2585 lines
101 KiB
Plaintext
2585 lines
101 KiB
Plaintext
From: apple!kpc.com!why (Will Hyde)
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Message-Id: <9107290102.AA08204@kpc.kpc.com>
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Subject: Re: Lowball ...
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Date: Sun, 28 Jul 91 18:02:22 PDT
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THE LOWBALL BOOK
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Okay, here it is.
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It should run about 2500 lines, and end with five table
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charts (the "plates" ... which you should be able to
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print out on just about any printer). Please let me
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know if you don't get a complete, clean copy (or if you
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do, for that matter)....
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Will Hyde
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* * *
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* * *
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PLAYING THE RUSH is copyright (c)1978, Whitestone Books.
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Entire contents are copyright (c)1984, Whitestone Books.
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Permission to copy for non-commercial use is granted,
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providing nothing is deleted.
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Whitestone Books/P.O. Box 1144/Los Altos, CA 94022
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* * *
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* * *
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THE LOWBALL BOOK...
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(Justin Case)
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Author's Note: This little book is not a primer. It
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is not going to help you much if you are trying to learn
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to play Lowball. This is the book of numbers, the book
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on the mathematics and psychology of playing percentages
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... Lowball percentages. This little book is not a good
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percentage bet, if you do not know what a good percentage
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bet is.
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This little book is for the Lowball Player. The
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experienced Lowball player, who has progressed to where
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he wants to know the precise percentages. This book is
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for you if you are aware that the best percentage player
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is the best player ... if you see that it is possible to
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have "the best of it" on every hand you play -- even when
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it is a Ten or a two-card draw -- if the odds on the
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money are right, and you know the numbers.
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If you don't already know about patience, persever-
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ance, pat hands, position, proposition bets, and all
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those other points of play ... you are not ready for
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this. I am not even going to comment on the gestures,
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table talk, body language, or any of those other little
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subtleties that go into the make-up of a super-player
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like the incredible Mr. Sherman ("The Sniveler On The
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Roof") or that silver-haired dude whose net percentage at
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Artichoke Joe's is often better than Artichoke Joe's.
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Those things you will learn the way they learned them.
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Experience.
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In other words, poker strategy is poker strategy ...
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you can read about it in two-hundred different books, or
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subscribe to GAMBLING TIMES and have all the new strate-
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gies delivered as soon as they are born.
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In this little book you learn the numbers; what they
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are, how to compute them and to apply them; how to come
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up with a net percentage you can take to the bank. This
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little book is the one you were looking for when you
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couldn't find it. This is "the book" on Lowball.
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* * *
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This little book is dedicated to the Players, Tourists
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and Live Ones at the Cameo Club -- in grateful apprecia-
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tion of their many contributions to this effort, over the
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years....
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[Editor's note: The "Plates" (table layouts) referred to
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in the text cannot be displayed properly on screen in an
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ascii format. They will be appended in an easy-to-print
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form at the end of the text.]
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* * *
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TAKING THE BEST OF IT...
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(Justin Case)
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Lowball is played like Draw Poker, except that the
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worst poker hand wins. Almost. Aces are low, Straights
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and Flushes do not count, so 5-4-3-2-1 is the best
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possible hand. Your largest card counts first; any Eight
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(8-6542, for example) beats any Nine (9-4321 is a Nine);
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any Seven beats any Eight, and like that. The next
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largest card breaks ties.
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So now you know how to play Lowball....
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Sure, I know, you didn't need that; you play Lowball
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all the time ... in a cardroom. Sometimes you win pretty
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good, too. Just last Thursday you won a hundred and
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sixty dollars in a Straight Four at the Garden City, in
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San Jose; and a couple of weeks ago you won four hundred
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playing No-Limit at the Cameo Club in Palo Alto. In
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fact, subtracting your losses from your winnings for the
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last six months shows you have made a net profit. Not a
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whole lot of money, but you know how few are the players
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who win consistently. For six months now, you have done
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better than most of the "Regulars" you play with. Still,
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for some reason, you are not ready to sell you house and
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move to Gardena.
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I'm kidding, of course, there's no reason to move to
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Gardena; you can find all the action you want just about
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anywhere in California (and in six or seven other
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states). In fact, sometimes you can find too much
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action, right here in River City....
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That might even be the problem: that hand that always
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seems to come along just when you are winning real good
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... that killer hand, where Captain Marvel makes his big
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play with a rough Nine and you have a Six to draw to,
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with the Joker. Or you pick up that pat Eight when three
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players are already in the pot, and you are not sure how
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much to raise it (why do you always seem to raise it too
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much when somebody has a pat Six -- or not enough when
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everybody is drawing, so they all play and your pat Eight
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gets drawn out on?).
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Some hands are automatic, anybody could play them,
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they play themselves. But never in the crunch ... when
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the pressure is on, you always have that marginal hand
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you don't really know how to play. These are always
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hands you could win, if you could just get a little bit
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lucky.... Sometimes you do win them, sometimes you do
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get a little bit lucky; but more often you go busted,
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because Lady Luck is a fickle bitch.
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Lady Luck is a fickle bitch, and her name is Karma.
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Now and then she will bring you a Deuce so you can make
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a straight Six when you are up against a Seven-five you
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thought was a Nine ... but hers is a balancing act; for
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each time she slips that Deuce in there, she is going to
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give you a Seven on your Six and you are going to have to
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call that Seven-five. If you get to where you are
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putting your trust in her, she will screw you.
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Getting lucky means beating the odds, and now and then
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you will do that; you do it every time you "take the
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worst of it" and win, every time you gamble and win.
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AXIOM #1: GAMBLERS DON'T WIN; WINNERS DON'T GAMBLE.
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What's that? you say, and now you want to remind me
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that empires have been built from gambling: Las Vegas;
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Reno; Atlantic City; Monte Carlo ... gambling is every-
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where, gamblers are everywhere; everybody loves to
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gamble.
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Which is bullshit, and you already know it. Empires
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are built from gambling, right enough ... but the Emperor
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does not gamble. The Emperor takes the best of it; he
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has a few percentage points in his favor in every game he
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spreads for gamblers to play. And he takes that percent-
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age to the bank as if it were a tax, which it damned
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nearly is.
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THE EMPIRE TAX...
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Of course I'm talking about the "house percentage,"
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and in a Lowball game you do not play against the house.
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Theoretically, your odds are the same as everyone else's;
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and they are, going in. However, after the cards are
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dealt the odds change; they must be adjusted to the value
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of your hand. And often the odds change a little more
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(sometimes a lot more) with each bet.
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Example: You have a pat Eight, a good one (8-5321);
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it's a Four-to-go No-Limit game; there are two players in
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the pot for four dollars each; you have raised it twenty
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more; everybody has about a hundred on the table....
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At this point you are a pretty good favorite (it looks
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like it is going to be two players drawing a card, each
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with three-to-one against his making a Seven or better).
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I want to call your hand a three-to-two favorite to win
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the pot (three-to-one against each hand, two hands) and
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that is close enough, but you cannot really figure it
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like that.
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In a series of four plays at 3-to-1, you figure to win
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three times and lose once (WWWL). There are four
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different ways this can happen (WWWL/WWLW/WLWW/LWWW), so
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it takes a series of sixteen hands to exhaust the
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possibilities. If you have two players, each with odds
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of 3-to-1, you have two different sets of sixteen
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possibilities.
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Each player figures to make his hand four times in the
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series, so it looks like you win eight times and lose
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eight times. If that were true you would lose (at 100.00
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per hand) 800.00 on your eight losers, and win 1600.00 on
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your eight winners; or 800.00 profit for the sixteen hand
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series -- same as one player, where you lose 400.00 and
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win 1200.00 in the series. But that is not quite right
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either....
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In this series there will be a total of eight Sevens
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made, between the two players, but you will lose only
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seven times. Combined, they will make eight Sevens in
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sixteen plays (eight Sevens in thirty-two hands) but that
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is not eight losers in sixteen plays to you, because one
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of each player's Sevens will fall on the same hand as one
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of the other player's Sevens. Once in sixteen you will
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lose to both players ... so you lose seven at 100.00
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each, and win nine at 200.00. It is a net profit (Empire
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Tax) of 1100.00, not 800.00.
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If I had gone ahead and called your hand a three-to-
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two favorite we'd need a computer to figure a sixteen-
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hand series ... but it would work out to nine wins of
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200.00 and six losses of 100.00, in a series of fifteen
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plays. A net of 1200.00. Close, but inflated.
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It doesn't matter anyway, neither of them is going to
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try to beat your pat Eight-five.... We came here to see
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how a bet can change the odds, and the one remaining
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player behind you just came over the fence with a 100.00
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re-raise...!
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AXIOM #2: A LARGE BET CHANGES THE VALUE OF A HAND.
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So what do you do now? I cannot tell you, because I
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don't know the player. Some players will make a play
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like this with a Nine (especially a "two-way Nine," like
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a Nine-five) and others would not do it with a rough
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Seven. Your play from this point depends upon your
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familiarity with your opponents. If this bet is made by
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a "Tourist" (a player you do not know) and the only clue
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you have is the size of the bet, you are in trouble.
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This much I can tell you: if the Eight-five is no good,
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the hand is no good ... it is at least three-to-one
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against improving it. Only the "Live One" makes that
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play.
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Now then, before we get into where those odds come
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from, and how to read them, let's find out where you are
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at. This time you are playing Eight-to-go No-Limit (we
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will get to the Limit game later on).
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Refer to PLATE ONE...
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The pot is opened for eight dollars; called for eight;
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and (you) called for eight (drawing to a Six).
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Play #4 is a 72.00 RAISE (bet is 80.00 straight).
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First two players PASS.
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It is now on you to CALL 72.00 (you have 75.00).
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You know the player who raised well enough to know he
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has an Eight (he never plays Nines, and the raise is too
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big for a smooth hand). Some players will make this play
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when they are drawing a card (usually to the nuts with
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the Joker), trying to pick up the 32.00 that was in the
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pot after play #3 (your CALL), but not this particular
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player. He is pat.
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So, what do you do now? And why...?
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This one is easy....
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If you play, you must CALL 72.00 to win 112.00.
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That's 11-to-7 on the money....
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You have to make an Eight. Odds are two-to-one
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against making the hand....
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You do not attempt a 2-to-1 longshot for 11-to-7 on
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the money. It would be an Even Proposition if there were
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144.00 already in the pot. I would play it if there were
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150.00 or more -- I want that Empire Tax, remember?
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The odds on this play are the odds on the hand,
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because you will have only three dollars on the table if
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you make this CALL (after-the-draw possibilities modify
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the odds, and we will go into that later on, but in this
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case there are none).
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The only way to approach it, if you are thinking in
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terms of Making A Living, is to see that it IS a living,
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and life goes on and on and on and on....
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All these hands will be played and replayed and then
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played again. That's three, right?
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For every three times you play this hand, you will
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lose two, at 72.00 each, or 144.00. The one you will win
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will pay 112.00.
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Now do you see it...?
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The only way to play this hand is to never play it!
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And please, try to forget about your 8.00. When play
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number four (the raise) comes down, that 8.00 is gone
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into history. Karma got it. You have no interest in
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this pot, unless you call the raise. If you consider
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that 8.00 as yours, then the bet is even worse -- you can
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only win 104.00.
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You have to see the numbers, and realize they are all
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going to run together, in time. The importance of one
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hand is soon lost; it becomes just another number in a
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chain of numbers which adds up to a total number -- from
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which your Wang could compute your batting average, your
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Empire Tax rate.
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Would you give me 14.00 to 11.00 on the flip of a
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coin?
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Just once?
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Can you be talked into it...?
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I hope not. If you can be talked into laying long
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odds on an even-money bet, or going against the odds for
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even money, you are a "taxpayer" ... and I am sure you
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know what that makes you.
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What about that Enormous pot you would have won ... if
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you had just had the balls to play that marginal hand for
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so much money...? Was it really all that marginal? Was
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it just too much money, not worth taking the chance?
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Did you know what your chances really were...?
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Your exact percentage...?
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You are drawing a card to the nuts (4-3-2-1) and you
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think you can win with an Eight ... so what are the odds
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against making an Eight or better? What if you need a
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Seven ... what are the odds then? What are the Outside
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Odds and what are the Inside Odds? What does "Odds on
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the Money" mean? And how about "Balancing the Odds?"
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Whatever happened to "Lowball is a simple game...?"
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Are answers better than questions?
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Balancing the odds is wondering if this little book
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can sell enough to compensate the writer for what it is
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going to cost the player.... Jesus, I can think of a
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number of players who are going to find the leak in their
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play in this little book -- and a number of others who
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might not think this is such a good idea ("Hey, Asshole,
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don't wise up the Live One ... I'm trying to Make a
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Living here ..."). If consciousness of the "Empire Tax"
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(and how to compute it -- which is coming up shortly)
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were to appear suddenly in the Big Apple at the Cameo
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Club, I can see some very real numbers being shaved from
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my chain of numbers which adds up to a total number....
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If you don't know what I am talking about when I say
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"My chain of numbers" you are not paying attention! It
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is going to come up again, when we consider THE ENDLESS
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LOWBALL GAME, but if you are missing things like that at
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this point, by the time we get to that point you will be
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coming back to here to see what you missed. Some of this
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is just Lobbying, because we are going pretty fast, and
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that is only good up to a point, too. We don't want the
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points to run together like the numbers in my chain....
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Momentarily I am going to give you a list of numbers,
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an odds chart, the odds against making a hand. Twenty-
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four sets of odds that are so important you have to learn
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them all. So important that right after I give them to
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you, I am going to show you how to compute them from hand
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to hand and from play to play, just in case you cannot
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learn them all ... because every hand you play is
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affected by these odds, and most are determined by them.
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Then we will go into balancing those odds against the
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Odds on the Money; a mating that gives birth to a little
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beauty called the Net Percentage (the Empire Tax). The
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whole process passed through when we were playing the
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hand on PLATE #1, but like I said, that one was easy.
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The Empire Tax on that one was the difference between
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112.00 and 144.00 ... but in that case you would have
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been paying the tax, if you had made the CALL. You know,
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if you think of it as a TAX, you might be able to resist
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paying it....
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We are almost ready to type another hand into your
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computer, but it is going to be a little closer this
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time; so this time you get to run the program first.
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First the Odds chart:
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ONE CARD DRAW (odds against): 5: 11-to-1
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6: 5-to-1
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7: 3-to-1
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8: 2-to-1
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9: 7-to-5
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10: .EVEN.
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ONE CARD DRAW (with the Joker): 5: 5-to-1
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6: 3-to-1
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7: 2-to-1
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8: 7-to-5
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9: .EVEN.
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10: 5-to-7
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TWO CARD DRAW (if you must): 5: 71-to-1
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6: 23-to-1
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7: 11-to-1
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8: 6-to-1
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9: 4-to-1
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10: 5-to-2
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TWO CARD DRAW (with the Joker): 5: 23-to-1
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6: 11-to-1
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7: 6-to-1
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8: 4-to-1
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9: 5-to-2
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10: 11-to-7
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And for the purist: The 6-to-1 is in fact, 6.2-to-1,
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and the 4-to-1 is actually 3.8-to-1 (in the first case
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you will miss 62 times for each 10 you make, instead of
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60; and in the second you will miss 38 to each 10,
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instead of 40). In neither case is the difference
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significant, and as it happens, they cancel each other.
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And if you are into making sixty-two two-card draws, you
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don't give a damn what the odds are anyway. Some pretty
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good players will tell you that a two-card draw is never
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called for, and in truth, it very rarely is. But you
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will run into situations where a two-card draw has the
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best of it ... if you know the numbers.
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Beginning with 53. There are 53 cards in the deck,
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unless you play in one of those rare joints where there
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is no Joker in the deck (Artichoke Joe's, in San Bruno).
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If you play without the Joker count it this way anyway.
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Trust me ... you will see that it works out. The Joker
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we will deal with separately, shortly.
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THE FORTY-EIGHT UNKNOWN CARDS...
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Now let me try that again. There are 53 cards in the
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deck, and you hold five of them; so there are forty-eight
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unknown cards from which you will be drawing, if you draw
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a card. It works the same way if your opponent is
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drawing and you want to know the odds on (against) his
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drawing out on your hand.
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There are always forty-eight unknown cards; the cards
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in your opponent's hand (unknown to you) do not change
|
||
this. Sure, you know your opponents are holding mostly
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small cards too, when they play a hand, and it seem that
|
||
"uses up" some of the cards which will make your hand.
|
||
Maybe so, but maybe it is using up the cards which would
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pair you. Nor can you figure the discarded hands are
|
||
heavy in high cards -- the player behind you just threw
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away four treys and the Joker.
|
||
|
||
It makes no difference either, that there are only
|
||
thirteen cards left in the stub (in an eight-handed game)
|
||
and only eleven of them are actually in play (everybody
|
||
burns the first card and, if the draw goes that far, the
|
||
last one). They are all at random from the forty-eight
|
||
unknown cards; so to calculate the odds on any one of
|
||
them is to calculate from the unknown forty-eight.
|
||
|
||
Like this: Drawing to 4-3-2-1, you want to know the
|
||
odds against making an Eight or better. You can catch a
|
||
Five, a Six, a Seven or an Eight (four of each); sixteen
|
||
cards you can catch. Now then, 16 of 48 is 32-to-16 --
|
||
exactly 2-to-1.
|
||
|
||
But what if you need a Seven or better...?
|
||
|
||
You can now catch twelve cards (5-6-7), so it is 12 of
|
||
48, or 36-to 12: Exactly 3-to-1 against making a Seven
|
||
or better.
|
||
|
||
For a Six it is 8 of 48; 40-to-8 ... Exactly 5-to-1.
|
||
|
||
I wonder if you noticed (it's easy to see on the odds
|
||
chart) that having the Joker in your hand increases all
|
||
draw possibilities by four cards ... and moves the odds
|
||
a full notch (drawing to a Seven with the Joker, has the
|
||
same odds as drawing to an Eight without it). I'll bet
|
||
you noticed that I did not include the Joker as one of
|
||
the unknown cards you can catch though, didn't you? I
|
||
shall go into that right after we play another hand.
|
||
|
||
This time it is 5-5-10, Twenty-to-go, No-Limit (this
|
||
is the "Big Apple" at the Cameo -- the afternoon big
|
||
game). You just sat down with 200.00 (the minimum) and
|
||
the Whistling Oakie got you for 75.00 on the very first
|
||
hand. The second hand, on the middle Blind, was unplay-
|
||
able; so now you have 120 on the table and the Houseman
|
||
is dealing for you.
|
||
|
||
See PLATE #2...
|
||
|
||
The pot is opened for twenty and called twice, before
|
||
it gets to you. You have a five-dollar Blind already in
|
||
the pot, so it will cost you 15.00 to call. You know all
|
||
these players, and you can just feel it ... everybody is
|
||
speculating, they are all on the come. You could
|
||
probably win it right here, if you tapped off -- it's
|
||
tempting -- but you have a pair of Queens in your hand.
|
||
You don't have enough money to make that play, and you
|
||
don't have enough hand for a short raise.
|
||
|
||
But what about the 15.00 CALL?
|
||
|
||
Time to balance the odds.
|
||
|
||
At this point there is 80.00 in the pot, but it may as
|
||
well be 90.00 -- because the big Blind is going to creep
|
||
in here for ten dollars more, even if he's drawing three
|
||
cards (it will look like 10-to-1 on the money to him, and
|
||
it just about will be). To you it looks like 6-to-1
|
||
(15.00 to win 90.00), better than 5-to-1 even if the big
|
||
Blind does not play.
|
||
|
||
What kind of hand can you make at 6-to-1...?
|
||
|
||
Your 4-3-Joker has odds of 6-to-1 against making a
|
||
Seven or better. If you have to make a Seven to win, you
|
||
are into an Even Proposition, and Nines win hands like
|
||
this.
|
||
|
||
It is an easy call.
|
||
|
||
Ah, yes ... then the big Blind does come in -- with a
|
||
200.00 raise! The son of a bitch is making the play you
|
||
wanted to make...!
|
||
|
||
And you were right too, everybody was speculating.
|
||
One at a time, all three of them PASS.
|
||
|
||
Now he's looking at you, and your hundred-dollar stack
|
||
of chips....
|
||
|
||
Show him the two Queens, drop them face up....
|
||
|
||
Now he is looking at you, at your hundred-dollar
|
||
stack, and at the two Queens; he is doing a little odds
|
||
balancing of his own.
|
||
|
||
"C'mon," he says, "I'm drawing," and he throws away a
|
||
card. (What just happened is called a "Proposition Bet"
|
||
and it happens all the time in games like this one. You
|
||
just offered him two for one -- you'll CALL a hundred of
|
||
his raise and draw two cards, if he will draw one -- and
|
||
he went for it.) He knows what he's doing (although he
|
||
wouldn't do it if he knew you had the Joker). If you do
|
||
not have the Joker, he is a three-to-one favorite on the
|
||
draw; if you do have the Joker he is favored by two-to-
|
||
one.
|
||
|
||
His odds against making a Seven or better are 3-to-1,
|
||
and yours are 6-to-1 ... 2-to-1 against an Eight for him,
|
||
and 4-to-1 for you -- he has two-to-one the best of it on
|
||
the draw.
|
||
|
||
But there is 205.00 in the pot, and it is 100.00 to
|
||
you (all you have on the table). There is only five
|
||
dollars in Empire Tax in this pot, but it is on your side
|
||
of the bet.
|
||
|
||
Don't tell me who won, it doesn't really matter; it is
|
||
just another number in an endless chain of numbers....
|
||
|
||
Play this hand three times: lose a hundred twice, and
|
||
win 205.00 once....
|
||
|
||
I know, you are not going to play that hand three
|
||
times in three years ... but you are wrong about that.
|
||
Any hand that plays to those odds is that hand; it does
|
||
not matter what the money amounts are, nor what the hands
|
||
are; only the odds count. Any hand that works out to
|
||
two-to-one on the money and two-to-one against the hand,
|
||
as closely as that one did, is that hand again. To put
|
||
a hundred into a 200.00 pot, when you have to make an
|
||
Eight, is the same bet. To put fifty cents into a dollar
|
||
pot is likewise.
|
||
|
||
|
||
CONCERNING THE JOKER...
|
||
|
||
It is 9.6-to-1 that you will not be dealt the
|
||
Joker, and if you do not have it, it is 8.6-to-1 that
|
||
your opponent does not have it either. It is 47-to-1 you
|
||
will not catch the Joker on a one-card draw; and if you
|
||
do, it won't do anything for you that a number of other
|
||
cards would not do. If you draw one to an Eight, and
|
||
catch the Joker to beat a Nine, the Joker didn't do
|
||
anything for your that any of the sixteen other cards
|
||
would not do. The presence of the Joker in the forty-
|
||
eight unknown cards, does not make a significant differ-
|
||
ence in your chances of making a hand -- and the differ-
|
||
ence it does make will be turned to your advantage
|
||
anyway, like another tax.
|
||
|
||
Can you work with a number like: 2 9/13ths-to-1...?
|
||
That is, two and nine-thirteenths to one, the true odds
|
||
against making a Seven. How much is 2 9/13ths-to-1 in
|
||
dollars? It does not compute, I cannot visualize it. I
|
||
can visualize drawing to 4-3-2-1, needing 5, 6 or 7,
|
||
which is 12 cards of 48, which is 36-to-12 ... which is
|
||
3-to-1....
|
||
|
||
And I am always aware that I still have a little bitty
|
||
edge when it all works out dead even, because the true
|
||
odds against my making my Seven are a small fraction of
|
||
a number shorter than I play them. It is a surcharge on
|
||
my Empire Tax. It does not have to work out even though,
|
||
that fraction is there no matter how the odds work out.
|
||
|
||
Of course it is not, but when I make that 47-to-1
|
||
shot, and catch the Joker, it feels like a collection on
|
||
my fractions.
|
||
|
||
Adding an imaginary Joker to the deck of fifty-two, so
|
||
you can count from forty-eight unknown cards, does the
|
||
same thing, including building in the fractions. Doing
|
||
that, changes 2 11/12ths to 3-to-1. The differences are
|
||
a little smaller, because now you are discounting the
|
||
existence of an imaginary card; adding one card to the
|
||
cards which will not make your hand, but not discounting
|
||
one which will.
|
||
|
||
Either way, it works out. Besides, if you are playing
|
||
good cards it does not get that close.
|
||
|
||
AXIOM #3: PLAYING DEAD EVEN WILL KILL YOU...
|
||
|
||
If you could manage to hold your odds to exactly EVEN
|
||
on every hand you play for a year's time, at the end of
|
||
the year you would probably be even on your play ... and
|
||
stuck for a year's TIME.... Dead Even.
|
||
|
||
By discounting the Joker as one of the unknown forty-
|
||
eight, you will come up with odds that work out to even
|
||
numbers (whole numbers, numbers with no fractions) but
|
||
they will never be Dead Even. It is like deducting full
|
||
dollars from your checking account when you write a check
|
||
with cents in it. It adds up.
|
||
|
||
Now I hope I have not given you the wrong idea about
|
||
the Joker, about its importance. The value of the
|
||
possibility of the Joker (as a card you can catch) is not
|
||
significant, but the reality of it is. When the Joker is
|
||
in your hand it changes everything. When the Joker is in
|
||
the deck it is just one more card you can catch, it
|
||
increases your possibilities by one card; but when it is
|
||
in your hand, it increases your possibilities by FOUR
|
||
cards. The twelve cards you can catch to make a Seven,
|
||
for example, become sixteen cards when you hold the
|
||
Joker. The odds change from 3-to-1 to 2-to-1, and that
|
||
certainly is a significant difference. At times, as you
|
||
have seen (PLATE #2), the Joker can make a two-card draw
|
||
into a "good bet."
|
||
|
||
One more little thing: When you hold the Joker in
|
||
your hand, and compute the odds (your own, or those of
|
||
your opponents), the numbers you come up with are true
|
||
odds. If you hold the Joker, the three-to-one against
|
||
your opponent's making a Seven is exactly three-to-one,
|
||
the fraction-causing possibility of the Joker is elimi-
|
||
nated. Of course, your opponent does not know that.
|
||
|
||
|
||
OUTSIDE ODDS/INSIDE ODDS...
|
||
|
||
You are drawing to 5-3-2-1 (to make it easy) and you
|
||
put him on an Eight. When you consider the odds against
|
||
"making an Eight or better" you are working out the
|
||
Outside Odds....
|
||
|
||
Now you catch an Eight!
|
||
|
||
Is it the best Eight...?
|
||
|
||
Now you are considering the Inside Odds (which, in
|
||
this case, are 33-to-1 in your favor, with one tie
|
||
possibility).
|
||
|
||
If you are drawing to an Eight, the Outside Odds are
|
||
the odds against catching inside the Eight ... when you
|
||
do, the Inside Odds are the odds against your Eight being
|
||
the best Eight.
|
||
|
||
Does it matter?
|
||
|
||
Suppose you are drawing to 7-4-3-2 -- and you make the
|
||
Seven.
|
||
|
||
Now your wife's mother bets a pretty good chunk, and
|
||
says: "Be careful, I made a Seven...." She is teasing
|
||
the Live One who built the pot -- and then drew two, to
|
||
an Eight -- but you know the old lady is telling the
|
||
truth.
|
||
|
||
Good thing you drew smooth, isn't it? If you caught
|
||
a Six the Inside Odds make old moms the favorite by a
|
||
margin of 4-to-3, but a Five gives it to you by 5-to-2;
|
||
and if you caught an Ace, you can't lose.
|
||
|
||
There are seventy ways to make a Nine, and half of
|
||
them have an Eight in them; thus 9-7654 will beat more
|
||
than half the hands he could have when he says, "I have
|
||
a Nine." Exactly half, in fact, with one tie. Before
|
||
the hand started you had 7-6-5-4 to draw to, and you put
|
||
him on a Nine. He went all-in with a small stack, and
|
||
stood pat. You drew a card and asked him what you had to
|
||
beat, and he said (of course) "I have a Nine...."
|
||
|
||
Your Outside Odds were 7-to-5 against, but you caught
|
||
a Nine, sure enough (actually, your Outside Odds were
|
||
two-to-one, because it takes an Eight to win it on the
|
||
Outside). Now it must be decided by the Inside Odds, and
|
||
that is a coin flip: 9-7654 beats 35 Nines, loses to 34,
|
||
and ties one.
|
||
|
||
7-6543 There are thirty-five different ways to make
|
||
7-6542 an Eight -- and twenty of them have a Seven.
|
||
7-6541
|
||
7-6532 Fifteen Sevens (listed), and ten of them are
|
||
7-6531 Seven-six -- a Seven-five is a Six-and-a-half.
|
||
7-6521
|
||
7-6432 Okay, let's play one more hand at the Cameo
|
||
7-6431 Club, to see if any of this is working, then we
|
||
7-6421 will go play some Limit Lowball for a while.
|
||
7-6321
|
||
This time the game is Six-to-go.
|
||
7-5432
|
||
7-5431 See PLATE THREE...
|
||
7-5421
|
||
7-5321 This pot is opened for six dollars, and has
|
||
been called for six, when the short stack at the
|
||
7-4321 table goes all-in for 20.00....
|
||
|
||
You are Dealing (Houseman is dealing for you, so you
|
||
have a 1.00 Blind in the pot), and you have Q-6321; it is
|
||
19.00 to you....
|
||
|
||
At this point there is 38.00 in the pot; it is already
|
||
2-to-1 on the money, and you know the two players with
|
||
six dollars in the pot are unlikely to pass. You are
|
||
almost a cinch to get at least three-to-one on your money
|
||
-- the (Outside) odds against a Seven. The numbers force
|
||
you to play. The big Blind comes in as well, the other
|
||
two call the 14.00 RAISE, and there is 102.00 in the pot.
|
||
|
||
Everybody draws one card, except the player who went
|
||
all-in; he stands pat.
|
||
|
||
You catch an Eight (8-6321).
|
||
|
||
After the draw, the first player PASSes (he has 120.00
|
||
on the table); second player PASSes (90.00 in his stack);
|
||
third player also PASSes (60.00); all-in player cannot
|
||
bet, so it is on you (you have 200.00 left).
|
||
|
||
You cannot PASS a Seven or better at the Cameo.
|
||
|
||
The all-in player could have anything.
|
||
|
||
How much is your hand worth now...?
|
||
|
||
The best possible hand, among the players who drew a
|
||
card, is some kind of Eight. The pat hand cannot win any
|
||
part of this bet, so as far as this bet is concerned, he
|
||
does not matter. The Inside Odds on an 8-6321 are such
|
||
that your hand amounts to a cinch.
|
||
|
||
If you can assume everybody knows what is happening,
|
||
and will more-or-less play the value of his hand, there
|
||
is a "Best Bet" in this spot:
|
||
|
||
100.00.
|
||
|
||
If you tap off (bet 120.00 or more) the odds on the
|
||
money to the first player (with 120.00) are 220.00 to
|
||
120.00, and he will probably lay down an Eight -- the
|
||
money odds are short, and he has to consider the possi-
|
||
bility that the 102.00 already in the pot is locked up by
|
||
the pat hand, which would mean he is getting EVEN odds on
|
||
his money from you, on the side. Betting 100.00 makes it
|
||
202.00-to-100.00, and he can justify calling with an
|
||
Eight, because of the 2-to-1 odds against your having
|
||
made an Eight (and because the other two players have
|
||
PASSed once).
|
||
|
||
If the bet comes to the second player (with 90.00 in
|
||
front of him) the money odds are 192.00-to-90.00. If he
|
||
has an Eight, the odds are better for him than they were
|
||
for the first player.
|
||
|
||
To the third player, the odds on his money will be:
|
||
162.00-to-60.00. If he has a Eight, he is "Pot Stuck,"
|
||
forced by the numbers to call.
|
||
|
||
There always exists the possibility of somebody
|
||
getting crazy and calling for a bluff, or double-thinking
|
||
himself into calling with a Nine; thinking you are making
|
||
a play with a Nine because you think the all-in bet was
|
||
a desperation play (a Ten), and you want to force the
|
||
other three players out.
|
||
|
||
|
||
THE LIMIT GAME...
|
||
|
||
Now then, before we go play some Limit Lowball, some
|
||
thoughts that slip in here with all these odds and your
|
||
Empire Tax....
|
||
|
||
In a No-Limit game the size of the bet you are
|
||
prepared to make (or call) determines the "value of the
|
||
hand." In the Limit game, the value of a hand is
|
||
determined by the number of bets (raises) you are
|
||
prepared to put in.
|
||
|
||
When you pick up a pat Eight-five (for instance) you
|
||
say to yourself: "This hand is worth four bets," or,
|
||
"I'll go six bets with this one, if old Flash Gordon
|
||
raises back...."
|
||
|
||
Anyway, you make an evaluation of the hand in this
|
||
spot, and you play it to that value. When old Flash
|
||
Gordon takes it to the seventh bet, you make another
|
||
evaluation (AXIOM #2 comes into play now). If you go any
|
||
further, you are considering breaking the Eight; and the
|
||
further you go beyond the value of the hand, the greater
|
||
become the odds against you. Every bet you make at
|
||
three-to-one the worst of it, is a bet you must make at
|
||
three-to-one the best of it, if you want to stay even on
|
||
your Empire Tax.
|
||
|
||
You are going to win the "bad bets" in exactly the
|
||
same ratio you are going to lose the "good bets." If you
|
||
could make the same number of each, they would cancel
|
||
each other. Unfortunately, you can make all the bad bets
|
||
you want ... but you have to get somebody to CALL the
|
||
good ones.
|
||
|
||
Before you tell me that computing the odds against a
|
||
particular hand doesn't help the Limit player much,
|
||
consider a play like this:
|
||
|
||
Pot is opened, raised and raised again (three play-
|
||
ers).
|
||
|
||
Opener puts in the fourth bet and gets called by both
|
||
players.
|
||
|
||
Opener is pat.
|
||
|
||
Player Two hesitates a moment and "breaks a Nine."
|
||
|
||
Player Three hesitates even longer, and then he too,
|
||
shows a Nine as he discards it. "I can see this isn't
|
||
gonna get it," he says.
|
||
|
||
After the draw it is PASS, PASS, and Player Three
|
||
says: "Oh shit, I caught a Ten...." He has a Ten-six.
|
||
|
||
Now the pat hand shows his straight Ten. "You got
|
||
lucky," he says, "But I made you break the best...."
|
||
|
||
What did he do wrong?
|
||
|
||
Two things. First, he exceeded the value of his hand;
|
||
played a worthless hand for four bets, trying to "make a
|
||
big play."
|
||
|
||
Then he did not bet it after the draw (when was the
|
||
last time you broke a Nine because you were convinced it
|
||
was no good, and then called with a Ten?).
|
||
|
||
In No-Limit, "Bluffing" is making a bet he cannot call
|
||
because it exceeds the value of his hand by too much; it
|
||
is a "pressure bet," playing the money against the odds.
|
||
In Limit, Bluffing is misrepresenting the value of your
|
||
hand before the draw (the straight Ten in the preceding
|
||
hand would have been Bluffing, and would have won the
|
||
pot, if he had followed through with his misrepresenta-
|
||
tion of the hand and bet it after the draw).
|
||
|
||
In Limit, it is called "Snowing a hand" (it's a "snow
|
||
job") and it begins with the first bet. You cannot
|
||
change the value of a hand with one bet, not in a Limit
|
||
game.
|
||
|
||
The point of all this is that the two games are both
|
||
Lowball, but to move from one to the other is to change
|
||
more than the joint you are playing in. As you are about
|
||
to see....
|
||
|
||
* * *
|
||
|
||
|
||
|
||
|
||
PLAYING THE RUSH...
|
||
(Justin Case
|
||
|
||
|
||
My old lady says I shouldn't be doing this piece yet.
|
||
She says I haven't exactly been Making A Living at Limit
|
||
Lowball. She is right about that, so far, but it remains
|
||
to be seen. I have been at it for a couple of weeks,
|
||
this time, and I have been playing pretty close to even,
|
||
which means we have spent too much money out of my stack.
|
||
But that is no big deal; this is not the first time I
|
||
have switched to Limit. I am still in action, and
|
||
haven't really had a rush of cards yet. But I will, and
|
||
when my four hours of glory come along I will still know
|
||
what to do.
|
||
|
||
My old lady says I am the world's greatest Lowball
|
||
player (about that she's wrong, his name is San Francisco
|
||
Al ...) but she thinks I should stay with No-Limit. She
|
||
might be right about that too; she is, after all, a
|
||
"Professional" (licensed by the city). She deals in the
|
||
No-Limit games at the Cameo Club, in Palo Alto (where I
|
||
spent my youth doing the same thing) and she thinks the
|
||
big Limit games are a crap shoot, for Gamblers, and the
|
||
small ones are strictly for the "pleasure players." She
|
||
is certainly right about that -- God couldn't make a
|
||
living playing Two-limit. Not if He stayed in the Two.
|
||
|
||
The mistake my old lady makes is that she knows
|
||
"Gamblers" don't win (the first rule of No-Limit is that
|
||
Gamblers do not win, and Winners do not gamble). The
|
||
thing she is missing is that some rules apply to some
|
||
things, and some other things have other rules.
|
||
|
||
My old lady sees no difference between Gambling and
|
||
Playing Fast. True, they look the same thing, but they
|
||
are not. A Gambler is either out there gambling up, or
|
||
he is not out there at all. A Fast Player, on the other
|
||
hand, is either out there playing fast, or he's out there
|
||
playing not so fast. The Gambler has but one speed; the
|
||
Fast Player knows when he is speeding....
|
||
|
||
The rules in Palo Alto are not the rules in San Jose,
|
||
where the name of the game is Limit. It is a different
|
||
game, but I have been here before and I know what the
|
||
difference is.
|
||
|
||
I just haven't had one yet.
|
||
|
||
The four-hour rush. It is a phenomenon of the Limit
|
||
game that comes around at irregular intervals. It is
|
||
literally a rush; a head rush ... a high. Perhaps the
|
||
reason a lot of players play. You can feel a rush in
|
||
your cheeks, and sometimes a feeling of euphoria like
|
||
when the dentist lets you sniff the nitrous oxide.
|
||
|
||
Limit Lowball is a game of rushes. You do not pick up
|
||
that one big hand. You cannot play around the edges all
|
||
night, picking off a few small soft spots -- just staying
|
||
even, waiting for that pat Six, and a chance to double or
|
||
triple your entire stack. The hands in Limit are played
|
||
more-or-less the same, regardless of the size of the
|
||
game. The trick is in playing in the bigger games when
|
||
you are running hot, playing faster when you are making
|
||
a lot of hands.
|
||
|
||
I haven't really had a rush yet, but I have been
|
||
feeling some little flashes. I am beginning to feel good
|
||
about the game, and I know what is going to happen before
|
||
we get to five thousand words. I've been playing in the
|
||
Six-limits at the Comstock and at the Garden City. About
|
||
half the time I start right out winning and it is a
|
||
question of how much I can win; the rest of the time it
|
||
is a question of how stuck I am going to get before the
|
||
cards change and I get out of the trap.
|
||
|
||
When I sit down in a Six and win a hundred or so in a
|
||
short time, I will jump into a Twenty. I will do this on
|
||
seven or eight bets. I am not in action until after I
|
||
have made the jump to the Twenty, and after I make that
|
||
jump I am looking to jump again; there is no limit to how
|
||
high I will go if I keep winning. When I lose the chips
|
||
I have on the table, any table, I will go play Pan for a
|
||
while, or go home. When I am playing in a Twenty I am
|
||
playing with chips I did not buy -- I do not buy chips in
|
||
a Twenty (if I were into giving you a list of rules, that
|
||
would be number one).
|
||
|
||
That is, put no limit on the amount of money you will
|
||
win, and when you are winning put no limit on the size of
|
||
the game ... but when you come down to the tablecloth in
|
||
the bigger game you are at the point where the dollar has
|
||
the least value. A stack of five-dollar chips is not a
|
||
hundred dollars; it does not look like a hundred dollars,
|
||
nor does it feel like it. It is not five times as hard
|
||
to buy as a stack of one-dollar chips, and it plays the
|
||
same. So don't buy them; go home and let the value of a
|
||
dollar return to normal. Come back tomorrow and buy
|
||
those one-dollar chips.
|
||
|
||
I am not telling you how much money to play for; I
|
||
don't know how much money you have. Add another zero to
|
||
all the numbers if you like, start in the 60.00 and jump
|
||
to the 200.00 if you like ... you are playing for "bets,"
|
||
the money amounts are not relevant.
|
||
|
||
I rarely play in a Deuce (Two-limit) but it is a good
|
||
place to start; the action in a Deuce is generally pretty
|
||
fast, and if you get lucky you can make enough to jump to
|
||
a Four or a Six. Again, the difficult part is in being
|
||
able to quit the bigger game if you lose the chips you
|
||
have on the table. Whether you are starting in the Deuce
|
||
and jumping to the Four or Six, or starting in the Twenty
|
||
and jumping to the Eighty, it will kill you at the faster
|
||
rate if you blow what you moved with and start buying
|
||
more chips. If you start out losing in the Deuce you
|
||
will likely stay there (where the chips are ten dollars
|
||
a stack) but if you beat the Deuce and jump to a Six, and
|
||
then start losing until you are down to the tablecloth,
|
||
it is going to cost you thirty dollars for the five bets
|
||
you get for ten in the Deuce. If you get stuck in a
|
||
smaller game and then move to a larger game and buy more
|
||
chips, in the hope of getting even quickly, you will find
|
||
that you have found the shortest route to the poker
|
||
player's poor house.
|
||
|
||
It is really very simple, if you have more chips than
|
||
you bought, you are winning, and should be looking to
|
||
move up A.S.A.P. -- as soon as you make the Buy-in -- if
|
||
you have less than you bought, the game you are in is big
|
||
enough, maybe too big.
|
||
|
||
In other words, when you are winning play faster and
|
||
play for more -- if you keep winning the joint will
|
||
close, or the game will break up, and you will have to
|
||
take a winner home. If you are losing, do it in the
|
||
smallest possible game. Or even better, quit. At least,
|
||
when you come back down to the tablecloth in a game you
|
||
have moved up to, quit. Go back to the smaller game, if
|
||
you still feel like playing. Chances are your luck will
|
||
change and you can try it again. If that happens don't
|
||
feel disappointed because you didn't stay in the bigger
|
||
game -- if you had your luck might have gotten worse. I
|
||
suggest that if that happens (you start winning again in
|
||
the smaller game) win a Buy-in for tomorrow, and quit.
|
||
|
||
If you have never played Lowball before, you can learn
|
||
to play this game in half an hour. If you have any "card
|
||
sense" at all, you can be holding your own within a
|
||
couple of sessions. The way the hands are played in a
|
||
Deuce is the way the hands are played in a Twenty or an
|
||
Eighty (in fact, the bigger games are generally the
|
||
faster games). The only element of skill that can be
|
||
sharpened enough to make a long-range winner out of you
|
||
is your ability to keep yourself under control. That
|
||
means controlling your losses. Saving those bad bets.
|
||
|
||
You think he has an Eight, no worse than an Eight, and
|
||
you put in three bets to draw to an Eight, because you
|
||
are last and you have the Joker (it is only 7-to-5
|
||
against making your Eight). You catch a Nine, and he
|
||
comes out betting after the draw. You are sure the Nine
|
||
is no good, but maybe he made a mistake and you want to
|
||
see if you were right about his hand. You do not like
|
||
this call, but you call anyway.
|
||
|
||
He has an Eight-five.
|
||
|
||
Now you feel you made a bad bet when you called, you
|
||
should have saved that last bet. But you are wrong
|
||
again, you did not make a bad bet ... you made FOUR bad
|
||
bets in that hand.
|
||
|
||
Saving those bad bets. Ask any experienced Limit
|
||
player for the key to the game and she (ladies play too)
|
||
will tell you it is saving those bad bets -- and she is
|
||
not just talking about (this is important!) those bad
|
||
calls after the draw. She is talking about not playing
|
||
those short-odds hands. Every time you do not make one
|
||
of those odds-against bets, you have saved a bad bet.
|
||
|
||
Ask a really good Limit player (yes Virginia, there
|
||
really are Really Good Limit Players ...) for the key and
|
||
he will tell you it is saving those bad bets and Playing
|
||
The Rush ... betting the shit out of those "good bets."
|
||
|
||
The Live One does not care if you have the best of it,
|
||
he will play anyway. He is not even playing the same
|
||
game you are playing. He is playing hunches, because
|
||
that is all he has to go on. He thinks a one-card draw
|
||
to a Bicycle must be played at any price -- because you
|
||
can't beat a Bicycle "...and if I don't play hands like
|
||
that, I ain't playing Lowball...." He is playing
|
||
hunches, and you are playing percentages.
|
||
|
||
If you are consistently drawing rougher than the other
|
||
guy, you are just as consistently losing to him. It is
|
||
three-to-one against drawing a card and making a Seven,
|
||
it always will be three-to-one against -- the odds do not
|
||
change for the Limit game. But Live Ones play Limit,
|
||
too.
|
||
|
||
It is not really luck that changes. Hands run in
|
||
streaks, you must see that they do, and learn to play up
|
||
when they are running to you; but a rush of cards is not
|
||
a suspension of the law of the Empire, it is not a "Lucky
|
||
Streak" where you get to gamble and win for a while,
|
||
where you get to beat the odds for a series of hands. A
|
||
Rush of Cards is a series of hands where the odds are in
|
||
your favor, a series of odds-favored hands.
|
||
|
||
A Four-card Rush is a series of good one-card draw
|
||
hands, good hands before the draw. A Four-card Rush is
|
||
bad news, for it doesn't become a Four-card Rush until
|
||
you repeatedly miss on the draw. When you are making
|
||
them it becomes a Rush of Cards.
|
||
|
||
I am probably going to say this again, but it is one
|
||
of those things that becomes obvious after you see it:
|
||
A Rush of Cards is not a series where you beat the odds,
|
||
it's a series where you get the odds. The cards do not
|
||
change so that you get to take the worst of it and win,
|
||
they change so that you get the best of it for a series
|
||
of hands.
|
||
|
||
A "Lucky Streak" is drawing three cards three times,
|
||
and winning one of them -- a Lucky Streak is playing
|
||
stupid and winning anyway. You are not waiting for a
|
||
Lucky Streak, you are waiting for a rush of cards.
|
||
|
||
The name of the game is Limit, and the art of the game
|
||
is limiting your losses. If you get a rush enjoy it,
|
||
jump on it and play on, play it out. Don't get scared
|
||
when you get so "lucky" you feel guilty about it; when
|
||
you win nearly every hand you play and you are playing
|
||
nearly every hand. A rush is a thing of heat, and you
|
||
can feel it when you are hot -- and on the other hand,
|
||
sometimes you will get so cold it is like sitting in a
|
||
car with a dead battery. When that happens, go walk
|
||
around the building or something, you cannot start a rush
|
||
by pushing it....
|
||
|
||
And we are stalled here too. We are going to have to
|
||
have an understanding of what is meant by "Playing ABC,"
|
||
because we can't talk about playing faster until we have
|
||
a point of reference. I am sure you are aware that there
|
||
is a point where the Fast Player becomes the Live One.
|
||
The Fast Player puts in an extra bet when he has the best
|
||
of it -- the Live One puts in an extra bet every time he
|
||
plays, just in case he gets lucky and overcomes the odds.
|
||
|
||
Every game has a tough old bird who wins because he
|
||
never "gets out of line." He is the Hard Rock -- he has
|
||
a formula by which he plays and he never deviates from
|
||
it. You can almost tell what he has in his hand by the
|
||
way he plays it. He never comes into a pot to draw two
|
||
cards, and he never draws to an Eight. He doesn't try to
|
||
bluff. When he raises, his hand is complete and it is
|
||
not a Nine.
|
||
|
||
It is possible to play by a rigid formula and win (the
|
||
one in the above paragraph works). It is called "grind-
|
||
ing it out," and it is exactly that. It is a grind, but
|
||
learn to do it ... because it will save you when you are
|
||
cold.
|
||
|
||
Of course there is a little formula to my play too, I
|
||
give considerable thought to the amount of TIME being
|
||
paid in the game, and the rate at which the Blinds are
|
||
eating into my stack (for example: in a Six-limit I pay
|
||
about a bet an hour to the House and the Blinds consume
|
||
another bet every eight hands, a total that can run to
|
||
thirty dollars an hour if I never play a hand). I have
|
||
to win five bets an hour to stay even, and sometimes I
|
||
don't play in five hands an hour. So (and the formula
|
||
comes in here) I try to play every hand I play for an
|
||
extra bet. The range of hands I find playable is a
|
||
little tougher than most -- I usually have the best of
|
||
it, so I like to play in the big pots. I don't play in
|
||
all the raised pots, but unless I am really salty, all
|
||
the pots I play are raised.
|
||
|
||
You cannot say I play ABC, because I raise on the
|
||
come, and I have been known to play a Nine for a lot of
|
||
money. The thing I have in mind in this method is the
|
||
ratio of the size of the pots to the hourly rate of
|
||
forced investment. For instance (this is a variation on
|
||
the Empire Tax): In the long run, you can expect to win
|
||
with a pat Nine (against one player who draws a card)
|
||
about seven times in twelve tries, and you will be dealt
|
||
X-number of Nines in any given length of time. If you
|
||
play them all, you should end up with a net profit; if
|
||
you play only the Nines that fall in a good spot, they
|
||
are good enough an investment to justify an extra bet or
|
||
two. Some of the biggest pots are won by Nines.
|
||
|
||
And speaking of the Empire Tax....
|
||
|
||
The odds in favor of ANY pat Nine, against a one-card
|
||
draw, are always going to be at least seven-to-five
|
||
(depending upon the Inside Odds). Even if you play them
|
||
all, it is the law of the Empire that you will collect a
|
||
net percentage of one-sixth of your total investment.
|
||
|
||
Want it in numbers?
|
||
|
||
Play 100 hands (pat Nine) against one-card draws....
|
||
100.00 per hand. 10,000.00 total investment.
|
||
|
||
You win seven of twelve (net of two in twelve).
|
||
|
||
Gross return: 11,666.67.
|
||
|
||
Your net percentage is more dependable, easier to
|
||
collect, than for the No-Limit player -- because you do
|
||
not face the possibility of a big bet after the draw.
|
||
|
||
It is as dependable as taxation ... and if it is your
|
||
Nine, it is your Empire.
|
||
|
||
If you are going to be the Emperor though, you must
|
||
learn patience and perseverance. You gotta give the
|
||
people a little credit -- let them pay installments --
|
||
realize you must lose five of twelve, and one hand is
|
||
just one number in an endless chain of numbers. If you
|
||
go getting mad at the taxpayers every time one of them
|
||
collects a little refund check, you are wasting time on
|
||
ire, Sire....
|
||
|
||
Spare me that crap about thinking like a No-Limit
|
||
player. If you play Limit because you think it is easier
|
||
-- you don't need to know all those numbers -- it does
|
||
not necessarily mean you are a loser, but it means you
|
||
are lost. It means you are playing in a game you do not
|
||
really understand. The value of a hand is often differ-
|
||
ent in Limit, but not the odds on your getting it, nor
|
||
the odds on its standing up when you do get it.
|
||
|
||
Consider a pat Eight. When I pick up a pat Eight in
|
||
a No-Limit game, and I have (say) three players in the
|
||
pot, the raise I put in often wins it right there; or it
|
||
will go to heads up, and I have two-to-one the best of
|
||
it. When you pick that hand up in a Limit game, the
|
||
raise will be called three times and the odds are three-
|
||
to-two the hand will not stand up. In my case it is a
|
||
return of 200.00 for each 100.00 invested; in your case
|
||
it is a return of 300.00 twice, for each 100.00 invested
|
||
three times. The net result is the same.
|
||
|
||
In time.
|
||
|
||
Of course the plays come down differently, you get
|
||
there by a different route, but you are going to the same
|
||
destination.
|
||
|
||
In the Limit game you will never get to play your pat
|
||
hand for all your chips (if you have very many) against
|
||
a player who is drawing, because even the player who
|
||
wants to gamble will not go very far against a suspected
|
||
pat hand. And from that side of it, you have to consider
|
||
that the player with the pat hand will only pay off one
|
||
bet after the draw -- you cannot justify taking the worst
|
||
of it (paying a big price to hit the deck) on the grounds
|
||
of what you can win after the draw. The bigger the pot
|
||
before the draw, the higher your percentage when you have
|
||
the best of it, to any degree.
|
||
|
||
You must be aware that even if you are drawing to Ace,
|
||
Deuce, Trey and Four, you are taking the worst of it
|
||
against a pat hand (nobody plays Tens anymore) but if you
|
||
are drawing against two pat hands, your percentage is a
|
||
little better. Because you are getting two-to-one on
|
||
your money without changing your odds on making the best
|
||
hand by quite that much -- because of the Five and the
|
||
Six, and probably the Seven.
|
||
|
||
I guess, in the back of my mind, I am thinking of the
|
||
player who has not had the cardroom experience. There
|
||
was a time when I played poker regularly with a group of
|
||
friends; more than once we rented a motel room to spread
|
||
a game (when a real Live One wanted to play) and I had
|
||
never considered playing in a cardroom. When I first
|
||
went into a cardroom (more than twenty-five years ago) it
|
||
was like turning on to marijuana. I thought I was
|
||
venturing into a world of hustlers and cardsharps. I
|
||
thought I was taking a chance on getting hooked on
|
||
gambling (like taking that first toke is taking a chance
|
||
on becoming a junkie of another kind) but I have found
|
||
that Lowball and Draw Poker are not gambling, in the pure
|
||
sense of the word. The hustlers and cardsharps all went
|
||
to Hollywood ... it is a new world. The player raising
|
||
you out of your chair might be that little old gray-
|
||
haired lady who checks out books at the library.
|
||
|
||
You cannot play Blackjack, Craps or Roulette, but the
|
||
Garden City (for instance) feels like a casino in Nevada.
|
||
There are no slot machines, but you can hear the constant
|
||
rattling of the chips in the nervous fingers of the
|
||
players. Built to look like a big church, it is an
|
||
impressive structure. It is a big business.
|
||
|
||
When you walk in you will be "behind the rail," in an
|
||
area of comfortable sofas for players waiting for a seat
|
||
in a game. Here too, is the man at the board. If there
|
||
is a game of the size you want that is not full, he will
|
||
direct you to a Floorman, who will seat you in a game and
|
||
sell you some chips. If there is no seat open he will
|
||
put you down for a game (put you on the board). This
|
||
area is elevated slightly, and while you are behind the
|
||
rail you can look out over the heads of the players at
|
||
the forty tables on the playing floor.
|
||
|
||
Above each table hangs a large chandelier, built to
|
||
look like a wheel (that's apt) with eight spokes. The
|
||
lights are in the ends of the spokes and in the center,
|
||
if you look closely, you can see a little red light on a
|
||
closed-circuit television camera. This is one of the
|
||
assurances the player has that the games are straight.
|
||
|
||
However, don't kid yourself, and don't put your faith
|
||
entirely in an electronic eye that sees only the visible.
|
||
When you deal, count the stub. On the draw you will burn
|
||
the first card, and work from a twelve-card stub (eight-
|
||
handed). If the draw is 1-1-2, for example, you will
|
||
have eight cards left in the stub. If the stub does not
|
||
come out right (short a card) make that your last hand.
|
||
|
||
It happens, but it does not happen often ... the
|
||
chances are your deck will always come out right; but it
|
||
is a comfort to be sure, so count the stub. If it ever
|
||
does happen, tell the Floorman about it when you cash in.
|
||
These guys are "professionals" too, and they will deal
|
||
with it.
|
||
|
||
I did not mean to do a testimonial for the Garden
|
||
City, but it is a class act. An Empire unto itself.
|
||
|
||
I mention this because the City Mothers feel the
|
||
cardroom belongs over with the porno movie houses and the
|
||
dirt-book stores. They see the player as some kind of
|
||
degenerate who needs to be protected from himself.
|
||
Jesus, talk about playing with a short deck ... you are
|
||
a whole lot safer inside one of these modern cardrooms
|
||
than you are on the streets. A whole lot safer in one of
|
||
these games than in a private game. The games are
|
||
straight, the player is protected, and the people who
|
||
play are just people.
|
||
|
||
I could do a whole section on the laws and regulations
|
||
covering the operation of a cardroom, but that would be
|
||
a bad percentage bet; let's let it suffice to say that
|
||
the day of the backroom game is ended. Like the bowling
|
||
alley and the pool hall, maturity and respectability have
|
||
come to the cardroom. The environment is First Class;
|
||
the games are played by the rules; quickly, quietly and
|
||
straight. You do not play against the House and nobody
|
||
is being ripped off.
|
||
|
||
There is something of a paradox in the law (or at
|
||
least, in the Official Attitude) about playing cards.
|
||
Gambling is against the law (unless the government has
|
||
the House Percentage, as in Horse Racing or the Lotto).
|
||
Lowball is a form of Draw Poker, and isn't really
|
||
gambling ... it is a game of skill. Lowball is not
|
||
against the law because it is not gambling, but it is
|
||
subject to regulation by the County and the City, because
|
||
gamblers play it; and gamblers need to be protected....
|
||
|
||
In other words, the gamblers will not get you, but the
|
||
good players will.
|
||
|
||
The essence of the law is right, I guess, because the
|
||
good player does win. He wins because the element of
|
||
gamble can be controlled. When the cards are not
|
||
running, and the best of it is not good enough -- when
|
||
you just cannot make a hand because your battery is dead
|
||
-- you can tighten up and grind it out with the Hard
|
||
Rock.
|
||
|
||
When you are gambling too much, making fooling plays
|
||
because you are hot and stuck, you will know it. You
|
||
will play hands for more money than they are worth, and
|
||
you will put in too many bets to draw too many cards too
|
||
many times. You will know you are blowing it while you
|
||
are blowing it. It will remind you that the good player
|
||
wins because he is sitting over there whistling to
|
||
himself and playing the percentages against your foolish-
|
||
ness.
|
||
|
||
The Taxman. Playing against him is a bad percentage
|
||
bet. You will learn that when you learn that the odds do
|
||
not change, but the cards do. They don't change so that
|
||
you can beat the odds for a while; they change so that
|
||
you get the odds for a while....
|
||
|
||
The cards change, and the idea is to be there when
|
||
they do -- without getting too stuck while you are
|
||
waiting. I took my old lady to the Comstock last night
|
||
(while I was waiting for this paragraph) and wrote the
|
||
perfect lyric for that tune.
|
||
|
||
The Comstock is another class act; smaller than the
|
||
Garden City, less formal, but state-of-the-art neverthe-
|
||
less. Last night they were busy, really humming. I like
|
||
that, because there are definitely good games and bad
|
||
games, and when the joint is buzzing there are always
|
||
games where everybody wants to gamble up. Regardless of
|
||
the size of the game, the amounts of chips passing
|
||
through the pots is a definite variable from game to
|
||
game.
|
||
|
||
The speed of the game is an entity in itself, like the
|
||
running of the cards. It is a thing to consider apart
|
||
from whether or not you are holding a lot of good cards.
|
||
In some games you don't need good cards; every pot will
|
||
be raised and everybody will be trying to make a Nine,
|
||
because nobody has a hand and Tens and Jacks are winning
|
||
pot after pot.
|
||
|
||
Two or three guys playing Nines at each other means
|
||
most of the pots are being won by Nines. There are more
|
||
ways to make a None that all the hands of Eight-or-better
|
||
combined. If nobody is playing Nines, only half as many
|
||
hands will be played -- less than half. Nobody plays
|
||
Eights, and you are down to nobody plays much. Somewhere
|
||
in there is the speed of the game.
|
||
|
||
The game I sat into was a beauty. It was a Six, but
|
||
it was raining chips in groups of eighteen and twenty-
|
||
four, three or four players in every pot. It was the
|
||
game I am always looking for, but it was a little faster
|
||
than I was prepared for. I had come in with eighty
|
||
dollars in my pocket (and twenty of that was already in
|
||
action in a Deuce -- my old lady doesn't like Limit, but
|
||
she spends all day dealing in games she can't play in,
|
||
and she likes to play). I sat down with ten bets -- a
|
||
normal buy-in, but in this game it was a matter of lose
|
||
three pots in a row and go home. Maybe only two.
|
||
|
||
But I'm a Player.
|
||
|
||
When you sit into a Six-limit your first hand must be
|
||
on the big Blind (the dealer antes one dollar, the player
|
||
to his left antes two, the player on his left antes three
|
||
-- the player with the most money in the pot "in the
|
||
blind" goes last, before the draw). When you sit in any
|
||
other seat you do not get a hand unless you double the
|
||
Blind (and the Limit, on that one hand).
|
||
|
||
Doubling the Blind (called, "killing it") is a bad
|
||
percentage bet when you are short -- and sixty dollars is
|
||
short, in a good game -- but what the hell....
|
||
|
||
After the first hand I was down to thirty-six dollars
|
||
and the game was back to Six-to-go (instead of twelve).
|
||
Six bets. I should have been in a Four-limit in the
|
||
first place; I was supposed to go busted quickly, but it
|
||
was one of those nights when everything went the way
|
||
everything would go if you were writing a book about it.
|
||
|
||
For the first hour I threw away hands that were better
|
||
than some of the hands some of the players were drawing
|
||
to. I was doing little more than watching the speed of
|
||
the game and making the Blinds. I anted away twelve more
|
||
dollars and then won eighteen. Then I anted away twelve
|
||
more. So I had thirty dollars when I picked up my first
|
||
real hand.
|
||
|
||
The pot was opened for six, raised to twelve and a
|
||
third player had come in cold for the twelve, when it
|
||
came to me. I had a pat Eight-five, and went to three
|
||
bets. The opener quit, but the player who put in the
|
||
first raise, raised again (made it four bets) and the
|
||
player between us again came for two bets. I called,
|
||
holding back my one remaining bet on the chance that he
|
||
was trying to play a Nine. I did not want him to break
|
||
a rough hand.
|
||
|
||
I was right. He had a Nine-seven and he played it
|
||
pat. The other player drew a card and paired Aces (if
|
||
the Nine-seven had broken, he would have made a Seven).
|
||
I bet the remaining six-dollar bet and he paid it off,
|
||
and I had about ninety dollars on the table.
|
||
|
||
Ninety dollars in a Six is about right, normally. It
|
||
is fifteen bets, and that is just about as stuck as you
|
||
should allow yourself to get. If you lose fifteen bets
|
||
in a game and keep going, the game had better be a really
|
||
good one, and you had better have the control to play so
|
||
tight you squeak (even so, you are doing one of those
|
||
things which will come to be known as one of those things
|
||
you should not do).
|
||
|
||
But that is going in the other direction. We are
|
||
talking about a different ninety dollars now. Now it's
|
||
ninety in chips that cost sixty in real money ... now it
|
||
is five bets of "their money." On this money, I play a
|
||
little faster. If I get to speeding I will crash, and I
|
||
am usually able to quit gambling and invest an hour on
|
||
waiting for a pat Eight (for you gamble less if you do
|
||
not draw, and sometimes while you are waiting for an
|
||
Eight, you will find a Six). But again, that is going in
|
||
the wrong direction. This time it worked.
|
||
|
||
Now I had fifteen bets when I picked up the perfect
|
||
hand to overplay: Ace, Deuce, Trey and Joker to draw to.
|
||
|
||
I was in the two-dollar Blind (next to last before the
|
||
draw and first after the draw). The pot was opened and
|
||
called twice when it came my turn. I raised. The big
|
||
Blind passed but the three players in the pot all called
|
||
(a total of fifty-one dollars, including the unplayed big
|
||
Blind).
|
||
|
||
I drew a card, caught a six and bet it (in twenty-five
|
||
years, I have had this hand beaten only one time). The
|
||
first player behind me passed, the second called the six
|
||
dollars and the third player raised six more. I raised
|
||
again. One pass and one call (seven more bets after the
|
||
draw).
|
||
|
||
Unlike No-Limit, the play of the individual hand is
|
||
almost beside the point; I am not trying to tell you how
|
||
to play a hand. The point of this is that for the first
|
||
hour in this game I did little more than make the Blinds
|
||
and watch the action. I took no chances, gambled not at
|
||
all, and it worked out that I still had chips on the
|
||
table when I finally got a really playable hand.
|
||
|
||
The Joker-321 might have been played without the
|
||
raise, during that first hour, but when I picked it up I
|
||
had a little more than ninety dollars on the table and
|
||
the game was still a fast game (faster even, for now I
|
||
was raising on the come and encouraging the action too).
|
||
When I cashed in (from the Twenty) I had a little over
|
||
five hundred from my sixty-dollar investment -- and my
|
||
old lady said it was okay to do this piece now.
|
||
|
||
And speaking of my old lady, remember the twenty
|
||
dollars I gave her when we came in? When I quit she was
|
||
playing in a Four-limit, and had a hundred and thirty
|
||
dollars. She ran the twenty I gave her up to fifty-five
|
||
in the Deuce, and then cashed in the twenty and moved to
|
||
the Four with thirty-five. She doesn't win as consis-
|
||
tently as I do because she gambles too much, too soon,
|
||
but she is a Player. Give her a rush of cards and you
|
||
will find her in the Twenty at the end of the evening.
|
||
|
||
The name of the game is Limit, but the limit only
|
||
applies to an individual bet; there is no limit to the
|
||
amount you can win or lose in a given period of time. It
|
||
is not a game for children and it is not a game for the
|
||
timid. The game is played fast, the action is fast, and
|
||
sometimes you can go through a bankroll (or build one) in
|
||
a matter of minutes.
|
||
|
||
To most men (and women) gambling is as natural as
|
||
eating; nearly everybody gambles daily, in one way or
|
||
another. Bet the horses, buy a sweepstakes or Lotto
|
||
ticket, bet a few bucks on a football game; it is all a
|
||
matter of degree, the urge to gamble is there in all of
|
||
us. Of course there are people whose lives have been
|
||
destroyed by gambling; of course there are people who
|
||
cannot control their losses, people who have lost their
|
||
homes and businesses and like that ... but it is not a
|
||
fault of the game they play, it is in the way they play
|
||
it....
|
||
|
||
Lowball and Draw Poker played straight (the way they
|
||
are played in the casinos of California) are not gambling
|
||
in the pure sense of the word. You do not play against
|
||
the House and you do not play against a set percentage
|
||
(in the odds). You play against other players who may or
|
||
may not play the game as well as you do.
|
||
|
||
And the good player does win.
|
||
|
||
* * *
|
||
|
||
|
||
LIMIT VARIATIONS...
|
||
|
||
If you change your mind, and decide to move to Gardena
|
||
after all, you will find the game there is a little
|
||
different once again. They play Limit Lowball in Gardena
|
||
(mostly) but it is not Straight Limit, where every bet is
|
||
the same amount. Most of the Gardena clubs play a
|
||
version of Limit which has one major difference -- the
|
||
limit is doubled after the draw....
|
||
|
||
Before the draw the game is about the same as the game
|
||
we just left at the Comstock, but the doubled bet after
|
||
the draw does present an opportunity to stand pat and
|
||
steal a pot now and then. It is still risky business to
|
||
bet a busted hand (one you drew to, as opposed to a hand
|
||
played pat) because an eight-dollar bet is not much into
|
||
a pot of eight or ten four-dollar bets, but there are
|
||
situations....
|
||
|
||
If I could bet "two bets" after the draw at the
|
||
Comstock or Garden City, I would play all those hands
|
||
full of sevens and eights. The no-hand-at-all "snowing"
|
||
of a hand is bluffing from the start, and has no hope of
|
||
winning if anybody makes a hand; it is setting up a
|
||
situation where you win if nobody makes an Eight or
|
||
better. Snowing a hand is playing those two-to-one odds
|
||
against his making an Eight. So give me a hand full of
|
||
Eights, and let me double my bet after the draw ... it
|
||
adds a whole series of pat hand possibilities.
|
||
|
||
I hate to admit it, but I have never been to Gardena
|
||
(that's like Moses not going to Israel). I am sure I
|
||
will, sooner or later, but like I said in the beginning,
|
||
there is no reason to move to Gardena; you can find all
|
||
the action you want just about anywhere....
|
||
|
||
Morgan Hill is about as far south as I go -- and it is
|
||
there that we find the game that splits the difference
|
||
between Limit and No-Limit.
|
||
|
||
Spread Limit....
|
||
|
||
For some reason I cannot explain, it seems the Spread
|
||
Limit game is popular all over the state, but you usually
|
||
find it in those little one-cardroom towns in the
|
||
country.
|
||
|
||
Like the Country Casino, in Morgan Hill.
|
||
|
||
The Country Casino is a six-table joint of recent
|
||
vintage (owned by my boss-in-law, and a small group of
|
||
Big Apple players from the Cameo Club -- the incredible
|
||
Whistling Oakie is one of them, so it must be a good
|
||
percentage bet). I think it is an investment in the
|
||
future of Morgan Hill, a little country town that figures
|
||
to be a metropolitan center pretty soon.
|
||
|
||
The first few times I went down there, it was for a
|
||
tournament (forty-eight players buy 40.00 worth of chips
|
||
-- sometimes 100.00 -- and play until all but three are
|
||
eliminated by a process of doubling the size of the game
|
||
every hour).
|
||
|
||
My old lady loves to play in these tournaments (in the
|
||
money, three tournaments in a row) but to me the attrac-
|
||
tion is the games that form from the players eliminated
|
||
from the tournament. The action in these games gets
|
||
insane -- everybody starts out stuck (because of the
|
||
tournament) and a Four-to-Twenty can be a big game.
|
||
|
||
Four-to-Twenty is a Spread Limit game. You can bet as
|
||
little as four dollars or as much as twenty, or any
|
||
amount between. It is played like No-Limit up to a
|
||
point. You have the No-Limit player's ability to put a
|
||
20.00 raise on a four-dollar bet (enough to bring AXIOM
|
||
#2 into play on one bet) but you also have the Limit
|
||
player's protection from going busted on one bet.
|
||
|
||
The best of both worlds? I am not sure about that,
|
||
but it certainly does combine elements of both games.
|
||
|
||
Two-to-Ten is the small game; Eight-to-Forty is
|
||
usually the big game. They do play 20.00-to-100.00 at
|
||
times, but the 5-5-10 usually goes to No-Limit. It's up
|
||
to the players.
|
||
|
||
There is another difference in these games -- no TIME.
|
||
The House does not collect TIME from the players. There
|
||
is a Dealer in these games and the Dealer "rakes the pot"
|
||
... TIME comes out of the pots, the winners pay the TIME
|
||
for everybody (they do this at Artichoke Joe's too, in
|
||
the small games). It is a break for the Short Money
|
||
player because there is no overhead, no nut to crack,
|
||
while he is waiting for the cards to change. I have
|
||
found it makes little difference to me; it costs a little
|
||
more than TIME when I am winning a lot of pots, but it
|
||
costs nothing when I am not.
|
||
|
||
This is the game where Percentage Players play the
|
||
rush....
|
||
|
||
And the next step is back to where we started from.
|
||
|
||
* * *
|
||
|
||
|
||
|
||
|
||
THE ENDLESS LOWBALL GAME...
|
||
(Justin Case)
|
||
|
||
|
||
After you have a grasp on the odds of the game, and
|
||
have developed a measure of control over your urges to
|
||
defy the odds, you must make the next step. The big
|
||
step. That is, you must see that the game today and the
|
||
game tomorrow is the same game. It is an endless Lowball
|
||
game, and it goes on and on and on....
|
||
|
||
You are going to play hand after hand after hand. You
|
||
are going to win some; you are going to lose some; you
|
||
are even going to tie some; but as a Percentage Player,
|
||
you know it makes little difference from hand to hand.
|
||
You are playing for an average. As a percentage player,
|
||
you know you do not have to win this next pot ... it
|
||
makes little difference whether this next pot turns out
|
||
to be one of the pots you won, or not. Each hand is just
|
||
another number in an endless chain of numbers....
|
||
|
||
The Player (note the capital "P") realizes the law of
|
||
averages suffers many infractions, that you cannot depend
|
||
on it this hand. The law of averages only tells you who
|
||
should win, not who will. Not this hand. And knowing
|
||
that, the Player is not disturbed when he has a bad day,
|
||
or when the Live One makes that 11-to-1 shot, and draws
|
||
out on his pat Six-four. He knows the law of averages
|
||
will average out, in time, and he knows he needs no more
|
||
than that. He will never panic behind a salty streak and
|
||
make another "bad bet," and then another....
|
||
|
||
He never gets "hot and stuck."
|
||
|
||
Sure I am talking about control -- but I am talking
|
||
about control based upon a certain knowledge. Do you
|
||
think Bill Harrah gets pissed off because some tourist
|
||
bet a thousand dollars on twelve-craps, threw two sixes
|
||
and won 30,000.00...? Are you aware that Mr. Harrah is
|
||
5000.00 ahead on that play -- because the true odds are
|
||
35-to-1 -- his craps table still has five thousand
|
||
dollars in its bank that should not be there.
|
||
|
||
He does not lose as much as he is supposed to lose
|
||
when he loses, and he wins more than he is supposed to
|
||
win when he wins. Bill Harrah is a Percentage Player.
|
||
|
||
An Emperor.
|
||
|
||
I know, that's craps and this is Lowball, there is a
|
||
big difference. And there is, did you know there is no
|
||
bet you can make in a casino where the odds are as long
|
||
as they are against a one-card draw who has to make an
|
||
Eight? The House percentage in most of the casino games
|
||
is rarely more than five or six percent (those two green
|
||
numbers make the odds against Red or Black work out to
|
||
20-to-18, and that's about as bad as it gets). The odds
|
||
against that one-card draw to an Eight are still 2-to-1
|
||
(20-to-10).
|
||
|
||
Still, you know the Roulette wheel cannot lose,
|
||
because of those thousands upon thousands of bets, each
|
||
paying 18-to-18 when the odds are 20-to-18 (about 5.25%
|
||
the best of it). The greater the volume of bets made,
|
||
the more assured the percentage, you knew that. So why
|
||
don't you play Lowball the same way...?
|
||
|
||
Admit it. The toughest thing you are asked to do
|
||
is to take that loss. Jesus, it hurts (when that sucker
|
||
put all those chips in the pot and then drew out on your
|
||
pat Six -- talk about the agony of defeat -- it was like
|
||
being punched in the stomach, it took your breath away).
|
||
So what do you do? Buy a thousand, and when he gets out
|
||
of line again....
|
||
|
||
You know what the flaw is here though, don't you? He
|
||
is not going to get out of line again ... you are.
|
||
|
||
Now it is to hell with percentages, to hell with the
|
||
best of it, now you are hot and stuck and you are ready
|
||
to gamble. And day after tomorrow, when another Live One
|
||
makes another dumb play and your pat hand stands up like
|
||
it is supposed to do, you will still be stuck the extra
|
||
thousand you lost because you forgot about that chain of
|
||
numbers, because you went to playing every hand as if it
|
||
were going to be the last hand you would ever play. You
|
||
forgot about that average you play for.
|
||
|
||
You forgot there is no last hand in an endless Lowball
|
||
game....
|
||
|
||
|
||
SMART MONEY...
|
||
|
||
Now I am going to tell you to do something I am sure
|
||
you will not do. You will see the reason for it, it will
|
||
make obvious sense, but you won't do it anyway. I know
|
||
players who can't learn this one:
|
||
|
||
And that is, play the money you have in action as if
|
||
the money does not count, as if you had a ton of it, as
|
||
if it is not real money.
|
||
|
||
If your play can be affected by the size of your
|
||
bankroll, it can only be badly affected. Keep in mind
|
||
that the other players (some of them) will be aware you
|
||
are playing short money, and they will take advantage.
|
||
If you allow anything but percentages to determine
|
||
whether or not you play, it will work for them. The odds
|
||
do not change because you are playing short money, but
|
||
the play often does. If you pass up an odds-favored bet
|
||
(a "good bet") because you are short, you are playing
|
||
Scared Money, and you should not be playing at all.
|
||
|
||
Surely you are familiar with the expression "Smart
|
||
Money," generally taken to mean money bet on a favorite
|
||
to win, but not always. Sometimes the Smart Money is on
|
||
a 20-to-1 shot, because the bettor has inside information
|
||
that mitigates the odds. A horse race, for example: You
|
||
know a trainer or jockey who tells you about a 20-to-1
|
||
longshot who, for any number of reasons, has a much
|
||
better chance than that (they've been holding him back,
|
||
building up the odds, but this time he is going to go for
|
||
it). You don't know the true odds, but you know they are
|
||
a lot less than 20-to-1. Maybe you never bet the horses,
|
||
but one who does would call this a Smart Money bet.
|
||
|
||
In a Lowball game, Smart Money is rarely short money,
|
||
for the simple reason that you do not get the true odds
|
||
on an all-in bet; you don't get full value for your
|
||
money.
|
||
|
||
Suppose you have two players in a pot for 20.00 each,
|
||
and you go all-in with your last 20.00 (let's give you a
|
||
pat Six this time). You will be getting two-to-one on
|
||
your money and will be a heavy favorite to win the pot,
|
||
even if they are both drawing to a Wheel. Now what if
|
||
one of them bets 50.00 after the draw, gets a 50.00 call
|
||
and wins a 100.00 side pot, with a Seven...?
|
||
|
||
In other words, as a percentage player, every bet you
|
||
make is a Smart Money bet (your chances of winning are
|
||
always better than the price you pay to play) unless you
|
||
cannot cover the bet.
|
||
|
||
My advice to the short money player? Play Limit, play
|
||
for the fun of it, or don't play. There is no such thing
|
||
as a short money percentage player.
|
||
|
||
|
||
BLUFFING...
|
||
|
||
And then there is the one about Bluffing. Which is
|
||
what I would be doing if I said I could tell you when to
|
||
do it and when not to. Because I don't know the players,
|
||
and that is the most important aspect to Bluffing.
|
||
|
||
In a Limit game I do very little bluffing, it is
|
||
rarely a good percentage bet. That is, betting a busted
|
||
hand is a poor percentage bet. "Snowing a hand" is a
|
||
different situation altogether, as we have already
|
||
discussed. I will usually try that a time or two (more,
|
||
if it works) when I have a hand full of Sevens and Eights
|
||
-- and I NEVER show the hand if it gets away a winner.
|
||
It does not make you macho to show the whole room you
|
||
just played the shit out of four Eights! You trying to
|
||
be the Cincinnati Kid? Trying to eliminate a whole
|
||
series of pat hands from your good bet list...?
|
||
|
||
I suggest you save those plays until you know all the
|
||
players and they have all played hundreds of hands with
|
||
you, and nobody has ever seen you make a play like that
|
||
before -- and if it works, they have still never seen you
|
||
make a play like that before....
|
||
|
||
Hands like that don't happen often, and when they do
|
||
they are not really Bluffing. Four Eights is all the pat
|
||
hands between Seven and Nine. When a couple of tourists
|
||
call a moderate raise and draw a card, then pass it to
|
||
you ... four Eights is a better hand than a pat Eight.
|
||
Nobody "slipped an Eight," and you can make it nearly
|
||
impossible to call with a Nine, can't you? Of course
|
||
knowing all the Eights are dead is the same as holding
|
||
them.
|
||
|
||
Bluffing is betting a busted hand, using the pressure
|
||
of AXIOM #2 to force your opponent to lay down what you
|
||
know is the best hand. There are a lot of players who
|
||
will pass an Eight, intending to catch someone bluffing,
|
||
and end up calling a moderate bet from a player who
|
||
thought his Nine, or rougher Eight, was good. But when
|
||
the bet is serious, not moderate, they inevitably say:
|
||
"I slipped this sucker for action ... but not that much
|
||
action...." The player who slips that Eight is nearly
|
||
always passing it because he is afraid to bet it. Nearly
|
||
always. I hope you don't try to bluff those known
|
||
"calling stations."
|
||
|
||
When you are playing with "tourists," and don't have
|
||
a clue about who makes those long calls, try this one
|
||
(for starters): the first few times you pair up, just lay
|
||
down like a little girl and say something like: "I can't
|
||
bet ... I paired up again...."
|
||
|
||
After you have done that a few times, change horses
|
||
and go the other way. Every time you pair up, bet it
|
||
like a Seven -- and stay on this horse until you get
|
||
caught. You might steal a dozen pots before you do get
|
||
caught. When you do get caught, be sure everybody knows
|
||
it. "You got me ... I paired up again...." Lord, I hope
|
||
I don't have to tell you not to show a successful bluff.
|
||
The Cincinnati Kid was a loser, remember.
|
||
|
||
Now that you have been caught bluffing and everybody
|
||
knows it, don't do it again -- but now you do not let
|
||
them see the pairs you lay down. Your chances of getting
|
||
that long call are greatly enhanced now. Now they are
|
||
wondering if you were bluffing all the time.
|
||
|
||
Anything I could tell you about bluffing is subject to
|
||
be modified out of existence by your familiarity with the
|
||
players, but there are a few yardsticks. First, would he
|
||
make that bet with a busted hand? Some players never
|
||
bluff, and some bluff every chance they get. Somewhere
|
||
between is everybody else. Second, would he make that
|
||
bet if he made a hand, if he is looking for a call? A
|
||
player with a Six or a Wheel rarely bets enough that it
|
||
is a tough call. If the size of the bet and the size of
|
||
the pot make you feel you would be pot stuck with an
|
||
Eight, you are probably dead with an Eight, and crazy to
|
||
call with anything rougher. Try to be suspicious when
|
||
they make it easy, don't double-think yourself into
|
||
making what feels like a bad call.
|
||
|
||
If you are into guessing ... well, your guess is as
|
||
good as mine. Remember too, that player who bets every
|
||
time he pairs up, is not paired up every time he bets.
|
||
|
||
Laying down the best hand? The player who never does
|
||
it is over there by the rail, looking for a stake.
|
||
|
||
|
||
AFTER THE DRAW...
|
||
|
||
After the draw possibilities modify the odds. I
|
||
remember saying that when we were playing a hand which
|
||
had no after the draw possibilities, so I said we would
|
||
get into after the draw, afterwards.
|
||
|
||
Now then.
|
||
|
||
See PLATE FOUR...
|
||
|
||
And we will play another hand in the Big Apple at the
|
||
Cameo Club (20.00 No-Limit).
|
||
|
||
This one is opened and called for 20.00 by a couple of
|
||
Live Ones, each with about 100.00 on the table.
|
||
|
||
You are ahead of the dealer and the Blinds, but behind
|
||
these two. You have 480.00 in front of you and a pat
|
||
Eight-six with the Joker in it.
|
||
|
||
How much to bet?
|
||
|
||
80.00. That makes it 140.00 in the pot to the first
|
||
one, for a 60.00 call (for two-to-one on his money, this
|
||
guy will draw two cards). He will play for 60.00 more,
|
||
and that will make the other one think he is pot stuck,
|
||
he will play "for the action."
|
||
|
||
After the draw, either or both will call 40.00 with
|
||
just about anything. Your best shot at that other 40.00
|
||
is after the draw. Go for it now and you will lose them
|
||
both. Your best bet is 80.00, and there is 140.00 in the
|
||
pot (including the Blinds).
|
||
|
||
Looking good ... right? Right. And then comes my
|
||
hero, whistling a little tune about AXIOM #2, and raising
|
||
it 120.00 more! His bet is 200.00....
|
||
|
||
Now there is 335.00 in the pot.
|
||
|
||
The two Live Ones are gone.
|
||
|
||
You have 400.00 more. He has 1400.00.
|
||
|
||
It is 120.00 to you....
|
||
|
||
You still have a pat Eight-six with the Joker in it,
|
||
and it just went from a heavy favorite to a dead hand in
|
||
one bet.
|
||
|
||
You know the Eight-six is no good, and if you break it
|
||
and catch a Seven you are in a world of hurt. Pot stuck
|
||
with a marginal hand. But there are three ways to make
|
||
a Six, a good Six, and you will have 280.00 more after
|
||
the draw.
|
||
|
||
Three-to-one against making a Six.
|
||
|
||
335.00 to 120.00.
|
||
|
||
What this is, is short odds if you miss, but not if
|
||
you don't. Not even the Taxman can get away if you make
|
||
the Six. He will have to bet first, into what will be a
|
||
455.00 pot (with your call). What this amounts to then,
|
||
is this:
|
||
|
||
615.00 to 120.00 that you can't make a 3-to-1 shot.
|
||
|
||
If you don't play hands like this....
|
||
|
||
* * *
|
||
|
||
|
||
|
||
AFTERWORDS...
|
||
|
||
|
||
THE EMPIRE TAX is the Percentage Player's income. It
|
||
is the amount of money above the odds against the hand.
|
||
|
||
It works like this: There is 100.00 in the pot; you
|
||
have a one-card draw to a Seven, which figures to win,
|
||
and it is 30.00 to you. There is ten dollars in Empire
|
||
Tax in this pot, on your side of the odds on the money.
|
||
|
||
The odds against making the hand are three-to-one
|
||
(3.00 to 1.00). The odds on the money are 3.33 to 1.00.
|
||
In a series of four plays, you will win one time and lose
|
||
three. You will win 100.00 once, and lose 30.00 three
|
||
times, and put 10.00 in Empire Tax in the bank. The
|
||
longer the series of hands the more accurate your
|
||
percentage figures to be. Play this hand enough times
|
||
and it becomes a cinch 3.33 for 3.00.
|
||
|
||
If you can win with an Eight, the odds on the money
|
||
are still 3.33 to 1.00 -- but the odds against the hand
|
||
are only two-to-one. Now there is 40.00 in Empire Tax on
|
||
your side of the odds on the money. Play this hand three
|
||
times; you lose 30.00 twice and win 100.00 once.
|
||
|
||
If you have to make a Six to win, you are up against
|
||
odds of five-to-one. That is, the odds on the money are
|
||
3.33-to-1.00, but the odds against the hand are 5.00 to
|
||
1.00. You are PAYING an Empire Tax of 1.67 every time
|
||
you put 5.00 into a pot at these odds. You are getting
|
||
100-to-30 on a 150-to-30 proposition. Play it six times;
|
||
win 100.00 once, lose 30.00 five times.
|
||
|
||
It's really very simple: If the odds on the money are
|
||
greater than the odds against the hand, play the hand.
|
||
|
||
If there is an element of skill involved it is in your
|
||
ability to determine what kind of hand it will take. But
|
||
there are not all that many possibilities, and you can
|
||
usually come pretty close to the Outside Odds.
|
||
|
||
|
||
THE FORTY-EIGHT UNKNOWN CARDS are the cards from which
|
||
you are drawing when you try to make a hand. There are
|
||
four of each card you can catch to win, and subtracting
|
||
the total of these "live cards" from the forty-eight,
|
||
will give you the odds against making the hand.
|
||
|
||
Drawing one to an Eight, for example, means there
|
||
are four different cards you can catch, and there are for
|
||
of each of these. Sixteen of the forty-eight unknown
|
||
cards are live cards, so thirty-two are not. Thirty-two
|
||
ways to miss; sixteen ways to make your hand: two-to-one.
|
||
|
||
|
||
THE JOKER is a hammer when you hold it in your hand.
|
||
Those two-to-one odds against making that Eight, are only
|
||
seven-to-five now; now it is but two-to-one against
|
||
making a Seven.
|
||
|
||
The presence of the Joker among the unknown forty-
|
||
eight cards is no big deal. Disregarding it gives you
|
||
the forty-eight, which is such a nice number, and the
|
||
four, eight, twelve, sixteen, twenty, twenty-four,
|
||
twenty-eight and thirty-two, which all work so well with
|
||
it....
|
||
|
||
Not counting the Joker among the forty-eight changes
|
||
the odds against making your hand just enough that when
|
||
your odds come out to Dead Even, you are still alive.
|
||
|
||
|
||
THE OUTSIDE ODDS are the odds we have been working
|
||
with, the odds against making a hand. The INSIDE ODDS
|
||
are the odds on a hand being the best hand when it is up
|
||
against a high-card tie.
|
||
|
||
Whatever the high card in your hand (Nine; Eight;
|
||
Seven; Six) the Inside Odds give you the best of it in a
|
||
high-card tie, if your hand does not contain the next
|
||
largest card. A Nine-seven beats half the Nines possi-
|
||
ble; an Eight-six beats twenty of the thirty-five Eights;
|
||
a Seven-five beats ten of fifteen Sevens; a Six-four
|
||
cannot be beaten by a Six.
|
||
|
||
A straight Seven has three-to-one the best of it
|
||
against a one-card draw to a Six, but a Seven-five has
|
||
five-to-one the best of it -- because he must make the
|
||
Six....
|
||
|
||
|
||
THE TAXMAN is the ultimate percentage player ... he
|
||
always knows what the odds are, and he always has the
|
||
best of it.
|
||
|
||
That does not mean he is always the favorite to win
|
||
the pot. He is not. He doesn't expect to be. He does
|
||
not hesitate to put a hundred dollars into a pot of
|
||
220.00 or so, when he knows he has to make an Eight. He
|
||
knows he can only win this pot one time in three, but he
|
||
knows what that means.
|
||
|
||
|
||
THE ENDLESS LOWBALL GAME is the game the Taxman is
|
||
playing in.
|
||
|
||
When it is a three-to-one proposition, he plays the
|
||
hand in a 4-series, he thinks of it as one hand in a
|
||
series of four hands. There is no first hand to the
|
||
series, or every hand is the first hand, it does not
|
||
matter. The series does not start with this hand, nor
|
||
does it end with this hand; this hand is just one of the
|
||
four. When he gets lucky and wins this hand three or
|
||
four times in a row, he knows that doesn't mean much
|
||
either. It does not change the odds on the next hand or
|
||
on the next series. The individual hands he wins mean no
|
||
more than do the individual losses.
|
||
|
||
Endless chain.
|
||
|
||
It's funny, everybody knows the Taxman is a big
|
||
winner; over the years he has always been a big winner.
|
||
Everybody knows playing against him is a bad percentage
|
||
bet, but everybody does. Some of them swim upstream in
|
||
a lot of current (take the worst of it for big bucks)
|
||
because they get an extra thrill from beating him. Fast
|
||
Eddie Felson after Minnesota Fats....
|
||
|
||
It is funny because the Taxman couldn't care less who
|
||
beats his hand; when somebody makes a really dumb play
|
||
and wins a big pot anyway, he says it's a good thing they
|
||
do that now and then ... if they didn't, they would stop
|
||
trying it.
|
||
|
||
It is not that he cannot be shaken, it is that there
|
||
is nothing in this game to shake him with. The Taxman is
|
||
the ultimate percentage player, his Empire Tax rate is
|
||
the highest in the realm. The odds against his hand are
|
||
always less than the odds on the money -- every bet he
|
||
makes is a Smart Money bet.
|
||
|
||
* * *
|
||
|
||
|
||
FINAL EXAM...
|
||
|
||
Last hand. The Big Apple (20.00 No-Limit) and then
|
||
four questions. You should answer all four.
|
||
|
||
See PLATE FIVE...
|
||
|
||
Friday night at the Cameo Club, full moon, two minutes
|
||
to closing time. This is the last hand of the night,
|
||
everybody's last chance to get even. This is the one
|
||
where the crazies come out.
|
||
|
||
And you are first, with Molly Hogan and a number-four
|
||
hand to draw to (Q-6542). In this spot, at this time,
|
||
with these players, you know you are going to be raised
|
||
if you open. You have 120.00 on the table (you have been
|
||
playing all evening and you are stuck 80.00).
|
||
|
||
You open for 20.00.
|
||
|
||
The Pale White Hunter immediately makes it 120.00.
|
||
They call him that because the color drains out of his
|
||
face when he picks up a good hand. Right now he is nice
|
||
and pink.
|
||
|
||
That brings in Lou C. Luce, "for the action," he has
|
||
a slick two-card draw. He calls the 120.00.
|
||
|
||
And then the dread moment ... it is on Rocky Hardy,
|
||
last before the blinds. Oh shit ... he's counting his
|
||
money ... he just does have 120.00 ... everybody in the
|
||
room knows he has a Seven if he makes this call.
|
||
|
||
He calls.
|
||
|
||
That's it. All the Blinds pass, and it is on you for
|
||
the 100.00 you have left.
|
||
|
||
400.00 in the pot so far, including the Blinds.
|
||
|
||
|
||
Q1- Do you put your 100.00 in there?
|
||
|
||
Q2- Why?
|
||
|
||
Q3- What if you and Rocky Hardy each have another
|
||
100.00 (an additional 100.00, which means you are even
|
||
for the day).
|
||
|
||
Q4- What if you have the Joker?
|
||
|
||
|
||
Now play fair. Before you go on, play out the hand on
|
||
PLATE FIVE (so you can see it all) and answer all four
|
||
questions completely. This is a test, remember....
|
||
|
||
If you miss Question #1, you must read this little
|
||
book again, before going any further. It is impossible
|
||
to miss Question #1 and answer Question #2. If you miss
|
||
any of them, you have not been paying attention ... and
|
||
it is not fair to say you have read THE LOWBALL BOOK....
|
||
|
||
|
||
A1- The answer to question number one is: No.
|
||
|
||
A2- Because the odds on the money are four-to-one to
|
||
you, and you cannot change that after the draw. You will
|
||
be all-in at 400 to 100. Because you have to make the
|
||
Six to win, and the odds against doing that are five-to-
|
||
one. If you could win with a Seven it would be a good
|
||
percentage bit, but the Inside Odds kill your Seven. You
|
||
will probably play anyway, but the answer is no, because
|
||
it is a bad percentage bet.
|
||
|
||
A3- If you and Rocky Hardy each have 100.00 more, the
|
||
hand is a coin flip. Five-to-one on the money and five-
|
||
to-one against the hand. You can assume Rocky's 100.00
|
||
is yours if you make the Six, so it is 500.00 to this
|
||
100.00 call. Your bet after the draw is not relevant.
|
||
Its only function in this pot is to pick up the 100.00
|
||
Rocky Hardy is adding to the bet against you making your
|
||
hand. If you have 100.00 more, the other two players
|
||
make it a definite go situation. They add 200.00 to your
|
||
possibilities after the draw.
|
||
|
||
A4- Go for it. The odds on the money are still four-
|
||
to-one -- but now the odds against the hand are only
|
||
three-to-one. This is the bet you are looking for.
|
||
Series of four: lose 300.00 and win 400.00. This is the
|
||
Percentage Player's hand.
|
||
|
||
The Percentage Player likes this hand because he is
|
||
playing for an average -- he knows his income comes from
|
||
the net result of a series of hands in which he often
|
||
loses more pots than he wins. He doesn't really expect
|
||
to win this pot, but he knows he will win it often enough
|
||
to come out ahead.
|
||
|
||
And that's where it's at....
|
||
|
||
* * *
|
||
|
||
|
||
|
||
|
||
THE PLATES (TABLE CHARTS)....
|
||
Set your printer to 60-lines:
|
||
(Top/Bottom margins, .5 inch)
|
||
|
||
_____________________________
|
||
line 1.
|
||
|
||
|
||
|
||
PLATE ONE
|
||
|
||
------------------
|
||
| |
|
||
| |
|
||
| |
|
||
| |
|
||
| |
|
||
------------------
|
||
|
||
------------------ ------------------
|
||
|1-OPEN 8.00| |2-CALL 8.00|
|
||
|5-PASS -- | |6-PASS -- |
|
||
| | | |
|
||
| | | |
|
||
|200.00 8.00| |200.00 8.00|
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 4.00| |3-CALL 8.00|
|
||
| | |7- |
|
||
| | $112.00 | (Q-6421) |
|
||
| | (72.00 TO CALL) | |
|
||
| | |75.00 8.00|
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 2.00| |4-RAISE 80.00|
|
||
| | | |
|
||
| | | |
|
||
| | | |
|
||
| | |150.00 80.00|
|
||
------------------ ------------------
|
||
|
||
------------------
|
||
|DEALER 2.00|
|
||
| |
|
||
| |
|
||
| |
|
||
| |
|
||
------------------
|
||
|
||
|
||
|
||
|
||
1- Play begins after BLINDS; a blank position is a PASS.
|
||
2- Plays are numbered in order.
|
||
3- Pot shows total (including Blinds) after last play.
|
||
4- Amount lower left (each position) is amount on table.
|
||
5- Amount lower right is total invested in this pot.
|
||
6- Amount shown after RAISE includes CALL amount.
|
||
7- Position with hand (shown) is your position.
|
||
8- It is on you....
|
||
|
||
|
||
|
||
|
||
line 1.
|
||
|
||
|
||
|
||
PLATE TWO
|
||
|
||
------------------
|
||
|2-CALL 20.00|
|
||
|7-PASS -- |
|
||
| |
|
||
| |
|
||
|450.00 20.00|
|
||
------------------
|
||
|
||
------------------ ------------------
|
||
|1-OPEN 20.00| | |
|
||
|6-PASS -- | | |
|
||
| | | |
|
||
| | | |
|
||
|200.00 20.00| | |
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 10.00| |3-CALL 20.00|
|
||
|5-RAISE 210.00| |8-PASS -- |
|
||
| | $205.00 | |
|
||
| | (100.00 TO CALL) | |
|
||
|1000.00 120.00| |300.00 20.00|
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 5.00| | |
|
||
| | | |
|
||
| | | |
|
||
| | | |
|
||
| 5.00| | |
|
||
------------------ ------------------
|
||
|
||
------------------
|
||
|DEALER 5.00|
|
||
|4-CALL 15.00|
|
||
|9- |
|
||
| (QQ43Jkr) |
|
||
|100.00 20.00|
|
||
------------------
|
||
|
||
|
||
|
||
|
||
1- Play begins after BLINDS; a blank position is a PASS.
|
||
2- Plays are numbered in order.
|
||
3- Pot shows total (including Blinds) after last play.
|
||
4- Amount lower left (each position) is amount on table.
|
||
5- Amount lower right is total invested in this pot.
|
||
6- Amount shown after RAISE includes CALL amount.
|
||
7- Position with hand (shown) is your position.
|
||
8- It is on you....
|
||
|
||
|
||
|
||
|
||
line 1.
|
||
|
||
|
||
|
||
PLATE THREE
|
||
|
||
------------------
|
||
|1-OPEN 6.00|
|
||
|6-CALL 14.00|
|
||
|9-PASS -- |
|
||
| |
|
||
|90.00 20.00|
|
||
------------------
|
||
|
||
------------------ ------------------
|
||
| | |2-CALL 6.00|
|
||
| | |7-CALL 14.00|
|
||
| | |10-PASS -- |
|
||
| | | |
|
||
| | |60.00 20.00|
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 3.00| |3-ALL-IN 20.00|
|
||
|5-CALL 17.00| | |
|
||
|8-PASS -- | $102.00 | |
|
||
| | (On you, to bet) | |
|
||
|120.00 20.00| | ---- 20.00|
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 2.00| | |
|
||
| | | |
|
||
| | | |
|
||
| | | |
|
||
| 2.00| | |
|
||
------------------ ------------------
|
||
|
||
------------------
|
||
|DEALER 1.00|
|
||
|4-CALL 9.00|
|
||
| (6321) |
|
||
|11- (8-6321) |
|
||
|200.00 20.00|
|
||
------------------
|
||
|
||
|
||
|
||
|
||
1- Play begins after BLINDS; a blank position is a PASS.
|
||
2- Plays are numbered in order.
|
||
3- Pot shows total (including Blinds) after last play.
|
||
4- Amount lower left (each position) is amount on table.
|
||
5- Amount lower right is total invested in this pot.
|
||
6- Amount shown after RAISE includes CALL amount.
|
||
7- Position with hand (shown) is your position.
|
||
8- It is on you....
|
||
|
||
|
||
|
||
|
||
line 1.
|
||
|
||
|
||
|
||
PLATE FOUR
|
||
|
||
------------------
|
||
| |
|
||
| |
|
||
| |
|
||
| |
|
||
| |
|
||
------------------
|
||
|
||
------------------ ------------------
|
||
|1-OPEN 20.00| | |
|
||
|5-PASS -- | | |
|
||
| | | |
|
||
| | | |
|
||
|100.00 20.00| | |
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 10.00| |2-CALL 20.00|
|
||
| | |6-PASS -- |
|
||
| | $335.00 | |
|
||
| | (120.00 To Call) | |
|
||
| 10.00| |100.00 20.00|
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 5.00| |3-RAISE 80.00|
|
||
|4-RAISE 195.00| |7- |
|
||
| | | (8-632Jkr) |
|
||
| | | |
|
||
|1400.00 200.00| |400.00 80.00|
|
||
------------------ ------------------
|
||
|
||
------------------
|
||
|DEALER 5.00|
|
||
| |
|
||
| |
|
||
| |
|
||
| 5.00|
|
||
------------------
|
||
|
||
|
||
|
||
|
||
1- Play begins after BLINDS; a blank position is a PASS.
|
||
2- Plays are numbered in order.
|
||
3- Pot shows total (including Blinds) after last play.
|
||
4- Amount lower left (each position) is amount on table.
|
||
5- Amount lower right is total invested in this pot.
|
||
6- Amount shown after RAISE includes CALL amount.
|
||
7- Position with hand (shown) is your position.
|
||
8- It is on you....
|
||
|
||
|
||
|
||
|
||
line 1.
|
||
|
||
|
||
|
||
PLATE FIVE
|
||
|
||
------------------
|
||
|2-RAISE 120.00|
|
||
| |
|
||
| |
|
||
| |
|
||
|800.00 120.00|
|
||
------------------
|
||
|
||
------------------ ------------------
|
||
|1-OPEN 20.00| | |
|
||
| | | |
|
||
| (Q-6542) | | |
|
||
| | | |
|
||
|100.00 20.00| | |
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 10.00| |3-CALL 120.00|
|
||
| | | |
|
||
| | $400.00 | |
|
||
| | (100.00 To Call) | |
|
||
| 10.00| |600.00 120.00|
|
||
------------------ ------------------
|
||
|
||
------------------ ------------------
|
||
|BLIND 5.00| |4-CALL 120.00|
|
||
| | | |
|
||
| | | (a Seven) |
|
||
| | | |
|
||
| 5.00| | --- 120.00|
|
||
------------------ ------------------
|
||
|
||
------------------
|
||
|DEALER 5.00|
|
||
| |
|
||
| |
|
||
| |
|
||
| 5.00|
|
||
------------------
|
||
|
||
|
||
|
||
|
||
1- Play begins after BLINDS; a blank position is a PASS.
|
||
2- Plays are numbered in order.
|
||
3- Pot shows total (including Blinds) after last play.
|
||
4- Amount lower left (each position) is amount on table.
|
||
5- Amount lower right is total invested in this pot.
|
||
6- Amount shown after RAISE includes CALL amount.
|
||
7- Position with hand (shown) is your position.
|
||
8- It is on you....
|
||
|
||
*end*
|
||
|
||
|