485 lines
24 KiB
Plaintext
485 lines
24 KiB
Plaintext
Load & Run High-tech Paganism-Digital Polytheism
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By Timothy Leary and Eric Gullichsen
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We place no reliance
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On virgin or pigeon;
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Our Method is Science,
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Our Aim is Religion.
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-- Aleister Crowley,
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mot from the journal "Equinox"
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People jacked in so they could hustle. Put the trodes on and
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they were out there, all the data in the world stacked up like one
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big neon city, so you could cruise around and have a grip on it,
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visually anyway, because if you didn't, it was too complicated,
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trying to find your way to a particular piece of data you needed.
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Iconics, Gentry called that.
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--William Gibson,
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Mona Lisa Overdrive
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Information is more basic
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than matter and energy.
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Atoms, electrons, quarks
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consist of bits --
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Binary units of
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information
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Like those processed in
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computer software
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And in the brain.
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The behavior of these bits,
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and thus of the universe,
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Is governed by a single
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programming rule.
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--Edward Fredkin
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A UNIVERSE OF BITS AND BYTES
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Major historical accomplishments of the 20th century included
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the personalization and popularization of Quantum Physics, an
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acceptance of self-reference and circular causality in systems of
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mathematics and psychology, and the resulting development of
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cybernetic society.
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This philosophic achievement, which has dominated the culture
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of the 20th century, was based on a discovery by nuclear and
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quantum physicists around 1900, that visible-tangible realities
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are written in a digital assembly language we could accurately
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call "basic."
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It turns out that we inhabit a universe made up of a small
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number of elements-particles-bits which cluster together in
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geometrically-logical, temporary configurations.
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The solid Newtonian Universe rested upon such immutable
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General-Motors concepts as mass, force, momentum, and inertia,
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cast into a Manichaean drama involving equal reactions of good vs.
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evil, gravity vs. levity, entropy vs. evolution and coerced by
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such pious Bank-of-England notions as conservation of energy. This
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dependable, static, predictable, universe suddenly, in the minds
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of Planck/Heisenberg became digitized, transformed into shimmering
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quantum screens of electronic probabilities.
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Up here in 1988, we are learning to experience what Nils
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Bohr and Werner Heisenberg could only dream of. The universe,
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according to their cyberdelic equations, is best described as a
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digital information process with sub-programs and temporary ROM
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states, megas called galaxies, maxis called stars, minis called
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planets, micros called organisms, and nanos known as molecules,
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atoms, particles. All of these programs are perpetually in states
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of evolution, i.e., continually "running."
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It seems to follow that the great intellectual challenge of
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the 20th century was to make this universe "user friendly," to
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prepare individual human beings to decode, digitize, store,
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process & reflect the sub-programs which make up his/her own
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personal realities.
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NOBODY KNEW WHAT THESE GUYS WERE TALKING ABOUT
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The chain of events that elevated us to this new genetic
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status, HOMO SAPIENS CYBERNETICUS, began around the turn of the
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century.
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Physicists, we recall, are traditionally assigned the task of
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sorting out the nature of reality. So it was the quantum
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philosophers who figured out that units of energy/matter were sub-
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atomic bits of programmed information that zoom around in clouds
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of ever-changing, if/then, start/stop, off/on, 0/1, yin/yang
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probabilities in clusters of pixels, up-and-down recurring
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stairways of paradox.
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When they started out, no one understood what these guys were
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talking about. They expressed their unsettling theories in complex
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equations written on blackboards with chalk. Believe it or not,
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these great physicists thought and communicated with a neolithic
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tool -- chalk-marks on the wall of the cave. The irony was this:
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Einstein and his brilliant colleagues could not experience or
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operate or communicate at a quantum-electronic level.
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Imagine if Max Planck pottering around in his mathematical
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chalk-board had access to a video-arcade game! He'd see right away
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that the blips on Centipede and the zaps of Space Invaders could
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represent the movement of the very particles that he tried to
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describe in the dusty symbols of his blackboard.
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A WILD AND SCARY HALLUCINOGENIQUE
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Now let us reflect on the head-bursting adjustment required
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here. The relativistic universe described by Einstein and the
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nuclear physicists IS alien and terrifying. Quantum physics is
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quite literally a wild, confusing psyberdelic trip. It postulates
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an Alice-in-Wonderland, Sartrean universe in which everything is
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changing. As Heisenberg implied: nothing is certain except
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uncertainty. Matter is energy. Energy and matter are temporary
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states of info-bits, frozen at various forms of acceleration.
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This digital universe is not user-friendly when approached
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with a Newtonian mind. We are just now beginning to write a manual
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of operations for the brain and the universe, both of which, it
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turns out, are digital galaxies with amazing similarities.
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People living in the solid, mechanical world of 1901 simply
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could not understand or experience a quantum universe. Dear sweet
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old Einstein, who couldn't accept his own unsettling equations,
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was denounced as evil and immoral by Catholic bishops and sober
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theologians who sensed how unsettling and revolutionary these new
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ideas could be. Ethical relativity is still the mortal sin of
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religious fundamentalists.
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THE CYBERPUNK AS MODERN ALCHEMIST
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The baby boom generation has grown up in an electronic world
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of TV and personal computing screens. The cyberpunks offer
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metaphors, rituals, life styles for dealing with the universe of
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information. More and more of us are becoming electro-shamans,
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modern alchemists.
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Alchemists of the Middle Ages described the construction of
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magical appliances for viewing future events, or speaking to
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friends distant or dead. Writings of Paracelsus describe a mirror
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of ELECTRUM MAGICUM with telegenic properties, and crystal scrying
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was in its heyday.
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Today, digital alchemists have at their command tools of a
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precision and power unimagined by their predecessors. Computer
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screens ARE magical mirrors, presenting alternate realities at
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varying degrees of abstraction on command (invocation). Aleister
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Crowley defined magick as "the art and science of causing change
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to occur in conformity with our will," and to this end the
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computer is the universal level of Archimedes.
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The parallels between the culture of the alchemists and that
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of cyberpunk computer adepts are inescapable. Both employ
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knowledge of an occult arcanum unknown to the population at large,
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with secret symbols and words of power. The "secret symbols"
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comprise the languages of computers and mathematics, and the
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"words of power" instruct computer operating systems to complete
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Herculean tasks. Knowing the precise code name of a digital
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program permits it to be conjured into existence, transcending the
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labor of muscular or mechanical search or manufacture.
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Rites of initiation or apprenticeship are common to both.
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"Psychic feats" of telepathy and action-at-a-distance are achieved
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by selection of the menu option.
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CLASSICAL MAGICKAL CORRESPONDENCES
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Alchemists of the Middle Ages believed quite correctly that
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their cosmos was composed of four elements: earth, air, fire and
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water. Although today our periodic table sports more than 100
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chemical elements, the four universal elements still can be
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identified as the constituents of some processes in the external
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reality, and within the inner psychological world of humankind.
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Each of the four elements is an archetype and a metaphor, a
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convenient and appropriate name for a universally identified
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quality. The four are echoed in the organization of both the four
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suits and the four "court cards" of each suit of the Tarot,
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inherited from the Egyptians and its symbolism preserved in
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ordinary Western playing cards. The four also correspond to the
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four principal tools of the classical practitioner of ceremonial
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magick.
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The wand of the magician represents the phallic male creative
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force, fire. The cup stands for the female receptive force, and,
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obviously enough, is associated with water. the sword is the
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incisive intellect, moving and severing the air, the abstraction
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in which it moves. Finally, the pantacle (disk) is the grounding
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in earth (magnetic material), the stored algorithms. (We use
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Crowley's spelling of pentacle, which communicates the sense of
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"all and everything," advisedly.)
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These classical instruments of magick exist in modern cyber
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technology: The mouse or pen of the digitizing tablet is the wand,
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controlling the fire of the CRT display and harnessing the
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creative force of the programmer. It is used in all invocations
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and ritual as a tool of command. Spinning disk drives are the
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pantacles, inscribed with complex symbols, earthen tablets to
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receive the input of "air," the crackling dynamic ethereal
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intellectual electricity of the processor chip circuitry
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programming results. The RAM chips are, literally, the buffers
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("buffer pools"), the water, the passive element capable of only
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receiving impressions and re-transmitting, reflecting.
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Iconic visual programming languages are a Tarot, the
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pictorial summation of all possibilities, activated for the
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purpose of divination by juxtaposition and mutual influence. A
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periodic table of possibilities, the Western form of the Eastern
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I Ching. Traditional word-oriented programming languages, FORTRAN,
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COBOL, and the rest, are a degenerate form of these universal
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systems, grimoires of profit-oriented corporations.
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Detailed database logs of the activity of operating systems
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from the Akashic records on a microscale. At a macroscopic level,
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this is the "world net" knowledge base, the "knoesphere," the
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world-wide online hypertext network of information soon to be
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realized by the storage capacity of CD ROM and the data
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transmission capability of optical fiber. William Gibson's
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cyberspace matrix.
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Banishing rituals debug programs, and friendly djinn are
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invoked for compiling, searching, and other mundane tasks. When
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the magic circle is broken (segmentation violation), the system
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collapses. Personal transmutation (the ecstasy of the "ultimate
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hack") is a veiled goal of both systems. The satori of harmonious
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human-computer communication resulting from the infinite regress
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into meta-levels of reflection of self is the reward for
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immaculate conceptualization and execution of ideas.
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The universality of 0 and 1 throughout magic and religion:
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yin and yang, yoni and lingam, cup and wand, are manifested today
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in digital signals, the two bits underlying the implementation of
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all digital programs in the world, in our brains and in our
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operating systems. Stretching it a bit, even the monad, symbol of
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change and the Tao, visually resembles a superimposed 0 and 1 when
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its curving central line is stretched through the action of
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centrifugal force from the ever-increasing speed of the monad's
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rotation.
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CYBER RELIGION OF THE BABY BOOMERS
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By the year 2000, Aleister Crowley, William Gibson, and
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Edward Fredkin could well replace Benjamin Spock as a Baby Boom
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navigator. Why? Because, by then the concerns of the baby boom
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generation will be digital. (Or, to use the old paradigms,
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philosophic-spiritual.)
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During their childhood they were Mouseketeers. In their teens
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the Cybers went on an adolescent spiritual binge unequalled since
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the Children's Crusade. In their revolt against the factory
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culture they re-invented and updated their tribal-pagan roots and
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experimented with Hinduism, Haight-Ashbury Buddhism, American
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Indianism, Magic, Witchcraft, Ann Arbor Voo Doo, Esalen Yoga,
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Computerized I Ching Taoism, 3-D Reincarnation, Fluid Druidism.
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St. Stephen Jobs to the Ashram!
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Born-again Paganism! Pan-Dionysius on audio-visual cassettes.
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Mick Jagger had them sympathizing with the devil. The Beatles had
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them floating upstream on the Ganges. Jimi Hendrix taught them how
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to be a voodoo child. Is there one pre-Christian or third world
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metaphor for divinity that some rock group has not yet celebrated
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on an album cover?
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ONTOLOGY RECAPITULATES THEOLOGY
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The Boomers in the evolving life-cycle seem to have
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recapitulated the theological history of our species. Just as
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monotheism emerged to unify pagan tribes into nations, so did the
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Boomers re-discover fundamentalist Judaism and Christianity in
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their young adulthood.
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Even far-away Islam attracted gourmet Blacks and ex-hippies
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such as Cat Stevens. Bob Dylan nicely exemplifies the consumer
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approach to religion. For 25 years Bob (ne Zimmerman) has
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continued to browse through the spiritual boutiques dabbing on a
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dash of Baptist "born-again," nibbling at Hassidism before
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returning to his ole-time faith of sardonic reformed humanism.
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We can laugh at this trendy shopping around for the custom-
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tailored designer god, but behind the faddism we find a powerful
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clue.
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Notice how Dylan, for example, preserves his options and
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tries to avoid shoddy of off-the-rack soul-ware. No "plastic
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christs that glow in the dark" for Bob! The religion here is
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Evolutionism, based on the classic humanist, transcendental
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assumptions:
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1. God is not a tribal father nor a feudal lord nor an engineer-
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manager of the universe. There is no god (in the singular)
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except you at the moment. There are as many gods (in the
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plural) as can be imagined. Call them whatever you like.
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They are free agents like you and me.
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2. You can change and mutate and keep improving. The idea is to
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keep "trading up" to a "better" philosophy-theology.
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3. The aim of your life, following Buddha, Krishna, Gurdjieff,
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Werner Erhart, Shirley, is this:
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Take care of your self so you can take care of others. If
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any.
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WITH A LITTLE HELP FROM YOUR FRIENDS
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This generation, we recall, had been disillusioned by the
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religions, politics, & economics of their parents. Growing up with
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the threat of nuclear war, the assassination of beloved leaders,
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immune deficiencies, a collapsing industrial system, an impossible
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national debt, religious fundamentalisms (Christian-Jewish-
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Islamic) that fanatically scream hatred and intolerance, and
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uncomprehending neglect of the ecology, they have developed a
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healthy skepticism about collective solutions.
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They can't retreat back home because Mom and Dad are
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divorced.
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No wonder they have created a psychology of individual
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navigation. Singularity. The basic idea is self-responsibility.
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You just can't depend on anyone else to solve your problems. You
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gotta do it all by yourself -- With a little help from your
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friends.
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A DO-IT-YOURSELF RELIGION
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Since God #1 appears to be held hostage back there by the
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blood-thirsty Persian Ayatollah, by the telegenic Polish Pope and
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the Moral Majority, there's only one logical alternative. You
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"steer" your own course. You start your own religion. The Temple
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is your body. Your mind writes the theology. And the Holy Spirit
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emanates from that infinitely mysterious intersection between your
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brain and your DNA.
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The attainment of even the suburbs of Paradise involves good
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navigation and planning on your part. Hell is a series of
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redeemable errors. A detour caused by failure to check the trip-
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maps. A losing streak. Many people are carefully conditioned from
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birth to live in hell. As children, they are largely ignored until
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something happens to cause them pain or injury. Then, mommy and
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daddy quickly lavish aid, attention, succor, positive
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reinforcement. When "all grown up," and in the world alone to make
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choices, what kind of choices are going to result from those many
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years of conditioning? It's no wonder so many people seem to live
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in hell, to live pained lives of mishaps and broken dreams. Of
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course, by realizing this we can begin to decondition ourselves
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towards healthy hedonism. Reward yourself for making choices that
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lead to pleasure, and build a cybernetic cycle of positive
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feedback. Only from the state of free selfhood can any truly
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compassionate signals be sent to others.
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THE ADMINISTRATION OF A PERSONAL STATE
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The management and piloting of a Singularity leads to a very
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busy career. Since the Crowley-Gibson-Fredkin Individual has
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established herself as a religion, a country, a corporation, an
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information network, and a neurological universe, it is necessary
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to maintain personal equivalents for all the departments and
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operations of the bureaucracies that perform these duties.
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This apparently means forming private alliances, formulating
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personal political platforms, conducting your own domestic and
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foreign relations, establishing trade policies, defense and
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security programs, educational and recreational events. On the
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upside, one is free from dependence upon bureaucracies, an
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inestimable boon. (Free agents can, of course, make temporary
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deals with organizations and officials thereof.)
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And if countries have histories and myths, why shouldn't you?
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THE PERSONAL MYTHOLOGY
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So you search and research your very own genetic memory
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banks, the Old Testaments of your DNA-RNA, including, if you like,
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past incarnations and Jungian archetypes. And funky pre-
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incarnations in any future you can imagine!
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You write your very own Newest Testament, recalling that
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voluntary martyrdom is tacky and crucifixions, like nuclear war,
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can ruin your day.
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You can do anything the great religions, empires and racial
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groups have done in the name of their God #1. and you're certain
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to do it better because... well, look at their track records.
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There's no way your Personal State could produce the persecutions,
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massacres and bigotries of the Big Guys.
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Why? Because there's only one of you, and even with the help
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of your friends the amount of damage an individual can do is
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insignificant compared with the evil-potential of a collective.
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Besides, you're a child of the 60s. You're imprinted to want
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a peaceful, tolerant, funny world. You can choose your gods to be
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smart, funny, compassionate, cute and goofy.
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IRREVERENCE IS A PASSWORD FOR THE 21ST CENTURY
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It has been suggested that the philosophic assignment of the
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Roaring 20th Century was to prepare the human species for the
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shifting realities of Quantum Physics and Singular Steering.
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Relativity means that everyone "sees" or reacts to things
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differently, depending upon location, velocity and attitude (angle
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of approach).
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The relativistic insight is in essence irreverent or
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humorous, i.e., laughable, comical, delightful. With the law of
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gravity repealed, levity is the order of the day. We rise through
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our levity, instead of being held down by our gravity.
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The word "humor" comes from the Latin word for liquid or
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fluid, referring to such qualities as flowing, pliable, smooth,
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effortless, easily changed, non-frictional, transparent, shining,
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musical, graceful in motion and readily converted into cash.
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THE LAST GENERATION IN FLESH?
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Through science and technology we will meet the aliens, and
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they will be us.
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-- Norman Spinrad, "The Neuromantics"
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Information-beings of the future may well be fluid. Human
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society has now reached a turning point in the operation of the
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digital programs of evolution, a point at which the next
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evolutionary steps of the species become apparent to us, to surf
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as we will. Or, more correctly, as the evolutionary programs run
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and run, the next stages pop up in parallel, resulting in
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continuing explosions of unexpected diversity. Our concepts of
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what is known as "human" continually change. For example, we are
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no longer as dependent on physical fitness for survival. Our
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quantum appliances and improved mechanical devices can generally
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provide the requisite means or defenses. In the near future, the
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methods of information technology, molecular engineering,
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biotechnology, nanotechnology (atom stacking) and quantum-digital
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programming could make the human form a matter totally determined
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by individual whim, style and seasonal choice.
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Humans already come in some variety of races and sizes. In
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comparison to what "human" might mean within the next century, we
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humans are at present as indistinguishable from one another as are
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hydrogen molecules. Along with the irrational taboo about death,
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the sanctity of our body image seems to be one of the most
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persistent anachronisms of Industrial Age thought.
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We see evolutions of the human form in the future; one more
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biological-like: a bio/computer hybrid of any desired form -- and
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one not biological at all: an "electronic entity" in the digital
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info-universe.
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Human-AS-programs, and human-IN-programs.
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Of these two post-humanist views, human-as-programs is more
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easily conceived. Today, we have crude prosthetic implants,
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artificial limbs, valves, and entire organs. The continuing
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improvements in the old-style mechanical technology slowly
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increase the thoroughness of brain/external-world integration. A
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profound change can come with the developments of biotechnology,
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genetic engineering, and the slightly more remote success of
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nanotechnology.
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The electronic form of human-in-programs is more alien to our
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current conceptions of humanity. Through storage of one's belief
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systems as data structures online, driven by desired programs
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one's neuronal apparatus should operate in silicon basically as it
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dead on the meatware of the brain, though faster, more accurately,
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more self-mutably, and, if desired, immortally.
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Clever cyberpunks will of course not only store themselves
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electronically, but do so in the form of a "computer virus,"
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capable of traversing computer networks and of self-replicating as
|
||
a guard against accidental or malicious erasure by others, or
|
||
other programs. (Imagine the somewhat droll scenario: "What's on
|
||
this CD?" "Ah, that's just that boring adolescent Leary. Let's go
|
||
ahead and reformat it.")
|
||
One speculation is that such viral human forms might ALREADY
|
||
inhabit our computer systems. Cleverly designed, they would be
|
||
very difficult, if not theoretically impossible to detect.
|
||
Current programs do not permit matching the real-time
|
||
operation speed and parallel complexity of conventional brains.
|
||
But time scale of operation is subjective and irrelevant, except
|
||
for the purposes of interface.
|
||
Of course, there is no reason one needs to restrict one's
|
||
manifestation to a particular form. One will basically (within
|
||
ever-loosening physical constraints, though perhaps inescapable
|
||
economic constraints) be able to assume any desired form.
|
||
Authors of current science fiction of the cyberpunk or
|
||
"neuromantic" school have approached this idea from many angles.
|
||
Bruce Sterling's novel SCHISMATRIX recognizes the fact that human
|
||
evolution moves in clades, radiating omnidirectionally, not moving
|
||
in a line along a single path. His "Mechs" and "Shapers"
|
||
correspond closely with our notions of electronic and biogenetic
|
||
paths to evolutionary diversity.
|
||
Given the ease of copying computer-stored information, it
|
||
should be possible to exist simultaneously in many forms. Where
|
||
the "I's" are in this situation is a matter for digital
|
||
philosophers. Our belief is that consciousness would persist in
|
||
each form, running independently, cloned at each branch point.
|
||
|
||
|
||
|