTSIDE PROCESSING OVERHEAD COST: 0.000
|
||
ASSEMBLY DIRECT LABOR COST: 15.510
|
||
ASSEMBLY FIXED OVERHEAD COST: 76.020
|
||
ASSEMBLY VARIABLE OVERHEAD COST: 28.960
|
||
ASSEMBLY OUTSIDE PROCESSING COST: 0.000
|
||
ASSEMBLY OUTSIDE PROCESSING OVERHEAD COST: 0.000
|
||
--------------
|
||
FROZEN COST: 433.102
|
||
|
||
SUM OF INDIVIDUAL COMPONENTS' COSTS AND ASSEMBLY COSTS: 477.042
|
||
___________________________________________________________________________
|
||
From: ERNIE::BROWN 7-JUL-1987 10:09:50.08
|
||
To: @SYS$MAIL:JUNK,BROWN
|
||
CC:
|
||
Subj: PICNIC PICTURES
|
||
|
||
|
||
*********************** W A N T E D *********************
|
||
|
||
WE WOULD APPRECIATE PICTURES, OR THE NEGATIVES OF PICTURES TAKEN AT THE
|
||
ATARI BIRTHDAY PICNIC. WE HAVE SOME BUT WOULD LIKE TO DISPLAY AS MANY AS
|
||
WE CAN. THIS CAN BE ON A "ON LOAN" BASES (THEY WILL BE RETURNED0, OR WE
|
||
COULD PRODUCE OUR OWN FROM NEGATIVES YOU SUPPLY.
|
||
|
||
PLEASE REPLY TO ME BY VAX MAIL, PHONE, OR A VISIT.
|
||
|
||
SANDI (FOR THE RECREATION COMMITTEE)
|
||
___________________________________________________________________________
|
||
From: KIM::WOOD 9-JUL-1987 10:26:08.93
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: NEW NAME FOR HOME COMPUTER SOFTWARE AND ARCADES
|
||
|
||
|
||
The company has been searching for a new name that it could use in marketing
|
||
its home computer software. Mindscape, Inc. has been selected by us as the
|
||
company to distribute our home computer software. Presently, we are
|
||
planning to have Commodore 64 and Atari ST versions of Gauntlet and a
|
||
Commodore 64 version of Paperboy available in the stores this Christmas.
|
||
Other titles and other formats will follow as they become available.
|
||
|
||
Additionally, we are actively engaged in trying to open new arcades.
|
||
|
||
We have received quite a few suggestions from our contest for a name
|
||
and logo for our home computer software line. We have also asked
|
||
informally for suggestions of names we could use for our arcades.
|
||
Again, we have received quite a few suggestions. Upon consideration
|
||
of all the names we received, the Executive Committee felt that it
|
||
would be advantageous to have one name that could be used for both
|
||
our consumer products and for our arcades.
|
||
|
||
The Committee has selected four names that it would like to receive
|
||
your comments/inputs. The four names are as follows:
|
||
|
||
Alpha Zone
|
||
Quarter Deck
|
||
XYZYX (this is not a misspelling)
|
||
Ganesis
|
||
|
||
If you could send your comments to me by vax mail or by intercompany
|
||
mail along with your rating of each name on a scale of 1 to 10 (10
|
||
mail along with your rating of each name on a scale of 1 to 10 (10
|
||
being the highest), I would appreciate it. Please note that when it
|
||
comes to the arcades, we plan on still using "Atari" with the name
|
||
that is finally selected. For example, the arcade sign might read
|
||
"Atari Alpha Zone" or "Atari XYZYX."
|
||
___________________________________________________________________________
|
||
From: KIM::RAINS 9-JUL-1987 12:41:23.56
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: 'nuf said
|
||
|
||
|
||
As the young engineer reached the cafeteria, many people were already
|
||
there. Most of the seats were taken, and employees continued to drift in. He
|
||
found a place along the back wall and leaned lightly against it. He looked
|
||
around at groups of his co-workers engaged in quiet conversation as they waited
|
||
for the meeting to start. His eyes drifted down towards the floor to his feet,
|
||
and then up to the shiny, new employee badge clipped to his shirt pocket. He
|
||
removed it and read his name, "Ernest D. Seiner." He looked at his picture and
|
||
thought how pale the face was, and how the eyes were half closed...
|
||
|
||
He was startled by a sudden greeting, "Hi, Ernie." He quickly replaced the
|
||
badge, trying to hide a slight embarrassment. He looked up to return the
|
||
greeting. "Hi, Wanda. How are you?" He looked at the programmer who had
|
||
started at Atari the same day he had. They had become friends during the past
|
||
month. It had seemed that everyone else in engineering had been here FOREVER,
|
||
and it had not been easy to break into the small social circles in the
|
||
department. So they had kept each other company during lunches, and had shared
|
||
new "tricks of the trade" and other discoveries.
|
||
|
||
The room had grown crowded while he traded small talk with Wanda. The
|
||
volume of conversation was rising as people waited impatiently for the meeting
|
||
to begin. Ernie saw people across the room move aside to allow a man through
|
||
the crowd. He recognized the man as Lyle Rains, one of the Vice Presidents of
|
||
Engineering, though Ernie had met him only briefly during his introductory tour
|
||
of Atari facilities. He could see the VP was talking, but couldn't hear what
|
||
was being said. A hush started like a wave at the front of the room, and rolled
|
||
quickly towards Ernie's position along the side wall. He heard a fragment, "...
|
||
called you here." A few people in front chuckled as the rest of the crowd
|
||
settled into their seats and strained to hear what the VP was saying. His voice
|
||
seems so quiet, Ernie thought.
|
||
|
||
The VP looked alternately at the ceiling and the floor, and then furtively
|
||
across the crowded room as he addressed the assembly, "I need to talk to you
|
||
today about drug usage." Ernie saw several people roll their eyes look at each
|
||
other in apparent disgust. He felt Wanda looking at him, but he didn't look
|
||
back. In the back of the room, a guy named Mike Hally quietly quipped, "What's
|
||
wrong, aren't we using enough?" A few people laughed uneasily.
|
||
|
||
The VP waited for silence and continued. "There have recently been several
|
||
reports and allegations brought to our attention about drug use within Atari.
|
||
These reports have come from inside and outside of the company. They are not
|
||
about specific individuals, but about usage throughout the company. I am here
|
||
to tell you that the management of the Atari will not tolerate drug usage by our
|
||
employees.
|
||
|
||
"If you are using drugs, you cannot do your best work for yourself or the
|
||
company. You may also hinder others from doing their work well. You give Atari
|
||
a bad reputation in the business community. Use of drugs is both illegal and
|
||
bad for you." The VP's face was gravely neutral, but his voice was tense.
|
||
|
||
"I hate to be here telling adults what they already know, at least as much
|
||
as you hate to be listening to it, but I don't want any misunderstanding." His
|
||
voice got louder now, as he spoke the words with slow precision, "If you are
|
||
caught using drugs on company property or are found to be under the influence of
|
||
drugs while at work, you will be fired. The same day. No exceptions, no
|
||
questions."
|
||
|
||
Ernie thought to himself, so this is what it's like working in the real
|
||
world. He smiled inwardly. It's just like high school, he thought. Other
|
||
things flashed through his mind as well. Things like a cluster of figures near
|
||
the back entrance of the warehouse he had seen during his facilities tour. Like
|
||
the familiar heavy sweet-smokey odor he had smelled wafting through the
|
||
ventilation system one late evening as he read some technical manuals in his
|
||
cubicle. He had assumed it was the night gaurd or janitors, since he thought
|
||
everyone else had gone home for the night.
|
||
|
||
Well, I only smoke a little marijuana at parties occasionally, Ernie
|
||
thought, He's not talking to me. Ernie started suddenly as he realized that the
|
||
VP was staring straight at him. Or through him. Ernie wondered if his inward
|
||
smile had leaked onto his face. The VP's gaze quickly shifted away to other
|
||
faces in the room and Ernie relaxed heavily back against the wall.
|
||
|
||
"Don't do it here. Don't do it at all. End of statement." The VP waited a
|
||
few long seconds and then left the room as quietly as he had entered. People
|
||
rose from their chairs and engaged in hushed conversations as they slowly
|
||
filtered out of the room.
|
||
|
||
Ernie and Wanda walked in silence back towards their cubicles. Halfway
|
||
down the hall, Wanda asked in a whisper, "What was that all about?" "Dunno," he
|
||
said, though he felt he really did. "See you at lunch."
|
||
___________________________________________________________________________
|
||
==============================================================================
|
||
Regarding Lyle's Parable:
|
||
|
||
|
||
The biggest supplier of drugs to company employees is:
|
||
|
||
The Company.
|
||
|
||
Drugs are openly sold to employees in the cafeteria in the form of beverages
|
||
containing caffeine.
|
||
|
||
Not only that, the company supplies drugs free of charge to its employees at
|
||
the numerous coffee stations, conveniently located throughout the building.
|
||
|
||
If you think that caffein is not a drug and if you are a regular drinker of
|
||
coffee (not decaffeinated) or of tea (not decaffeinated), try going without
|
||
it for 72 hours. No cheating when you want to wake up in the morning;
|
||
assuming, of course, that you were able to sleep the night before.
|
||
|
||
Lyle's parable suggested that employees who come to work under the influence
|
||
of drugs should be fired.
|
||
|
||
Is he suggesting that an employee taking prescribed drugs to control his
|
||
high blood pressure discontinue such use?
|
||
|
||
Possession and use of alcoholic beverages is legal in California for those
|
||
persons 21 and older and yet their use on company premises (including the
|
||
parking lot) is considered grounds for terminating said employee unless the
|
||
alcohol is provided by the company at an official function.
|
||
|
||
In his story he did not distinguish between legal and illegal drugs. By its
|
||
policy on alcohol the company has made it clear that it has decided that it
|
||
has the right to regulate an employee's use of legal drugs.
|
||
|
||
Perhaps the message of Lyle's parable is that employees should only take drugs
|
||
provided to him or her by the company.
|
||
|
||
|
||
Jed
|
||
_____________________________________________________________________________
|
||
|
||
From: ERNIE::BROWN 9-JUL-1987 16:35:27.29
|
||
To: @SYS$MAIL:JUNK,BROWN
|
||
CC:
|
||
Subj: PICNIC T-SHIRTS
|
||
|
||
|
||
WE HAVE FOUND THAT ON SOME OF THE T-SHIRTS THE GOLD COLOR COMES OFF AFTER
|
||
ONE OR TWO WASHINGS. THE PRINTER TELLS US THAT THEIR MAY HAVE BEEN A
|
||
A POWER SURGE DURING THE PRINTING OF SOME OF THE LOTS, THUS THE COLOR
|
||
MAY NOT HAVE BEEN BAKED ON AS WELL, BUT HE DOESN'T THINK ALL THE RUNS
|
||
WERE AFFECTED. THEY WILL, HOWEVER, REPLACE ANY SHIRTS THAT ARE DEFECTED.
|
||
|
||
SO, IF YOU FIND THAT THE GOLD ON YOUR LOGO IS NO LONGER, OR IS SLOWLY
|
||
DISAPPEARING, PLEASE RETURN IT TO ME. I WILL THEN TAKE A INVENTORY OF
|
||
SIZES NEEDED AND REORDER.
|
||
|
||
FOR THOSE OF YOU WAITING FOR LARGE AND X-LARGE SHIRTS. WE WILL ORDER
|
||
THEM AT THE SAME TIME WE REORDER THE REPLACEMENTS FOR THE DEFECTED
|
||
SHIRTS.
|
||
|
||
WE DON'T WANT TO DRAG OUT THIS PROCESS, SO I WILL SET A DEADLINE.
|
||
PLEASE HAVE YOUR DEFECTED SHIRTS (CLEAN, PLEASE) TO ME BY 7/17.
|
||
|
||
SANDI
|
||
___________________________________________________________________________
|
||
From: ERNIE::MILTY 9-JUL-1987 16:37:15.40
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: MEMO
|
||
|
||
|
||
JUST REMEMBER,..WHEN IT COMES TO THE BIG "D".....
|
||
.........JUST SAY NO!
|
||
___________________________________________________________________________
|
||
From: KIM::ROLM "SUTTLES, SHEPPERD, or ALBAUGH" 13-JUL-1987 13:52:46.77
|
||
To: @SYS$MAIL:EVERYBODY,ROLM
|
||
CC:
|
||
Subj: Featured Feature -- BAD LINE (flash-*563)
|
||
|
||
|
||
This announcement is about the BAD LINE feature.
|
||
|
||
This might not sound like much to you, but it is. When you
|
||
are making or receiving an outside call, several parts of the switch
|
||
come into play. Of course, your telephone is involved, and the wires
|
||
going to the telephone switch, but once it gets into the guts of the
|
||
switch, your call can use as many as 80 different parts to get out
|
||
of the company and into the public network.
|
||
|
||
When you get a "bad line", it might be because of your end,
|
||
but most likely, it is one of the trunk lines that hook us up to the
|
||
public network. I can fix your line easily enough, but if I can't
|
||
find the problem, I can't do anything about it. That's where BAD LINE
|
||
comes in.
|
||
|
||
When you get a bad line, if you'll do the following, it will help.
|
||
WHILE YOU ARE STILL CONNECTED (even if nobody is there), FLASH, and dial
|
||
*563. Remember the star. That will make a note in the computer, and it will
|
||
tell me WHICH of the outside lines you were using. The problem may be on
|
||
our end, or it may be on the public end (which we can't help). But, if
|
||
several people (more than one) complain about a given trunk line being bad,
|
||
I have somewhere to look. If we get complaints about bad lines, but they don't
|
||
stick to one trunk or another, I can call the phone company with times and
|
||
trunk numbers so they can ask their computer which lines were involved.
|
||
|
||
If you DON't do this, I can do almost nothing about the problem.
|
||
|
||
It doesn't harm anything to log a bad line when all that is involved
|
||
is internal extensions. But it doesn't log it either (I don't know why, it's
|
||
not my program). If you get a bad line on an INSIDE call (anything you didn't
|
||
dial a 9 for first), you'll have to make the note for me. I'll need to know
|
||
what extensions were involved (yours, and what other NUMBER (not name)).
|
||
Presumably, if we have a bad line on the telephone side of our switch, it
|
||
will always give poor connections. So it should be easy to find and fix.
|
||
If you tell me. If you don't, I won't fix it. So there.
|
||
|
||
The reason for sending this out, now, after being here over a year,
|
||
is that apparently it is a well-kept secret. We have had a line that didn't
|
||
work right (sometimes real staticy, sometimes nobody there) for the last
|
||
two or three weeks. Evelyn logged it at the operator console 3 times last
|
||
week, so I was able to find it. It was taken out of service at 10:00 last
|
||
Friday. Since then, I have found out that literally DOZENS of people knew
|
||
about it, because there have been several verbal complaints about noisy
|
||
lines or completely silent ones. I am under the impression that the problem
|
||
was eliminated at about 10:00 last Friday morning. If you have had problems
|
||
SINCE then, please let me know. If you have problems in the future, PLEASE
|
||
LOG THE BAD LINE (flash-*563). We don't have to wait for the line to drop
|
||
dead before we fix it, and we won't, if I can find out sooner.
|
||
|
||
Sorry for the length of the message. I am hoping that by knowing
|
||
why I want you to do that, and what it will do for you, that more people
|
||
will log the bad lines and we won't have another period of people thinking
|
||
they were hung up on (because they couldn't be heard) or having to shout
|
||
to be understood. It leaves Atari Games, and everybody here, with a poor
|
||
image that isn't necessary.
|
||
|
||
Thanx for reading this far, and thanks a lot for logging those
|
||
bad lines with flash-*563.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 13-JUL-1987 14:03:19.25
|
||
To: FRYE,MARGOLIN
|
||
CC:
|
||
Subj: Ants
|
||
|
||
|
||
There are ants in the Cafeteria.
|
||
|
||
Please take care of them before they infest the rest of the
|
||
building (like they did in 1272).
|
||
|
||
I doubt that a can of Raid will fix the problem. How about
|
||
having an exterminator come in and really take care of it?
|
||
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: MIKE::HAYES 14-JUL-1987 09:43:54.23
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Stolen car stereo
|
||
|
||
|
||
Some nice person stole my car stereo (parked at the side of 735)sometime between
|
||
6a.m. and 3p.m.yesterday.It could happen to you !!!!!
|
||
The only minor consolation is that there were so many bits of it left behind on
|
||
my car floor my car floor that the obviously amateur thief probably has an unsaleable
|
||
item on his/her hands.
|
||
___________________________________________________________________________
|
||
From: ERNIE::MEYETTE 14-JUL-1987 10:35:58.25
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: STOLEN CAR STEREO's
|
||
|
||
|
||
THERE HAS BEEN A RASH OF SIMILAR THEFTS AROUND THE NEW BUILDINGS OFF OF
|
||
NORTH FIRST STREET, ON THE NORTH SIDE OF 237. THE THEIFS ARE PROBABLY DRUG
|
||
ADDICTS THAT NEED TO SUPPORT THEIR HABIT. THESE GUYS THINK NOTHING OF USING
|
||
A CROW BAR TO GAIN ENTRY INTO YOUR CAR, AND WILL WORK IN BROAD DAYLIGHT IN
|
||
FRONT OF A ROW OF WINDOWS.
|
||
|
||
IT WOULD BE WISE IF YOU HAVE A "MARKETABLE" STEREO IN YOUR CAR, TO PARK IN
|
||
AN AREA WHERE YOU CAN KEEP AN EYE ON IT MOST OF THE DAY.
|
||
|
||
RAM
|
||
___________________________________________________________________________
|
||
From: KIM::PPS 14-JUL-1987 11:25:33.40
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Logical Name for PPS Utilities Directory
|
||
|
||
|
||
In an earlier mail message, you were informed that pps utilities
|
||
would be located on only one node. To assist with this process, there
|
||
now exists a system logical which you should now use in your login.com
|
||
and any other alias com files which assign to pps utilities. The new
|
||
logical is:
|
||
|
||
UTL$PPS
|
||
|
||
This would generally be used to replace: kim$userdisk:[pps.utilities] .
|
||
Any questions, feel free to ask.
|
||
|
||
Mr. PPS (soon to be Mr. RAD)
|
||
___________________________________________________________________________
|
||
From: CHARM::LIPSON 14-JUL-1987 14:13:41.23
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: nuf' said!
|
||
|
||
|
||
all right, any Atari drug addicts stay away from my stereo!
|
||
___________________________________________________________________________
|
||
From: ERNIE::OHARA 15-JUL-1987 08:10:40.01
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: New Schedule, Office Supply Dispencing
|
||
|
||
|
||
Yesterday I posted a new schedule outlining my weeks at Atari, I have
|
||
incorporated several changes. The first change is that I no longer will
|
||
dispence Verbal Orders! so jot your needs down, with your Name, Dept#, and
|
||
Extension and send them to me via Interoffice Mail or VAXmail and I will
|
||
endeavor to give it to you Monday, Wednesday, or Friday mornings. Also
|
||
I now have Office Hours so that you can find me, and discuss Special Projects
|
||
(such as Will Calls, Deliveries, etc.), get Office Supplies (Bring Your Note
|
||
With You) or any other problems that I may be able to help you with.
|
||
Please Note: Office Supplies includes an incredibly large number of
|
||
Items with a great deal of overlap into the realms of Art, Drafting, Computer
|
||
Supplies (even furniture and equipment), so it may be worthwhile to check with
|
||
me to see what I can do for you (since I am also the mailroom I have a
|
||
collection of catalogs for your perusal).
|
||
I am sorry to be so long winded, so thanks for your patience and
|
||
cooperation.
|
||
jbo
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 15-JUL-1987 16:11:38.88
|
||
To: MARGOLIN
|
||
CC:
|
||
Subj: ANTS
|
||
|
||
|
||
THERE ALL GONE.......BOB
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 15-JUL-1987 20:20:50.68
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: New IMI routines
|
||
|
||
|
||
Warning, I released a new version of the IMI stuff (MIXIT, DOWND and DIO
|
||
to follow shortly). This release fixed a bug in file handling when word
|
||
sizes were greater than 8 bits and the file was greater than 128k bytes
|
||
(MIXIT, DIO and DOWND have the same bug). Also, UPLOAD will now work on
|
||
the IMI although it won't re-mix the data back into non-8 bit words.
|
||
That is, if you programmed 2 Eproms with 16 bit data and upload those
|
||
two Eproms into a file, you'll get a file with 2 sets of 8 bit data
|
||
not what you started with.
|
||
|
||
New feature: You can get Eprom checksums without programming them or
|
||
even downloading any data to the IMI. The checksum displayed is the
|
||
number that the IMI would compute, not necessarily what your self
|
||
test would compute (Lipson is working on a more robust version).
|
||
To get them, type IMI at any terminal (it'll say something about not
|
||
being able to run the IMI if you're not at the IMI's terminal, ignore
|
||
that), do a DEVICE and FILE selection as usual and type
|
||
|
||
IMI_COMMAND: CHECK start-end
|
||
|
||
Example:
|
||
|
||
$ IMI
|
||
IMI_COMMAND: FILE TEST 16
|
||
IMI_COMMAND: DEV 27512
|
||
IMI_COMMAND: CHECK 0-1FFFF
|
||
IMI_COMMAND: EX
|
||
$
|
||
|
||
If you have trouble with this release, you can use the old one by:
|
||
|
||
$ ASS KIM$SYSDEVICE:[OLDIMI] IMI$SYSTEM
|
||
|
||
before typing IMI.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::HORN "Erich Von Horn" 16-JUL-1987 11:17:15.75
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: break ins
|
||
|
||
|
||
I also had a breakin on my car. They didn't get much, just three dollars,
|
||
an empty check book, my drivers licence, social security card, and birth
|
||
certificate. But they smashed my right window to smitherines to get the
|
||
stuff. I had desided to install a cianide car alarm, so that these bad
|
||
people won't get away. (thats "have" not "had" on line 4, word 3 -- oops)
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 16-JUL-1987 12:00:23.01
|
||
To: @SYS$MAIL:JUNK,SUTTLES
|
||
CC:
|
||
Subj: Hit (aka smash and grab) and run
|
||
|
||
|
||
Perhaps Atari Games should consider a new line of business.
|
||
Do you think that there would be a market for silent car alarms?
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: ERNIE::CAMERON 16-JUL-1987 12:02:08.42
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: high tech toss
|
||
|
||
|
||
Maybe the perfect car alarm system could be designed to toss
|
||
out a cheapo fakeo stereo. The stupid thief would be satisfied and
|
||
leave your car alone.
|
||
|
||
|
||
Why would anyone leave their wallet in their car?
|
||
___________________________________________________________________________
|
||
From: KIM::PIERCE 16-JUL-1987 14:38:47.24
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Car Alarm
|
||
|
||
|
||
I suggest you do what I did.
|
||
|
||
1. Get your car stolen.
|
||
2. Have it returned with no radio.
|
||
3. Dont replace radio.
|
||
4. While leaving car unattended leave nothing of value in car and
|
||
leave the windows open.
|
||
|
||
If you follow these simple steps I assume your car will have a better chance
|
||
of being looked over.
|
||
|
||
MSP
|
||
|
||
PS Perhaps the reinstitution of the death penalty would send a message to up
|
||
and coming thieves.
|
||
___________________________________________________________________________
|
||
From: CHARM::LIPSON 16-JUL-1987 14:15:52.89
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: auto-checksum utility
|
||
|
||
|
||
ANNOUNCING! The end to last-minute, late-night checksumming of roms...
|
||
|
||
No longer do you need to make two or three passes to get valid checksums
|
||
|
||
for your files. CKSUM.EXE will accept any EXTEKHEX or VLDA file format
|
||
|
||
and append records to it that will patch in the correct checksums (using
|
||
|
||
the algorithms from GAUNTLET and SYSTEM I). Then you can download this
|
||
|
||
file into a devsys or IMI and violin! it works!
|
||
|
||
To use it, create a file <name>.CKS with one line for each rom bank:
|
||
|
||
:::::::::::: example ::::::::::
|
||
CKSUM0 10000 27128
|
||
CKSUM1 18000 27128
|
||
CKSUM2 20000 27256
|
||
:::::::::::::::::::::::::::::::
|
||
|
||
then respond: CKSUM >filename ( for .HEX files )
|
||
or CKSUM >filename.VLDA ( for .VLDA files)
|
||
or CKSUM >HELP! ( for help on options )
|
||
|
||
the file to run is: KIM$USERDISK:[LIPSON.CKSUM]CKSUM
|
||
|
||
This assumes that your system uses a seperate low address/high address rom
|
||
for each rom bank, so 6502 systems are out of luck. Please let me know if you
|
||
have any other memory organization you need supported.
|
||
___________________________________________________________________________
|
||
From: CHARM::SHEPPERD 16-JUL-1987 16:29:38.51
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: Look out below...it's a new MIXIT
|
||
|
||
|
||
Due to popular demand, MIXIT can now output a file suitable for assembly by the
|
||
68000 assembler. The file type is .ASM. The code is not inserted in any
|
||
particular section nor is the PC set to anything (it could be "included" by a
|
||
different module. The code is placed in DC.B statements, 16 bytes per line
|
||
unless otherwise specified (with the /REC=n qualifier). Blank spaces are skipped
|
||
with the DS.B directive. To date there are now 8 different output formats that
|
||
can be created by MIXIT (and DIO/IMI uploader) and 6 input formats that can be
|
||
read by MIXIT (and DOWNC/DOWND and DIO/IMI programs).
|
||
|
||
The first two formats must be output only (MIXIT won't read them properly):
|
||
$ MIXIT
|
||
>OUT filename.ASM !or filename.bla_bla/ASM 68k assem format
|
||
>OUT filename.MAC !or filename.bla_bla/MAC MAC65 assem format
|
||
The remaining formats can be either input or output:
|
||
>OUT filename.DLD !or filename.bla_bla/DLD MOStech load format
|
||
>OUT filename.HEX !or filename.bla_bla/TEK Extended TEKHEX format
|
||
>OUT filename.ROM !or filename.bla_bla/ROM Atari .ROM format
|
||
>OUT filename.LDA !or filename.bla_bla/LDA DEC LDA format
|
||
>OUT filename.VLDA !or filename.bla_bla/VLDA Atari VLDA format
|
||
|
||
VLDA is the default input and output type.
|
||
|
||
>OUT filename.anything_else !or filename/IMAGE binary image format
|
||
___________________________________________________________________________
|
||
From: CHARM::SHEPPERD 16-JUL-1987 16:36:25.09
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: Ooops...This is one I meant to send
|
||
|
||
|
||
WARNING WARNING, DANGER DANGER!!!
|
||
|
||
A new version of MIXIT has been released. This release fixes the bug
|
||
mentioned in the IMI message because it uses the same file I/O routines
|
||
as the IMI, DIO and downloaders.
|
||
|
||
New features:
|
||
|
||
You can put a /NOSYMBOL option on an INPUT or OUTPUT command to exclude the
|
||
symbols that may be present in a file. If you put it on the OUTPUT command, then
|
||
the output will contain no symbols from ANY input file. If you put it on an
|
||
INPUT command, then the symbols contained in that input file will not appear in
|
||
the output.
|
||
|
||
End of file records (required for .HEX, .DLD and .LDA files only) will appear as
|
||
the last record of the output file regardless of how many input files contribute
|
||
to the output provided that MIXIT is exited with an EXIT command or control Z.
|
||
No EOF record will be written if MIXIT exits via a control Y or control C.
|
||
|
||
If this version breaks your program(s), you can get the old one back by defining
|
||
the following before running MIXIT.
|
||
|
||
$ MIX*IT :== $UTL$ARCHIVE:MIXIT
|
||
|
||
Again, I suggest that you use .VLDA file type at all times for all your MIXed
|
||
files since it is substantially faster for all the utilities to deal with than
|
||
any of the other types (except for image, which is even faster still but much
|
||
less flexible).
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: CHARM::SHEPPERD 17-JUL-1987 12:01:29.19
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: New DOWND
|
||
|
||
|
||
There's a new version of DOWND installed today. The /SYMBOL and /NOSYMBOL
|
||
options will work now (they worked before, but only if they were in the
|
||
DLC file...oops).
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: ERNIE::WOOD 17-JUL-1987 14:26:34.41
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: ONE LAST TIME FOR SOFTWARE AND ARCADE NAME
|
||
|
||
|
||
I received quite a few responses regarding the previous four names that
|
||
had been selected as possible names that we could use in conjunction
|
||
with marketing our software and using as the name for our arcades.
|
||
|
||
Before making any final decisions, the Executive Committee wanted to
|
||
make a request once again for any suggestions for a name that we could
|
||
use for both our home computer software and our arcades.
|
||
|
||
You may submit as many names as you like. $250 goes to the submitter
|
||
whose name is selected. I would appreciate receiving your entries
|
||
no later than next Friday, July 24. Thanks.
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 20-JUL-1987 08:48:19.77
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: "Always fan, flex, and joggle", and other lost wisdom
|
||
|
||
|
||
Back in the days when I/O meant punched cards, there
|
||
was usually a sign near the card reader with the above inscription.
|
||
The purpose of this exercise was to break the partial vacuum that
|
||
existed between the cards of a deck that had not been used for a while,
|
||
to discharge the static electricity it may have accumulated, and to align
|
||
the bottom edges. Those who failed to heed this advice often got away with
|
||
it. They also sometimes had their decks jam, which angered the operators and
|
||
lost hours (perhaps days) of work. Nowadays few of us remember this admonition,
|
||
which is no big deal, but we also forget things like the following:
|
||
|
||
"Always clear the decimal flag on entry to an interrupt routine, and
|
||
at power-up." A 6502 will come up in binary mode almost all the time, but
|
||
we are not dealing with hand grenades or horseshoes, and once in a while one
|
||
came get some very bizarre behavior. This bug bit one of our first 6502 games
|
||
10 years ago, and a later game about five years ago. It just bit again, a victim
|
||
who shall remain nameless. Old bugs don't die.
|
||
|
||
"DTACK and VPA must never be asserted at the same time." An amazing
|
||
percentage of 680x0 systems will let you get away with this most of the time.
|
||
When they do decide to get picky, the result is often a failure to stack all
|
||
the information needed to return from an interrupt. This is particularly
|
||
pernicious, since the symptoms generally occur when the interrupt routine
|
||
returns, often many thousand (i.e. more than in the trace buffer of the AMS)
|
||
cycles later. Another endearing feature of the AMS, is that such a botched
|
||
interrupt is not recognized as anything out of the ordinary. The trace just
|
||
shows instructions being executed with the interrupt routine "spliced" in,
|
||
no JMP, no interrupt, just a quiet change of the addresses in the left column.
|
||
Anyway, this hardware bug is getting more likely with the new "short-address"
|
||
architectures, wherein the FFFFxx put out during an interrupt acknowledge is
|
||
a valid address for some piece of game memory.
|
||
|
||
The old fool,
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 20-JUL-1987 08:48:19.77
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: "Always fan, flex, and joggle", and other lost wisdom
|
||
|
||
|
||
Back in the days when I/O meant punched cards, there
|
||
was usually a sign near the card reader with the above inscription.
|
||
The purpose of this exercise was to break the partial vacuum that
|
||
existed between the cards of a deck that had not been used for a while,
|
||
to discharge the static electricity it may have accumulated, and to align
|
||
the bottom edges. Those who failed to heed this advice often got away with
|
||
it. They also sometimes had their decks jam, which angered the operators and
|
||
lost hours (perhaps days) of work. Nowadays few of us remember this admonition,
|
||
which is no big deal, but we also forget things like the following:
|
||
|
||
"Always clear the decimal flag on entry to an interrupt routine, and
|
||
at power-up." A 6502 will come up in binary mode almost all the time, but
|
||
we are not dealing with hand grenades or horseshoes, and once in a while one
|
||
came get some very bizarre behavior. This bug bit one of our first 6502 games
|
||
10 years ago, and a later game about five years ago. It just bit again, a victim
|
||
who shall remain nameless. Old bugs don't die.
|
||
|
||
"DTACK and VPA must never be asserted at the same time." An amazing
|
||
percentage of 680x0 systems will let you get away with this most of the time.
|
||
When they do decide to get picky, the result is often a failure to stack all
|
||
the information needed to return from an interrupt. This is particularly
|
||
pernicious, since the symptoms generally occur when the interrupt routine
|
||
returns, often many thousand (i.e. more than in the trace buffer of the AMS)
|
||
cycles later. Another endearing feature of the AMS, is that such a botched
|
||
interrupt is not recognized as anything out of the ordinary. The trace just
|
||
shows instructions being executed with the interrupt routine "spliced" in,
|
||
no JMP, no interrupt, just a quiet change of the addresses in the left column.
|
||
Anyway, this hardware bug is getting more likely with the new "short-address"
|
||
architectures, wherein the FFFFxx put out during an interrupt acknowledge is
|
||
a valid address for some piece of game memory.
|
||
|
||
The old fool,
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: SANDY::PAAUW 21-JUL-1987 11:22:11.25
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: New SLAPSTIC pinout
|
||
|
||
|
||
The new SLAPSTIC II IC's are currently being built by NCR. NCR has informed
|
||
us that, due to the small size of the die (and therefore long wire leads) and
|
||
the pinout arrangement, wire shorting during packaging will probably cost us
|
||
a minimum of 5-10% in bad parts.
|
||
We can't do anything about the wire length but a new pinout would help some-
|
||
what.
|
||
The implications of a new pinout are:
|
||
|
||
1) The new SLAPSTIC's would be incompatible with all existing cart boards so
|
||
any kits to the field would need new cart boards. I believe this is usually
|
||
the case anyway.
|
||
|
||
2) All current projects using a new SLAPSTIC would have to adjust to the new
|
||
pinout. The change would consist of rotating the pins on the SLAPSTIC,
|
||
which would be fairly simple.
|
||
|
||
3) ??
|
||
|
||
Please send me your opinions on this.
|
||
In fact, the last time I sent mail to sys$mail:engineer I couldn't find
|
||
anyone who received it, so if you don't have anything to say, just reply with
|
||
a blank.
|
||
Thanks,
|
||
Don
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 21-JUL-1987 13:15:23.57
|
||
To: GROSSMAN,MARGOLIN
|
||
CC:
|
||
Subj: Parking The Department Truck
|
||
|
||
|
||
Please ask the people who use the department truck to show some
|
||
consideration for others when they bring it back. For a while
|
||
now it has been parked outside my lab area in, what is for Moncrief's
|
||
group, a prime parking area.
|
||
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 22-JUL-1987 15:50:03.21
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: A new TPU section
|
||
|
||
|
||
A new feature exists in the TPU section file in UTL$EXE. This feature is a
|
||
balance checker. To use it you position the cursor on an opening double quote,
|
||
curly bracket, square bracket, angle bracket or double quote and type Gold
|
||
control B. TPU will search (only forward at the moment) for a matching closing
|
||
character and select all the text enclosed including the opening and closing
|
||
characters leaving the cursor pointing to the character after the closing one.
|
||
Nesting is allowed to any level except for double quotes which cannot be nested
|
||
at all (it'll stop at the first occurance of a double quote after the opening
|
||
one).
|
||
|
||
It will display a message if the cursor is not on one of the opening
|
||
characters '"{[(' or if there is no matching closing character. In either case,
|
||
the cursor is not moved.
|
||
|
||
If you want to know how it works or if you want to make your own version,
|
||
you can look in KIM$USERDISK:[SHEPPERD.VAXTPU]GOLDB.TPU for the program.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: MIKE::AVL 22-JUL-1987 16:22:11.79
|
||
To: @SYS$MAIL:EVERYBODY,AVL
|
||
CC:
|
||
Subj: Phone Lists
|
||
|
||
|
||
Do you hate searching that old tattered Xerox'd phone list?
|
||
|
||
Add: $FONE :==SEARCH ATARI$PHONE:PHONE1.LIS
|
||
|
||
to your LOGIN.COM file and you can access the REAL ATARI PHONE LIST!
|
||
If you don't know how to edit your LOGIN.COM file you can just type:
|
||
|
||
@ATARI$PHONE:FONE
|
||
|
||
and FONE will be installed for you.
|
||
|
||
You can search for a name (or number) REAL fast. It's current as of
|
||
6:30AM every morning. All you have to do is type:
|
||
|
||
FONE name1[,name2,...]
|
||
|
||
where name1 is the name or number your looking for. First names, last
|
||
names, phone extensions, anything will do. You can search for as many names
|
||
as you like at once by separating each name (or number) with a comma. You
|
||
can display ALL the local extensions by searching for our phone number
|
||
prefix, 434.
|
||
|
||
examples: $ FONE JOHN
|
||
$ FONE 434
|
||
$ FONE SMITH,3700
|
||
$ FONE JAMES,JOHN,LYDIA
|
||
|
||
Upper case/Lower case doesn't matter, and you can use any standard DCL
|
||
SEARCH qualifiers including:
|
||
|
||
/LOG will tell you how many matches it found
|
||
/OUTPUT=file-spec will put the results into a file
|
||
/REMAINING will list all the names starting at NAME1
|
||
/MATCH=AND will only find a record that matches all
|
||
the names/numbers that you specify
|
||
(ex: FONE/MATCH=AND JANE,DOE)
|
||
|
||
|
||
If you do like old Xerox'd phone lists, you can get those too, in several
|
||
formats. The following files are updated daily and may be copied to a
|
||
suitable printer.
|
||
|
||
ATARI$PHONE:PHONE.LIS (names & numbers in 3 columns, 132 columns wide)
|
||
ATARI$PHONE:PHONE1.LIS (names,numbers,mail stop & Email address
|
||
in one column, 80 columns wide)
|
||
ATARI$PHONE:PHONE4.LIS (names & numbers in 4 columns, 158 columns wide)
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 22-JUL-1987 17:18:18.92
|
||
To: ERNIE::WOOD,MARGOLIN
|
||
CC:
|
||
Subj: RE: ONE LAST TIME FOR SOFTWARE AND ARCADE NAME
|
||
|
||
|
||
Atari Game Room (Arcade)
|
||
Game Room Video (Home Games)
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 22-JUL-1987 19:29:17.96
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: TPU revised
|
||
|
||
|
||
While twiddling my thumbs waiting for vacation to start, I "fixed" the
|
||
Gold control_b function I just added to work in the current_direction.
|
||
If the current direction (as selected with KP5) is reverse, then you'll
|
||
need to have the cursor placed over one of '"]})>' before typing gold
|
||
control B. The messages should be clear if you don't do it right.
|
||
|
||
This balancing act is to be credited to Ed Rotberg. It was his idea; I just
|
||
coded it up in TPU.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: CHARM::LOGG 24-JUL-1987 18:21:21.53
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: New name for ROBOX
|
||
|
||
|
||
Now is the time for me to finalize a name for ROBOX. I would
|
||
like to have legal do a title search of at least four good choices for
|
||
the game name, but I currently have just two, ROBOX and CATACOMBS.
|
||
|
||
For those of you who have seen and played the game, what do you
|
||
think of the name ROBOX? Please use REPLY so that I may get a sampling
|
||
of your responses.
|
||
|
||
For those of you who have not seen the game, it is now back in the
|
||
engineering common area for you to play. It is currently very difficult
|
||
and requires some play to become accustomed to the visual presentation,
|
||
but it is on free play.
|
||
|
||
The story line currently goes: You (General Diaster and
|
||
Major Havoc for lack anything better) have been sent to the far distant
|
||
planet of ???? to recapture this planet from the evil ROBOX empire. The
|
||
ROBOX are a race of robots which have systematically invaded planets,
|
||
destroying all human life forms and building huge underground structures.
|
||
These structures are many stories tall and each level resembles a maze.
|
||
There are exits to the next lower level and transporters which will move
|
||
you to another portion of the same level. Your task is to destroy all
|
||
robots on each level and exit before your energy pack runs out of energy.
|
||
There are energy pods scatered throughout the maze to reenergize your pack
|
||
but you must remember that your pack will not hold more than 100%, so it
|
||
important not to waste the energy.
|
||
|
||
An interesting feature of this game is that the players may collect
|
||
coins which will allow him to build his character and restore those powers
|
||
that are lost at the end of each level, such as vitality, mapping of the
|
||
monsters, mapping of all the walls, etc. The players may buy these items
|
||
at the completion of each level.
|
||
|
||
Please send your suggestions to me before August 1. I will award
|
||
the person who suggests the "winning" choice with two six packs of their
|
||
favorite beverage or some mutually agreed upon prize. In addition, we
|
||
can use the initials of all contributors in the high score table.
|
||
|
||
Ed Logg
|
||
___________________________________________________________________________
|
||
From: ERNIE::JACKIE 27-JUL-1987 11:15:26.90
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: IT'S A GIRL
|
||
|
||
|
||
JESSICA LEE BENZLER ARRIVED THIS MORNING AT 4:15AM, WEIGHING IN AT 6LBS
|
||
3OZS AND MEASURING 19 INCHES. MOM AND BABY DOING FINE!
|
||
___________________________________________________________________________
|
||
From: KIM::DROBNY "Buddy Flyback" 29-JUL-1987 09:38:44.08
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Secret?
|
||
|
||
|
||
Charlie Weaver!!!!!!!!!
|
||
Wally Cox!!!!!!!!!!!!!!
|
||
Paul Lynde!!!!!!!!!!!!!
|
||
all DEAD! DEAD! DEAD!
|
||
There was more to Secret Squares than they lead us to believe!
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 29-JUL-1987 15:13:50.59
|
||
To: KIM::DROBNY,MARGOLIN
|
||
CC:
|
||
Subj: RE: Secret?
|
||
|
||
|
||
I think Totie Fields was a regular until she, too, passed on.
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 31-JUL-1987 16:30:02.82
|
||
To: @SYS$MAIL:JUNK,MARGOLIN
|
||
CC:
|
||
Subj: Robox
|
||
|
||
|
||
I have an idea for ROBOX.
|
||
|
||
1. Introduce a character who can see into the future, a See-er.
|
||
(Maybe several of them.)
|
||
|
||
2. Rename the game "See-ers and Robox" .
|
||
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: CHARM::ESCAPE "Escape from the Planet of the Robot Monsters" 31-JUL-1987 16:30:20.33
|
||
To: KIM::MARGOLIN
|
||
CC:
|
||
Subj: RE: Robox
|
||
|
||
Ouch!
|
||
Bonnie
|
||
___________________________________________________________________________
|
||
From: CHARM::LOGG 31-JUL-1987 16:35:10.16
|
||
To: KIM::MARGOLIN
|
||
CC:
|
||
Subj: RE: Robox
|
||
|
||
|
||
HAR HAR HAR!
|
||
___________________________________________________________________________
|
||
From: CHARM::FLANAGAN 31-JUL-1987 16:36:10.66
|
||
To: KIM::MARGOLIN
|
||
CC:
|
||
Subj: RE: Robox
|
||
|
||
|
||
And if it makes a lot of money, we can call it ROBUCKS!
|
||
___________________________________________________________________________
|
||
From: CHARM::FLANAGAN 31-JUL-1987 16:58:46.43
|
||
To: KIM::MARGOLIN
|
||
CC:
|
||
Subj: RE: Robox
|
||
|
||
|
||
Do you remember Bezerk? Well, several people have complained that
|
||
this game is similar to Bezerk but uses a different perspective. Well, I
|
||
will get back at them and their Evil Otto by calling this game Otto Botz!
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 31-JUL-1987 16:59:51.46
|
||
To: CHARM::FLANAGAN,MARGOLIN
|
||
CC:
|
||
Subj: RE: Robox
|
||
|
||
I like it.
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: CHARM::SALWITZ 3-AUG-1987 09:26:13.26
|
||
To: KIM::MARGOLIN
|
||
CC:
|
||
Subj: RE: Robox
|
||
|
||
|
||
funny.
|
||
___________________________________________________________________________
|
||
From: ERNIE::CAMERON 3-AUG-1987 09:42:36.84
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: ROBOX
|
||
|
||
|
||
I HAVE AN IDEA FOR ROBOX
|
||
|
||
1. INTRODUCE A CHARACTER WHO IS A MENTOR LIKE FIGURE FOR ROBOX.
|
||
NAME HIM "MONTGOMERY".
|
||
|
||
2. RENAME THE GAME TO "MONTGOMERY'S WARD"
|
||
___________________________________________________________________________
|
||
From: KIM::VICKERS 3-AUG-1987 10:42:05.04
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: ROBOX
|
||
|
||
|
||
I HAVE AN IDEA FOR ROBOX
|
||
|
||
1. INTRODUCE A CHARACTER WHO IS A CHRIST-LIKE FIGURE.
|
||
NAME HIM "JESUS".
|
||
|
||
2. MAKE THE SPINNING COINS SMALLER AND CHANGE THEM TO A
|
||
BROWNISH COPPER COLOR.
|
||
|
||
3. RENAME THE GAME TO "J.C.'S PENNIES"
|
||
___________________________________________________________________________
|
||
From: ERNIE::MILTY 3-AUG-1987 10:50:14.08
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: ROBOX
|
||
|
||
|
||
YEAAAHH.....THAT'S IT,..SO HAVE A BUNCH OF COINS ,OF SMALL DENOMINATION,
|
||
THAT WERE.......LOST,..THAT'S IT,..LOST BY A CARPENTER IN IN THE MIDDLE
|
||
EAST SOMEWHERE ,...AND YOU GOTTA GO FIND 'EM......
|
||
.......CALL IT...J. C.'S PENNIES..........
|
||
___________________________________________________________________________
|
||
From: ERNIE::CAMERON 5-AUG-1987 15:57:41.85
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: GREAT FUN
|
||
|
||
|
||
SITUATION: You are about to give a little party for some of your close
|
||
intimate friends. You would like to show a video befitting the occasion.
|
||
|
||
SOLUTION: Find a video rental store that has "PLAN 9 FROM OUTER SPACE".
|
||
|
||
This is probably THE worst movie ever made. It is so bad that it is
|
||
totally hilarious. The plot is simple enough, Aliens from outer space arrive
|
||
to rob graves. It's Sci-Fi and horror all in one. The special effects
|
||
feature aluminum foil ashtray-like flying saucers lit with free-from-Radio
|
||
Shack flashlights. The acting is incredibly bad (even though Bela Lugosi
|
||
stars). All the while the story unfolds, it is narrated with a serious voice
|
||
left over from Movietone News.
|
||
If you like flying saucers and creepy cemetaries, you won't want to
|
||
miss this one. It's the best! (or the worst)
|
||
Make sure you have a lot of popcorn on hand.
|
||
___________________________________________________________________________
|
||
From: ERNIE::WOOD 5-AUG-1987 16:01:32.01
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: ATARI GAMES ACQUIRES BARREL OF FUN ARCADE CHAIN
|
||
|
||
|
||
Effective July 30, 1987 Atari Games Corporation and Barrel of Fun, Inc.
|
||
of Savannah, Georgia have finalized an agreement for the sale of Barrel
|
||
of Fun's entire chain of arcades. As of September 1, 1987 all of Barrel
|
||
of Fun assets will be transferred to a new subsidiary of Atari Games.
|
||
|
||
All arcades, which are primarily located in six southeastern states,
|
||
currently operate under the name of "Barrel of Fun" or "2001 Entertainment
|
||
Center." The arcade chain was founded in 1977 by Herbert C. Skinner,
|
||
former chairman, and Richard W. Adams, former President and CEO. Adams
|
||
will remain with the company and report directly to Atari President,
|
||
|
||
Hide Nakajima.
|
||
|
||
Commenting on the company's strategic move, Nakajima says, "This
|
||
transaction was clearly a part of our long-term objective to expand
|
||
our business through arcade operations. This acquisition complements
|
||
our existing efforts in opening new locations, and much of our future
|
||
growth will be concentrated in this end of the business."
|
||
|
||
Herbert Skinner added, "The association between the two companies has
|
||
been a very compatible one from the start, and I am pleased that Atari
|
||
Games will be stepping in to continue developing the business with the
|
||
same enthusiasm in which it was started."
|
||
___________________________________________________________________________
|
||
From: ERNIE::BROWN 6-AUG-1987 10:08:11.57
|
||
To: @SYS$MAIL:EVERYBODY,BROWN
|
||
CC:
|
||
Subj: VISITORS UP DATE
|
||
|
||
|
||
DUE TO SECURITY AND SAFETY REASONS, THE FRONT LOBBY (SYCAMORE DRIVE SIDE
|
||
OF BUILDING) IS OFF LIMITS TO UNESCORTED AND/OR UNSUPERVISED VISITORS.
|
||
|
||
PLEASE DIRECT ALL GUEST AND VISITORS TO THE LOBBY GAME ROOM. YOUR
|
||
COOPERATION IS APPRECIATED.
|
||
|
||
HUMAN RESOURCES
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 6-AUG-1987 12:05:43.50
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: Your tantalum capacitor requirement.
|
||
|
||
|
||
I just wondered what the latest status is on the 100uF tantalum.
|
||
Please let me know when the decision is made to use this or not.
|
||
A part number, 127000-107, has been reserved for 100uF, 10V, 20%, Axial
|
||
(mainly so I have a folder to file the researched data).
|
||
|
||
erwin
|
||
___________________________________________________________________________
|
||
From: CHARM::MORRIS 6-AUG-1987 15:32:30.96
|
||
To: @sys$mail:engineer
|
||
CC:
|
||
Subj: STEDT & ED, regular expressions now available
|
||
|
||
|
||
Announcing the latest version of STEDT V6.01.
|
||
|
||
This is an EDT/TPU like editor for the ST. Also available on the VAX.
|
||
|
||
I have added Regular expression searching and subtitution to STEDT. (ED on VAX)
|
||
This is a really powerful way to do search and replace.
|
||
^X PF3 (instead of Gold PF3) lets you enter a regular expression. Then
|
||
PF3 will search for a match to that regular expression just like the normal
|
||
search. As RE's can have unexpected match results the string actually matched
|
||
will be printed out on the bottom line enclosed in "< >".
|
||
Currently RE searches are only forward.
|
||
|
||
Another feature is being able to select a range and hit ^X PF3 and the selected
|
||
range will be copied to the regular expression. This allows you to have a file
|
||
of commonly used RE's and include it to the top window, select the RE you want
|
||
and then do ^X PF3. This will not search for the first match until you do PF3.
|
||
It will also allow you to edit the RE until it works properly, very handy.
|
||
NOTE that the RE's must only be one line.
|
||
|
||
Lastly the substitute command (Gold Enter) works slightly differently when
|
||
used with RE's. The matched string can be substituted into the text with '&'
|
||
and sub-matches can be substituted with \1 \2 etc.
|
||
This is explained on the next page.
|
||
|
||
An example is if you wanted to append every label in an assembly file with ':'
|
||
|
||
The RE is
|
||
|
||
^([A-Za-z][A-Za-z0-9_\.]*) ! matches a string whose first character
|
||
! is alpha, and has 0 of more alphanum's
|
||
! _ or . (ie a valid label)
|
||
|
||
the substitute string would be
|
||
\1: ! this will print out the label followed
|
||
! by a colon.
|
||
|
||
Or if you wanted to do the same to labels not already terminated with a ':'
|
||
RE is
|
||
^([A-Za-z][A-Za-z0-9_]*)([ ]) ! anything terminated with space or tab
|
||
and substitute string
|
||
\1:\2 ! substitute label part : then separator
|
||
|
||
|
||
The Documentation on RE's following can also be found in:
|
||
|
||
CHARM$USERDISK:[MORRIS.CPM68K.EMACS]STEDTDOC.TXT
|
||
|
||
The ST program is in:
|
||
|
||
CHARM$USERDISK:[MORRIS.CPM68K.EMACS]STEDT.PRG
|
||
|
||
and the VAX version:
|
||
|
||
ED:== $CHARM$USERDISK:[MORRIS.CPM68K.EMACS]ED.EXE
|
||
|
||
REGULAR EXPRESSION SYNTAX
|
||
A regular expression is zero or more branches, separated by |.
|
||
It matches anything that matches one of the branches.
|
||
|
||
A branch is zero or more pieces, concatenated. It matches a
|
||
match for the first, followed by a match for the second, etc.
|
||
|
||
A piece is an atom possibly followed by *, +, or ?.
|
||
An atom followed by * matches a sequence of 0 or more matches of the atom.
|
||
An atom followed by + matches a sequence of 1 or more matches of the atom.
|
||
An atom followed by ? matches a match of the atom, or the null string.
|
||
|
||
An atom is a regular expression in parentheses (matching a match
|
||
for the regular expression), a range (see below), . (matching
|
||
any single character), ^ (matching the null string at the
|
||
beginning of the input string), (matching the null string at
|
||
the end of the input string), a \ followed by a single character
|
||
(matching that character), or a single character with no other
|
||
significance (matching that character).
|
||
|
||
A range is a sequence of characters enclosed in []. It normally
|
||
matches any single character from the sequence. If the sequence
|
||
begins with ^, it matches any single character not from the rest
|
||
of the sequence. If two characters in the sequence are
|
||
separated by -, this is shorthand for the full list of ASCII
|
||
characters between them (e.g. [0-9] matches any decimal digit).
|
||
To include a literal ] in the sequence, make it the first
|
||
character (following a possible ^). To include a literal -,
|
||
make it the first or last character.
|
||
|
||
AMBIGUITY
|
||
If a regular expression could match two different parts of the
|
||
input string, it will match the one which begins earliest. If
|
||
both begin in the same place but match different lengths, or
|
||
match the same length in different ways, life gets messier, as
|
||
follows.
|
||
|
||
In general, the possibilities in a list of branches are
|
||
considered in left-to-right order, the possibilities for *, +,
|
||
and ? are considered longest-first, nested constructs are
|
||
considered from the outermost in, and concatenated constructs
|
||
are considered leftmost-first. The match that will be chosen is
|
||
the one that uses the earliest possibility in the first choice
|
||
that has to be made. If there is more than one choice, the next
|
||
will be made in the same manner (earliest possibility) subject
|
||
to the decision on the first choice. And so forth.
|
||
|
||
For example, '(ab|a)b*c' could match 'abc' in one of two ways.
|
||
The first choice is between 'ab' and 'a'; since 'ab' is earlier,
|
||
and does lead to a successful overall match, it is chosen.
|
||
Since the 'b' is already spoken for, the 'b*' must match its
|
||
last possibility, the empty string, since it must respect the
|
||
earlier choice.
|
||
|
||
In the particular case where no |'s are present and there is
|
||
only one *, +, or ?, the net effect is that the longest
|
||
possible match will be chosen. So 'ab*', presented with
|
||
'xabbbby', will match 'abbbb'. Note that if 'ab*' is tried
|
||
against 'xabyabbbz', it will match 'ab' just after 'x', due to
|
||
the begins-earliest rule. (In effect, the decision on where
|
||
to start the match is the first choice to be made, hence
|
||
subsequent choices must respect it even if this
|
||
leads them to less-preferred alternatives.)
|
||
|
||
REGULAR EXPRESSION SUBSTITUTION
|
||
===============================
|
||
Substitutions are made according to the most recent RE search.
|
||
Each instance of '&' in the paste buffer is replaced by the
|
||
string that matched the whole regular expression. Each instance
|
||
of '\n', where n is a digit, is replaced by the substrings
|
||
that matched parenthesized expressions within the regular
|
||
expression, with parenthesized expressions numbered in
|
||
left-to-right order of their opening parentheses.
|
||
|
||
To get a literal '&' or '\n' into dest, prefix it with '\'; to get
|
||
a literal '\' preceding '&' or '\n', prefix it with another '\'.
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 6-AUG-1987 16:02:33.61
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj:
|
||
|
||
I thought you'd be interested in the ongoing saga of ultrasonic
|
||
sensors in my life. A week ago I woke up with a bad 'hangover' in my head.
|
||
The puzzling thing was that I had only one beer the night before. After
|
||
mentally retracing my actions the previous day, the only thing suspicious was
|
||
my visit to Crown Books in Cupertino. The store has suspicious little 3"
|
||
domes mounted to the ceiling in two or three places. The head symptoms
|
||
gradually wore off after 36 hours and I forgot about it. Two days ago (Tuesday)
|
||
I was again in Cupertino and decided to buy a specific book from Crown Books.
|
||
The previous incident didn't even occur to me at the time and after a longer
|
||
visit (20 minutes) than anticipated, I left with my book. The morning after
|
||
found me with another severe 'hangover'; worse than the week before. It's still
|
||
with me now, nearly 48 hours later. It took nearly eight months to recuperate
|
||
99% from the Atari light sensors. The book store incidents show that it now
|
||
only takes a few minutes of exposure to dramatically display the sensitivity
|
||
that has been produced by that first heavy dose of Atari's ultrasonics.
|
||
Together with the 'hangover' symptoms is the excessive ringing in the ears;
|
||
something I've had for many years but not quite this bad.
|
||
|
||
Anyway, that's another tidbit for your file.
|
||
|
||
Erwin
|
||
___________________________________________________________________________
|
||
From: ERNIE::BROWN 6-AUG-1987 17:38:09.50
|
||
To: @SYS$MAIL:JUNK,BROWN
|
||
CC:
|
||
Subj: NAME FOR NEWSLETTER
|
||
|
||
|
||
O.K., HERE'S YOUR LAST CHANCE. WE ARE ABOUT TO PUBLISH OUR NEXT ISSUE
|
||
OF THE ATARI NEWSLETTER AND WE STILL DON'T HAVE A NAME FOR IT.
|
||
|
||
FROM THE LIST BELOW, CHOOSE YOUR FAVORITE(S) AND LET ME KNOW WHICH ONE(S)
|
||
THEY ARE. IF YOU HAVE ANY SUGGESTIONS, DON'T BE BASHFUL, SHARE THEM WITH
|
||
ME.
|
||
|
||
1. GREAT MOMENTS OF ATARI
|
||
2. THE ATARI WIRE
|
||
3. ATARI HEADLINES
|
||
4. LIFE AT ATARI
|
||
5. THE ATARI STORY
|
||
|
||
LET ME HEAR FROM YOU.
|
||
SANDI
|
||
___________________________________________________________________________
|
||
From: ERNIE::JACKIE 7-AUG-1987 09:42:14.90
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: IT'S A BOY!!!!!
|
||
|
||
|
||
ADAM FUJIHARA WAS BORN THIS MORNING AT 3:00 A.M. HE WEIGHED IN AT
|
||
7 POUNDS 6 OUNCES AND MEASURED 19 1/2 INCHES LONG. MOM IS WIPED OUT
|
||
BUT DOING FINE AND BABY IS HAPPY AND HEALTHY!!
|
||
___________________________________________________________________________
|
||
From: KIM::HORN "Erich Von Horn" 10-AUG-1987 14:06:06.73
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Duna, duna, duna, duna, Batman!
|
||
|
||
|
||
I am looking for Batman comics and anything else having to do with the
|
||
comic/TV characters Batman, Robin, and Batwoman. If you have anything I
|
||
would be very greatful if you could let me use it
|
||
/borrow it. I am doing some research on the stuff. You can drop the material
|
||
off at my(Erich horn's) office or the office of Mark West. Please leave a note
|
||
as to who it belongs to and weather you want it back!
|
||
|
||
Erich, ext 1742
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 13-AUG-1987 11:29:09.60
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: Getting a directory
|
||
|
||
|
||
Have you ever wanted to get a directory from within your VAX program? Well, I
|
||
had written an fdirectory function for PPSNET some time ago, so I extracted it
|
||
and made a C callable subroutine which you can use. From C, you call it
|
||
via:
|
||
|
||
int fdirectory(string,length,array);
|
||
char *string; /* pointer to directory/filename to search */
|
||
int length; /* size of buffer in bytes */
|
||
char *array; /* pointer to buffer where directory goes */
|
||
|
||
It returns odd values if it worked ok otherwise it returns even values. If it
|
||
returns a 3, then that means your buffer wasn't big enough to hold the whole
|
||
directory, although it returns as much directory as would fit in your buffer.
|
||
The buffer contains stream data according to the following:
|
||
|
||
byte 0 - length of longest filename returned (useful if you're
|
||
trying to format the screen to hold a given number
|
||
of columns).
|
||
byte 1 - code byte: 0 = filename follows, 1 = directory name
|
||
follows
|
||
byte 2 - length of name that follows (0 = end of list)
|
||
byte 3-n - name
|
||
byte n+1 - code byte
|
||
byte n+2 - length
|
||
...
|
||
|
||
A directory name will preceed all the filenames that appear in that directory.
|
||
There's an example program (UTL$MAC:FDIR.C) that you can look at or run by:
|
||
|
||
$ MCR UTL$EXE:FDIR what_ever
|
||
|
||
To use it with your program, you'll need to link in UTL$OBJ:FDIRECTORY.
|
||
For example:
|
||
|
||
$ LINK FDIR,UTL$OBJ:FDIRECTORY
|
||
|
||
Happy directorying...
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: MIKE::BELL "Component Engineering - Ext 1750" 11-AUG-1987 17:27:10.63
|
||
To: MARGOLIN,OWENS
|
||
CC:
|
||
Subj: 136052 MEMORY MASTERS
|
||
|
||
|
||
136052 MEMORY MASTERS 11-Aug-1987
|
||
Page 1
|
||
|
||
|
||
PART
|
||
NUMBER DESCRIPTION
|
||
|
||
136052-0101 IC,Pr_EPROM,421,137444-200,10H
|
||
136052-0102 IC,Pr_EPROM,421,137444-200,10J
|
||
136052-0103 IC,Pr_EPROM,421,137444-200,10K
|
||
136052-0104 IC,Pr_EPROM,421,137444-200,10L
|
||
136052-0105 IC,Pr_EPROM,421,137444-200,200R
|
||
136052-0106 IC,Pr_EPROM,421,137444-200,200S
|
||
136052-0107 IC,Pr_EPROM,421,137444-200,200T
|
||
136052-0108 IC,Pr_EPROM,421,137444-200,200U
|
||
136052-0109 IC,Pr_EPROM,421,137444-200,200V
|
||
136052-0110 IC,Pr_EPROM,421,137444-200,200W
|
||
136052-0111 IC,Pr_EPROM,421,137444-200,200X
|
||
136052-0112 IC,Pr_EPROM,421,137444-200,200Y
|
||
136052-0113 IC,Pr_EPROM,421,137444-200,210R
|
||
136052-0114 IC,Pr_EPROM,421,137444-200,210S
|
||
136052-0115 IC,Pr_EPROM,421,137444-200,210T
|
||
136052-0116 IC,Pr_EPROM,421,137444-200,210U
|
||
136052-0117 IC,Pr_EPROM,421,137444-200,210V
|
||
136052-0118 IC,Pr_EPROM,421,137444-200,210W
|
||
136052-0119 IC,Pr_EPROM,421,137444-200,210X
|
||
136052-0120 IC,Pr_EPROM,421,137444-200,210Y
|
||
136052-XXXX IC,Programmed_Devices,Driving_Simulator(421)
|
||
___________________________________________________________________________
|
||
From: ERNIE::FRANZELLA "Yvette" 14-AUG-1987 13:41:18.09
|
||
To: MARGOLIN
|
||
CC:
|
||
Subj: message
|
||
|
||
|
||
Jack Leddy of Shelly Liquid Displays called regaurding your inquiry.
|
||
415-969-6313 8/14
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 14-AUG-1987 18:26:16.65
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: TPU??? Not again!
|
||
|
||
|
||
Before I go on a rampage and change TPU too much, I thought I'd solicit
|
||
input from you guys first. Unless there are no objections, I'll install
|
||
the following new single key commands (sometime next week):
|
||
|
||
Gold/E - Edit another file. Reads a file into a buffer named the same
|
||
as the file and marks the buffer for write on exit.
|
||
Gold/F - Read a new file into the main buffer. Writes the old
|
||
contents of the main buffer if it has been modified.
|
||
Gold/N - Next buffer. Cycles the current window to the next buffer
|
||
to which there is a file assigned (i.e. MAIN -> AUX ->
|
||
xxx -> MAIN).
|
||
Gold/B - map specified buffer to the main_window.
|
||
|
||
In addition, I'll add a new line mode command: DIRECTORY which will put
|
||
a directory listing into a buffer and map the aux_window to it. You will
|
||
be able to cursor to the filename you want to read and Gold/I, Gold/U,
|
||
Gold/E, Gold/F or INCLUDE it by specifying a special character (as yet
|
||
unnamed) as the filename argument to those commands.
|
||
|
||
With the exception of Gold/E, none of those keys are currently defined in our
|
||
section file (Gold/E does the same as control E, increment tab stop). If you
|
||
have defined any of those keys to mean something special for you, then your
|
||
definition will win. If enough of you don't want me to use those particular
|
||
keys, then I can be persuaded to use different ones.
|
||
|
||
I'll also consider additional features for TPU now that I'm back hip deep
|
||
into the section file and while I still remember how to program in TPU.
|
||
|
||
|
||
From: KIM::SHEPPERD 18-AUG-1987 20:01:50.30
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: More TPU features...
|
||
|
||
Hold on to your hats; here's a bunch of new things you'll find active
|
||
in the new TPU section file starting with the next time you call up
|
||
TPU.
|
||
|
||
CHANGED features included in the standard section file:
|
||
|
||
PF2 - (help key) is undefined. Use GOLD/KP7 HELP for help.
|
||
Gold/A - (adjust tab) is undefined. Use control A instead.
|
||
Gold/control_b - (balance check) resets any existing select range.
|
||
I also fixed it so it correctly works in reverse.
|
||
Gold/D - (decrement tab) is undefined. Use control D instead.
|
||
Gold/E - (increment tab) has been re-defined to something else.
|
||
Use control E for increment tab.
|
||
Gold/I - has been changed so it won't ask anymore whether it's
|
||
ok to blow away the AUX buffer. It just does it.
|
||
Gold/number - processing has been changed to allow for DELETE and
|
||
control U to work. The number you enter after the gold key
|
||
will appear in the message window instead of the prompt line.
|
||
You can quit the GOLD/number function by typing control U
|
||
RETURN.
|
||
TPU now reads your init file (pointed to by TPU$INIT) into a
|
||
buffer called TPUINIT, executes the buffer then deletes
|
||
it whether there were execution errors or not. It didn't
|
||
used to delete the buffer.
|
||
The TPU function DMS$INSPECT has had an additional argument added
|
||
to its parameter list. If any of your custom TPU commands
|
||
call this procedure, you'll need to add the 3rd argument
|
||
(buffer name).
|
||
TPU won't announce "attempts to move beyond end of buffer" when
|
||
using KP0 and the arrow keys. The cursor just remains glued
|
||
to the limit.
|
||
|
||
NEW features included in the standard section file:
|
||
|
||
Gold/E - Edit another file. Will prompt for a filename and will
|
||
create a buffer whose name is taken from the name of the file
|
||
and read the file into that buffer. If there is a buffer
|
||
already present with the same name, then it will first write
|
||
the modified contents of that buffer to its corresponding file.
|
||
Files named HELP, SHOW, PASTE, DCL, MAIN and AUX are loaded
|
||
into buffers named slightly differently. A message will be
|
||
displayed indicating the buffer name. The file does not have
|
||
to exist; that is, you can create a new emtpy file with this
|
||
function.
|
||
Gold/F - Read a new file. Will prompt for a new filename which will
|
||
be loaded into the MAIN buffer first witing the modified
|
||
contents of the main buffer to its corresponding file. The
|
||
file does not have to exist; that is, you can create a new
|
||
empty file with this function. This is useful if you have
|
||
finished with the file you started to edit and want to edit
|
||
another one without exiting the editor or, as happens to me
|
||
often, mistyping the filename when you start the editor then
|
||
having to QUIT and start again with the correct name. Now you
|
||
only need to do a Gold/F to fix it.
|
||
|
||
Note that Gold/E, Gold/F, Gold/I and Gold/U all call the same
|
||
procedure but behave according to the following table:
|
||
|
||
file rqd
|
||
Cmd Buffer Window on exit to exist
|
||
------- ------- ------- --------- --------
|
||
Gold/E xxx AUX write no
|
||
Gold/F MAIN MAIN write no
|
||
Gold/I AUX AUX discard yes
|
||
Gold/U AUX AUX write no
|
||
|
||
Gold/N - Map the current window to the next buffer to which a file
|
||
has been assigned or the DCL buffer. Note that the status line
|
||
on the AUX window is updated each time Gold/N is selected,
|
||
however, if the AUX window is not visible, then you may have
|
||
to guess from the data displayed to which buffer your current
|
||
window is mapped (or do a line mode SHOW BUFF command).
|
||
Gold/B - Map the current window the the specified buffer. Prompts
|
||
for a buffer name.
|
||
Gold/Q - Quit current edit. (Same as line mode QUIT).
|
||
Gold/control_w - Toggle window sizes between 80 and 132 column mode
|
||
Gold/control_z - Exit current edit. (Same as line mode EXIT).
|
||
Gold/back_space - swaps the two chars preceeding the cursor.
|
||
Gold/number/Gold/W - sets the size of the aux window to 'number'.
|
||
The aux window size defaults to 1/3 the visible length of
|
||
the screen (8 lines on a VT100; up to 20 lines on the GPX).
|
||
Gold/number/Gold/control_w - sets the size of the main window to
|
||
'number'. The main window size defaults to the page size of
|
||
the terminal minus 2.
|
||
ENTER - does a newline, tab (same as typing return, tab).
|
||
|
||
DCL - A new line mode command that creates a subprocess, hands off
|
||
the remaining text on the command line to the process and
|
||
places all the data returned by the process into a buffer
|
||
called TPU_DCL which is mapped to the AUX window. The subprocess
|
||
is left hanging around in case you want to do additional
|
||
DCL commands. Surprizing as it might seem, it IS faster to
|
||
create a subprocess to issue a DIRECTORY command than it
|
||
is for TPU to do the directory function that I wrote,
|
||
especially if you do more than 1 directory command during
|
||
a single edit session. The DCL command lets you get all your
|
||
favorite DCL info using most of your favorite DCL commands and
|
||
custom words. It is not possible to continue editing while the
|
||
subprocess is executing its command; you have to wait for it
|
||
to complete.
|
||
DIRECTORY - Another new line mode command which actually expands to
|
||
line mode "DCL DIR" + whatever else you typed on the command
|
||
line.
|
||
|
||
In addition there's a new procedure that isn't bound to a key. I used it
|
||
extensively during the debug of all these features, namely COMPILE_PROCEDURE.
|
||
This function (which I bind to GOLD/C in my startup file) will compile
|
||
the procedure that the cursor happens to be in. It looks for the surrounding
|
||
PROCEDURE and ENDPROCEDURE, creates a select_range and compiles the range.
|
||
It does require that the words PROCEDURE and ENDPROCEDURE be the first words
|
||
on the line.
|
||
|
||
If you should find function broken that used to work just fine and you need
|
||
it back, then you can get to the old section file by making the following
|
||
assignment before running TPU:
|
||
|
||
$ ass utl$archive:dmsedtsecini tpusecini
|
||
|
||
Coming soon to terminals near you, MAJOR rework to CERROR and
|
||
indirect filename pickup from the DCL buffer (cursor to a
|
||
filename then use that filename in a subsequent INCLUDE,
|
||
Gold/E, Gold/F, Gold/U or Gold/I function). I figure that
|
||
these features will take some time to get working and didn't
|
||
want to hold up the use of this other stuff until then.
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 19-AUG-1987 15:52:58.50
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: FACILITIES
|
||
|
||
|
||
I WILL BE ON VACATION FROM 8/20 TO 8/26,DURING MY ABSENTS REFER ALL FACILITY
|
||
PROBLEMS TO SANDI BROWN. THANKS, BOB
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 20-AUG-1987 10:21:47.00
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Soap Box
|
||
|
||
|
||
After suggesting a name for the Atari newsletter, I was only
|
||
mildly disappointed to not have it chosen. I was only slightly more miffed
|
||
to not have it included in the list submitted for your votes. I was a bit
|
||
annoyed when the second time I sent it in I did not even get a reply. But
|
||
I was really annoyed when the newsletter came out with the name "Atari Life".
|
||
There are still a lot of us around from the Warner Days, and many of us
|
||
remember "Atari Life" as a Warner/Kassar artifact. To use that name now is
|
||
roughly akin to playing "Dixie" at the Apollo.
|
||
'nuff said?
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: ERNIE::PATCOOK 21-AUG-1987 09:41:59.94
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj:
|
||
|
||
|
||
Re the infamous "Atari Life" newsletter.
|
||
I'm all for giving it the ol guillotine, deep-sixing it, or removing
|
||
it from the resuscitator. Afterall, who r-e-a-l-l-y needs it?????????????
|
||
It's a waste of a lot of people's valuable time, Atari's money, etc.,
|
||
etc., etc. Here's to "Atari Death"!!!!!!!!!!!!!!!!!!!!
|
||
|
||
The S.B. Beach Bunny
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 21-AUG-1987 14:55:09.16
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: More TPU
|
||
|
||
|
||
More changes to our section file:
|
||
|
||
Control_V - scrolls down (by section) the aux window leaving the
|
||
cursor in the main window. (Control 6 does the same thing).
|
||
Control_^ - (control/shift 6) scrolls up the aux window (by section)
|
||
leaving the cursor in the main window.
|
||
Gold/control_b - has been changed (again). It now senses which
|
||
direction to search based on the character under the
|
||
cursor. If the char is one of ({[<, it'll search forward
|
||
for the matching close character. If the char is one of )}]>,
|
||
it'll search in reverse for the matching open character.
|
||
If the current character is a double quote ("), it'll
|
||
search in the current direction.
|
||
Gold/K - (Keep/Kill) Toggles update mode bit in current buffer.
|
||
If the buffer is marked for update (write on exit), then
|
||
this function will mark the buffer for no write. It will
|
||
prompt you for a Y or N to make sure you really want to
|
||
do this. If the buffer is marked for no write, then this
|
||
function will mark it for update and display the filename
|
||
that the buffer will be written to. If no file has been
|
||
attached to the buffer, then it will prompt you for one.
|
||
You would use this function to convert a Gold/I into a
|
||
Gold/U or visa-versa. You might also decide that you don't
|
||
want to keep changes you made to a buffer without quitting
|
||
the whole edit session.
|
||
CERROR - This function that you've grown to know and love, has been
|
||
re-written and behaves quite differently than it used to.
|
||
Now it reads in the error file as before but marks all the
|
||
lines in error in an psuedo-array which holds up to 40
|
||
errors. It also optionally does a Gold/E on all include files
|
||
found in the error file. In the case of an include file,
|
||
it prompts you for a Y, N (the default) or directory in which
|
||
the include file may be found since only the file name is
|
||
present in the error file. PF2 is mapped as the "next" error
|
||
key and will select the next error according to the current
|
||
direction. There may be multiple errors logged for a single
|
||
line of source code. The buffer which contains the line in
|
||
error will be mapped to the main window unless it is already
|
||
mapped to the aux window in which case, the cursor will be
|
||
moved to the aux window. Since the lines in error are marked
|
||
at the beginning, edits to lines before and after the line
|
||
will not screw up the mark UNLESS you delete the line that
|
||
has the error even if you put it right back in. Deleting a
|
||
line that has a mark causes the mark to move to the line
|
||
following. The line number reported in the message window
|
||
probably will be garbage if you've added or deleted any lines.
|
||
Confused? You won't be after the next section update.
|
||
|
||
I had a dream about TPU (nightmare?) the other night. I dreamt that I needed
|
||
magic potions, charms, coins, keys etc. in order to enable certain TPU
|
||
functions. Characters that were deleted disappeard in a cloud of smoke
|
||
accompanied with popping sounds. Whole sentences would vanish with a loud
|
||
bang. Theives would be crawling around in your buffers moving characters and
|
||
strings while you are not looking. Hmmmm....just wait until the NEXT version
|
||
of the section file is released....
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 24-AUG-1987 17:46:21.48
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: New improved TPU...
|
||
|
||
|
||
New feature:
|
||
|
||
Gold/control_a - Adjust balance. Select a range that starts with one
|
||
of "({[< or ends with one of ")}]> and type Gold/control_a.
|
||
TPU will adjust the range adding the appropriate number of
|
||
opening or closing characters to the beginning or the end
|
||
of the range respectively. Double quotes are balanced by
|
||
forcing there to be an even number of them in the range with
|
||
additional characters placed at the end unless the first
|
||
character in the range is NOT a double quote in which case
|
||
the extra character will be placed at the beginning.
|
||
The cursor will be left at the end of the range and select
|
||
will be reset. THE PASTE BUFFER IS USED AS TEMPORARY STORAGE,
|
||
ITS CONTENTS WILL BE LOST.
|
||
___________________________________________________________________________
|
||
From: MIKE::BORNN "SUZY-Q" 28-AUG-1987 08:39:16.31
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: HELP
|
||
|
||
|
||
THIS MAY SOUND CRAZY BUT I'M IN NEED OF A STRAITJACKET. YES THAT'S RIGHT
|
||
STRAITJACKET. IF ANYONE OUT THERE IN VAXLAND HAS ONE OR KNOWS WHERE I
|
||
COULD BORROW ONE PLEASE REPLY TO THIS ADDRESS OR CALL X3919.
|
||
BY THE WAY, THIS IS FOR A SKIT I'M DOING ON WED.
|
||
|
||
THANKS,
|
||
|
||
SUE
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 28-AUG-1987 16:12:57.07
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: Resistor Network Quote.
|
||
|
||
|
||
I've been sending out our resistor network requirements to several
|
||
manufacturers. I received one response to your part, 118015-001,
|
||
and here are their figures:
|
||
QTY UNIT PRICE
|
||
|
||
5K $3.00
|
||
10K $2.85
|
||
25K $2.75
|
||
|
||
NRE Charge = $1000
|
||
|
||
The company is Ohmtek. Kindof expensive, huh?
|
||
erwin
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 31-AUG-1987 08:07:34.86
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: My message on Ohmtek resistor networks.
|
||
|
||
|
||
I forgot to tell you that the delivery time is 10 weeks.
|
||
|
||
erwin
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 1-SEP-1987 15:32:27.75
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: PLCC SOCKETS.
|
||
|
||
|
||
PART VENDOR
|
||
NUMBER DESCRIPTION MANUFACTURER PN
|
||
|
||
179237-068 Socket,IC,PLCC,68pin BURNDY QILE-68-P410T
|
||
179237-068 Socket,IC,PLCC,68pin ITT_CANNON LCS-68-02
|
||
179237-068 Socket,IC,PLCC,68pin JAE_ELECTRONICS_INC PLPS-68-T
|
||
179237-068 Socket,IC,PLCC,68pin MAXCONN MH-PLCC-68-T
|
||
179237-068 Socket,IC,PLCC,68pin METHODE 213-068-001
|
||
|
||
179250-068 Socket,IC,PLCC,68pin AMP_INC 821574-1
|
||
|
||
179251-068 Socket,IC,PLCC,68pin THOMAS_&_BETTS/ANSLEY PCC-068T-01
|
||
|
||
179252-068 Socket,IC,PLCC,68pin TEXTOOL/3M 268-6234-50-3577
|
||
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 1-SEP-1987 16:26:50.82
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Change to S.A. Audio board Coin Counters
|
||
|
||
|
||
If you are never involved with coin handling or do not intend
|
||
to use the Stand-alone Audio Board, you can stop reading now.
|
||
I just changed SACOIN.MAC per a request from the XYBOTS/ROBOX/CATACOMBS
|
||
crew. The old version counted coins in the first two coin slots on the left
|
||
counter and coins in the last two slots on the right counter. It seems that
|
||
X/R/C only uses two mechs, and they are the first two, and Ireland wants two
|
||
independant counters (regardless of how silly this is for a "Gauntlet type"
|
||
game which dedicates each mech to a player position). Anyway, the new version
|
||
puts the EVEN mechs (0 and 2) on the Left and the ODD mechs (1 and 3) on the
|
||
Right. If you, like most, have just been shorting the counter-drivers together
|
||
and driving one physical counter, there is no change. If you care, and deeply
|
||
resent the change, please let me (and your audio person) know. Otherwise this
|
||
will become the latest in a series of "universal standards".
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: SANDY::DAVE 2-SEP-1987 23:00:50.36
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: THINGS I HAVE LEARNED
|
||
|
||
|
||
THINGS I LEARNED ON MY SUMMER VACATION BY DAVE SHERMAN
|
||
|
||
|
||
THIS SUMMER I WORKED AT ATARI. IT WAS FUN. HERE ARE SOME OF THE
|
||
KEEN THINGS I LEARNED. MOST OF THE ENGINEERS AT ATARI ALREADY KNOW THESE
|
||
THINGS BECAUSE THEY ARE REAL SMART.
|
||
|
||
1) ALWAYS PUT A B OR N AT THE END OF SIGNALS THAT ARE ACTIVE LOW!
|
||
YOU'LL BE SORRRRRY IF YOU DON'T!
|
||
|
||
2) ALWAYS DRAW A CIRCUIT THAT DOES SOMETHING THE SAME WAY EACH
|
||
PLACE YOU USE IT, EVEN IF IT COSTS AN EXTRA INVERTER.
|
||
AFTER ALL WHEN YOU ALREADY HAVE 40,000 OTHER INVERTERS IN YOUR
|
||
CIRCUIT WHATS A FEW MORE BETWEEN FRIENDS?
|
||
|
||
3) DON'T BE AFRAID TO >>>STANDARDIZE<<< IF AT ALL POSSIBLE.
|
||
VLSI CIRCUITRY ISN'T A CREATIVE EXERCIZE LIKE PAINTING AND
|
||
A SCHEMATIC SHOULDN'T LOOK LIKE IT WAS DRAWN BY PICASSO.
|
||
|
||
4) TRY TO GO HOME BY ELEVEN, OR YOU WON'T UNDERSTAND WHAT YOU
|
||
DID THE NEXT DAY.
|
||
|
||
WELL THAT SHOULD BE ABOUT 1,000 WORDS, TIME FOR MY REMEDIAL MATH
|
||
CLASS NOW.
|
||
|
||
|
||
MY SUMMER VACATION BY DAVE SHERMAN.
|
||
___________________________________________________________________________
|
||
From: ERNIE::WOOD 4-SEP-1987 12:27:27.35
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Barrel of Fun acquisition
|
||
|
||
|
||
Effective September 1, 1987 Atari Games completed its purchase of Barrel
|
||
of Fun. The arcade operations will now be run by a wholly-owned
|
||
subsidiary of Atari Games called Atari Operations, Inc. Atari
|
||
Operations will continue in its efforts to expand the arcade operations.
|
||
Dick Adams, formerly President of Barrel of Fun, will now be joining
|
||
Atari and will be responsible for the day-to-day operations of the
|
||
subsidiary as Vice President of Atari Operations.
|
||
- Dennis Wood
|
||
___________________________________________________________________________
|
||
From: CHARM::MORRIS 4-SEP-1987 15:27:40.79
|
||
To: @sys$mail:junk
|
||
CC:
|
||
Subj: BAWK, A GREP-based text pattern search and replace facility.
|
||
|
||
|
||
A new utility is on UTL$EXE:
|
||
|
||
It is BAWK.EXE.
|
||
|
||
BAWK scans text files for regular expression patterns and executes
|
||
a user-defined action (C code fragment) for each specified pattern found.
|
||
|
||
This can be a very useful utility for converting files, and doing complex
|
||
mass (batch) editing tasks.
|
||
|
||
|
||
The documentation file is in CHARM$USERDISK:[morris.st.cug.tools]BAWK.DOC.
|
||
|
||
Its is usually well worth the time to figure out how to use this program.
|
||
|
||
Jim.
|
||
___________________________________________________________________________
|
||
From: MIKE::VELLA 10-SEP-1987 10:48:59.72
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: REIMBURSEMENTS
|
||
|
||
|
||
ALL EXPENSES SUCH AS REIMBURSEMENTS FOR THE PURCHASE OF BOOKS,SOFTWARE,
|
||
OR MILEAGE SHOULD BE SUBMITTED TO ACCOUNTING ON A CHECK REQUEST OR
|
||
MILEAGE REPORT. BUSINESS EXPENSE REPORTS ARE TO BE USED FOR TRAVEL
|
||
AND BUSINESS ENTERTAINMENT ONLY.
|
||
THANKS, MICHELLE
|
||
___________________________________________________________________________
|
||
From: MIKE::VELLA 11-SEP-1987 09:40:54.73
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: NEW MILEAGE RATE
|
||
|
||
|
||
THE NEW MILEAGE RATE ALLOWED BY THE IRS FOR BUSINESS USE OF A CAR AS OF
|
||
SEPTEMBER 1, 1987 IS 22.5 CENT A MILE.
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 9-SEP-1987 08:17:05.60
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: FACILITIES UP-DATE
|
||
|
||
|
||
NEW OFFICES NEXT WEEK CONSTRUCTION
|
||
WILL START FOR FOUR NEW OFFICES AND A
|
||
NEW MAIL ROOM. THE WORK AREA WILL BE THEFRONT LOBBY AND MARKETING COMMON AREA.
|
||
|
||
DUE TO THIS CONSTRUCTION, ALL THE GAMES
|
||
PRESENTLY IN THE FRONT LOBBY WILL BE
|
||
MOVED TO THE CAFETERIA. ADDITIONAL
|
||
POWER WILL BE INSTALLED TO GET THESE
|
||
GAMES ON LINE.
|
||
|
||
THE MAIL ROOM WILL TEMPORARILY BE LOCAT-ED IN THE VIEWING ROOM NEXT TO THE
|
||
CENTRAL CONFERENCE ROOM, MAIN HALLWAY.
|
||
___________________________________________________________________________
|
||
From: KIM::CYBER 9-SEP-1987 09:30:49.14
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: cafeteria is for eating...
|
||
|
||
|
||
Please !.. No Games In The Cafeteria..
|
||
|
||
I gotta work with these beasts all day.. do I have to eat with
|
||
them too ???
|
||
|
||
jfs
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 9-SEP-1987 10:37:32.19
|
||
To: @SYS$MAIL:JUNK,SUTTLES
|
||
CC:
|
||
Subj: "My best friend is a video game"
|
||
|
||
|
||
We have no choice. We cannot keep the games out of the cafeteria,
|
||
else we would be in violation of the ERA (Electronic Right Appendix).
|
||
After all, Atari is an "Equal Opportunity Employer".
|
||
|
||
On the other hand, maybe we could counter with a discrimination
|
||
suit of our own! The games already have more "voice" than we do! Who is
|
||
this CYBER guy, anyways? He's not even completed yet, and he's leading
|
||
a rally for the popular vote!
|
||
|
||
All seriousness aside, every time in the past 5 years that we had
|
||
games in the cafeteria has made the site too noisy, hot, and crowded. This
|
||
is the nicest cafeteria we have had while I've been here, and it seems a
|
||
shame to regress to the crowded, noisy conditions of the past. As it is
|
||
now, the cafeteria also makes a nice lounge during off hours.
|
||
|
||
I think another area could be found; the engineering common area
|
||
seems a natural choice, or maybe we could put them in some of the wider
|
||
hallways (the central corridor could use some relief from the monotony).
|
||
But I would rather see the games temporarily retired than put in the cafeteria.
|
||
It also seems apparent that we need a bigger, or another, game room...
|
||
|
||
Send hate mail to this address.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 14-SEP-1987 15:44:03.97
|
||
To: CAMERON,MARGOLIN
|
||
CC:
|
||
Subj: Thingies
|
||
|
||
|
||
In the Sixties there was the question:
|
||
|
||
Suppose they gave a War and nobody came?
|
||
|
||
|
||
In the Seventies there was the question:
|
||
|
||
Suppose they gave a Revolution and nobody came?
|
||
|
||
|
||
In the Eighties the question is:
|
||
|
||
Suppose they give an Orgy and nobody comes?
|
||
___________________________________________________________________________
|
||
From: KIM::ALBAUGH "Dr. Bizarro" 17-SEP-1987 09:44:29.77
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: New Utility
|
||
|
||
|
||
I have added an "English to C" translator to utl$exe. To be more
|
||
precise, I have added the program DECLARE, which takes a (more or less)
|
||
plain English declaration and translates it to a C declaration. As usual,
|
||
you need to make a foreign command, like:
|
||
|
||
$ DEC*lare :== $ UTL$EXE:DECLARE
|
||
|
||
then you can type:
|
||
|
||
$ DEC array of pointers to functions returning pointers to float
|
||
|
||
and have it type:
|
||
|
||
float *(*X[])();
|
||
|
||
which in fact I just cut from my TPU_DCL buffer, having used Dave's spiffy
|
||
DCL command. It can also be used by just running the program and typing
|
||
a declaration to be translated in response to its "> ". For (a few) more
|
||
details, see DOK:DECLARE.DOC.
|
||
Mike
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 18-SEP-1987 10:40:30.71
|
||
To: @SYS$MAIL:ENGINEER,@SYS$MAIL:MIKE_USERS,SUTTLES
|
||
CC:
|
||
Subj: Editing files in shared directories
|
||
|
||
|
||
Have you ever "lost" an edit? Changes you made once mysteriously
|
||
evaporated from later versions of the same file? The cause was probably
|
||
"too many cooks". Yasee, both EDT and TPU create the output file (the
|
||
edited version) when they exit. It is some manipulation of the file
|
||
at the time it started. If you begin an edit session while somebody
|
||
else is editing the same file, you'll both start with the same data.
|
||
You each make your own changes, and when each of you finish, each of you
|
||
writes a new version with your changes incorporated. The one who exits
|
||
LAST will create the highest-numbered version, in other words, the current
|
||
file. The poor guy who exits first has his changes evaporate.
|
||
|
||
"Big deal" you say! Well it is, if it is your data that is lost.
|
||
And the real pain of it is that this almost never happens except when deadlines
|
||
are close and you can't afford the time to find it or fix it.
|
||
|
||
Well, there's a cure. You can ensure that you don't step on anyone
|
||
else; but you can't stop them from stepping on you. On the other hand, nobody
|
||
wants to waste their effort; if all concerned are careful not to start an
|
||
edit while another is in progress, it will never happen.
|
||
|
||
There exists a command file that does all kinds of nice things for
|
||
you, including checking for existing journal files (made automatically when
|
||
you edit a file). It also finds an editor initializer file, if you have one,
|
||
so you don't have to specify it every time, or copy it to each directory in
|
||
which you intend to edit.
|
||
|
||
To use it, define (in your login.com) EDT or TPU to mean @UTL$COM:EDT
|
||
or @UTL$COM:TPU (your choice). You may use both, if you are bilingual. The
|
||
command files are in fact identical, and find out which editor to run by the
|
||
name of the command file you use. They check for existing journal files, for
|
||
both editors (they know about each other), they do the initializer search,
|
||
they know about the /READ_ONLY and /RECOVER qualifiers, and so on. They will
|
||
NOT enter the editor if there is a journal file open. They will not enter
|
||
the editor if an old journal file exists. If you're just looking, you can
|
||
specify /READ_ONLY and it will remind you of the danger (of overwriting some-
|
||
body else's changes) and let you in.
|
||
|
||
In general: If you already define symbols that call out the editor
|
||
you want, replace the EDIT/EDT or EDT verb part with @UTL$COM:EDT (and similarly
|
||
for TPU). If the first thing after the name of the editor is a slash, you'll
|
||
need to put double quotes in it, as follows:
|
||
|
||
for use
|
||
$ EDT :== EDIT/EDT $ EDT == "@UTL$COM:EDT """ ! note quotes
|
||
$ HEY :== 'EDT' SYS$NAG:NAG.DAT $ HAY :== @UTL$COM:EDT SYS$NAG:NAG.DAT
|
||
$ AGAIN :== EDIT/EDT/RECOVER $ AGAIN == "@UTL$COM:EDT ""/RECOVER"
|
||
|
||
For those of you in engineering who use (or used) "E", that is the
|
||
initializer locating logic installed here. If you have an EDT inializer
|
||
file you always want to use, do:
|
||
$ define edtini sys$login:edtini.ini ! or wherever it is
|
||
$ define tpuini sys$login:tpuini.ini ! tpu version of the same
|
||
|
||
As usual, if you find problems that I've missed, let me know.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::BRAD 24-SEP-1987 16:27:36.37
|
||
To: MARGOLIN,BRAD
|
||
CC:
|
||
Subj: TOMCAT
|
||
|
||
|
||
I still have TOMCAT's audio stuff that we did. Do you need it or can I
|
||
delete it?
|
||
|
||
- brad -
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 25-SEP-1987 16:04:43.23
|
||
To: @SYS$MAIL:EVERYBODY,SUTTLES
|
||
CC:
|
||
Subj: oldies but goodies
|
||
|
||
|
||
There are some ancient time management tools I created in
|
||
UTL$COM (sched and nag). I've been asked about details on them and
|
||
discovered there wasn't any documentation. For those of you who have
|
||
been using them, here's your chance to find out if you've been doing it
|
||
"right"; for those of you who haven't been on the computer that long,
|
||
these might be good news. Check out the files DOK:NAG.DOC and DOK:SCHED.DOC
|
||
for more details. There are no changes to the procedures; they just have
|
||
documentation now.
|
||
|
||
MAIL me bug reports, and I'll ignore them at my earliest opportunity.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: CHARM::SHEPPERD 2-OCT-1987 16:13:57.81
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: IMI
|
||
|
||
|
||
Tired of waiting while you try to simply login at the IMI terminal? I've created
|
||
an account, IMI (no password), that you can use to login at the IMI terminal.
|
||
Virtually NO environment is established ( i.e. no local logical names and few
|
||
global symbols) so you won't be able to use any of your favorite short
|
||
cut commands and logical names, but neither will you have to wait forever just
|
||
to get a lousy DCL prompt.
|
||
|
||
At present, only 4 symbols will be known IMI, DIO, SD and GOS. You'll have to
|
||
set default to your disk and directory and/or @ one of your favorite com files.
|
||
|
||
This account has no home directory so you won't be able to upload any files.
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 5-OCT-1987 10:49:43.14
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Current Info on 27512 EPROMs
|
||
|
||
|
||
Rod Petersen passed along the following information today:
|
||
|
||
1) Atari currently keeps about 100,000 27512's on order with AMD, our primary
|
||
supplier.
|
||
2) Leadtimes are at 18 weeks so this is necessary.
|
||
3) Despite the requirement for 200 nS parts, all they can get is 250 nS access
|
||
time parts. ENGINEERS BEWARE.
|
||
4) AMD says that the 250 nS parts are screened to run at 170 nS at ROOM Temp.
|
||
As a Result:
|
||
1) Based on this, both Stempler (system II) and Snyder (XYBOTS) have issued
|
||
deviations to use 250 nS parts in place of the specified 200 nS parts.
|
||
Typically, they have found a worst case access time requirement of about
|
||
220 nS which allows slower parts to run OK at temperatures less than 70
|
||
degrees centigrade.
|
||
2) If you can squeeze out a few nanoseconds either with chipselects always "on"
|
||
(with consequent increased power consumption, oh well) or with faster
|
||
parts in the glue logic, it may be worth the trouble if it allows you to
|
||
specify 250 nS 27512 EPROMS. That way you avoid the judgement call later
|
||
in production when 200 nS parts are not available.
|
||
___________________________________________________________________________
|
||
From: KIM::ROLM "SUTTLES, SHEPPERD, or ALBAUGH" 5-OCT-1987 14:28:44.74
|
||
To: @SYS$MAIL:EVERYBODY,ROLM
|
||
CC:
|
||
Subj: paging access codes
|
||
|
||
|
||
Recently, there has been a significant increase in the number of
|
||
"mistakes" in dialing toll free numbers. Generally, when making an outgoing
|
||
call, if the 9 (for an outside line) is omitted, no problems arise, other
|
||
than the caller not getting what he wants. However, since 80 is the current
|
||
paging number for Engineering, the rest of the dialing tones go over the
|
||
paging system. Despite a reminder sent out by junk mail, the problem
|
||
continues to worsen. So,...
|
||
|
||
Effective Monday, October 12, the paging access for Engineering will
|
||
be 85, not 80. Dialing an 80 will immediately result in an error tone, so
|
||
those who forget the leading 9 will have a more immediate indication.
|
||
|
||
Also, there have been inquiries as to dialing credit card calls.
|
||
With our system, the "normal" sequence is not possible. It is possible to
|
||
speak to the long distance operator for Pacific Bell. From a Pacific Bell
|
||
telephone, you are instructed to dial 00; however, Pacific Bell is not our
|
||
normal long distance carrier, and this will not work! Because of several
|
||
irregularities, it has been found to work on rare occasions to dial 9,0;
|
||
and then wait until the call is placed, but before the operator rings;
|
||
and continue with the number you want to call. This also is not reccomended;
|
||
there is an excellent chance you will be routed to the wrong number (missing
|
||
part of what you dialed) at your expense (the billing portion seems to work
|
||
just fine). Instead, the reccommended procedure is: Dial #600 (pound, six,
|
||
zero, zero) WITHOUT a leading nine. You will be connected to the Pacific
|
||
Bell long distance operator. You may then explain that you wish to make
|
||
a credit card call, and give the information vocally. Most times, the
|
||
operator will suggest that you can dial the call yourself, saving some money.
|
||
It is not possible on our phone system. It was built before telephone
|
||
deregulation, and doesn't have the capacity for dialing embedded access codes.
|
||
|
||
To recap: Next Monday, the Engineering page will be 85, not 80;
|
||
Paging codes for Administration (86) and building 735/warehouse (87) are
|
||
unchanged. Credit card or collect calls can be made by dialing #600, WITHOUT
|
||
the leading nine; this is already in effect.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::RAINS 7-OCT-1987 17:48:42.99
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: Report from JAA show, Tokyo
|
||
|
||
|
||
FLASH FLASH FLASH FLASH FLASH FLASH FLASH FLASH
|
||
|
||
Late report from our man, Dan Van, in the heart of enemy territory, Tokyo,
|
||
Japan. He reports that the JAA show is pretty busy, and there are plenty of
|
||
new products being shown. A quick rundown:
|
||
|
||
SEGA: showing AFTERBURNER in 4 or 5 different cabinet configurations,
|
||
including a new intermediate cost sit-down. The program has been updated
|
||
slightly, but remains basically the same. They were also showing a Baseball
|
||
game in the same cabinet and on the same hardware as DUNK SHOT. Excitement
|
||
on afterburner is still high in Japan, and among the international visitors
|
||
at the show.
|
||
|
||
NAMCO: is getting a lot of interest by American and European visitors in
|
||
their PACMANIA game. Dan feels confident that we will have to show this
|
||
product at the AMOA and make it available before Christmas. Namco is also
|
||
showing their new linkable cabinet multiplayer driving game, FINAL LAP.
|
||
They have four 2-player cabinets linked into an 8-player Pole Position type
|
||
game. Dan isn't sure how significant the product will be, though the game
|
||
gets a lot of play at the show.
|
||
|
||
DATA EAST: is showing their 3-player Gauntlet-style REAL GHOST BUSTERS game,
|
||
but Dan claims it's a bust. Not to worry....
|
||
|
||
TATSUMI: is showing a new first person, 3-D flying game which Dan claims is
|
||
graphically superior to Lock-on or Afterburner. He's not sure if the game is
|
||
better than afterburner, but it looks like someone else is starting to do
|
||
some real 3-D stuff.
|
||
|
||
TAITO: showed a video machine gun game, OPERATION WOLF, which was apparently
|
||
receiving some attention. Dan says the compact cabinet design was highly
|
||
favored as a good concept.
|
||
|
||
KONAMI: is showing their 2-player Gauntlet-style game, DARK WARRIOR. Dan
|
||
says the graphics are good, and the view is zoomed in much closer, so the
|
||
characters and monsters are more than twice as big as Gauntlet.
|
||
|
||
KASCO: has a genuine shooting game. The player gets 5 shots from a rifle
|
||
with pneumatically fired plastic pellets. He shoots at a moving paper
|
||
target, and the machine vends the target at the end of play. The rifle is
|
||
secured to the cabinet by a cable and retaining bar arrangement, but is
|
||
probably not safe enough. The cabinet is about 4' x 8'.
|
||
|
||
|
||
There were a few other odds 'n ends, but that's the bulk of his report.
|
||
I'll let him fill in the details when he get's back.
|
||
|
||
-Lyle
|
||
___________________________________________________________________________
|
||
From: MIKE::JAMERO 8-OCT-1987 08:43:51.08
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: ATARI IRELAND'S TELEX NO. CHANGE
|
||
|
||
|
||
FYI ATARI IRELAND TELEX NO. HAS BEEN CHANGED TO 70665.
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 12-OCT-1987 11:07:39.99
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: IMI stuff
|
||
|
||
|
||
I think I finally got all the bugs out of the IMI program. It appears to
|
||
correctly handle 65kb Eproms with any word size. I'm sure I don't have
|
||
to tell you to report failures to this address.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 12-OCT-1987 13:59:34.06
|
||
To: @SYS$MAIL:ENGINEER,SHEPPERD
|
||
CC:
|
||
Subj: More IMI stuff
|
||
|
||
|
||
I forgot to mention the problems with UPLOADs. If you try to upload data when
|
||
KIM is real busy (like anytime during the day), you MAY get "data overrun"
|
||
errors. Sorry, but there appears to be nothing I can do about that at the
|
||
moment. Second, the IMI has a bug in it where it forgets to stop transmitting
|
||
upload data after it overflows any 65k boundary and there is no way that the VAX
|
||
can stop it. The VAX will, however, write the uploaded data to your file (if it
|
||
didn't get data overruns) even if the IMI doesn't stop when it's supposed to.
|
||
You will have to press the "exit" button on the IMI programmer to get it to stop
|
||
sending.
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 13-OCT-1987 12:13:52.05
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: A new and improved LLF
|
||
|
||
|
||
Release 2.4 of LLF has been installed. This version fixes a problem with
|
||
forward referenced local symbols colliding with undefined global symbols.
|
||
This problem made some undefined globals seem to "disappear" by not being
|
||
reported as undefined or even being listed on the link map.
|
||
|
||
It also fixes a problem where the names of files that were multiply defining
|
||
globals were not correctly identified.
|
||
|
||
There are also a couple of new features in the option file:
|
||
|
||
LOCATE ( seg seg ... : NOOUTPUT);
|
||
|
||
The NOOUTPUT option instructs LLF to exclude any code or data in the listed
|
||
segments from the output file. It may appear anywhere in the list of other
|
||
LOCATE address options. I.e.:
|
||
|
||
LOCATE ($$seg14 : 0x10000 TO 0x10FFF NOOUTPUT) -- exclude ram area
|
||
|
||
You may DECLARE a symbol to have a value of TIME which is the 32 bit value
|
||
returned from the RTL (VAX-C, GEMDOS or whatever OS LLF is using) function
|
||
time(). It will match the value that is decoded and displayed on the map.
|
||
I.e.:
|
||
|
||
DECLARE (your_variable : TIME) -- put a time stamp in output file
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 14-OCT-1987 13:08:16.50
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: CONSTRUCTION IN PROGRESS
|
||
|
||
|
||
TO ALL CONCERNED AT 675.....
|
||
|
||
|
||
OUR CONTRACTOR HAS INFORMED ME THAT
|
||
CONSTRUCTION FOR THE ADMIN-MARKETING
|
||
|
||
PROJECT IS TO START TOMORROW, WITH
|
||
COMPLETION IN TWO WEEKS.
|
||
|
||
AS THE FRONT LOBBY IS ALSO INVOLVED,
|
||
PLEASE USE ALTERNATE ROUTES WHEN EVER
|
||
POSSIBLE.
|
||
THANKS, BOB
|
||
___________________________________________________________________________
|
||
From: CHARM::LOGG 16-OCT-1987 09:51:56.93
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: IMI
|
||
|
||
|
||
A word of warning to all of you who use the IMI. Even though the
|
||
EPROMs you burned are verified by the IMI, that does not mean they will
|
||
work in the PCB. It apparently has nothing to do with the speed of the
|
||
EPROMs. I have had 27512s and 27256s fail in my PCB, yet they verify fine
|
||
in the IMI. The DIO on the other hand, failed on a low voltage verify.
|
||
|
||
Dave Shepperd believes the problem lies in the fact that the EPROMs
|
||
have not been completely erased. He recommends that the windows be cleaned
|
||
and the EPROMs be erased for an hour. I will ask Chris Downend to see if
|
||
we can get another timing box that will go beyond 30 minutes for the second
|
||
eraser in the DIO/PRINTER room. I will also try to get some cleaner
|
||
available.
|
||
|
||
Now that I have your attention, I would like to ask a favor of any
|
||
user of the IMI/DIO. When you are waiting for your EPROMs could you PLEASE
|
||
put any erased EPROMs from uder the UV lamps away in the correct drawers.
|
||
Stacking them neatly off to the side so that you can erase your EPROMs will
|
||
not help because they will erased again and again.... Now if you still
|
||
have nothing to do, how about erasing a few EPROMs that are laying around
|
||
on the table. If you can't do that please take them into the assembly area
|
||
to be erased.
|
||
|
||
One more word of warning. The eraser in the assembly area will NOT
|
||
erase EPROMs if they are placed in the center of the tray. The UV lights
|
||
must be directly above the EPROMs.
|
||
|
||
Ed Logg
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 20-OCT-1987 14:36:00.50
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: NEED A KEY......
|
||
|
||
|
||
I NEED TO BORROW A KEY # AA305 TO OPEN
|
||
A FILE, SHOULD YOU HAVE ONE PLEASE FAX
|
||
ME. ALSO, IF YOU NEED A KEY TO LOCK
|
||
YOUR DESK OR FILE FAX THE NUMBER TO ME
|
||
AND I'LL TRY AND FILL YOUR ORDER.
|
||
THANKS, BOB
|
||
___________________________________________________________________________
|
||
From: CHARM::MORRIS 20-OCT-1987 14:40:11.61
|
||
To: @sys$mail:engineer
|
||
CC:
|
||
Subj: New ASM68 works
|
||
|
||
|
||
A new improved version of asm68 is now available.
|
||
It fixes some of the old annoying bugs like:
|
||
|
||
btst.b #1,t
|
||
btst.l #2,d0
|
||
|
||
These no longer give errors, I haven't checked all the old problems, because
|
||
I can't remember what they all were. So any prompts are welcome.
|
||
|
||
It also has expanded macro capability, If you want to use the new features
|
||
I have 1 manual you can look at.
|
||
Otherwise it seems compatible with the older version of asm68.
|
||
|
||
Do:
|
||
|
||
$ @charm$sysdevice:[c68r5v0]cdefs.com ! setup new interc stuff
|
||
|
||
in your LOGIN.COM file if you want to use the new assembler.
|
||
|
||
DELETE the old one which looked like this:
|
||
$ @sys$sysdevice:[c68r3v1.com]cdefs.com
|
||
|
||
This will also define 2 new commands ASM68010 and ASM68020, which are
|
||
assemblers for those chips (actually the same assembler, but enabling more
|
||
opcodes).
|
||
|
||
It also sets up the latest librarian if you have been using clbr.
|
||
|
||
Typing: $ HELP/LIBR=c68help
|
||
|
||
will give help on the switches for the new commands.
|
||
|
||
|
||
Any problems, see me.
|
||
|
||
Jim.
|
||
___________________________________________________________________________
|
||
From: CHARM::MORRIS 20-OCT-1987 14:40:11.61
|
||
To: @sys$mail:engineer
|
||
CC:
|
||
Subj: New ASM68 works
|
||
|
||
|
||
A new improved version of asm68 is now available.
|
||
It fixes some of the old annoying bugs like:
|
||
|
||
btst.b #1,t
|
||
btst.l #2,d0
|
||
|
||
These no longer give errors, I haven't checked all the old problems, because
|
||
I can't remember what they all were. So any prompts are welcome.
|
||
|
||
It also has expanded macro capability, If you want to use the new features
|
||
I have 1 manual you can look at.
|
||
Otherwise it seems compatible with the older version of asm68.
|
||
|
||
Do:
|
||
|
||
$ @charm$sysdevice:[c68r5v0]cdefs.com ! setup new interc stuff
|
||
|
||
in your LOGIN.COM file if you want to use the new assembler.
|
||
|
||
DELETE the old one which looked like this:
|
||
$ @sys$sysdevice:[c68r3v1.com]cdefs.com
|
||
|
||
This will also define 2 new commands ASM68010 and ASM68020, which are
|
||
assemblers for those chips (actually the same assembler, but enabling more
|
||
opcodes).
|
||
|
||
It also sets up the latest librarian if you have been using clbr.
|
||
|
||
Typing: $ HELP/LIBR=c68help
|
||
|
||
will give help on the switches for the new commands.
|
||
|
||
|
||
Any problems, see me.
|
||
|
||
Jim.
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 20-OCT-1987 16:13:08.26
|
||
To: MARGOLIN, STEMPLER,MCCARTHY,HALLY,LIPSON
|
||
CC:
|
||
Subj: New Game Hardware
|
||
|
||
|
||
While I think of it, let me pass along the right people to contact...
|
||
Hally/Lipson are considering a game based on the Hardware Jed designed for the
|
||
Driver project. In a traditional game set-up, I would expect that Hally/Lipson
|
||
would want the usual Audio - a 6502 running RPM to drive Yamaha/POKEY/T.I. 5220
|
||
speech. For Jed's reference, Pat has designed the Stand-alone (S.A.) Audio PCB
|
||
which will be used first in XYBOTS. It is envisoned as the standard audio base
|
||
for our games and Pat will continue to support it. It includes everything from
|
||
the 6502 to the TDA 2030 amps as well as a few other goodies. It talks to the
|
||
main game processor through a serial chip (SCOM) that Gary Stempler designed (
|
||
500-gate gate-array). This is probably old news to most of you, but I don't
|
||
want to assume too much.
|
||
|
||
Incidently, Brad Fuller has a mandate from Rains to find an alternative to the
|
||
expensive (~$30.00) and sole-sourced Yamaha chip set. The audio group and Pat
|
||
are looking into sampled sound generated via a dedicated 68000 and a DAC.
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 22-OCT-1987 10:49:04.48
|
||
To: MARGOLIN,HALLY,LIPSON
|
||
CC:
|
||
Subj: PT-MAn audio
|
||
|
||
|
||
One aspect of my mail message on the audio for PT-man was not clear.
|
||
Hally/Lipson are free to choose any audio system they feel is best for
|
||
the product including the TMS-320 based design used in Driver. The only
|
||
point I was trying to make is that IF Yamaha-based sounds are desired, then
|
||
the SA Audio PCB is the preferred implementation.
|
||
___________________________________________________________________________
|
||
From: CHARM::MORRIS 26-OCT-1987 18:32:13.72
|
||
To: @sys$mail:engineer
|
||
CC:
|
||
Subj: New ASM68 does NOT work
|
||
|
||
|
||
The latest version of th eassembler seems to have problems of its own,
|
||
Unless you need to use its macros or 68020/68881 capability I suggest
|
||
you go back to using the old one:-
|
||
|
||
Do:
|
||
$ @sys$sysdevice:[c68r3v1.com]cdefs.com
|
||
|
||
|
||
Sorry for the wasted productivity to those who
|
||
tried to use it.
|
||
|
||
Jim.
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 26-OCT-1987 19:45:37.91
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: A new TPU function
|
||
|
||
|
||
Occasionally I've been asked how to make TPU search for \n's in a file. TPU
|
||
can do it, but it is a bit messy. I've needed to do it from time to time too,
|
||
so I figured out a way to make it less messy and built it into the section
|
||
file. This new procedure allows you to use all the features of TPU's pattern
|
||
matching expressions, so I'll briefly point out the functions:
|
||
|
||
ANY(string) !matches any character in the string
|
||
ARB(int) !matches an arbitray string of int characters
|
||
LINE_BEGIN !matches beginning of line
|
||
LINE_END !matches end of line
|
||
MATCH(string) !matches all chars up to and including string
|
||
NOTANY(string) !matches any character NOT in the string
|
||
REMAIN !matches all characters to end of line
|
||
SCAN(string) !Matches the longest string of chars that does
|
||
not contain any of the chars in string
|
||
SCANL(string) !same as SCAN but will cross record boundaries
|
||
SPAN(string) !matches the longest string of chars that only
|
||
contains the chars in string
|
||
ANCHOR !search without moving off current position
|
||
(advanced uses)
|
||
|
||
The pattern operators (which have equal precedence) are:
|
||
|
||
| !alternation (logical or)
|
||
& !concatenation (logical and)
|
||
|
||
Strings must be enclosed in either single quotes ('string') or double
|
||
quotes ("string"). Parentheses may be used around subexpressions.
|
||
No other operators are allowed. Some examples:
|
||
|
||
"abc" !find string 'abc'
|
||
'a' & 'b' & 'c' !find string where a before b before c ("abc")
|
||
LINE_BEGIN & 'fred' !find string where "FRED" is first thing on line
|
||
LINE_BEGIN & " " !find line beginning with a tab
|
||
^ there's a tab character here
|
||
')};' & LINE_END !find line where ")};" is the last thing on it
|
||
LINE_BEGIN & ANY("0123456789") !find line beginning with any number
|
||
SPAN('0123456789') & '$' !find a local symbol
|
||
|
||
"Oh goody, how do I use this spiffy thing", you ask? You have two choices. You
|
||
may type GOLD/PF3, enter the search pattern and terminate it with another PF3 or
|
||
you may open a buffer (GOLD/B to some empty buffer), enter your search pattern
|
||
in that buffer, go back to the buffer you want to search through, type GOLD/PF3
|
||
=buffer_name terminating with another PF3. If TPU liked your expression, it'll
|
||
search the buffer as always with PF3 finding the next occurance just as before.
|
||
If TPU didn't like your expression, you'll get various nasty messages. If you
|
||
use the buffer method then, of course, you can edit the buffer to fix your
|
||
problem (or change what you want to seach on). Typing GOLD/PF3/PF3 will prompt
|
||
for a "Search string (RE): " to which you can type a search expression or
|
||
the =buffer_name and terminate it with a carriage return, KP4 or KP5. You may
|
||
also notice that some extra stuff was inserted in your search string buffer
|
||
the first time you use it, please don't change the extra stuff or you'll find
|
||
your search string will always fail.
|
||
|
||
If you're really intrested, here's a big example of a complex search sequence
|
||
(stolen from a TPU procedure to find the next word, the variable edt$x_word has
|
||
been defined as a string of the characters that may delimt a word):
|
||
|
||
! Redefine the forward word skipper:
|
||
!
|
||
! don't move off current character position
|
||
(
|
||
anchor
|
||
&
|
||
! if on eol,then match that
|
||
(
|
||
(line_end)
|
||
|
|
||
!leading spaces,on a word delimiter
|
||
(span(' ') & (any(edt$x_word) | edt$x_empty) ) )
|
||
|
|
||
!no leading spaces, if on a word delimiter, move to second grp non-delimiter char
|
||
( span(edt$x_word) !skip all the leading delimiters
|
||
& scan(edt$x_word) !skip all the non-delimiters
|
||
& span(edt$x_word) ) !and skip all the next delimiters
|
||
|
|
||
!no leading spaces, on a real word, go to next word
|
||
(scan(edt$x_word) & span(edt$x_word))
|
||
|
|
||
!no leading spaces,on a last real word of line, match rest of line
|
||
REMAIN
|
||
)
|
||
&
|
||
! after matching, skip over trailing spaces if any
|
||
! except if match occurred at the eol. In this case,don't skip over blanks
|
||
|
||
(line_begin|span(' ') | edt$x_empty)
|
||
;
|
||
! End of forward word skipper
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 27-OCT-1987 15:51:00.72
|
||
To: @SYS$MAIL:JUNK,SUTTLES
|
||
CC:
|
||
Subj: for sale (sigh)
|
||
|
||
|
||
Ole reliable:
|
||
'72 Volkswagen Super Beetle. Very good shape. 72,000 miles on body,
|
||
at least 10,000 left on tires, 300 miles since engine rebuilt. No accidents.
|
||
$1,300 or best offer.
|
||
|
||
Old, faithful, and heartbroken:
|
||
1961 Morgan Plus/4. I don't know what else to say. This is a genuine
|
||
antique, still with all Morgan parts. Each (of 200 per year) Morgan is hand
|
||
made. In 1961, they boasted a TR-3 engine, a Jaguar gearbox, Lucas electrics,
|
||
and an all-wooden frame and suspension. They are no longer imported because
|
||
Morgan won't degrade performance to meet U. S. federal emissions requirements.
|
||
This specimen is in excellent condition. It was special ordered (as I presume
|
||
all are) by a friend of my family (in 1960), and after about two months, traded
|
||
to my father. He gave it to me. It has 36,000 miles on it, and has never been
|
||
used for "transportation". It hasn't been driven in the last 5 years, and has
|
||
been garaged for its entire life. If purchased for restoration, none will be
|
||
necessary on the engine or electronics; only one body panel has rust and most
|
||
of the upholstery is unworn; all is quite serviceable. I'm asking $13,000.
|
||
There is a discount if you give me visitation rights. Also included is the
|
||
definitive book on Morgans (1938-1969, if I remember right), itself a classic
|
||
in automotive terms (it was purchased in 1972). It is fascinating to read
|
||
just by itself! (although not worth 13 grand by itself.)
|
||
|
||
|
||
Contact Steve Suttles, x1710, or RSVP by Vaxmail.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::SHEPPERD 27-OCT-1987 17:39:48.43
|
||
To: @sys$mail:engineer,SHEPPERD
|
||
CC:
|
||
Subj: Yet another TPU fix...
|
||
|
||
|
||
I apologize to those that had been accustomed to terminating their search
|
||
strings with PF3. I always thought that EDT would disallow that so assumed
|
||
everyone would have been using KP4, KP5 or ENTER. When TPU came along, it
|
||
allowed any KP key or RETURN to terminate the search string and I figured
|
||
(incorrectly) that everyone would have switched to using RETURN or KP4 or KP5,
|
||
since it seems a bit easier on the fingers.
|
||
|
||
So, for those that do things the hard way and in order that you don't have to
|
||
retrain your hands, I moved the regular expression key to PF2. That is,
|
||
GOLD/PF3/PF2/string or GOLD/PF3/string/PF2 will use the string as a regular
|
||
expression with which to search.
|
||
|
||
Now who among you always terminates the search string with PF2?
|
||
|
||
ds
|
||
___________________________________________________________________________
|
||
From: MIKE::BORNN "SUZY-Q" 29-OCT-1987 08:50:37.42
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: UNADDRESSED MAIL
|
||
|
||
|
||
2 x HOME COMPUTER GAME "STAR WARS" ON ATARI DISK..
|
||
|
||
FROM 'DOMARK' IN LONDON.
|
||
|
||
WILL THE PERSON WHO THIS BELONGS TO PLEASE CALL REC. X3934.
|
||
___________________________________________________________________________
|
||
From: CHARM::THEURER 2-NOV-1987 13:24:18.11
|
||
To: THEURER,ROWE,@SYS$MAIL:ANIMATORS,@SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: IP graphics utility to convert AMIGA graphics to PPS .pif format
|
||
|
||
|
||
Subject: IP utility for conversion of IFF (Amiga) files to PPS .pif files
|
||
From: Dave Theurer
|
||
File: charm$userdisk:[theurer.amiga]ip.doc
|
||
|
||
What it does:
|
||
IFF (Interchange Format Files) are created by most AMIGA graphics programs.
|
||
These graphics files may be uploaded to the VAX and converted to PPS .pif
|
||
files using the new IP (Iff->Pps) utility.
|
||
This program converts a single IFF picture file to pb 0 in a PPS .pif file.
|
||
These files may be up to 5 bits deep.
|
||
|
||
Why bother:
|
||
The Amiga has some excellent paint tools.
|
||
The Amiga color digitizer works better than the Atari digitizer and it has
|
||
an extra bit of picture depth (32 colors instead of 16).
|
||
|
||
What it won't do:
|
||
> This program can not change bit depth. That should be done on the
|
||
Amiga using Deluxe Paint or whatever before uploading the file to the VAX.
|
||
> No merging or cropping of pictures is supported. This may be done after the
|
||
conversion using the PPS.
|
||
|
||
Operation:
|
||
The Amiga file we've uploaded and now wish to convert is called dragon.
|
||
Type in: @charm$userdisk:[theurer.amiga]ip dragon
|
||
Wait while it converts the file.
|
||
When it says >>Enter output filename (CR for dragon.pif):
|
||
Type in the output PPS .pif filename or hit CR if the suggested name is ok.
|
||
When it prints "PPS .pif file: dragon.pif" you're all set:
|
||
pb 0 in dragon.pif will contain the converted picture.
|
||
|
||
Please reply if
|
||
> you have any problems with this utility.
|
||
> you have a utility on the VAX to change a picture's bit depth.
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 3-NOV-1987 12:59:34.37
|
||
To: @SYS$MAIL:JUNK,MARGOLIN
|
||
CC:
|
||
Subj: Generator For Sale
|
||
|
||
|
||
For Sale:
|
||
|
||
Coleman/Powermate OHV1600 Portable Generator.
|
||
|
||
1400 Watts Continuous. Used 1.5 hours.
|
||
|
||
At Home Depot (where I bought it) it sells for $449.95 + Tax.
|
||
|
||
Orchard Supply sells it for $549.95 + Tax. (Their model comes
|
||
with an Ammeter.)
|
||
|
||
My price: $400.00 .
|
||
|
||
(I am selling it because, although this model is considered quiet
|
||
for a generator, it is still too noisy for me.)
|
||
|
||
Jed X1730
|
||
___________________________________________________________________________
|
||
From: KIM::DOWNEND 3-NOV-1987 15:17:34.33
|
||
To: @SYS$MAIL:ENGINEER
|
||
CC:
|
||
Subj: kudos
|
||
|
||
|
||
Xybots is in production. 81 were built last week starting 10/26/87 and 65 were
|
||
built yesterday. (11/2/87). Production is working 12 hour days to make up for a
|
||
slow start. Recognition is in order for several contributors to this
|
||
significant product. It was developed in near record time and uses new
|
||
electronics throughout. Even the cabinet is a brand-new design with an internal
|
||
plywood structural sheet running the length of the cabinet.. Only the
|
||
power-supply assembly is "old" in terms of being used in a previous game.
|
||
|
||
1) Bob Flanagan and Ed Logg: This programming team took the product from
|
||
project intiation to production in less than one
|
||
year! It was initiated 10/28/86; production
|
||
started 10/26/87. This includes a significant
|
||
re-design switching from "Gauntlet characters" to
|
||
robots. Overall, the design manages to squeeze a
|
||
great visual sensation from limited hardware.
|
||
2) Doug Snyder: Doug designed one of the cheapest video hardware
|
||
set-ups we've seen in a long time. The board,
|
||
without EPROMS or the associated SA audio PCB,
|
||
costs about $105 (total cost is under $260 for
|
||
materials including amps). In addition Doug
|
||
worked very closely with Fujitsu engineers to
|
||
design a standard cell custom IC that contributed
|
||
significantly to the cost-effectiveness of the
|
||
product. It worked first time with apparently
|
||
good yields and even at elevated temperature
|
||
for over 100 hours.
|
||
3) Leon Fritz: Leon laid the densest 4-layer PC board in Atari
|
||
history. It pushes all the guidelines to the
|
||
limit. Manufacuturing was afraid they would not
|
||
be able to build it efficiently, but after
|
||
tweaking their equipment, all appears to be O.K.
|
||
4) Pat McCarthy: Pat designed and re-designed a new SA audio PCB
|
||
that combines all audio functions from the 6502
|
||
to the audio amps. Hopefully, this PCB will
|
||
become a standard audio platform for subsequent
|
||
games. Pat took great care to minimize noise
|
||
in the analog section and did much of the PCB
|
||
layout himself.
|
||
5) Gary Stempler: Designed the gatearray serial communication
|
||
chip SCOM which also worked first time. This chip
|
||
simplified the video-audio interface and
|
||
did so at a modest cost.
|
||
|
||
Did I leave "your" name out? I know there are other important contributors.
|
||
Cris, Sam, Earl, Milt, Mike J., Marty V. Mike A. come immediately to my mind.
|
||
Please let me say "thanks" to all of you, and to the six listed above
|
||
in particular. It took a lot of cooperation and coordination to pull off such
|
||
a significant new-design in near record-time.
|
||
|
||
Ed Logg is always cautious until he sees how the prodcuct sells. Let's hope the
|
||
players find the game as appealing as we do. But regardless of the product's
|
||
success in the marketplace, the technical achievement still stands.
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 9-NOV-1987 09:45:24.70
|
||
To: @SYS$MAIL:JUNK,SUTTLES
|
||
CC:
|
||
Subj: lodging
|
||
|
||
|
||
I'm looking for an apartment, with or without a roommate. The
|
||
main idea is low cash flow; so all you guys looking for a live-in cook
|
||
and/or bottlewasher, now's your chance. Also, if anybody knows of a
|
||
good deal on a place, I'd surely appreciate hearing about it. Thanks
|
||
in advance for the multitude of responses.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::SNYDER 9-NOV-1987 17:10:19.74
|
||
To: STEMPLER,MCCARTHY,PAAUW,LY,DAVE,HOFF,MARGOLIN,SNYDER
|
||
CC:
|
||
Subj: BONUS SPLITS
|
||
|
||
|
||
The Zybots bonus split meeting is coming up and I have been assigned
|
||
the catagory of engineering. The allocation of bonus in the past has
|
||
been unstructured and sometimes rather arbitrary. I would like to set up
|
||
a meeting to discuss this betwwen all of the engineers. Topics include:
|
||
|
||
1. Semi-standard Audio Boards
|
||
2. Custom chips
|
||
3. Circuit innovations
|
||
4. System innovations
|
||
5. Anything else
|
||
|
||
If we (the engineers) put our minds to it, a more equitable system of
|
||
bonus allocation could be formulated. If you are interested in attending
|
||
this meeting, it will be in the Engineering Conference Room at 2:00 PM
|
||
tomorrow (Nov. 10).
|
||
|
||
Thank You
|
||
Doug
|
||
___________________________________________________________________________
|
||
From: KIM::SNYDER 11-NOV-1987 10:51:28.83
|
||
To: @SYS$MAIL:HARDWARE
|
||
CC:
|
||
Subj: XYBOTS hardware
|
||
|
||
|
||
Friday at 2:00 PM there will be a meeting to discuss the allocation of
|
||
bonus for the electronic hardware. The allocation of other bonus (software,
|
||
audio, animation, etc.) will not be discussed. If you have any input or
|
||
comments reguarding this issue please attend. A copy of the XYBOTS
|
||
schematics are available in my office. Topics include:
|
||
1. SA Audio PCB
|
||
2. Custom chips
|
||
3. Subcircuits
|
||
4. Anything else
|
||
Thank you
|
||
Doug
|
||
___________________________________________________________________________
|
||
From: KIM::SNYDER 12-NOV-1987 11:51:14.86
|
||
To: @SYS$MAIL:HARDWARE
|
||
CC:
|
||
Subj: XYBOTS HARDWARE MEETING
|
||
|
||
|
||
The Xybots hardware meeting has been changed from Friday (tomorrow) at
|
||
2:00 PM to 3:00 PM.
|
||
|
||
Thank you
|
||
Doug
|
||
___________________________________________________________________________
|
||
From: ERNIE::GROSSMAN 17-NOV-1987 17:01:17.00
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: WELCOME TO A NEW ANOTHER NEW ATARIAN
|
||
|
||
|
||
Dan and Judi Van Elderen
|
||
are the proud parents
|
||
of a baby boy!
|
||
|
||
Mark Daniel Van Elderen was born at 3:49 p.m. today
|
||
7 lbs. 3 oz. & 19 3/4 inches
|
||
|
||
Mom and baby are doing just fine!
|
||
___________________________________________________________________________
|
||
From: MIKE::LIEBSTER 19-NOV-1987 11:25:19.66
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: HOLIDAY CHECK RUN
|
||
|
||
|
||
DUE TO THE PLANT SHUT DOWN BETWEEN CHRISTMAS AND NEW YEARS, THE LAST
|
||
CHECK RUN FOR DECEMBER WILL BE ON DECEMBER 17TH. PLEASE MAKE SURE THAT
|
||
ALL INVOICES, CHECK REQUESTS, BUSINESS REPORTS, ETC. ARE INTO ACCOUNTING
|
||
NO LATER THAN NOON ON DECEMBER 16TH (EARLIER WOULD BE APPRECIATED).
|
||
THE NEXT CHECK RUN WILL BE BACK ON SCHEDULE STARTING WITH WED. JANUARY 6TH.
|
||
IF YOU HAVE ANY QUESTIONS, PLEASE GIVE ME A CALL @ 3761..... SHERRY
|
||
___________________________________________________________________________
|
||
From: ERNIE::CAMERON 19-NOV-1987 12:03:25.52
|
||
To: @SYS$MAIL:JUNK,LIEBSTER
|
||
CC:
|
||
Subj: HOLIDAY
|
||
|
||
|
||
WHAT HOLIDAY SHUTDOWN!?!
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 23-NOV-1987 12:31:11.49
|
||
To: @SYS$MAIL:ENGINEER,SUTTLES
|
||
CC:
|
||
Subj: %CC-F-SORRY, no help for you!
|
||
|
||
|
||
Once again, the Doc has struck!
|
||
|
||
VAX C has undergone hellacious changes since it first came out
|
||
(which is when we bought the "little orange books"). The orange book describes
|
||
version 1.0, and we're currently using V2.4. As most of you know, the help
|
||
file on the system is concurrent with the software, but HELP is slow and it's
|
||
tedious to find the piece of information you want. So, as a service to our
|
||
readers, we've again transformed the help file into a (somewhat) structured
|
||
document with a table of contents and an index.
|
||
|
||
THERE IS A LIMITED QUANTITY available in the printer room. The
|
||
duplication costs were prohibitive, and office services will not absorb
|
||
any more printings. So please don't take one if you'll just lay it in a
|
||
corner. If you have felt the pressure of inadequate documentation, by
|
||
all means, take one. If we run out, and REALLY need more, your department's
|
||
budget will have to pick up the tab.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 23-NOV-1987 12:49:04.28
|
||
To: @SYS$MAIL:MIKE_USERS, @SYS$MAIL:ENGINEER,SUTTLES
|
||
CC:
|
||
Subj: Spreadsheet help
|
||
|
||
|
||
Graphic Outlook is very powerful when you know how to use it.
|
||
Unfortunately, that's a problem. We only have two copies of the manual.
|
||
It has a respectable quantity of information in it's HELP facility; however,
|
||
that's not always the most desirable mechanism to access it. So we've trans-
|
||
formed the help file into a (somewhat) structured document with a table of
|
||
contents and an index.
|
||
|
||
THERE IS A LIMITED QUANTITY available in the printer room. The
|
||
duplication costs were prohibitive, and office services will not absorb
|
||
any more printings. So please don't take one if you'll just lay it in a
|
||
corner. If you can (and will) really make use of it, by all means, take one.
|
||
If we run out, and REALLY need more, your department's budget will have to
|
||
pick up the tab. For those who don't know where the "printer room" is
|
||
or can't get there, let me know you want one, & I'll send it through
|
||
interoffice mail.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::MARGOLIN 23-NOV-1987 19:42:23.56
|
||
To: MONCRIEF,BEHENSKY,MARGOLIN
|
||
CC:
|
||
Subj: Multi-Sync Turbo
|
||
|
||
|
||
The Multi-Sync Turbo is now working.
|
||
|
||
Because we have half the memory of the full Turbo a Memory-to-Shift
|
||
Register Load on every line only requires an address update of 512
|
||
words, not 1024.
|
||
|
||
It works.
|
||
|
||
To try it, download [Margolin.Sgsptst]Gsptst.hex
|
||
|
||
|
||
Jed
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 24-NOV-1987 11:42:35.65
|
||
To: @SYS$MAIL:ENGINEER,SUTTLES
|
||
CC:
|
||
Subj: a new tool
|
||
|
||
Did you ever have a new tool and wonder what you could do with it?
|
||
|
||
In KIM$SYSDEVICE:[UTILITIES.LANG] you'll find a C program and com file
|
||
(and several supporting files, which is why it has a directory of it's own)
|
||
for doing language translation comparisons. Read no further till you need to.
|
||
|
||
LANG searches the specified C program for directives (specified as
|
||
constants--unless you are Ed or Bob, you'll have to change them) that delineate
|
||
areas of text constants. Within those bounds, it spits out (to temp files)
|
||
any strings it encounters.
|
||
|
||
LANG.COM runs the program, giving it wildcard capability, and follows
|
||
it with a DIFF run of the temp files, providing the cryptanalysts with a side-
|
||
by-side comparison of phrases in (currently) English-French, and English German.
|
||
|
||
The basic program is easily modified. It doesn't know much about C
|
||
programs, including (excluding?) comments. It can be easily fooled. It is
|
||
presumed that you're trying to work within its boundaries, not find exotic
|
||
stuff that won't work. If you need help with using or modifying it, let me
|
||
know.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 1-DEC-1987 13:51:54.05
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: VISITORS AT 675
|
||
|
||
|
||
TOMORROW MORNING I WILL BE ESCORTING AN
|
||
AAPPRAISER (FOR THE PROPERTY OWNER) THRUOUR BUILDING FOR A LOOK SEE. BOB
|
||
___________________________________________________________________________
|
||
From: ERNIE::MELCHOR 1-DEC-1987 16:11:03.51
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Bob Frye's Tour
|
||
|
||
|
||
Bob, are there going to be enough boxes to go around
|
||
this time..I mean for the move back to 1272 in March of 88 ?
|
||
Also Bob, has the jacuzzi been fixed?
|
||
___________________________________________________________________________
|
||
From: KIM::SUTTLES "Yo speako TECO" 4-DEC-1987 15:16:13.28
|
||
To: @SYS$MAIL:ENGINEER, @SYS$MAIL:RAINSGANG, @SYS$MAIL:VANGANG,SUTTLES
|
||
CC:
|
||
Subj: equipment change
|
||
|
||
|
||
The letter quality printer (diablo) that was in the Engineering
|
||
Common Area, right outside the animators' cubicles, has been relocated
|
||
(permanently) to the PPS equipment room. This is the room with the
|
||
perpetually closed door and the note to call Will Noble. The printer,
|
||
for your info, is known as TTQ3:, or LQ1:, (less colons for queue names)
|
||
and was at one time known as RAINS$PRINT. Please keep it neat in there,
|
||
and watch your step. Lots of stuff to break, and if we do, Lyle, Rich, and
|
||
the animators will jointly and singly revoke our privilege to use the printer
|
||
at all.
|
||
|
||
No complaints are being accepted.
|
||
|
||
sas
|
||
___________________________________________________________________________
|
||
From: ERNIE::ARVIDSON 8-DEC-1987 08:38:08.40
|
||
To: MARGOLIN,ARVIDSON
|
||
CC:
|
||
Subj: Your IC socket part number.
|
||
|
||
|
||
Jed,
|
||
|
||
here is the part number for the socket described below: 179258-024.
|
||
|
||
As yet there are no approved sources.
|
||
|
||
The AVL description is: SOCKET, IC, 24/.400, STAMPED, OPEN FRAME.
|
||
|
||
Characteristics: Open frame, inside frame dimensions to be determined.
|
||
Spacing of pin rows = 0.400".
|
||
Stamped contacts, may be single or dual beam.
|
||
Phospher bronze or Beryllium copper contacts, tin plated.
|
||
PC board mounting, tin plated leads.
|
||
___________________________________________________________________________
|
||
From: CHARM::MORRIS 10-DEC-1987 10:16:23.07
|
||
To: @sys$mail:junk
|
||
CC:
|
||
Subj: Condo FOR RENT
|
||
|
||
|
||
FOR RENT.
|
||
1 bedroom, 720sq ft, condo.
|
||
Situated in Santa Clara, a nice complex with pool, spa, cabana,
|
||
gymnasium and laundry rooms.
|
||
This unit overlooks the garden and pool.
|
||
Available after January 8, 1988. Rent $675/Mo.
|
||
(With option to assume 10.5% Adjustable loan).
|
||
|
||
|
||
Anyone interest please contact Jim by VaxMail,
|
||
or (xxx) xxx-xxxx (Day)
|
||
or (xxx) xxx-xxxx (Eve.)
|
||
|
||
Thank You.
|
||
___________________________________________________________________________
|
||
From: ERNIE::BROWN 10-DEC-1987 15:36:34.57
|
||
To: @SYS$MAIL:JUNK,BROWN
|
||
CC:
|
||
Subj: 401(K) PLAN
|
||
|
||
|
||
DURING THE MONTH OF DECEMBER EMPLOYEES MAY CHANGE THEIR INVESTMENT
|
||
OPTIONS FOR THE 401(K) PLAN. THE CHANGE WILL BECOME EFFECTIVE
|
||
JANUARY 1, 1988. THE THREE OPTIONS ARE THE SAME AS THEY WERE FOR 1987:
|
||
|
||
1. ASSET ALLOCATION FUND
|
||
2. MONEY MARKET FUND
|
||
3. GUARANTEED ASSET FUND
|
||
|
||
"PARTICIPANT INVESTMENT DIRECTIVE" FORMS ARE AVAILABLE IN MY OFFICE.
|
||
PLEASE FILL THEM OUT AND LEAVE THEM WITH ME OR JUDY NO LATER THAN
|
||
DECEMBER 23, 1987, OUR LAST WORK DAY IN 1987.
|
||
___________________________________________________________________________
|
||
From: MIKE::AVL 11-DEC-1987 16:20:13.49
|
||
To: @SYS$MAIL:EVERYBODY,AVL
|
||
CC:
|
||
Subj: On-Line CER submissions
|
||
|
||
|
||
Users on MIKE may now submit Component Evaluation Requests on-line by typing
|
||
'CER' at the VAX system prompt ($). The program will prompt for information
|
||
about the component, and forward the request to Component Engineering for
|
||
processing. The user should be prepared to answer specific questions such
|
||
as Atari part number, vendor part number, vendor contact and phone numbers.
|
||
The program allows for several comment lines, in which the user may include
|
||
whatever information may be appropriate. If additional information and/or
|
||
samples are required, the Component Engineer assigned to each request
|
||
will contact the requester if needed. The user will be notified when the
|
||
CER has been completed, and the results of the evaluation.
|
||
|
||
The command, 'CER' will become effective upon your next login or RESTART on
|
||
MIKE.
|
||
___________________________________________________________________________
|
||
From: CHARM::DECK 18-DEC-1987 14:03:54.81
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: Hearty Congratulations!!!
|
||
|
||
|
||
Congratulations to Ed and Connie Logg for the birth of their
|
||
baby girl at 4 lbs. 5 ozs. The baby was delivered 6 weeks earlier, but
|
||
baby girl at 4 lbs. 5 ozs. The baby was delivered 6 weeks early, but
|
||
both mother and baby are ok at the present time. The parents have not
|
||
decided on a name as yet. The baby was born at 12:20 AM Friday, December 18.
|
||
___________________________________________________________________________
|
||
From: CHARM::OIDS 21-DEC-1987 16:39:43.42
|
||
To: @SYS$MAIL:JUNK
|
||
CC:
|
||
Subj: New Years Eve party at Owen Rubin's Palacial Mansion
|
||
|
||
|
||
It's the FIFTH in the continuing series! Owen Rubin's SEMI-BIANNUAL (tm)
|
||
New Year's Eve Party...
|
||
|
||
When : December 31st 8:30 PM 'til ???
|
||
What : Beer, Wine & Munchies provided -- bring something creative
|
||
Where: xxxxxxxxxxxxxxxxxx
|
||
xxx-xxx-xxxx (car phone xxx-xxx-xxxx) (work phone xxx-xxx-xxxx)
|
||
|
||
Please RSVP ASAP.
|
||
|
||
Maps available upon request -- just call Owen or see Ed Rotberg when he's in
|
||
a good mood.
|
||
___________________________________________________________________________
|
||
From: KIM::MCCARTHY 22-DEC-1987 14:26:49.07
|
||
To: @sys$mail:hardware,MCCARTHY
|
||
CC:
|
||
Subj: Meeting minutes
|
||
|
||
|
||
Report on Meeting of Hardware Engineers on 12/21/85
|
||
|
||
Downend-gang, Moore-gang, Moncrief-gang and System-3D-gang were represented.
|
||
Here is a synopsis of the discussions.
|
||
|
||
Digital RGB standard : Requested by Rich Moore that we come up with a
|
||
standard binary format for R-2R video output.
|
||
Cyberball uses 5 bits Red, 6 bits Green & 5 bits Blue. The extra Green bit
|
||
helps with the grass playfield shading. Blasteroids used 5-5-5, using the
|
||
extra bit for a special function. Jeds circuit uses 8-8-8 (24 bit data
|
||
path).
|
||
Conclusion. We can't propose a standard that would be acceptable to all
|
||
project leaders and animators. If they want to propose a standard as a
|
||
group we will implement it.
|
||
|
||
Classes in the different hardwares in development. : Requested by Moore,
|
||
VanElderen and Downend.
|
||
In general the hardware engineers did not percieve any productive use in
|
||
classes for each other. The purpose of classes would be to inform
|
||
programmers and game designers of what is currently available. The best
|
||
format would be - one class presented by Doug, Gary and Pat explaining the
|
||
main differences between the hardwares developed by each (to be presented
|
||
sometime early February), and one class presented by Max/Jed explaining
|
||
their system capabilities (time To Be Determined). System 3D wants to wait
|
||
until they have silicon before they do anything.
|
||
|
||
STATIC RAMs 8Kx8. Some static RAMs are described as "internally syncronous,
|
||
externally asyncronous". Jed is concerned that these ICs may not work on
|
||
all applications where other static RAMs will work. Specifically, when the
|
||
IC is permanently enabled and the address lines are driven from a ripple
|
||
counter, the address lines will not change state at the same time. Will the
|
||
"internally syncronous device work".
|
||
Conclusion : Erwin is to be asked to contact Toshiba and Fujitsu to find
|
||
out the difference between these devices and other devices by the same
|
||
manufacturers with similar specifications but no mention of the "internally
|
||
syncronous" operation. If there is no difference then the parts can have
|
||
the same Atari p/n as the other static RAMs. If there is a usage
|
||
difference then they should have a seperate p/n.
|
||
|
||
AVL: It continues to be very difficult (impossible) to obtain "current"
|
||
information from the AVL as to what electronic devices to call out for a
|
||
parts list for production. Part of the problem is - not being able to
|
||
determine recent and commonly used production parts from parts that were
|
||
approved years ago and probably never used in production. The
|
||
specifications of those older parts should be examined by the engineer for
|
||
suitability and cost-effectiveness before being used for production release
|
||
product. However one cannot examine every part on a parts list.
|
||
A suggestion was made that "out of date parts" (the criteria for
|
||
out-of-date to be determined) be moved from the current avl database to an
|
||
"old parts" database on an ongoing (bi-annual or annual) basis. Those parts
|
||
could be reactivated at any time if they became "current". The "old-parts"
|
||
database could still be used by anyone who wanted, but the "current"
|
||
database would be the first choice location. The components group are
|
||
encouraged to comment on this.
|
||
|
||
PALS : Even though recent costing indicated that Fairchild PALs were the
|
||
most cost-effective for production ($1.00), there is a problem using
|
||
Fairchild PALs for prototype development. They cannot be programmed by our
|
||
engineering DATA I/O logic programmer (unless we buy the adaptor for a few
|
||
hundred dollars). This does not affect their suitability for production
|
||
since we buy preprogrammed PALs for production. If you need to program a
|
||
Fairchild part you can take the code to WYLE and do it there. It is not
|
||
known if the National Semiconductor buyout of Fairchild will have any
|
||
effect on this situation.
|
||
|
||
If you have any comments on these items, or wish to suggest future items
|
||
of discussion, reply to this address. We hope to continue these meetings
|
||
approximately once a month.
|
||
___________________________________________________________________________
|
||
From: KIM::FRYE 22-DEC-1987 15:55:37.50
|
||
To: @SYS$MAIL:EVERYBODY
|
||
CC:
|
||
Subj: FACILITIES
|
||
|
||
|
||
Tomorrow, Wednesday, Dec 23, at 11PM the
|
||
main lobby doors will be padlocked until
|
||
7AM Monday, Dec 28th. This will also be
|
||
the case next Wednesday through Monday,
|
||
Dec 30th - Jan 4th. All other doors
|
||
will be operating as usual.
|
||
|
||
Our main lobby will be open and operat-
|
||
ing with guard service during the Xams
|
||
shutdown, Dec 28-30, 7AM to 11PM.
|
||
(No facility functions will be curtailed
|
||
during this time).
|
||
|
||
The janitorial crews will be in to do
|
||
major cleaning of our building during
|
||
this shutdown.
|
||
|
||
Best wishes for the holidays. Bob
|
||
___________________________________________________________________________
|
||
From: KIM::BRAD 23-DEC-1987 11:47:56.46
|
||
To: @SYS$MAIL:JUNK,BRAD
|
||
CC:
|
||
Subj: Christmas Eve Service
|
||
|
||
|
||
For those of you searching for a beautiful Christmas Eve service,
|
||
Calvary Church at 16330 Los Gatos Boulevard in Los Gatos will have services
|
||
at 4:00, 7:00 and 8:30. Care for children will be provided at the 7pm service.
|
||
Each service will last a maximum of 50 minutes so that you will be able to
|
||
prepare yourself for Christmas and then spend time at home with your family.
|
||
|
||
A map to the church is on the board outside my office.
|
||
|
||
brad
|
||
___________________________________________________________________________
|