4981 lines
230 KiB
Plaintext
4981 lines
230 KiB
Plaintext
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** Thank you for choosing GEnie **
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The Consumer Information Service
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from General Electric
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Copyright (C), 1993
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GEnie Logon at: 22:37 EST on: 930205
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Last Access at: 18:21 EST on: 930202
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No letters waiting.
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Entering GEnie*Basic Services
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GEnie Announcements (FREE)
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1. Jan. '93 GEnie Billing Complete - to review your bill, type:..*BILL
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2. New Game, Free Weekend, New Features in.......................HYW
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3. An automated Macintosh graphic interface for GEnie is in......MACPRO
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4. It's back - Invest to Win Portfolio Contest...................*INVEST
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5. AMA President Ed Youngblood Talks About Riding Issues.........MOTO
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6. HURRY - join up, grab these games before it's too late........SOFTCLUB
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7. FREE GLOSSBRENNER'S GUIDE w/$40 order. At BRAND NEW...........MHBOOKS
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8. CRAZY SALE PRICES on Video Laser Discs -- ONLY at.............LASERCRAZE
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9. II Legit II Quit - 20,000 files can't be wrong................A2
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10. How to Avoid Costly Sexual Harassment Law Suits...............HOSB
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11. It's HOT, it's Out, it's _FREE_ and it's in...................GENIELAMP
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12. Stocks Soar To Records Highs...Get The Latest Picks...........SOS
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13. New instrument information now turning up in . . . . . .......MUSIC
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14. Win FREE SOFTWARE in..........................................*FOOD
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15. STUDENTS - Homework Help and Tutoring in......................CALC
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Enter #, <H>elp, or <CR> to continue?
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GEnieLamp Online Magazine The February is
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sues of GEnieLamp is now
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""""""""""""""""""""""""" online! Every issue is packed with news,
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views, reviews, file and message highlights from the IBM, Macintosh,
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Atari ST and Apple II RoundTables. And best of all...
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IT'S GENIE*BASIC! Did you know that when you read or capture the
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""""""""""""""""" latest GEnieLamp issue from a RoundTable menu it's
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included in your GEnie*Basic package? For GEnie*Basic participants
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GEnie's clock is turned off! This is true whether you read it from
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the GEnieLamp RoundTable menu (Page 515) or from the IBM, Macintosh,
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Atari ST or Apple II RoundTables or any of the dozen or so menus where
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GEnieLamp magazine is listed.
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Interested? To read the latest issue(s), just say yes below (or move
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""""""""""" to page 515) and then choose the issue you want to
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read/capture. Get into the GEnieLamp habit TODAY!
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Move to GENIELAMP? (Y/N)?
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Leaving GEnie*Basic Services
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Entering the Computing on GEnie Newsletter area.
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Welcome to...
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|"""| |"""| |"""""""""""""""""""""""|
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| | | ||"""""| | Your |
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| T ||"""""|| L || R | | Computing RT |
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| H || || A || O | | Resource! |
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| E || G || M || U | | ~ |
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| || E || P || N | | GEnieLamp Magazine |
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| || n || || D | | Electronic Publishing |
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| || i || || T | | Ed_NET |
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| || e || || A | | Bookettes! |
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| || || || B | | Online Magazines |
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| || || || L | | ~ |
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| || || || E | | Home Of The |
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| || || || | | Disktop Publishing |
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| || || || | | Association! |
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|"""||"""""||"""||"""""| |"""""""""""""""""""""""|
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|B33||B34.4||B35|| B64 | | C65.4132 |
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|===||=====||===||=====| |=======================|
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Your RT Hosts: John Peters [GENIELAMP]
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Jim Flanagan [JFLANAGAN] & Mike White [M.WHITE25]
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THE FEBRUARY ISSUES OF GEnieLamp ARE NOW ONLINE!
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""""""""""""""""""""""""""""""""""""""""""""""""
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--> ATTENTION ALADDIN USERS <--
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"""""""""""""""""""""""
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YES, it's FIXED!
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Aladdin is now working again in the GEnieLamp RoundTable.
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Due to the new menus, the GET THE LAMP scripts will no
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longer work. Watch for new Aladdin and Mac GET THE LAMP
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scripts to be released within a few days.
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[WEL]//////////////////////////////
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The GEnieLamp RT /
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/////////////////////////////////
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Welcome To The GEnieLamp RoundTable!
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""""""""""""""""""""""""""""""""""""
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o WHAT IS GEnieLamp?
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o BOOKETTES!
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o ED-NET!
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o DISKTOP PUBLISHING ASSOCIATION
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o TALK TO US!
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WELCOME! HI! And welcome to the GEnieLamp RoundTable. What is
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"""""""" GEnieLamp? GEnieLamp is five separate online magazines that
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bring you the latest news, product reviews, bulletin board and library
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highlights from the IBM, Macintosh, Macintosh PRO, Atari ST and Apple2 and
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Apple 2/Pro RoundTables. Each issue is released on the 1st of every month
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here in the GEnieLamp RoundTable as well as other various Computing
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RoundTables throughout the GEnie system.
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Interested? To read the latest issue(s), just move to page 515
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(m515) and then choose the issue you want to receive. And don't forget,
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reading GEnieLamp from the menu on page 515 is included in your GEnie*Basic
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package! Get into the GEnieLamp habit TODAY!
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READ A BOOKETTE! You've read about it in Time and Newsweek. Sony is
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"""""""""""""""" coming out with the Bookman, Apple is promoting the
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PowerBook and IBM will soon be pushing their new bookmaker system. It goes
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by many names - Electronic Publishing, Online Publishing, Electronic Books.
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We call it Bookettes (a BOOK on a diskETTE, naturally). Find the future
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here and now in the GEnieLamp Online Library. Your library card is good
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here in the GEnieLamp RoundTable. Visit the online library and check out a
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bookette today. You will find the Bookettes in libraries #8, 10 and
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#11 thru #20. -> Have you read a Bookette today? <-
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PUBLISH A BOOKETTE, ONLINE! Seems like everybody has written a book or
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""""""""""""""""""""""""""" has wanted to write a book at one time or
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another. But did you know that the odds of getting your book published is
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practically nil? Not here on GEnie! Now you can publish and distribute
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your bookette here in the GEnieLamp RoundTable _worldwide_. (It works for
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programmers, why not authors too?) The world is waiting to read _your_
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bookette whether it is a short story, mini_novel or even a report you did
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in school. -> Share the knowledge! <-
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ATTENTION NEWSLETTER EDITORS Never again wonder how you are going to
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"""""""""""""""""""""""""""" fill the spaces in your next newsletter.
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The Ed_Net (Library #26) are filling up fast with articles that you can
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reprint in your newsletter. And btw, if you have some PD articles that you
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would like to share with other newsletter editors, Ed_Net is the place to
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do it.
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DISKTOP PUBLISHING ASSOCIATION The GEnieLamp RoundTable is proud to be
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"""""""""""""""""""""""""""""" called "home" for the The Disktop
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Publishing Association (DPA). Simple put, DPA is an organization that
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promotes the benefits of electronic publishing. These benefits include
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online availability, on demand basis of electronic publications, faster
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production time, lower cost, easier revision and updating, reduced
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consumption of natural resources, and - using appropriate reader software -
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enhanced presentation and readability. If you are interested in electronic
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publishing, as a publisher, a reader or an author you need to be involved
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with DPA. You can find DPA in CATegory #6 & 7 in the bulletin board and in
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the library, #8. Leave feedback to Ron Albright, RALBRIGHT.
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QUESTIONS? Talk to us! We're here to help. You can reach us via the
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"""""""""" Feedback option in the main menu on page 515 or in the
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GEnieLamp bulletin board (m515;1). We want to hear from you!
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John Peters
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GEnieLamp RoundTable SysOp
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GEnieLamp Editor-In-Chief]
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GEnie GENIELAMP Page 515
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Computing on GEnie Newsletter
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1. GEnieLamp Bulletin Board 2. GEnieLamp Real-Time Conference
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3. GEnieLamp Software Libraries 4. About the RoundTable
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5. RoundTable News (930205) 6.[*]FEEDBACK to GEnieLamp
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7. GEnieLamp File Of The Week
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8.[*]GEnieLamp IBM (930201) 9.[*]GEnieLamp Atari (930201)
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10.[*]GEnieLamp Mac (930201) 11.[*]GEnieLamp MacPRO (930202)
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12.[*]GEnieLamp Apple II (930201) 13.[*]GEnieLamp A2PRO (930201)
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14. Newsbytes News Network 15. Computer & Electronics NewsCent
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Enter #, <P>revious, or <H>elp?
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Entering GEnie*Basic Services
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|||||| |||||| || || |||||| ||||||
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|| || ||| || || ||
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|| ||| |||| |||||| || |||| Your
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|| || || || ||| || ||
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|||||| |||||| || || |||||| |||||| GEnieLamp ST
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|| |||||| || || |||||| RoundTable
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|| || || ||| ||| || ||
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|| |||||| |||||||| |||||| RESOURCE!
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|| || || || || || ||
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||||| || || || || ||
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~ ST-ZIP? TAKE ANOTHER LOOK ~
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~ DIGITAL DIVERSIONS: SHADOWORLDS ~
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~ SHELDON WINICK: IF IT AIN'T BROKE... ~
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~ GET THE FACTS: ATARI CORP. ON GEnie ~
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~ TOP 100 NEWS STORIES CUT & PASTE SCRIPT ~
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~ HOT FILES ~ HOT MESSAGES ~ HOT REVIEWS! ~
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
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GEnieLamp Atari ST ~ A T/TalkNET OnLine Publication ~ Vol.3, Issue 53
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Press <RETURN> or <S>croll?
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""""""""""""""""""""""""""""""""""""""""""""""""""""
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""""""""""""""""""
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Publisher.................................GEnie Information Services
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Editor-In-Chief........................................John Peters
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Editor..........................................John Gniewkowski
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TX2 Editor........................................David Holmes
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~ GEnieLamp IBM ~ GEnieLamp [PR]/TX2 ~ GEnieLamp ST ~ GEnieLamp A2 ~
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~ GEnieLamp MacPRO ~ GEnieLamp A2Pro ~ GEnieLamp Macintosh ~
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~ Member Of The Disktop Publishing Association ~
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////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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>>> WHAT'S HAPPENING IN THE ATARI ST ROUNDTABLE? <<<
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""""""""""""""""""""""""""""""""""""""""""""""""""""
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~ February 1, 1993 ~
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FROM MY DESKTOP ......... [FRM] HEY MISTER POSTMAN ...... [HEY]
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Notes From The Editor. Is That A Letter For Me?
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HUMOR ONLINE ............ [HUM] DEALER VIEWPOINT ........ [DLR]
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Safe Fax. If It Ain't Broke...
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COWTOONS ................ [MOO] MEL'S MANOR ............. [MEL]
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Famous Cows. [*]More ST-Zip 2.1
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Press <RETURN> or <S>croll?
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THE MIGHTY QUINN ........ [QUI] MICE, BYTES A
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ND ATARI ... [MIC]
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Random Access. Atari & You.
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PD_QUICKVIEW ............ [PDQ] REFLECTIONS ............. [REF]
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[*]Yours For The Asking. Thinking Online Communications.
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THE ONLINE LIBRARY ...... [LIB] ATARI ON GEnie .......... [AOL]
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[*]HOT Files You Can Download. Getting The Word Out.
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ONLINE FUN .............. [FUN] ST QUICKPICK ............ [QPK]
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Search-ME! Download It!
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DIGITAL DIVERSIONS ...... [DIG] ADD ALADDIN ............. [ADD]
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Games People Play. Cut & Paste Scripts.
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LOG OFF ................. [LOG]
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About GEnieLamp.
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[*] = With TX2 Pictures! SEE THE TX2 DIFFERENCE!
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[IDX]"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
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READING GEnieLamp GEnieLamp has incorporated a unique indexing
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""""""""""""""""" system to help make reading the magazine easier.
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To utilize this system, load GEnieLamp into any ASCII word processor
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Press <RETURN> or <S>croll?
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or text editor. In the index you will find the fo
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llowing example:
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HUMOR ONLINE ............ [HUM]
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[*]GEnie Fun & Games.
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To read this article, set your find or search command to [HUM]. If
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you want to scan all of the articles, search for [EOA]. [EOF] will take
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you to the last page, whereas [IDX] will bring you back to the index.
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TX2 FORMAT What are you missing when reading the ASCII version of
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"""""""""" GEnieLamp? EXCITEMENT! Whenever you see a [*] in the
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index or in the article header, that indicates that the article contains
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TX2 graphics and/or pictures. To see the graphics, you will need the
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following files:
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LMPxxx.LZH GEnieLamp in TX2 format.
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LMPxxx_M.LZH Graphics/Pictures for MONOchrome users.
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LMPxxx_C.LZH Graphics/Pictures for COLOR users.
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MINI_TX2.LZH Mini-version of TX2 Viewer (File #20441).
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(xxx represents the issue number)
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MESSAGE INFO To make it easy for you to respond to messages re-printed
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"""""""""""" here in GEnieLamp, you will find all the information you
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need immediately following the message. For example:
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Press <RETURN> or <S>croll?
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(SMITH, CAT6, TOP1, MSG:58/M475)
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_____________| _____|__ _|___ |____ |_____________
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|Name of sender CATegory TOPic Msg.# Page number|
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In this example, to respond to Smith's message, log on to page
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475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1.
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A message number that is surrounded by brackets indicates that this
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message is a "target" message and is referring to a "chain" of two
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or more messages that are following the same topic. For example: {58}.
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ABOUT GEnie GEnie costs only $4.95 a month for unlimited evening and
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""""""""""" weekend access to more than 100 services including
|
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electronic mail, online encyclopedia, shopping, news, entertainment,
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single-player games, multi-player chess and bulletin boards on leisure
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and professional subjects. With many other services, including the
|
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largest collection of files to download and the best online games, for
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only $6 per hour (non-prime-time/2400 baud). To sign up for GEnie
|
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service, call (with modem) 1-800-638-8369. Upon connection type HHH.
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Wait for the U#= prompt. Type: XTX99368,GENIE and hit RETURN. The system
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will then prompt you for your information. Call (voice) 1-800-638-9636
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for more information about GEnie.
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""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
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Press <RETURN> or <S>croll?
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////////////////////////////////////////// GEnie_QWIK_QUOTE ////
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/ "...she said she was contemplating getting an IBM compatible /
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/ (Master, Master, it's a DOSMonster!) instead. I talked her /
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/ out of it. Only time will tell if I did her a favor, but /
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/ I won't give up my Atari until they pry my cold, dead /
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/ fingers off the keyboard, pardner!" /
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/////////////////////////////////////////////// D.HARRIS8 ////
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[EOA]
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[FRM]//////////////////////////////
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FROM MY DESKTOP /
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/////////////////////////////////
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Notes From The Editor
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"""""""""""""""""""""
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By John Peters
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[GENIELAMP]
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FROM MY DISKTOP When chatting online or when leaving messages to other
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Press <RETURN> or <S>croll?
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""""""""""""""" RoundTable members, sometimes probl
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ems, misunder-
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standings or downright angry confrontations are created simply because the
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other person doesn't understand what you're _really_ trying to say. If
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you're not careful in how you convey your thoughts via the keyboard, what
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you meant as a joke or wrote in jest, can sometimes be taken the wrong way
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or blown entirely out of context.
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The problem is it's not _what_ you say that creates this situation,
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but it is _how_ you say it. For instance, a sentence said with a smile can
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take on a whole new meaning than if it was said with a frown or angry look.
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Facial movements and voice inflections are difficult to interject into your
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writing, especially when you're writing on the fly as in an informal
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RoundTable Conference or when writing a message or reply online. Since the
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reader can't see your face or body-language, he or she may not know that
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you're making a joke or that you are teasing.
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There is a solution. Over the years a "modem-language" has developed
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to help take care of this predicament. By interjecting a smiley face, " :)
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" within your message or a descriptive word in brackets, such as [grin] or
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[laugh], you can tell the other person, "Hey, don't take this seriously,
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I'm just having fun." A well placed [grin] can go a long way to help stop
|
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a misunderstanding.
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Another reason this modem-language developed is to help minimize the
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Press <RETURN> or <S>croll?
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amount of typing it takes to convey a message to some
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one else while online.
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For example, it is much quicker to type, "BTW" then to type, "By The Way"
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or "IMHO" instead of "In My Humble Opinion."
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Confusing? Not really. As you become more familiar with the lingo,
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the strange characters and funny faces will be easier to figure out. If
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you do come across an unusual cluster of letters and you don't understand
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what they mean, by all means ask the person who sent them. To help you get
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started, here's a partial list of some of the more popular modem-phrases
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being used today on GEnie. (Note: The following has been collected from
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online posts, unofficial dictionaries and other sources.)
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Until next month...
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John Peters
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[GENIELAMP]
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>>> THE UNOFFICIAL GEnieLamp ONLINE DICTIONARY <<<
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""""""""""""""""""""""""""""""""""""""""""""""""""
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b4 - before BCNU - Be See 'N You
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brb - be right back BTW - By the way
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chuckle - something was kinda channel hoppers - someone who
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funny jumps from one channel to
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Press <RETURN> or <S>croll?
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another
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c u l8tr - see you later go pri - go into private
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GR8 - that's great grin - something was humorous
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groan - I can't believe you hahaha - something was funny
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said that
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HAHAHAHAHAHAHA - something was MORF - Male or Female
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REALLY funny
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OIC - Oh, I see re - about (as in re last night)
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rehi - hi again TTFN - Ta Ta For Now
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turbo sta - doing a /sta * to get UR- you are
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a list of all Chat Lines users
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wave - to someone monitoring yawn - I've heard that before
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(like "Waving at Fuzzball on
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channel 15)
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???? - I don't understand... [] = hugs
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Press <RETURN> or <S>croll?
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or What?
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:) - a sideways smiley face ;) - a winking smiley face
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:P - a smiley face sticking :( - a sad face
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tongue out
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:/ - frustrated/perturbed =:0 - surprise
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:-I - Indifferent smilie. :-> - User made a really biting
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Better than a Frowning sarcastic remark. Worse
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smilie but not quite as then a :)
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good as a happy smilie
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>:-> User just made a really >;-> Winky and devil combined.
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devilish remark. A lewed remark was made.
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[SMILE] [LAUGH]
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LOL - Laughing Out Loud ROFL - Rolling On the Floor
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Laughing
|
|
|
|
IMHO - In My Humble Opinion WTG - Way To Go!
|
|
|
|
Press <RETURN> or <S>croll?
|
|
|
|
Think about what you're typing. Does what you write really say what
|
|
you mean?
|
|
|
|
|
|
|
|
>>> ST HAPPENINGS <<<
|
|
"""""""""""""""""""""
|
|
|
|
DARLAH'S TREAT This month's Darlah's Treat [p 475;9] is a complete
|
|
"""""""""""""" working Mono demo of Calligrapher 3, the next generation
|
|
of the ultimate writing machine from CodeHead Technologies and Working
|
|
Title. Calligrapher 3 no longer requires the installation of GDOS or
|
|
G+Plus. The Demo includes a thorough walk-through of all features plus a
|
|
listing of new features and upgrade procedure. This Treat runs in
|
|
Monochrome To run this treat in COLOR check out Treat II [p 475;10].
|
|
|
|
Product support is available in the Atari Bulletin Board,
|
|
Category 32, Topic 32.
|
|
|
|
|
|
REALTIME CONFERENCES Have an idea for an Realtime Conference? Wish to
|
|
"""""""""""""""""""" promote a product, show or service? Atari
|
|
Roundtable Realtime Conference provides an excellent platform for
|
|
Press <RETURN> or <S>croll?
|
|
announcements and discussions. Contact RTC$, for requ
|
|
irements and
|
|
information on holding formal RTCs. We also capture and edit the formal
|
|
conferences and uploads them into the Atari RT's Library for you.
|
|
|
|
Monday Realtime Conference Stop in for Monday's Desktop Publishing
|
|
"""""""""""""""""""""""""" Realtime Conferences. Hosted by Lou Rocha
|
|
with regular guests dealing with all aspects of DTP and associated topics.
|
|
|
|
|
|
ATARI ST HELPDESK Atari ST Roundtable holds a Sunday Help Desk to answer
|
|
""""""""""""""""" your questions on GEnie, Atari ST Roundtable and the
|
|
line of Atari computers. Stop in and ask questions or just visit the Atari
|
|
RT staff and users. The Help Desk starts at 9:00 pm EST Sunday on page
|
|
475;2.
|
|
|
|
RTC Transcripts
|
|
"""""""""""""""
|
|
27028 GAMESRTC.ARC Gaming RTC - Eric Bitton
|
|
26912 LEXICOR.ARC LEXICOR RTC 9Dec92
|
|
26809 BRODIE3.ARC Lots of Christmas Specials from Bob
|
|
26713 BRODIE2.LZH RTC Transcript/Bob Brodie
|
|
26683 WSI_RTC.ARC 25 Nov RTC with Phil Comeau
|
|
27339 IAAD_RTC.ARC IAAD RTC 13 Jan 93
|
|
27268 BRODIE4.ARC Falcon 030 and Software News!
|
|
Press <RETURN> or <S>croll?
|
|
|
|
New Demos
|
|
"""""""""
|
|
27049 PIXEL_DM.LZH Saving Screen Grabber Demo!
|
|
27008 CAMPAIGN.LZH DEMO of New War Simulator for Atari.
|
|
27203 BADTASTE.LZH 2meg demo of movie Bad Taste.
|
|
27177 EASYGO13.LZH Easy Go program launcher version 1.3
|
|
27452 URW_SLM3.LZH URW Font Chart 67-86 for SLM printer
|
|
27428 URWDJET3.LZH URW Font Chart 67-86 for Desk Jets
|
|
27423 URWHPLJ3.LZH URW Font Chart 67-86 for HP LaserJet
|
|
27418 URWBJET3.LZH URW Font Chart 67-86 for Bubble Jets
|
|
27414 URW24PN3.LZH URW Font Chart 67-86 for 24-Pin Ptrs
|
|
27413 URW9PIN3.LZH URW Font Chart 67-86 for 9-Pin Ptrs.
|
|
27389 CAL3MEDM.LZH <TREAT> Cal 3 Demo Files for Medium Res
|
|
27336 CAL3DEMO.TOS <TREAT> Mono Demo version of Calligrapher 3!
|
|
|
|
Press Releases
|
|
""""""""""""""
|
|
27113 3DFLPTCL.ASC Last Chance For 3-D Floptical Sale!!
|
|
27103 WONDERLA.TXT A new BBS!! Michael's Wonderland..
|
|
27078 CATALOG.ZIP D & P Computer Software Catalog
|
|
27295 FFD.TXT Freedom Floptical Drive = Quality
|
|
27280 PMC_CHNG.TXT PMC Changes Phone # and more!
|
|
27264 BESTPRICE.TXT Best Floptical - Best Price!
|
|
Press <RETURN> or <S>croll?
|
|
27258 SACINFO1.ASC SAC Expo Invite
|
|
27233 LAPEXPO.TXT FREE tickets for LAP&PALMTOP Expos
|
|
27230 SACEXPO.LZH SAC Expo Ad in Pagestream format
|
|
27229 NEW_DEAL.TXT PMC Beats all other Floptical prices
|
|
27221 TERA125.TXT TeraDesk v1.25 Press Release
|
|
27217 SPAR4.LZH The Electronic Book For Calamus SL!
|
|
27187 IAAD_DIR.ARC Updated IAAD Member Directory
|
|
27170 NOTASALE.TXT The "Sale That's Not A Sale"
|
|
27462 SHOW.ASC Press release for KC AtariFest
|
|
27396 UG_FFD.TXT Special for User Groups
|
|
|
|
[Looking for programs, games and utilities? See The Online Library [LIB].]
|
|
|
|
(John G. Hartman [J.G.H.] Atari Roundtable, PR Sysop)
|
|
|
|
[*][*][*]
|
|
|
|
|
|
PARTING SHOTS GEnieLamp Script users take note! The GEnieLamp RoundTable
|
|
""""""""""""" (M515) is undergoing some major menu changes.
|
|
Unfortunately, this means that your script files will no longer work. Once
|
|
the changes are in place we will be uploading new scripts to the GEnieLamp
|
|
Library. We're sorry for the inconvenience, but we think you'll like the
|
|
new menus. (Hint: Lots of new goodies in store! :)
|
|
Press <RETURN> or <S>croll?
|
|
|
|
|
|
NEW BBS ONLINE NEWSLETTER February 1, 1993 marks the start of a new
|
|
""""""""""""""""""""""""" online newsletter for members of the BBS
|
|
RoundTable. How the newsletter will be distributed is still undecided.
|
|
For more information, drop by the BBS RoundTable on page 610.
|
|
(Keyword: BBS)
|
|
|
|
|
|
ASK DOCTOR BOB Do you have a question about operating systems, GEnie or
|
|
"""""""""""""" anything concerning computers? If so, you can get your
|
|
questions answered here in GEnieLamp by Doctor Bob. Any question is fair
|
|
game...and if the good Doctor Bob doesn't know the answer, he'll find
|
|
someone who does. Stop wandering around in the dark, send your question
|
|
via GE Mail to GENIELAMP.
|
|
|
|
Until next month...
|
|
John Peters
|
|
[GENIELAMP]
|
|
|
|
|
|
//////////////////////////////////////// GEnie_QW
|
|
IK_QUOTE ////
|
|
/ "The best way to sum it up would be: /
|
|
/ $1CFA,$1C5A,$4310,$717E,$19FA,$09D2,$4620,$61F6 /
|
|
Press <RETURN> or <S>croll?
|
|
/ $12FA,$10D2,$4D20,$61F6,$0772,$105A,$5
|
|
8A8,$60F6 /
|
|
/ $9019,$7FF7,$7FF7,$0010,$71F7,$F22F,$4FF2,$1301 /
|
|
/ $A245,$54FB,$7DFB,$7DFB,$0FF0,$5300,$0630,$0110 /
|
|
/ $2FEE,$258E,$7F74,$40F2,$31EE,$2086,$7F74,$43F2 /
|
|
/ $3EEE,$2086,$7F74,$4012,$3DEE,$218E,$7E74,$40FA /
|
|
/ $3BE6,$2206,$7C7C,$40FA,$36EE,$2686,$7974,$43F2 /
|
|
/ $2F0E,$2916,$7074,$41F2,$31EE,$388E,$6074,$48FA" /
|
|
/////////////////////////////////////////////// D.ENGEL ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[HEY]//////////////////////////////
|
|
HEY MISTER POSTMAN /
|
|
/////////////////////////////////
|
|
Is That A Letter For Me?
|
|
""""""""""""""""""""""""
|
|
By John Gniewkowski
|
|
[J.GNIEWKOWSK]
|
|
|
|
o BULLETIN BOARD HOT SPOTS
|
|
|
|
o ATARI ODDS & ENDS
|
|
|
|
Press <RETURN> or <S>croll?
|
|
o WHAT'S NEW?
|
|
|
|
o THROUGH THE GRAPEVINE...
|
|
|
|
o HOT TOPICS
|
|
|
|
o MESSAGE SPOTLIGHT
|
|
|
|
|
|
|
|
>>> BULLETIN BOARD HOT SPOTS <<<
|
|
""""""""""""""""""""""""""""""""
|
|
|
|
[*] CAT18, TOP13, MSG{182}....ABCO Fraud suit filed!
|
|
[*] CAT18, TOP26, MSG{1}......Special ABCO Topic Hotline!
|
|
[*] CAT14, TOP41, MSG{174}....Atari Works - Name & Features
|
|
[*] CAT18, TOP19, MSG{144}....Shareware is stupid?
|
|
|
|
|
|
|
|
>>> ATARI ODDS & ENDS <<<
|
|
"""""""""""""""""""""""""
|
|
|
|
Cannon Bubblejet Info The Canon Bubblejets added Epson compatibility
|
|
Press <RETURN> or <S>croll?
|
|
""""""""""""""""""""" shortly after their initial p
|
|
roduction run. I
|
|
believe all current models support Epson.
|
|
|
|
Some programs, like PageStream, fully support the Bubblejet's native
|
|
mode with an appropriate driver. I myself uploaded a driver for First Word
|
|
Plus that accurately registers all printable characters in the ASCII window
|
|
that 1stWord users are accustomed to seeing on boot-up. The driver was
|
|
written by an ST guru, Barry Ober.
|
|
|
|
In addition, aside from their inherent mode, Bubblejets also have IBM
|
|
Proprinter emulation, so this driver will also work.
|
|
|
|
I own
|
|
both an HP 500C and an _old_ pre-Epson compatible Bubblejet
|
|
BJ-10e portable. (I also have 300 and 400 dpi PostScript laser printers,
|
|
and regularly output to imagesetters at up to 3,000 dpi).
|
|
|
|
To wit:
|
|
|
|
The 500C always edges the Bubblejet in
|
|
throughput, though the
|
|
Bubblejet always edges the 500C in quality (black ink). That's the
|
|
_portable_ BJ beats the _desk model_ 500C. I can't vouch for the desk model
|
|
BJ's excepting for seeing one printing straight text off an IBM - it was
|
|
_VERY FAST_.
|
|
|
|
Press <RETURN> or <S>croll?
|
|
Using the available and preferable Strathmore Le
|
|
gacy Pen Plotter
|
|
Paper, Product No. 01-075 in the Bubblejet can deliver output from a
|
|
program like PageStream that will actually fool a knowledgeable observer
|
|
into thinking the BJ is a 300+ dpi laser. This will _never_ happen, using
|
|
_any_ paper, on the Deskjet, as far as my experience with some half dozen
|
|
HP's has proved, printing in all sorts of conditions from low to high
|
|
humidity, temperatures, etc., from coast to coast in the U.S.
|
|
|
|
The BJ-10e also has a straight-through page option, allowing oddball
|
|
papers, like cut up grocery bags, to be used.
|
|
|
|
On the HP side, try the Laseredge line from Schoeller papers.
|
|
Especially in color mode you will find a striking improvement in print
|
|
quality. I have worked with the inventor of these papers (the secret is in
|
|
the coatings), and can hands-down say that Laseredge brings the HP up to a
|
|
very satisfying quality level, but, still, not quite up to Canon black-ink
|
|
quality.
|
|
|
|
You have to remember that the Deskjet prints at 300 dpi, or at about
|
|
70 percent of the Bubblejet's 360 dpi resolution. Therein lies the quality
|
|
difference. For either printer, to obtain maximum quality, you need to find
|
|
papers that do not bleed the ink through soak-in or capillary action. Each
|
|
machine has vastly different ink formulations: HP even changes formulation
|
|
between its color and black inks (papers good for color on the HP500C,
|
|
Press <RETURN> or <S>croll?
|
|
including HP's own brand, are not necessarily OK for
|
|
HP black ink
|
|
printing).
|
|
|
|
The Legacy Pen Plotter Paper has a caveat: the ink does not soak in _
|
|
AT ALL _, rather, it lies 'in a hi-res puddle' on the surface of the paper.
|
|
Handling the paper at the bottom of a just-printed page can cause smearing.
|
|
Drying time (about 15-30 seconds) must be allowed for prior to handling.
|
|
Though it may seem a hassle, you immediately get used to it because the
|
|
quality is a couple orders of magnitude better than your best expectations
|
|
for an-ink spraying printer.
|
|
|
|
Bubblejets are also compatible with Macintosh computers through
|
|
products like the "Grappler", which provides the software and hardware
|
|
necessary for regular printing. My BJ is now on loan to a Mac user - I've
|
|
seen the results and they look very good.
|
|
(R.BROWN30, CAT4, TOP5, MSG:23/M475)
|
|
|
|
|
|
Clipboard Standard Support The Let 'Em Fly form_do() replacement
|
|
"""""""""""""""""""""""""" available in the library has clipboard support
|
|
for editable fields. Nice.
|
|
|
|
If this question isn't appropriate here, let me know, but I've
|
|
wondered about the statement that Atari hadn't settled on a clipboard
|
|
Press <RETURN> or <S>croll?
|
|
standard until recently.
|
|
|
|
As I understand the clipboard functions, there is a place built into
|
|
the AES that stores a path. You can read and change this path with two
|
|
functions provided by the AES. This has been available since version 1.0
|
|
and has worked the same way all along. Am I correct so far?
|
|
|
|
So what was the problem? It seemed pretty obvious to me that if an
|
|
application needed to store something in the clipboard, it checks the AES
|
|
function that tells it the clipboard path. If there isn't one available, it
|
|
makes one, then stores what it made using the other AES function. From then
|
|
on, any other application (in the same session) knows where to read and
|
|
write clipboard files. Why did Atari have to come out and say that? It
|
|
seemed obvious to me.
|
|
|
|
I'll grant, Atari probably should have included the function of the
|
|
SDS Clipboard CPX in the General Setup CPX, but what the heck. I just don't
|
|
see why developers ignored the availability of the two AES functions that
|
|
were intended for clipboard support. If an application uses those functions
|
|
as they are documented, it's handling the clipboard according to the
|
|
"standard." (EXPLORER.5, CAT17, TOP9, MSG:47/M475)
|
|
|
|
|
|
Parlez Vouz Falconaise? Gregg, language on the Falcon is not an issue.
|
|
Press <RETURN> or <S>croll?
|
|
""""""""""""""""""""""" Several languages are built
|
|
into ROM. You run a
|
|
little installation program which identifies the language you want to see
|
|
in your operating system instructions, andvoila! you have it! The computer
|
|
figures out what voltage is coming at it and automatically adjusts; the
|
|
only concern would be whether your power cord will fit the outlet in a
|
|
foreign country, and extra power cords are easy enough to come by. As for
|
|
the video, VGA shouldn't be a problem... but tv could be. My Falcon was
|
|
designed for use with a German tv, and it has a PAL chip. Now, I don't
|
|
understand the reasons behind all this, but I have heard of another
|
|
stateside dev simply changing some crystal in the same kind of unit and he
|
|
was able then to use US tvs.
|
|
|
|
As a linguist who has reason from time to time to run in languages
|
|
other than English, I really appreciate the Falcon's approach to language.
|
|
(D.A.BRUMLEVE, CAT14, TOP41, MSG:7/M475)
|
|
|
|
|
|
How Many Files in Aladdin? My understanding is that the file limit
|
|
"""""""""""""""""""""""""" upgrade was all set to go into 1.5 however the
|
|
wrong commands were given during compilation and the old commands were used
|
|
instead of the new one. Like you said I am waiting for 2.0 and grinning at
|
|
all the problems the MS\Dos users are having with 1.61 of theirs. Also
|
|
telling them how great Aladdin is and how trouble free. ;^)
|
|
(W.PIKE, CAT6, TOP6, MSG:192/M1000)
|
|
Press <RETURN> or <S>croll?
|
|
|
|
|
|
Maximum Output Software Located! First let me introduce myself. I am
|
|
"""""""""""""""""""""""""""""""" Lynn Johnson, Doug's father. Doug left
|
|
Houston on September 15 for a 2 year mission for his church. I was unaware
|
|
that he had not communicated this information to Genie users. I apologize
|
|
for this, but we have been addressing bug fixes since the software release
|
|
in mid-September. I read several of your messages this morning, which was
|
|
the first time I have logged onto the BBS since he left.
|
|
|
|
Would you please compile a list of the problems you have encountered
|
|
with V2.0 and send to me. Several of those mentioned have been previously
|
|
reported and fixed. Please fill in your Software Registration card and
|
|
send it in. I have been addressing problems via mail.
|
|
|
|
MOS has not been hung on a nail. I have been taking care of
|
|
custodial functions since Doug left, and in the cases of sticky problems, I
|
|
send them to Doug to look at. We are addressing each and every issue.
|
|
|
|
I would appreciate you sending me a letter with any comments you
|
|
desire, as that is the only way I can meet your needs. Please inform me
|
|
about your observations about the competing product and how it is doing in
|
|
the market as well. (D.JOHNSON52, CAT2, TOP47, MSG:58/M475)
|
|
|
|
Press <RETURN> or <S>croll?
|
|
|
|
Computer Insurance I've heard that homeowners insurance will cover power
|
|
"""""""""""""""""" surges. I've never had the experience myself (knock
|
|
on wood) though. I also understand that there is an insurance company
|
|
(Safeware?) that covers computer equipment. Again, no first hand knowledge
|
|
(although Dave Small seems to like (and use) them a lot.
|
|
(GENIELAMP, CAT7, TOP5, MSG:19/M475)
|
|
|
|
|
|
Alternate ST Monitors If you get a computer shopper and look in the
|
|
""""""""""""""""""""" "USA*Flex" ad (in the very back), they have a
|
|
section on "Brand name monitors". This lists specs on most of the popular
|
|
monitors today. Look for a Maximum horizontal scanning frequency of AT
|
|
LEAST 48kHz, since that is what the ISAC and AlberTT output. And as Jim
|
|
mentioned earlier, it must be a NON-INTERLACED monitor.
|
|
|
|
While the NEC 3D WILL work with an unimproved ST (you need a
|
|
switchbox), it will NOT work with the ISAC or AlberTT cards because it only
|
|
has a maximum horizontal scanning frequency of 38kHz. Once you get up into
|
|
the higher priced NEC stuff, such as the 4D, 5D, 3FGx, 4FG, 5FG, or 6FG,
|
|
they all work with Jay's cards.
|
|
|
|
One nice thing I've heard (can't guarantee it's true) about the NEC
|
|
monitors is that they come with a DB15 to DB9 adaptor. Most of the monitors
|
|
Press <RETURN> or <S>croll?
|
|
shipping today have signal cables with a DB15 connect
|
|
ion, whereas Jay used
|
|
the older DB9 standard on his cards. If you need the bigger size and can
|
|
afford the price, the NEC makes for less hassle, since you will have the
|
|
adaptor ready to plug into the ISAC or AlberTT.
|
|
|
|
I just got the FLEXVISION 14", which was designed by MAG. It was only
|
|
$329 plus shipping. Obviously, I couldn't afford the more expensive
|
|
monitors, but I'm sure I'll be really happy when my ISAC card comes in!
|
|
Imagine having a screen just slightly bigger than the SC1224, but with 1024
|
|
x 768 resolution and 16 colors instead of 320 x 200 at 16 colors!
|
|
(W.JESSOP, CAT4, TOP28, MSG:42/M475)
|
|
|
|
>>>>> I hope I don't sound too much like a wet blanket but a 14" monitor
|
|
""""" is really too small for 1024x768. The text gets so small it will be
|
|
hard to read. 800x600 is about the practical limit for a 14" screen. You
|
|
might want to see about getting the parts with your new board to do
|
|
800x600. (J.SPANDE, CAT4, TOP28, MSG:43/M475)
|
|
|
|
>>>>> To get an idea of size just take your monitor width in inch's and
|
|
""""" divide it by the number of pixels. That will give you the number
|
|
of pixels per inch. Since a desktop Icon is 32 pixels you can then see
|
|
what size they'll be on different monitors.
|
|
|
|
My Atari monitor is 13" diagonal and the display width is roughly
|
|
Press <RETURN> or <S>croll?
|
|
|
|
9-3/8" at 640 pixels. That's roughly 68 pixels per i
|
|
nch. If I tried to
|
|
display 1024 on my monitor I would have roughly 109 pixels per inch. Now
|
|
to find your Icon width in inchs take 1" and divide by your pixels per inch
|
|
68 then multiple that by 32 (the width of your Icon). You can see at 640
|
|
my Icons are 15/32" and at 1024 there only 9/32" wide.
|
|
|
|
If you want an idea, take the monitor you have now and figure out the
|
|
resolution your currently using. You can also figure out what display
|
|
width you'll need to get the size icons you want. In order for me to keep
|
|
the same 68 pixels per inch, I would have to take 1024, divide by 68. That
|
|
tells me I roughly need a 15" display width. I think monitors are roughly
|
|
at a 3:4 ratio so you can figure the height to be 11-1/4". So you could
|
|
figure out the diagonal measurement using that famous triangle formula
|
|
c2=a2+b2.:-) Anyway that works out to 18.75" so roughly I would need a
|
|
19" monitor to have the same size Icons at 1024 pixel width. That's
|
|
basically why I said don't get smaller then a 17".:-) Plus I've used a 17"
|
|
with the AlberTT and the Icons are smaller then what I would consider
|
|
normal. (REALM, CAT4, TOP28, MSG:47/M475)
|
|
|
|
|
|
Some Suggestions Panasonic PanaSync C1391 will work, they are no longer
|
|
"""""""""""""""" being made but can be found in Computer Shopper at cost
|
|
out price of $290 - $330 a nice monitor with all the controls up front, I
|
|
have one of these.
|
|
Press <RETURN> or <S>croll?
|
|
|
|
NEC 3D will work, there are refurbished monitors for sale in computer
|
|
shopper for $399. This is the most versatile for the ST, in has dash pot
|
|
controls up front that allow you to program where your screen should be
|
|
centered in each rez. I have been told it has a better Hi Rez mode then the
|
|
PanaSync.
|
|
|
|
ACER 7015 will work, some people like this monitor, I had one for 10
|
|
days then sent it back, I thought it had terrible Hi Rez, my PanaSync is 10
|
|
times the quality of the ACER in Hi Rez.
|
|
|
|
Sony 1302 works very good, it has the best Hi Rez mode I have seen on
|
|
the ST, it has a different cable then most of the other Multi-Sync
|
|
monitors, so a adapter will be needed or you might have to build your own
|
|
switch box on this one. $450 - $590.
|
|
|
|
Princeton Ultra 1400 works a has a good Hi Rez mode, $399
|
|
|
|
All of these monitors can be found in Computer Shopper. I would
|
|
suggest the NEC 3D or the ATY Multi-Sync monitor. If cost is a factor you
|
|
maybe able to find the Pana
|
|
Sync C1391 for around $290. It does not have as
|
|
good Hi Rez mode as the NEC or ATY monitor, but it is still very good.
|
|
Color on all of these monitors is as good as the Atari color monitor or
|
|
better.
|
|
Press <RETURN> or <S>croll?
|
|
|
|
I will have a review on Multi-Sync monitors in our next
|
|
Newsletter\Magazine (PSAN) Pacific Side Atari News. Another good article
|
|
on Mluti-Sync monitors for the ST by Gregg Anderson was in the December 91'
|
|
issue of AtariUser, "MultiSync Myths and the Atari ST, page 20.
|
|
(J.STRAND1, CAT4, TOP34, MSG:96/M475)
|
|
|
|
|
|
Board + Monitor Upgrades Well guys, I got my ISAC board allright, but
|
|
"""""""""""""""""""""""" due to ignorance on my part (and lack of
|
|
information proliferation on this topic!) I am still on my old monitors. So
|
|
now I'm awaiting some TOS 1.4 ROMs (which are being supplied by a very kind
|
|
helper--hip hip hooray for Jim Allen!) so I can be up and flying in
|
|
high-res color. Of course, in the meantime I had to learn the hard way,
|
|
unrigging and re-rigging my computer hutch, dropping the new monitor on my
|
|
foot, OUCH!! ;&( (which, as you can see above, got my nose bent out of
|
|
shape!!)
|
|
|
|
So, in the interest of cutting away injury & ignorance, and
|
|
proliferating important information (and for all you guys & gals starting
|
|
to think about upgrading your monitor output ability),
|
|
|
|
LET IT BE KNOWN:
|
|
|
|
Press <RETURN> or <S>croll?
|
|
To operate an ISAC board with a multisync monitor you
|
|
absolutely must:
|
|
|
|
1) Have TOS ROMS of version 1.4 or above
|
|
|
|
2) Download the Atari CPX software (do a search under XCONTROL)
|
|
|
|
3) Have a multisync monitor that has a maximum horizontal scan
|
|
frequency of AT LEAST 48kHz (higher is OK) NON-Interlaced.
|
|
|
|
4) Download file #21647 (Extended Palette Driver ver. 1.0) which
|
|
gives you 4096 colors to choose from instead of just 512... not
|
|
too shabby! I've been told that this tiny AUTO folder TSR program
|
|
is better than the 4096 driver included with the ISAC, and should
|
|
be used instead of it.
|
|
|
|
5) Have a source for an adaptor from 9-pin D-shell (VGA) to 15-pin
|
|
D-shell (SVGA- which most monitors today come with), unless your
|
|
monitor has a 9-pin monitor signal cable (in which case it will
|
|
plug right into the ISAC).
|
|
|
|
6) And finally, of course, you must have the ISAC board! ;^)
|
|
|
|
For those of you without a lot of money for a new multisync monitor,
|
|
I just saw a DAMARK catalog with a TAXAN 15" flat-square tube monitor, with
|
|
Press <RETURN> or <S>croll?
|
|
1024 x 768 at .28 mm dot pitch (I'm assuming its hori
|
|
zontal scan ratio will
|
|
be high enough and that it is Non Interlaced--only a call to them will
|
|
tell). Price: only $499...not a bad deal for a nice monitor. If you can't
|
|
afford that, you'll have to go down to the 14" monitors made by many and
|
|
available for $320 to $400 + shipping. Most experienced ones recommend 16"
|
|
or larger. (W.JESSOP, CAT4, TOP28, MSG:58/M475)
|
|
|
|
|
|
DON'T DO THIS! Yup, the high capacity cartridges are not refillable.
|
|
"""""""""""""" The regular carts have a sponge-type-thing inside that
|
|
soaks up the refill ink. Once you puncture a high-capacity cart you're left
|
|
with a sieve, as you discovered.
|
|
(GRMEYER, CAT4, TOP9, MSG:43/M475)
|
|
|
|
|
|
Math Chip, Is It For Me? The math chip _socket_ is claimed to be standard
|
|
"""""""""""""""""""""""" on every Falcon030. It should be a simple
|
|
matter to install the chip or have your dealer do it.
|
|
|
|
Depending on what you plan to do with your Falcon030, you may not
|
|
even need the 68882. Since it only assists with "Floating Point" math,
|
|
having one will not just simply make the computer faster. It _can_ make 3-D
|
|
graphics faster. I _cannot_ speed up your desktop (like warp9). It _can_
|
|
make your DTP
|
|
|
|
program scale and rotate quickly. It _cannot_ make your "LZH"
|
|
Press <RETURN> or <S>croll?
|
|
|
|
or "ARC" program quicker. Of course you may be aware
|
|
of this already and I
|
|
apologize if I'm repeating what you already know. I just see a lot of PC
|
|
users complaining because they just spent $150 on a coprocessor and their
|
|
"Windows" is not faster. Sometimes they accuse the math chip of not
|
|
functioning...
|
|
|
|
However, it is important to point out that the math coprocessor is
|
|
also useless unless you have software which is "Coprocessor Aware". Since
|
|
the ST lacked any way of installing a math chip for many years, most
|
|
software is written assuming none is present. Most of the high-end
|
|
graphics and CAD programs for the ST/TT have been updated to use the chip,
|
|
and their speed will be improved greatly by installing the chip. The
|
|
majority of other programs which you may have do not know how to access the
|
|
math chip, and will not see any improvement with one, provided they even do
|
|
floating point math to begin with.
|
|
|
|
Also of importance: most "math intensive" games, like flight
|
|
simulators and other 3-D graphics games achieve their speed through
|
|
mathematical "cheats" and other tricks, and probably will never use the
|
|
math chip either, since "cheating" is often faster than a fast math chip
|
|
that "plays by the rules".
|
|
|
|
If you do a lot of CAD and perhaps DTP and Graphics (especially
|
|
RayTracing and 3-D rendering) then the 68882 is for you, but you have to
|
|
Press <RETURN> or <S>croll?
|
|
get software which uses it. If you plan to use the Fa
|
|
lcon030 for games,
|
|
word processing, and telecommunication, you may want to wait on it.
|
|
(D.ENGEL, CAT14, TOP41, MSG:109/M475)
|
|
|
|
|
|
True Color Explained I'm glad you asked about "true color". Allow me to
|
|
"""""""""""""""""""" clear up what I perceive to be a misinterpretation
|
|
I believe you are having, from your post.
|
|
|
|
"True Color" doesn't mean "unlimited colors", as you inquired about.
|
|
There are varying definitions of "True Color". Since this _is_ a topic
|
|
about the Falcon030, we will start with "True Color" as defined by Atari.
|
|
In a nutshell, they say that "True Color" is a graphics mode where a given
|
|
number of bits is taken from RAM, and the binary number those bits
|
|
represent is a color value which is placed on the screen as 1 pixel. In the
|
|
Atari ST, the colors are represented by a group of bits in RAM which
|
|
contain a binary number also. However, that binary number is _not_ a
|
|
direct color value, instead it is the number of a "palette box" which
|
|
contains a binary number which is then used to color the pixel on the
|
|
screen.
|
|
|
|
The advantage of using a "palette box" is that you make the palette
|
|
box big enough to hold as many bits as your design/price dictates, and you
|
|
can keep screen RAM down to a small size because you only need enough bits
|
|
Press <RETURN> or <S>croll?
|
|
of screen ram for each pixel group to represent the n
|
|
umber of "Palette
|
|
Boxes" you have included in the computer. This is why the ST can display
|
|
"16 out of 512" colors. The ST has 16 "Palette Boxes" (you only need 4 bits
|
|
of screen RAM to choose one of them), while each "Palette Box" is big
|
|
enough to hold 8 red intensities, 8 green intensities, and 8 blue
|
|
intensities (8 x 8 x 8 = 512 colors, which would require 9 "True Color"
|
|
bits to display). So, this makes a cost saving technique of providing a
|
|
lot more _possible_ colors to choose from.
|
|
|
|
Many people suggest that "True Color" mode simply does not have
|
|
"Palette Boxes", and displays each group of bits in screen RAM as whatever
|
|
color it is.
|
|
|
|
Is truth stranger than fiction? You be the judge... going by this
|
|
definition of "True Color", your ST is displaying "True Color" when in the
|
|
monochrome mode. 1 bit of screen RAM represents the actual color of 1
|
|
screen pixel. The "Palette Box" concept is gone. (The Palette is used for
|
|
another function in monochrome, however. But this is not important now.)
|
|
|
|
The "True Color" mode of the Falcon030 uses 16 bits of screen RAM to
|
|
represent any of 65,536 different colors. Many SVGA cards use 24 bits of
|
|
screen RAM to represent any of over 16 _Million_ different colors.
|
|
|
|
As for the color detection ability of the human eye... it varies from
|
|
Press <RETURN> or <S>croll?
|
|
|
|
one person to another. I'm sure everyone here has an
|
|
opinion, and I do not
|
|
have any documented proof from experts to say a specific figure. I was told
|
|
by Bob Brodie words to the effect that most people cannot distinguish
|
|
between a screen with 16 million and a screen with 65000 colors. This is
|
|
perhaps true. I have no reason to doubt it.
|
|
|
|
I will say that I have been told that the human eye is many times
|
|
better at distinguishing _shades_ (or intensities) of colors, than
|
|
distinguishing different _colors_ themselves. This brings us to a critical
|
|
point. It is up to you to decide for yourself what you feel is important,
|
|
after you read what I am about to say:
|
|
|
|
I have been told that the Falcon030 is capable of displaying a
|
|
MAXIMUM of 64 _different_ shades of green (a maximum of 32 for red and
|
|
blue) in "True Color" mode. (The ST has a maximum of 8 for a reference
|
|
point) A 24 bit "True Color" card for the PC can display a maximum of 256
|
|
_different_ shades of _any_ color. (There are special cards which I have
|
|
been told can do more than this) So, what does that mean to you??? Well, if
|
|
you're an artist and you're drawing a blue sky which fades from blue at the
|
|
horizon near the bottom of the screen, and black at the top of the screen,
|
|
your "sky" will consist of 32 "bands" of blue each one a little brighter
|
|
than the one above. Since your eye can _easily_ detect 32 different
|
|
_intensities_, you will be able to distinctly see each shade as a band. In
|
|
a 24 bit "true color" PC, your sky will have 256 bands of color each one
|
|
Press <RETURN> or <S>croll?
|
|
much closer in intensity to the one above and below i
|
|
t than on the
|
|
Falcon030. in fact, most people agree that with 256 shades, the transition
|
|
is imperceptible, and you "see" a smooth transition from black to blue.
|
|
There are techniques of "stippling" adjacent shades in computers with small
|
|
numbers of possible shades, and these work well even in a lot of ST
|
|
graphics you probably have seen (only 8 shades).
|
|
|
|
So, you will have to judge for yourself based on what you perceive
|
|
what "True Color" means to _you_. Many people feel that "True Color" means
|
|
not less than 256 shades of each color. Other people feel that "True Color"
|
|
means the lack of "Palette Boxes". You make the call.
|
|
|
|
I will say that a 16.8 million color hard copy from a photo printer
|
|
is visibly much better to my eye than the same picture printed in 65535
|
|
colors (stippled). The graduated shading is much smoother with 24 bits. On
|
|
the monitor I also see a difference, but not as great.
|
|
(D.ENGEL, CAT14, TOP41, MSG:122/M475)
|
|
|
|
|
|
Forget The Easy-Off Oven Cleaner! Perhaps Atari could package a really
|
|
""""""""""""""""""""""""""""""""" nice mouse instead of the battle gear
|
|
standard Atari mouse. Sure they work great, but a more rounded and maybe
|
|
self-cleaning mouse would be great. I would trade the good mouse for the
|
|
language or terminal any day!
|
|
Press <RETURN> or <S>croll?
|
|
(J.DOUGHERTY1, CAT14, TOP41, MSG:93/M4
|
|
75)
|
|
|
|
|
|
GEnie Made Easy Sandy, it sounds to me like the 'dense' choice, but
|
|
""""""""""""""" don't feel bad about it, I made the same mistake the
|
|
first time I tried it, and lots of others do it too. It stems from a
|
|
misunderstanding about what Aladdin is. It is _not_ intended to be a
|
|
terminal program, i.e. one that you operate 'live' and control while
|
|
online. It is meant to be setup offline (not connected to GEnie), tell it
|
|
to do an AutoPass 1, then it will automatically log on, get messages you
|
|
have 'told' it to get, check for new files in areas you specified, and then
|
|
hang up. All this while you can be doing something else. Then you return,
|
|
read the new messages, compose answers, etc., pickout the listed new files
|
|
that you want to download, etc.
|
|
|
|
When you are done with this, you tell it to do an Autopass 2. Then
|
|
Aladdin logs on, posts your replies, gets any messages posted to the topics
|
|
while you were reading an composing your reply, downloads the marked files
|
|
and then hangs up.
|
|
|
|
It is your computer software robotics program for navigating GEnie
|
|
and getting what you want out of GEnie while you just sit and read a good
|
|
novel, have dinner, or whatever. It may take you a while to get the knack
|
|
of how to set it up, but once you learn that you'll wish every board and
|
|
Press <RETURN> or <S>croll?
|
|
service had such a front end.
|
|
|
|
Basically the first thing you want to do is go to the File Menu and
|
|
configure RTs, i.e. pick the ones from the Product Index that you are
|
|
interested in. Click on the text that says something like Product page no.
|
|
and you will see the product index and then you can look thru' it for stuff
|
|
you want. Click on the days you want Aladdin to check that area, etc. The
|
|
tell Aladdin to update all topic lists. It will download the topic lists
|
|
for the RTs you have just set up. Go into the Roundtable menu and
|
|
mark/reply to topics to tell Aladdin which topics you want to ignore, and
|
|
which to read. Then you're ready for your first Autopass1.
|
|
|
|
This was long, but the manual is longer. If you haven't downloaded
|
|
the manual, do so. RTFM, it takes a long time to absorb whats there but its
|
|
worth the effort. Try it you'll like it.
|
|
(D.FLORY, CAT6, TOP1, MSG:15/M1000)
|
|
|
|
|
|
Calligrapher 3 Tips Besides GDOS problems (which will no longer exist
|
|
""""""""""""""""""" with version 3), the most common problem people have
|
|
had with Calligrapher has been in setting the paper size. This problem
|
|
occurs because of a number of things.
|
|
|
|
First, Calligrapher installs with a default paper size of "European
|
|
Press <RETURN> or <S>croll?
|
|
Fanfold". It's understandable that most folks dive in
|
|
and try to print
|
|
before discovering this setting, which is buried in the "Paper Size" dialog
|
|
box.
|
|
|
|
Second, if the user discovers the "Paper Size" dialog box, it is
|
|
logical to assume that he should just set it to "US Letter". However, this
|
|
is seldom the best setting.
|
|
|
|
Third, the manual only briefly discusses the concept of "Physical
|
|
Page" and "Virtual Page" (on page 70). This is a tutorial section of the
|
|
manual and not all users will have read this before printing. If they have
|
|
printing problems, they would naturally turn to the section on printing,
|
|
which does not discuss this concept. Furthermore, the concept is not very
|
|
clearly spelled out.
|
|
|
|
What needs to be stressed is:
|
|
|
|
The user must set his "Paper Size" to the "printable area" of his
|
|
printer. This will vary from printer to printer, but is usually in the
|
|
neighborhood of 8.1 x 10.4. This setting is made only once and is then
|
|
saved globally within Calligrapher. The user need only be sure that his
|
|
"virtual page" is smaller than the paper size. The width of the virtual
|
|
page is determined by the widest margin on any particular page. The height
|
|
(Page Length) of the virtual page is set in th
|
|
e Customize box and is saved
|
|
Press <RETURN> or <S>croll?
|
|
with the document. The virtual page is positioned wi
|
|
thin the physical page
|
|
by the settings of vertical and horizontal alignment in the preview and
|
|
print box.
|
|
|
|
Aside from this downfall of the Calligrapher manual, there are very
|
|
few complaints. It is very thorough -- so thorough that many people do not
|
|
fully read it (almost 400 pages) but use it only for reference since the
|
|
program is so intuitive.
|
|
(J.EIDSVOOG1, CAT32, TOP32, MSG:32/M475)
|
|
|
|
|
|
|
|
>>> WHAT'S NEW? <<<
|
|
"""""""""""""""""""
|
|
|
|
STraight FAX Distributor We just wanted to drop in and say hi! Toad
|
|
"""""""""""""""""""""""" Computers is very proud to be the new worldwide
|
|
distributor and tech-support provider for the STraight FAX! To re-iterate
|
|
what has already been said here, it is very important that all legitimate
|
|
owners of STraight FAX! send in their registration cards to NewSTar
|
|
Technology. We at Toad Computers can _only_ fully support legitimately
|
|
registered users! So even if you've had the program for several months, go
|
|
ahead and send the card in today!
|
|
|
|
Press <RETURN> or <S>croll?
|
|
Toad Computers, in conjunction with NewSTar Tech
|
|
nology, intends to
|
|
make STraight FAX! _the_ exciting Atari software product of 1993! Toad
|
|
Computerswill provide aggressive marketing and complete tech support, as
|
|
well as adviseNewSTar Technology on possible new features, etc. So even if
|
|
you don't needany tech support, make sure you're registered with us!
|
|
You'll receive excitingupdates, by mail, about software upgrades, new
|
|
features, and even new software products from NewSTar and Toad!
|
|
|
|
Anyway, we just wanted to say that we're excited about STraight FAX!
|
|
|
|
If you'd like to order STraight FAX!, pleas
|
|
e call (800) 448-TOAD.
|
|
|
|
For technical support (Monday - Saturday 10:30 am - 6:00 pm EST),
|
|
call (410) 544-6943!
|
|
(TOAD-SERV, CAT4, TOP24, MSG:150/M475)
|
|
|
|
|
|
Moniterm Good News Some news for Moniterm folks. The guy who founded
|
|
"""""""""""""""""" Moniterm has a new company, which bought up their
|
|
stocks, so they are in a position to offer repair services on Moniterm
|
|
equipment....
|
|
|
|
Monitor Technology, (612)-551-1478
|
|
|
|
Press <RETURN> or <S>croll?
|
|
|
|
|
|
I don't actually know these people, but Jay Cras
|
|
well mentioned this
|
|
to me so I am passing it along.
|
|
(J.ALLEN27, CAT4, TOP25, MSG:161/M475)
|
|
|
|
|
|
Announcing the LAST in the G_MAN software DragonWare Software will
|
|
""""""""""""""""""""""""""""""""""""""""" release G_MAN PRO (V4.0) this
|
|
|
|
will be the last Major upgrade in the most popular G_MAN Software. On the
|
|
25th of FEB 1993 DragonWare will release G_MAN LITE the common Users
|
|
Version of the G_MAN.
|
|
|
|
Following the release of these two products DragonWare has no plans to
|
|
continue upgrades to the G_MAN software.
|
|
|
|
On March 15 1993 DragonWare will release it's latest Application
|
|
software. D_GRAPH is the ultimate Graphing Package for the TOS based
|
|
computers and will run on ALL versions from the Falcon030 to the 520ST.
|
|
D_GRAPH will export in the following
|
|
formats. IMG. COLOR IMG. .GEM .CVG
|
|
.PI3 .PC34 .SPC .MAC .DWG
|
|
|
|
D_GRAPH will also graph in 3-D with BAR PIE COIN Stair step and in
|
|
color and Black and white.
|
|
|
|
DragonWare Continues to create the best in application software for
|
|
Press <RETURN> or <S>croll?
|
|
the Atari Platform! (DRAGONWARE, CAT13, TOP4, MSG:76
|
|
/M475)
|
|
|
|
|
|
Transcendance BBS Support Transcendence BBS will no longer be supported
|
|
""""""""""""""""""""""""" by David Brown. David has turned over all rights
|
|
to the program to me. I will be maintaining, selling and supporting the BBS
|
|
as of now. His BBS will not be online as of Jan. 15th. All references to
|
|
Twilight Zone Software should be replaced by Southern Software. Any
|
|
|
|
shareware payments that you plan to send in should be sent to the address
|
|
below.
|
|
|
|
David has decided to get out of support for the BBS as he doesn't
|
|
feel like he has the time to put into it that he thinks he should. Other
|
|
things are taking precedence. All currently registered Sysops will still be
|
|
supported and updates will still be free.
|
|
|
|
David wants to get into other things as well. He will still be
|
|
around. I wish him the best of luck. We have been working tog
|
|
ether on this
|
|
|
|
thing for 11/2 years now and I have learned a lot from him. Now maybe my
|
|
phone bill will return to normal. :-)
|
|
|
|
|
|
You can contact me here on GEnie or at 1-803-879-4186 (my BBS).
|
|
(R.WATSON15, CAT8, TOP13, MSG:37/M475)
|
|
|
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Press <RETURN> or <S>croll
|
|
?
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|
Lexicor's New Location LEXICOR software has moved to a new location,
|
|
"""""""""""""""""""""" with NEW Telephone numbers.
|
|
|
|
Lexicor Software
|
|
1726 Francisco Street
|
|
Berkeley calif, 94703
|
|
TEL AC510/848-7621
|
|
FAX AC510/848-7613
|
|
|
|
Lexicor will continue to take orders for software products and provide
|
|
support. The will be a few days delay in shipping due to the down time of
|
|
production Computers. If you ordered between Dec 15 and Jan 4 your order
|
|
is now in transit. Orders from Jan 5 and Jan 10 should be shipped by Jan
|
|
14, all orders processed after Jan 11 should be shipped by Jan 21. After
|
|
Jan 25 all orders and support will be back on normal scheduling.
|
|
|
|
Lexicor has moved to accommodate the increased work loads imposed by
|
|
Lexicors expansion into the UNIX world and increased demand for Lexicor
|
|
products in Europe. Lexicor wishes to thank all it's customers for their
|
|
interest and support in the past two years, and is pleased to announce that
|
|
there are several new and interesting products about ready for release.
|
|
watch this space for late breaking news.
|
|
(LEXICOR, CAT25, TOP10, MSG:18/M475)
|
|
Press <RETURN> or <S>croll?
|
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|
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|
|
Calligrapher and WordPerfect I began work on a Word Perfect import pak,
|
|
"""""""""""""""""""""""""""" but ran up against a roadblock -- the
|
|
Working Title folks in the UK have never fully documented all the info
|
|
needed for an outside party to construct paks, and the documentation we did
|
|
get proved to be inadequate to the task. At this point, we're going to ship
|
|
the Word Perfect document format to England, and let Nigel (the programmer)
|
|
handle it himself. Word Perfect importing is still an important goal for
|
|
us.
|
|
|
|
By the way, the new version of Calligrapher now includes an RTF
|
|
(Microsoft's Rich Text Format) import/export pak, which lets people who use
|
|
Mac/PC wordprocessors (including Word Perfect) easily exchange formatted
|
|
documents with Calligrapher. (CODEHEAD, CAT32, TOP32, MSG:178/M475)
|
|
|
|
Falcon Specs Revisited
|
|
""""""""""""""""""""""
|
|
[] CPU: 68030 Microprocessor running at 16MHz and the following
|
|
features:
|
|
<> multi-tasking capable via on-chip demand-paged memory
|
|
management.
|
|
<> separate on-chip 256 byte instruction and data cache.
|
|
<> independent data and address buses for increased performance.
|
|
Press <RETURN> or <S>croll?
|
|
<> pipelined architecture allows fetching and exe
|
|
cuting
|
|
instructions and data simultaneously.
|
|
<> internal CPU BUS: 32-bit data, 32-bit address
|
|
|
|
[] FPU: Optional Motorola 68881/2 16MHz Floating point coprocessor.
|
|
|
|
[] RAM: 1, 2 or 14 MB of memory.
|
|
|
|
[] ROM: 512 KB internal plus 128 KB external cartridge.
|
|
|
|
[] Static RAM/RTC: on board real time clock and battery backed up RAM.
|
|
|
|
[] Keyboard Processor: separate processor to control keyboard and mouse
|
|
to reduce CPU overhead.
|
|
|
|
[] Digital Signal Processor (DSP)
|
|
<> Motorola 56001 DSP operating at 32 MHz
|
|
<> 16 MIPS performance
|
|
<> 32K words of 0 wait state static RAM
|
|
<> DSP connector for easy connection to low-cost modems, voice
|
|
mail systems,
|
|
|
|
direct-to-disk digital audio recorders
|
|
|
|
[] Expansion Bus Connector: Internal Direct Processor slot for
|
|
286,386SX, and 486SX processor boards to run Windows and
|
|
|
|
|
|
DOS
|
|
Press <RETURN> or <S>croll?
|
|
|
|
applications, DMA co-processors, Mac emulators, a
|
|
ccelerators,
|
|
etc.
|
|
|
|
[] Broadcast TV Quality Graphics:
|
|
<> Super VGA 640 x 480, 256 colors
|
|
<> "True Color" 16-bit mode allows display of 65,536 colors
|
|
<> 262,144 possible colors
|
|
<> standard ST video modes with a 4096 color palette
|
|
<> RF modulator, ST monitors or VGA monitor connections
|
|
<> optional overscan
|
|
<> accepts external video sync signal to allow high quality
|
|
genlocking
|
|
<> overlay mode for easy video tiling and special effects
|
|
<> BLiTTER Graphics coprocessor
|
|
|
|
[] CD-Quality Stereo Sound:
|
|
<> eight 16-bit digital audio DMA record and playback channels
|
|
with up to 50KHz sample rates
|
|
<> stereo 16 bit DMA digital audio inputs
|
|
<> stereo 16 bit DMA digital audio outputs
|
|
<> stereo 8 bit STe compatible PCM sound
|
|
<> ST compatible 3 channel PSG sound
|
|
<> built-in monophonic speaker
|
|
|
|
Press <RETURN> or <S>croll?
|
|
|
|
[] Standard Ports:
|
|
<> SCSI 2 peripheral interface (hard drive, tape drive, etc.)
|
|
<> high-speed LocalTalk-compatible local area network (LAN) port
|
|
<> connector for VGA, composite video, or broadcast (ST) analog RGB
|
|
monitors
|
|
<> connector for television RF
|
|
<> enhanced modem/RS232 port
|
|
<> bi-directional parallel printer port (also suitable for image
|
|
scanner)
|
|
<> cartridge port (128 KB capacity)
|
|
<> MIDI in and MIDI out ports
|
|
<> stereo microphone audio input using miniature stereo plug
|
|
<> stereo headphone audio output using miniature stereo plug
|
|
<> two 9-pin ST and STe compatible mouse/joystick/controller ports
|
|
<> 2-button mouse supplied as standard
|
|
<> two 15-pin enhanced digital/analog controller and light pen
|
|
connectors
|
|
|
|
[] Data Storage:
|
|
<> 1.44MB floppy drive
|
|
<> optional built-in IDE 2 1/2" hard drive interface
|
|
<> MS-DOS file format compatible
|
|
|
|
[] System Software
|
|
Press <RETURN> or <S>croll?
|
|
<> pre-emptive multitasking with adaptive priorit
|
|
zation capable
|
|
with MultiTOS
|
|
<> inter-process communication through Unix like MultiTOS messages
|
|
and pipes
|
|
<> operating system (TOS) in ROM
|
|
<> MS-DOS compatible hierarchical file system with subdirectories
|
|
and pathnames
|
|
<> on-line help
|
|
<> multiple window user interface with icons and drop down menus
|
|
<> NewDesk desktop and eXtensible Control panel allows
|
|
customization by user
|
|
(EXPLORER.1, CAT14, TOP41, MSG:78/M475)
|
|
|
|
|
|
CyberPaint Upgrade Regarding the upgrade, yes, CyberPaint is being
|
|
"""""""""""""""""" upgraded as we speak. It'll probably be going to the
|
|
beta testers fairly soon (and, BTW, if anyone reading this has extensive
|
|
experience with CyberPaint and now uses a TT or MegaSTE and would be
|
|
interested in beta testing, please contact me in email). The first upgrade
|
|
will be more of a maintenance upgrade than anything. The alphas we now
|
|
have run on all current production Atari computers. This is a major step -
|
|
believe me! The next upgrade will be for support of resolutions other than
|
|
320x200x16. We're looking especially at the Falcon true color mode.
|
|
|
|
Press <RETURN> or <S>croll?
|
|
The addition of sound output capabilities is not
|
|
likely in the near
|
|
future. Remember, this program is called CyberPaint - it's meant to be a
|
|
paint and animation program. However, that doesn't mean we won't add sound
|
|
capabilities at some future date. A lot depends on the Atari market and
|
|
the support we get for our first upgrade. I understand the need for "sound
|
|
with animation", but I'm not sure that that capability should be added to
|
|
CyberPaint itself. It would make for a cumbersome interface (integrating
|
|
sound and visuals at the same time), at least in its current incarnation.
|
|
(J.TRAUTSCHOL, CAT7, TOP25, MSG:61/M475)
|
|
|
|
|
|
|
|
>>> THORUGH THE GRAPEVINE... <<<
|
|
""""""""""""""""""""""""""""""""
|
|
~ Rumors, Maybes and Mayhem ~
|
|
|
|
Falcon Delay I'd like to back up Bob on this 'Falcon delay' issue. I've
|
|
"""""""""""" been hearing from all over that the Falcon030 MAY not even
|
|
be available in quantity in the U.S. until Feb/Mar '93, but that some of
|
|
the reasons for the delay included many more developers being interested in
|
|
developing for it (and Atari setting aside more machines for them) plus
|
|
getting all the packaging (bundled software/etc.) settled (you MAY see
|
|
several more bundled pieces of software than have already been mentioned).
|
|
Two of the biggies, MultiTOS and SpeedoGDOS, are also very close, but not
|
|
Press <RETURN> or <S>croll?
|
|
quite ready (from what I've heard) and I'm sure we'd
|
|
hear LOTS of people
|
|
bitching if the machines were released without these (and other bundled
|
|
software). Just give Atari a chance to deliver in early '93 (when they
|
|
said the REAL rollout would be).
|
|
(S.JOHNSON10, CAT16, TOP20, MSG:134/M475)
|
|
|
|
|
|
That Mega Case By the way, EVERYONE (magazines, dealers, developers,
|
|
"""""""""""""" etc.) in Europe is claiming that Atari U.K. has flat-out
|
|
STATED that there will be a new Falcon design in Spring '93 (and most are
|
|
saying that it's a 'Mega Falcon030'). Along with that, practically ALL the
|
|
European Atari magazines are convinced that the current UK499 list Falcon030
|
|
will be reduced in price to UK399 list(a 20% price reduction, which would
|
|
bring the U.S. list pricing from $799 to around $649) when the new Falcon
|
|
design comes out, although Atari U.K. are NOT COMMENTING on THAT piece of
|
|
info.
|
|
|
|
>>>>> Come now, we've heard these stories before. R & D for the Computer
|
|
""""" projects is in Sunnyvale, not the UK! Remember an article in STR
|
|
that said that "his little birdie spied an order for 500 Falcons", or
|
|
something to that effect. Gossip is gossip is gossip. I was doing a
|
|
little house cleaning on my hard disk Monday. Came across a capture from a
|
|
session on CIS about a year ago where a developer was telling an excited
|
|
audience on CompuServe all about the upcoming TT040 that we would be
|
|
Press <RETURN> or <S>croll?
|
|
showing in March. By now, it's obvious that the machi
|
|
ne wasn't a TT040, but
|
|
rather the Atari Falcon030. More gossip, gossip, gossip. Joan Rivers take a
|
|
bow!
|
|
|
|
PLEASE, remember that these magazines have a lead time of 90-120
|
|
days. They give out information that can become WAY dated before the mag
|
|
even prints.
|
|
|
|
Doesn't it strike you as funny that everyone is saying that "Atari
|
|
has flat- out STATED that there will be a new Falcon design in Spring '93"
|
|
yet there isn't a press release from Atari??? It should. :)
|
|
(BOB-BRODIE, CAT14, TOP20, MSG:153/M475)
|
|
|
|
|
|
Atari Interface Magazine AIM last issue was dubbed the "Fall" issue,
|
|
"""""""""""""""""""""""" after having been released on a near-monthly
|
|
basis up to then. I asked Pattie a week or so if a new issue would be out
|
|
anytime soon, and she indicated no. That doesn't necessarily mean that AIM
|
|
is "no longer publishing", but it does mean it will be a while before
|
|
there's another issue.
|
|
(D.A.BRUMLEVE, CAT15, TOP11, MSG:89/M475)
|
|
|
|
|
|
Other Falcon News The Falcon030 should offer serial port rates of up to
|
|
Press <RETURN> or <S>croll?
|
|
|
|
""""""""""""""""" 115.2kbps (that's what I've HEARD
|
|
anyway). Any SCSI
|
|
CD-ROM that's PhotoCD compatible will work on the Falcon030. There's word
|
|
that Atari's working on a CD-ROM drive that will interface with the DSP
|
|
port or somesuch and that will only cost around $200, I don't know if
|
|
that's true or not.
|
|
|
|
The Falcon030's SCSI-II port has DMA and Atari decided to drop its
|
|
proprietary interface for an industry standard one.
|
|
(S.JOHNSON10, CAT14, TOP41, MSG:57/M475)
|
|
|
|
|
|
New Atari CPU? On Tuesday evening Bob Brodie showed up to the Delphi
|
|
"""""""""""""" conference. The following questions and answers are
|
|
paraphrased a bit, but are as close as I remember them.
|
|
|
|
Q: Can you squash the rumor that Atari has designed a 64-bit CPU?
|
|
A: No, I can confirm that rumor as true.
|
|
|
|
Q: Will it be used in a future computer? (non-game console)
|
|
A: Its only logical a CPU be used in a computer.
|
|
|
|
Q: Is it RISC or CISC based?
|
|
A: That would be risky to say. (notice the pun :)
|
|
|
|
Press <RETURN> or <S>croll?
|
|
For me this was the first confirmation from Atar
|
|
i I have heard on
|
|
this 64-bit chip as fact. The question still remains to me if this is
|
|
really a CPU or a GPU, and that I guess will remain to be seen, as has
|
|
already been discussed a general CPU would be next to unbelievable.
|
|
(S.JOHNSON10, CAT18, TOP5, MSG:124/M475)
|
|
|
|
[Editor Note: This was a reprint of a post from the Internet that
|
|
Steve Johnson was kind enough to upload...]
|
|
|
|
|
|
And now for some good news. The first Falcons (not pre-production or
|
|
""""""""""""""""""""""""""" 'first' production machines) are being
|
|
delivered to dealers in Germany. Some were even sold and in the hands of
|
|
end users before Christmas. :-) Many dealers are or have increased their
|
|
earlier orders believing the first few batches will be completely sold out
|
|
and that at suggested Atari retail prices.
|
|
(F.BELL1, CAT14, TOP41, MSG:134/M475)
|
|
|
|
|
|
MultiTOS Drawbacks Good point on the need for MultiDesk even when
|
|
"""""""""""""""""" MutiTOS becomes available. I understand that MultiTOS
|
|
imposes two penalties on the operation of an ST, TT or Falcon that
|
|
MultiDesk does not:
|
|
|
|
Press <RETURN> or <S>croll?
|
|
1. Overall operational speed drops by perhaps 20
|
|
to 40 percent,
|
|
depending on what M-TOS is doing.
|
|
|
|
2. M-TOS, unless it is sold in ROM (which it will not be, for some
|
|
time, if I understand correctly), takes up a huge amount of memory.
|
|
|
|
I suspect many of us self-proclaimed power users will still be running
|
|
MultiDesk even when we have M-TOS in our hands ... and in our computers.
|
|
The only use I would have for M-TOS right now is in running STraight FAX in
|
|
the background while I am using the TT for other things.
|
|
(A.FASOLDT, CAT17, TOP3, MSG:200/M475)
|
|
|
|
|
|
Serial Fix 1.1 Problem Unfortunately, Serial Fix 1.1 disables the second
|
|
"""""""""""""""""""""" (and I think third and fourth) modem ports on the
|
|
TT and Mega STE. Therefore, I don't regularly use SerialFix. Apparently,
|
|
Bill Penner has been working on a new version. I recently sent him e-mail
|
|
to remind him. (E.KRIMEN, CAT17, TOP3, MSG202/M475)
|
|
|
|
|
|
|
|
>>> HOT TOPICS <<<
|
|
""""""""""""""""""
|
|
|
|
Press <RETURN> or <S>croll?
|
|
|
|
Falcon Delay Questions... Bob! Wait a minute! Befo
|
|
re you and the other
|
|
""""""""""""""""""""""""" Atari employees leave on your two week
|
|
vacations, how about a few words of EXPLANATION as to why the Falcons are
|
|
not yet available for sale? You say that developers now have Falcons, but
|
|
that was supposed to have happened MONTHS ago. I can understand why you
|
|
don't want to engage in a debate with Thunderbird and his ilk, but can't you
|
|
please offer some explanation and hope to the rest of us who would LOVE to
|
|
run out and buy a Falcon IF WE COULD ONLY FIND ONE SINGLE UNIT FOR SALE
|
|
ANYWHERE ON THIS PLANET!
|
|
|
|
I remember ALL TOO WELL the statements from Atari that the ST Book
|
|
would be released in Sept '91, Oct. 91', Christmas 91, First Quarter '92,
|
|
June '92 and then without warning Atari pulled the plug on the ST Book. (I
|
|
know, I know, it's being re-designed for musicians . . . . riiight.)
|
|
|
|
Is this also going to be the story of the Falcon??? Say it ain't so
|
|
Bob! Tell us WHY the Falcon is late! Please! And don't just say "It's
|
|
not late. We always said we'd be 'ramping up' in January." Sam Tramiel
|
|
said in August that he "realistically expected" the first dealer shipments
|
|
to reach the U.S. in October. WHAT HAPPENED?
|
|
|
|
Give it to us straight Bob! We can take it!
|
|
(FAIRWEATHER, CAT14, TOP20, MSG:113/M475)
|
|
|
|
Press <RETURN> or <S>croll?
|
|
|
|
|
|
...And Answers David, You didn't read my post very carefully...I said
|
|
"""""""""""""" that I would be popping in and out of here, and doing day
|
|
trips in the bay area. I'm not running away for two weeks.
|
|
|
|
Sam did indeed realistically expect Falcons to hit in October, and the
|
|
date slipped for the US. There was a problem that I am not at liberty to
|
|
discuss, although I will say that it was not technical in nature. Among
|
|
other concerns were slow negotiations with companies for some of the
|
|
products that we want to have either bundled with the Falcon030, or have
|
|
available at the same time. For example, the Photo-CD software is
|
|
something that we very much want to bundle with the Falcon030. However,
|
|
that contract wasn't signed until November. That creates a rather obvious
|
|
problem in shipping the software.
|
|
|
|
The demand for units by developers (current, new, and returnees) has
|
|
been considerable. All across the globe Atari Falcon030s have been in high
|
|
demand. While it is disappointing that they are not for sale in North
|
|
America, it is very encouraging to see the demand from developers is
|
|
extraordinarily high! And it is for sale "on this planet", in Europe.
|
|
|
|
I take exception to your "riiigghht" description about the re-design
|
|
of the ST Book, David. We were highly criticized by people right here for
|
|
the lack of the backlight on the ST Book. We explained the intent of the
|
|
Press <RETURN> or <S>croll?
|
|
unit, and the fact that backlighting it would dramati
|
|
cally reduce the
|
|
viability of the unit as a notebook. We went to NAMM and heard the very
|
|
same concerns...and reacted. "Without warning, we pulled the plug on the ST
|
|
Book." Hardly! We took the concerns of our dealers and users to heart and
|
|
have the unit in for re-design. If the "don't bother, it's no use"
|
|
sentiment of your message is indeed correct, I'll be happy to pass that
|
|
information along to the appropriate people here in Sunnyvale.
|
|
|
|
And again, even though you don't like to hear it, we always indicated
|
|
|
|
that the main push was slated for January. We got the "what no Falcon for
|
|
Christmas?" messages _way back_ in August. It was felt that by being up
|
|
front and telling you realistically what we felt we could accomplish we
|
|
were doing the right thing. I still think that we were correct in being up
|
|
front about it. We should always tell what we can do, and when we believe
|
|
we will be able to do it.
|
|
|
|
Will the "story of the ST Book be the story of the Falcon030?" NO!
|
|
The ST Book was regarded as an addition to the existing lineup of
|
|
computers. It was/is, a highly portable unit. It's main technical
|
|
advantages were the incredible battery life, which was rejected by users
|
|
and dealers as significant. The Atari Falcon030 represents a substantial
|
|
technical advancement in personal computing. Publications like EQ recognize
|
|
that, so does Electronic Musician, Keyboard, people like Jerry Pournelle,
|
|
Craig Anderton, and CNN is talking extremely positive as well.
|
|
Press <RETURN> or <S>croll?
|
|
|
|
|
|
I'm happy to participate here, if there is something to discuss. Many
|
|
of the messages here lately have been about which clone bus is the best,
|
|
which one will "win". Where the best deals are on the most t advanced of
|
|
the clones. In short...nothing for me to comment on.
|
|
|
|
In almost every instance where a developer has a Falcon030, they are
|
|
pleased, and have new applications coming. HiSoft has a terrific paint
|
|
program coming, Lexicor is working on a bunch of stuff, JRI has a GENLOCK
|
|
and a video digitizer, and of course there are brand new products like the
|
|
voice mail system from D.O.A. I wonder why those aren't being discussed?
|
|
(BOB-BRODIE, CAT14, TOP20, MSG:116/M475)
|
|
|
|
|
|
Shareware Concept Questioned... >While some who never paid for PinHead
|
|
""""""""""""""""""""""""""""""" >might feel less guilty once they stop
|
|
>using it, that doesn't change the fact that they used it unethically for a
|
|
>period of time.
|
|
|
|
Unethically? As defined by whom? Please explain the ethics, or lack
|
|
thereof, of shareware contributions. Try to use the words "agreement",
|
|
"contract", and "property" in your answer.
|
|
|
|
The fact of the matter is that the shareware concept exists because
|
|
Press <RETURN> or <S>croll?
|
|
programmers are sometimes too greedy to give their so
|
|
ftware away, but too
|
|
lazy to sell it commercially[1]. They may be naive enough to think they'll
|
|
make a lot of money in shareware, or they may just want anything they can
|
|
get. When they don't make a whole lot, of course it isn't _their_ fault --
|
|
it's ours.
|
|
|
|
So they embark upon a guilt-trip campaign in order to convince people
|
|
they should feel guilty about not paying for less-than-commercial software.
|
|
They claim _they_ are GOOD for releasing shareware instead of selling their
|
|
software commercially. It's not true. They are making their decisions
|
|
based on a cost/benefit analysis just like everyone else. But when the
|
|
cost/benefit analysis others make end
|
|
s in a non-payment of shareware
|
|
"fees", those others are BAD, guilty, unethical, and according to JWEAVERJR
|
|
(in another topic) thieves.
|
|
|
|
And if the messages in this topic are typical of the thoughts of the
|
|
majority, their campaign has been successful. It's a shame.
|
|
|
|
Shareware is a stupid concept, plain and simple. There are no ethics
|
|
on either side of the payment/non-payment argument. No agreement or
|
|
contract for payment in exchange for service exists between the creator of
|
|
a piece of shareware, and it's users[2]. Therefore, no violation of an
|
|
agreement or contract takes place upon non-payment.
|
|
|
|
Press <RETURN> or <S>croll?
|
|
Say you download a piece of shareware. You _hav
|
|
e_ it[3]. It is in
|
|
your possession by right. This right is explicitly granted to you by the
|
|
software's creator at no cost to you. The software has legally and
|
|
ethically changed hands. Furthermore, you also hold the right to duplicate
|
|
and distribute copies of the software as you see fit. You also have the
|
|
right to test the software to see what it does. This is fine.
|
|
|
|
The problem, however, is that the creator of the software says if you
|
|
use the software, you owe him money. In other words, the creator of the
|
|
software claims the right to deny you the _use_ of software legally in your
|
|
possession. Does such a right exist? I don't think so. Where else in life
|
|
do these rights exist?
|
|
|
|
Shareware "fees" should be thought of as "contributions". They are a
|
|
like putting $3 in the box at the museum that says "Requested Donation $3".
|
|
It may be good to contribute, but it's completely optional. There is no
|
|
legal or ethical requirement to do so[4].
|
|
|
|
|
|
Footnotes:
|
|
|
|
[1] This is not to say that there is anything wrong with either. It
|
|
is just a statement of fact.
|
|
[2] This doesn't include "shareware" for which, when you send in your
|
|
Press <RETURN> or <S>croll?
|
|
|
|
money, you get something else back, like a poste
|
|
r or a different
|
|
version of the software. In these instances, the "shareware" is
|
|
not a product at all, it's an advertisement. The money you pay
|
|
is for the poster, or the new version, and it a legitimate
|
|
purchase.
|
|
[3] You don't _own_ it though, ownership is a not a concept involved
|
|
in this discussion.
|
|
[4] There _may_ be a moral requirement, but morals are a question of
|
|
religion, and therefore not subject to logical argument.
|
|
|
|
|
|
I'd be more that happy to debate this with anyone.
|
|
|
|
PS. This may or may not be the opinion of Marlo Stueve, my partner,
|
|
and it certainly isn't the opinion of our company, because
|
|
companies don't have opinions. However, you can rest assured
|
|
we won't be releasing any products as shareware any time soon.
|
|
|
|
PPS. JOKE---> This post is shareware. You may freely copy it as
|
|
many times as you wish, but if you gain any insight from it,
|
|
you must pay me a significant sum of money. Remember, if you
|
|
don't pay shareware fees, authors won't be able to continue
|
|
to write shareware posts such as this one.
|
|
(FITFTHCRUSADE, CAT18, TOP19, MSG:18/M475)
|
|
Press <RETURN> or <S>croll?
|
|
|
|
...And Answers I used the word "unethically" for exactly the same reason
|
|
"""""""""""""" that you posted your opinions. I fully realize that many
|
|
people don't accept the facts in the shareware concept so I thought I would
|
|
give them the benefit of the doubt and not call them crooks. Instead, I
|
|
implied that they were simply unethical. You ask "As defined by whom?".
|
|
As defined by the federal laws of the United States of America.
|
|
|
|
Since you decided to dispute the "rights" of shareware authors, I'll
|
|
give you a few facts. A shareware program is protected by its copyright in
|
|
the same way that any commercial program is protected. Assuming that the
|
|
author has correctly displayed his copyright and stated clearly the means
|
|
by which he allows the distribution of his software, the users of that
|
|
software are bound _by_the_copyright_law_ to honor the copyright.
|
|
|
|
>They claim _they_ are GOOD for releasing shareware instead of
|
|
>selling their software commercially.
|
|
|
|
Who claims this? Maybe one author, or maybe more than one author,
|
|
although I personally have not seen these claims. You're certainly not
|
|
implying that _every_ author claims this, are you?
|
|
|
|
It has nothing to do with guilt-trips. You can whine all you like
|
|
about what you may perceive as the greed or laziness of an author, but that
|
|
Press <RETURN> or <S>croll?
|
|
does not diminish his right to copyright his work. I
|
|
f you don't like it,
|
|
you can do what you please. But if you are violating the copyright of an
|
|
author's work, you are breaking a federal law, whether you feel there's an
|
|
"agreement or contract" or not.
|
|
|
|
>Say you download a piece of shareware. You _have_ it[3]. It is in
|
|
>your possession by right. This right is explicitly granted to you by
|
|
>the software's creator at no cost to you. The software has legally
|
|
>and ethically changed hands.
|
|
|
|
Herein lies the flaw in your supposition. The downloading of
|
|
shareware is only one part of the distribution process (assuming that the
|
|
author has clearly stated his copyright terms). Yes, the right to download
|
|
it is "explicitly granted", but the right to _use_ it carries additional
|
|
stipulations. The software has NOT "legally and ethically changed hands".
|
|
An evaluation _copy_ of the software has been made under the terms of the
|
|
author's copyright agreement. To use that software on a regular basis
|
|
requires additional compensation as requested by the author. Otherwise,
|
|
the copyright has been violated.
|
|
|
|
You're perfectly entitled to your opinion that "Shareware is a stupid
|
|
concept", but that doesn't change the law or the facts.
|
|
(J.EIDSVOOG1, CAT18, TOP19, MSG:25/M475)
|
|
|
|
Press <RETURN> or <S>croll?
|
|
|
|
And Continuing... In thinking about my posts on this subject, I realize
|
|
""""""""""""""""" that it probably sounds as if I am defending the
|
|
concept of shareware. I'm not. I'm am defending the rights of software
|
|
_authors_, no matter what type of software they right (as pointless as it
|
|
is to argue with some people who refuse to face facts).
|
|
|
|
As for my views on the actual concept of shareware, I really don't
|
|
care much one way or the other. I feel it has its place. I have no
|
|
illusions that I can make any money at shareware. Most of the five
|
|
programs I've released as shareware have been written for my own needs.
|
|
Rather than hoard them for myself, I decided to basically "give" them away
|
|
by offering them as shareware. I really didn't expect to make any money
|
|
from them, but didn't want to release them as freeware either, for a couple
|
|
of reasons.
|
|
|
|
To me, there is a certain level of software that should be freeware.
|
|
If a program reaches beyond this level, it devalues other commercial
|
|
software to release it for free. Computer users then get the idea that
|
|
it's easy to write software, and that commercial software, including
|
|
shareware, is overpriced (if its price is more than zero). This leads to
|
|
piracy and a lot of complaining from those who are greedy and feel the
|
|
world owes them something.
|
|
|
|
Press <RETURN> or <S>croll?
|
|
The other criterion I use to release something a
|
|
s shareware instead of
|
|
freeware is the simple amount of time it takes me to write documentation
|
|
and prepare a package for release. The software, I write for myself. But
|
|
the documentation is purely for the user. So I consider the dismal
|
|
response I get for shareware to be a payment for the extra effort I made to
|
|
prepare my personal tools to offer to the public (although it's really
|
|
supposed to compensate the author for writing the software).
|
|
|
|
I fully realize that the shareware I've released is mostly niche
|
|
tools which will not be widely used by a lot of people. So I don't expect
|
|
to get the number of payments that I'd expect if I'd written ArcShell or
|
|
XYZ or Superboot. In fact, some of my shareware is actually freeware when
|
|
obtained by the purchase of CodeHead's commercial software but shareware if
|
|
obtained otherwise. So most people are using those particular programs
|
|
without paying shareware, because they've purchased CodeHead software.
|
|
|
|
I couple of people have expressed curiosity as to how well other
|
|
shareware has done. Here is an accounting of the shareware I've received
|
|
in the last four years:
|
|
|
|
Product # of Payments Total
|
|
-------- ------------- -----
|
|
TopDown 8 $125
|
|
HotSaver 10 150
|
|
Press <RETURN> or <S>croll?
|
|
CommTool 4 60.52
|
|
Icon Juggler 1 15
|
|
Captain Hook 0 0
|
|
Unspecified 6 75
|
|
----- ------
|
|
Totals 29 $425.52
|
|
|
|
I know these figures may shock some people. I know others will think
|
|
I'm "whining" (even though the above statements should show otherwise).
|
|
Maybe it will show some authors that there's no pot of gold at the end of
|
|
the Atari rainbow.
|
|
|
|
(NOTE: I know I said before that I had received a payment for Captain
|
|
Hook, but I was mistaken. I thought I remembered receiving a payment, but
|
|
I can't find any record of it.)
|
|
|
|
Above all, please do NOT view this post as a "guilt trip". If you're
|
|
looking at those figures and think you should send me a payment out of
|
|
sympathy, I don't want your money. That is not the purpose of this post.
|
|
|
|
In fact, I really don't know what the purpose of this post really is.
|
|
Last night my wife and I met with a group of professional studio singers we
|
|
call the Pro Bono Singers. In the past week we've donated our singing
|
|
talents by singing Christmas concerts (jazz arrangements) at two different
|
|
Press <RETURN> or <S>croll?
|
|
V.A. Hospitals in the L.A. area. So I woke up this
|
|
morning thinking about
|
|
Christmas and the joy we provided for some very unfortunate people.
|
|
|
|
I then remembered the discussions here in the last few days and got a
|
|
real sour taste in my mouth. Color me strange, but I don't like sour
|
|
tastes. I've said my piece on this subject and it's time to wash out my
|
|
mouth and turn my attentions to other things.
|
|
(J.EIDSVOOG1, CAT18, TOP19, MSG:55/M475)
|
|
|
|
>>>>> While I wouldn't classify Shareware as 'stupid', I would say it
|
|
""""" would take a very idealistic, or unknowledgeable, shareware author
|
|
to think he/she is going to make much money from shareware - at least in
|
|
the U.S. ST market.
|
|
|
|
There are many reasons behind my statement, and others have already
|
|
stated most of them much better than I can (basic nature of shareware,
|
|
human nat- ure, low numbers of users, etc) But one reason that I haven't
|
|
seen stated is the length of ownership of the users in the U.S. ST market.
|
|
|
|
As we all know, there are very few new users ST users anymore. Most
|
|
of us have had our ST's several years. As such, we don't add much new
|
|
software to our libraries. I know that I can go months and never add
|
|
anything new to my hard drive (besides normal upgrades, data files, etc).
|
|
No matter how good a new ARCShell 'clone' might be, I already have one that
|
|
Press <RETURN> or <S>croll?
|
|
I'm used to using, that does a good job and I have al
|
|
ready paid for it. It
|
|
would take an exceptional ARCShell 'clone' for m
|
|
e to move. BUT if there
|
|
were more new users (the total number of users could remain constant), many
|
|
of these new users would buy the new 'clone' instead of the older version.
|
|
The same goes for just about any other type of software. Until the
|
|
Falcon030 gets to the new users, shareware will be a losing proposition for
|
|
99% of the shareware authors - IMO.
|
|
|
|
Also, I disagree with some definitions of what is shareware. Some
|
|
speak of disabling some features in a shareware program. IMO, this means
|
|
the pro- gram is no longer shareware, it has become a fully 'commercial'
|
|
program that has a demo version. What is the difference between it and the
|
|
mono demo of Calligrapher 3? Would you call this version of Calligrapher
|
|
3 'disabled shareware'? The only difference is how the non-disabled
|
|
version is distributed - instead of just via the author, it's also
|
|
distributed via dealers, etc.
|
|
|
|
IMO, 'true' shareware is a fully working copy that I have a choice of
|
|
testing at my leisure, and then either paying for it or throwing it away.
|
|
(LEPULLEY, CAT18, TOP19, MSG:191/M475)
|
|
|
|
|
|
Kesmai Drops Atari AW Interface I've been in touch with Robert Wolf of
|
|
""""""""""""""""""""""""""""""" Kesmai since I discovered that Kesmai
|
|
Press <RETURN> or <S>croll?
|
|
planned to drop AW for the ST. After exchanging a cou
|
|
ple of GE Mails, I
|
|
received the following notes, which he has given me permission to repost
|
|
here publicly.
|
|
|
|
GE Mail
|
|
Message: 1059694, on December 22, 1992 at 18:43
|
|
From: AIR.WOLF Robert Wolf
|
|
To: MIKE.KELLER Michael Keller
|
|
Sub: Atari-ST RoundTable
|
|
|
|
Mike:
|
|
|
|
I did read through your new BB topic. I have exchanged letters with
|
|
Bob Brodie but so far no phone contact. The holidays surely are
|
|
preoccupying everyone.
|
|
|
|
I'm sure that if we were in contact with the right people at Atari
|
|
they would have found a way to get us some development machines. At
|
|
this point the lack of machines may be a distraction from the central
|
|
issue. There isn't yet a demonstrated base of current owners of the
|
|
more powerful Ataris.
|
|
|
|
As for the suggestion to have an Atari only arena open, for at least
|
|
a month there will be a copy of each host arena from 870;2 to 868
|
|
Press <RETURN> or <S>croll?
|
|
where the older FE's will still work. If a decent n
|
|
umber of Atari
|
|
players were keeping the 'old host' area active, we would have
|
|
something to think about. We can determine usage by machine type from
|
|
the log records.
|
|
|
|
Your idea for at H2H mode as a parting gift to Atari players is a neat
|
|
concept, but it is not practical for us to attempt, unfortunately.
|
|
(sigh.)
|
|
|
|
I really meant what I said in the letter. We don't mind upping the
|
|
ante for machine horse power, but we really mind losing some great
|
|
people who came to Air Warrior from the Atari world.
|
|
|
|
Happy Holidays,
|
|
--Robert
|
|
----------
|
|
GE Mail
|
|
Message: 5378476, on December 22, 1992 at 18:43
|
|
From: AIR.WOLF Robert Wolf
|
|
To: MIKE.KELLER Michael Keller
|
|
Sub: Atari-ST RoundTable
|
|
|
|
Mike:
|
|
|
|
Press <RETURN> or <S>croll?
|
|
Feel free to post the offer I described in my letter
|
|
. Please fix the
|
|
punctuation for me! (where DID those leading blanks go off to...)
|
|
|
|
I would rather lurk in the ST topic than post. I don't want to get
|
|
into a tug of war with anyone.
|
|
|
|
You have a point about the playing field leveling in 870 (old host).
|
|
I worry that it may be too sparse in there, but if you folks want to
|
|
use it and we see the activity, we will keep an arena for you. There
|
|
will be no changes to the Atari FE's unless a Falcon version can be
|
|
justified, but the host will be up to date with the other hosts that
|
|
are active on ARIES. Are we replaying the New Coke Old Coke
|
|
scenario?!
|
|
|
|
Best wishes,
|
|
--Robert
|
|
----------
|
|
|
|
Well, there's an offer there, of sorts. We can have an ST area, IF we
|
|
can keep it busy enough to justify it. They WILL upgrade the AW FE to the
|
|
Falcon (and I hope TT) IF Atari can show some numerical strength.
|
|
|
|
|
|
BTW, I had suggested that they incorporate the head to head mode into
|
|
Press <RETURN> or <S>croll?
|
|
the final ST FE as a parting gift.<g> Oh well.
|
|
(MIKE.KELLER, CAT14, TOP45, MSG:29/M475)
|
|
|
|
|
|
'Authorized' Dealer List Wanted I had a problem a year and a half ago
|
|
""""""""""""""""""""""""""""""" with a former Atari dealer who was no
|
|
longer an authorized dealer. It caused a delay of several months in getting
|
|
a Mega STE, which I ultimately got from DRYS, and I didn't understand why
|
|
the "dealer" wasn't able to get product from Atari. A list of dealers that
|
|
is kept current would be very helpful. I suppose, though, if the list is
|
|
short, it would be embarrassing to Atari and could erode confidence.
|
|
(K.VANDELLEN, CAT14, TOP12, MSG:192/M475)
|
|
|
|
|
|
Proto-Atarians? What? Dumping on Mac owners around here? Not a bit of
|
|
""""""""""""""" it, old chap. Mac owners are actually cherished, as
|
|
proto-Atarians. Sort of a case of slow development, retarded IQ, sloping
|
|
|
|
|
|
forehead children... we hope that someday their malady can be cured, and
|
|
they can join the ranks of real computists... the Atarians. At least
|
|
there's more hope for the 'Duhhhh' struck Macians then there is for the
|
|
DOSosaurus. They are a completely different, and vastly more primitive,
|
|
species. Although they may rule the world at the moment, the times, they
|
|
are a 'changing! But no need to feel uneasy in this environment! Most Mac
|
|
owners would be left brainless were they to cough up a hairball... but that
|
|
Press <RETURN> or <S>croll?
|
|
|
|
obviously cannot apply to yourself. Relax, and consi
|
|
der yourself
|
|
surrounded by fiends... er, friends.
|
|
(C.WORTON, CAT4, TOP15, MSG:235/M245)
|
|
|
|
|
|
Copyright Twist There has been some discussion on the topics of
|
|
""""""""""""""" copyrights for fonts, but there has been a tremendous
|
|
setback to just that. A recent Federal decision on a particular software
|
|
product said that the product could be copyrighted, but the producer could
|
|
not forbid uses that are contrary to good public policy. Such as,
|
|
disassembly of protected code and forbidding of code in particular products
|
|
or hardware.
|
|
|
|
This could have forbidden products from allowing add-ons with invasive
|
|
code. Say, the TOS ROMs could forbid use of shells or unapproved fonts or
|
|
unapproved graphics on the desktop. If you copyright it, you must allow
|
|
use.
|
|
|
|
A font program or font name is copyrightable. The font design is
|
|
NOT. If you can design a copy that a court could not reasonably assume was
|
|
derivative of the original program, then you are free to. This is fairly
|
|
easy for Type 1's and exceptionally hard for GDOS or GEM fonts because the
|
|
structure is so rigid.
|
|
|
|
|
|
Press <RETURN> or <S>croll?
|
|
About fair use for copyrighted software or fonts
|
|
, courts have
|
|
generally held that public interest is paramount and onerous or grievous
|
|
licensing is unlawful. I can't print a book and then put a license in it
|
|
that forbids your reading it based on your religion or race. If it is in
|
|
your possession you must be allowed fair use (I love the one that says you
|
|
can't resell it without notifying the producer's lawyers by registered
|
|
letter of your intent to sell). However remember there must be a
|
|
significant change in your code if you intend to SELL it. And be prepared
|
|
to be sued if you want to go against the big guys. They can keep you in
|
|
court long enough to forget what the suit was originally about.
|
|
|
|
Finally, if you are using it for your own uses, and I mean PERSONAL,
|
|
if you purchased it or own it legally you are free to do just about
|
|
anything you want to and that includes conversions.
|
|
(S.GAREE, CAT13, TOP16, MSG:13/M475)
|
|
|
|
|
|
Falcon Manufacturing Woes I'm sure all Atari is angry at the factory
|
|
""""""""""""""""""""""""" which did things all wrong... I would like to
|
|
know more details about the Q/A findings and the factory, so I can be angry
|
|
too.
|
|
|
|
Did Atari went their usual penny-pinching way? and sub-contracted to
|
|
the cheapest oriental factory possible? With inexperienced workers paid 50
|
|
Press <RETURN> or <S>croll?
|
|
cents a day, doing 80 hours a week... or something li
|
|
ke that... WHY was
|
|
that factory so bad?? Did Atari gamble on the choice of factory?
|
|
|
|
On a more positive note, this extra waiting period, until March, can
|
|
be good.
|
|
|
|
THE GOOD: - Prices likely to fall
|
|
- More software bundled
|
|
- More time to save money
|
|
- More software available at time of purchase
|
|
- It is worth the wait
|
|
|
|
THE BAD: - Competition becoming more and more tempting
|
|
- Long winter months ahead
|
|
- Patience running off
|
|
- Hits Atari's credibility
|
|
- May scare away developers
|
|
|
|
|
|
Oh well... What's 2 more months. I sold my COMPLETE Mega System four
|
|
months ago in anticipation--- good thing I got a deal on an used 1040.
|
|
(C.LABELLE, CAT18, TOP23, MSG:15/M475)
|
|
|
|
|
|
Press <RETURN> or <S>croll?
|
|
Falcon Memory Configurations No he wasn't kidding.
|
|
Actually, it is 16 meg
|
|
"""""""""""""""""""""""""""" but, in that configuration, only 14 meg is
|
|
usable by the user. The other 2 meg is used for the system to do stuff.
|
|
Those extra 2 meg is only used by the system in the 16 meg configuration.
|
|
The 1 & 4 meg configuration gives the user all the ram (minus what TOS,
|
|
etc.) takes up.
|
|
|
|
The Falcon uses 4meg X 1 drams (or 1meg X 4). The price comes out to
|
|
pretty much the same as SIMMS in the catalogs. The prices I have seen from
|
|
dealers though are about $60 per meg which is WAY to high. I'll just
|
|
upgrade it myself cheaper. There are people supposedly working on memory
|
|
upgrade boards. Zram (I think) issued a press release price of $250.00 for
|
|
an unpopulated upgrade board. These people must be on some kind of drugs.
|
|
The Atarians that have been around know better about this kind of price
|
|
but, the unsuspecting consumer could get burnt.
|
|
|
|
Well, I just received the February issue of Byte and guess what I
|
|
found. They had a small review on the Falcon030 in the News "First
|
|
Impressions" section. Overall (for a quick review), it was pretty good.
|
|
From the way the article was written, they were impressed. The title says
|
|
"Atari's Falcon030 Leads the Pack". It talks about the DSP and gives a
|
|
general rundown of the features. He said that he plugged in a guitar and
|
|
used Musicom to add some special effects and then played it back while
|
|
mixing in a lead guitar and recording it onto tape. The article also talks
|
|
Press <RETURN> or <S>croll?
|
|
about some of the ports that it includes like, DSP, L
|
|
ocalTalk, SCSI-2, etc.
|
|
|
|
A pretty good review for one page. It's about time they noticed.
|
|
(R.WATSON15, CAT14, TOP41, MSG:68/M475)
|
|
|
|
>>>>> Actually, I tried in the past to find someone who could say what
|
|
""""" would happen if you populated only 8 megs in the falcon030. I'd say
|
|
that you could populate this amount, and then tell TOS that the unpopulated
|
|
portion was allocated to some bogus program, and it should work. Nobody has
|
|
been able to answer this yet.
|
|
|
|
In the falcon030, you populate 16Megs, but only can use 14 of them.
|
|
The other 2Megs are not accessible because they reside at the same
|
|
addresses as the physical I/O and ROM in the machine. Coming from the 8-bit
|
|
I _know_ you understand what I mean. It's like having that last 16K in an
|
|
800XL that resides 'under' the ROM and I/O register locations. The problem
|
|
here is that there doesn't seem to be any way of 'enabling' that extra 2
|
|
Megs 'under' there. All accounts say that it is _useless_. (Maybe it helps
|
|
keep the other chips nice and warm or something).
|
|
|
|
They could have moved the ROM and I/O higher in the address space,
|
|
but that would have caused way too many incompatibility problems. There is
|
|
talk of adding "TT RAM" in the addresses following the 16 Meg top, too.
|
|
|
|
Press <RETURN> or <S>croll?
|
|
Other surprises might include: 16Mhz clock rate,
|
|
CPU to RAM bus width
|
|
of 16 bits, CPU expansion slot with 16 data and 24 address lines. It _is_ a
|
|
vast improvement over the STe, even with these idiosyncrasies.
|
|
(D.ENGLE, CAT14, TOP41, MSG:69/M475)
|
|
|
|
|
|
Atari Member On MAA Board I am happy to announce that James K. Grunke,
|
|
""""""""""""""""""""""""" Corporate Director of International Music
|
|
Markets for Atari was elected to the five member Executive Board of the
|
|
MMA, Midi Music Association. James was elected over representatives from
|
|
IBM and Mac.
|
|
|
|
Just about everybody in the music industry has stopped by the ATARI
|
|
booth. Yesterday, one hour before the show opens, Thomas Dolby came
|
|
strolling into the booth. Thank goodness he was followed by Jay Patton of
|
|
ATARI. Dolby was very interested in what the FALCON and the D2D system by
|
|
Digital I/O could do.
|
|
|
|
I may be repeating myself but ATARI was the ONLY computer company to
|
|
have a booth at NAMM. IBM, not there. MAC, who are they?
|
|
(JOHN.KING.T, CAT15, TOP10, MSG:67/M475)
|
|
|
|
|
|
Atari Explorer Resumes Yes, we managed to get both the Nov/Dec and the
|
|
Press <RETURN> or <S>croll?
|
|
"""""""""""""""""""""" Jan/Feb issues out within a
|
|
month of each other.
|
|
We are starting work on the Mar/Apr issue and hope to have it (and all
|
|
future issues) out on deadline. :-)
|
|
|
|
The Nov/Dec issues are OUT. The Jan/Feb issues will mail/be on
|
|
newsstands around the end of the month. John picked up one of the copies we
|
|
sent to NAMM (the Jan/Feb issue being our special music edition). Expect to
|
|
see your issue in your mailbox starting the first of next month.
|
|
(EXPLORER, CAT14, TOP30, MSG:140/M475)
|
|
|
|
|
|
|
|
>>> MESSAGE SPOTLIGHT <<<
|
|
"""""""""""""""""""""""""
|
|
|
|
Atari-ST RoundTable
|
|
Category 18, Topic 19
|
|
Message 102 Thu Jan 21, 1993
|
|
J.EIDSVOOG1 [CodeHead] at 12:59 EST
|
|
|
|
T.J.,
|
|
|
|
No, I'm not including you (or anyone in particular) in the group
|
|
possessing the "attitude" I posted. And no, the statement "shareware is
|
|
Press <RETURN> or <S>croll?
|
|
crazy" makes no more sense to me than "shareware is s
|
|
tupid". Your analogy
|
|
of comparing shareware to someone giving you his car keys to try out for a
|
|
while doesn't make sense -- it's simply not practical. Shareware is
|
|
practical.
|
|
|
|
You seem to feel the need to define shareware by some concrete,
|
|
strictly- defined rules. That's not the point of it. To me it seems
|
|
pointless to take this discussion into such an area. Shareware is a
|
|
flexible honor system. It's flexible because authors use such widely varied
|
|
means for distributing their shareware. It's an honor system because it
|
|
relies on individual integrity to work.
|
|
|
|
Of course, retail software is distributed by an honor system, too. The
|
|
producers of software rely on the honor of their customers not to make
|
|
illegal copies of their software -- much like audio and video recordings.
|
|
All of this is backed by law, but it's not practical or worth the time and
|
|
money to chase this type of theft. Instead, the theft is absorbed by the
|
|
consumer, just like it is in retail stores with petty shoplifting. We
|
|
_all_ pay for this in higher prices. That's why it makes sense for us to
|
|
try to instill a sense of integrity in our society -- a respect for one's
|
|
self and for others. When the stakes rise to a high enough point, the
|
|
judicial system gets involved, but at the petty level we all pay for the
|
|
wrong-doings of others. Anyway, let's get back to the discussion of
|
|
shareware.
|
|
|
|
If you can't find a shareware author because he's no longer around,
|
|
ask your own conscience whether you should continue using it. Have you
|
|
made an attempt to find him? This whole concept only works (or doesn't
|
|
work) based on the individual consciences of each user.
|
|
|
|
Nobody's going to throw you in jail because you haven't paid a
|
|
shareware fee,especially if you can't find the author. Why not just accept
|
|
the "standard" shareware rule that has been given here over and over:
|
|
|
|
- If you use it, pay for it.
|
|
|
|
If you have to cover every possible condition and occurrence with
|
|
strict rules,then you're not understanding the concept. It's based on
|
|
trust. The author trusts that you'll be fair. If you don't know what's
|
|
fair, ask yourself. Ask your own conscience. Ask yourself how you'd feel
|
|
if you had spent your valuable time and talent to produce the software in
|
|
question and how you'd feel about a person using it in the way you're using
|
|
it.
|
|
|
|
This should tell you whether you should pay or not. Not everyone
|
|
will answer the question the same way. The world is full of a lot of
|
|
different kinds of people and they all have different kinds of consciences.
|
|
Some will never pay for anything that they can take and get away with it.
|
|
I certainly am not going to lose any sleep over these people.
|
|
|
|
But what makes me lose a lot of sleep is people (not you, or anyone in
|
|
particular) who are doing the equivalent of "inciting to riot". Some
|
|
people's consciences bother them a little, because they know they're doing
|
|
the wrong thing. They can't seem to steer themselves straight. Instead of
|
|
doing the right thing to eliminate the bother, they speak out in an attempt
|
|
to convince others to join them in not doing the right thing -- as if this
|
|
will justify what they're doing wrong, and fix their consciences (it
|
|
doesn't).
|
|
|
|
Jails are full of these kinds of people -- gangs are full of these
|
|
kinds of people -- pirate BBSes are full of these kinds of people. Of
|
|
course, my problem with losing sleep over this type of person, should not
|
|
be made into _your_ problem, or anyone else's -- just as someone else's
|
|
problem with their own conscience shouldn't be forced on others.
|
|
|
|
In closing, I'd be happy to give you my _broad_ definitions of the
|
|
various types of software:
|
|
|
|
Public Domain: PD software is completely free and everyone is free to do
|
|
anything they please with it. It may or may not have an
|
|
author's name(s) attached to it. It may or may not
|
|
include the source code. But it definitely should not
|
|
have a copyright on it. Otherwise, it wouldn't be public
|
|
domain. (Actually, after a copyright expires, the work
|
|
becomes public domain, but no software has been around
|
|
long enough to reach this state.)
|
|
|
|
Freeware: Freeware is a gift from the author to everyone. It _usually_
|
|
contains a copyright (and should). There is no obligation on
|
|
the part of the user of freeware, other than to leave it
|
|
unmodified and distribute it only in the form that the
|
|
copyright holder has specified.
|
|
|
|
Commercial: Commercial software is any software which is "sold" for a
|
|
purchase price. It includes basically two types of software
|
|
-- shareware and retail.
|
|
|
|
Shareware: Some commercial software is distributed as shareware. This
|
|
covers a wide range of distribution methods. Some of it is
|
|
distributed as a fully-working version. Some is distributed
|
|
as a demo or in a crippled form, whereby the author will
|
|
provide the full version directly to the purchaser upon
|
|
receipt of payment. All of these methods are valid, but the
|
|
linking factors are the facts that the software is
|
|
distributed in electronic form or by hand, the publisher has
|
|
asked for payment for the software, and the software is not
|
|
available from retail outlets.
|
|
|
|
Retail: This is software which is purchased through a retail outlet.
|
|
It may be available from mail-order outlets as well, or
|
|
directly from the publisher, but it is always a "purchase" of
|
|
the type that we can all understand (and no one seems to
|
|
dispute) -- you pay for it and you get it.
|
|
|
|
I'd like to make one more point about software. The _only_ "owner"
|
|
of a copyrighted piece of software is the copyright holder. When you
|
|
purchase software, whether it's shareware or retail, or even if you've
|
|
obtained a copyrighted piece of freeware, you do NOT own it. The copyright
|
|
holder is the owner. He has provided you with a "copy" of his property.
|
|
|
|
If you've purchased a retail software package, you own the physical
|
|
materials that comprise the package, and you own the media on which the
|
|
software and documentation is contained, but you do NOT own the copyrighted
|
|
material contained on it. You may sell the retail package to another party
|
|
by transferring the physical contents of the package to the purchaser,
|
|
along with the rightfully obtained "copy" of the copyrighted work contained
|
|
on the media.
|
|
|
|
John
|
|
|
|
P.S. It really is silly to try to offer all these reasons why
|
|
shareware "doesn't work". The real problem here is that it doesn't work in
|
|
the _Atari_ market. There are many shareware authors for the PC that make
|
|
far more money than the owners of CodeHead Technologies do.
|
|
|
|
[*][*][*]
|
|
|
|
|
|
You might have noticed the emphasis on shareware debate in this
|
|
months 'Hey Mister Postman' coverage. This happened for two
|
|
reasons - First, it is an explosively important issue, especially
|
|
for the Atari platform. There are many utilities that make the
|
|
ST & TT line of computers more productive and easier to use, and
|
|
many of these are shareware! I would shudder to think of not
|
|
having PinHead, or the myriad of other programs, that I have had
|
|
the _luxury_ of downloading, trying and deciding to use and pay
|
|
or archive and upload (so that others may have the same luxury).
|
|
Second, since it is so explosive, many of the messages have been
|
|
purged from the topic (and uploaded to the library), so I wanted
|
|
to give you a sort of 'Shareware Message Reading' - If you find
|
|
them interesting, please download the archive from the library!
|
|
|
|
Remember, if you find something interesting, you can use the
|
|
message information line to quickly jump to that section and
|
|
get "the rest of the story." (See the beginning of GEnieLamp for
|
|
the lowdown on how to read and use the message info line)
|
|
|
|
John E. Gniewkowski
|
|
Editor, GEnieLamp ST
|
|
|
|
|
|
//////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "Hotwire can be as simple or complex as you want it to be. If /
|
|
/ you have no need for the more advanced features, ignore them /
|
|
/ at first, and come back to them later. There's a lot of power /
|
|
/ under the hood, but you don't have to stomp on the gas pedal /
|
|
/ unless you want to. ;)" /
|
|
/////////////////////////////////////////////////// GRMEYER ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[HUM]//////////////////////////////
|
|
HUMOR ONLINE /
|
|
/////////////////////////////////
|
|
Safe Fax
|
|
""""""""
|
|
|
|
|
|
|
|
>>> THE FRIENDLY GUIDE TO SAFE FAX <<<
|
|
""""""""""""""""""""""""""""""""""""""
|
|
Dr. B. Comfortable answers some of your questions....
|
|
|
|
Q.: Doctor, I am new to fax, I have not had much fax, and I am worried.
|
|
Is it safe to have fax?
|
|
A.: Fax is perfectly safe, providing both you and your partner maintain
|
|
your equipment in good order, keep it clean and have a regular
|
|
check-up by a qualified consultant. Do not be embarrassed at your
|
|
lack of experience. There are many excellent fax manuals available,
|
|
including my own "The Joy of Fax".
|
|
|
|
Q.: About how often should I fax?
|
|
A.: Those who are new to fax often can't get enough, and do it all the
|
|
time. We usually find, however, that as we get older and the novelty
|
|
wears off, the desire for fax decreases rapidly, particularly if we
|
|
still have the same old machine. (It is not unknown for jaded faxers
|
|
to have a brief "fling" with a new, exciting machine, but this, too,
|
|
will usually burn out quite quickly.)
|
|
|
|
Q.: Can I have fax with more than one person?
|
|
A.: By all means. This is perfectly normal, even necessary in most
|
|
circumstances. It is time we cast aside our hang-ups about fax, feel
|
|
free to "let it all hang out" and share your true self with the world.
|
|
|
|
Q.: Do I have to be married to have fax?
|
|
A.: Good Lord, no. People who hardly ever fax their wives will spend
|
|
most of their working lives faxing complete strangers.
|
|
|
|
Q.: My parents say they never had fax when they were young, and were only
|
|
allowed to write memos to each other until they were twenty-one, is
|
|
this true?
|
|
A.: Yes, but why worry about boring old twits like them?
|
|
|
|
Q.: If I fax something to myself, will I go blind?
|
|
A.: Certainly not, as far as I can see.
|
|
|
|
Q.: There is a place on our street now, where you can go and pay to fax,
|
|
is this legal?
|
|
A.: Yes. Many lonely people have no other outlet for their fax drives and
|
|
must pay a "professional" when their need for fax becomes too strong.
|
|
|
|
Q.: What are the consequences of indiscriminate fax?
|
|
A.: Very high telephone bills.
|
|
|
|
|
|
/////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "Techies write and writers go hungry. And users are baffled." /
|
|
///////////////////////////////////////////////// W.LIVELY ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[DLR]//////////////////////////////
|
|
DEALER VIEWPOINT /
|
|
/////////////////////////////////
|
|
If it ain't broke....
|
|
"""""""""""""""""""""
|
|
By Sheldon Winick
|
|
[S.WINICK]
|
|
|
|
|
|
|
|
>>> DO IT YOURSELF? <<<
|
|
"""""""""""""""""""""""
|
|
~ Maybe NOT! ~
|
|
|
|
You'd be surprised at the number of Atari systems that make their way
|
|
into our service department for repair that have absolutely nothing wrong
|
|
with them; or worse yet, the number that actually did have nothing wrong
|
|
with them before their owner decided to open up the case to "fix"
|
|
something.
|
|
|
|
Our Atari computer systems are, like most of today's high-tech
|
|
electronic equipment, extremely well-built and reliable. But, like most of
|
|
today's highly specialized equipment, they are also unforgiving of things
|
|
like "user errors". Give your computer incorrect commands, or instructions
|
|
which conflict with another set of instructions previously entered, and
|
|
you've given it no choice but to object. That objection frequently takes
|
|
the form of a system lockup or crash.
|
|
|
|
While it seems that most folks are quick to blame such malfunctions on
|
|
the hardware itself, the fact of the matter is that rarely are such system
|
|
crashes actually due to a faulty item of hardware. Most are caused by
|
|
software errors, conflicts with ACCessory programs and programs that are
|
|
preloaded from your AUTO folder upon bootup, or most commonly, user errors.
|
|
I know we hate to admit that we may be responsible for that irritating
|
|
system crash, but in most cases, the system is balking because of something
|
|
that will be directly related to something we ourselves have done that has
|
|
asked the computer to do something outside its design capability.
|
|
|
|
So, what should you do when faced with system malfunctions such as the
|
|
ones described above? First, you should probably take a short break, get a
|
|
cup of coffee and a piece of pie, or whatever else will allow you to cool
|
|
off and forget all that data that you just lost because you waited too long
|
|
between saves, so you'll be able to think the problem through more
|
|
logically and calmly. Then ask yourself just what did you do before the
|
|
malfunction occurred. What commands did you issue to the computer? Did
|
|
you just recently add something to your AUTO folder, or change the order of
|
|
programs in the AUTO folder? Did you recently add a new ACCessory program?
|
|
Did you do something in an order that you haven't done before?
|
|
|
|
One thing to NOT do is to immediately tear apart the computer itself
|
|
to look inside and mess with things you're not qualified to mess with. If
|
|
it ain't broke, don't fix it! You can't!!! And even if it is broke,
|
|
unless you're trained, qualified and have the proper diagnostic equipment
|
|
and tools, you probably won't be able to "fix" anything anyway. But you
|
|
can, and most likely will, damage something in the process.
|
|
|
|
Over the years, we've seen an incredible number of damaged systems in
|
|
our service department that wouldn't have needed repair if the owner hadn't
|
|
opened up the case. Have you ever walked across a carpet in the winter and
|
|
gotten a shock when you reached for the doorknob? Do you have any idea of
|
|
what that can do to a computer chip when you touch it? Hello La-La land!
|
|
And that static charge may not destroy the chip immediately -- it may cause
|
|
a gradual breakdown that may take days or even weeks before a total failure
|
|
occurs, making it seem even more like the next problem wasn't even related
|
|
to something you might have done.
|
|
|
|
Believe it or not, we've had systems come in for service that have had
|
|
chips installed backwards or installed in the wrong sockets, or chips with
|
|
broken or bent pins. As soon as we see the warranty seal has been broken,
|
|
we always expect the worst, and of course ask what has been done to the
|
|
system before it was brought in. Nobody wants to admit that they did
|
|
something stupid, but it really makes the job of a service technician a lot
|
|
more difficult if you don't give him all the facts to work with. So, how
|
|
did those chips get screwed up? How do you think? Believe it or not,
|
|
we've had customers with such systems try to tell us they really didn't
|
|
open up the case, and the chips must've always been that way. Right!
|
|
|
|
We've also had customers come in carrying a handful of IC's in their
|
|
had and ask us to check them to see if they're good. They're not any more!
|
|
Remember that static buildup from walking across the carpet?
|
|
|
|
I've had customers come in carrying the drum from their laser printer
|
|
and ask us to check it. No need to any more. That pretty green coating is
|
|
light sensitive; that's how the thing works. Do you know what happens to
|
|
photographic film if you expose it to the sunlight? Hello La-La land, you
|
|
have another visitor!
|
|
|
|
We've had systems come in with loose screws rolling around internally
|
|
and other internal parts missing, or dip switches incorrectly thrown, or
|
|
jumpers incorrectly placed or missing. How do you think they got that way?
|
|
And how do you really think those broken traces on the circuit board got
|
|
cut? Or how did that solder joint wind up shorting out between several
|
|
contact points? No, it didn't come from the factory that way and take all
|
|
these months or years before the system finally stopped working!
|
|
|
|
Remember that little warranty seal on the bottom of the computer? Why
|
|
do you think Atari put it there? It's not because they're trying to be
|
|
mean to their customers. They're just trying to remind you that you really
|
|
don't belong inside the case. There are no end user adjustments or
|
|
controls inside the case. But there are a lot of sensitive parts that you
|
|
can easily damage.
|
|
|
|
Here's my own list of "10 Commandments" to follow when you encounter a
|
|
problem with your computer:
|
|
|
|
1. Don't immediately assume the computer is broken and tear open
|
|
the case to look inside. What do you think you're going to see
|
|
anyway, a little chip waving a red flag telling you it's broken?
|
|
|
|
2. Try to document exactly what you recently did, and in what
|
|
order. Turn off the system and reboot. If it comes back up
|
|
properly, there's probably nothing "broken".
|
|
|
|
3. Try running another program. If it runs OK, there's probably
|
|
nothing wrong with your computer. Try another diskette. Does
|
|
it format properly? Speaking of diskettes, are you using good
|
|
quality diskettes from a reputable manufacturer? Would you
|
|
really want to put "generic" oil in the crankcase of your new
|
|
car? ;-]
|
|
|
|
4. Don't open the case to "look" inside!
|
|
|
|
5. If the problem can be repeated, turn off ALL ACCessories and
|
|
AUTO folder programs, and try again. If the problem goes away,
|
|
it's probably related to a software conflict with one of those
|
|
ACCessories or AUTO folder programs. Sometimes all it takes is
|
|
changing the order of the programs in your AUTO folder to
|
|
correct the problem. Remember, the actual "order" they load
|
|
isn't necessarily the order they're listed in on the directory
|
|
window. You will need a program such as AUTOSORT to view the
|
|
actual order and change it around. Check the GEnie library if
|
|
you need such a program. And when you re-enable those nifty
|
|
utilities, turn them back on one at a time and recheck
|
|
everything. That way you'll be able to find out exactly which
|
|
one caused the problem.
|
|
|
|
6. If you need to contact your dealer for help, have a list of the
|
|
contents of your AUTO folder handy, as well as a list of active
|
|
ACCessory programs you're using. Document exactly what the
|
|
problem is and what you were doing when it occurred. Be ready
|
|
to tell him, honestly, exactly what you've done to try to
|
|
correct it, or what you might've done that could have caused it.
|
|
|
|
7. Don't open the case to "look" inside!
|
|
|
|
8. Don't immediately jump to conclusions and take drastic action
|
|
such as reformatting the hard drive, or start disassembling the
|
|
system.
|
|
|
|
9. If you choose to bring the system to a service center, bring in
|
|
the entire system including all power supplies, cables,
|
|
diskettes and programs that were being used when the problem
|
|
occurred. And remember, if the problem can't be repeated, it
|
|
most likely wasn't caused by a "broken" piece of hardware. More
|
|
likely software or user error.
|
|
|
|
10. And finally, don't open the case to "look" inside!
|
|
|
|
So, are you ready for your final exam? There's just one question to
|
|
see if you pass or fail. What do you think is the most important rule to
|
|
follow when you encounter a problem? ;-]
|
|
|
|
Seriously, folks, just remember: "If it ain't broke, don't fix it!"
|
|
|
|
Happy (Atari) Computing.
|
|
Sheldon Winick (GEnie Address: S.WINICK)
|
|
Computer STudio (Asheville, NC)
|
|
|
|
[*][*][*]
|
|
|
|
|
|
Sheldon owns and operates Computer STudio, a full-service Atari
|
|
dealership in Asheville, North Carolina. Sheldon is also a
|
|
registered architect (licensed in Florida, Tennessee, North
|
|
Carolina, and Colorado, as well as holding a National NCARB
|
|
certificate). His current architectural drawings are, of course,
|
|
prepared on his Atari TT030-based CADD system, using DynaCADD
|
|
software; and a current project in Colorado requires him to spend
|
|
several days a month in Snowmass Village (during ski season no
|
|
less.... poor guy ;-).
|
|
|
|
|
|
////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "It's funny you should ask (although not too funny really, since /
|
|
/ that's the purpose of this topic)." /
|
|
///////////////////////////////////////////////// J.EIDSVOOG1 ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[MOO]//////////////////////////////
|
|
CowTOONS! /
|
|
/////////////////////////////////
|
|
Cows from Literature,
|
|
History, and the Arts
|
|
"""""""""""""""""""""
|
|
Volume I, Number 1 D============(==)==D
|
|
/ \
|
|
By Mike White `~~~~~~`
|
|
[M.WHITE25]
|
|
(__)
|
|
(oo)-------\
|
|
/~~~~ \/ ~~~~\ | \
|
|
| || *
|
|
""""""""""""""""""~"
|
|
Sir Thomas Mooer
|
|
1478 - 1535
|
|
|
|
A Cow for All Seasons
|
|
~~~~~~~~~~~~~~~~~~~~~
|
|
Moovie starring Paul Scowfield, 1966
|
|
|
|
|
|
________________
|
|
||____________||
|
|
~||\ ||~
|
|
|| \ ||
|
|
|| \ ||
|
|
|| \ ||
|
|
|| \ ||
|
|
|| \ ||
|
|
|| (__) ~||
|
|
||----(oo)----||
|
|
|| \/ ||
|
|
|| ||
|
|
""""""""""""""""
|
|
|
|
Moorie Antoinette
|
|
1755 - 1793
|
|
|
|
"Let them eat cake."
|
|
~~~~~~~~~~~~~~~~~~~~
|
|
200 years later, all cows agree
|
|
|
|
|
|
|~~~~|
|
|
| |
|
|
_|____|_
|
|
(o~~o)
|
|
/---------(..)
|
|
/ | ) ~~ Watch for another thunderin' herd of
|
|
* |/ || Moo Fun from Mike White in the next
|
|
||-------|| issue of GEnieLamp.
|
|
~~ ~~
|
|
|
|
Abraham Lincown
|
|
1809 - 1865
|
|
|
|
"...all cows are created equal."
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
( )
|
|
\_ /"\_/ /----------------------|
|
|
( ! ! ) / AN' A ONE, AN' A TWO. |
|
|
( " ) < |
|
|
/ = \ \ EVERYBODY POLKA! |
|
|
/ / ~ \ \ \ _____________________|
|
|
/ / \ \
|
|
/ |X X X X X X| \
|
|
\_ | \ / \ /| _/
|
|
( | \/ \ / | ) CowTOONS? Stephen Litwin took us up
|
|
\| X X X X X |/ on our offer and sent in this month's
|
|
\ / CowTOONS selection.
|
|
\_ __ _ /
|
|
|| || If you have an idea for a CowTOON, we
|
|
|| || would like to see it. And, if we pick
|
|
]| |[ your CowTOON for publishing in GEnieLamp
|
|
we will credit your account with 2 hours
|
|
A Pol-Cow of GEnie non-prime time!
|
|
~~~~~~~~~~~
|
|
Playing His Cow-Certina
|
|
By Stephen Litwin
|
|
[S.LITWIN2]
|
|
|
|
|
|
////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "It's "funny" we've generated MUCH more message traffic here /
|
|
/ talking abut the pros and cons of such a topic than many /
|
|
/ such messages would have otherwise :-)" /
|
|
//////////////////////////////////////////// JOHN.DENNING ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[MEL]//////////////////////////////
|
|
MEL'S MANOR /
|
|
/////////////////////////////////
|
|
[*]More ST ZIP
|
|
""""""""""""""
|
|
By Mel Motogawa
|
|
[M.MOTOGAWA]
|
|
|
|
|
|
|
|
>>> NEW AND IMPROVED! <<<
|
|
"""""""""""""""""""""""""
|
|
|
|
A fresh version of ST ZIP, version 2.1, has recently been uploaded to
|
|
the file library and is moving fast in the download counts (file #27231).
|
|
The reason why is not surprising. The program can archive files close to,
|
|
and sometimes smaller, than LH5 lzh compression, with comparable-to-better
|
|
speed. This archiver doesn't compress any smaller than 2.0, which
|
|
introduced the new Deflating routine, but has some bug fixes and a few new
|
|
features. O.k., I realize I just wrote about ST Zip 2.0 back in November,
|
|
but I'm still learning new things about the program and thought I would
|
|
share them with you.
|
|
|
|
The comment feature of ST Zip is superb for remembering what's in an
|
|
archive, or for saving some notes about a file within the archive. You can
|
|
do either, attaching a comment to the archive as a whole (single click on
|
|
the archive name in the title bar of ST Zip's left file selector) or to
|
|
individual files (double-clicking on these, in the archive). No more
|
|
forgetting what a file is for or you can use this feature to include brief
|
|
notes to others as to what's what in the archive.
|
|
|
|
If you double-click on a filename in the right hand file selector, a
|
|
dialog will pop up with some basic information and now allows you to rename
|
|
the file, besides displaying it in ST Zip's file viewing window.
|
|
|
|
A click on the right file selector's title bar rereads the directory
|
|
displayed. This is handy if you've deleted some files from there via
|
|
another file maintenance accessory or alternate file selector and ST Zip
|
|
hasn't caught up with your changes. To get to the system, or your
|
|
alternate, file selector while in ST Zip, I click on the close button of
|
|
the left file selector. If you don't select anything in the file selector,
|
|
you'll drop back to the archive you were last using.
|
|
|
|
You can control ST Zip via an external file. I believe this feature
|
|
existed in previous versions, but I never got around to exploring it
|
|
previously. What this means is that you can create an ASCII file of the
|
|
paths you'd like to back up and ST Zip will obey! I find this extremely
|
|
helpful for backing up frequently used files that I'd like to keep in one
|
|
archive, updating it as needed. I can back up my files in C:\ALADDIN,
|
|
C:\ALADDIN\DATA and D:\HOTFILES all in one operation. This eliminates the
|
|
need for me to maintain several Hotwire menu slots for ST Zip, each backing
|
|
up one path. It's kind of eerie to watch ST Zip parse the LIST.TXT file
|
|
and then go about its business archiving files here and there among my hard
|
|
disk partitions, but it sure saves time. Via a command line, you can also
|
|
tell ST Zip to archive all the files in a directory, except certain
|
|
extenders. Handy for when you want to back up everything except the
|
|
executables. See the ST Zip docs for more information on how to set up an
|
|
external list and the command line options.
|
|
|
|
I noticed that ST Zip displays the active drives right below the
|
|
"Help" Button. Interestingly, if you add another drive, like installing a
|
|
ramdisk, a button for it now appears automatically when you then boot ST
|
|
Zip. I don't know what will happen if you have more drives than A-L, since
|
|
it appears there's only enough room for that many drive letters. You can
|
|
save the current configuration of drives ST Zip is using when you save your
|
|
configuration through the "Config" button.
|
|
|
|
Clicking on the "Add mode" button brings up a dialog where you can
|
|
select whether your Add operation will be Normal, Freshen, Update or Add if
|
|
the file is newer than a certain date.
|
|
|
|
I was sad to see that Zip Jr., the basic TTP version of ST Zip, is no
|
|
longer being included in the updates. I guess everyone was using the
|
|
GEM-based version, but I appreciated the smaller size of Zip Jr., mating it
|
|
to the EDM Shell (file #24393) for fast and convenient conversions of ARC,
|
|
LZH and ZOO'd files to the ZIP format. Oh well, at least the GEM-based
|
|
version accepts command line input just like Zip Jr., although it is larger
|
|
to accommodate the interface.
|
|
|
|
Having a GEM-based interface built-in, ST Zip makes it very easy to
|
|
delete files from within a zip'ive. Say you just created an archive for a
|
|
program, with all of its docs and auxiliary files. Now all of a sudden a
|
|
new version of the archived program appears on GEnie the next day, in the
|
|
form of a new executable and readme file. Rather than starting from
|
|
scratch, you could quickly delete the old program and doc file from the
|
|
left hand file selector and replace these with the new ones in nothing
|
|
flat. Also, you can delete files from the right hand file selector.
|
|
|
|
Remember that since ST Zip runs in a window now, you can access desk
|
|
accessories and drag the window about, which is handy if you're using a
|
|
large screen monitor. A click on the close box accomplishes the same as
|
|
the "Quit" button. Although putting ST Zip into a window seems to prevent
|
|
Formdoit from working on the main screen's buttons, I've now automated many
|
|
repetitious tasks via Codekeys (demo file #16609).
|
|
|
|
As mentioned in my earlier writeup of ST Zip 2.0, don't underestimate
|
|
the power of the Display option. Double-click on a filename in either file
|
|
selector, click on the "Display" button and the file is extracted to a GEM
|
|
window with a fairly powerful set of viewing options, especially for an
|
|
archiver. A click of either mouse button or the Help key shows you the
|
|
available commands. You can activate them by clicking on the appropriate
|
|
one with the mouse or by the keyboard equivalent.
|
|
|
|
A new feature for ST Zip is the ability to extract all the files in an
|
|
archive to a folder, the first 8 characters of the archive name being used
|
|
for the folder name. Click on the "Config" button and select the "Extract
|
|
FFF.ZIP..." button to activate this feature. (YES! :) -ed.)
|
|
|
|
Here's a little trick I learned for highlighting all of the files in
|
|
ST Zip's file selectors. It sounds sort of weird, but it works. Position
|
|
the mouse pointer right above the first file or folder displayed, but below
|
|
the title bar. Click the left mouse button and while still holding it
|
|
down, begin to move it downwards. You'll notice the first file/folder will
|
|
inverse as the mouse pointer moves over it. When you get the mouse pointer
|
|
to the last file/folder in the selector, release the left mouse button.
|
|
Now all the files will suddenly highlight themselves. To deselect all
|
|
files, click on the words "Select" below the corresponding file selector.
|
|
|
|
If you want to archive all of the files showing in the right file
|
|
selector, just click on the "Compress" button and after asking you if this
|
|
is what you want, ST Zip will archive all of them. Ditto if you want to
|
|
extract all of the files in the left file selector without bothering to
|
|
select them all.
|
|
|
|
If you click on the words "Total Bytes", it will flip between the
|
|
source and destination paths, showing you how many bytes are used by the
|
|
currently highlighted files. There are little arrows to let you know which
|
|
directory is being referenced. One thing I keep forgetting to notice is
|
|
the free space display down in the lower right hand corner, for the current
|
|
drive.
|
|
|
|
The extraction routine has been speeded up in the self extracting
|
|
files created by ZIP2TOS. This is a real boon since, to my knowledge,
|
|
there is no available utility to create self extracting files with the LH5
|
|
lzh format. So for the smallest sfx files, use ST Zip 2.1.
|
|
|
|
And finally, click on the ST Zip 2.1 logo at the top for a message
|
|
from the author.
|
|
|
|
In summary, ST Zip is a great archiver for several reasons. It has a
|
|
GEM-based interface that is easy to understand. It achieves results
|
|
comparable to LH5 lzh compression, sometimes doing better in less time.
|
|
You can create self extracting files from its archives, which are easy for
|
|
first timers to use. And if you're archiving ASCII text in particular, ST
|
|
Zip is clearly the best, creating the smallest archives in far less time.
|
|
|
|
|
|
////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "First thing is don't panic!! And, don't give up until you have /
|
|
/ found help from someone more knowledgeble than I!" /
|
|
/////////////////////////////////////////////////// R.MOSHER1 ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[MIN]//////////////////////////////
|
|
MINI_BYTES /
|
|
/////////////////////////////////
|
|
3 ON 1: ST-ZIP 2.1
|
|
""""""""""""""""""
|
|
By John E. Gniewkowski
|
|
[J.GNIEWKOWSK]
|
|
|
|
|
|
|
|
~ A GEnie Lamp Excellence Award! ~
|
|
""""""""""""""""""""""""""""""
|
|
|
|
Program Name : ST Zip
|
|
Filename : ST-ZIP21.LZH
|
|
Library Area : 40
|
|
Program Number : 27231
|
|
File Size : 86784
|
|
Program Type : File Archive Utility
|
|
Author : Vincent Pomey
|
|
Version Reviewed: 2.1
|
|
File Type : Postcard-ware
|
|
|
|
[*][*][*]
|
|
|
|
|
|
FROM THE AUTHOR STZip is a program that allows you to compress and
|
|
""""""""""""""" decompress files, i.e. to reduce their lengths. You
|
|
saves space on your disks and reduce the transmission time if you send the
|
|
files by modem. It also allows you to group several files in one single
|
|
file, whose extension in general is ZIP.
|
|
|
|
STZip uses files that are compatible with PKZip 1.93 on the IBM PC,
|
|
and the Unix Info-Zip programs Zip 1.9/Unzip 5.2. It will probably be
|
|
compatible with the up-coming version 2.0 of PKZIP.
|
|
|
|
[*][*][*]
|
|
|
|
|
|
MINI_BYTE BY RICHARD [97] Vincent Pomey's STZip 2.1, file #27231 proves
|
|
""""""""""""""""""""""""" itself a worthy addition to ST archiving
|
|
utilities. Its foremost attraction - speed, which seems much faster than
|
|
Quester LZH in both compression and decompression. In my tests,
|
|
compressing multiple text, and then multiple graphics files, the resultant
|
|
comparisons showed Quester LZH leading in graphics, and STZip leading in
|
|
text compression. The overall difference was never greater than a few
|
|
percent in either case. However, due to its excellent GEM interface, ease
|
|
of use, great speed, and IBM ZIP compatibility, STZip would be a boon to
|
|
any user. It rates a solid 97 on our scale of 100.
|
|
|
|
|
|
MINI_BYTE BY TERRY [95] STZIP Version 2.1 - - A better mousetrap from
|
|
""""""""""""""""""""""" France. This program is the latest version of a
|
|
native ST "zip" archiver from Vincent Pomey in France. It is unique among
|
|
PD/shareware programs of this type in that it sports both a full GEM
|
|
interface as well as a command line interface. As far as this reviewer can
|
|
tell, it is fully compatible with PKZIP 204C for MS/DOS machines (at least
|
|
it works with QWK mail packets) only most non-power user types would kill
|
|
for a "zipper" that is this easy to use. If you have TOS 1.4 or greater,
|
|
you can install it as an application with the extension "zip" and it will
|
|
work slicker and easier than any archiving program you will ever see.
|
|
|
|
How well does it work? Well in benchmarking this one, a text file
|
|
that started out at 282608 bytes compressed down to 97570 bytes (for those
|
|
of you trying to figure this out, that works out to 35% of its original
|
|
size). By comparison,the best ARC could do was 150792 bytes (53% of
|
|
original size) and a LH1 (LZH)archive came out to be 119452 bytes (42% of
|
|
original size). In addition, it was significantly faster than using either
|
|
of these other compression methods.
|
|
|
|
In conclusion, for being more efficient than any previous archiver
|
|
and easier to use besides, I would rate this one a solid 95 (out of 100).
|
|
When you consider the fact that all Vincent asks of users is to send him a
|
|
postcard, I would encourage everybody use it and send him a postcard to
|
|
register it.
|
|
|
|
|
|
MINI_BYTE BY JOHN [97] First there was ARC, then LZH, now ZIP archivers
|
|
"""""""""""""""""""""" have appeared on the scene, and ST ZIP is the
|
|
easiest to use and is more full featured of _any_ of the archivers
|
|
available for the ST, bar none! Plus the ZIP method of archiving is faster
|
|
and more compact than any of the old standbys!
|
|
|
|
For those of us who wish to add comments to an archive it is a snap
|
|
using ST Zip. You can comment the entire archive (up to 390 characters)
|
|
and comment each individual file (up to 65 characters) in a archive. I've
|
|
found this to be a wonderful feature (and is great to add mini 'read me'
|
|
instructions to an archive).
|
|
|
|
The program allows you to configure four algorithms for compacting
|
|
and has three levels for its best algorithm. The GEM interface was added
|
|
for MultiTOS compliance but is handy for using and desk accessory with the
|
|
program (I'm writing this using my Harlekin editor and switching back and
|
|
forth as I write). I can't say enough for this interface - you'll have to
|
|
see it for yourself. A MUST download!
|
|
|
|
~ A GEnie Lamp Excellence Award! ~
|
|
|
|
|
|
GEnie LAMP MINI_BYTE'S RATING
|
|
"""""""""""""""""""""""""""""
|
|
|
|
RICHARD ............................................ 97
|
|
TERRY ............................................. 95
|
|
JOHN ............................................... 97
|
|
""""
|
|
MINI_BYTE SCORE .................................... 96.3
|
|
|
|
|
|
|
|
MINI_BYTES RATING SYSTEM
|
|
""""""""""""""""""""""""
|
|
|
|
0 / 9 Not worth the download - pass on this one.
|
|
10/20 Bored? Looking for something to do?
|
|
30/40 Got money to burn? Go for it! A definite maybe.
|
|
50/60 You may like this one - unfortunately, I did not.
|
|
70/80 I like it! You will probably like it too.
|
|
90/100 What? You haven't downloaded this program YET?
|
|
|
|
If all three reviewers give the program a 90 or higher rating, it
|
|
will receive the ~ A GEnie Lamp Excellence Award! ~
|
|
|
|
|
|
|
|
>>> REVIEWER PROFILES <<<
|
|
"""""""""""""""""""""""""
|
|
|
|
JOHN.......uses his Mega STe to improve computing
|
|
at a large USAF squadron in Washington, DC
|
|
Desktop publishing, spreadsheets and Data-
|
|
base work take up most of his CPU cycles.
|
|
|
|
RICHARD....uses the ST as a full-time professional
|
|
platform, emphasizing word processing,
|
|
spreadsheet, DTP, graphics applications,
|
|
and a host of utilities/accessories for
|
|
all exigencies.
|
|
|
|
TERRY......Uses mostly Wordwriter ST, Aladdin, and
|
|
ST_Talk Professional. He writes a lot and
|
|
is very hard to please. Loves sticking
|
|
pins in sacred cows (both computer and
|
|
political). He rarely has time for games
|
|
(either the enjoyable kind or Bureaucrap!)
|
|
|
|
|
|
/////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ " >Good thing you're almost done! Ultima Underworlds II is out!" /
|
|
/ /
|
|
/ "Oh no! :)" /
|
|
//////////////////////////////////////////////////// J.JIMENEZ ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[QUI]//////////////////////////////
|
|
THE MIGHTY QUINN /
|
|
/////////////////////////////////
|
|
Random Access
|
|
"""""""""""""
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By Mark Quinn
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[NEWSIE]
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"A Whole Buncha Milliseconds with Mark"
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by Mark Quinn, DOA
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GEnie address: NEWSIE
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"Virtual Reality Check"
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Most of us have heard about, seen, or even partaken of today's crude
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"goggles and gloves" brand of virtual reality. The attraction and benefits
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of the many-generations-removed grandson of such a technology are obvious,
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especially at a time when ads for laser disc players proclaim that the
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medium is "60% closer to reality", and during the year that Congress is due
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to make a decision on which brand of HDTV (High Definition Television)
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we'll all be drooling over in the closing years of this century.
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The "goggles and gloves" forays into VR seem almost laughable when
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compared to visions concocted by futurists and science fiction writers. No
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one knows what shape tomorrow's VR will take. Speculations of VR couches
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complete with Medusa-like helmets, or biochip interfaces, or simple
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headsets are nice, but are merely icing on the VR cake: the importance of
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VR lies in its applications.
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So here are some of the obvious and the not-so-obvious applications
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for virtual reality that occur to this tech-crazed modem monkey.
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1) Medicine. How about training interns on virtual
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patients instead of real ones? Or teaching someone who
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has recently broken a leg how to walk on crutches? Or
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spurring the memories of an amnesiac? Or bringing out
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the true personality of someone with split
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personalities? Listening to white noise in the
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background is comforting, but how about _actually
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being_ in a picturesque setting for as many hours as it
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takes the hurt to disappear? How about letting a
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paraplegic have the experience of climbing a virtual
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Mount Everest? Letting a (however base and hackneyed
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it sounds) neutered person have a universe-shattering
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orgasm? How about having people relive experiences in
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their lives in a _positive_ way -- actually going back
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to childhood and stifling that mouthy person or bully?
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2) Education. It is said that experience is the best
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teacher, and virtual reality ought to be at least
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second best. Virtual reality field trips could range
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farther afield than any mundane one. Students could
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descend miles into the earth, and leap light years into
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space while in the comfort of a virtual reality
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classroom. Students flying in a VR spaceship could see
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relativistic physics at work, witness the birth of our
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galaxy, and preview its eventual demise. Or they could
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wing above a Jurassic landscape on the backs of
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pterodactyls, phone home on a re-creation of the set
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of _E.T._ to see how movies of our time were made, or
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peek over Segovia's sheet music as he sight-reads
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_Estudio Sin Luz_.
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3) Military. Entire battles could be planned in virtual
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reality. It's raining brickbats, the terrain is
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muddy/rocky, the enemy is approaching from the east,
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your men are fatigued -- don't kiss your corporal
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goodbye, mister, DO something!
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I might as well stop here. What I'd like to leave you with as you're
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reading this on your screen or from a printout is that the idea is the
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important thing. First comes the idea, then the hardware, then the
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applications for that hardware. (So we're leap-frogging the middle step?
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Who knew?) You've undoubtedly thought of other uses for virtual reality,
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too. Uses which are as varied as virtual reality promises to be. And I
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hope I've (very quickly) outlined some you haven't thought of.
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What intrigues me so much about cyberspace/virtual reality is not how
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it will take us where we will go, but what we will do when we get there.
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////////////////////////////// GEnie_QWIK_QUOTE ////
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/ "How do you kill the Mother Festor in Xenophobe? /
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/ No hints, just tell me straight. /
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/ I can take it! <G>" /
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//////////////////////////////// ZRATH-SMILEY ////
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[EOA]
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[MIC]//////////////////////////////
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MICE, BYTES AND ATARI /
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/////////////////////////////////
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Atari And You
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"""""""""""""
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By Richard Brown
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[R.BROWN30]
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>>> LISTEN TO THE DIFFERENCE <<<
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""""""""""""""""""""""""""""""""
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~ Count Your Blessings ~
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LISTEN UP! As one who works in the motion picture industry, years ago I
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"""""""""" was immediately drawn to Atari as the "power without the
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price" solution to my computing needs. Every once in a while, other things
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remind me just how right my decision was to go for and stick with the Atari
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line.
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In the movie business, inclusive of the once tiny, but now dominant
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video arena, all manner of audiovisual equipment eventually passes before
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your eyes and ears.
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Many years ago, I became interested in planar speaker systems for my
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personal use, and settled on the Magnepan line, one of the very first
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manufacturers of these amazing eighth inch audio delights. That's right,
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1/8 inch thick, but even their smallest speaker stands fully five feet tall
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by about two feet wide. I'm still an advocate of their audio quality with a
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fervor not unlike that with which I promote and defend the Atari computer
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line.
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But just like Atari faced the improving IBM lot, my little ol'
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Magneplanars had to endure the coming electrostatic marvels and other
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companies attempting the planar approach.
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However, not until today did I get to personally test my stubborn
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support.
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A producer friend was closing down an office, and wound up at my door
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with a massive pair of Highland Audio Aria speakers. No place to put the
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five thousand dollar monsters, so, would I be so kind as to store them...
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Slightly intrigued but fully aware I'd have to stow the Magneplanars
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to make room (luckily, they store with a footprint of about two feet by
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four inches).
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So, I stowed them away, placing the magnificent, but oppressively
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black Arias in their place. Well, they do have wood trim on the sides, but
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the 30 inches by about five feet of black, well, that's oppressive in all
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but the Marquis de Sade's house. Or maybe Joe Gideon's (as played by Roy
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Scheider in Bob Fosse's _All That Jazz_).
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Now, Aria speakers have inch long spikes for feet. Oddly, all black
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and spikes, it feels like inviting a military dictatorship into your room.
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Or the monolith from _2001: A Space Odyssey_.
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The real test, and the point of this story, was in plugging it in and
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giving a listen. All other variables equal, these multi thousand dollar
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gems need a bunch of polishing. Swallowed midrange. Midrange, that place
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where most things musically interesting, like vocalists, live. So, the
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speakers, I hope, will be leaving soon. Ten times the price of my ancient,
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"antiquated" Magneplanars, and one-tenth the sound.
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Which brings up the Atari issue.
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Every day, I am barraged by various people who tell me that bliss
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lies with the purchase of a 486 66 megahertz DOS clone with a $400-$500
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video board running at 50,000,000 'winflops' or something like that.
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Will such a machine:
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o improve my GEnie online time?
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-- NO. ST Aladdin is far superior to the DOS version.
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o improve my word processing?
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-- NO, and I don't even own Calligrapher, or ProText, or
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Le Redacteur - yet.
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o improve my desktop publishing?
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-- NO. PageStream still beats all things PC. So does Calamus.
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o improve my spreadsheets?
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-- NO on number crunching and sophistication.
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-- YES on WYSIWYG PostScript "pretty" printout.
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o improve my graphics?
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-- NO. I have Dave Small's Spectre GCR and Mac's Photoshop.
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-- I also have PageStream.
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o improve my productivity?
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-- NO. With CodeHead Technologies' Maxifile linked to
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Charles F. Johnson's Little Green Selector coupled with
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Multidesk Deluxe and Gribnif's Cardfile, I have more
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desk accessory and file management power than many DOS
|
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users have in total computing power. This is not to
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mention my intercompatible capabilities, able to work
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with all things Macintosh and most files, text or
|
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graphics, from the DOS world with ease.
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o improve my hardware choices?
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-- NO. My Atari offers unbeatable output to the Deskjet,
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Bubblejet, Dot Matrix, PostScript and Imagesetters I own
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or use. Including my associates, we have optical,
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Syquest, Quantum, and other hard drives running on
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Ataris, flatbed and hand scanners, fax modems, and
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again, cross compatibility with files from the various
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and sundry PC, Mac, and Amiga machines that cross our
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paths. Aside from larger mass storage devices, and more
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megs of RAM for the TT, I can't imagine anything I need
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to add to my three Atari systems.
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o improve my screen display?
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-- NO. For nearly the price of a 1040 STe, I can get a
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true color capable graphics card for a DOS PC that means
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business. If only the appropriate monitor for such a
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graphics card were less than $2,000. However, there are
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a variety of add-on graphics cards for the Atari which
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allow similar performance, including Gribnif's import of
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Crazy Dots, a European solution endorsed by the Calamus
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people.
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o improve my ease of use?
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-- NO. In all but the most pricey DOS clones, "Windows" is
|
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a joke foisted on PC users. Slow, poorly designed,
|
|
cumbersome, and anything but slick.And that's after
|
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having used it, folks, not looking at it. Sort of the
|
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"command line prompt" of windowed environments, even on
|
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a really fast machine delivering acceptable redraws.
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Furthermore, when I see a computer literate person
|
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spending six hours on the phone with the company that
|
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programmed his multi-thousand dollar super duper video
|
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graphics package, all in the quest to access extended
|
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memory...
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The Mac crowd is running a cute ad on television showing a couple of
|
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well meaning company men trying to set up a DOS machine to make it more
|
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productive. A passing secretary jabs the barb - by the time their ready,
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they'll be out of business.
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Atarians benefit by a windowed environment that has always been more
|
|
than respectfully fast and efficient. With the excellence of Codehead and
|
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other products, Ataris become machines that vastly outperform its Mac and
|
|
DOS cousins. Macs have the interface, but lack good file handling, a
|
|
symptom further evidenced by the "balloon help" option within the "new"
|
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System 7. If it were so simple to use, why waste so much effort and memory
|
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to explain it?
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DOS users have to resort to Microsoft's Windows, a program that is no
|
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picnic and clumsy at best. Obviously, the semi graphical interface within
|
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Windows somewhat improves the manual command line, and brings programs that
|
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must have windows into the fore. I've seen some nice things, but still, the
|
|
slickest offerings in the DOS world abandon Microsoft in favor of their own
|
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custom windowed interface. Further evidencing this division, soon, a new
|
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windowed environment will be offered to DOS users, with supposedly far
|
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greater capabilities, but at the price of gigantic size: beta versions
|
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sucking up some 60-70 megabytes of hard disk space.
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Which brings us to the Atari and GEM. It works. Always has. And it
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will soon multitask. It is also very, very user friendly and fast, even on
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the "antiquated" 68000 microprocessor.
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So as I try to unload the Aria speakers which have robbed me of good
|
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music, I think I'll stick to my Ataris which have yet to rob me of anything
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at all.
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////////////////////////////////////// GEnie_QWIK_QUOTE ////
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/ "Just think how boring life would be without you guys... /
|
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/ energize... 8^)" /
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/////////////////////////////////////////// D.HARRIS8 ////
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[EOA]
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[PDQ]//////////////////////////////
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PD_QUICKVIEW /
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/////////////////////////////////
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[*]Yours For The Asking
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"""""""""""""""""""""""
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By Fred H. Koch
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[F.KOCH]
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Program Name : Grocery Lister
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Filename : GROCRY20.LZH
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Library Area : 21
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Program Number : 27144
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File Size : 34304
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Program Type : Grocery List Maker
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Author : Randy Hoekstra
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Version Reviewed: 2.0
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File Type : Free Ware
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[*][*][*]
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WHAT IT IS Grocery Lister is a household utility program that allows you
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"""""""""" to compile a list of grocery items complete with current price
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and total estimated cost.
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WHAT IT DOES The Grocery Lister can be used to determine approximately
|
|
"""""""""""" how much you will spend at the store if you know the items
|
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that you need. It can also be used as a budget tool to allow you to select
|
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the items you most need or want if you only have a fixed amount to spend.
|
|
With a small amount of database maintenance work each time you buy
|
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groceries you will be able to maintain a fairly accurate file of the items
|
|
which you regularly purchase. This file can be very useful to remind you
|
|
of items which you may need as you compile your grocery list. Finally, for
|
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those who have 'errand boys' do the shopping, the Grocery Lister will
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generate a very neat and easy to read printout of the current grocery list.
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Color and Mono.
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[*][*][*]
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PD_Q RATING 3 Lamps
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"""""""""""
|
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DOCUMENTATION GOOD
|
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"""""""""""""
|
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PD_Q COMMENTS Grocery Lister is a very easy program to use. It provides
|
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""""""""""""" an easy way to create not only an easily readable list, but
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also one which provides a cost estimate.
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Grocery Lister has two scrolling windows. One for the master grocery
|
|
list which contains all the products you can choose from and their price.
|
|
The other is for the list to go shopping with. The shopping list shows the
|
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item in either selected order or sorted alphabetical order with the item
|
|
price. The shopping list also lists the quantity of the item with a
|
|
maximum of 9. A very convenient feature is the ability to press any letter
|
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and have the master list move to items beginning with that letter.
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The master list can have items added, deleted or item price changed.
|
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The master list and shopping list can be saved. You can even have
|
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different lists for each store. Besides printing the shopping list, you
|
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can also print the entire master list.
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The only problem I found with Grocery Lister is a sluggish mouse click
|
|
response when selecting items. Two enhancements I would like to see would
|
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be a place for listing the row where the item is found so the list might be
|
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sorted by row number making shopping more efficient. The other would be
|
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providing a page break when printing the list or even double column
|
|
printing to make better use of paper.
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Grocery Lister provides a great way of knowing how much that next
|
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shopping trip will cost you, provides a reminder of the items you regularly
|
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shop for and helps prevent missing those often forgotten necessities. The
|
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author is actively seeking user comments for future updates which should
|
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make this an ever improving program. Definitely worth a hard look.
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////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
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/ "We have to do something to be trendy. How about we all decorate /
|
|
/ our computers and hard drives with anchovies, wrap small wood- /
|
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/ land animals around our necks, and chant Mexican operas while /
|
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/ we embroider "Censorship is for the *" on our underwear. /
|
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/ Either that, or we can go out for pizza." /
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////////////////////////////////////////////////// R.MARTIN22 ////
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[EOA]
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[REF]//////////////////////////////
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REFLECTIONS /
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/////////////////////////////////
|
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Thinking About Online Communications
|
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""""""""""""""""""""""""""""""""""""
|
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By Phil Shapiro
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[P.SHAPIRO1]
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>>> APPROACHING A MORE PERFECT STATE OF HUMAN COMMUNICAION <<<
|
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""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
|
~ Part I ~
|
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|
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COMMUNICATION BARRIERS Have you ever stopped to consider the many types
|
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"""""""""""""""""""""" of barriers that exist in human communication?
|
|
Some barriers are barriers of cost. Some are barriers of inconvenience.
|
|
And some are barriers of time delay.
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It's interesting to take a closer look at these barriers to see how
|
|
online communication helps eliminate or minimize them.
|
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|
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The Barrier of Cost The barrier of cost takes on two principal forms:
|
|
"""""""""""""""""""
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1) The cost of transmission, and,
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|
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2) The cost of production.
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|
|
The cost of transmission usually involves first class or second class
|
|
postage costs. And the cost of production usually involves editing costs,
|
|
page-layout costs, printing costs, and paper costs.
|
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|
|
Online communications radically minimizes both transmission costs and
|
|
production costs. In some cases the transmission costs of sending ASCII
|
|
text can amount to a small fraction of the cost of sending the same text
|
|
via the postal service. This is especially true if people take full
|
|
advantage of flat-rate electronic mail.
|
|
|
|
Of all the many barriers, the barrier of production costs is the one
|
|
that most severely restricts useful information from passing between human
|
|
beings. The restrictive barrier of production costs was recently brought
|
|
to mind in a very personal way. Just last week a national magazine sent my
|
|
software publishing company a strongly favorable, but extremely brief,
|
|
review of my company's new educational software product.
|
|
|
|
Despite the positive tone of this review, I could not help but be
|
|
disappointed about the brief length of review. One can only speculate that
|
|
their production and transmission costs were so exceedingly high that they
|
|
had to condense each of their reviews to the absolute minimum number of
|
|
words. Another consideration could be that they wanted to give equal space
|
|
to fifteen or twenty new software products. The only way to be fair-handed
|
|
would be to give short shrift to each product.
|
|
|
|
Had this same publication been published online, the production and
|
|
transmission costs would be a fraction of their current costs. The editors
|
|
of the publication would then have no problem in "printing" complete and
|
|
informative reviews of new educational software products. The beneficiary
|
|
of such improved communication would include not only the software
|
|
publishers (who might benefit from increased sales), but also the teachers
|
|
and students who ended up using the software. In a very real sense,
|
|
society as a whole benefits from the opening of improved communication
|
|
channels.
|
|
|
|
Another example of the barrier of production costs can be seen in
|
|
newspaper classified ads. Whether it be employment, for-sale, or housing
|
|
classifieds, the content is almost always boiled down to twenty five or
|
|
thirty words, with each word so radically abbreviated as to constitute a
|
|
veritable dialect of the English language. (This "dialect" was charmingly
|
|
spoofed in the 1960's dramatic play titled: "4 RMS, RVR VU," about two
|
|
people who meet while searching for a four-room apartment with a river
|
|
view.)
|
|
|
|
Imagine if each classified fully and completely described the job
|
|
available, the merchandise for sale, or the housing situation offered.
|
|
People could actually browse the classified with a reasonable chance of
|
|
finding something that meets their needs. Currently, newspaper classifieds
|
|
can only give you an inkling of the opportunity expressed by the
|
|
classified.
|
|
|
|
Online communication does not place such rigorous limits on the length
|
|
of "classified" communications. On both local bulletin boards and national
|
|
information services classified notices often run to several hundred words
|
|
in length. Luxuriating in the available space, persons selling second-hand
|
|
computers have been known to list all two hundred titles of software
|
|
accompanying the computer. Buyers, likewise, can luxuriate in knowing the
|
|
complete details of the computer system they are purchasing.
|
|
|
|
|
|
The Barrier of Inconvenience The second barrier to human communication,
|
|
"""""""""""""""""""""""""""" the barrier of inconvenience, is not as
|
|
obviously pernicious as the barrier of production costs. Yet this barrier
|
|
remains doggedly irksome.
|
|
|
|
A prime example of such inconvenience is the game of telephone tag.
|
|
Nobody but the most persistent person would continue the game of telephone
|
|
tag past the first few missed connections. Even when substantial benefits
|
|
could be gained on both sides, few persons have the resolve and tenacity to
|
|
continue playing telephone tag for more than a few days.
|
|
|
|
A second example of inconvenience is the trip to the post office that
|
|
is required each time you need more postage stamps. Next time you're
|
|
standing behind ten other people at the post office, take a moment to
|
|
consider the heavy burden of the "barrier of inconvenience."
|
|
|
|
A third barrier of inconvenience is the time-consuming chore of
|
|
affixing an address and postage stamp to your postal correspondence. (Not
|
|
to mention the chore of printing out, signing, and folding each letter you
|
|
send.)
|
|
|
|
Online communications almost totally eliminates the barrier of
|
|
inconvenience. E-mail makes telephone tag history (or at least more
|
|
bearable.) You'll never run out of postage stamps when sending electronic
|
|
mail. And you can bypass the "envelope game" entirely.
|
|
|
|
|
|
The Barrier of Time Delay A third barrier to human communications is the
|
|
""""""""""""""""""""""""" barrier of time delay. If it takes too long
|
|
for communications to travel back and forth, the rhythm of human
|
|
communication is seriously disrupted. The example that immediately comes
|
|
to mind is the interminable delays of sending and receiving mail between
|
|
the United States and Canada.
|
|
|
|
It's not unusual for an air mail letter to take ten days to travel
|
|
between the United States and Canada. That means that an ongoing postal
|
|
correspondence between the United States and Canada would yield a maximum
|
|
of two interchanges of letters in any given month. It is amazing our two
|
|
countries have remained such good trading partners given such slow-motion
|
|
postal exchanges.
|
|
|
|
A second example of the time delay barrier is overseas correspondence.
|
|
An air-mail letter traveling between Washington D.C. and Moscow takes about
|
|
two weeks to be delivered. Interestingly enough, the letter actually
|
|
travels to Moscow in less than three days. It takes the Moscow postal
|
|
authorities about ten days to sort and deliver their local mail.
|
|
|
|
Such time delays degrade the natural rhythm of human communication.
|
|
If you sent a letter on the first of the month, would you even remember
|
|
what you wrote when you received a reply on the 31st?
|
|
|
|
|
|
Conclusion As each of the above-described communication barriers is
|
|
"""""""""" eliminated or minimized, communication between human beings
|
|
flows smoother and faster. And history has repeatedly revealed that the
|
|
forward progress of civilization is directly proportional to the quantity
|
|
and quality of communication taking place.
|
|
|
|
Businesses grow through communication. Children learn through
|
|
communication. Social fabric is formed through communication between human
|
|
beings. Improved communications yields rippled benefits that extend far
|
|
out in all directions.
|
|
|
|
-Phil Shapiro
|
|
[*][*][*]
|
|
|
|
|
|
[The author can be reached on GEnie at: p.shapiro1; on
|
|
America Online at: pshapiro. GEnieLamp invites others to
|
|
share their ideas in this forum about our ongoing journey
|
|
into this new communications age. Submissions can be sent
|
|
via GEnie mail to any one of the GEnieLamp editors listed at
|
|
the end of each issue.]
|
|
|
|
|
|
/////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "***** - Warning: Long post and lousy spelling ahead <G> - *****" /
|
|
////////////////////////////////////////////////// K.CAVAGHAN2 ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[LIB]//////////////////////////////
|
|
THE ONLINE LIBRARY /
|
|
/////////////////////////////////
|
|
[*]HOT Files You Can Download
|
|
"""""""""""""""""""""""""""""
|
|
By Mel Motogawa
|
|
[M.MOTOGAWA]
|
|
|
|
|
|
|
|
>>> HOT FILES! <<<
|
|
""""""""""""""""""
|
|
|
|
FILES, FILES FILES! Another busy month of uploads for GEnie's ST
|
|
""""""""""""""""""" community. A few utilities for viewing/searching ST
|
|
Aladdin's file library .dat file can help you to get more out of ST
|
|
Aladdin. Many new versions of popular programs/demos were uploaded such as
|
|
the Calligrapher 3 demo, GEMview 2.13, Silkmouse 3.0, ST Zip 2.1, Payroll
|
|
Expert 2.1, B/STAT 2.44 are a few. And a Connections file was uploaded
|
|
that examines the Space Shuttle. Enjoy!
|
|
|
|
Any comments of my own are shown within double asterisks "**...**"
|
|
after the file description, in the ASCII GEnie Lamp version, and also in
|
|
italics in the TX2 version. (If you haven't experienced reading the Lamp
|
|
in TX2 format, why not download the TX2 file viewer (file #20441) by David
|
|
Holmes? You may be surprised at the versatility and power of this program,
|
|
above and beyond viewing TX2 Lamp issues.)
|
|
|
|
[*][*][*]
|
|
|
|
|
|
#27393 ELFBACK.LZH 31744 Replaces BACKUP.LZH Uses LHARC (not included)
|
|
"""""""""""""""""""""""""" to compress data, a ramdisk for speed, and a
|
|
GEM interface. Uses archive bit, similar to TURTLE Use latest version of
|
|
QUESTER's LZH program to extract
|
|
|
|
#27392 GVIEW213.LZH 406528 GEM-View 2.13 - New Features:
|
|
"""""""""""""""""""""""""""" [2.10]: -NEU-> Loads "TIFF"-Pictures with:
|
|
o "uncompressed"
|
|
o "Hohe Packungsdichte"
|
|
o PackBits (Macintosh--RLE)
|
|
o NeXT--RLE
|
|
-NEU-> Saves "GIF87a"-Pictures
|
|
Fix bug in redraw windows and dialog Use latest version of QUESTER's
|
|
LZH program to extract
|
|
|
|
#27389 CAL3MEDM.LZH <TREAT> 39040 This archive contains the files
|
|
""""""""""""""""""""""""""""""""""" needed to run the Calligrapher 3
|
|
demo (uploaded separately) on a color monitor in ST Medium Resolution.
|
|
Instructions are included. ** May, or may not, still be a free download
|
|
Treat by the time you read this. **
|
|
|
|
#27378 CDAUD_12.LZH 20992 This version 1.2 of the audio compact disc
|
|
""""""""""""""""""""""""""" player for the ST/TT. New features are: You
|
|
can load in you own DATA file if you happen to have the SCSI commands of
|
|
your CD ROM which is not supported by the program. More user friendly than
|
|
before. Other features (v1.1): CD player like front control panel, buttons
|
|
instead of menus to perform a function, access to DAs, More than 1 (up to
|
|
your ACSI/SCSI port's capacity) drives controlled at the same time, .... .
|
|
This is the shareware version (only 12.00), full version will work as a
|
|
D/A. send comments to S.FARSHIDGH. >>>> Use latest version of QUESTER's LZH
|
|
program to extract
|
|
|
|
#27370 DINKUM2.ZOO 165248 Version 2 of Dinkum!, the Australian text
|
|
""""""""""""""""""""""""""" adventure. If you like text adventures, or
|
|
long for the glory days of Infocom, grab this! Search for treasure in the
|
|
Australian outback!
|
|
|
|
#27364 CHRNSGIF.LZH 80768 4 GIFs showing Chronos 3D Key-frame animator
|
|
""""""""""""""""""""""""""" in action. They are in TTMedium resolution
|
|
648X480 16 colors. The images show 3D2 ojects in solid mode plus the
|
|
windows for Ojects, Frames, View. Lexicor Software Corp. -- Must use the
|
|
latest GIF viewer. Extract with Questor's LHARC201
|
|
|
|
#27363 COPILOT2.ARC 278016 COPILOT2.ARC contains COPILOT 2.0A, the
|
|
"""""""""""""""""""""""""""" latest (92/12/31) runtime version of eSTeem
|
|
PILOT 2.0, the multimedia authoring system for Atari ST, STe, Mega, TT, and
|
|
Falcon computers. COPILOT.PRG runs program modules created with eSTeem
|
|
PILOT. Included in COPILOT2.ARC are numerous modules demonstrating eSTeem
|
|
PILOT 2.0 capabilities which now include program control of laser videodisc
|
|
and CD-Audio/ROM players.
|
|
|
|
#27350 SYQ_BACK.LZH 21376 An easy incremental backup and restore
|
|
""""""""""""""""""""""""""" program for those of you with a SyQuest
|
|
drive. Save multiple fixed disk partitions to a single SyQuest partition
|
|
(NOTE: SyQuest MUST be the LAST partition online). Saves files to a folder
|
|
named after the drive letter it came from. Fast! Saves your file
|
|
attributes and dates! TT Compatible. Color or Mono. Should work on
|
|
Floptical drives, but not tested on one. MINIMUM 1MB REQUIRED! Use latest
|
|
version of Quester's LZH to extract.
|
|
|
|
#27348 EXPAND14.LZH 25344 This is version 1.4 of Expand-o-matic, .
|
|
""""""""""""""""""""""""""" Expand-o-matic is a shell to make
|
|
un-archiving files easier. Once you have set it up, you simply give it the
|
|
name of the file you want to uncompress and it will hanldle things from
|
|
there. Works with drag-and-drop file loading and wildcards. You will need
|
|
copies of the archivers you plan on using (i.e. arc.ttp, zoo.ttp, etc)
|
|
Extract with Quester's LHARC201
|
|
|
|
#27342 SACE_ADV.LZH 45312 Here it is the latest on SAC Expo. This is
|
|
""""""""""""""""""""""""""" a slide show that works in ST low. Check it
|
|
out and mark your calendars for March 13th - 14th, The Sacramento Atari
|
|
Computer Exposition. Sacramento, California. Please use the latest
|
|
version of Quester's LZH to extract (LH5 archive).
|
|
|
|
#27338 PAYX_V21.LZH 110464 Latest version of this excellent GEM
|
|
"""""""""""""""""""""""""""" payroll program. Now has support for 2
|
|
separate state tax deductions, or 1 state and 1 city deduction. Lots of
|
|
new features including hotkeys for menu items, active/inactive flags for
|
|
employees, archival of payroll data and much more. There's no better
|
|
payroll program available for Atari computers! Check it out! -- Works in
|
|
ST Medium, ST High and TT Medium. Please use the latest LZH to extract,
|
|
file #21687. ** A screenshot is included in the color/mono TX2 versions of
|
|
the GEnieLamp. **
|
|
|
|
#27336 CAL3DEMO.TOS <TREAT> 375168 This self-extracting file will
|
|
"""""""""""""""""""""""""""""""""""" create a complete working mono
|
|
version demo of Calligrapher 3, the next generation of the ultimate writing
|
|
machine from CodeHead Technologies and Working Title. Calligrapher 3 no
|
|
longer requires the installation of GDOS or G+Plus. Demo includes a
|
|
thorough walk-through of all features plus a listing of new features and
|
|
upgrade procedure. Floppy disk users will need STZip 2.0 to extract the
|
|
files. ----- Note: This treat is currently MONO only. ** May, or may not,
|
|
still be a free download Treat by the time you read this. **
|
|
|
|
#27330 PHNX_TUT.LZH 20864 Sample tutorial document and objects for
|
|
""""""""""""""""""""""""""" Lexicor's Phoenix Object Renderer Demo. This
|
|
tutorial walks through several of Phoenix's more important features. From
|
|
Lexicor Software Corp. Please use the latest version of Quester's LZH to
|
|
extract (LH5 archive).
|
|
|
|
#27328 SILKMSE3.LZH 19840 Version 3.0 of SilkMouse, the definitive
|
|
""""""""""""""""""""""""""" ST/STe/TT mouse accelerator. Resolution
|
|
independence now extends down all the way to speed zero in all resolutions;
|
|
smoothness is further enhanced at all speeds. Top acceleration ratio is by
|
|
default slightly higher than before, and can be adjusted in small
|
|
increments up to twice as fast as version 2.6's fixed setting. If you are a
|
|
registered user of version 2.6, there is an automatic upgrade package for
|
|
you; download that, not this. Shareware from SilkWare, written by Mark
|
|
Slagell. Please use the latest version of Quester's LZH to extract (LH5
|
|
archive). ** Check file #27327 for the upgrade package for registered
|
|
users. **
|
|
|
|
#27319 SOFT_CAT.TXT 3712 This file describes the International
|
|
"""""""""""""""""""""""""" Software Catalog currently available from
|
|
Atari. Ordering info is included. File can be <L>isted or <D>ownloaded.
|
|
|
|
#27306 BSTAT244.LZH 253056 B/STAT is a business graphics and
|
|
"""""""""""""""""""""""""""" statistical analysis program. It is
|
|
shareware. It requires a minimum of 1 meg and preferably 2. It can use GDOS
|
|
if installed but does not require it. B/STAT may not be distributed in
|
|
FRANCE. Use latest version of QUESTER's LZH program to extract TT
|
|
Compatible, but menu's are hard to read in TT Resolutions. Graphic works
|
|
fine in all resolutions tested.
|
|
|
|
#27305 ALADSH02.ARC 29696 ALADSHOW shows/searches the file list
|
|
""""""""""""""""""""""""""" maintained by GEnie's automated front-end,
|
|
ALADDIN. ALADSHOW version 0.2 is still in its BETA release form; so only
|
|
download if you are interested in doing a little beta- testing.
|
|
Improvements for since 0.1: slight speed increase, imbedded resource file,
|
|
configuration info saved to program file, file listing order changed from
|
|
oldest->newest to newest->oldest, medium res 'Preferences' dialog box 'OK'
|
|
button moved, width of display window increased by one character. Only
|
|
tested on TOS 3.06 and 1.0. ST/TT LOW resolutions are not supported. Hard
|
|
drive recommended. >>> Use ARC602ST.TTP (#13310) to extract. ** A
|
|
screenshot is included in the color/mono TX2 versions of the GEnieLamp. **
|
|
|
|
#27292 HSC140.LZH 474496 This is a K&R (ie, non-ANSI) C compiler for
|
|
"""""""""""""""""""""""""" the ST. This archive contains a complete
|
|
development system, there's nothing else to download. Includes GemFast
|
|
v1.8 GEM programming library. The compiler is based on the Sozobon
|
|
compiler, but contains many modifications, bugfixes, and extensions. The
|
|
compiler features an automatic installation process. Just unpack the
|
|
archive and run INSTALL.PRG to install and configure the compiler on your
|
|
system. The associated INSTALL.DOC file describes the process in detail,
|
|
including how to upgrade from prior versions (also handled by the install
|
|
program). Can be installed to hard disk or a 720k floppy. Please use the
|
|
latest version of Quester's LZH to extract.
|
|
|
|
#27286 DMASND12.LZH 33280 This is a digitized sound sample player for
|
|
""""""""""""""""""""""""""" the STE DMA hardware. Plays mono or stereo
|
|
sound samples at the 6khz, 12khz, 25khz, or 50khz sample speeds built into
|
|
the STE hardware. Can be installed as an application for sound sample
|
|
types. Plays 'Signed' samples only. For STE, TT, Falcons only. Does not
|
|
work on standard ST's! Version 1.2 fixes bug of bombing on some sound
|
|
samples. Shareware from Mountain Software. Use Quester's LHARC201 (lh5) to
|
|
extract.
|
|
|
|
#27284 SEAGATE.ZIP 164480 Very useful information if you have a
|
|
""""""""""""""""""""""""""" Seagate. Jumper settings, and technical info
|
|
for the drives. Use STZIP2.x to extract.
|
|
|
|
#27239 RSCARDS.TOS 28544 This is the front end program for GEnie's
|
|
"""""""""""""""""""""""""" RSCARDS Multi-player games (Blackjack,
|
|
Backgammon, Checkers, Poker, Reversi, and Chess). For more information on
|
|
RSCARDS games, type RSCARDS from any GEnie menu prompt. This program
|
|
requires an Atari ST with either a standard color or monochrome monitor. .
|
|
This program is distributed as a self-extracting archive file - after
|
|
downloading, just double-click on "RSCARDS.TOS" from the Desktop to
|
|
extract. Please read the READ.ME file included in the archive for further
|
|
operating instructions.
|
|
|
|
#27231 ST_ZIP21.LZH 86784 Vincent Pomey latest version Dated 27th Dec
|
|
""""""""""""""""""""""""""" 1992 with some new features and less Bugs..
|
|
the best archive program for the Atari.. Use latest version of QUESTER's
|
|
LZH program to extract ** A must-have download for extracting/archiving in
|
|
the ZIP format on the ST. **
|
|
|
|
#27177 EASYGO13.LZH 44416 This is an updated version of Easy Go, The
|
|
""""""""""""""""""""""""""" program launcher. New features include: Easy
|
|
Go no longer has to reload from drive when returning to menu. Capacity has
|
|
been increased to 65 items per menu, and title increased to 14 characters.
|
|
Menu switches to medium if run from low resolution, and back to low for
|
|
running the program. Can now run chained programs. (Shell type programs).
|
|
Also, several minor bug fixes. Easy Go is Shareware from Mountain
|
|
Software. -- Extract with an LH5 (Quester) compatible version of LHARC.
|
|
|
|
#27166 FIXAGIF.LZH 15616 Utility to fix Broken Gifs -- works on some,
|
|
"""""""""""""""""""""""""" not on others. this is a .5beta version.
|
|
NOTE: This did not fix the GIF in falcon_s.lzh Use latest Questor lzh to
|
|
unlzh 2.01L
|
|
|
|
#27165 VIEWFONT.ARC 28928 Analyzes and displays GDOS fonts at thirty
|
|
""""""""""""""""""""""""""" sizes, with all attributes, with GDOS
|
|
Typewriter for you to try the font out. DOES NOT REQUIRE THE GDOS PROGRAM!
|
|
Sample font included. From the author of SEURAT. Use ARC602ST.TTP to
|
|
extract. (File #13310) ** A screenshot is included in the color/mono TX2
|
|
versions of the GEnieLamp. **
|
|
|
|
#27152 89A87A11.LZH 12032 DMJ's version 1.1 of 89a_87a convert program
|
|
""""""""""""""""""""""""""" now will allow converting of GIFLite files.
|
|
Use the latest version of Questor lzh to extract 2.01L
|
|
|
|
#27144 GROCRY20.LZH 34304 This version has seen a major overhaul in
|
|
""""""""""""""""""""""""""" the user interface with the upgrade to GFA
|
|
BASIC 3.5e. It is now entirely GEM based with proper window handling and
|
|
dialog boxes (including correct window redraws with ACCs). The program
|
|
itself helps you keep up with shopping lists. Use latest version of
|
|
QUESTER's LZH program to extract TT Compatible in ST Medium and ST High
|
|
resolutions ONLY ** A screenshot is included in the color/mono TX2
|
|
versions of the GEnieLamp. **
|
|
|
|
#27133 SS110111.LZH 51456 This file contains a patch to upgrade
|
|
""""""""""""""""""""""""""" Spelling Sentry from version 1.10 to 1.11.
|
|
Use latest version of QUESTER's LZH program to extract
|
|
|
|
#27089 GET_WAIT.LZH 2304 This uncompiled script is a countdown or
|
|
"""""""""""""""""""""""""" countup timer for STalker. It will wait xx:xx
|
|
hours/minutes until it starts a script, or waits until a preset time is
|
|
reached. System clock must be set for one of the two functions to work.
|
|
This just provides the timer functions. Useful for letting STalker log on
|
|
while you're in bed. Unfortunately, BackTALK logon scripts can't be used
|
|
:-( (or I haven't figured out how to!) Use Quester's LHARC201 (lh5) to
|
|
extract.
|
|
|
|
#27085 MAXID_22.LZH 26240 Maxidisk version 2.2 is an upgrade from an
|
|
""""""""""""""""""""""""""" earlier version. When run from the AUTO
|
|
folder, Maxidisk installs a reset-proof RAM disk that compresses data that
|
|
resides in it. For example, you could have set up a 500K RAM disk, yet it
|
|
will store around 700K of files. Decompression from the RAM disk is
|
|
automatic when files are copied, deleted, executed. This upgrade seems to
|
|
consist of compatibility fixes. Documentation is included. Use Quester's
|
|
LHARC201 (lh5) to extract.
|
|
|
|
#27074 ALADVU20.ARC 25728 This is Version 2.0 of Aladdin File Viewer.
|
|
""""""""""""""""""""""""""" It is much improved over version 1.0. It
|
|
now features a standard GEM interface, an improved search function and
|
|
other improvements. See the DOC file for a complete description. If you
|
|
liked version 1.0, you'll love version 2.0. Use ARC602ST.TTP to extract.
|
|
(File #13310). This file may not work with the TT. ** A screenshot is
|
|
included in the color/mono TX2 versions of the GEnieLamp. **
|
|
|
|
#27073 SPACSHUT.LZH 192000 Space shuttle Connections family. Graphics,
|
|
"""""""""""""""""""""""""""" text, animation, digitized sound and more
|
|
in a completely interactive multimedia presentation. Requires the
|
|
Connections program available here online, a mono monitor and a hard drive.
|
|
Freeware. Please decompress into a folder. -- Extract with Questor's
|
|
LHARC201 ** A screenshot is included in the mono TX2 version of the
|
|
GEnieLamp. **
|
|
|
|
#27071 CFN_SHOW.LZH 14976 This desk accessory/program (rename as
|
|
""""""""""""""""""""""""""" needed) will display the name and example
|
|
text from each Calamus CFN font found in the path you specify. Shareware,
|
|
entirely in German, but easy enough to figure out. Extract with Quester's
|
|
LHARC201
|
|
|
|
#27049 PIXEL_DM.LZH 34432 Pixel Grabber allows the capturing of screen
|
|
""""""""""""""""""""""""""" images and icons from within any program!
|
|
You can now save in .ICN, .PI?, .NEO, .PNT, .IMG (GEM,XIMG,STTT or Seurat
|
|
formats), GFA DATA statements for Mice, Sprites and Pictures. A complete
|
|
working version costs just $15 and includes much more! This Demo allows
|
|
the saving of just 1 picture per session but it does Save. Supports ST,TT,
|
|
Moniterm, AlberTT and Isac most mono modes on other cards and ICON's on
|
|
everything so far. Have any questions drop by Category 2, topic 17!
|
|
Thanks! Please use the latest version of Questor LZH to extract this LH5
|
|
file.
|
|
|
|
#27019 PRINTALL.LZH 27648 PrintAll v1.0, the first public release,
|
|
""""""""""""""""""""""""""" recognizes, reads and prints the following
|
|
file extensions/formats in color or greyscale on the HP 500C Color DeskJet
|
|
printer, and in greyscale on the HP 500: GIF, MTV, NEO, PC1, PC2, PI1,
|
|
PI2, QRT, SPC and SPU. This program has a very nice, friendly interface,
|
|
with many features and options. This is absolutely a MUST-HAVE for HP
|
|
users! FREEWARE. Use Quester's LHARC201 (lh5) to extract. ** If you have
|
|
a color/regular Deskjet, check out those filetypes that this program can
|
|
load and print! **
|
|
|
|
#27014 EZBASE10.LZH 67200 Easy Base is an Easy To use database that
|
|
""""""""""""""""""""""""""" can be adapted to most common tasks such as
|
|
address lists, inventories, checkbooks, grocery lists, etc. Easy base runs
|
|
on any ST in any resolution 640x200 or greater. (St medium, ST high, TT
|
|
medium, etc. COLOR OR MONO) Features include the usual database functions
|
|
such as next/previous record, jump to start/end, search for string, etc.
|
|
Easy base allows you to sort ascending or descending on any field, includes
|
|
an autodialer function (Dial from any field), features built in math
|
|
functions for automatically calculation of grocery lists or checkbook
|
|
totals. Use Quester's LHARC201 (lh5) to extract. ** A screenshot is
|
|
included in the color/mono TX2 versions of the GEnieLamp. **
|
|
|
|
#27005 PRE_EDIT.PRG 30336 This new version (v1.4) of the Desk Manager
|
|
""""""""""""""""""""""""""" Preset Editor fixes the problem some folks
|
|
have been experiencing when a preset file contains 6 desk accessories.
|
|
(Custom files were not saved in this circumstance.) This version was
|
|
compiled with the latest GFA compiler, and should work on any ST, STe, or
|
|
TT. No documentation included; see the complete Desk Manager package for
|
|
docs. PLEASE NOTE: This program file is uncompressed -- just download it
|
|
and run it! Copyright 1992 Little Green Footballs Software. All Rights
|
|
Reserved. Sysop's Note: No significant savings is achieved by compressing
|
|
file.
|
|
|
|
|
|
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "That's "Voila!", not viola. <grin> Your fans are going to /
|
|
/ wonder how to fiddle (uh, viola) with their cash flow." /
|
|
/////////////////////////////////////////// K.VANDELLEN ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[AOL]//////////////////////////////
|
|
ATARI ON GEnie /
|
|
/////////////////////////////////
|
|
Getting The Word Out
|
|
""""""""""""""""""""
|
|
By John Gniewkowski
|
|
[J.GNIEWKOWSK]
|
|
|
|
|
|
|
|
>>> FROM BILL REHBOCK <<<
|
|
"""""""""""""""""""""""""
|
|
|
|
'Universal' Power Supplies The Power supplies for the MegaSTE, TT, STacy,
|
|
"""""""""""""""""""""""""" and STBook are 110-220v, 50-60~, auto
|
|
switching. No other power supplies in Atari equipment are guaranteed to be
|
|
multi-voltage.
|
|
|
|
The 220 power supplies in early sample developer Falcons do work on
|
|
110v, but they also do not meet FCC Class-B. The final Falcon030 power
|
|
supply will be a 110v unit for North America. (B.REHBOCK, CAT14, TOP22,
|
|
MSG:29/M475)
|
|
|
|
Atari CD-ROM? The CDAR504 was never a released Atari product. If the ICD
|
|
""""""""""""" driver doesn't work, leave "MIKE-FULTON" e-mail requesting
|
|
the old METADOS driver for the drive. It will take some digging :-)
|
|
(B.REHBOCK, CAT14, TOP28, MSG:124/M475)
|
|
|
|
Speedo Font Availability You can pick up any of the Bitstream "Type
|
|
"""""""""""""""""""""""" Essentials" font paks that are readily available
|
|
for about $70 street price. You can also call Bitstream's Font Order line:
|
|
1-800-522-FONT. Simply tell them that you would like to order fonts in
|
|
PC-Speedo format. (You may have to specify 720k disks, too.) I have seen
|
|
Type Essentials at Egghead and Comp USA.
|
|
(B.REHBOCK, CAT14, TOP35, MSG:88/M475)
|
|
|
|
Get Your META.SYS At... The latest SLM and META.SYS drivers are in the
|
|
""""""""""""""""""""""" FontGDOS archive in the ST Library.
|
|
(B.REHBOCK, CAT14, TOP39, MSG:96/M475)
|
|
|
|
Falcon Bundles We have not committed to bundling Atari Works with
|
|
"""""""""""""" Falcon030, but as Atari Work's product manager, I'd
|
|
naturally like to see it bundled :-)
|
|
|
|
All of the software that does come with Falcon _is_ pre-installed on
|
|
the harddisk, ready-to-run. Unlike the Macintosh Performa, we also include
|
|
back-up floppies of everything, too.
|
|
|
|
We do intend to upgrade Atari Works as time goes on. Sam has already
|
|
agreed to letting me do a free (postage and handling) upgrade when we
|
|
finish the telecommunications module. It did originally have one, but it
|
|
was too weak in by opinion. I want to make sure it has X, Y, and Z-modem so
|
|
that it is fully useful.
|
|
|
|
If users think a language would be a useful thing to be bundled with
|
|
Falcon, please send me e-mail saying so. I need to persuade the marketing
|
|
people. :-) (B.REHBOCK, CAT14, TOP41, MSG:9/M475)
|
|
|
|
GEmail Software Catalog Orders! Simply e-mail your order to G.LABREC,
|
|
""""""""""""""""""""""""""""""" include quantity, Credit Card number,
|
|
expiration date, and name as it appears on the card. Visa and M/C
|
|
accepted. The pricing details are listed in message #1 or 2 of this topic.
|
|
There are special user group rates, too!
|
|
(B.REHBOCK, CAT14, TOP42, MSG:56/M475)
|
|
|
|
Falcon Video Solutions One of the great things about Falcon is the fact
|
|
""""""""""""""""""""""" that unlike the Mac or PC, no expensive composite
|
|
solution is needed. Atari is manufacturing an adapter block similar to the
|
|
VGA and ST blocks that will be available. The block has two RCA connectors
|
|
on it, the yellow supplies composite video and the white has a left and
|
|
right mix-down of the stereo output of the sound system.
|
|
|
|
It is set up so that people can get their animations and graphics, in
|
|
living color, completely overscanned out to video tape as easily as
|
|
possible. In Europe, we will have a Peritel/SCART cable available to do the
|
|
equivalent video stuff over there :-)
|
|
(B.REHBOCK, CAT14, TOP41, MSG:182/M475)
|
|
|
|
|
|
|
|
>>> FROM BOB BRODIE <<<
|
|
"""""""""""""""""""""""
|
|
|
|
Atari Media Product Placements It looks as if there is some dissension
|
|
"""""""""""""""""""""""""""""" about whether or not the Fuji or name
|
|
Atari was prominently shown...which tells me that if it was, it was a
|
|
fleeting moment. :) As others have indicated, there are other spots where
|
|
our products have shown up, like The Arsenio Hall Show. I was up late last
|
|
night watching a "Year in Rock" program on MTV. During the presentation,
|
|
they dwelled for a while on Black Rappers/The LA Riots. At the point they
|
|
were interviewing one set of artists, an Atari Mega ST & Atari Monitor were
|
|
clearly visible in their studio.
|
|
|
|
The ATARI name on the Stacy was especially made for the unit on
|
|
Arsenio's show. No other machine has that sign on it. There are limits on
|
|
this kind of stuff...some of it a sort of Catch-22. If the Stacy was
|
|
bigger, we could have a bigger sign on it. :) And we do have an agreement
|
|
with them for using the machine, and "credits" with it. In showbiz terms,
|
|
it's called "a bump". After a commercial, the band is playing, and the
|
|
camera pans the band, giving strategic looks at the nameplates on the
|
|
equipment. Some of it is ours, lots of it isn't.
|
|
|
|
There have been a number of movies over the years, including Blade Runner,
|
|
and another movie who's name escapes me at the moment, a spy kinda thing
|
|
with Dabney Coleman in it.
|
|
(BOB-BRODIE, CAT14, TOP3, MSG:11/M475)
|
|
|
|
Air Warrior Support Dropped We'll see what can be done. Bill Rehbock was
|
|
""""""""""""""""""""""""""" caught completely off guard by this, and so
|
|
was I. I don't understand how we can be on GEnie and not hear a word from
|
|
Kesmai.
|
|
|
|
In any event, Bill has the number to contact them now, and I'm sure
|
|
the situation will be in good hands.
|
|
(BOB-BRODIE, CAT14, TOP45, MSG20/M475)
|
|
|
|
Speedo GDOS Soon! Well, the software is just about wrapped. In fact, we
|
|
""""""""""""""""" put together what we consider a "user version" right
|
|
before we left on vacation. I imagine that we will want to beat on it for
|
|
a little while longer while all the last minute issues are dealt with. I do
|
|
know that the licensing from BitStream is apparently a done deal.
|
|
|
|
So, at this point.. it is pretty darn close. Us software folk are
|
|
pushing very hard to release this baby! (TOWNS, CAT14, TOP35, MSG:80/M475)
|
|
|
|
|
|
|
|
>>> FROM JOHN TOWNSEND <<<
|
|
""""""""""""""""""""""""""
|
|
|
|
More Speedo News As for SpeedoGDOS.. it will be sold. Sorry folks, but
|
|
"""""""""""""""" we are talking about a product with licensing fees and
|
|
Atari can't just eat those fees and forget about them. But, I don't think
|
|
SpeedoGDOS will be expensive. Hopefully, we will have more information for
|
|
you soon! (TOWNS, CAT14, TOP35, MSG:86/M475)
|
|
|
|
|
|
|
|
>>> FROM JOHN MORALES <<<
|
|
"""""""""""""""""""""""""
|
|
|
|
WHERE'S JOHN? Just a short note to all my friends who have ask where
|
|
""""""""""""" were you ... Well I was here in NY wishing I was there but
|
|
due to a hole in My pocket I couldn't make it I too have had good reports
|
|
from dealers and such about NAMM had hope to see you all Next year.
|
|
-John Morales@Atari East
|
|
(ATARI-MIDI, CAT11, TOP9. MSG:18/M475}
|
|
|
|
|
|
////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "...honor and morals _do_ help when you don't have X$...In fact, /
|
|
/ it's when you can't pay that honor and morality will most often /
|
|
/ be brought into play." /
|
|
//////////////////////////////////////////////// D.A.BRUMLEVE ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[FUN]//////////////////////////////
|
|
ONLINE FUN /
|
|
/////////////////////////////////
|
|
Search-ME!
|
|
""""""""""
|
|
By Scott Garrigus
|
|
[S.GARRIGUS]
|
|
|
|
|
|
|
|
THE PHOTO RT Hi everybody! Yep, it's February already. Can you believe
|
|
"""""""""""" it? Boy, I wish I could build myself a time machine and
|
|
relive some of those great moments. Though I'm not too sure if there were
|
|
really _that_ many great moments to relive but it would still be nice. :-)
|
|
We _do_ have the next best thing. Photographs. Yes, everyone's talking
|
|
about photographs these days, especially since Kodak's unveiling of that
|
|
new CD photo stuff.
|
|
|
|
Well, guess where I visited this month... Yes, you guessed it. The
|
|
Photo RT! And what a great place it is! Some of the best photographs
|
|
you'll ever see in your life are in the libraries there. There are
|
|
pictures in all the standard formats available for downloading and viewing
|
|
on your computer. You can also contribute your own pictures to the library
|
|
too! You send your pictures through the mail to the sysop and he'll scan
|
|
your photos and put them in the library for free! Neat, huh? And if your
|
|
into picture taking at all, the Photo BBS is a great place to talk to other
|
|
people just like you! To get there, type PHOTO at any prompt.
|
|
|
|
So visit the Photo RT this month and have some fun with pictures! But
|
|
before you do, be sure and solve this month's puzzle. You want to be hip
|
|
by showing everyone you know all the latest buzzwords right? :-) Have fun!
|
|
|
|
|
|
|
|
PHOTO & VIDEO ROUNDTABLE
|
|
""""""""""""""""""""""""
|
|
~ PHOTO PAGE 660 ~
|
|
|
|
X N K E D X B I G N Z C Z J Z M N A C U Y D X
|
|
D S M G N X N O H P I T E L U L A H Y S Q Y D
|
|
T I Y I G V A X B Y I K Y J Y U I U K N Z D N
|
|
Y W G F N S W A R C B H O A U D N W D Q D D V
|
|
K I I I Q O K G U A D Z F N L G O Q R E P L G
|
|
F D G C T G L Y Z N X K Q M E B S C M P H V E
|
|
N F G R T I D T Q A N Z C P C O H S O P B R W
|
|
D P B Y N X Z X A C V K J P X Z T K C G U L O
|
|
C J O O I M K E O I L I I S F T I T C T T G X
|
|
H O E M R W N F H N Y U E R T Q M B C Y B V G
|
|
A T N Q P O J S F O Z P O W L J S I R K N J N
|
|
S T E V N V P O O R F P T W E L P E K H Y X W
|
|
C Q P A E C L E U B T G Q G L R L B N A S M C
|
|
I E C D A R K R O O M K P O U L Q E A N D U Y
|
|
H O S T J W S M B F X P M E A U G R X S G O C
|
|
P T O R S W D I S S K D F G W A T O X X M Q K
|
|
A O L E C E G B O B F F M V M N K B O T R S K
|
|
R H V P D N W I E N V D U I D A H S X T Z Z Y
|
|
G P S I Z I C A J I G I J C F C K Q Z E R E M
|
|
Y Q G S J G V W X H E X T V D S P K M F L F X
|
|
|
|
|
|
ART BRONICA CANON
|
|
CONVERSION DARKROOM DIGITIZE
|
|
GALLERY GIF GRAPHIC
|
|
IMAGE JPEG KODAK
|
|
MINOLTA NIKON PHOTO
|
|
PICTURE PRINT SCAN
|
|
SMITHSONIAN VIDEO VIEWER
|
|
|
|
[*][*][*]
|
|
|
|
|
|
GIVE UP? You will find the answers in the LOG OFF column at the end of
|
|
"""""""" the magazine.
|
|
|
|
This column was created with a program called SEARCH ME,
|
|
an Atari ST program by David Becker.
|
|
|
|
|
|
|
|
[EOA]
|
|
[QPK]//////////////////////////////
|
|
ST LIBRARY QUICKPICK /
|
|
/////////////////////////////////
|
|
A "Must" Download!
|
|
""""""""""""""""""
|
|
By Fred H. Koch
|
|
[F.KOCH]
|
|
|
|
|
|
|
|
Program Name : Atari ST Graphics Prg. Cross Reference Chart
|
|
Filename : STGRAPH.LZH
|
|
Library Area : 21
|
|
Program Number : 27138
|
|
File Size : 7808
|
|
Program Type : Graphic Format Data Base
|
|
Author : Lee W. Benjamin
|
|
Version : Not Stated
|
|
File Type : Public Domain
|
|
|
|
[*][*][*]
|
|
|
|
|
|
THE PROGRAM ST Graph provides a ready reference to which program will
|
|
""""""""""" handle which graphic formats. It is not really a program but
|
|
a collection of information. The info is presented in two file formats,
|
|
one in Lotus compatible WKS format created with VIP Professional, the other
|
|
an ASCII printout of the file so anyone can use the information.
|
|
|
|
This little file contains a wealth of information. A great help for
|
|
determining which program can be used to examine that new graphic you just
|
|
received. It provides a listing of 60 picture formats and common file
|
|
extensions down the left side with 34 program names across the top. At the
|
|
intersection of each is a series of codes showing the program capabilities
|
|
with the listed format.
|
|
|
|
This file is just what I was looking for and about to create myself
|
|
until I found it. It greatly reduces the frustration of trying to figure
|
|
out which program will handle each picture format.
|
|
|
|
If you collect pictures of various types this file is a must. Hats
|
|
of to Lee for sharing this useful information.
|
|
|
|
|
|
///////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "What? Dumping on Mac owners around here? Not a bit of it, /
|
|
/ old chap. Mac owners are actually cherished, as proto-Atarians. /
|
|
/////////////////////////////////////////////////// C.WORTON ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[DIV]//////////////////////////////
|
|
DIGITAL DIVERSIONS /
|
|
/////////////////////////////////
|
|
Games People Play...
|
|
""""""""""""""""""""
|
|
By John Hoffman
|
|
[JLHOFFMAN]
|
|
|
|
o GAMER'S UPDATE: In The Pipeline
|
|
|
|
o SHADOWORLDS: A Science Fiction Role Playing Game
|
|
|
|
|
|
|
|
>>> GAMER'S UPDATE <<<
|
|
""""""""""""""""""""""
|
|
|
|
IN THE PIPELINE This month there aren't a lot of new games that have been
|
|
""""""""""""""" announced. There are still quite a large number of
|
|
games that are on the way. The two most interesting to add to our list are
|
|
Civilization from Microprose and Bat 2 from UBI soft. So since I keep
|
|
talking about a list here's the list of games that I'm expecting to see in
|
|
the next several months.
|
|
|
|
Arriving within the next 3 months
|
|
"""""""""""""""""""""""""""""""""
|
|
o Legends of Valour
|
|
o Bat 2
|
|
o Palladin II
|
|
o Frontier - Elite II
|
|
o Daemons Gate
|
|
o Civilization
|
|
|
|
Arriving sometime in 93
|
|
"""""""""""""""""""""""
|
|
o Ambermoon
|
|
o Realms of Arkania, Vol 1 Blades of Destiny
|
|
|
|
Civilization is a port of the PC version of the same game. Basically
|
|
this is a "god" type game. You start off with a small tribe of primitives
|
|
in the stone age. You then have to develop villages, towns, cities,
|
|
technologies, societies, and of course defeat all encroaching competing
|
|
societies. This game spans from 4000BC all the way through the future.
|
|
Wow! Now you get to redo the world right. :) As you play the game you
|
|
will even meet major historical figures. I guess that makes this game
|
|
educational. Shouldn't be hard to justify buying since it's going to teach
|
|
you something. Now if only my wife will buy that line...
|
|
|
|
The other game that is coming out soon is a Science Fiction Role
|
|
Playing game called Bat 2. This game puts you in the role of a Bureau of
|
|
Astral Troubleshooters (BAT) Agent. In this game a nasty corporation,
|
|
Koshan, has taken over the whole solar system of Shedishan. Seems the key
|
|
to this control is the ownership of the planet Bedhin which is the source
|
|
of a valuable mineral, Echiatone 21. It also appears that the ownership of
|
|
the planet Bedhin is somewhat in doubt. So, as the BAT agent, all you have
|
|
to do is rescue Shedishan from the nasty corporation.
|
|
|
|
The game is going to be very large containing a large number of places
|
|
to go and people to talk to. The graphics will be to be great but
|
|
unfortunately the game play interface isn't going to be very good. If
|
|
you've played BAT 1, then BAT 2 is supposed to be better.
|
|
|
|
|
|
|
|
>>> SHADOWORLDS <<<
|
|
"""""""""""""""""""
|
|
|
|
ShadoWorlds Ok, enough discussion of things to be. Let's get to what
|
|
""""""""""" is! Just recently ShadoWorlds was released in the US. The
|
|
game ShadoWorlds is by Krisalis Software. To play ShadoWorlds requires an
|
|
ST or STE with 1 MB of memory and a color monitor. The game comes on two
|
|
720KB floppies. Included in the package were two 720KB floppies, one
|
|
instruction booklet and one novella.
|
|
|
|
ShadoWorlds takes place in the distant future on the remote solar
|
|
system of Magna 6 a galaxy-class space station which has been setup to
|
|
conduct research on the most powerful weapons the universe has ever known.
|
|
For two months there has been no contact with the station. Naturally, the
|
|
rest of the know galaxy is getting a bit concerned about the status of this
|
|
station and all it's high tech weapons.
|
|
|
|
A team needs to be put together to investigate the station. This team
|
|
is to be composed of four individuals that need to be trusted and
|
|
expendable. Your team of four characters board there ship and enter
|
|
cryogenic sleep for the 17 month trip to Magna 6. When they awaken they
|
|
are at the station and the adventure begins. Your mission is to explore
|
|
the station and the other planets in the system and find out what went
|
|
wrong.
|
|
|
|
You are in a dark hallway on the spacestation. There is a light
|
|
illuminating a door at the end of the hallway. Your party stands in
|
|
complete darkness. You turn on your suit light to shine its light around
|
|
the hallway and you spot a pistol...
|
|
|
|
|
|
Game Play You start the game by selecting your four characters from a
|
|
""""""""" list of characters. The various characters are displayed as
|
|
portraits complete with stats, historical information and special
|
|
abilities. Stats displayed are Strength, Health, Combat skill, and Tech
|
|
skill. The characters range from bloodthirsty criminals to psychic aliens
|
|
- a good collection of expendable characters. After you've selected the
|
|
four characters game play begins.
|
|
|
|
Your party starts in an outer hallway of the spacestation. The screen
|
|
layout is split into two parts. The lower part of the screen displays five
|
|
squares. The two squares on the left and two squares on the right are
|
|
character portraits that display the your characters portrait in a space
|
|
helmet. Also displayed in the portraits are what you are carrying in the
|
|
both your left and right hands. Finally, there is a colored bar that
|
|
indicates your health points. In the center of these portraits is the
|
|
central control character (CCC).
|
|
|
|
The CCC is picture of a characters arms, legs and head and is used to
|
|
control your characters. When you click on one of the portraits the color
|
|
of the CCC changes to match the character selected and the microphone in
|
|
the character portrait's space suit lowers to his mouth. Commands are
|
|
issued by clicking on different body parts displayed in the CCC.
|
|
|
|
The upper 2/3 of the screen displays the game area in which the view
|
|
is in the 3D isometric style (as in the popular games Legend and Hero
|
|
Quest). All action in the game is real time - so as you stand around
|
|
waiting robots may come after you or shoot at you. Clicking the right
|
|
button in the game area of the screen will center the screen on you
|
|
characters. This centering occurs automatically as you move but it happens
|
|
in jumps. Sometimes you need to be in the center to see what's ahead
|
|
before moving.
|
|
|
|
Clicking on various parts of the CCC makes the selected character do
|
|
an action. For example, you can have him or her read the computer displays
|
|
that are scattered about. As you move around there are screens which set
|
|
up high on some of the walls. These are the computer screens that you can
|
|
read, not the actual computer terminals that you find scattered around.
|
|
Reading these displays will display critical information.
|
|
|
|
Another action is you can make the character use an object that is in
|
|
their hand. One handy option to use is a gun. You use the gun and select
|
|
a spot or an enemy displayed on the game display to shoot at.
|
|
|
|
You can also operate an item or pickup an object. This is how you
|
|
retrieve things that you find laying around. You also use this command to
|
|
refill fluid containers, recharge batteries, and recharge or refill guns.
|
|
|
|
Lastly you can have your characters to walk around as a group, as
|
|
individuals or in two separate groups.
|
|
|
|
If you click the right button in the character portrait area the
|
|
screen switches to the inventory screen. In this screen you can see all
|
|
of your character current status. There are 4 bar charts displaying the
|
|
health, strength, fluids level and overall battery power. There is also an
|
|
eye and iv icon displayed for each character. Clicking on the eye puts
|
|
that character to sleep. The IV is used to connect fluid bags
|
|
intravenously. These bags can increase your fluid level or special ones
|
|
can heal you. There are also two areas to define team formations. You can
|
|
use the team formation area to define two independent teams. Teams can
|
|
move together and stand in defined formations. Also on the inventory
|
|
screen you can click on items found and a short message is displayed
|
|
describing the object and its charge level. Characters that are standing
|
|
next to each other can have their items exchanged between them. The
|
|
inventory screen is also where you load and save games. Saving the game
|
|
requires one blank floppy.
|
|
|
|
One of the nice features of this game system is that all the
|
|
characters are multitasking. This means that you can tell one character to
|
|
walk somewhere while another character is shooting a nasty critter and the
|
|
last character is pushing a button.
|
|
|
|
|
|
The Photoscape Another big aspect of the game is the clever use of light
|
|
"""""""""""""" and dark. This characteristic is call the photoscape.
|
|
You will find many uses for light. Early in the game you learn that you
|
|
need light to spot the details of special objects. First using flares or
|
|
your helmet light you can create light to view your surroundings. The
|
|
flares create a circle of light around that character who is using the
|
|
flare. As the flare burns down the circle of light shrinks and finally
|
|
goes out. The helmet light is more of a directional light. Using the
|
|
mouse you an aim the beam of light at a specific point. As your character
|
|
moves the light moves with him. Eventually, the light's battery burns
|
|
down the light gets dimmer. Remember to collect batteries!
|
|
|
|
Besides vision, light has other effects as well. It is important to
|
|
experiment with lights to see what impacts they have on your environment.
|
|
For example, lights can make certain doors open or close, some robot's
|
|
responses are varied based on the light and sometimes when you have your
|
|
flare lit the robots can't see you. Extinguish the flares and the robots
|
|
will come straight for you!
|
|
|
|
As you explore the Photoscape you will discover several important
|
|
objects. You will discover chests hidden in the darkness. Chests when
|
|
held in a hand will display 6 container slots for objects. You will also
|
|
find recharge points for batteries or weapons. These chargers only work
|
|
once. There are also fluid dispensers that can be used to refill fluid
|
|
bags. There isn't a limit to the number of refills.
|
|
|
|
|
|
Combat As you explore the station you will find a variety of weapons,
|
|
"""""" many of which come in two parts, the weapon and the barrel.
|
|
This is important as different combinations of weapons and barrels have
|
|
different affects on the operation of the weapon. As you travel you will
|
|
find recharge points for weapons. Unfortunately, these chargers can only
|
|
be used once.
|
|
|
|
Combat is a largely a realtime "arcade like" activity. To be most
|
|
effective you will need to coordinate several of your characters attack
|
|
strategies. One character is to lead the bad guys into an ambush where
|
|
your other three characters are strategically placed. Or, one character
|
|
could scout ahead while three other characters follow behind.
|
|
|
|
|
|
Exploration As you explore the space station you will have to solve
|
|
""""""""""" various puzzles dealing with light. Some puzzles will also
|
|
use pressure plates and even others use card keys to operate elevators
|
|
or open doors. As you explore the various rooms you will also encounter
|
|
traps and various nasty droids.
|
|
|
|
|
|
So What's The Bottom Line? This game is very similar to an earlier game
|
|
"""""""""""""""""""""""""" called Shadow Lands from Domark. There are
|
|
several area that this game has improved on. First the control system is
|
|
better than the Shadow Lands system and the overall speed of the game
|
|
looks like it might be slightly faster. I also like the missile weapons in
|
|
this game. But as in Shadow Lands if you are too close to the creature
|
|
you're shooting you may take damage from the backlash.
|
|
|
|
The graphics are good and there have been some improvements in the
|
|
operations of the 3D environment since Shadow Lands. All the images and
|
|
functions are clear. In Shadow Lands you could see what was on the other
|
|
side of a wall before you went in - that isn't the case in ShadoWorld.
|
|
Unfortunately, there isn't much in the way of sound effects.
|
|
|
|
I've found one major bug in the game: In the inventory screen if I
|
|
take the bag of fluid to the character portrait and click the game dies
|
|
shortly thereafter. This is a rather strange bug since it only happens
|
|
with the fluid. I'll bet the user interface changed to the IV thing late
|
|
and some of the code for putting fluid in the portraits mouth is still
|
|
active.
|
|
|
|
The documentation is complete and covers every aspect of the game.
|
|
The Novella that is included is a nice touch but I found the storyline
|
|
disappointing. (The Novella concept is a nice idea. The one in Amberstar
|
|
was actually pretty good.)
|
|
|
|
The game comes on floppies and is not installable on the hard drive,
|
|
Surprisingly, this isn't a problem. Once the game is booted and running you
|
|
don't have touch the floppies unless you want to save. On the downside,
|
|
there is only one save per floppy - I would have preferred the ability to
|
|
save several save games on a single floppy.
|
|
|
|
|
|
Final Thoughts... ShadoWorlds is a good game. The photoscape provides a
|
|
""""""""""""""""" great atmosphere and adds a new twist to problem
|
|
solving. ShadoWorlds provides a combination of arcade like action, puzzle
|
|
solving and role playing all rolled into one. And although I personally
|
|
prefer non-arcade role playing games I still would rate this game highly.
|
|
ShadoWorlds is a game worth checking in to!
|
|
|
|
|
|
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ "BTW All you wantabe Fast users listen up - Jim is nearing /
|
|
/ Sainthood so get your Fast products now before the prices /
|
|
/ go through the roof!!! you know how fame raises prices;-)" /
|
|
////////////////////////////////////////////// J.LEMLEY ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[ADD]//////////////////////////////
|
|
ADD ALADDIN! /
|
|
/////////////////////////////////
|
|
Cut & Paste Scripts For Aladdin
|
|
"""""""""""""""""""""""""""""""
|
|
By Jim Lubin
|
|
[JIM.LUBIN]
|
|
|
|
|
|
|
|
>>> TOP 1OO WORLD NEWS SCRIPT <<<
|
|
"""""""""""""""""""""""""""""""""
|
|
|
|
TURBO-ALADDIN! The following script will log onto GEnie and capture the
|
|
"""""""""""""" latest 100 World News Stories to a file for viewing
|
|
offline.
|
|
|
|
~ cut here ~
|
|
Script # Latest 100 World News Stories
|
|
log onto "8013"
|
|
sendline "2"
|
|
waitfor "Reuter World Report"
|
|
erasefile "world100.nws"
|
|
capture "world100.nws"
|
|
waitfor "or <Q>uit"
|
|
sendline ""
|
|
waitfor "or <Q>uit"
|
|
sendline ""
|
|
waitfor "or <Q>uit"
|
|
sendline ""
|
|
waitfor "or <Q>uit"
|
|
sendline ""
|
|
waitfor "or <Q>uit"
|
|
sendline ""
|
|
waitfor "or <Q>uit"
|
|
sendline ""
|
|
waitfor "or <Q>uit"
|
|
endcapture
|
|
sendline "1,2,3,4,5,6,7,8,9,10,11,12,13,14,15"
|
|
capture "world100.nws"
|
|
waitfor "Item Time Headline"
|
|
endcapture
|
|
waitfor "or <Q>uit"
|
|
sendline "16,17,18,19,20,21,22,23,24,25,26,27,28,29,30"
|
|
capture "world100.nws"
|
|
waitfor "Item Time Headline"
|
|
endcapture
|
|
waitfor "or <Q>uit"
|
|
sendline "31,32,33,34,35,36,37,38,39,40,41,42,43,44,45"
|
|
capture "world100.nws"
|
|
waitfor "Item Time Headline"
|
|
endcapture
|
|
waitfor "or <Q>uit"
|
|
sendline "46,47,48,49,50,51,52,53,54,55,56,57,58,59,60"
|
|
capture "world100.nws"
|
|
waitfor "Item Time Headline"
|
|
endcapture
|
|
waitfor "or <Q>uit"
|
|
sendline "61,62,63,64,65,66,67,68,69,70,71,72,73,74,75"
|
|
capture "world100.nws"
|
|
waitfor "Item Time Headline"
|
|
endcapture
|
|
waitfor "or <Q>uit"
|
|
sendline "76,77,78,79,80,81,82,83,84,85,86,87,88,89,90"
|
|
capture "world100.nws"
|
|
waitfor "Item Time Headline"
|
|
endcapture
|
|
waitfor "or <Q>uit"
|
|
sendline "91,92,93,94,95,96,97,98,99,100"
|
|
capture "world100.nws"
|
|
waitfor "Item Time Headline"
|
|
endcapture
|
|
waitfor "or <Q>uit"
|
|
sendcommand "Q"
|
|
EndScript
|
|
~ cut here ~
|
|
|
|
|
|
|
|
>>> HOW TO ADD THIS SCRIPT TO ALADDIN <<<
|
|
"""""""""""""""""""""""""""""""""""""""""
|
|
|
|
Installing The Script First of all, you will need to separate this
|
|
""""""""""""""""""""" script from the magazine. To do this, just load
|
|
this magazine into any word processor or text editor, and cut or block this
|
|
script file out to it's own separate file and save it as SCRIPT.TXT. Place
|
|
SCRIPT.TXT into your Aladdin folder. Your script file will now
|
|
automatically load in when you boot up Aladdin.
|
|
|
|
IMPORTANT! If you are already running one or more script files, you will
|
|
"""""""""" need to append this file to the end of your present
|
|
SCRIPT.TXT. To do this in...
|
|
|
|
|
|
Aladdin IBM
|
|
"""""""""""
|
|
o At Aladdin's main menu, call up an available script, or
|
|
overwrite an existing script:
|
|
|
|
[F7,A] -to use an available script entry
|
|
[F7,E,n] -to edit a script already used
|
|
(n is the number of the script)
|
|
|
|
o Make note of the script number in the script editor.
|
|
|
|
o Use CTRL-Y to delete ALL the current text lines in the script
|
|
editor.
|
|
|
|
o Use CTRL-K,R to read the script file into the script editor.
|
|
[CTRL-K,R,<filename>,ENTER]
|
|
|
|
o Change the # in the line SCRIPT # to reflect the script
|
|
number you've previously noted.
|
|
|
|
o ESC to save
|
|
|
|
|
|
ALADDIN ST/AMI
|
|
""""""""""""""
|
|
|
|
o Under the "File" menu, click on the "Edit User Script" option.
|
|
This will load in your current script file.
|
|
|
|
o Position the cursor at the end of your script file. Now, using the
|
|
"Paste File" option under "Edit" add the new script file.
|
|
|
|
o Change the # in the line SCRIPT # to reflect the script number
|
|
you've previously noted. For example, if you have already
|
|
installed 3 files, the line would like like this:
|
|
|
|
Script 4 Latest 100 News Stories
|
|
|
|
o ESC to save
|
|
|
|
|
|
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
|
/ A A A I I I I /
|
|
/ I I /
|
|
/ I E /
|
|
/ E ~~~~ /
|
|
/ E _____ ..~ /
|
|
/ E ______ O / /
|
|
/ E _____ /== / // /
|
|
/ ! // / ==/ /
|
|
/ \ ! / _ / / /
|
|
/ \ ! / ____ \\//\\ /
|
|
/ \ / _____ \/ \\_ /
|
|
/ _______SPLAAT!_______ \/ /
|
|
//////////////////////////////////////////// R.MARTIN22 ////
|
|
|
|
|
|
|
|
[EOA]
|
|
[LOG]//////////////////////////////
|
|
LOG OFF /
|
|
/////////////////////////////////
|
|
GEnieLamp Information
|
|
"""""""""""""""""""""
|
|
|
|
o COMMENTS: Contacting GEnieLamp
|
|
|
|
o GEnieLamp STAFF: Who Are We?
|
|
|
|
o GET_THE_LAMP Scripts & Macros
|
|
|
|
o SEARCH-ME! Answers
|
|
|
|
|
|
|
|
GEnieLamp GEnieLamp is monthly online magazine published in the
|
|
""""""""" GEnieLamp RoundTable on page 515. You can also find
|
|
GEnieLamp in the ST (475), the Macintosh (605), the IBM (615) Apple II
|
|
(645), A2Pro (530), Unix (160), Mac Pro (480), Geoworks (1050), BBS
|
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(610), CE Software (1005) and the Mini/Mainframe (1145) RoundTables.
|
|
GEnieLamp can also be found on CrossNet, Internet, America Online and
|
|
many public and commercial BBS systems worldwide.
|
|
|
|
We welcome and respond to all GEmail.To leave messages, suggestions
|
|
or just to say hi, you can contact us in the GEnieLamp RoundTable (515)
|
|
or send GE Mail to John Peters at [GENIELAMP] on page 200.
|
|
|
|
|
|
U.S. MAIL
|
|
"""""""""
|
|
GEnieLamp Online Magazine
|
|
Atten: John Peters
|
|
5102 Galley Rd. Suite 115/B
|
|
Colorado Springs, CO 80915
|
|
|
|
|
|
>>> GEnieLamp STAFF <<<
|
|
"""""""""""""""""""""""
|
|
|
|
GEnieLamp o John Peters [GENIELAMP] Editor-In-Chief
|
|
"""""""""
|
|
|
|
ATARI ST o John Gniewkowski [J.GNIEWKOWSK] Editor
|
|
"""""""" o Mel Motogawa [M.MOTOGAWA] ST Staff Writer
|
|
o Terry Quinn [TQUINN] ST Staff Writer
|
|
o Sheldon Winick [S.WINICK] ST Staff Writer
|
|
o Richard Brown [R.BROWN30] ST Staff Writer
|
|
o John Hoffman [JLHOFFMAN] ST Staff Writer
|
|
|
|
ATARI TX2 o David Holmes [D.HOLMES14] TX2 Editor
|
|
"""""""""
|
|
ATARI [PR] o Fred Koch [F.KOCH] Editor
|
|
""""""""""
|
|
IBM o Robert M. Connors [R.CONNORS2] Editor
|
|
""" o Peter Bogert [P.BOGERT1] IBM Staff Writer
|
|
o Brad Biondo [B.BIONDO] IBM Staff Writer
|
|
o Tippy Martinez [TIPPY.ONE] IBM Staff Writer
|
|
|
|
MACINTOSH o James Flanagan [JFLANAGAN] Editor
|
|
""""""""" o Richard Vega [R.VEGA] Mac Co-Editor
|
|
o Tom Trinko [T.TRINKO] Mac Staff Writer
|
|
o Bret Fledderjohn [FLEDDERJOHN] Mac Staff Writer
|
|
o Bill Garrett [BILL.GARRETT] Mac Staff Writer
|
|
|
|
MacPRO o James Flanagan [JFLANAGAN] Editor
|
|
"""""" o Erik C. Thauvin [MACSPECT] Supervising Editor
|
|
o Chris Innanen [C.INNANEN] MacPRO Staff Writer
|
|
o Paul Collins [P.COLLINS] MacPRO Staff Writer
|
|
|
|
APPLE II o Darrel Raines [D.RAINES] Editor
|
|
"""""""" o Phil Shapiro [P.SHAPIRO1] A2 Co-Editor
|
|
o Mel Fowler [MELSOFT] A2 Staff Writer
|
|
|
|
A2Pro o Jim B. Couch [J.COUCH2] Editor
|
|
"""""
|
|
|
|
INTERNET o Jim Lubin [JIM.LUBIN] GEnieLamp IBM
|
|
""""""""
|
|
|
|
ETC. o Jim Lubin [JIM.LUBIN] Add Aladdin
|
|
"""" o Scott Garrigus [S.GARRIGUS] Search-ME!
|
|
o Bruce Faulkner [R.FAULKNER4] CrossNET Support
|
|
o Mike White [M.WHITE25] Cowlumnist (CowTOONS!)
|
|
|
|
|
|
GEnieLamp CONTRIBUTORS
|
|
""""""""""""""""""""""
|
|
|
|
o Steven Weyhrich [S.WEYHRICH]
|
|
o Dan "Remo" Barter [D.BARTER]
|
|
o Jeffrey O. Panosian, M.D. [J.O.P.]
|
|
o Stephen Litwin [S.LITWIN2]
|
|
|
|
|
|
>>> SEARCH-ME! ANSWERS <<<
|
|
""""""""""""""""""""""""""
|
|
|
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+ + + + + + + + + N + + + + + + N + + + + + +
|
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D + M G + + + + + + I + + + + + A + + + + + +
|
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+ I + I + + + + + + + K + + + + I + + + + + +
|
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+ + G F N + + + + + + + O + + + N + + + + + +
|
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+ + + I + O + + + + + + + N + G O + + + + + +
|
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+ + + + T + L + + + + + + + E + S + + + + + E
|
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+ + + + T I + T + A + + + P + + H + + + + R +
|
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+ + + + N + Z + A C V + J + + + T + + + U + +
|
|
C + + + I + + E + I + I + + + + I + + T + + +
|
|
+ O + + R + N + + N + + E + + + M + C Y + + +
|
|
+ + N + P O + + + O + + + W + + S I R + + + +
|
|
+ + + V N + + + + R + + + + E + P E K + + + +
|
|
C + + A E + + + + B + + + + + R L + + A + + +
|
|
I + C D A R K R O O M + + + + L + E A + D + +
|
|
H O + + + + S + + + + + + + A + G R + + + O +
|
|
P T O + + + + I + + + + + G + A T + + + + + K
|
|
A O + E + + + + O + + + + + M N + + + + + + +
|
|
R H + + D + + + + N + + + I + A + + + + + + +
|
|
G P + + + I + + + + + + + + + C + + + + + + +
|
|
+ + + + + + V + + + + + + + + S + + + + + + +
|
|
|
|
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
|
Material published in this edition may be reprinted under the
|
|
following terms only. All articles must remain unedited and
|
|
include the issue number and author at the top of each article
|
|
reprinted. Reprint permission granted, unless otherwise noted, to
|
|
registered computer user groups and not for profit publications.
|
|
Opinions present herein are those of the individual authors and
|
|
does not necessarily reflect those of the publisher or staff of
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GEnieLamp. We reserve the right to edit all letters and copy.
|
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Include the following at the end of every reprint:
|
|
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
|
(c) Copyright 1993 T/TalkNET Online Publishing and GEnie. To join
|
|
GEnie, set your modem to 2400 baud (or less) and half duplex
|
|
(local echo). Have the modem dial 1-800-638-8369. When you get a
|
|
CONNECT message, type HHH. At the U#= prompt, type: XTX99368,GENIE
|
|
and hit the return key. The system will then ask you for your
|
|
information. Call (voice)1-800-638-9636 for more information about
|
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GEnie.
|
|
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
|
[EOF]****
|
|
|
|
Leaving GEnie*Basic Services
|
|
|
|
GEnie GENIELAMP Page 515
|
|
Computing on GEnie Newsletter
|
|
|
|
1. GEnieLamp Bulletin Board 2. GEnieLamp Real-Time Conference
|
|
3. GEnieLamp Software Libraries 4. About the RoundTable
|
|
5. RoundTable News (930205) 6.[*]FEEDBACK to GEnieLamp
|
|
7. GEnieLamp File Of The Week
|
|
|
|
8.[*]GEnieLamp IBM (930201) 9.[*]GEnieLamp Atari (930201)
|
|
10.[*]GEnieLamp Mac (930201) 11.[*]GEnieLamp MacPRO (930202)
|
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12.[*]GEnieLamp Apple II (930201) 13.[*]GEnieLamp A2PRO (930201)
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|
|
14. Newsbytes News Network 15. Computer & Electronics NewsCent
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|
|
|
|
|
Enter #, <P>revious, or <H>elp?
|
|
|
|
Entering the SOS Registered Investment Advisors area.
|
|
|
|
WELCOME TO SECURITY OBJECTIVE SERVICES!
|
|
|
|
Current Service Highlights:
|
|
|
|
NEW STOCK And OPTION RECOMMENDATIONS ARE ISSUED IN THE CURRENT EDITIONS OF WALL
|
|
STREET SOS And WALL STREET SOS OPTIONS ALERT
|
|
|
|
IMMEDIATE ATTENTION IS URGED!!
|
|
|
|
Current Security Portfolio Results:
|
|
Stocks -
|
|
Current Portfolio Average Per Trade Profit/Loss : + 6.9%
|
|
1992 (Year-to-Date) Average Per Trade Profit/Loss : + 17.6%
|
|
Stock Options-
|
|
Current Portfolio Average Per Trade Profit/Loss : + 53.6%
|
|
1992 (Year-to-Date) Average Per Trade Profit/Loss : + 31.2%
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Index Options-
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Current Portfolio Average Per Trade Profit/Loss : + 96.9%
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1993 (Year-to-Date) Average Per Trade Profit/Loss : + 96.9%
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WELCOME TO SECURITY OBJECTIVE SERVICES!!
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For the latest market timing advice and common stock recommendations, select
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WALL STREET SOS (menu option 5).
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For the latest index and stock option recommendations, select WALL STREET SOS
|
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OPTIONS ALERT (menu option 6).
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For a wrap-up of this week's market activity and an analysis and forecast of
|
|
current market trends, select the WEEKLY MARKET COMMENTARY (menu option 7).
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New users are strongly advised to download and read the USER GUIDES (menu
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options 8 and 9).
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To better evaluate the SOS services, we suggest you review the Past Security
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Portfolios in the Software Library (menu option 3 - Library 4).
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GEnie SOS Page 1295
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SOS Registered Investment Advisors
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|
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1. About Security Objective Services
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|
2. How to use the SOS Newsletters
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3. SOS Software Library
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4. SOS Newsletter Rates
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5. Retrieve today's Wall Street SOS (updated at 5:00 p.m. ET)
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6. Retrieve today's Wall Street SOS Options Alert (Updated at 5:00 p.m. ET)
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7. SOS Weekly Market Commentary
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8. Wall Street SOS User's Guide
|
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9. Wall Street SOS Options Alert User's Guide
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10.[*]Feedback to Security Objective Services
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11. Investors' RoundTable
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12. Dow Jones News/Retrieval
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|
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Enter #, <P>revious, or <H>elp?
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|
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Welcome Dave Burns
|
|
Last visit at: 23:23 on: 921230
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========================================================================
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Atari ST Roundtable
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========================================================================
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Dateline Atari with Bob Brodie, February 5, 1993, 10 PM EST.
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Bob will discuss Atari Works and other Falcon-bundled software.
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NEWS FLASH - NEW TREAT!!! Option 9 on THIS PAGE
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This package contains the two programs, DigiPlay Plus 1.8 and ANSITerm
|
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version 1.9. DigiPlay Plus is a digital sound player/editor with the
|
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ability to add sound effects like echo. ANSITerm is a 16-color
|
|
80-column fully ANSI compatible terminal with blinking and file
|
|
transfer abilities (X/Y/Zmodem, Ymodem-G and Batch). Both programs
|
|
are fully STe/TT compatible and require a color monitor.
|
|
Note: The various download protocols are supported by using
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|
Alan Hamilton's XYZ.TTP which is included in this file.
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SPECIAL VALENTINE'S TREAT II!!! Option 10 on THIS PAGE
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NEW VERSION of CYBERDROME 1.1 DEMO! --- The Hoverjet Simulator by Rhea-FX
|
|
and Fair Dinkum Technologies. Cyberdrome combines the realism of a
|
|
real-time low-level flight simulator with the maze exploration of an
|
|
adventure game. The demo also supports a 2-player/2-computer mode.
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|
Minimum 1Mb RAM and color monitor required. ST, STE and *TT*
|
|
compatible!
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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Dateline Atari! with Bob Brodie is now in session.
|
|
Please join us in the RTC by typing M475;2 from any command
|
|
prompt or type "2" on Page 475. Then choose Room 3.
|
|
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
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|
|
Welcome ****** ******** ** ** **
|
|
To the ** ** ** ** **
|
|
GEnie ****** ** ST ** ** **
|
|
ATARI ** ** Roundtable ** ** **
|
|
****** ** ** ** **
|
|
*** ** ***
|
|
The Official Online Resource of Atari Corporation *** ** ***
|
|
***************************************************************************
|
|
Regular Open Conference every Wednesday night, 10PM EDT, 7PM PDT
|
|
DTP conference every Monday at 10PM eastern in room 3.
|
|
Atari Help Desk every Sunday night, 9PM eastern in room 1.
|
|
|
|
The ST Roundtable Staff wants to thank everyone who has taken the time to
|
|
upload. Uploading is FREE but we sure do appreciate the effort and the time.
|
|
|
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|
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**********************************************************************
|
|
New Files in Your Library
|
|
|
|
No. File Name Address Description
|
|
----- ------------ ----------- -------------------------------------
|
|
27595 MNDL_ALL.ZIP GRMEYER All res Fractal generator (Holland)
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|
27594 PAD_24.LZH GRMEYER German monochrome drawing program
|
|
27586 PUNKMAN.LZH R.QUEZADA Version 1.0 of a pacman clone(COLOR)
|
|
27585 DONGLE.PRG DITEK DynaCADD screensaver-dongle program
|
|
27582 TLCEURO3.LZH T.HAYSLETT European version of TLCBOOK3.
|
|
27581 TLCBOOK3.LZH T.HAYSLETT Organize addresses and date keeper.
|
|
27579 JCVUE11F.LZH GRMEYER JC View mono art editor
|
|
27578 T_SPLITZ.LZH GRMEYER Split Screen Chat for Turbo BBS
|
|
27576 BAGGETTA.TXT D.FINCH7 Press Rel. re Connecticut Atari Show
|
|
27575 COPLTPLT.ARC ESTEEM Fix for COPILOT.PLT < 1/24/93
|
|
|
|
Darlah's Treat of the Month [Page 475;9] - TWS.ZIP
|
|
Darlah's Treat II [Page 475;10] - CYBRDEMO.LZH
|
|
|
|
Other NEW FILES available in the Atari RT Libraries are Sound Files
|
|
(library 11), Digitized Sounds (library 17), Graphic pictures
|
|
(library 5), Atari Archives (library 13), and Sale/Wanted Files
|
|
(library 26). Sale/Wanted items are also available in the Bulletin
|
|
Board Category 27.
|
|
**********************************************************************
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|
|
|
ZNET is now in our libraries. Check it out today!
|
|
File# 27528 (ZNET9305.LZH)
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|
|
|
|
GEnie ST Page 475
|
|
Atari ST RoundTable
|
|
|
|
1. Atari ST Bulletin Board
|
|
2. Atari ST Real-Time Conference
|
|
3. Atari ST RT Libraries
|
|
4. About the RoundTable
|
|
5. RoundTable News (930111)
|
|
|
|
6.[*]Feedback to Sysops
|
|
7.[*]GEnieLamp Atari Newsletter (930201)
|
|
8. Search Softsource Knowledgebase
|
|
9.[*]Darlah's Treat of the Month
|
|
10.[*]Darlah's Treat of the Month II
|
|
11. Computer & Electronics NewsCenter
|
|
|
|
Enter #, <P>revious, or <H>elp?
|