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ɼ ÛÜÛßÛÜÛ ÛÜÛ ÛÜÛ ÛÜÜÜÜÜÛ ÛÜÛ ÛÜÛ ÛÜÜÜÜÜÛ ÛÜÜÜÛ ÛÜÛßÛÜÛ ÛÜÜÜÜÜÛ º
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º September 1994 Volume 2 Number 9 º
ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶ
º Board of Trade BBS New Port Richey, Florida (813) 862-4772 º
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
In This Issue
-------------
þ The Complete Catalog of Shareware Games
þ How Computers Changed Blackjack
þ A Look at Doom - by Alex Thomas
þ TBBS 2.3 Announced - by Rob Marlowe
þ The latest BBS news and much more
+ + + + +
Editor's Welcome
----------------
Last year's September issue of the Pasco BBS Magazine covered educational
Shareware programs, as it seemed to be an appropriate time with school
starting up again. This year we say the heck with school and offer the First
Annual Gaming Issue! This issue is our largest yet and includes the Complete
Catalog of Shareware Games with a look at over 150 of the most popular games.
For those who might have associated gaming with casino gambling, which is what
I think of when I hear the word gaming, there is an article on How Computers
Changed Blackjack. There is also an article on Doom and the latest BBS news.
Thanks go out to Rob Marlowe at that the Inner Sanctum BBS for sending us an
update on the TBBS BBS software. I would like to encourage other Sysops to
send us updates and articles, we will be more than happy to run a free ad for
anyone who submits an article. Articles do not have to be lengthy, as even a
couple of paragraphs would be great. You do not have to be Sysop to write
something. Users can get free access to the Board of Trade BBS, the home of
the Pasco BBS Magazine, for submitting articles.
This issue is being released virtually on the eve of ONE BBSCON '94, which
should be the largest gathering of BBS operators in history. If you have read
any of the BBS magazines around, it might seem like that is all that people
are talking about. And with good reason, it should be an incredible event.
The BBSCON has even affected the release date of the Pasco BBS Magazine. This
issue was released earlier in the month than any other previous issue, so it
would be published prior to the convention and allow more time for complete
coverage in our October issue. Make sure you read next month's issue!
Thanks for reading!
+ + + + +
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
³ PASCO BBS MAGAZINE ³
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
³ EDITOR: Richard Ziegler ³
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
³ HOME BBS: Board of Trade BBS (813) 862-4772 ³
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+ + + + +
How Computers Changed Blackjack
-------------------------------
The popular card game of Blackjack has been around for hundreds of years, but
it took the invention of the computer to discover that this is one game which
can be beaten. The game played in American casinos is actually called twenty-
one, based on the French game of Vingt-Et-Un. Blackjack is where the deal
passes to another player when they get a Blackjack, or a natural two-card
twenty-one. In casinos the house always keeps the deal.
If you have been around a casino, or played the dice game craps, you have most
likely heard the phase "the dice have no memory." This is true because what
happens on the previous rolls has no effect on what numbers come up next. The
odds on rolling a seven remain 1 in 6, no matter what has been rolled
previously. You will hear gamblers say that a point is due, the odds are in
the favor of it, but the fact is that the odds are the same no matter what was
rolled before. The same point can made about the lottery, as people chart
winning numbers and all that, but the odds are the same every week for any
combination of numbers (even if it hit the week before). Craps and the
lottery are completely random selection, and as such, what happened before is
irrelevant.
In twenty-one, however, the cards that have been played do make a difference
and this has led many to develop sophisticated card counting systems to track
the previously played cards. For example if all the tens are already used up
in the deck, the player is at a disadvantage because the profitability of
doubling double and the chance of the dealer busting have been greatly
reduced. This article will not go into the details of card counting, but it
is a fascinating reality which still frightens the casinos today.
Some of the early computer pioneers realized that Blackjack was a game based
on the mathematical theory of probably and not pure random chance. Edward O.
Thorp wrote "Beat the Dealer" in 1962 with the help of computer experts and
this was the book which revealed the secrets of Blackjack. The book laid out
a "basic strategy" for playing the game based on thousands of computer
simulated hands. Players using just this strategy could actually play at a
slight advantage, even if they didn't count cards. New concepts like
doubling-down on "soft" hands when the dealer had a bad card showing startled
the industry, and show dealers today that at least you know the game. The
casinos reacted quickly to change some rules, like no more doubling down on
eleven or splitting of aces. The problem was even the uninformed players
didn't like the changes, so the casinos figured they would make enough off the
hack players to cover what the others were winning, and switched back to most
of the old rules.
Basic Strategy is not a "system," but is based on computer analysis, here are
some highlights (soft is when an ace is counted as eleven, hard is when an ace
is counted as one or no ace, face cards are considered tens). The priority is
spilt, double, soft stand and hard stand.
When to Split Pairs When to Soft Double
A,A - Always A,7 - Dealer has 3 thru 6
10,10 - Never A,6 - Dealer has 3 thru 6
9,9 - Dealer has 2 thru 6,8,9 A,5 - Dealer has 4 thru 6
8,8 - Always A,4 - Dealer has 4 thru 6
7,7 - Dealer has 2 thru 7 A,3 - Dealer has 5, 6
6,6 - Dealer has 3 thru 6 A,2 - Dealer has 5, 6
5,5 - Never
4,4 - Never
3,3 - Dealer has 4 thru 7 Standing Numbers (Soft)
2,2 - Dealer has 4 thru 7
19 - Dealer has 9,10, A
18 - Dealer has 2 thru 8
When to Hard Double
11 - Always Standing Numbers (Hard)
10 - Dealer has 2 thru 10
9 - Dealer has 2 thru 6 17 - Dealer has 7 thru A
13 - Dealer has 2,3
12 - Dealer has 4 thru 6
Some of the early pioneers really cleaned up before the casinos caught on. It
was the computer which lead to the breakthrough. Today there are many
excellent computer programs which teach basic strategy and counting, and allow
a player to practice without having to suffer the financial loses that come
with learning the game at the casino. One very nice Shareware program,
Blackjack by Donald L. Granger, not only teaches basic strategy but several
popular counting methods as well.
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ÆØØØØØØØØØØØ Board of Trade BBS ØØØØØØØØØص
ÆØØØØØØØØØ New Port Richey, Florida ØØØØØØØص
ÆØØØØØØØ (813) 862-4772 ØØØØØص
ÆØØØØØ ØØØص
ÆØØØ Home of the Pasco BBS Magazine Øص
ÆØ Øµ
³ Home of Shadoware ³
³ ³
³ Home of Westcoast 813 BBS Directory ³
³ ³
ÆØ FidoNet 1:3619/10 ص
ÆØØØ ØØص
ÆØØØØØ Member ØØØØص
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ÆØØØØØØØØØ Electronic Frontier Foundation ØØØØØØØص
ÆØØØØØØØØØØØ American BBS Association ØØØØØØØØØص
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+ + + + +
A Look at Doom
--------------
Written by Alex Thomas, editor of GamePlay, New Port Richey, FL
Heeeeello! Guess what? No, not chicken butt. The editor is writing this
column! Hey, come back here! OOOOOOOK... Well, anyway, this article here is
about DOOM, the awesome new game by ID! I'll be telling you about the good,
the bad, and the ugly (just kidding... I'll also be telling you how the game
plays on other systems).
To start off: If you read the rest of GamePlay (yes, all of it) you'll notice
we seem to be hyping Doom. Well, gee golly gosh, you're absotively,
posolutely right! (I messed up the absolutely, positively thing on purpose.)
Anyhoo, let me tell you why... (why were hyping Doom, not why I messed up the
absolutely thing. I don't know why, anyway.) We're hyping Doom, not because
it's better than Blake Stone, not because ID is paying us to, (although they
should...) but because: (drum roll, please) It's just an incredibly well-done
program (to say the least).
Firstly, I'd like to tell you why it's bad (using the term "bad" VERY
loosely): I've noticed, even on my 486 which runs at an incredible 90 Mhz
(amazing, isn't it?) that I still have to use a boot-up disk, and it runs a
little slow in the introduction. Also, you're killing poor, innocent
monsters, who are only trying to take over the Earth, unlike Wolfenstein
where you kill Nazi sleezebags who knew better and were also trying to take
over the Earth. (I find killing Nazis much more entertaining.) Other than
these "flaws", the game is GOLDEN!
Now, for those of you who have never played Doom (poor, unfortunate souls)
I'll tell you the requirements and really good parts!
Requirements: Doom requires these as a bare minimum! A 386 or higher (no
kidding, unlike some programs that claim you need a 386 but can be easily
played on a 286), 4 megabytes of RAM, at least VGA, and a sound card (you can
still play if you don't have a sound card, but it'll just be in constant
mute). (No fun, because you can't hear the blood-curdling screams of dying
monsters, or the grunts and groans in the darkness of the shadows ahead, or
the satisfying sound of the machine gun pumping a few rounds of lead into a
monster screaming in bitter agony, or... I could go on for days, but this has
to be released soon, so I haven't got the time... I think you get the picture,
anyway.)
And here are the good parts: I've already described the sounds above, so I'll
try to describe the graphics. Imagine this: You walk down the hall from
which you've just exited from a tunnel, the glittering of green ectoplasm
coming from waste barrels your only light. You walk farther, knowing you MUST
find an end to this never-ending world of deadly monsters. While imagining
the end of this eternal living hell, you suddenly hear, and practically feel
breathe on the back of your neck. Quickly turning around, you discover a
wandering grunt, sending you your demise in the form of a futuristic shotgun.
With your trusty GM chain saw you slice through his meaningless life, not to
mention his ugly deformed body. His shotgun untouched, you take it with you,
possibly the only thing preserving your life. Farther down the dank tunnel,
you sense light. It's getting brighter! Is this the End? No, but you do get
out of the dismal buildings to finally breath fresh air not enclosed by the
smell of death. Far, far away you can see looming mountains covered with
freshly fallen snow. You've traveled so far, only to regain the feeling of
this mission never ending. But now, after you've found the awesome missile
launcher, blowing away these vile creatures seems to turn into a game. The
feeling does not last for long. Not after you re-enter darkness, where there
is almost no penetration of light. You guide yourself by the light expelled
by squeezing off a round on your missile launcher, knowing all too well that
every shot used is sparing another life of a monster who could kill you later.
You use your shots sparingly, sometimes wandering through complete darkness.
Suddenly, red eyes in which you don't know the body to (and probably wouldn't
want to) abound all around you, coming closer. Furiously you lay waste to
three creatures, hearing their screams of death with pleasure. It's not
enough, though. For every pair of eyes you destroy, two more seem to appear.
Again you waste shots, firing in any direction, every direction, hoping to
take down as many pairs of red eyes as possible. Several more screams from
dying demons later you realize, with panic, that your missile launcher seems
to be clicking. You're out of ammo! You drop your launcher and pull out a
mini-gun, hoping to take down the rest of the monsters with what's left in the
way of ammo supply. Seconds later, which, in the heat of total panic, seem
like decades, the final creature goes down. For now... If you've ever felt
anything like this, even remotely, you've played Doom.
I'd like to finish this section by writing about: ME! I'm 12, 5 foot, 7
inches, and weigh, well... a lot (but I'm not a blimp, and I don't watch Home
Shopping Club). Someday I hope to become a writer, or computer graphics
artist. I hope you liked the above article. I have a strange tendency to use
parenthesis, (I don't know why). That was a joke. Get it? I used
parenthesis to say "I don't know why." Get it? Laugh. I think I use
parenthesis so I can give you my personal thoughts or things that don't quite
fit in with the regular text. If I've insulted anybody by any of my writings,
I don't mean to. I'm opposite than a lot of people because I can express
myself much easier by writing than talking. I always say the wrong stuff when
I talk, so I don't do a lot of talking, except to close friends (like the
president, of GamePlay, not of the United States. I hate Clinton, anyway.)
Now, see, I MEANT to insult the U.S. president in that one.
I promised you I'd tell you about Doom coming out on other systems. I bet you
didn't even know it WAS coming out on other systems. Well, it is. But only
one. Doom will be coming out on the new Jaguar system by Atari. The Jaguar
system is capable of 64 bits! Sixty-four bits. Wo. The highest bits game
I've ever played is Zone 66, and is only 32 bits. Wo. Anyway, despite the
awesome graphics, Doom for the PC is only 8 bits in graphics! Amazing! When
Doom comes out for Jaguar, it is said to have 16 bits, which is practically a
maximum for a game its size. And because of its enormous size, SNES, and Sega
Genesis aren't even going to waste time trying to make a version of Doom. So,
if you're reading this on someone else's computer, and you don't have a Jaguar
or aren't planning on getting one, you won't get the awesome experience of
playing: Doom.
OK, now my very first public writing is at an end. (Hey! Stop cheering! It
wasn't THAT bad! Geez.) And so I end this article o' mine by saying: CYA!
Editor's Note: The above article is from a pre-release version of Best
Shareware Games 8.0. This new version is scheduled to be released under the
name GamePlay and will also have a menu system and graphics. Look for more
from Paul Pollack and Alex Thomas in future issues of the Pasco BBS Magazine.
Paul has also assembled over 50 of the best Shareware programs on 16 jam
packed disks, which is available for only $30 (the price includes all shipping
and handling). For further information on this Shareware collection contact
Gator's Place BBS (813) 376-0087. Paul Pollack can also be reached at Dr.
Duck's BBS (813) 849-3562 and the Board of Trade BBS (813) 862-4772.
+ + + + +
ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
º º
º ßÛß ÛßßÛ ÛßßÛ Ûßßß ÛßÛ Ûßßß ÛßßÛ ÛßßÛ ÛßßÛ ßßÛßß Û Û ÛßÛßÛ º
º Û Û Û Û Û Ûß ÛßßÛ ßßßÛ ÛßßÛ Û Û Û Û Û Û Û Û Û º
º ßßß ß ß ß ß ßßßß ß ß ßßßß ß ß ß ß ßßßß ß ßßßß ß ß º
º º
º ÛßÛ ÛßÛ Ûßßß º
º ÛßßÛ ÛßßÛ ßßßÛ º
º ßßßß ßßßß ßßßß º
º º
º Since 1985 - Pasco County's Oldest BBS º
º º
º Sysops - Rob & Carolyn Marlowe º
º º
º Popular Chat Board, On-Line Games, CD-ROMS, Internet, FidoNet º
º º
º Ten Lines - (813) 848-6055 (813) 938-5533 º
º º
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
+ + + + +
ONE BBSCON Notes
----------------
ONE Inc., promoters of this summer's ONE BBSCON '94, have announced more
details on the event, which they are estimating 3,500 BBS operators will
attend. The convention will take place at the Atlanta Market INFOMART and
Marriot Marquis Hotel August 17-21, 1994. Dennis Hayes, founder of Hayes
Microcomputer Products Inc., will be the Keynote Speaker. It was also
announced that seventeen pioneers of the communications industry will be
honored at the John C. Dvorak Awards for Excellence in PC Telecommunications.
This year's event is even bigger than last year's, as there were 144 speakers
at 130 educational seminars last year and this year 227 speakers will
participate in 171 sessions. On-site registration, at a cost of $325 a
person, opens on Wednesday evening, August 17. For more information contact
ONE Inc. at (303) 693-5253 (voice) or (303) 693-5432 (BBS).
+ + + + +
TBBS 2.3 Announced
------------------
By Rob Marlowe, Sysop Inner Sanctum BBS, New Port Richey, FL
eSoft, makers of the popular TBBS bulletin board software, have announced the
impending release of TBBS version 2.3. This maintenance release will provide
better handling of file transfers, provide hooks for a future message system
upgrade to get around the 65000 message limitation of the current software,
provide more memory headroom for option modules (such as the QWK mail module
that is currently limited to the old version of ZIP compression), and an
increase in speed, allowing the release of a new 96 line version.
The new minimum TBBS system will go from two lines to four lines. With some
option modules using "ghost" lines, the old two line version simply became too
small for any but the smallest BBS.
Arriving at the same time as TBBS 2.3 will be eSoft's IPAD or Internet
Protocol Adapter. The IPAD, to be shown off at ONE BBSCON in Atlanta, will
allow TBBS systems to install "full" Internet connections, including both
inbound and outbound sessions over the connection with speeds up to that
provided by a T1 high speed line.
Rob Marlowe, Sysop of the Inner Sanctum - the only area TBBS system, was
understandably thrilled to hear about the new release of TBBS. "The new
minimum line count doesn't do much for our 10 line system, but the other
changes will certainly help us, especially the speedup now that V.34 modems
are right around the corner." Marlowe declined to speculate on when the Inner
Sanctum might sport an IPAD.
To see a TBBS system in action, give the Inner Sanctum BBS a call at (813)
848-6055.
Editor's Note: Thanks to Rob Marlowe for the update. Sysops are encouraged
to send along articles about their particular BBS Software, and will get a
free ad for their efforts.
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ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
º -ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-- Software Creations BBS -ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-- º
º - Dedicated to the Development and Distribution of GREAT Software - º
º -ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-Ä "Home of the Authors" -ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-- º
º -ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-- º
º * Software Creations Voted #1 BBS for 1993 * º
º -ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-- º
º 1200/2400 V.42/MNP Lines : (508) 365-2359 º
º 2400-14.4k HST US Robotics Lines : (508) 368-7036 º
º 2400-16.8k V.32/V.42bis US Robotics lines : (508) 368-7139 º
º 14.4-28.8k V.32/V.42bis/V.fc Hayes Optima lines: (508) 365-9352 º
º 14.4-28.8k V.32/V.42bis/V.32terbo/V.fc US Robotics lines: (508) 368-3424 º
º -ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-- º
º * Software Creations BBS continues to bring you the Best of the Best * º
º Member of the Worcester County Sysops Association º
º Member of the National Computer Ethics and Responsibilities Campaign º
º Clinton, Massachusetts Sysop: Dan Linton º
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
+ + + + +
Telix Update
------------
Telix, one of the more popular communications software packages, is about to
release a totally new Windows based version of their software on August 16th,
1994. The Exec-PC BBS has been chosen as the first distribution point for
this new software and all Telix files are free downloads on the system. The
Exec-PC BBS, located in Elm Grove, Wisconsin, can be reached at (414) 789-4500
or (414)-789-4360.
+ + + + +
PSA Update
----------
The Pasco Sysops Association had its best turnout in several months at the
August general meeting, as at least twenty people showed up for the August 2
meeting. All the discussion about moving the meetings to the local Hooters
restaurant appeared to renew interest in the organization. While general
discussion dominated, and no major business was discussed, it was refreshing
to have a good turnout. The future of the PSA may still be an unknown factor,
but the reality that the organization has been around for six months is a
major hurdle which has been cleared. The Pasco BBS Magazine will continue to
keep you updated on the Pasco Sysops Association.
+ + + + +
QFront 1.10 Released
--------------------
In the July issue of the Pasco BBS Magazine, Rob Kittridge talked about the
upcoming release of version 1.10 of his popular QFront program. The latest
version of this revolutionary program for handling FidoNet mail on PCBoard
based systems was released on August 8. Here are just some of the new
features in this most recent version:
- QFConfig (the configuration program) has been rewritten to be more user
friendly. A help line displayed at the bottom of the screen for each option
and there is context-sensitive help available by pressing F1. You can now
shell out of QFConfig by pressing ALT-S.
- QScan has been rewritten to run using less memory. The Areafix manager has
been rewritten and now Areafix forwarding is included. Areafix requests
have tighter security. There is support for file attachments in the NetMail
Conference and enhanced duplicate message checking.
- QNList has added a new "personal nodelist" editor and you can run your whole
system using just a personal nodelist. NODEDIFF updates are now built-in.
- QFront itself has had many modifications to the call-waiting screen. Queue
routines can repeated. There is additional node activity information
available, including mail statistics, number of callers and a history of
node addresses which have connected in a specified number of days. The
event manager has been rewritten to support up to 100 events per node.
QFront is now more compatible with OS/2 and DESQview multitasking
environments. There is stronger support for magic file names, UserNet
messages and NetMail forwarding. You can now shell out of QFront from
anywhere by pressing ALT-S.
- QFUtil is a new program that allows you to add queue entries to the queue
directly from the DOS command line.
These are just some of the highlights of this new release. For more
information call the support board for QFront. The 7th Heaven BBS can be
reached at (616) 844-0713. This phone number will be changing in early
September and we will update that in next month's issue.
+ + + + +
Murphy's Law of Computers
-------------------------
The time it takes to fix the error in your spreadsheet is inversely
proportional to the time it took to do the damage in the first place.
+ + + + +
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º Editor: CLARK D. GILBO ßÛ ÛÛÛÛÛÛÛÛÛÛ º
º Û ÛÛÛÛÛÛÛÛÝ º
º This is a 813 BBS Directory ßÛÛÛÛÛÛÛ º
º ßÛÛÛß º
º "NOT JUST A BBS LISTING ÜÜþ º
º BUT A DIRECTORY" ÜÜßßßß º
º º
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º Westcoast 813 BBS Directory, 4348 Plaza Dr. Suite #V103, Holiday, Florida º
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
+ + + + +
The Complete Shareware Gaming Catalog - September 1994
------------------------------------------------------
Adventure Math
--------------
Written by: Avery Pack and Dan Froelich
Distributed by: Epic MegaGames
Entertaining educational game which enhances addition and subtraction skills.
There is a shoot-em-up bonus round where kids can apply the concepts they have
previously learned. Adventure Math Deluxe also teaches multiplication and
division.
Alpha Man
---------
Written by: William Soleau
Distributed by: Soleau Software
Alpha Man is a strategy logic game which is simple to play, but not so easy to
solve. Use Alpha Man to push lettered blocks into the proper places on the
game board to solve each of twenty-five puzzles.
Ancients I: Deathwatch
-----------------------
Written by: Farr-Ware
Distributed by: Epic MegaGames
In this fantasy role-playing-game you lead your party of four explorers
through the city of Locklaven. As you explore the dungeons, you'll match wits
with dangerous monsters and interact with some strange people.
Animal Quest
------------
Written by: Bill Dedes
Distributed by: Alive Software
Experience nature through very different eyes, as you step into the world of
nature as a forest animal. Select which animal you want to portray, then
discover your prey and avoid your predators in a realistic simulation of the
food chain.
Another Lifeless Planet and Me with No Beer
-------------------------------------------
Written by: Dennis Drew
One of the more humorous of the classic text based adventure games. The game
is designed to be logical, as you explore another lifeless planet.
Aqua Man
--------
Written by: William Soleau
Distributed by: Soleau Software
The object of Aqua Man is to push and position pipe links, so they connect two
storage pumps on the game board. Use rocks and whirlpools to help you solve
this mind-bending game of logic.
Arctic Adventure
----------------
Written by: George Broussard
Distributed by: Apogee Software
This is the second exciting adventure of Nevada Smith. You will start with a
vast arctic "world" map and must find your way around the hazardous ice caves.
Arctic Adventure is divided into four volumes.
Arcy 2
------
Written by: CAPS Softwaredesign ULM
Distributed by: MVP Software
Try to figure out ten puzzling levels in this game of logic. Very nice
graphics and sound effects combine to make this challenging game quite
enjoyable.
Argo Checkers
-------------
Written by: Jason Blochowiak and Abraham Edlin
Distributed by: Software Creations
Great graphics and sound effects make this an excellent variation on the
classic board game of checkers. You can play against the computer or another
player.
Balloon Challenge
-----------------
Written by: William Soleau
Distributed by: Soleau Software
Try to launch your twenty-five balloons into a sky maze filled with planes,
rain clouds, hurricanes and many other obstacles. You have to use logic and
blocking strategies in order to beat the computer.
Basstour
--------
Written by: Dick Olsen
Basstour is a fishing tournament game in which you have complete control of a
fully rigged bass boat. Your bass boat has all the latest accessories,
including a trolling motor, LCD chart recorder and a fully stocked tackle box.
Select your lake and skill level, then complete against the biggest names in
fishing.
Battle Ground
-------------
Written by: Keith Laverty and Amar Gopal
Distributed by: MVP Software
It is the United States against Germany in this World War II ground combat
game. While this game does not have the advanced graphics of some games, it
is still a good test of the player's tactical skills.
Billy the Kid Returns
---------------------
Written by: Bill Dedes and Larry Roberts
Distributed by: Alive Software
You play fifteen year old William Bonney, better know as Billy the Kid, in
this wild west arcade game featuring a variety of different levels to conquer.
Escape from Silver City Prison, survive the New Mexico desert and battle horse
thieves, rattle snakes, buffaloes, rats, bombs, sand storms, desperadoes and
other surprizes.
Bio Menace
----------
Written by: Jim Norwood
Distributed by: Apogee Software
You are Snake Logan, a top CIA operative and weapons expert, who must save
Metro City from the mutant army of Elmo Whitecliff, also know as Dr. Mangle.
The first episode is "Dr. Mangle's Lab," followed by "The Hidden Lab" and
"Master Cain."
Blackjack
---------
Written by: Donald L. Granger
Wonderful version of the popular casino card game of twenty-one. The program
teaches basic strategy, card counting and allows the player too select which
casino they wish to play at. Blackjack tracks the play and offers a detailed
report of how the player did.
Blake Stone
-----------
Written by: JAM Productions
Distributed by: Apogee Software
Blake Stone rockets to a future where a sinister madman, using genetics to
create an army of bizarre creatures, is waging war on Earth. In the first
episode of this 3D adventure, "Aliens of Gold," you try to stop the evil Dr.
Pyrus Goldfire's maniacal plan. It is up to you to penetrate his security and
stop him at all costs.
Blind Wars
----------
Written by: William Soleau
Distributed by: Soleau Software
Blind Wars is a strategy war game where the object is to conquer all the
cities on the game board. The game plays somewhat like the classic board game
of Risk, but adds elements such as production centers, volcanic eruptions and
floods.
Block Man
---------
Written by: William Soleau
Distributed by: Soleau Software
Block Man is a commoner in Bentangle who is in love with the King's daughter.
To select a worthy husband for his Princess, the King has ordered his mason to
construct ten rooms in such a way that great ingenuity would be required to
complete them. Can you help Block Man find his true love?
Blox
----
Written by: Graham Cluley
Blox is a faithful version of the classic Russian falling blocks game Tetris.
Bloxit
------
Written by: William Soleau
Distributed by: Soleau Software
Try to place ten oddly shaped tiles onto the puzzle board, so that they all
fit without overlapping. A pure strategy game.
Bolo Adventures
---------------
Written by: William Soleau
Distributed by: Soleau Software
The Bolo Adventure series are some of the most mind boggling strategy games
around. You have to solve puzzling levels filled with lasers, monsters,
electric grills, water and other obstacles. There are three different
Shareware versions of Bolo Adventures.
Boloball
--------
Written by: William Soleau
Distributed by: Soleau Software
A game of logic where the object is to get your marbles to the bottom of a
maze filled with walls, black holes and many other obstacles. Boloball is not
a contest on how fast your reflexes are, but a test of your resourcefulness.
Bolo Box
--------
Written by: William Soleau
Distributed by: Soleau Software
The objective of Bolo Box is to flip tiles on a 10x10 grid back to the same
color in as few moves as possible. A game of logic which can be quite
addicting.
Brix
----
Written by: Michael Riedel
Distributed by: Epic MegaGames
An arcade and puzzle game where the object is to eliminate the bricks from the
screen by uniting bricks of the same color. There are lasers, elevators,
boiling acid, anti-gravity, teleporters and other brain teasers to make your
task more difficult.
Capture the Flag
----------------
Written by: Richard Carr
Distributed by: Carr Software
Dash through woodlands, jump over gushing streams, climb rail fences and race
through farm fields as you search for the opposing team's flag in a desperate
race to capture their flag before they capture yours. Capture the Flag is
loosely based on the classic board game of Stratego.
Castle of the Winds
-------------------
Written by: Rick Saada
Distributed by: Epic MegaGames
Castle of the Winds is a fantasy role-playing-game for Windows. The game is
based on Norse mythology and features hundreds of unique monsters to hamper
your quest. The first episode is "A Question of Vengeance" and the second
episode is "Lifthransir's Bane."
Catacomb Abyss
--------------
Written by: Id Software
Distributed by: Gamer's Edge
A captivating tale of wizards and fantasy trips into other dimensions. You
are the mighty wizard who must take on your arch-rival Nemesis armed with
powerful magic weapons. The first episode in this 3D trilogy from the makers
of Wolfenstein 3D is "Catacomb Abyss." Episode two is "Catacomb Armageddon"
and episode three is "Catacomb Apocalypse."
CD-Man
------
Written by: Attila Biro and Anders Moree
Distributed by: Creative Dimensions
A colorful version of the classic game of pac-man with many new features. The
first level is "The Enchanted Forest," and in the second level, "The South
Pacific," the traditional ghosts are replaced by sharks. The third level
takes place in "Deep Space."
Chexo
-----
Written by: William Soleau
Distributed by: Soleau Software
Chexo is similar to the game of checkers, but is actually a combination of
many board games in one. Try to jump and capture your opponent's chips, so
that he is left with only one on the game board. Many added twists to a
classic game.
Chinese Checkers
----------------
Distributed by: ImagiSOFT
Chinese Checkers features stunning graphics and brings you all the challenge
of the traditional board game. You can play against other human players or
the computer.
Clone Invaders
--------------
Written by: Gary Quiring
Clone Invaders is a faithful rendition of the classic game of space invaders.
The mystery invader is worth up to 300 and the technique of always getting a
300 point mystery invader applies just like the arcade version.
Commander Keen: Invasion of the Vorticons
------------------------------------------
Written by: Id Software
Distributed by: Apogee Software
Invasion of the Vorticons is the first in the now classic Commander Keen
series. This game spent most of 1991 at the top of everyone's list and was
awarded "Editor's Choice" by Shareware Magazine. Keen's first adventure,
"Marooned on Mars'" takes you to where a Vorticon invasion force is planning
their conquest of Earth. The other parts of the trilogy are "The Earth
Explodes" and "Keen Must Die."
Commander Keen: Aliens Ate My Baby Sitter
------------------------------------------
Written by: Id Software
Distributed by: Apogee Software
Aliens Ate My Baby Sitter takes place between the first Keen adventure,
Invasion of the Vorticons, and Goodbye Galaxy. This special edition of the
Commander Keen series is a single game that is larger than the entire first
trilogy combined. It all begins when Billy Blaze's baby sitter is stolen by a
mean bunch of hungry aliens.
Commander Keen: Goodbye Galaxy
-------------------------------
Written by: Id Software
Distributed by: Apogee Software
If you enjoyed the other Commander Keen games, you will love Goodbye Galaxy.
It continues the hilarious outer space exploits of kid genius, Billy Blaze.
This time Keen must save the Galaxy from invading aliens. In episode one,
"Secret of the Oracle," Keen heads off to rescue the Keepers of the Oracle.
In episode two, "The Armageddon Machine, Keen faces his greatest challenge to
date. Keen has amazing new abilities, such as hanging onto ledges and pulling
himself up.
Commander Keen: Keen Dreams
----------------------------
Written by: Id Software
Distributed by: Gamer's Edge
Help Commander Keen overcome killer vegetables and fruits in this "lost"
episode in the Commander Keen series. You must defeat the evil ruler of the
vegetarian Land of Tuberia, King Boobus Tuber. Armed with your Flower Powers
and Boobus Bombs, battle Tater Troopers, Sour Grapes, Baccolashes,
Asparagustos and a host of other organic foes. The clever animation makes
this the most humorous adventure of the Keen series.
Corncob 3D
----------
Written by: Kevin Stokes
Distributed by: MVP Software
Corncob 3D takes place in 1949, but in a different time than history might
suggest. In this game World War II never took place, but aliens invaded the
planet in 1938. The world governments have united to save humanity. Your
mission is to take your Corsair to the skies and repel the invaders in this
air combat game.
Cosmo's Cosmic Adventure
------------------------
Written by: Todd Replogle and Stephen Hornback
Distributed by: Apogee Software
From the creator of Duke Nukem comes Cosmo's Cosmic Adventure. Cosmo is a
lovable alien with hands that work like suction cups. He can cling to walls,
ledges, and all sorts of things. Cosmo and his family are on their way to
Earth to visit Disney World, but a meteor strike forces them to crash land on
the planet Zonk. Cosmo's parents are captured by the planet's inhabitants and
Cosmo sets out to rescue them.
Crazy Shuffle
-------------
Written by: Bill Dedes
Distributed by: Alive Software
Challenging and educational game to test a player's concentration and memory
skills. The object is to remember the sequence in which colorful graphic
images are displayed, and to repeat that sequence to win the game.
Crusher
-------
Written by: William Soleau
Distributed by: Soleau Software
A challenging game of strategy as you move through twenty-five rooms looking
for the Secret Agent Mr. X and the beautiful Eve.
Crusher Castle
--------------
Written by: William Soleau
Distributed by: Soleau Software
Crusher Castle is an adventure, strategy and arcade game all in one. Try to
escape a haunted castle filled with ghosts, bombs, candles, maps and other
items. Very few have ever escaped the castle.
Crystal Caves
-------------
Written by: Frank Maddin and George Broussard
Distributed by: Apogee Software
The game begins with Mylo rocketing off on a simple treasure hunt, but what
happens is far more dangerous than he bargained for. Mylo enters an
underground world full of strange alien creatures protecting priceless
crystals from greedy explorers. Variety is evident, as on some levels Mylo
even walks upside down. The three unique episodes to the Crystal Caves saga
are, "The Trouble with Twibbles," "Slugging it Out," and "Mylo Versus the
Supernova."
Cipher
------
Written by: Nels Anderson
Cipher is a "crypto-quotes" type of game similar to those found in the daily
newspapers. Each letter in a quotation is replaced with another letter, and
the object is to figure out the original quote.
Dark Ages
---------
Written by: Todd Replogle
Distributed by: Apogee Software
You are the Prince of the Great Kingdom, who as a child watched your father
die at the hands of Garth, a power mad warlord. Garth sent you away to be
raised as a peasant, but the peasant he choose to raise you was once the
kingdom's greatest hero. In volume one, "Prince of Destiny," you return as a
champion of justice. Volumes two and three of the trilogy are "The Undead
Kingdom" and "Dungeons of Doom."
Dare to Dream
-------------
Written by: Cliff Bleszinski
Distributed by: Epic MegaGames
Dare to Dream is a graphical adventure game for Windows. You take on the role
of Tyler Norris, a ten year-old boy, who must solve bizarre puzzles, travel to
strange lands and meet even stranger creatures in attempt to escape his
dreams. The result is a confrontation with the evil that lurks in all of us.
DeQuoter
--------
Written by: Sam Misemer and Ken Foster
Distributed by: Shadoware
This Windows game is similar to the "cryto-quote" puzzles which run in the
daily newspapers, or maybe a little like Wheel of Fortune. You try to
decipher a famous quote by replacing one letter with another until you can
solve the puzzle. There are about two hundred famous quotes in the Shareware
version, everything from Shakespeare to Satchel Paige.
Desert Storm Command
--------------------
Written by: David Johndrow
Distributed by: MVP Software
Desert Storm Command puts you right in the middle of the Persian Gulf war.
The Shareware version has Combat and Scud missions to contend with, and the
registered version adds Tomahawk and Tank missions. Can you keep the world
safe from a madman?
Dinosaur Predators
------------------
Written by: Bill Dedes
Distributed by: Alive Software
Step back in time and experience nature through a dinosaur's eyes. Select a
dinosaur to become and collect as many energy tokens as possible, while
avoiding your predators and capturing your prey. There is also a prehistoric
quiz.
Dominate
--------
Written by: San Misemer and Ken Foster
Distributed by: Shadoware
From the mists of time comes Dominate, a strategy game for Windows based on a
game played by warriors in ancient China. Test your skills against the
computer and see if you have the power to dominate.
Doom
----
Written by: Id Software
Distributed by: Id Software
From the makers of Wolfenstein 3D comes the next generation in fast-moving
virtual reality games. You play a space marine, armed with a variety of
weapons and technological artifacts, who must outfight legions of grisly
fiends and solve lethal puzzles in a brutal 3D world.
Dotso
-----
Written by: William Soleau
Distributed by: Soleau Software
Play against the computer in this classic game of connect the dots. There are
many new features and added twists in this variation.
Duke Nukem
----------
Written by: Todd Replogle
Distributed by: Apogee Software
Your mission is to stop Dr. Proton, a madman bent on ruling the world with his
army of techbots. As the irrepressible hero Duke Nukem, you'll chase Dr.
Proton deep into the Earth, then to his lunar space station, and eventually
into the Earth's nuclear ravished future. The first part of the Duke Nukem
trilogy is called "Shrapnel City." Duke Nukem won an "Editor's Choice" award
from Shareware Magazine.
Duke Nukem II
-------------
Written by: Todd Replogle
Distributed by: Apogee Software
In this sequel, Duke Nukem, while being interviewed on TV about his best
selling book "Why I'm So Great," is suddenly abducted by aliens. Duke's alien
captor explains that Duke's brain will be drained of all his knowledge, which
will be used to devise the ultimate attack against Earth. Duke has two
choices: He can be turned into a mindless zombie by the EncephaloSucker, or
'kick-butt' like there is no tomorrow.
EGATrek
-------
Written by: Nels Anderson
A space combat game based on the earliest computer games. You are in command
of the Lexington, as the Mongol Empire has declared war on the Union. The
Vandal Empire has joined the hostilities in some area, but should be avoided
if possible.
Electro Man
-----------
Written by: Xland Games
Distributed by: Epic MegaGames
Your starbase has been infiltrated by alien attackers. As Electro Man, you
must journey through dozens of screens filled with exciting puzzles and run-
jump-and-shoot action.
Epic Baseball
-------------
Written by: MicroLeague Interactive Software
Distributed by: Epic MegaGames
Epic Baseball brings true baseball to life on your PC. Select and manage
teams, choose from different stadiums, decide if you want the designated
hitter rule in effect, and decide if you want to play an exhibition or league
game. The dazzling animation gives a realistic simulation of America's
pastime.
Epic Pinball
------------
Written by: James Schmalz
Distributed by: Epic MegaGames
Epic Pinball brings true arcade quality pinball to your PC. The Shareware
version is Super Android with many other pinball tables available.
Facetrex
--------
Written by: William Soleau
Distributed by: Soleau Software
Use your animated man to push faces located on a 12x8 grid onto their negative
image located elsewhere on the board. Facetrex is a challenging game of pure
strategy and logic.
F. Godmom
---------
Written by: John Blackwell
Distributed by: Soggybread Software
You play a fairy godmother on a mission to free fifty of your fellow fairy
godmothers. Armed with a magic wand of transformation, you must solve the
levels while avoiding killer craps and dangerous dimensional implosions.
God of Thunder
--------------
Written by: CSE Games
Distributed by: Software Creations
You are Thor, the God of Thunder, in this battle of 927 AD. Fight your way
past dozens of puzzles and hundreds of enemies to reach the final showdown
with the evil boss who is terrorizing innocent villagers.
Goldhunt
--------
Written by: William Soleau
Distributed by: Soleau Software
The object of Goldhunt is to gather all the pots of gold on each of the ten
levels, however, few people will be able to reach the final level. Each level
contains monsters to contend with, so watch out for the Red Devils and the
Stationary Purple Floor Sensors. Hide behind blocks, or move them to block
the villains, as you prospect for gold.
The Greens
----------
Written by: San Misemer and Ken Foster
Distributed by: Shadoware
The Greens is a miniature golf game in 256 color graphics for Windows. There
are challenging holes with common obstacles, such as water, and not so common
obstacles, such as lava traps. This is not an easy game to beat, especially
when you have to maneuver through the teleportation holes.
Halloween Harry
---------------
Written by: SubZero Software
Distributed by: Apogee Software
Earth is on the verge of a takeover by aliens intent on turning humans into
mindless slave zombies. Halloween Harry is called to Space Station Liberty to
prepare to penetrate the alien ship. Harry has a vast array of weapons at his
disposal including, a flame thrower, photon cannon, guided missiles, grenades,
micro nukes and the powerful Omega Bomb.
Heartlight
----------
Written by: Xland Games
Distributed by: Epic MegaGames
Guide the little elf Percival through twenty levels in the Shareware version
of Heartlight. This is a mind game featuring ingenious puzzles that are jam-
packed with animation.
Hero's Heart
------------
Written by: Everett Kaser
Hero's Heart is a puzzle game requiring careful, logical thinking. Each time
you move the Hero, all of the other objects on the play-field get a chance to
move, some will, some will not. Your goal is to pick up all the hearts and
reach the exit.
Heroes: The Tantalizing Trio
-----------------------------
Written by: Jeffrey Fullerton
Distributed by: Safari Software
Defeat Wild Hare and his band of villains by guiding three heroes with unique
special powers. An action/adventure game with ten challenging levels.
Hexxagon
--------
Written by: Argo Games
Distributed by: Software Creations
An animated game of strategy where your task is to take over as much of the
world as possible. This game requires the use of logic to defeat the evil
Craniac.
Hocus Pocus
-----------
Written by: Michael Voss
Distributed by: Apogee Software
Terexin, leader of the Council of Wizards, is sending the young sorcerer,
Hocus, on a special mission to prove his worthiness. Survive, and Hocus
becomes a full-fledged card carrying wizard. The other option is not so
favorable.
Hoosier City
------------
Written by: Keith Laverty
Distributed by: MVP Software
Explore dangerous underground caverns, such as the spooky Crypt of the Undead,
as you try to save Hoosier City from the evil mutants.
Hugo's House of Horrors
-----------------------
Written by: David P. Gray
Distributed by: Gray Design Associates
An animated adventure which uses a combination of colorful animated graphics
and text. Help Hugo rescue his sweetheart who is imprisoned somewhere inside
a haunted house. There are two more Shareware episodes in the series, "Hugo
II: Whodunit?" and "Hugo III: Jungle of Doom."
Humbug
------
Written by: Graham Cluley
A huge text based adventure game with a Christmas theme. You are sent to
Grandad's for the holidays in this game with an excellent sense of humor.
Isle Wars
---------
Written by: William Soleau
Distributed by: Soleau Software
Try to conquer countries and continents in your attempt to rule the world of
Isle Wars. The game is based on the classic board game of Risk, but with new
features such as air moves, earthquakes, rebellions, floods, bonus cards and
production centers.
Jacaranda Jim
-------------
Written by: Graham Cluley
Why has Alan the Gribbley been hypnotized? Who taught Mavis the cow to tap
dance? These are some of the mysteries of this text based adventure game
where you try to escape from Ibberspleen IV.
Jazz Jackrabbit
---------------
Written by: Arjan Brussee and Cliff Bleszinski
Distributed by: Epic MegaGames
The evil turtle emperor Devan Shell has rabbit-napped the bunny-babe princess
Eva Earlong in this fast action game. Lead the speedy Jazz on a wild treasure
hunt filled with perilous dangers. There are six episodes to the series,
"Turtle Terror," "Ballistic Terror," Rabbit's Revenge," "Gene Machine," "The
Chase Is On" and "The Final Clash."
Jetpack
-------
Written by: Adam Pedersen
Distributed by: Software Creations
Fly around with your model L1069-E jetpack through treacherous dungeons
collecting precious emerald gems. There are a variety of opponents to make
this task more challenging. The program includes a level editor to create
your own levels for Jetpack. There is also a Christmas version of the program
where you are Santa Claus flying around collecting presents.
Jill of the Jungle
------------------
Written by: Tim Sweeney
Distributed by: Epic MegaGames
Guide the beautiful Jill through sixteen challenging levels filled with deadly
creatures and intriguing puzzles. Not only can she run and jump, but Jill can
transform herself into other creatures such as birds, fish and frogs. The
Shareware version is simply called "Jill of the Jungle." The next two parts
of the trilogy are "Jill Goes Underground" and "Jill Saves the Prince."
Jumpman Lives
-------------
Written by: Dave Sharpless
Distributed by: Apogee Software
You jump your way through the Sagan Institute of Astronomy, on Saturn. Your
goal is to keep the planet from exploding. This game is one of the earliest
releases from Apogee Software and does not have the advanced graphics of the
later games.
Ken's Labyrinth
---------------
Written by: Ken Silverman
Distributed by: Epic MegaGames
Aliens from the planet Zogar have kidnapped your dog Sparky in this hilarious
quest to save the Earth. This 3D game feature all kinds of puzzles and
creatures. The Shareware episode is "The Search for Sparky." Also available
are "Sparky's Revenge" and "Find the Way Home."
Kiloblaster: The Trilogy
-------------------------
Written by: Allen Pilgrim
Distributed by: Epic MegaGames
Kiloblaster is a space shoot-em-up reminiscent of the classic game Galaxian.
Each of the three volumes features 30 unique levels of wonderful graphics and
sound effects. There is even a noise maker where you can hear all the unique
sound effects simply by pressing a key.
King Arthur's K.O.R.T.
----------------------
Written by: Brandon McMullen
Distributed by: MVP Software
This game puts you back in the Medieval times of King Arthur and the Knights
of the Round Table. You play a knight who must conquer Great Britain,
territory by territory, but there are other knights attempting to accomplish
the same objective. Can you become King Arthur's champion?
Kroz Series
-----------
Written by: Scott Miller
Distributed by: Apogee Software
This is the series which gave Apogee its start, winning a contest for the
"Best Games in Shareware" back in 1989. There are seven games to this classic
text based graphic series.
Ladder Man
----------
Written by: William Soleau
Distributed by: Soleau Software
Ladder Man is a mind-bending game of logic, planning and problem solving.
There are thirty rooms filed with a maze of obstacles that you can use to
create your own escape. Position balls, avoid water hazards, and elude fires
as you use your ladder to climb up and out of a room.
Lava Cap
--------
Written by: William Soleau
Distributed by: Soleau Software
Try to control the flow of lava, by connecting a series of pipes, in this race
against the clock. Lava Cap is a challenging game of logic.
Magic Crayon
------------
Written by: Bill Dedes
Distributed by: Alive Software
Magic Crayon is an educational game for children who enjoy coloring books.
Learn and experiment with colors, shapes, letters and numbers.
Mah Jongg
---------
Written by: Nels Anderson
Mah Jongg solitaire is based on an ancient Chinese game whose origins date
back some 3,000 years. The object of the game is to remove matching,
interlocking tiles in an attempt to remove all tiles from the game grid. The
program includes a tile maker, so you can create your own colorful tile sets
for Mah Jongg.
Major Stryker
-------------
Written by: Alan H. Blum III, Gary Sirois and Robert Prince
Distributed by: Apogee Software
Major Harrison Stryker, a hero of World War III, is called into action when
the evil Kretons invade Earth. Stryker must travel through a wormhole in
space and attempt to destroy the Kretons home world headquarters. Pilot your
space ship through dozens of scenarios, such as space stations, lava caves and
alien cities.
Marble Man
----------
Written by: William Soleau
Distributed by: Soleau Software
Push marbles around the playing grid in an attempt to beat the computer in
this animated strategy game.
Math Rescue
-----------
Written by: Karen Crowther
Distributed by: Apogee Software
Learn the four basic arithmetic functions, addition, subtraction,
multiplication and division, in this educational game. The mean ol' Gruzzles
have stolen all the world's numbers and it is your job to find them. Math
Rescue is a fun and challenging game with great graphics.
Mice Men
--------
Written by: William Soleau
Distributed by: Soleau Software
Try to push and pull columns of cheese blocks to get your mice to the other
end of the maze before your computer opponent. Mice Men is an animated
strategy logic game.
Monster Bash
------------
Written by: Frank Maddin
Distributed by: Apogee Software
You play young hero Johnny Dash in this game of scary action and haunting
puzzles. Count Chuck has dog-napped your dalmatian puppy Tex, and you must
travel to the Under World to rescue him. Can you survive this gruesome battle
to save the Day World?
Monuments of Mars
-----------------
Written by: Todd Replogle
Distributed by: Apogee Software
Monuments of Mars is set in the near future as you explore a secret
underground city on Mars. You have been chosen for a special mission to
rescue missing astronauts. Volume one, "First Contact," has twenty
challenging levels. "The Pyramid" and "The Fortress," offer new levels to
conquer.
Moraff's Dungeons of the Unforgiven
-----------------------------------
Written by: Steve Moraff
Distributed by: MoraffWare
This dungeons and monsters game contains twenty-five levels of 3D imaging.
Battle monsters ranging from groups of flying creatures to groups of female
warriors, to water creatures who inhabit flooded sections of the dungeon.
Flee from monster that drift down the corridors in boats.
Moraff's Escapade
-----------------
Written by: Steve Moraff
Distributed by: MoraffWare
Moraff's Escapade is an arcade game with ladders, bricks, diamonds and plenty
of enemies. Pick up all the bricks and rearrange them as you play this mind-
bending game of logic.
Moraff's Monster Bridge
-----------------------
Written by: Steve Moraff
Distributed by: MoraffWare
This distant relative of the Bridge card game so popular on Earth, is played
frequently in the finer taverns of Moraff's World. You will play against
devilishly clever monster, as you use your puny human brain to defeat them.
Moraff's Monster Memory
-----------------------
Written by: Steve Moraff
Distributed by: MoraffWare
Monster Memory is similar to the card game of concentration. Instead of cards
with numbers and suits, the game is played with tablets with matching pictures
of monsters which inhabit Moraff's World.
Moraff's Morejongg
------------------
Written by: Steve Moraff
Distributed by: MoraffWare
Moraff's Morejongg is a colorful implementation of the Mah Jongg/Shanghai
concept. Try to remove matching, interlocking tiles to solve the game. The
program includes a tile set of the monsters of Moraff's World.
Moraff's Pinball
----------------
Written by: Steve Moraff
Distributed by: MoraffWare
A pinball machine game with plenty of flippers and "when lit" bonus items, and
this table never tilts.
Moraff's Stones
---------------
Written by: Steve Moraff
Distributed by: MoraffWare
Stones is a barter-gambling game played in the finer taverns of Moraff's
World. Many species congregate to play this game with playing pieces
consisting of jewels and ivory.
Moraff's Super Blast
--------------------
Written by: Steve Moraff
Distributed by: MoraffWare
This game is a colorful takeoff on the classic games of Breakout and Arkanoid.
The bricks have all kinds of special effects like moving, exploding and they
eat balls. The game also allows up to seventeen simultaneous balls, and two
players can play at the same time.
Moraff's Super Entrap
---------------------
Written by: Steve Moraff
Distributed by: MoraffWare
Super Entrap is a colorful maze game requiring logic to solve. The objective
is to reach the other end of the playing field without being caught by the
enemy robots that roam the surface of the maze. Your enemies become more
intelligent as the game progresses.
Moraff's World
--------------
Written by: Steve Moraff
Distributed by: MoraffWare
Fight many different types of monsters and cast over one hundred different
spells in this game of monsters and dungeons. There are twenty-five level
deep dungeons with brick walls, wooden doors and monsters with fangs and
claws.
MVP Bridge
----------
Written by: Steve Estvanik
Distributed by: MVP Software
This is a faithful rendition of the popular card game Bridge. Learn how to
play, or improve your skills, in a game with colorful animation and sound
effects.
MVP Word Search for Windows
---------------------------
Written by: Craig Kellogg
Distributed by: MVP Software
A Windows version of classic word puzzle where you attempt to find words in
the word list in a diagram of letters. Words can be found in any direction,
up, down, left, right or diagonally.
Mystic Towers
-------------
Written by: Animation FX
Distributed by: Apogee Software
As Baron Baldric, you are to keep the peace for all the common folk of the
land. When the grand Lazarine Towers are overcome with dark forces and
creatures, you must weld your somewhat magical staff and set out to make
things right.
Night Raid
----------
Written by: Argo Games
Distributed by: Software Creations
You are stuck in an anti-aircraft bunker with wave after wave of enemy
paratroopers to worry about. Shoot down the paratroopers, planes and smart
bombs to survive and advance to the next level. Violating the Geneva
Convention has never been so much fun.
Numlo
-----
Written by: William Soleau
Distributed by: Soleau Software
Numlo is a twist on the classic game of Othello. Instead of one opponent, you
now play against two. The grids also contain point values which are added to
your score. Any Othello player will have to re-learn new strategies in this
challenging and unique puzzle game.
Oilcap
------
Written by: Soleau Software
Distributed by: Soleau Software
Oilcap pits you against the clock, as you try to contain the gushing oil by
connecting a series of pipes to control the flow. Strategy is required to
correctly place the oddly shaped links in order to keep the oil flowing as
long as possible.
Overkill
--------
Written by: Precision Software Publishing
Distributed by: Epic MegaGames
Overkill is a space shootout to save the galaxy. Edrax, a lightly defended
industrial planet, was the first to be taken over by the aliens. Your job is
to destroy the invaders.
Paganitzu
---------
Written by: Keith Schuler
Distributed by: Apogee Software
In Paganitzu you guide Alabama Smith into a vast Aztec pyramid. Inside you
confront traps of increasing perplexity, and creatures you never dreamed of.
This is a genuine adventure, it tests your mind more than your finger speed.
In part one, "Romancing the Rose," Al discovers that the pyramid holds many
dark secrets. "The Silver Dagger" and "Jewel of the Yucatan," reveal more
ancient secrets.
PC Jigsaw
---------
Written by: Bill Dedes
Distributed by: Alive Software
This game starts by drawing a puzzle on the screen and then it shuffles around
the pieces. The object is to assemble the pieces to match the original puzzle
shown on the screen.
Pharaoh's Tomb
--------------
Written by: George Broussard
Distributed by: Apogee Software
You'll guide Nevada Smith through a huge Egyptian pyramid riddled with
ingenious puzzles and traps. The first volume is subtitled "Raiders of the
Lost Tomb," followed by "Pharaoh's Curse," "Temple of Terror," and "Nevada's
Revenge."
Pickle Wars
-----------
Written by: Karen Crowther
Distributed by: MVP Software
The peaceful planet of Arcadia is invaded in episode one "Invasion of the
Pickle People." Try to repel these invading vegetables from space and keep
Arcadia safe in the first part of the Pickle Wars trilogy.
Picture Puzzle
--------------
Written by: Dan Linton
Distributed by: Software Creations
Picture Puzzle loads a graphic picture puzzle file and then scrambles the
picture, so you can put it back too together. This game has many nice
features, including different levels of difficulty.
Plix
----
Written by: William Soleau
Distributed by: Soleau Software
Plix is a mind-bending game of logic, planning and problem solving. The
objective is to push and position patterned tiles onto their matching negative
image at the bottom of the game board.
Quato
-----
Written by: William Soleau
Distributed by: Soleau Software
The objective of Quato is to push around lettered tiles on a 5x5 game grid to
spell as many words as you can within the time limit. Your words are
constantly being checked against a 80,000 word dictionary.
Race the Nags
-------------
Written by: Dick Olsen
Race the Nags is a horse racing game for up to six players. Each race has six
horses to wager on and each player selects the horse they want to bet on and
specifies how much they want to bet on that race. You can bet on a horse to
win, place or show.
Raku Master
-----------
Written by: William Soleau
Distributed by: Soleau Software
The objective of Raku Master is to flip all the red tiles back to gray in as
few moves as possible. You can flip either diagonally, or up and down,
starting at any tile.
Rampcube
--------
Written by: William Soleau
Distributed by: Soleau Software
Catch falling multicolored blocked to form larger blocks. Rampcube is a
challenging game of strategy.
Rapid Response
--------------
Written by: Keith Laverty and Jason Pellerin
Distributed by: MVP Software
You take on the role of a general in this game, which is a tactical nuclear
field combat simulation. Command your forces against one of eight opposing
generals.
Raptor
------
Written by: Cygnus Studios
Distributed by: Apogee Software
In the future, as a mercenary flying the super-tech Raptor, you'll be sent on
interplanetary missions to knock off the top competitors of the MegaCorp.
Discover secrets, find the bonuses and battle the boss ships that appear at
the end of every wave. Battle against hordes of relentless enemies.
Rescue Rover
------------
Distributed by: Gamer's Edge
Solve intricate puzzles and concoct clever schemes to free your faithful dog
Rover from the clutches of the robots that have dog-napped him. A whimsical
game which challenges your I.Q. as well as your imagination.
Robix
-----
Written by: William Soleau
Distributed by: Soleau Software
The objective of Robix is to get your colored blocks to the bottom of the game
board by pushing entire rows either left or right. This is an addictive game
of pure strategy.
Robomaze II: The Lobby
-----------------------
Written by: Keith Laverty
Distributed by: MVP Software
You are a freedom fighter battling your country's tyrannical dictator in this
Shareware classic. A mad scientist has created robots, and other nasty
things, in an attempt to secure the Lobby and counteract the plans of the
resistance.
Robomaze III: The Tower
------------------------
Written by: Keith Laverty
Distributed by: MVP Software
After destroying the mad scientist and his robots, you take the resistance
movement to last massive structure controlled by the tyrannical dictator.
This is the final episode of this classic Shareware series.
Sand Storm
----------
Written by: David Johndrow
Distributed by: MVP Software
This game has a Gulf War theme. Use your Patriot and Tomahawk missiles to
protect cities, towns, hospitals, barracks, water towers, radar facilities,
airfields, oil refineries, and ships at sea from Scud missiles launched by a
madman.
Scubaman's Quest
----------------
Written by: Bill Dedes
Distributed by: Alive Software
Underwater action arcade game where you take the role of a Scubman. Your goal
is to stay alive, collect rare marine creatures, recover lost treasures and
artifacts, and then try to find the exit to the next level. Armed with your
stungun try to survive shark attacks, killer whales, angry jelly-fish, mutant
squids, giant turtles, hostile divers and mermaids.
Sea School
----------
Written by: David Johndrow
Distributed by: MVP Software
Sea School is an educational game for children with digitized speech and
wonderful graphics. This Shareware version teaches basic mathematics using
waves, sea horses, penguins, ice fishing and sand. Sea School is a very
entertaining program.
Secret Agent
------------
Written by: Peder Jungck
Distributed by: Apogee Software
You're a top government agent and your mission is to parachute into the secret
island fortress of the world's most feared terrorist organization. You will
need to knock out the vast security system, bypass dozens of extreme traps,
overcome hundreds of skilled guards and find the missing blue prints to win
the game. This game has great puzzles which make it much more than a simple
run, jump, and shoot contest.
Sherlock
--------
Written by: Everett Kaser
Sherlock is a game of logic and deduction. It is your task, based upon the
information available in provided clues, to determine the locations of thirty-
six blocks. Puzzles can be solved by using the clues to eliminate
possibilities until the location of a specific block can be determined.
Shooting Gallery
----------------
Written by: Nels Anderson
Shooting Gallery offers seven rounds of colorful targets to fire at. There is
a variation of the carnival shooting booth with birds and bottles, skeet
shooting with clay pigeons, a quick draw round and a wild west shootout.
Snarf
-----
Written by: Everett Kaser
Snarf is an arcade style game of mazes, treasures, First-Aid stations, locks
and keys, teleports, and of course those nasty, sneaky, sniveling Snarfs. The
game includes a level editor so you can make your own levels for Snarf.
Solar Winds
-----------
Written by: James Schmalz
Distributed by: Epic MegaGames
In Solar Winds, you play the role of Jake Stone, bounty hunter. As you
explore the galaxy on various missions, you will fend off hostile attackers to
achieve your goals. A dark and mysterious plot develops as you progress
through the game, which will not be fully revealed until you solve Solar
Winds. The game has two unique episodes, "The Escape" and "Universe."
Solitile
--------
Written by: Everett Kaser
This is a game of solitaire played with tiles based on similar games, such as
Shanghai, Gunshy and Mah Jongg. Try to remove all the interlocking tiles from
the grid. Solitile includes a tile editor to create your own colorful tiles.
Spear of Destiny
----------------
Written by: Id Software
Distributed by: Id Software
Special commercial version of the Wolfenstein 3D saga, once again starring the
Allies' most durable agent, B. J. Blazkowicz. There are twenty levels of
amazing 3D graphics and realistic action. This game takes place before
Wolfenstein 3D, as your mission is to recapture the powerful Spear of Destiny
from the evil Hitler.
Square Deluxe
-------------
Written by: Adam Pedersen
Distributed by: Software Creations
The next generation of puzzle games based on the classic game Tetris. This
version has devastator bombs, missiles and hazardous chemicals. Try the game
in the "chaotic extreme mode" for the full effect.
Stardate 2140.2: Crusade in Space
----------------------------------
Written by: Glacier Edge Technology
Distributed by: MVP Software
The goal in Crusade is to conquer, or colonize, every planet in the galaxy.
You are the Commander in this interstellar conflict game for Windows. Build
up your fleets, plan and execute your strategy, and conquer the galaxy.
Unless your enemies do so first.
Starfire
--------
Written by: Paul Turbett
Distributed by: Silver Lightning Software
Starfire is an all out space war against the evil and relentless Sloboids.
Alien motherships are headed towards Earth with all types of bombs and bullets
coming at you from all directions. There are enemy fighters, gun turrets and
deadly heat seeking missiles to avoid. This is a fast action battle to save
the planet.
Super Ball
----------
Written by: Raoul Said
Super Ball is somewhat like the classic game of Breakout and very much like
the more modern Arkanoid game. While you attempt to pick off the rows of
bricks, there are falling objects to contend with, some are helpful and some
are not.
Super Fly
---------
Written by: Nels Anderson
The objective in Super Fly is to eliminate the insect invasion in your house.
Use your fly swatter to swat the Super Fly and advance to the next level.
Three Point Basketball
----------------------
Written by: Dan Hilton
Distributed by: MVP Software
Wonderful simulation of the three point competition held annually at the NBA
All-Star game. In this tournament you will battle stars like Jordy Michaels,
Larry Fowl and Shackle O'Deal. The digitized speech of play-by-play announces
Skip Smiley and Rick Vitality is an excellent enhancement to game play.
Tile Match
----------
Written by: Nels Anderson
Tile Match is based on a game that is known by various names such as
concentration solitaire and memory. Find matching pairs of colorful tiles, as
quickly as possible. The tiles are placed on the playing surface face down,
so a good memory is essential.
Traffic Department 2192
-----------------------
Written by: John Palett-Plowright
Distributed by: Safari Software
Guide Lt. Velasquez through the cities of Seche using your Hoverskid. There
is a 50,000 word story to set the stage for this action game. Episode one is
"Process of Elimination," episode two is "Cyborg Psychosis" and the final
episode of the trilogy is "Ultimatum."
Tribolo
-------
Written by: William Soleau
Distributed by: Soleau Software
This is a three way Othello game, but each game board is different, and
instead of one opponent there are two computer opponents. A game for
beginners and experts alike.
Trivia Shell
------------
Written by: Dan Linton and Jason Blochowiak
Distributed by: Software Creations
Trivia Shell is a collection of dozens of interactive trivia programs with a
very nice interface, different skill levels and some humor as well. Play
Trivia Shell and learn about different states, U.S. Presidents, television,
movies, music, sports, science, wildlife, the bible, along with General Trivia
and Kids Trivia. Challenging, educational and fun.
Tubes
-----
Written by: Colin Buckley and Chris Blackwell
Distributed by: Software Creations
Enjoy wonderful graphics as you catch falling atoms in a test tube and put
them into a large beaker. The goal is to keep the beaker as free of atoms as
possible, which is accomplished by lining up three atoms of the same color.
There are also Anti-Matter and Flashium atoms to help out along the way.
VGA Concentration
-----------------
Written by: Bill Dedes
Distributed by: Alive Software
Build your memory skills and challenge your mind in this card matching game
based on the classic game of Concentration. Different skill levels makes the
game a challenge for all ages.
VGA Jigsaw
----------
Written by: Bill Dedes
Distributed by: Alive Software
This game starts by drawing a colorful VGA picture on the screen and then it
shuffles around the picture. The object is to assemble the pieces to match
the original picture shown on the screen.
VGA Sharks
----------
Written by: Bill Dedes
Distributed by: Alive Software
Underwater action arcade game where you take the role of a Scubman. Collect
and study rare marine creatures from the bottom of the sea, while avoiding
deadly white sharks, killer jelly-fish and ray-bats. Use your stungun, or
retreat to the Electrostatic cage for safety.
Wall Pipe
---------
Written by: William Soleau
Distributed by: Soleau Software
Wall Pipe pits you against the clock as you try to keep the water flowing from
the well, by creating a series of pipe links to control its flow. Strategy is
required to correctly place pipes in order to keep the water flowing. Fill up
sinks, tubs and other objects for extra points.
Wari
----
Distributed by: ImagiSOFT
Also know as Mancala and Ourri, Wari is "The Ancient Game of Africa." The
program includes a tutorial to teach this challenging game, just as variations
have been used to teach tribal chiefs and Egyptian pharaohs leadership skills.
Wolfenstein 3D
--------------
Written by: Id Software
Distributed by: Apogee Software
Wolfenstein 3D was a technological breakthrough. As an escaped prisoner in a
German war camp, you will move smoothly through a realistic 3D world full of
amazing detail and animation. This is a high action strategy game with
intelligently moving opponents. Use your machine gun to mow down a line of
enemies, or sneak up on a guard with your knife so you don't alert the other
guards. There are two separate Wolfenstein trilogies beginning with "Escape
from Wolfenstein." Winner of "Editor's Choice" from Shareware Magazine.
Wordle
------
Written by: William Soleau
Distributed by: Soleau Software
The object of Wordle is to spell as many words as possible from a grid of
twenty-five random letters. There are many ways to play, either with variable
time limits or number of words spelled. Wordle has a dictionary of over
80,000 words.
Word Puzzles
------------
Written by: Villa Crespo Software
Distributed by: MVP Software
A graphical potpourri of word games including Crosswords, Cryptograms, Double
Crosses, Quote Boxes and Word Scrambles. The Shareware version of Word
Puzzles, a program presented by Game Magazine, has twenty puzzles.
Word Rescue
-----------
Written by: Karen Crowther
Distributed by: Apogee Software
Apogee's first educational game teaches spelling, logic, word meanings and
reading, but it is as compelling to play as their other games. Word Rescue is
an adventure for kids who want to rescue all the stolen words from the mean
ol' Gruzzles. Benny Bookworm needs your help to stop the Gruzzles. Even
"grown ups" will like Word Rescue.
Xargon 1: Beyond Reality
-------------------------
Written by: Allen Pilgrim
Distributed by: Epic MegaGames
You have discovered an ancient civilization deep in the jungles of Madagascar
in the first episode of the Xargon trilogy. Transported through time, you
control the hero Malvineous as you explore the magical, mystical world of
Xargon.
Zone 66
-------
Written by: Renaissance Development
Distributed by: Epic MegaGames
Pilot your fighter jet around a huge play-field leaving craters and devastated
earth in your wake. Inflict massive damages on the enemy bunkers, artillery
and industrial sites. Great graphics make this game of mayhem and destruction
one of the best air combat games around.
ZZT
---
Written by: Tim Sweeney
Distributed by: Epic MegaGames
Explore the town, battling monsters and solving puzzles, in this early
text-based arcade classic. There is a version called Super ZZT and many
alternate worlds for ZZT available.
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² ²
² Board of Trade BBS New Port Richey, Florida ²
² ²
² Home of the Pasco BBS Magazine ²
² ²
² Home of Shadoware ²
² ²
² Home of the Westcoast 813 BBS Directory ²
² ²
² (813) 862-4772 12/24/48/96/14400 baud ²
² ²
² Member of Pasco Sysops Association ²
² Electronic Frontiers Foundation and American BBS Association ²
² Official Distribution Site: ²
² Alive Software, Apogee Software, Epic MegaGames, Gamer's Edge, ²
² Id Software, MVP Software, Safari Software and Software Creations ²
² BBS Voice Line (813) 863-5886 ²
² ²
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Index to Game Reviews, Articles in Past Pasco BBS Magazine Issues
-----------------------------------------------------------------
Bass Class ................................................... February 1993
Billy the Kid Returns ........................................ November 1993
Bio Menace ................................................... September 1993
DeQuoter ..................................................... July 1993
Elf's Christmas Adventure .................................... December 1993
Elfland: Gorgimer's Castle .................................. December 1993
Goldhunt ..................................................... July 1994
The Greens ................................................... May 1993
Humbug ....................................................... December 1993
Jetpack ...................................................... June 1993
Jetpack Christmas Special .................................... December 1993
Ken's Labyrinth .............................................. May 1993
Major Stryker ................................................ March 1993
Megagopoly ................................................... August 1993
Shooting Gallery ............................................. April 1994
Starfire ..................................................... January 1993
Super Ball ................................................... October 1993
Three Point Basketball ....................................... February 1994
Trivia Shell ................................................. April 1993
Wolfenstien 3D ............................................... May 1993
WWIII: Global Thermonuclear War ............................. October 1993
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Next Month
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Next month's issue of the Pasco BBS Magazine will have extensive coverage of
ONE BBSCON '94. This will be the largest gathering of BBS operators in
history, so make sure you do not miss this issue. Last month we reported on
how the 813 area code was changing. Next month we will talk with Clark
Gilbo, editor and founder of the Westcoast 813 BBS Directory, as to how
these changes will effect Westcoast. Look for these articles, and much
more, in the October issue.
The October issue of the Pasco BBS Magazine will be available on, or before,
September 22.
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Important Information
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The Pasco BBS Magazine is distributed free of charge, as long as it is
unaltered and complete. When uploading make sure the original archive is
intact with all files included.
The Pasco BBS Magazine is the sole property of the Board of Trade BBS and
Richard Ziegler. It is legally copyrighted material and all rights are
reserved. No part of this magazine may be used without permission. No
compensation of any kind may be received for the viewing, distribution, or
for any other use of the magazine files.
By submitting something, you are agreeing to allow publication of the
material in the magazine. Articles reprinted with permission remain the
property of the cited source. Guest contributions may not necessarily
reflect the views of the Pasco BBS Magazine. The editor reserves the right
to edit submissions, however, this is normally only done to correct spelling
or grammatical errors. The editor makes all determinations on what and when
articles will run.
Every effort is made to insure that all information contained within the
Pasco BBS Magazine is accurate, but inadvertently mistakes can appear.
The Pasco BBS Magazine, Board of Trade BBS or Richard Ziegler cannot be held
liable for information contained within this document. It is intended that
this magazine exists for the personal enjoyment of the readers.
Rather than place a trademark symbol at every occurrence of a trademarked
name, it is stated that trademarks are only being used in an editorial
fashion with no intention of any infringement of the trademark itself.
More information can be found in the other files distributed with the
magazine's archive.
Comments, questions, suggestions and submissions can be left on the Board
of Trade BBS (813) 862-4772, or mailed to Board of Trade BBS, P.O. Box 1853,
New Port Richey, FL 34656. There is also a voice number now available at
(813) 863-5886.
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(C)Copyright 1994 Richard Ziegler - All Rights Reserved
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