365 lines
24 KiB
Plaintext
365 lines
24 KiB
Plaintext
|
|
FIRST SAMURAI
|
|
|
|
THE COMPLETE SOLUTION
|
|
|
|
BY DOCTOR BUTCHER
|
|
|
|
Edited & Fixed by Rygar
|
|
|
|
LEVEL 1
|
|
~~~~~~~
|
|
Head right until you reach thin bridge of land prior to the second statue.
|
|
Kick downwards, go down hole, kill or avoid stalactite, leg sweep on thin
|
|
ground and drop down hole. Walk immediately right. clout large moving statue
|
|
as it comes towards you. Climb and descend tree trunk. Venture right along
|
|
ground level and pass over preceding statue by means of jumping onto a tree
|
|
trunk and leaping over. Dodge falling stalactite above blue spike. collect
|
|
special at far right, avoid statue and climb left side of second tree from
|
|
right, right, grab bell and use potion. Continue right (nipping down hole if
|
|
you feel like a sword and a seeker or two) beyond yellow baddies and make use
|
|
of regeneration pot. Summon your friendly neighbourhood Wizard Mage (by
|
|
ringing bell) while standing next to fire, which should douse its flame`s.
|
|
Overhead chop at underside of platform, collect bell, and descend waterfall.
|
|
Hack right, wait until dragon stops throwing flames before abruptly grabbing
|
|
special and deftly jumping out of the way. Slice through scenery and that
|
|
potion is yours. Jump over fire, leap onto platform next to spinning yellow
|
|
tower (avoiding mines), onto platform, onto platform and onto tree trunk above
|
|
gragon. Clamber up, carefully jump left and collect treasure if desired,
|
|
positioning Samurai on the far most righthand edge of right tree trunk. Jump
|
|
with joystick pulled right with repeated fire presses for flying slashes.
|
|
Hopefully you will land under frog, which can be killed with an overhead slice
|
|
or eight. Descend leftwards, spring over fire, fend off stalactite, jump to
|
|
land in protection of tree trunks. When sword thrower crouches down (you may
|
|
have to climb up slightly for this to happen), skip over him and kill the
|
|
bast. Jump right from grey hut onto platform and slash for a seeker. Right,
|
|
use pot, slash wall and stand on edge of pit. Jump into middle (to avoid
|
|
spikes), then fully left, once you have passed second row of spikes on left in
|
|
order to miss fire. Chop wall, use platforms to ascend and once back on level
|
|
ground, gash ceiling to reveal seeker. Explore left, slashing ceilings and
|
|
travelling via teleports for extra treasure, food, and a special (in fiery
|
|
pit) then return. Use sword to remove ground under yellow rocks, drop down
|
|
onto yellow tower, hurdle left and crouch behind regeneration pot. Hack
|
|
scenery and climb down right hand side of wall, then down again onto left side
|
|
to hack and collect treasure. Up and left we go, and quickly down left wall
|
|
again, avoiding stalactite (theres food available by using your sword against
|
|
the cave roof - food - up if required). Walk left, up platforms, (jump
|
|
directly up to avoid spikes), left and ring bell to rid yourself of the rocks
|
|
and hit upwards for food. Return to previously scaled top platform and wield
|
|
your sword in the general direction of the ceiling to collect another bell.
|
|
Back left, and a special and potion will be waiting for you. Lower yourself
|
|
downwards (don`t jump) and immediately right, leaping daintily across the
|
|
disintegrating bridge and operate teleport. Left a little, up right via
|
|
platform, trying to get to the top of insect colony where food and a special
|
|
lie (thats a smart bomb below incidentaly). Cavort over fire using platform,
|
|
climb up platform over second fire, use pot and right, right, right. Ring bell
|
|
next to waterfall and cross bridge to face end of level dragon. Turn around,
|
|
touch the ground, bagsy no returns to kill. Simply remain on left hand side of
|
|
the screen and hack shoot his head every time he comes towards you. Don`t get
|
|
stuck underneath his noddle though, or he`ll breath fire on you. No probs.
|
|
|
|
LEVEL 2
|
|
~~~~~~~
|
|
Firstly, dont get that dagger to your right (more later). In lieu, a bit of
|
|
killing and a little axe collecting would be nice. Saunter right, past first
|
|
tree (dont slash this to collect a dagger either), yonder second tree and
|
|
remove the ground under the next visible hut. Down, left, hack ceiling for
|
|
treasure, hack wall, hack at large, moving baddie and cross over him by
|
|
climbing up left side of hut sticking out of the ground and dropping down,
|
|
then collect bell. Back to far right, use bell to destroy rocks, collect
|
|
special, back left again, collect another bell from the same place and back up
|
|
to ground level (via double use of teleport if you like). Fully right,
|
|
initiate regeneration pot, stand adjacent to fire and ring bell to calm it
|
|
down a bit. Right, secure that special and bell for your own use and back out
|
|
left past fire. Stand slightly to the left of the scenic statue in the
|
|
distance in order to jump onto platform, upwards and onto tree. Strike the
|
|
stalactite and nearby ceiling for food. Mount grey wall, take immediate left,
|
|
use bell and cross the bridge. Clout ceiling and pocket the bell. Make your
|
|
way left through maze of tree trunks and spiky blue things (you can get on
|
|
edge of trunk without getting killed by the spiky things), and climb down last
|
|
trunk (dont jump). Jump up left into passageway on left, summon that helpful
|
|
Wizard chappie to help with your special collecting. Jump up right into a
|
|
small cavern for bell collecting purposes. Walk left, treat the regeneration
|
|
pot to a little useage and yank right on the joystick whilst plummeting down
|
|
the hole next to the yellow pillar. If noone else wants the special, then help
|
|
yourself and swiftly clamber out of right side of pit, and return to where you
|
|
just saved the game. Ring bell to rid yourself of rocks, up steps and
|
|
teleport. Down, collect bell, up, ring bell, take special, up again, get bell
|
|
behind disintegrating stone blocks, hack at wall on left and use potion. This
|
|
probably isnt the best time to mention it but the end of level baddie is
|
|
easier to kill if you have a dagger or two. Lucky that you saved two earlier
|
|
then. Manipulate your way back to the start of the level, help yourself to the
|
|
two daggers, one to your immediate right and the other materialising when the
|
|
first tree to your right is swiped, and return via the potion. Trek left and
|
|
fall left to arrive alongside the maze of blue spiky things. Hurtle over the
|
|
spikes, work the teleport and ring the bell for severe fire dousing purposes.
|
|
Save your position, ready to slaughter the end of level robot. Jump up the
|
|
provided platforms, but remain on the top one, slightly lower than the level
|
|
of the robot. All his shots at you will now miss. Kill him by throwing daggers
|
|
only throw when he is close, so that all your shots hit and the weapon wont
|
|
run out.
|
|
|
|
LEVEL 3
|
|
~~~~~~~
|
|
Right, evade blue spiky thing, up steps, avoid dragon breath jumping over last
|
|
visible part of ground bridge, otherwise it will disintegrate. Dodge blue
|
|
spiky thing (after an initial double spike) and indoctrine regeneration pot.
|
|
Hurl yourself manically fully right from end of platform into a tree, and
|
|
collect bell. Drop down, wallop ground near to waterfall and teleport. Get
|
|
back to blue spiky thing number 2 and summon Mr Wizzard. Onto stars, right,
|
|
onto top layer of crystals and jump right to eventually obtain a yellow bell-
|
|
type thing. Spring left onto single crystal, drop directly down from leftside
|
|
to the second row, jump right, ring bell, and collect what looks suspiciously
|
|
like a special. Advance left, fall down at first available opportunity and
|
|
steal bell from branches. Descend for the usual teleporting business. Back at
|
|
the blue spiky thing, its onto the stars, up left, left, ring bell, slash at
|
|
the end of the corridor, get treasure and two specials, down, right, left
|
|
underground and teleport. Back past the blue spike, stone dragon and second
|
|
blue spike. Cascade from edge of platform, pulling sharply in left as you go.
|
|
Time your way across the multitude of blue spiky things, collect bell, right
|
|
once more and fall from edge. Take the lower of the two left corridors.
|
|
Another blue spiky thing. You know what to do. Have another slash upwards for
|
|
food, treasure and a dagger, along first corridor on right for another
|
|
special, then left to suitable exit. Keep the dagger, ascend the tree trunk
|
|
and onto yellow spinning tower. It`s sword on ceiling time for food, and head
|
|
fully right. This time, once past the stone dragon, fall from end of platform
|
|
onto bridge. Left, take upper corridor, carefully over spikes, collect special
|
|
and return left. Take lower corridor. Ring bell by fire, left, and teleport.
|
|
At the end of this level you`ll come across an array of banshees. Jump to far
|
|
right of the screen, move back in left slightly and fire daggers, slash
|
|
forwards and overhead when necessary. Easy as pie.
|
|
|
|
LEVEL 4
|
|
~~~~~~~
|
|
Bounce nimbly onto right platform, annihilate baddie, drop down and liquidate
|
|
rats to give you your sword. Use far right teleport. Stroll in the general
|
|
left direction, killing/jumping over yellow baddies as you go. Ignore first
|
|
bell, jump left onto platform, get bell, jump again and put that special under
|
|
your hat. The yellow baddies will leap to a suicidal death (and you`ll end up
|
|
back at level one if you fall off). Left again and teleport at first
|
|
opportunity. Jump onto stars, left and fall in between fires. Up left with
|
|
joystick to clutch spectacularly onto the tree trunk and dismount left. That
|
|
Special? Pick it up, man. Left, yeehaa into gap between flames, vault onto
|
|
tree trunk, up and teleport. Teleport using teleport on left, clang bell and
|
|
up for another spesh. Teleport back to starting screen and reuse right
|
|
teleport. Pinch that bell from the far left. And perhaps teleport back again
|
|
using the far right teleport (as opposed to the one in the middle) while
|
|
you`re at it. Down hole, ring bell, right, right, right, slash wall and get
|
|
special. Back to starting screen, use right teleport, jump off far left
|
|
platform, back to level one, go right to level two, collect bell and potion,
|
|
back to level four. Teleport from top left of starting screen, leap over mine,
|
|
jump away from right platform and hit ceiling for food plus dagger. Right,
|
|
then right and ring bell by robot. Stand towards left of screen, faceleft and
|
|
continuously press up and fire for a flying slash, continue doing so, edging
|
|
slightly away each time you think the robot is going to hit you. When you are
|
|
nearing one side of the screen, turn to face the robot, fire the dagger and
|
|
whilst the robot is blocking your great shot, cunningly leap over him, doing a
|
|
flying slash as you go. Then repeat the process until he (and preferably not
|
|
you) are dead.
|
|
|
|
LEVEL 5
|
|
~~~~~~~
|
|
The train level. This level is excrutiatingly easy, so not much to say about
|
|
it, really. Head towards the front of the train, entering the carriarges by
|
|
swiping the cracked sections of the roofs. It`s very easy this level, as i`ve
|
|
just said (twice), so make the most of it for searching around grabbing
|
|
bonuses - don`t forget sword to ceiling contact, and remember to have a nosey
|
|
in between the carriages (you can`t fall through). There are plenty of daggers
|
|
and axe`s all over the shop as well.
|
|
|
|
LEVEL 6
|
|
~~~~~~~
|
|
After level five and before level seven comes level six. Jump onto oil drum,
|
|
scrabble up ladder, fall back down to gather daggers and reascend. Stand
|
|
around and dispatch a few baddies until your sword power is intact, then
|
|
plunge down to start. Traipse left and hack twice at the broken paving stone.
|
|
Drop down into chasm, position yourself at the edge of the platform and leap
|
|
upwards, cleaving wildly to hopefully render a smart bomb. Get this pronto,
|
|
bag bell, stand on right oil drum, then bound left, flyslashing as you go, to
|
|
collect your first special and exit stage left. Onto oil drum and up onto the
|
|
platform again. Walk to the right side of the platform, propel yourself over
|
|
the gap to surmount the oil drum, latch onto the ladder and climb up. Sound
|
|
the bell for a starry bridge, left and onto smaller platform for another
|
|
yellow doobrie, and retreat right to previously climbed ladder. Negotiate the
|
|
newly formed bridge onto roof of house, walk left and quickly right to end up
|
|
on lower level of roof, drop into house, down to second level, right and
|
|
lacerate ceiling for your first special. Be wary of the blue monster who
|
|
appears and fires discs at you - he appears throughout the level, but his
|
|
discs can be used against him by hacking, kicking or punching them back in his
|
|
direction. Slash at the ceiling on the top level for food and a smart bomb, up
|
|
via ladder onto roof, right. When you are beneath the soldier and the food,
|
|
use an overhead chop to kill him and rechop for food (by rehashing). Right and
|
|
summon Wizard Mage. Grab ladder, set off left, take special, slash at manhole
|
|
and drop down (keeping joystick held left) onto platform for another bell.
|
|
Leap right, across platform, across bridge, onto roof, up ladder and left.
|
|
Invite the Wizard along to help, while standing next to what will become a
|
|
disintegrating house. Get bell. Right, drop onto lift and when it`s at it`s
|
|
highest, jump onto roof. Right and ring bell where appropriate. Ignore bridge,
|
|
drop onto lower level of roof, drop down into house. These windows will reveal
|
|
food if slashed, but ignore them unless you are desperate as you should come
|
|
back later. Jump over gaps in platform (in front of pillars). You`ve deserved
|
|
that bell to your right, and should have no problems getting onto the oil drum
|
|
and onto the roof (avoiding acid). Climb bridge on right, right and lift
|
|
special. Dig at broken paving slab back to the left, down ladder onto green
|
|
roof, chuck yourself down hole, stand next to oil drum and ring bell to reach
|
|
special. Traipse left of platform, seeing to those baddies by flyslashing them
|
|
at close proximity in fear of being grenaded (polish off one and he`ll leave
|
|
some grenades for your own personal use). Hit yellow ceiling and pocket bell.
|
|
Revert right, use regeneration pot and pursue stone blocks to the far right.
|
|
Facing the blocks, jump with an overhead slash to reveal another special. Ring
|
|
bell, and when the angels have removed the first block or two, hurdle onto
|
|
those remaining, cannily collecting the other special in the process. The end
|
|
of level nastie is down that man hole - and tragically for you, he is by far
|
|
and away the hardest end of level nastie to kill all game. Firstly, ensure
|
|
that your energy is full. There are three area`s which you can get food from:
|
|
by slashing at the good food sign quite far along to the left, by slashing at
|
|
the windows in the buildings or alternatively in the secret passageway (about
|
|
halfway along the level, entered through the manhole, or preferably through
|
|
the other cracked paving stone to its left. Get some food then if necessary,
|
|
down the manhole and do the honours behind the pot. The green monster fires
|
|
heads at you at regular intervals, but will fire an extra head if you hit it
|
|
with your sword or alternative weapon. Stand directly next to it and start
|
|
slashing until there are five or six heads out, and try to kill them with
|
|
overhead slashes. This and combined frantic flyswiping are your best tactics.
|
|
If (and when) your energy gets very low, jump onto the ladder, run away, get
|
|
some more food and return.......
|
|
|
|
LEVEL 7
|
|
~~~~~~~
|
|
A light step to the immediate right, bounce over what looks like a stick of
|
|
celery (but probably isn't), along right (ignore retracting platforms), seize
|
|
bell, jump up, slash, walk over special and return to start (get the grenades
|
|
but use extremely sparingly). Left, avoid acid drip, fully left (avoiding
|
|
acid) for food. Back along, jump up right hand side of ladder and right if you
|
|
need food, otherwise left. Climb down ladder, quickly slashing when you reach
|
|
the bottom for rat killing purposes. It's probably best to scarper here in
|
|
preference to standing around getting killed. Left (avoiding acid) and jump
|
|
onto platform. Jump over leeks, left and jump over pits (position samurai so
|
|
that his front foot is fully over the platform in order to make it). Ring
|
|
bell, cross stars and fall directly downwards to obtain another special. Up
|
|
via retracting platform, left across bridge and use pot. Continually hit left
|
|
hand side of the stone tablet, this will move it to the right so you can use
|
|
it to jump on to the first retractingplatform to collect the special. Left,
|
|
directly down and down again. Right, climb ladder,get bell and take potion (go
|
|
down right to kill baddies if the bell hasn't appeared). Head right from the
|
|
position to which you are teleported, spring over celery and go down ladder.
|
|
Carefully manoevere yourself onto the ladder below and summon the Wizzard Mage
|
|
to lend a hand or two. Some stars will appear below the retracting platforms
|
|
to ease your crossing of the gap (climb up ladder before jumping), but DON'T
|
|
CROSS. Instead, go up ladder, along right, up ladder, and right for ages. Get
|
|
bell, slash at nearby ceiling for food and treasure, return to where you just
|
|
rang the bell, stand on platform (not ladder) and cross pit using stars to
|
|
support you. Down steps, move stone tablet along by hitting it until it's
|
|
under the projecting platform (and lashing out at the large moving statues it
|
|
comes towards you), jump up, and up again for another special and a bell. Jump
|
|
over statue and right. Ring bell next to water jetty and hack it when it
|
|
solidifie's. Slash at ceiling to the right for treasure and use pot. Go back
|
|
left, use stone tablet to get onto the platform so that you can jump over the
|
|
statue, and get bell. Back right to the second water jetty and ring bell.
|
|
Slash ice, right, slash ceiling and left for end of level nasty number one - a
|
|
big red dragon's head. He's easy. Stand at either the left or the right - hand
|
|
side of the dragon and and slash at his head every time he come's towards you.
|
|
To speed things up, jump around a bit using fly slashes to hit him. Don't get
|
|
stuck underneath his torso, though, in fear of being fired at. There's food to
|
|
be gobbled if you jump and slash from the first projecting platform you get
|
|
to. Right, climb wall, get bell, drop onto the yellow platform, jump left.
|
|
Jump up retracting platforms for another special and ring bell next to water
|
|
jetties, then hit them when solid. Left, up retracting platforms, and that's
|
|
it.....
|
|
|
|
LEVEL 8
|
|
~~~~~~~
|
|
Right, sock all passing windows for suitable refreshment, and the third group
|
|
preceeding the soldier for a yellow object to ring. Right (do not save
|
|
position), bash windows for food, right, call Wizard, ring bell whilst to left
|
|
of pillar underneath firing gun turret, right, fetch ball and utilise potion.
|
|
Slash windows to your immediate left for food. The Wizard should come in handy
|
|
for blowing up that doorway with the resulting special coming in double handy.
|
|
Right and up the first lift. Jump left onto the lower roof, punch windows and
|
|
jump via same lift onto the green roof directly right. Use lift, manically
|
|
hurling yourself left weilding your sword ceiling towards for a bell. Left and
|
|
up first visible lift. Bound left onto blue roof, then onto lift which moves
|
|
up and down directly over the other. Jump right when top lift reaches it's
|
|
high point. Ring bell to calm the firing down a tad, right and use pot. Take
|
|
out cracked part of platform, sink downwards and slash windows. Say thank you
|
|
for the special. Bounce from right hand side of platform, trundle fully right,
|
|
collar the bell and exercise the potion. Chime bell at end of platform, tumble
|
|
down right, right, and I doubt anyone else will be wanting that bell or
|
|
potion. Once teleported, right is the direction you'll be wanting - over
|
|
bridge, save position via second pot and fling yourself off the end of the
|
|
roof with the joystick wrenched rightwards to land on the blue roof. Ring bell
|
|
in the vicinity of the forcefield, and hack repeatedly at the crystal until
|
|
the barrier breaks. Right (don't teleport yet), up ladder, up ladder, make off
|
|
with the bell and special, slash at cracked part of the platform, down and
|
|
teleport. Hack left behind the scenery for treasure, and jump and hack for a
|
|
special. Ring bell, hit crystal, right, use pot, slash windows, right, slash
|
|
windows and teleport. Walk to right side of roof, carefully get down to lower
|
|
level of roof and enter house. Slash at ceilings for food, snitch bell and
|
|
withdraw to roof. Leap from right hand side of roof onto middle platform, use
|
|
pot, ascend ladder and pinch special. Left to get your feet back on terra
|
|
ferma, ring bell when both forcefields come into view, hit crystals and
|
|
proceed right. Onto oil drum, onto first retracting platform, left above where
|
|
barriers were and cleve ceiling for booty. To bump off end of level baddie,
|
|
simply slash at it using the retracting platforms on left when necessary,
|
|
avoiding it's shots. It's very very easy. Complete level by going up
|
|
platforms, jumping onto projecting scenery to right, and slashing for two more
|
|
specials. Back to top retracting platform, grabbing ladder (by standing on the
|
|
right edge of the top platform, jump right then quickly left). Up. And left.
|
|
|
|
LEVEL 9
|
|
~~~~~~~
|
|
Gasp loudly at the threespeed parallax scrolling. Then treat yourself to that
|
|
smartbomb, jump left and heartlessly murder enough baddie's to enable you to
|
|
swipe bell, and plunge left. Depart right as far as possible to pocket three
|
|
specials. Scale right side of third-from-right pole (jump in order to clutch
|
|
to it), jump right onto next platform, down and that special is your's. Up (by
|
|
vaulting left out of cabin and abruptly pulling right on the joystick to grab
|
|
outside of the ladder), and up again. Cavort right, slash ceiling and down
|
|
onto ground level. Get special on left and at far right (slashing at ceilings
|
|
for food). Climb first pillar from right, reach smart bomb and drop down to
|
|
collect special. Up right side of pillar again, hurry onto shorter platform,
|
|
slash up left for another special, collect, and up and down other side back to
|
|
ground level. Up into cabin on left and continue upwards as far as possible,
|
|
collecting special on the way. Continue up by using the tower to the left and
|
|
jumping between the two when necessary, slashing ceiling and video camera's
|
|
when appropriate. Following the above information should get you to a
|
|
horizontal platform with a bell and the nine required specials (and hopefully
|
|
enough energy). There are plenty more food and specials scattered about it if
|
|
you can be bothered to locate them (i couldn't). Move right until a force-
|
|
field is reached and ring that bell. Hack the remaining forcefield once, kill
|
|
the resulting baddie, hack again, kill, and so on. You can abandon this part
|
|
to find food if you really muck it up. And thats just about the size of the
|
|
level.
|
|
|
|
LEVEL 10
|
|
~~~~~~~~
|
|
Left, apprehend smart bomb, left, nab special, right, lay your hands on the
|
|
bell, right, hop onto potted plant, thrust joystick up again, grab ladder on
|
|
left and heroically clamber out. Right for age's to abduct another special,
|
|
and back left again and cross gap. Left, jump onto shortest brown barrel, leap
|
|
left, left again, left again and slash at grey ceiling for a little something
|
|
to put behind your ear for later. Drop directly down and slash onto second
|
|
ground level of level and show your weapon to the grey thing for a smart bomb.
|
|
Walk right over barrels, grab ladder and climb up. Right, up steps and left
|
|
into black room with computers in. Project yourself to climb up ladder, enter
|
|
house, hit the ceiling to purloin food and special. Walk down ladder, left
|
|
along grey platform, jump and slash for another special. Left onto brown
|
|
ledge's, hooraying, truncating for treasure and food. Up ladder, hail Wizard
|
|
when you can, go no further right, claim that bell you just lapsed and ascend.
|
|
Left, jump onto gray platforms and slash twice at end ceiling for a light
|
|
snack and a special. Back right, up twinkling stars and right. Watch out for
|
|
the blue baddie's who blow deadly rings at you - they deserve nothing more
|
|
than instant death as soon as they appear. Continue along the platform and lob
|
|
our hero off the end. Right, onto small grey platform and onto ladder, up, and
|
|
up ladder on level above. Left, up steps and up ladder. Left as far as
|
|
feasible (slashing for treasure), up ladder, right, onto potted plant, get
|
|
smart bomb and get special. Right, past chequered scenery, get lamp, hit
|
|
scenery in a variety of shown places, back to either side of chequered part,
|
|
ring bell and kill the end-of-level nastie, possibly the easiest end of level
|
|
nastie to kill in the whole game.
|
|
|
|
|
|
THE END
|
|
|
|
Edited by Rygar!
|