262 lines
16 KiB
Plaintext
262 lines
16 KiB
Plaintext
:The Curse Library:-:Ctrl-S/Space:
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: The Curse BBS :
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Written by: The Incognito
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Welcome to a little Curse History. How the ideas of The Curse BBS
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originated. How it all began, from the beginning. A rather fascinating
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and intriguing tale. Let's begin.
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I've always been interested in computers and technology since Junior High.
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The very first computer I ever used was the PET Commodore with a whopping
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8K of memory. I played a couple games. I made a couple games. I recall
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an incredible sight when I saw someone made the computer print something a
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set number of times. It was impressive (for a Junior High kid). Later I
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found out it was something called a "FOR-NEXT" statement. I started to
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get interested in what a computer could do.
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I only used the computer at school. I never owned one. I remember
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walking into a Computer Land to see the price of a Commodore PET computer.
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Commodore had a new PET out with 16K of memory. I asked the salesman how
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much would it cost. He walked over to an Apple ][+, which they used to
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keep all their records and inventory, and printed out the list price which
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was only $1295 dollars. Well, to a 14 year old kid that was a lot of
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money. I never did buy a PET, and I still thank God today.
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Well, moving out the PET Commodore stage I started to use Apples. Now in
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High-School, they had a couple Apple ][+'s. Wow, it had 48k! I thought I
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could never use all that memory. And it used a disk drive?! What was
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that? I was only used to tape drives! It just got more interesting as it
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went along. I found (stole) my first disk in school and used that to put
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my programs on. First, I could not figure out how to put stuff on the
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disk. With the PET you just inserted the tape in the cassette drive and
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push play or record. Nothing I tried worked. Luckily I came across
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someone that knew what they were doing and demonstrated how to put DOS on
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the disk by the INIT command. I started to collect simple 80 sectors
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programs (my Piracy career begins) and I started to make simple games. I
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remember one game that I wrote called "The Gray Horizon" which was an
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airplane combat/war simulation game written in Applesoft BASIC. It took
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me a long time to write it. First on paper, which expanded more than 40
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sheets, and finally I coded (typed) the monster in. It ended up more than
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123 sectors! Damn, what a headache. I missed a lot of homework because
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of that obsession. I had a "nice" collection of wares and started into
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the realm of trading. That is where I met some more influential people.
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Some of them were THE original pirates. Such as "The Super Pirates of
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MPLS", "R2D2E2" and other local and national know groups.
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>From trading I entered the world of telecommunications. I thought
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writing games where interesting but it did not (at the time) come close to
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how one computer could talk to another. Still not yet a proud owner of a
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computer system I used the school's Apple ][+ with a 300 baud coupler
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modem (a modem in which you had to attach in the phone's receiver). The
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very first board I called was "The Safehouse". I logged on as my name
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(not my alias). I still didn't understand how the bbs worked. Among the
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options on the menu I saw CHAT. So I did and much to my surprise someone
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broke in and chatted with me. I asked rather stupid questions (which I
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thought was perfectly normal) like "is this your job?" and "how do you run
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a board?". The sysop was very patient and answer all my questions. Back
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then there were no losers. Really, there was no such thing as a
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l-o-s-e-r. A public Apple BBS system was a fairly new idea. I guess
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people didn't mind the ignorance as much. Anyway, the sysop I chatted
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with I later found out was Apple Bandit. The Safehouse was great. It was
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interesting. It was fun. It used the original Net-Works. It even had
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the classic configuration test:
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..................
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..................
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How Many Lines do you See? #
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But it quickly changed. It gained more popularity. I needed an alias.
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Something other than my original name. After a day of thought and looking
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through the dictionary for some suggestions I came across "Incognito" and
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have used it since. I attended what was called "pirate parties". It was
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a collaboration of people who sat around trading software. The first one
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I went to was at some pirate's house in the winter. MPG was starting to
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form and I met some of the early members such as The Burglar (Dan) and
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Apple Bandit (John, sysop of The Safehouse). At this party I recall The
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Burglar cracking a "new" ware called "The Serpent's Star". Boy, could
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that kid's little fingers move as he typed. Boot Tracing was very big at
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the time. He cracked the ware and I added it to my collection. As there
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were more pirate parties held (at different people's houses) there existed
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more people that attended them. Back then Hot Rod was just another face
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in the crowd. Rod really didn't get his start till a little later. At
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the later parties MPG was always fashionably late. I still never owned a
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computer. I had more than 50+ disks of wares and no computer. But that
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changed.
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In May 1984 I bought my first computer. An Apple //e with 64k. This was
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too cool for words. I think I never left my room for days. I got a copy
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of Net-Works to see how one would run a bulletin board system. It made me
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more interested in the telecommunication world so naturally I got a modem.
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And of course it was an Apple-Cat. I wrote a small bbs with Net-Works.
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I had to name it something. Back then boards like Pirate's Harbor,
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Pirate's Bay, Pirate's Cove, etc was popular. So I decided to call my bbs
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Pirate's Curse. It was just a test. No one really called it besides my
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friends. I got more serious and got another disk drive and a 212 upgrade
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(for Apple-Cat so it could do 1200 baud) then looked for a different piece
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of software that didn't have so many bugs. I found GBBS. It was the old
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version of GBBS (the DOS 3.3 version) that had no features whatsoever. I
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started to write the new software. I called it The Curse BBS. It went up
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June 1984.
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I advertised the board on other bbs' and it started to get a bit active. I
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met a user called "Darc Deathe" who was co-sysop of another local board
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which was "PHBI" (The Phederal Bureau of Investigation). At the time Greg
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Shauffer (who wrote GBBS) put a backdoor in his software. Unknown to me
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someone crashed the board. Luckily I made a back up just the day before.
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Well, I put the board back up and called Hot Rod to come over to help me
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locate the backdoor that allowed you to drop into basic. It was heavily
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encrypted, but, Rod found it as was able to disable it by a simple POKE.
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There The Curse was uncrashable. PHBI was also GBBS. Darc Deathe was
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still hunting for the backdoor. The backdoor was relatively unknown. I
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helped Dave (Darc Deathe) and gave him the simple POKE. Fortunately Dave
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and the sysop of PHBI (Black Knight) had their differences and Darc Deathe
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came over to The Curse. And then, the mods began.
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Finding the hidden backdoor helped me and Dave learn more about the GBBS
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driver. Since Dave stripped apart the Driver looking for the backdoor he
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knew it inside and out. He started to add mods like a fast word-wrap.
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No board at the time had this type of modification. The board got
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incredibly more popular. I got more drives and more ideas came to mind.
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The creation of The Junk Walls, The Enigma Plane and so on. Me and Dave
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wrote additional mods (Control Characters) to the driver. Things such as
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Auto-Center text, Left Justify, Right Justify, Tab, Reverse Text, Macros
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and so on. In fact it grew so much that we started to run out of keys
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(Ctrl-A, Ctrl-B, etc) to use for the mods. Pretty soon we would have to
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use ESC-CTRL-A, etc keystrokes. The driver got to 16 sectors (which was
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normally 6-8 sectors). And the main program got so large I kept of
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getting out of memory errors. So I had to break it up in modules. This
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is where the idea of breaking a board up into sections was first created.
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No other bbs had modules so Dave and I had to figure out how this could be
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accomplished. We had to use the Apple's CHAIN program. Because CHAIN
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loaded over part of the driver in the $300 page Dave relocated it higher
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in the driver. It was a pain because of the indirect JMPs and JSRs CHAIN
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did. But after a lot of hair pulling Dave finally moved it high in the
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driver. Now, The Curse was getting better and better. What made it so
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popular was the mods. No other board had the features of The Curse. It
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was very interesting and original. I recall having a 10 sector text file
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just explaining what all the control characters did. All of this added to
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The Curse's success. I was on some other popular systems at the time
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(Adventure's Tavern, Devil's Possession, Spectrum, etc). Those days of
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calling bbs' were great. There were so many wares released, it helped
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strengthened the increased activity of the pirate world. Couple months
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passed and things were going good. I recall when Hot Rod, Darc Deathe and
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The Warezird was over at my house and we had a new ware called "How About
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a Nice Game of Chess?". After Rod cracked it, which didn't take very
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long, we put a title page on it. Now, most pirates had "Call these RAD
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boards..etc" on their title pages but I wanted something different. At
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the time Apple Bandit used "Kbye" when he finished chating or talking with
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people. So I came up with "K-Kool". And we put on the title page "Call
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These K-Kool boards..etc". In fact Dave (Darc Deathe) stated "Watch how
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fast people start using that word". And amazingly people did. Too many
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people started to use the word that it got downgraded. It used to be a
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hip thing to say. I remember when Rabid Rasta put out his humorous text
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file called "The Real Pirate's Guide" in which he said "Real Pirates Don't
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Care About The Curse's K-Kool mods". It seems the creation of new and
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original mods might be getting out of hand (overkill). But, everyone
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seemed to enjoy it and The Curse prospered because of it. Plus, I had way
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too much fun creating/making them to stop.
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I remember when Glenn (The Doc) ran The Spectrum, which was also extremely
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popular, and he had some serious problems with his software. So I gave
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him mine. He modified it and ran The Spectrum of what was The Curse BBS.
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I think I heard that he said he got it from someone else or wrote it
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himself. But now Glenn himself admits that the software of The Spec was
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The Curse. Anyway, The Curse was getting more busier and the pirate world
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was getting more active. But it all halted to a sudden crash when the
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Secret Service came to my house in November of 1984 and confiscated all my
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equipment. Read my file "My Day With the Secret Service Man" for more
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information on this. The Curse went down. Life sucked.
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Time passed and more time passed. I found out that Darc Deathe had a copy
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of the Old Curse and gave it to Apple Rebel who rewrote it and made it
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into Proving Grounds. So the bare bones of the Proving Grounds software
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was The Curse BBS. I was somewhat relieved that a copy still was around
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since the Secret Service had a copy of mine. Apple Rebel started to sell
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his bbs software for about $100.00. He and Time Lord did add the role
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playing module, but the insides was The Curse. That kind of pissed me off
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that they were making money off of what me and Dave created. Still, there
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was really no reason to get upset. Time passed. I left the computer world
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for a couple years.
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I finally received some of my equipment back in October of 1986. I
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decided to put back up The Curse again. But I needed some software,
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again. At the time GBBS used ACOS and I didn't want to learn that, ugh.
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I found Tele-Cat II+ and started to modify. The Curse went back up in
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December of 1986. In its early start it did surprisingly well since the
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large gap time from 1984 and 1986. I converted the old Curse (GBBS) mods
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to Tele-Cat and again The Curse was growing. Suddenly I found out that
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Tele-Cat had a backdoor. Snooping around I luckily found it and removed
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it. Now again, The Curse was uncrashable. Activity increased and the
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board was getting more popular again. I got another drive and now The
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Curse was up to a 3 drive system. Still that wasn't enough room. I
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bought a 5 meg hard drive from The Doc (Glenn). 5 megs for a message-base
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system (no wares) was more than enough. With all the new room came new
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ideas for mods.
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Early in 1987 I put out a file called "Curse Ad". It was an animated
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advertisement of The Curse. It was pretty interesting. The Curse was
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going great. But one problem arose. I had some serious problems with my
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Apple-Cat modem. It seems that the relay switch that made the modem hang
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up was getting stuck all the time so the phone line would never hang up
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thus the board would be hung all day. It was really a pain to write a
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routine to force a hang up on the Apple-Cat. The routine sometimes
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worked. As a solution I traded my Apple-Cat for one of my friend's
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Apple-Cat which he never used. The relay problem was solved. The Curse
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was now pretty much trouble free. The board went fine until July of 1987.
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I moved.
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The summer of 1987 I moved so obviously The Curse bbs went down (again). I
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sold my Apple //e system and bought a Apple //gs system. After the move
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and I was situated in my new apartment I decided (again) to put The Curse
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back up. I only had a //gs system. I had a couple problems to solve.
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From finding a modem to writing the software. I got a Hayes 2400
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Smartmodem. Now all I needed was some software. It was hard to find
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something that supported the //gs modem ports and internal clock, etc.
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But I finally found something. The software was written by Morgam Davis.
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It seemed to suit my needs at the time. In October of 1987 I started to
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write the new software. Converting the code from Tele-Cat. The system
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went up in November of 1987 on my //gs with one Apple 3.5 disk drive. The
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Curse was now ProDOS (goodbye DOS 3.3 world). At the time one 3.5 was
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more than enough room (1600 blocks!). But later I was running out of
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room. I needed more storage space.
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In late December I purchased a 20 meg SCSI Hard drive. Now The Curse was
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20 megs and 2400 Baud strong. There existed ample room for any mods I
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wanted. Hence, the Curse Library was created and other creations and
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adaptations. I tried to start something called "The Curse Raffle". I
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thought it was a great idea. The basic concept was that every user would
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send in $2.00 and at the end of the month there would be a drawing. The
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winning user would get the whole pot. Which would be rather substantial
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if a lot of people entered. Its one idea that didn't work. Probably
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because of the timing. I later removed the Curse Raffle and started to
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work on something more interesting: Curse Wares. I wanted The Curse BBS
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to be a message-base system only. No wares. But there are some users
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that wanted a transfer section. Having a transfer section on The Curse
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would only take away from the board and tie it up more. So I found
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someone to run Curse Warehouse. It would be the opposite of The Curse. A
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"just wares" system. No message base. It would only have all the latest.
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Mirror Image (who ran the very popular Blackwater 100) let me use his
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system to run the warehouse at his house.
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Curse Wares went up in Feb 1988. Now there would be two boards. The
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Curse for the board and Curse Wares for the wares. There would be no tie
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up in the phone lines and the log on procedure would be exactly the same
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as The Curse so the user wouldn't have to memorize two accounts. Both up
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and both doing well.
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Who knows what fate holds next for The Curse. It will most likely go down
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temporarily because of my moving (again). Or maybe it will stay up and
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replace Curse Wares while I'm relocating. Whatever the case may be The
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Curse will die hard.
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-Incog/Sysop of The Curse BBS
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[16][View 1-50/?] Ret = Exits :
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