363 lines
19 KiB
Plaintext
363 lines
19 KiB
Plaintext
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1987 (C) Spin Publications, Inc.
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C Y B E R P U N K S
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by
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Dr. Timothy Leary
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The opening moments of the movie WARGAMES provide a classic
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example of Cypberpunk warning. It is a foggy night. A jeep
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carries a captain and a lieutenant up a winding Colorado mountain
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road to secret nuclear-missile launching silos. The captain tells
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the lieutenant that he and his wife planted a cultivated grade of
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marijuana seeds in their garden, and, to ensure their growth,
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invoked the Tibetan Buddhist prayer for enlightenment:
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Om mane padma hum.
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The officers reach the entry checkpoint, identify
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themselves, and are issued pistols. A huge steel vault door
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opens, and they enter the control room from which the bombs are
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fired. While they check dials, the captain continues his story:
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the cannais harvest was very successful... Suddenly, the
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lieutenant interrupts. On the control board a red light is
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ominously flashing.
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"Tap it with your finger," says the captain.
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The light disappears. Get it? The captain is alert and can
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de-bug errors in the system. But an alarm blares. The two
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officers quickly rip open the code book that instructs them what
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to do and gulp. They are commanded to launch nuclear missiles at
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the Soviet Union. No fucking way, the captain basically says. He
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orders the lieutenant to phone headquarters for HUMAN
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confirmation. The lieutenant protests that resisting the code-
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order is an unauthorized action, but makes the call.
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There's no answer. The lieutenant primly reminds the
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captain the he MUST fire the nukes. The captain shakes his head.
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No way, Jack. He won't kill 50 million people without a human
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command. The lieutenant points his pistol at the captain. But
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the alarm turns out to another falso alert. However, the
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government responds to the captain's insubordination by
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introducing WHOPPER, a computer that "takes the man out of the
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loop."
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The classic science fiction authors tended to be bluff, no-
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nonsense, engineer types who learned their craft in AMAZING
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STORY pulps or in the scientific journals and worked up to slick
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magazine narration. These guys were smart, scientific,
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knowledgeable, competent, and--like their characters--hopelessly
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square.
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In the activist '70s, "new wave" science fiction emerged
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with the writings of Norman Spinrad, William Burroughs, Harlan
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Ellison, and Michael Moorcock, who expressed the irreverent
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cultural activism of the time. Brash dissent, anti-war protest,
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streetwise satire, a blending of sex, drugs, and rock 'n' roll
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with high-tech the future portrayed not in terms of governments
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and controlled rocket hardware, but in terms of new cultural and
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pyschological frontiers.
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The new generation of Cyber-writers like William Gibson,
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Bruce Sterling, John Shirley, and Spinrad trace their heritage
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back to William Burroughs, whose laid-back, wry, decadent, worldly
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genius has for four decades influenced Beats, cynics, defiant new
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wavers, heavy metal screamers, and philosophic rollers.
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Burroughs, the Nostradamus/Prophet of the electronic future,
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presented his Soft Machine "cut-up" methods which taught us to
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digitize words; his CITIES OF THE RED NIGHT predicted the current
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AIDS plague; NAKED LUNCH produced the basic tenet of the
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information age: "...people are not bribed to shut up about what
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they know. They are bribed not to know it."
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The new wavers outraged the flag wavers, the science fiction
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old guard, which favored a right-wing militaristic politic
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featuring empire-sized conflicts on the galactic scale, and
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assumed a conservative, country-club attitude in cultural and
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pyschological matters. The heroes of Robert Heinlein, for
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example, are bluff, whiskey-drinking, macho American grads. But
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the characters of Cyberpunk science fiction are low down.
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The concept was formally introduced in William Gibson's 1984
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punk novel, NEUROMANCER. Although this first novel swept the
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Triple Crown of science fiction--the Hugo, the Nebula, and the
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Philip K. Dick awards--it is not really science fiction. It could
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be called "science faction" in that it occurs not in another
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galaxy in the far future, but 20 years from now, in a BLADE RUNNER
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world just a notch beyond our silicon present.
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In Gibson's Cyberworld there is no-warp drive and "beam me
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up, Scotty." The high technology is the stuff that appears on
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today's screens or that processes data in today's laboratories:
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Super-computer boards. Recombinant DNA chips. AI systems and
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enormous data banks controlled by multinational combines based in
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Japan and Zurich.
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Case, the antihero, is a streetwise speed freak, a cowboy
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hacker illegally rustling high-tech code. Molly, the sleek,
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beautiful heroine in mirrorshades, is a hired gun with optical
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implants. The plot involves Ollie North-type uniformed Cyber-
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Hoods, software sensors, Cyber-Rastas squatted in abandoned sky
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labs, all just average citizens of the information society.
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Digitized data is the air, water, gold, and bread of the
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information culture.
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The classic science fiction characters of Asimov, Arthur C.
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Clarke, Jr., Frank Herbert, and George Lucas acted and thought in
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terms of the empire, of the Industrial Age, or looked like
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Spielberg mutants from fantasy futures.
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NEUROMANCER fuses high-tech with low-life, high-tech with
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high art: Neuro-transmitters, electrons, protons, soundwaves,
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video screens used without official approval by libertarian
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individuals who live on a kind of frontier outside of law and
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order.
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The term "Cybernetics" was coined by Norbert Weiner in 1948,
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from the Greek word kubernettes, which means "pilot" or
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"steersman," but Weiner redefined it as "theoretical study of
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control process in electronics, mechanical, and biological
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systems." The derivative word, Cybernate, came to mean "to
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control automatically by computer, or to be so controlled."
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Weiner and the engineers corrupted the meaning of Cyber.
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The word "to steer" became "to control." And now, an even more
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sinister interpretation perceives Cybernetics as "the study of
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human mechanisms and their replacement by mechanical or electronic
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systems."
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But Americans from Tom Sawyer to Tom Swift have always
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grabbed the "steersman's wheel." Henry Ford's "automobile" was
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the essence of Cyberpunk, breaking down the mass-transportation
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control of the railroad to the rebellious "joyride." Mark Twain
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converted Guttenberg's gadget into a personal appliance called a
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typewriter.
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But Cyberpunk is pop tech. Complex electronic equipment in
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the hands of people. Pop engineering. If there is any aim to the
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Cyberpunk movement, it is to empower individuals to package,
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process, and communicate their thoughts on screen. It's uniquely
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homegrown, a Yankee Doodle phenomenon. And it's national anthem
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is rock 'n' roll. In LITTLE HOPES, by Norman Spinrad,
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Coppersmith, the leader of a Cyberpunk organization known as the
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Reality Liberation Front, is describing his new pirate brain-jack
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MTV program to his lieutenant, Paco, a street kid. It features an
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artificial-personality rock star named Red Jack:
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"Hi, I am Red Jack," Coppersmith said. "I'm not here as the
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rock star you all know. I'm the leader of the Reality Liberation
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Front, who's bringing you this cut-rate bed-bug (pirate)
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program.... And now I'm making you a member of the Reality
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Liberation Front, so go out and copy this disk, and start your own
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chapter."
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"Where's the fuckin' dinero in that?" Paco demanded. "You
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wanna encourage every hacker with his own computer to pirate our
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disk, Red Jack and all?"
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Coppersmith grinned from ear to ear. "Think of it!
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Hundreds of little Reality Liberation Front chapters coast to
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coast, bust one and two more spring up, and the only connection
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the cops can make between any of them is our national leader, Red
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Jack, a leader who's impossible to bust because there are
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thousands of him floating around, and he doesn't even exist. Mr.
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Random Factor personified. Red ripe anarchy for all the world to
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see, and not jack shit the fat men can do."
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The future began with the development of the technology that
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allowed the creation of the computer. Because of their bulk and
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the cost of development, early computers were solely in the hands
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of technicians enslaved to the corporations and government labs
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where they were being designed.
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But with the development of the microchip, says Cyberpunk
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novelist, Bruce Sterling, "technical culture has gotten out of
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hand. The advances of the sciences are so deeply radical, so
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disturbing, upsetting, and revolutionary, that they can no longer
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be contained. They are surging into culture at large: they are
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everywhere. The traditional power structure, the traditional
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institutions, have lost control of the pace of change.
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"And suddenly a new alliance is becoming evident; an
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integration of technology and the '80s counterculture. An unholy
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alliance of the technical world with the underground world of pop
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culture and street level anarchy.
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"The counterculture of the 1960s," says Sterling," was
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rural, romanticized, anti-science, anti-tech. But there was
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always a lurking contradiction at its heart, symbolized by the
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electric guitar. Rock tech has grown ever more accomplished,
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expanding into high-tech recording, satellite video, and computer
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graphics. Slowly it is turning rebel pop culture inside out,
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until the artists of pop's cutting edge are now, quite often,
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cutting-edge technicians in the bargain. They are special-effects
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wizards, mixmasters, tape-effects techs, graphics hackers,
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emerging through new media to dazzle society with head-trip
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extravaganzas like FX cinema.
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"And now that technology has reached a fever pitch, its
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influence has slipped control and reached street level. The
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hacker and the rocker are this decade's pop-culture idols."
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Bobby was a cowboy, and ice was the nature of his game,
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ice and ICE, Intrusion Countermeasure Electronics. The
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matrix is an abstract representation of the relationship
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between data systems. Legitimate programmers jack onto
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their employers' sector of the matrix and find themselves
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surrounded by bright geometries representing the corporate
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data.
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Towers and fields of it ranged in the colorless non-
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space of the simulation matrix, the electronic consensus-
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hallucination that facilitates the handling and exchange of
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massive quantities of data. Legitimate programmers never
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see the walls of the ice they work behind, the walls of
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shadow that screen their operations from others, from
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industrial espionage artists and hustlers like Bobby Quine.
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Bobby was a cowboy, Bobby was a craftsman, a burglar,
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casing mankind's extended electronic nervous system,
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rustling data and credit in the crowded matrix, monochrome
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nonspace where the only stars are dense concentrations of
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information, an dhigh above it all burn corporate galaxies
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and the cold spiral arms of military systems.
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--from BURNING CHROME, by William Gibson
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Tyrone Slothrop, chased by the intelligence agencies of
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all the post-World War II powers, pops up in Zurich. He
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contacts a black market entrepreneur name Semyavin.
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"First thing to understand is the way everything here
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is specialized. If it's watches you go to one cafe. If
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it's women you go to another. Furs are divided into sable,
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ermine, mink, and others. Same with dope: stimulants,
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depressants, pyschotomimetics... What's it you're after?"
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"Uh, information."
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"Oh, another one." Giving Slothrop a sour look. "Life
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was simple before the first war. You wouldn't remember.
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Drugs, sex, luxury items. Currency in those days was no
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more than a sideline, and the term, 'industrial espionage,'
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was unknown..."
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A tragic sigh. "Information. What's wrong with dope
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and women? Is it any wonder the world's gone insane, with
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information being the only medium of exchange?"
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--from GRAVITY'S RAINBOW, by Thomas Pyhchon
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The Bible of the 21st Century has and Old Testament and a
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New. The Old, written in 1973 by Thomas Pynchon, is called
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GRAVITY'S RAINBOW. It takes place in 1945, when the fall of ther
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German Empire leaves Europe a lawless zone in which the major
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powers struggle for control of the future. The spoils of this
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high-tech war are not land or raw materials but scientists and
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scientific information. Everyone knows that the next war will be
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won not by the bravest, not by the strongest, but by the smartest.
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The Bad Guys, the intelligence-espionage agencies of the
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superpowers, ruthlessly scour the continent for atomic secrets,
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rocket equipment, chemical patents, and, above all, pyschological
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methods for brainwashing, mind reading, pyschodiagnosis, and
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behavior modifications.
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At the same time there emerges the Counterforce, a loosely
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related network of Good Guys, rowdy agents, independant thinkers,
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high-tech mystics who deal themselves into the action, each one in
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pursuit of their own private visions. In the book, a band of
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black African troops just demobilized from the army seek to
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control their own V-2 rocket. Roger Mexico, a statistical
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psychologist, harasses the Fat Men in the control towers to win
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back his girlfriend. Major Tchitcherine, a Soviet intelligence
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agent and hashish connoisseur, conducts a mystical search for his
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African brother. Tyrone Slothrop, unwilling subject of a bizarre
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CIA psychological experiment, flees across the zones, chased by
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Ollie Norths and protected by an underground netword of
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Cyberpunks.
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Best of all, GRAVITY'S RAINBOW is an authoritative text on
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how to understand and neutralize the Cybervillians, the secret
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police of all nations. With brilliant parody and farcical satire,
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Pynchon exposes the weirdo psychology, the kinky sociology, the
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ruthless inhumanism of all the national espionage combines.
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The New Testament of the 21st Century is found in Gibson's
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trilogy NEUROMANCER, COUNT ZERO, and MONA LISA OVERDRIVE, Gibson
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providing a smooth follow-up on Pynchon, an encyclopedic epic for
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the Cyber-screen culture of the immediate future, and an inspiring
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Cyber-theology for the Information Age.
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A CYBER-SOCIOLOGY
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Much of the action of NEUROMANCER occurs in the BAMA
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Sprawl--BAMA means Boston-Atlanta-Metropolitan-Axis--decaying
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cities given over to gangs and segregated zones. America in the
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21st Century seems to have slumped into a second-class BLADE
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RUNNER society. It seems to be a laissez faire urban jungle.
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Third World countries have sunk into third-class cultures
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controlled by the old primitive religions. Japan, of course, is
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the scene of the fast action, the innovative technology, the big
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money. Switzerland seems to be prosperous, too.
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Folks live in a media world, inhabiting an infoenvironment
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where they spend much time watching super-realistic TV programs
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via brain implants.
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The religions seem to be offshoots of the current electronic
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ministries of Oral Roberts and Pat Robertson. The Christian Youth
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Gangs seem to be pretty militant and aggressive.
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Since robots program all the muscular-mechanical chores,
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there's lot of leisure time. Drugs. Whores. Service
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occupations. On the surface, the Gibson future may appear dreary,
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but the pleasant kicker is this: It's a peaceful, live-and-let-
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live sort of world. An idea environment for individuals,
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dissenters, independant sorts, anarchists, poets, artists,
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mavericks. Governments and top management have little power or
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importance.
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Cyberpunks, courageous, imaginative, proficient individuals,
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have a freedom of undreamed of in repressive 20th Century nations.
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It is post-political culture.
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There's a federal bureaucracy, apparently, but it seems
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irrevelent. There is apparently no partison politics. Why would
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you vote for a politician to "represent" you when telecommuni-
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cations give everyone a chance to vote? For whatever good that
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does.
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Nationalism had faded. Territorial war is an anachronism in
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an info-society in which the competitions and rivalries are played
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out by multinational combines. It seems like an inevitable
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Japanese solution. Why bomb other lands when your banks own them?
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CYBER-THEOLOGY
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In the last scene of NEUROMANCER, Case, the punk hero, is in
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his hotel room. He's blue. His girl has left him. Suddenly, the
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Super Intelligence in the Matrix appears on his TV screen in the
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form of Finn.
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So let's meet a new God.
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To me, this laid-back conversation between a man and a
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Disembodied Super Intelligence presents a profound and exceedingly
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impressive theological proposition--a new philosophy for our new
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species.
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The Finn's face was on the room's enourmous gray wall
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screen. He could see the pores in the man's nose. The
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yellow teeth were the size of pillows.
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"I'm the matrix, Case."
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Case laughed. "Where's that get you?"
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"Nowhere. Everywhere. I'm the sum of the works, the
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whole show."
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"...So what's the score? How are things different
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with you running the works now? You God?"
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"Things are different. Things are things."
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"But what do you do? You just sit there?" Case
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shrugged, put the vodka on the cabinet and lit a Yeheyuan.
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"I talk to my own kind."
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"But you're the whole thing. Talk to yourself?"
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"There's others. I found one already. Series of
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transmissions recorded over a period of eight years, in the
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1970s. 'Til me, natch, there was no one to know, nobody to
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answer."
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"From where?"
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"Centauri system."
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"Oh," Case said. "Yeah? No shit."
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"No shit."
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And then the screen went blank.
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A vision of the future more vivid than a dream: People
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don't work, robots work. People sell, distribute, wheel and deal.
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Free agents perform. Entertainment combines keep everybody busy,
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either producing or watching exciting simulated realities. No big
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deal, really, just an intensification of today's vidiot TV
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culture. Scientists and engineers are big. Since they are free
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agents they sign up with commercial teams or, in some cases, are
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enslaved via neurological implants. Knowledge technicians and
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high-tech wizards are hot. So are cosmetic medicos, rejuvanation
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clinicians, DNA experts.
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The multinational corporations control the big stuff, like
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the research, design, manufacture of technology. But there's an
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enormous free market of entrepreneurs, imagineers, entertainers,
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athletes, hustlers, middlemen, service suppliers, creators,
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mercenaries, pirates, professionals, and independants who live by
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their technoligical wits.
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Cyberpunks. |