3670 lines
100 KiB
Plaintext
3670 lines
100 KiB
Plaintext
---------------------------------------
|
||
-- How to modify the 16k Ram Board --
|
||
By: Axe Man
|
||
---------------------------------------
|
||
|
||
WRITE PROTECT:
|
||
LIFT PIN #3 FROM U18 CHIP & CONNECT
|
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TO ONE SIDE OF SWITCH.
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CONNECT SOCKET AND PIN #13 74LS175
|
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TO CENTER OF SWITCH
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CONNECT TOP OF R3 TO OTHER SIDE OF
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THE SWITCH
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||
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||
R3---------------------O
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||
!
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||
/ NORMAL OPEN
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||
!
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||
PIN #13----------------O
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||
74LS175 !
|
||
/ NORMAL CLOSED
|
||
!
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||
PIN #3-----------------0
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||
U18
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||
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||
CHANGES FOR RAM & ROM
|
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LIFT PIN #3 FROM U14 CHIP & CONNECT
|
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TO ONE SIDE OF SWITCH
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||
CONNECT SOCKET AND PIN #5 74LS175
|
||
TO CENTER OF SWITCH
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CONNECT GROUND TO OTHER SIDE
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||
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||
GROUND-----------------O
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||
!
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/ NORMAL OPEN
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||
!
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PIN #5-----------------O
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74LS175 !
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/ NORMAL CLOSED
|
||
!
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PIN #3-----------------O
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U14
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||
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||
* * * * * * * W A R N I N G * * * * * *
|
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THIS IS DONE AT YOUR OWN RISK
|
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IT WILL VOID YOUR GUARANTEE
|
||
WE ASSUME NO RESPONSIBILITY FOR RESULTS
|
||
* * * * * * * W A R N I N G * * * * * *
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||
|
||
IT SEEMS THERE'S A DEMAND FOR A W/P
|
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SWITCH ON THE ANDROMEDA -- SO HERE IT
|
||
IS ...
|
||
|
||
LOCATED ON THE ANDROMEDA RAM CARD IS
|
||
A PIN NUMBER 25 WHICH HAPPENS TO BE
|
||
THE POWER (+5V) PIN. IF THIS PIN IS
|
||
FOLLOWED ONTO THE PC BOARD, THERE WILL
|
||
BE TWO RESISTORS (SMALL TUBE-LIKE
|
||
THINGS WITH COLOR BANDS AND ONE LEAD
|
||
OUT OF EACH END). AT ONE END THE POWER
|
||
WILL GO INTO THIS RESISTOR, AT THE OTHE
|
||
R ANOTHER TRACE WILL GO OFF TO SOME
|
||
OF THE OTHER ELECTRONICS ON THE BOARD.
|
||
WE WANT TO USE THE END THAT HAS THE
|
||
TRACES GOING TO OTHER CHIPS ON THE
|
||
BOARD. (CALL THIS POINT #1 (USE EITHER
|
||
RESISTOR - THERE ARE TWO)). POINT NUMBE
|
||
R TWO IS WHERE PIN 18 FROM THE APPLE
|
||
CONNECTOR (7 PINS DOWN FROM 25 ON THE
|
||
SAME SIDE) ENTERS ONTO THE PC BOARD
|
||
AND IMMEDIATELY GOES THROUGH TO THE
|
||
OTHER SIDE (AFTER ABT 1/2 "). THIS
|
||
IS POINT #2. IF YOU TRACE WHERE TH
|
||
E THING COMES OUT ON THE OTHER SIDE,
|
||
YOU'LL FIND OUT THAT IT POPS BACK ON
|
||
THE SIDE IT STARTED FROM ABOUT 1/2"
|
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LATER... THIS LITTLE LINK IS WHEERE WE
|
||
CUT THE TRACE TO INSERT THE SWITCH.
|
||
OK, WE CUT THE TRACE BETWEEN THE TWO
|
||
POINTS THAT IT GOES THROUGH THE PC
|
||
BOARD. LABEL THE OTHER PLACE WHERE THE
|
||
TRACE GOES THROUGH POINT#3. NOW WE
|
||
WILL ATTACH AN SPDT SWITCH TO THE BOARD
|
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SOLDER ONE WIRE TO POINT 3, AND ATTACH
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IT TO THE CENTER TERMINAL OF THE SWITCH
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THEN SOLDER A WIRE TO POINT 1 AND
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ATTACH IT TO EITHER SIDE OF THE CENTER
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SWITCH. LASTLY, TAKE A WIRE AND SOLDER
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IT TO POINT 2 AND THEN TO THE UNUSED
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PIN ON THE SWITCH. THERE YOU HAVE IT!
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WHEN THE SWITCH HANDLE IS ON THE SAME
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SIDE AS THE WIRE FROM POINT #1, REG-
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ULAR OPERATION WILL TAKE PLACE. IF THE
|
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SWITCH IS THROWN IN THE OTHER DIRECTION
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THE CARD WILL BE WRITE PROTECTED.
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(*PLEASE NOTE THAT THIS MODIFICATION
|
||
WILL VOID YOUR WARRANTY AND THAT THE
|
||
USER ASSUMES AND WILL BE RESPONSIBLE
|
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FOR ALL RISKS AND DAMAGES INCURRED IN
|
||
THE MAKING OR THE USE OF THIS MOD-
|
||
IFICATION, AND THAT THIS MODIFICATION
|
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IS NOT GUARANTEED TO BE SUITABLE FOR
|
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ANY PARTICULAR PURPOSE*)
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----------------------------------------
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MSG LEFT BY: SYSTEM OPERATOR
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DATE POSTED:
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FOR YE WITH SCANNERS IN NEW JERSEY-
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N.J. BELL SECURITY CAN BE FOUND AT
|
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462.55 462.575 462.600 462.625
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462.65 462.675 462.700 462.725
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ABOVE FREQUENCYS ARE IN MHZ.
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NUFF SAID-
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BOOTLEG
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||
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||
MSG LEFT BY: SYSTEM OPERATOR
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DATE POSTED:
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THATS RIGHT! IF YA WANT A CATALOG OF YE
|
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BELL DOCUMENTATION CATALOG FER FREE-
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THEN CALL 1-800-432-6600
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THIS CATALOG LISTS AT&T DOCS FOR SALE!
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||
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IF YA GET ANY-LETS TRADE-CALL ME VIA
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VOICE AT 503-592-4461
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NUFF SAID-
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BOOTLEG
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||
|
||
|
||
|
||
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||
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OK-TO ALL OF YOU FOOLISH ENOUGH TO
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||
ASK
|
||
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NO-NO-NO FREE SAMPLE ISSUES!
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||
|
||
BUT BACK ISSUES ARE AVAILABLE FOR
|
||
$10 EACH.
|
||
|
||
IF YOU HAVE PROBLEMS WITH ANY DISK
|
||
NOT WORKING-MAIL IT BACK WITH AN
|
||
EXPLANATION OF THE PROBLEM.
|
||
ILL REMAIL A FRESH COPY UPON GETTING
|
||
THE OLD ONE.
|
||
|
||
AND TELL YOUR FRIENDS-NO FREE SAMPLES
|
||
(UNLESS THEY FEEL LIKE MAILING FREE
|
||
SAMPLES OF 10 DOLLAR BILLS FIRST!)
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
MSG LEFT BY: SALLY RIDE
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||
DATE POSTED:
|
||
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AN INTERESTING MESSAGE POSTED ON TEXCON
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CAUGHT MY EYE..IN LIGHT OF THE NAZI BBS
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THE MOLESTERS BBS AND THE BUST IN N.J..
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||
A NEW FEDERAL LAW THAT WOULD OUTLAW OR
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||
SEVERELY RESTRICT BBS ACTIVITY IS BEING
|
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PUSHED THROUGH CONGRESS, ACCORDING TO
|
||
TWO SOURCES THE METAL DETECTOR AND JOHN
|
||
EDENS. ANOMG THE RESTRICTIONS DISCUSSED
|
||
ARE: *REGISTRATION OF ALL BBS AS PUBLIC
|
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UTILITIES.
|
||
*SYSOPS REQUIRED TO KEEP LOGS OF
|
||
ALL USERS "VERIFIED" NAMES AND
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||
ADDRESSES.
|
||
*SYSOPS REQUIRED TO KEEP LOGS OF
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||
ALL MESSAGE POSTINGS AND TIMES OF
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POSITNG
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*CRIMINAL PENALTIES FOR SYSOPS WHO
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||
ALLOW ILLEGAL MESSAGE POSTINGS
|
||
WHETHER OR NOT THEY HAVE KNOW OF
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THE CONTENT OR HAVE HAD A CHANCE
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TO REMOVE IT.
|
||
*BBS USERS WOULD BE "REQUIRED" TO
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USE THEIR LEGAL NAMES.
|
||
I HAVE NO WAY TO BE SURE THIS DATA IS
|
||
CORRECT, BUT I SUSPECT IT IS CLOSE TO
|
||
THE TRUTH. CONTACT YOUR CONGRESSIONAL
|
||
REPRESENTATIVE, THEY ALMOST ALL HAVE
|
||
800 #'S, AND FIND OUT AND EXPRESS YOUR
|
||
OPINION, TOO, WHILE YOU HAVE THE CHANCE
|
||
SALLY RIDE:::SPACE CADET
|
||
|
||
MSG LEFT BY: THE WARLOCK LORD
|
||
DATE POSTED:
|
||
|
||
IS SO DAMN UNCONSTITUTIONAL IT MAKES ME SICK. THE SYSOP SHOULD NOT BE HELD
|
||
RESPONSIBLE FOR MESSAGES, HE IS PROTECTED BY THE FIRST AMENDMENT. IT'LL
|
||
NEVER PASS.
|
||
|
||
THE WARLOCK LORD
|
||
WHEW-
|
||
|
||
WHAT A YEAR SO FAR-
|
||
BOARDS BEING BUSTED THROUGHOUT THE U.S.
|
||
NEW COMPUTER CRIME LAWS BEING ABUSED BY
|
||
COPS IN MOST STATES (THOUGH MOST OF THESE LAWS CERTAINLY WILL PROVE
|
||
UN-CONSTITUTIONAL IF EVER TAKEN TO THE SUPREME COURT).
|
||
AND-NEW FEDERAL LAWS IN THE FEDERAL SUB-COMMITTEES WAITIN TO BE VOTED ON!
|
||
ALSO,YE SECRET SERVICE HAS TAKEN OVER
|
||
FEDERAL COMPUTER INVESTIGATIONS FROM
|
||
THE FBI.
|
||
|
||
SEEMS LIKE EVERY PREDICTION I MADE IN
|
||
EARLIER ISSUES HAS COME TRUE!
|
||
|
||
NOW LET ME TELL YA WHATS HAPPENIN AND
|
||
WHY. THE FEDS KNOW EVERYTHING IS GOIN
|
||
COMPUTER IN THE NEAR FUTURE,AND NATURALLY LAW ENFORCEMENT AGENCYS WANTED THE
|
||
WORST LAWS POSSIBLE ON THE BOOKS SO
|
||
THEY COULD RUN AMOK WITHOUT ANY CONCERN
|
||
OF OUR CONSTITUTIONAL RIGHTS.
|
||
SINCE OUR LEGISLATORS KNOW LITTLE OF
|
||
COMPUTER HAPPENINGS,YE SNEAKY FEDS
|
||
DECIDED TO RAID VIRTUALLY EVERY KID
|
||
THAT RAN A GOOD BOARD THIS SPRING.
|
||
NATURALLY,THEY SPENT MEGA-THOUSANDS
|
||
ON THESE RAIDS AND THEN WERE KIND
|
||
ENOUGH TO MIS-INFORM THE PRESS AS
|
||
TO FABLES LIKE HACKERS MOVIN SATELITES,
|
||
ETC.NOW WHEN OUR INK HUNGRY MEDIA GOT
|
||
HOLD OF ALL THESE LIES, THEY TRUMP
|
||
EM UP EVEN FURTHER IN A BLITZ THAT
|
||
INCLUDED FRONT PAGE HEADLINES,UPI,
|
||
AND NATIONAL TV.
|
||
O.K. SO HERE SITS MR & MRS CITIZEN
|
||
BELIEVIN THAT GARBAGE AN CALLIN MR
|
||
CONGRESSMAN SCREAMIN BLOODY MURDER.
|
||
AN YA CAN GUESS WHATS HAPPENIN NOW-
|
||
YEP-THEYRE TRYIN TO DEPRIVE US OF
|
||
CONSTITUTIONAL RIGHTS (1ST & 4TH
|
||
AMMENDMENTS) THROUGH NEW PENDING
|
||
LEGISLATION......
|
||
|
||
NOW YA SAY-WHAT CAN BE DONE?
|
||
|
||
OK-WRITE EVERY CONGRESSMAN IN YOUR
|
||
STATE AND ALSO OTHER STATES AN EVEN
|
||
THE PRESIDENT TELLIN THEM YOU DONT
|
||
WANT ANY LAWS PASSED THAT WILL
|
||
INFRINGE ON YOUR RIGHTS RE COMPUTERS.
|
||
MASS PRODUCE THOSE LETTERS & SEND EM
|
||
OUT NOW-THESE BAD LAWS CAN ONLY BE
|
||
STOPPED BY DOIN SOMETHING RIGHT AWAY.
|
||
|
||
ALSO-BITCH ABOUT SPENDING ALL OUR
|
||
TAX MONEY HARASSING KIDS.THERE IS
|
||
A LOT OF CROOKS RUNNIN ROUND THEY
|
||
SHOULD BE AFTER WITH THOSE FEDERAL
|
||
AGENTS.
|
||
|
||
AND MAKE UP PETITIONS SIGNED BY
|
||
ANYONE FROM ADULTS TO YOUR CLASSMATES
|
||
TO SEND IN ALSO. HECK-SEND THOSE
|
||
LETTERS IN EVERY WEEK TILL WE GET
|
||
RESULTS.ALSO-POST THIS FILE EVERYWHERE.
|
||
|
||
|
||
|
||
THE BOOTLEGGER MAGAZINE
|
||
1080 HAYS CUT-OFF ROAD
|
||
CAVE JCT.OR.97523
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
---------------------------------------
|
||
-- How to modify the 16k Ram Board --
|
||
By: Axe Man
|
||
---------------------------------------
|
||
|
||
WRITE PROTECT:
|
||
LIFT PIN #3 FROM U18 CHIP & CONNECT
|
||
TO ONE SIDE OF SWITCH.
|
||
CONNECT SOCKET AND PIN #13 74LS175
|
||
TO CENTER OF SWITCH
|
||
CONNECT TOP OF R3 TO OTHER SIDE OF
|
||
THE SWITCH
|
||
|
||
R3---------------------O
|
||
!
|
||
/ NORMAL OPEN
|
||
!
|
||
PIN #13----------------O
|
||
74LS175 !
|
||
/ NORMAL CLOSED
|
||
!
|
||
PIN #3-----------------0
|
||
U18
|
||
|
||
CHANGES FOR RAM & ROM
|
||
LIFT PIN #3 FROM U14 CHIP & CONNECT
|
||
TO ONE SIDE OF SWITCH
|
||
CONNECT SOCKET AND PIN #5 74LS175
|
||
TO CENTER OF SWITCH
|
||
CONNECT GROUND TO OTHER SIDE
|
||
|
||
GROUND-----------------O
|
||
!
|
||
/ NORMAL OPEN
|
||
!
|
||
PIN #5-----------------O
|
||
74LS175 !
|
||
/ NORMAL CLOSED
|
||
!
|
||
PIN #3-----------------O
|
||
U14
|
||
|
||
* * * * * * * W A R N I N G * * * * * *
|
||
THIS IS DONE AT YOUR OWN RISK
|
||
IT WILL VOID YOUR GUARANTEE
|
||
WE ASSUME NO RESPONSIBILITY FOR RESULTS
|
||
* * * * * * * W A R N I N G * * * * * *
|
||
|
||
IT SEEMS THERE'S A DEMAND FOR A W/P
|
||
SWITCH ON THE ANDROMEDA -- SO HERE IT
|
||
IS ...
|
||
|
||
LOCATED ON THE ANDROMEDA RAM CARD IS
|
||
A PIN NUMBER 25 WHICH HAPPENS TO BE
|
||
THE POWER (+5V) PIN. IF THIS PIN IS
|
||
FOLLOWED ONTO THE PC BOARD, THERE WILL
|
||
BE TWO RESISTORS (SMALL TUBE-LIKE
|
||
THINGS WITH COLOR BANDS AND ONE LEAD
|
||
OUT OF EACH END). AT ONE END THE POWER
|
||
WILL GO INTO THIS RESISTOR, AT THE OTHE
|
||
R ANOTHER TRACE WILL GO OFF TO SOME
|
||
OF THE OTHER ELECTRONICS ON THE BOARD.
|
||
WE WANT TO USE THE END THAT HAS THE
|
||
TRACES GOING TO OTHER CHIPS ON THE
|
||
BOARD. (CALL THIS POINT #1 (USE EITHER
|
||
RESISTOR - THERE ARE TWO)). POINT NUMBE
|
||
R TWO IS WHERE PIN 18 FROM THE APPLE
|
||
CONNECTOR (7 PINS DOWN FROM 25 ON THE
|
||
SAME SIDE) ENTERS ONTO THE PC BOARD
|
||
AND IMMEDIATELY GOES THROUGH TO THE
|
||
OTHER SIDE (AFTER ABT 1/2 "). THIS
|
||
IS POINT #2. IF YOU TRACE WHERE TH
|
||
E THING COMES OUT ON THE OTHER SIDE,
|
||
YOU'LL FIND OUT THAT IT POPS BACK ON
|
||
THE SIDE IT STARTED FROM ABOUT 1/2"
|
||
LATER... THIS LITTLE LINK IS WHEERE WE
|
||
CUT THE TRACE TO INSERT THE SWITCH.
|
||
OK, WE CUT THE TRACE BETWEEN THE TWO
|
||
POINTS THAT IT GOES THROUGH THE PC
|
||
BOARD. LABEL THE OTHER PLACE WHERE THE
|
||
TRACE GOES THROUGH POINT#3. NOW WE
|
||
WILL ATTACH AN SPDT SWITCH TO THE BOARD
|
||
SOLDER ONE WIRE TO POINT 3, AND ATTACH
|
||
IT TO THE CENTER TERMINAL OF THE SWITCH
|
||
THEN SOLDER A WIRE TO POINT 1 AND
|
||
ATTACH IT TO EITHER SIDE OF THE CENTER
|
||
SWITCH. LASTLY, TAKE A WIRE AND SOLDER
|
||
IT TO POINT 2 AND THEN TO THE UNUSED
|
||
PIN ON THE SWITCH. THERE YOU HAVE IT!
|
||
WHEN THE SWITCH HANDLE IS ON THE SAME
|
||
SIDE AS THE WIRE FROM POINT #1, REG-
|
||
ULAR OPERATION WILL TAKE PLACE. IF THE
|
||
SWITCH IS THROWN IN THE OTHER DIRECTION
|
||
THE CARD WILL BE WRITE PROTECTED.
|
||
(*PLEASE NOTE THAT THIS MODIFICATION
|
||
WILL VOID YOUR WARRANTY AND THAT THE
|
||
USER ASSUMES AND WILL BE RESPONSIBLE
|
||
FOR ALL RISKS AND DAMAGES INCURRED IN
|
||
THE MAKING OR THE USE OF THIS MOD-
|
||
IFICATION, AND THAT THIS MODIFICATION
|
||
IS NOT GUARANTEED TO BE SUITABLE FOR
|
||
ANY PARTICULAR PURPOSE*)
|
||
----------------------------------------
|
||
|
||
COPY II PLUS 4.1 DISK-BACKUP INSTRUCTI
|
||
ONS
|
||
1/19/83
|
||
|
||
'T' INDICATES A TRACK NUMBER. WHEN A
|
||
RANGE OF TRACKS ARE TO BE COPIED, YOU
|
||
WILL SEE "TX-TXX". THIS MEANS SET THE
|
||
START TRACK TO "X", AND THE END TRACK
|
||
TO "XX". IF ONLY A SINGLE TRACK IS TO
|
||
BE COPIED, YOU WILL SEE "TX". THIS
|
||
MEANS USE "X" FOR BOTH START AND END
|
||
TRACKS. NUMBERS TO THE RIGHT ARE
|
||
PARAMETER CHANGES THAT SHOULD BE MADE
|
||
BEFORE COPYING THE TRACKS SHOWN.
|
||
"STEP" MEANS TRACK INCREMENT.
|
||
|
||
WHEN MAKING A BACKUP, BE SURE TO FOLLOW
|
||
THE STEPS IN ORDER. OFTEN A PARAMETER
|
||
WILL NOT BE RE-LISTED IF IT IS SET FOR
|
||
A PRIOR RANGE OF TRACKS.
|
||
|
||
IF A PARAMETER LISTING INCLUDES "SECTOR
|
||
EDIT", USE THE COPY II PLUS SECTOR EDIT
|
||
OR TO MODIFY THE TRACK AND SECTOR
|
||
SHOWN. BE SURE TO PATCH THE READ/WRITE
|
||
ROUTINES IF THE LISTING SHOWS "PATCHED"
|
||
AND TO USE THE CORRECT DOS (3.2 OR 3.3)
|
||
.
|
||
|
||
SOME DISKETTES CAN BE DUPLICATED USING
|
||
THE DEFAULT PARAMETERS (OR COPY DISK
|
||
FROM THE MAIN MENU). IF THE DISKETTE
|
||
YOU WISH TO BACKUP IS NOT LISTED, TRY
|
||
THE DEFAULT SETTINGS OR COPY DISK FIRST
|
||
.
|
||
|
||
A "*" NEXT TO THE PRODUCT NAME IN-
|
||
DICATES THESE PARAMETERS WERE USER
|
||
SUBMITTED AND HAVE NOT BEEN VERIFIED BY
|
||
CENTRAL POINT SOFTWARE. WE ENCOURAGE
|
||
OUR CUSTOMERS TO LET US KNOW WHEN THEY
|
||
BACKUP A DISK NOT ON THIS LIST. THIS
|
||
INFORMATION IS MADE AVAILABLE TO ALL
|
||
COPY II PLUS OWNERS.
|
||
|
||
NOTE TO ALL IBM PC OWNERS: COPY II PC
|
||
IS NOW AVAILABLE. SAME PRICE AS COPY
|
||
II PLUS FOR THE APPLE, AND IT IS HANDS-
|
||
DOWN THE FASTEST, MOST RELIABLE AND
|
||
MOST POWERFUL COPY PROGRAM FOR THE
|
||
PERSONAL COMPUTER.
|
||
|
||
|
||
ALIEN RAIN & TYPHOON (BRODERBUND)
|
||
T0-T5 9=0, 31=0, D=D5
|
||
, F=0
|
||
T6-TE E=DE
|
||
|
||
APPLE ADVENTURE *
|
||
T0-T22 D=1, 10=96, 24=
|
||
96
|
||
|
||
APPLE LOGO * (APPLE COMPUTER
|
||
)
|
||
T0-T22
|
||
T1 A=1, 4B=1, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
APPLE PANIC * (BRODERBUND)
|
||
T0-TD
|
||
|
||
APPLE WORLD * (USA)
|
||
T0-T23
|
||
|
||
APPLEWRITER II (APPLE)
|
||
T0-T22 10=96
|
||
|
||
APPLEWRITER /// (APPLE)
|
||
T0-T22 D=1, 10=96, 24=
|
||
96
|
||
|
||
A2-PB1 (PINBALL) (SUB LOGIC)
|
||
T0 10=96
|
||
T1-T15 A=3, E=DB, F=AB
|
||
, 10=BF, 44=1,
|
||
45=D, 46=F
|
||
|
||
AZTEC *
|
||
T0-22 D=1, 10=96, 24=
|
||
96
|
||
|
||
BACK-IT-UP II * (SENSIBLE)
|
||
T0 10=96, 9=0
|
||
T1.5-TB.5 10=B5, A=3
|
||
|
||
BEER RUN
|
||
T0 9=0
|
||
T1.5-TD.5 D=1, 3B=40
|
||
|
||
CANNONBALL BLITZ *
|
||
T0-T22
|
||
T3-TF 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
CANNONBALL BLITZ (ALTERNATE)
|
||
T0-T22 10=96
|
||
SECTOR EDIT DOS 3.3 PATCHED
|
||
TRACK 17, SECTOR E.
|
||
CHANGE ADDRESS CD FROM 49 TO
|
||
60
|
||
|
||
CASTLE WOLFENSTEIN (MUSE)
|
||
T0-T22 D=1, 31=0
|
||
|
||
CEILING ZERO *
|
||
T0-T2
|
||
T3-T11 9=0, E=D6, 1C=D
|
||
6, 34=1, 38=F9, 4F=1
|
||
|
||
CHESS 7.0 * (ODESTA)
|
||
T0-T22 10=96, 9=0
|
||
|
||
CHOPLIFTER & SERPENTINE (BRODERBUND)
|
||
T0 A=3, 44=1, 45=D
|
||
, 9=0, 0=F, 50=3
|
||
T1-T8 4=FD, 31=0, 43=
|
||
0, 45=10, 4F=1, 46=12
|
||
T9 45=8, 46=D
|
||
TA-TB 45=2
|
||
TC-T1E.5 STEP .5 45=8, 1
|
||
0=D4, 51=1, D=1
|
||
T20 45=6, D=0, 4F=0
|
||
|
||
NOTE: CHOPLIFTER, SERPENTINE, DAVID'S M
|
||
IDNIGHT MAGIC AND STARBLAZER USE TRACK A
|
||
RCING AND ARE VERY SENSITIVE TO DRIVE SP
|
||
EED. IF YOU HAVE PROBLEMS, TRY REVERSIN
|
||
G DRIVES.
|
||
|
||
COLOSSAL CAVE ADVENTURE *
|
||
T0-T22
|
||
|
||
CRANSTON MANOR (ON-LINE)
|
||
T0-T22
|
||
T18 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
CROSSFIRE (ON-LINE)
|
||
T0-TB 9=0
|
||
T1 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
CRUSH, CRUMBLE AND CHOMP *
|
||
T0-T22 10=96, 9=0
|
||
|
||
DAVID'S MIDNIGHT MAGIC (BRODERBUND)
|
||
T0 A=3, 44=1, 45=D
|
||
, 9=0, 0=F, 50=3
|
||
T1-TA 44=0
|
||
TB 44=1, 31=0, 43=
|
||
0, 45=8
|
||
TC-T19 STEP .5 10=F5, F=FD, 51
|
||
=1, 4F=1, D=1
|
||
SEE NOTES FOR CHOPLIFTER
|
||
|
||
DB MASTER (STONEWARE)
|
||
T0-T5 10=96, 24=96, D
|
||
=1
|
||
T6.5-T22.5 D=0
|
||
|
||
DEADLINE * (INFOCOM)
|
||
T0-T22
|
||
|
||
DESKTOP PLAN II (VISICORP)
|
||
T0-T22 10=96, 34=1, 36
|
||
=2A
|
||
|
||
DISK ORGANIZER *
|
||
T0
|
||
T1 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
T2-T4 D=1
|
||
TA-TB
|
||
|
||
ELECTRIC DUET * (INSOFT)
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
ESCAPE *
|
||
T0-T22
|
||
|
||
EXECUTIVE SECRETARY *
|
||
T0-T22 9=0, 8=1, 10=96
|
||
|
||
EXPEDITOR (ON-LINE)
|
||
T0-22 10=96
|
||
T3 & T1F 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
FORMAT II *
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
FS-1 (FLIGHT SIMULATOR) (SUB LOGIC)
|
||
T0 10=96
|
||
T1.5-T21 STEP 1.5 E=DB, F
|
||
=AB, 10=BF, A=3, 4E=1
|
||
T7-T8
|
||
T9.5
|
||
|
||
GALACTIC GLADIATORS *
|
||
T0-T20 10=B7, E=D7, 9=
|
||
0, 31=0
|
||
T21-T22 34=1
|
||
|
||
GORGON (SIRIUS)
|
||
T0 10=96, 9=0
|
||
T1.5-E.5 D=1, 24=96, A=3
|
||
, E=DD, F=AD,
|
||
10=DA, 3B=40
|
||
|
||
HYPERSPACE WARS * (CONTINENTAL)
|
||
T0-T22 9=0
|
||
|
||
JAW BREAKER * (ON-LINE)
|
||
T0-T22 9=0
|
||
T3 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
KRELL LOGO *
|
||
T0-T22
|
||
|
||
LIST HANDLER AND UTILITY *
|
||
T1-T11
|
||
T0 9=0, A=3, 44=1,
|
||
45=D, 50=3
|
||
T12-T22.5 STEP .5 D=1, E=
|
||
F5, F=D7, 10=F7
|
||
45=8, 4
|
||
6=D, 51=1
|
||
(SEE NOTES FOR CHOPLIFTER)
|
||
|
||
MAGIC WINDOW *
|
||
T0-T22
|
||
|
||
MICRO WAVE * (CAVALIER)
|
||
T0-T22
|
||
T11 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
|
||
MOUSKATTACK * (SIERRA ON-LINE
|
||
)
|
||
T0-T22 10=96
|
||
SECTOR EDIT DOS 3.3 PATCHED
|
||
TRACK 18, SECTOR 3
|
||
CHANGE ADDRESS B1 FROM 49 TO
|
||
60
|
||
|
||
MULTI PLAN (MICROSOFT)
|
||
T0-T22 10=96
|
||
|
||
OLYMPIC DECATHALON * (MICROSOFT)
|
||
T0-T22 9=0
|
||
|
||
ORBITRON *
|
||
T0-T1 9=0, 31=0
|
||
T1.5-TF.5
|
||
WRITE PROTECT COPY!
|
||
|
||
PFS & PFS REPORT (SOFTWARE PUBLI
|
||
SHING CORP.)
|
||
USE "COPY DISK" FROM MAIN MENU.
|
||
AFTER COPYING AND BEFORE
|
||
USING, PUT A TAB OVER THE WRITE
|
||
PROTECT NOTCH OR THE
|
||
COPY WILL NOT WORK.
|
||
|
||
PHANTOMS FIVE (SIRIUS)
|
||
T0 9=0
|
||
T2-T1C 3A=0, 50=20
|
||
|
||
PRISM *
|
||
T0-T22
|
||
|
||
PRISONER *
|
||
T0-T22
|
||
|
||
RASTER BLASTER (OLD & NEW VERS
|
||
IONS - BUDGECO)
|
||
T0 10=96
|
||
T5-T11 STEP 4 D=1, 9=0, 31=0,
|
||
A=2, E=AD,
|
||
F=DE, 3B=40
|
||
T6-T12 STEP 4
|
||
T7.5-TF.5 STEP 4
|
||
T1.5-T3.5 STEP 2
|
||
|
||
SABATOGE *
|
||
T0-T22
|
||
T3 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
SARGON * (HAYDEN)
|
||
T0-T1A
|
||
|
||
SCREENWRITER II *
|
||
COPY DISK, THEN SECTOR EDIT
|
||
DOS 3.3 PATCHED
|
||
TRACK 3, SECTOR B
|
||
CHANGE ADDRESSES 94, 95, 96 T
|
||
O EA EA EA
|
||
|
||
SNOGGLE * (BRODERBUND)
|
||
T0-T9 9=0, 8=1
|
||
|
||
SPACE INVADERS *
|
||
T0-T22 10=96
|
||
|
||
SNACK ATTACK (DATA MOST)
|
||
T0-T12
|
||
SECTOR EDIT DOS 3.2 PATCHED
|
||
TRACK 0 SECTOR 3
|
||
CHANGE ADDRESS 63 FROM 38 TO
|
||
18
|
||
|
||
SNEAKERS (SIRIUS)
|
||
T0 9=0, 10=96, 44=
|
||
1, 45=10, D=1
|
||
T1.5-TC.5 44=0
|
||
TD.5 44=1
|
||
|
||
SOFTPORN ADVENTURE (ON-LINE)
|
||
T0-T22 9=0
|
||
T3 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
SPACE EGGS * (SIRIUS)
|
||
T0 9=0
|
||
T2-T6
|
||
T11-1A
|
||
|
||
SPACE VIKINGS *
|
||
T0-T22
|
||
|
||
SPEED READING *
|
||
T0-T22 9=0, 10=96
|
||
|
||
SPIDER RAID * (INSOFT)
|
||
T0
|
||
T1-T17 A=3, E=92, F=93
|
||
, 4F=1, 10=95, 44=1
|
||
46=A, 9=0, 8=1,
|
||
D=1, 24=96
|
||
3F=1, 34=1, 36=
|
||
2A, 37=97
|
||
31=0, 43=0
|
||
T1.5-T17.5 E=95, 10=92
|
||
(SEE NOTES FOR CHOPLIFTER)
|
||
(ONLY WORKS ON NEW VERSIONS)
|
||
|
||
STARBLASTER *
|
||
T0 10=96, 9=0
|
||
T7-T20 STEP 1.5 E=DF, F=AD, 10=
|
||
DE
|
||
|
||
STARBLAZER (BRODERBUND)
|
||
SAME AS CHOPLIFTER
|
||
|
||
STARCROSS * (INFOCOM)
|
||
T0-T22 10=96
|
||
|
||
STELLAR INVADERS * (APPLE)
|
||
T0-T22
|
||
|
||
STOCK PORTFOLIO SYSTEM *
|
||
T3-T22
|
||
T0-T2 4=FD, 8=1, 10=A
|
||
D
|
||
|
||
TAX MANAGER * (MICROLAB)
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
TAX PREPARER * (HOWARDSOFT)
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
THRESHOLD (ON-LINE)
|
||
T0-T22
|
||
T1-T23 STEP 22 3B=1, A=1, 4B=1
|
||
, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
TUBE WAY *
|
||
T0-T22
|
||
|
||
TYPING TUTOR * (MICROSOFT)
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
ULTIMA II *
|
||
COPY DISK, THEN SECTOR EDIT
|
||
TRACK 3, SECTOR 0C
|
||
CHANGE ADDRESSES 84, 85, 86 A
|
||
LL TO EA.
|
||
|
||
ULTIMA II *
|
||
T0-T22 10=96, 9=0, 34=
|
||
1, 31=0
|
||
|
||
VERSAFORM *
|
||
T0-T22
|
||
|
||
VISICALC (VISICORP)
|
||
T0-T16
|
||
|
||
VISICALC /// (APPLE COMPUTER
|
||
)
|
||
T0-T22 10=96, 24=96, D
|
||
=1
|
||
|
||
VISIDEX, VISISCHEDULE, VISITERM, VISITR
|
||
END/VISIPLOT (VISICORP)
|
||
DON'T USE BIT COPY. USE "COPY
|
||
DISK" FROM MAIN MENU.
|
||
|
||
VISIFILE (VISICORP)
|
||
T0-T22 10=96, 34=1, 36
|
||
=2A, 37=EB, 3E=2
|
||
|
||
WIZARDRY * (FRONT SIDE)
|
||
COPY DISK THEN USE BIT COPY:
|
||
T3-T23 10=96, 24=96, D
|
||
=1
|
||
NOTE: WRITE PROTECT BACKUP OR I
|
||
T WILL NOT WORK.
|
||
|
||
WIZARDRY * (BACK SIDE)
|
||
T1-T22 10=96, 24=96, D
|
||
=1
|
||
|
||
WORD HANDLER *
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
ZARGS * (INOSFT)
|
||
SAME AS SPIDER RAID
|
||
|
||
|
||
(?=MENU, 1-9) ->:
|
||
|
||
|
||
---------------------------------------
|
||
COPY II+ PLUS PARAMETERS
|
||
---------------------------------------
|
||
|
||
FROM:
|
||
THE FORBIDDEN ZONE
|
||
THE ROM RAIDER
|
||
|
||
|
||
UPDATE:3/28/83
|
||
|
||
|
||
3-D Graphics System * (Cal Pacific Computer)
|
||
T0-T8
|
||
T11-T12
|
||
T15-T17
|
||
|
||
3-D Graphics System *
|
||
T0-T2
|
||
T4-T8
|
||
T11-T18
|
||
|
||
Adventure To Atlantis * (Synergistic)
|
||
T0-T22 10=96 24=96 9=0 31=0 D=1
|
||
|
||
Air Simulator * (Mind Systems)
|
||
T0-TF
|
||
|
||
Air Traffic Controller *
|
||
T0-T22 10=96
|
||
T23 31=0 50=1 10=96
|
||
|
||
Akalabeth *
|
||
T0 9=0 31=0
|
||
T2-T3 E=DE F=AA 10=AD
|
||
T6-T18
|
||
|
||
Alien Rain & Typhoon Broderbund)
|
||
T0=T5 9=0 31=0 D=D5 F=0
|
||
T6-TE E=DE
|
||
|
||
Alkem Stones *
|
||
T0-T22 A=3 10=96
|
||
|
||
Apple Adventure *
|
||
T0-T22 D=1 10=96 24=96
|
||
|
||
Apple Cillin II *
|
||
T0-TC
|
||
|
||
Apple //e Business Graphics *
|
||
T0-T22 D=1 10=96 24=96
|
||
|
||
Apple /// Business Graphics *
|
||
T0-T22 (error 2 OK)
|
||
|
||
Apple Logo *
|
||
T0-T22
|
||
T1 A=1 4B=1 50=1 E=FC 19=FD 1C=AA 1F=EE
|
||
or for T1
|
||
T1 A=1 4B=1 50=1 E=AA 1C=AA
|
||
or
|
||
T1 A=1 4B=1 50=1 3B=1 4D=8
|
||
|
||
NOTE: We have been told that Apple Logo requires persistance!
|
||
Keep trying
|
||
track 1 until the disk works.
|
||
|
||
Apple Panic * (Broderbund)
|
||
T0-TD
|
||
|
||
Apple Panic *
|
||
T0-T5 9=0 F=0
|
||
T6-TD E=DE
|
||
|
||
Apple Pilot and Super Pilot *
|
||
T0-T22
|
||
|
||
Apple World * (USA)
|
||
T0-T23
|
||
|
||
Apple Writer II (and IIe)
|
||
T0-T22 10=96
|
||
|
||
Apple Writer II Pre-Boot *
|
||
T0-T22 10=96 9=0
|
||
|
||
Apple Writer /// (Apple)
|
||
T0-T22 D=1 10=96 24=96
|
||
|
||
A2-PB1 (Pinball) (Sub-Logic)
|
||
T0 10=96
|
||
T1-T15 A=3 E=DB F=AB 10=BF 44=1 45=D 46=F
|
||
|
||
AZTEC *
|
||
T0-T22 D=1 10=96 24=96
|
||
|
||
Back-It-Up II * (Sensible)
|
||
T0 10=96 9=0
|
||
T1.5-TB.5 10=b5 A=3
|
||
|
||
Battle of Shilo *
|
||
T0-T22 E=D4 10=b7
|
||
|
||
Beer Run
|
||
T0 9=0
|
||
T1.5-TD.5 D=1 3B=40
|
||
|
||
Bomb Alley *
|
||
T0-T22 E=D4 10=B7 34=1 37=6E 38=fe
|
||
|
||
Borg * (Sirius)
|
||
T0 10=96 9=0
|
||
T1.5-TB.5 D=1 24=96 A=3 E=DD F=AD 10=DA 3B=40
|
||
TD-T20
|
||
|
||
Cannonball Blitz *
|
||
T0-T22
|
||
T3-TF 3B=1 A=1 4B=1 4D=8 50=1 (error 6 OK)
|
||
|
||
Cannonball Blitz (alternate)
|
||
T0-T22 10=96
|
||
Sector Edit Dos 3.3 Patched
|
||
Track 17, Sector E
|
||
Change Address CD From 49 to 60
|
||
|
||
Castle Wolfenstein (Muse)
|
||
T0-T22 D=1 31=0
|
||
|
||
Caves of Olympus *
|
||
T0-T22 10=96 9=0
|
||
|
||
Ceiling Zero *
|
||
T0-T2
|
||
T3-T11 9=0 E=D6 1C=D6 34=1 38=F9 4F=1
|
||
|
||
Chess 7.0 * (Odesta)
|
||
T0-T22 10=96 9=0
|
||
|
||
Chess 7.0 *
|
||
T0-T22 10=96 9=0 8=1 3E=2
|
||
|
||
Choplifter, Serpentine, & Starblazer (Broderbund)
|
||
T0 A=3 44=1 45=d 9=0 0=F 50=3
|
||
T1-T8 4=FD 31=0 43=0 45=10 4F=1 46=12
|
||
T9 45=8 46=D
|
||
TA-TB 45=2
|
||
TC-T1E.5 Step .5 45=8 10=D4 51=1 D=1
|
||
T20 45=6 D=0 4F=0
|
||
|
||
NOTE: Choplifter, Serpentine, David's Midnight Magic and
|
||
Starblazer use track
|
||
arcing and are very sensitive to drive speed. If you have
|
||
problems, try
|
||
reversing drives.
|
||
-- Sea Fox may also copy using these parameters --
|
||
|
||
Colossal Cave Adventure *
|
||
T0-T22
|
||
|
||
Congo *
|
||
T0-T22 D=1 9=0 24=96 10=96
|
||
|
||
Cranson Manor (On-Line)
|
||
T0-T22
|
||
T18 3B=1 A=1 4B=1 4D=8 50=1 (error 6 OK)
|
||
|
||
Crossfire (On-Line)
|
||
T0-T8 9=0
|
||
T1 3B=1 A=1 4B=1 4D=8 50=1 (error 6 OK)
|
||
|
||
If you want CRUSH, CRUMBLE AND CHOMP you're crazy! That game
|
||
sucks!
|
||
|
||
Dark Crystal (On-Line)
|
||
Copy all 4 sides from main menu
|
||
Sector Edit side 1A as follows:
|
||
Track 5, Sector F change address A8-AA all to EA
|
||
Track 7, Sec C, change addressess 22-24 all to EA
|
||
|
||
David's Midnight Magic (Broderbund)
|
||
T0 A=3, 44=1, 45=D, 9=0, 0=F, 50=3
|
||
T1-TA 44=0
|
||
TB 44=1, 31=0, 43=0, 45=8
|
||
TC-T19 STEP .5 10=F5, F=FD, 51=1, 4F=1, D=1
|
||
SEE NOTES FOR CHOPLIFTER
|
||
|
||
DB MASTER (STONEWARE)
|
||
T0-T5 10=96, 24=96, D=1
|
||
T6.5-T22.5 D=0
|
||
|
||
DEADLINE * (INFOCOM)
|
||
T0-T22
|
||
|
||
DESKTOP PLAN II (VISICORP)
|
||
T0-T22 10=96, 34=1, 36=2A
|
||
|
||
DISK ORGANIZER *
|
||
T0
|
||
T1 3B=1, A=1, 4B=1, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
T2-T4 D=1
|
||
TA-TB
|
||
|
||
DLM Software *
|
||
T0-T22
|
||
|
||
Dragon Fire *
|
||
T0-T22 10=96 9=0
|
||
|
||
Early Games *
|
||
Use Copy Disk from Main Menu
|
||
|
||
Education Activities Software *
|
||
T0-T22
|
||
|
||
Einstein Computer *
|
||
Copy Disk from Main Menu
|
||
Sector Edit Track 8, Sector 4
|
||
Change Addresses 2A-2C from BD 8C C0 to 4C E2 91
|
||
|
||
ELECTRIC DUET * (INSOFT)
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
ESCAPE *
|
||
T0-T22
|
||
|
||
EXECUTIVE SECRETARY *
|
||
T0-T22 9=0, 8=1, 10=96
|
||
|
||
EXPEDITOR (ON-LINE)
|
||
T0-22 10=96
|
||
T3 & T1F 3B=1, A=1, 4B=1, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
First Class Mail *
|
||
Use Copy Disk from Main Menu
|
||
|
||
FORMAT II *
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
FS-1 (FLIGHT SIMULATOR) (SUB LOGIC)
|
||
T0 10=96
|
||
T1.5-T21 STEP 1.5 E=DB, F=AB, 10=BF, A=3, 4E=1
|
||
T7-T8
|
||
T9.5
|
||
|
||
GALACTIC GLADIATORS *
|
||
T0-T20 10=B7, E=D7, 9=0, 31=0
|
||
T21-T22 34=1
|
||
|
||
GORGON (SIRIUS)
|
||
T0 10=96, 9=0
|
||
T1.5-E.5 D=1, 24=96, A=3, E=DD, F=AD,
|
||
10=DA, 3B=40
|
||
|
||
HYPERSPACE WARS * (CONTINENTAL)
|
||
T0-T22 9=0
|
||
|
||
JAW BREAKER * (ON-LINE)
|
||
T0-T22 9=0
|
||
T3 3B=1, A=1, 4B=1, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
KRELL LOGO *
|
||
T0-T22
|
||
|
||
LIST HANDLER AND UTILITY *
|
||
T1-T11
|
||
T0 9=0, A=3, 44=1, 45=D, 50=3
|
||
T12-T22.5 STEP .5 D=1, E=F5, F=D7, 10=F7
|
||
45=8, 46=D, 51=1
|
||
(SEE NOTES FOR CHOPLIFTER)
|
||
|
||
MAGIC WINDOW *
|
||
T0-T22
|
||
|
||
MICRO WAVE * (CAVALIER)
|
||
T0-T22
|
||
T11 3B=1, A=1, 4B=1, 4D=8, 50=1
|
||
|
||
MOUSKATTACK * (SIERRA ON-LINE)
|
||
T0-T22 10=96
|
||
SECTOR EDIT DOS 3.3 PATCHED
|
||
TRACK 18, SECTOR 3
|
||
CHANGE ADDRESS B1 FROM 49 TO 60
|
||
|
||
MULTI PLAN (MICROSOFT)
|
||
T0-T22 10=96
|
||
|
||
OLYMPIC DECATHALON * (MICROSOFT)
|
||
T0-T22 9=0
|
||
|
||
ORBITRON *
|
||
T0-T1 9=0, 31=0
|
||
T1.5-TF.5
|
||
WRITE PROTECT COPY!
|
||
|
||
PFS & PFS REPORT (SOFTWARE PUBLISHING CORP.)
|
||
USE "COPY DISK" FROM MAIN MENU. AFTER COPYING AND BEFORE
|
||
USING, PUT A TAB OVER THE WRITE PROTECT NOTCH OR THE
|
||
COPY WILL NOT WORK.
|
||
|
||
PHANTOMS FIVE (SIRIUS)
|
||
T0 9=0
|
||
T2-T1C 3A=0, 50=20
|
||
|
||
PRISM *
|
||
T0-T22
|
||
|
||
PRISONER *
|
||
T0-T22
|
||
|
||
RASTER BLASTER (OLD & NEW VERSIONS - BUDGECO)
|
||
T0 10=96
|
||
T5-T11 STEP 4 D=1, 9=0, 31=0, A=2, E=AD,
|
||
F=DE, 3B=40
|
||
T6-T12 STEP 4
|
||
T7.5-TF.5 STEP 4
|
||
T1.5-T3.5 STEP 2
|
||
|
||
SABATOGE *
|
||
T0-T22
|
||
T3 3B=1, A=1, 4B=1, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
SARGON * (HAYDEN)
|
||
T0-T1A
|
||
|
||
SCREENWRITER II *
|
||
COPY DISK, THEN SECTOR EDIT
|
||
DOS 3.3 PATCHED
|
||
TRACK 3, SECTOR B
|
||
CHANGE ADDRESSES 94, 95, 96 TO EA EA EA
|
||
|
||
SNOGGLE * (BRODERBUND)
|
||
T0-T9 9=0, 8=1
|
||
|
||
SPACE INVADERS *
|
||
T0-T22 10=96
|
||
|
||
SNACK ATTACK (DATA MOST)
|
||
T0-T12
|
||
SECTOR EDIT DOS 3.2 PATCHED
|
||
TRACK 0 SECTOR 3
|
||
CHANGE ADDRESS 63 FROM 38 TO 18
|
||
|
||
SNEAKERS (SIRIUS)
|
||
T0 9=0, 10=96, 44=1, 45=10, D=1
|
||
T1.5-TC.5 44=0
|
||
TD.5 44=1
|
||
|
||
SOFTPORN ADVENTURE (ON-LINE)
|
||
T0-T22 9=0
|
||
T3 3B=1, A=1, 4B=1, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
SPACE EGGS * (SIRIUS)
|
||
T0 9=0
|
||
T2-T6
|
||
T11-1A
|
||
|
||
SPACE VIKINGS *
|
||
T0-T22
|
||
|
||
SPEED READING *
|
||
T0-T22 9=0, 10=96
|
||
|
||
SPIDER RAID * (INSOFT)
|
||
T0
|
||
T1-T17 A=3, E=92, F=93, 4F=1, 10=95, 44=1
|
||
46=A, 9=0, 8=1, D=1, 24=96
|
||
3F=1, 34=1, 36=2A, 37=97
|
||
31=0, 43=0
|
||
T1.5-T17.5 E=95, 10=92
|
||
(SEE NOTES FOR CHOPLIFTER)
|
||
(ONLY WORKS ON NEW VERSIONS)
|
||
|
||
STARBLASTER *
|
||
T0 10=96, 9=0
|
||
T7-T20 STEP 1.5 E=DF, F=AD, 10=DE
|
||
|
||
STARBLAZER (BRODERBUND)
|
||
SAME AS CHOPLIFTER
|
||
|
||
STARCROSS * (INFOCOM)
|
||
T0-T22 10=96
|
||
|
||
STELLAR INVADERS * (APPLE)
|
||
T0-T22
|
||
|
||
STOCK PORTFOLIO SYSTEM *
|
||
T3-T22
|
||
T0-T2 4=FD, 8=1, 10=AD
|
||
|
||
TAX MANAGER * (MICROLAB)
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
TAX PREPARER * (HOWARDSOFT)
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
THRESHOLD (ON-LINE)
|
||
T0-T22
|
||
T1-T23 STEP 22 3B=1, A=1, 4B=1, 4D=8, 50=1
|
||
(ERROR 6 OK)
|
||
|
||
TUBE WAY *
|
||
T0-T22
|
||
|
||
TYPING TUTOR * (MICROSOFT)
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
ULTIMA II *
|
||
COPY DISK, THEN SECTOR EDIT
|
||
TRACK 3, SECTOR 0C
|
||
CHANGE ADDRESSES 84, 85, 86 ALL TO EA.
|
||
|
||
ULTIMA II *
|
||
T0-T22 10=96, 9=0, 34=1, 31=0
|
||
|
||
VERSAFORM *
|
||
T0-T22
|
||
|
||
VISICALC (VISICORP)
|
||
T0-T16
|
||
|
||
VISICALC /// (APPLE COMPUTER)
|
||
T0-T22 10=96, 24=96, D=1
|
||
|
||
VISIDEX, VISISCHEDULE, VISITERM, VISITREND/VISIPLOT (VISICORP)
|
||
DON'T USE BIT COPY. USE "COPY DISK" FROM MAIN MENU.
|
||
|
||
VISIFILE (VISICORP)
|
||
T0-T22 10=96, 34=1, 36=2A, 37=EB, 3E=2
|
||
|
||
WIZARDRY * (FRONT SIDE)
|
||
COPY DISK THEN USE BIT COPY:
|
||
T3-T23 10=96, 24=96, D=1
|
||
NOTE: WRITE PROTECT BACKUP OR IT WILL NOT WORK.
|
||
|
||
WIZARDRY * (BACK SIDE)
|
||
T1-T22 10=96, 24=96, D=1
|
||
|
||
WORD HANDLER *
|
||
USE COPY DISK FROM MAIN MENU
|
||
|
||
ZARGS * (INOSFT)
|
||
SAME AS SPIDER RAID
|
||
---------------------------------------
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
STARTING IN 86,SEARS WILL ISSUE THE
|
||
"DISCOVER" CREDIT CARDS.THESE SHOULD
|
||
SOON PROVE BETTER THAN VISA AND MASTER
|
||
CARD WITH CONSUMER AND DEALER DISCOUNTS
|
||
AND 35 BILLION IN CREDIT AVAILABLE.
|
||
REMEMBER THE CHAOS WHEN VISA MAILED
|
||
OUT MILLIONS OF CREDIT CARDS! WATCH
|
||
YOUR MAILBOX (AND YOUR NEIGHBORS) IN
|
||
86 FOR YOUR VERY OWN UNUSED "DISCOVER"
|
||
CREDIT CARD(S).
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
======================
|
||
DOS Notes & Pointers..
|
||
======================
|
||
|
||
-=> By THE FREEZE <=-
|
||
|
||
Suggested reading: Beneath Apple DOS
|
||
The DOS Manual
|
||
|
||
Needed equipment: Apple, Drive
|
||
IQ > 60
|
||
|
||
I will start this article by giving
|
||
you an overview of what is in DOS and
|
||
what it does. First of all there is
|
||
the RWTS. This allows you to read or
|
||
write a sector at a time. All oper-
|
||
ations are done either directly or
|
||
indirectly through this. Starting at
|
||
$B600 and ending at $BFFF RWTS takes
|
||
up about 2.5K. Next is the File
|
||
Manager. This goes from $AAC9 to $B5FF
|
||
This is a bunch of subroutines which
|
||
execute your commands from basic.
|
||
Then there are the main DOS routines.
|
||
These interpret your commands and tell
|
||
the file manager what to do, which in
|
||
turn uses the RWTS to do them. These
|
||
routines go from $9D00 to $AAC8.
|
||
When you have MAXFILES set to 3, DOS
|
||
reserves memory from $9600 to $9CFF.
|
||
Setting MAXFILES higher will take up
|
||
more memory, lower than $9600.
|
||
There is another part of DOS, which
|
||
resides in the latter part of page 3
|
||
or from $3D0 to $3FF. This is called
|
||
the Dos Vector Table. I will go into
|
||
detail on that later.
|
||
|
||
Well now, lets say you put a disk in
|
||
the drive and turned your computer on.
|
||
Then you loaded a file, edited it and
|
||
saved it. Why don't we take a look and
|
||
see exactly what is happening.
|
||
|
||
When you turn your computer on (if
|
||
you have autostart) the code on your
|
||
drive controller prom takes over.
|
||
This loads in a routine at $800.
|
||
This is called Boot 0. Then it jumps
|
||
to $801 and executes that code (boot
|
||
1). That code loads in sectors 1
|
||
through 9 which in turn loads in the
|
||
rest of DOS. Then it looks to see if
|
||
you have a HELLO program and jumps
|
||
to it. The first thing it does when
|
||
loading in a program, in this case
|
||
the HELLO program, is look at the
|
||
catalog track. Then after it finds
|
||
the file and the track and sector it
|
||
starts on, it reads in the first
|
||
sector. The first sector of a program
|
||
is called the Track Sector List or
|
||
TSL. This is a listing of all tracks
|
||
and sectors that have data for that
|
||
program. DOS reads this into memory
|
||
and then starts loading the program
|
||
in. But where does it know where to
|
||
load the program in and how does it
|
||
know what file type it is?
|
||
The file type was back on the catalog,
|
||
more (lots more) on that later...
|
||
On the first sector of data, not the
|
||
TSL, in the first two bytes is the
|
||
address to start loading in at. These
|
||
bytes as usual are in reverse order.
|
||
Well, now you know a little of how
|
||
DOS works. Lets go into more detail.
|
||
|
||
Here is where I will probably lose
|
||
you. If it gets confusing hang on.
|
||
Now we will look at track $11, which
|
||
is the catalog track. The VTOC or
|
||
Volume Table Of Contents is stored
|
||
at track $11, sector $00. This tells
|
||
DOS such things as: what sectors are
|
||
free, volume #, DOS version, first
|
||
link to catalog sector...
|
||
Bytes $01 & $02 of the VTOC tells us
|
||
where to find the
|
||
first catalog sector. This usually is
|
||
track $11, sector $0F. Byte $02 is
|
||
the DOS version. Either a "1", "2",
|
||
"3", for DOS 3.1, 3.2, 3.3, consec-
|
||
utively. Byte $07 is the volume #
|
||
usually $FE (254). The next thing of
|
||
interest is the Bit Map. Starting at
|
||
byte $38 you will see "FFFF0000".
|
||
For now, ignore the last two bytes.
|
||
The "FFFF" is a binary representation
|
||
of what sectors are free on a certain
|
||
track. In the two bytes there are
|
||
16 bits. Makes sense doesn't it, 16
|
||
bits and 16 sectors. If the bit is
|
||
set or a "1" then that sector is free.
|
||
If it is a "0" then it's used.
|
||
Now lets look at the catalog link.
|
||
On track $11, sector $0F, byte $01,
|
||
are two bytes that tell what track
|
||
and sector to find the first catalog
|
||
sector. This is almost always track 11
|
||
sector $0F. On track $11, sector $0F,
|
||
bytes 1 and 2, is a pointer to the
|
||
next sector, track $11, sector $0E.
|
||
The links continue until sector $01
|
||
where you will see zero's in those
|
||
bytes. I have been asked many times
|
||
how to get more than 105 files onto
|
||
a disk. If you edit the second and
|
||
third bytes on track $11, sector $01
|
||
to "100F", you will be able to use
|
||
track $10, sector $0F for a catalog
|
||
sector. You can continue on track
|
||
10 sector F and make a link to the
|
||
next sector and so on. Be sure to
|
||
mark it on the bit map or it will
|
||
get wiped out when DOS has to write
|
||
there. Well, we have covered most
|
||
of the VTOC, lets look at how the
|
||
catalog sectors are formatted.
|
||
|
||
Starting at byte $0B on any catalog
|
||
sector, is the entry for a file.
|
||
The first two bytes after that, tells
|
||
what track and sector the program
|
||
starts on. Then is the file type (more
|
||
on that later). Next comes the file
|
||
name, up to 30 characters. The last
|
||
byte before the next entry tells us
|
||
how many sectors the file takes.
|
||
This usually never goes over 255
|
||
sectors, however text files can take
|
||
more than 255 sectors. Now we can
|
||
look at the file type. We have to look
|
||
at this at the binary level. If the
|
||
first bit is set, it is a text file.
|
||
If the second is set, it's Integer.
|
||
Third is applesoft, fourth is binary.
|
||
If the eigth or MSB is set, the file
|
||
is locked. It's really quite simple.
|
||
$00 means a text file. $80 means a
|
||
locked text file. If it is a $84,
|
||
we have a locked binary file.
|
||
|
||
Now for the complicated stuff, how
|
||
DOS writes sectors, INITs a disk,
|
||
the "6 & 2" split. Lets say you put a
|
||
blank disk in the drive, initialized
|
||
it, and saved a file onto it. Lets see
|
||
what happens. First off, at $A54F is
|
||
the INIT routine. If you did A54FG
|
||
from monitor, it would INIT your disk
|
||
without a hello program. This lets
|
||
your disk boot faster because it does
|
||
not have to load in that file.
|
||
Ok. So you type in "INIT HELLO". DOS
|
||
takes over and starts formatting your
|
||
disk starting with track 0 and ending
|
||
with track $23. Then it writes the
|
||
catalog track and VTOC. Last it writes
|
||
in DOS. Lets take a close look at a
|
||
disk at the track level. First off we
|
||
have what is called a GAP. This is made
|
||
up of "FF"'s. Then we have the prolouge
|
||
marks, ye olde "D5 AA 96". After that
|
||
comes the volume, track, sector, check-
|
||
sum, epilouge "DE AA EB". Then comes a
|
||
smaller GAP with a different prolouge
|
||
"D5 AA AD". Then $342 bytes of user
|
||
data. Oops! $342 bytes of user data?
|
||
I thought there were only $FF or 255
|
||
bytes per sector! (more on this later).
|
||
Then we have the checksum. And last
|
||
we have the epilouge "DE AA EB".
|
||
There are certain bytes that DOS
|
||
doesn't write as data. These bytes are
|
||
used in proulouge and epilouge marks.
|
||
DOS looks for these when trying to find
|
||
a sector. Now for the "6 & 2" split.
|
||
The hardware on the apple doesn't allow
|
||
for more than $3F different bytes to
|
||
be written. That's why they used the
|
||
"5 & 3" split on 3.2 disks. What that
|
||
means is that from one byte, five bits
|
||
are taken out and form one byte. The
|
||
other three bits form one byte also.
|
||
The six and two split is the same thing
|
||
as the five and three but allows for
|
||
more combinations.
|
||
|
||
Now for a little on copy protection.
|
||
Back in the good 'ol days we could just
|
||
demuffin everything. All they had was
|
||
a modified DOS or changed address marks
|
||
etc. After that they got a little
|
||
smarter and some wrote their own DOS
|
||
or used a modified RWTS. But nothing
|
||
stops us pirates, all you had to do
|
||
is read in data through their RWTS and
|
||
write it back out standard. Then they
|
||
got dirty, using the text page and the
|
||
input buffer for data or code. They
|
||
even used the stack (page 1) for code.
|
||
To get around this, NMI card like
|
||
crackshot and cracking chips were made.
|
||
these dumped all memory to disk allow-
|
||
ing the text page and the input buffer
|
||
to be undisturbed. The newest thing
|
||
seems to be SPIRAL TRACKING. The first
|
||
game I saw this on was Maze Craze.
|
||
Cracking it was quite easy though. All
|
||
you had to do is cut out one part of
|
||
disk access (at $855) that wasn't even
|
||
needed. But who knows what we will be
|
||
up against in the future.
|
||
|
||
I suggest you read "Beneath Apple DOS"
|
||
and look at the DOS manual supplied
|
||
with your Apple. This is for beginners
|
||
or people who are too lazy to read
|
||
a book...
|
||
|
||
I would appreciate lots of questions,
|
||
I may not have made myself too clear
|
||
or you may want to know more about
|
||
a certain area. Just leave me e-mail.
|
||
|
||
The Freeze
|
||
|
||
D O S T R I C K S
|
||
|
||
TRY THIS TO SEE ANY DOS, REMOVE THE
|
||
REAR MOST SET OF RAM CHIPS FROM YOUR
|
||
APPLE (THE ONES NEAR THE I/O SLOTS).
|
||
THEN INIT A DISK, REPLACE THE RAM AND
|
||
BOOT UP UNDER THE PROGRAM YOU WISH TO
|
||
DEPROTECT. THEN FORCE A REBOOT WITH THE
|
||
DISK YOU INITED IN DRIVE 1. THE DOS
|
||
FROM THE PROTECTED DISK WILL (IN MOST
|
||
CASES) STILL BE IN THE RAM UP TOP....
|
||
|
||
THIS NEW DOS IS A SLAVE AT 32 K AND
|
||
THE OLD (AND PROTECTED DOS) IS STILL
|
||
AT 48 K. THIS WILL WORK ON ABOUT 50%
|
||
OF THE PROGRAMS. ENJOY
|
||
|
||
|
||
YOU CAN ALSO REMOVE THE TOP 32K AND
|
||
GET TWICE AS MUCH.
|
||
|
||
=======================================
|
||
CHECKSUM TRICK
|
||
|
||
A VERY HANDY TECHNIQUE FOR TAKING A
|
||
LOOK AT THE DATA ON A PROTECTED DISK IS
|
||
TO DISABLE THE CHECKSUM IN THE RWTS.
|
||
THE FORMATS OF MANY PROTECTED DISKS
|
||
VARY ONLY IN THIS CHECKSUM, SO TURNING
|
||
IT OFF SHOULD ALLOW ANY STANDARD
|
||
TRACK/SECTOR UTILITY TO LOOK AT THE
|
||
DISK! TO DO THIS, BOOT UP THE DOS THAT
|
||
YOU WISH TO USE, AND ENTER THE MONITOR.
|
||
THEN ENTER B942:18 FOR DOS 3.3 OR
|
||
B963:18 FOR DOS 3.2. THIS CHANGES A
|
||
SET CARRY INSTRUCTION TO A CLEAR CARRY
|
||
INSTRUCTION. NOW RETURN TO DOS AND RUN
|
||
YOUR EDITOR. IF THE DISK YOU ARE
|
||
LOOKING AT IS PROTECTED WITH THIS
|
||
SYSTEM, YOU SHOULD BE ABLE TO READ IT
|
||
NOW. TO MAKE THIS CHANGE TO A DOS ON A
|
||
DISK, THIS DATA IS CONTAINED IN TRACK 0
|
||
SECTOR 3, AT EITHER BYTE $42 OR BYTE
|
||
$63, FOR DOS 3.3 OR 3.2, RESPECTIVELY.
|
||
GOOD LUCK.......
|
||
RANDY
|
||
|
||
=======================================
|
||
|
||
TO AVOID RE-LOADING THE LANGUAGE CARD
|
||
ON BOOTUP ( A MAJOR IRRITATION )
|
||
CHANGE THE FOLLOWING :
|
||
|
||
|
||
IN A 48K SYSTEM, CHANGE $BFCC TO 00 AND
|
||
$BFCF TO 00 : THIS WILL PREVENT THE
|
||
LANGUAGE CARD FROM BEING WRITTEN TO.
|
||
(INITIALIZE A DISKETTE WITH THIS DO
|
||
TO MAKE IT BOOT UP IN THIS FASHION)
|
||
|
||
(IF YOU LOOK AT THE CODE, YOU CAN MAKE
|
||
THE SAME MODS IN A COPY OF A SYST
|
||
MASTER ON THE DISK ITSELF, SO A MASTER
|
||
CREATE WILL PUT THIS DOS ON A DISKETTE.
|
||
CHANGE THE CODE THAT SAYS LDA C081 WITH
|
||
LDA C000 -- THAT SSHOULD WORK FINE.
|
||
|
||
=======================================
|
||
|
||
GET INTO MONITOR FROM A NORMAL DISK.
|
||
TYPE: 400<A800.ABFFM
|
||
|
||
POOF THERE YOU HAVE ALL THE DOS COMANDS
|
||
NOTICE THAT ALL THE LETTERS IN THE
|
||
COMAND ARE FLASHING BUT THE LAST ONE
|
||
THAT IS TO TELL YOU WHERE THE COMAND
|
||
ENDS. NOW NOTICE WHERE THE INIT,LOAD,
|
||
BLOAD,SAVE,BSAVE,CATALOG, ETC...
|
||
THEN BOOT SOMETHING LIKE BRAIN SURGEON
|
||
OR SOMETHING THAT HAS SOMETHING LIKE
|
||
A NORMAL FORMAT THEN TYPE THAT LINE
|
||
AND THEN YOU CAN SEE IF THEY CHANGED
|
||
ANY OF THE COMANDS!
|
||
---------------------------------------
|
||
|
||
=======================================
|
||
E.D.D. PARMAMETERS
|
||
---------------------------------------
|
||
|
||
A2-FS1:
|
||
T0 - T6 INC 1.5
|
||
T7 - T8
|
||
T9.5-TA.5
|
||
TC - T21 INC 1.5
|
||
ABM:NORM
|
||
A.E SIDE A:
|
||
T1.5-TD.5
|
||
TE -T18.5 INC 1.5
|
||
SIDE B:NORM
|
||
ASCII EXPRESS PROFESSIONAL:NORM
|
||
ADVENTURE:NORM
|
||
AIRSIM-1:NORM
|
||
WRITE-PROTECT BEFORE BOOTING!
|
||
ALGEBRA 1:NORM
|
||
ALKEMSTONE:NORM
|
||
APPLE PRESENTS- ERNIE'S QUIZ:NORM
|
||
APPLE PRESENTS- INSTANT ZOO:NORM
|
||
APPLE PRESENTS- SPOTLIGHT:NORM
|
||
APPLE PRESENTS- MIX AND MATCH:NORM
|
||
APPLE WORLD:
|
||
T0-T23
|
||
APPLE WRITER:NORM
|
||
APPLE WRITER II:NORM
|
||
APPLE WRITER IIE:NORM
|
||
APPLE WRITER 80 COLMN PRE-BOOT:NORM
|
||
APVENTURE TO ATLANTIS:NORM
|
||
ARCADE MACHINE:
|
||
T0 -T11
|
||
T12.25-T21.25
|
||
ASTEROID FIELD:NORM
|
||
AUDEX:NORM
|
||
AZTEC:NORM
|
||
BANK STREET WRITER:
|
||
T0 -T1A
|
||
T1B-T22 PPM#3 OR #4
|
||
BATTLE FOR NORMANDY:SEE MINER 2049ER
|
||
BEER RUN:
|
||
T0 PARM 28=2 OR 3
|
||
T1.5-TD.5 PPM#2
|
||
BENEATH APPLE MANOR:(SPECIAL EDITION)
|
||
T0-T22 PARM 0=3
|
||
BILL BUDGE 3-D GRAPHICS:NORM
|
||
BILL BUDGE SPACE ALBUM:NORM
|
||
BILL BUDGE TRILOGY OF GAMES:NORM
|
||
BORG:
|
||
T1.5-TB.5
|
||
TD-TE
|
||
T0 PARM 28=2 OR 3
|
||
BUG ATTACK:
|
||
T0-T22
|
||
T1.5 =PPM#2
|
||
T22 =PPM#2
|
||
BUSINESS GRAPHICS:NORM
|
||
CAMPAIGN TRILOGY:NORM
|
||
CANNONBALL BLITZ:NORM
|
||
CANYON CLIMBER:NORM
|
||
CARTELS AND CUTTHROATS:NORM
|
||
CASTLE WOLFENSTEIN:NORM
|
||
CCA DATA MANAGEMENT:NORM
|
||
CHECKERS (ODESTA):NORM (T0-T6)
|
||
CHESS 7.0 (ODESTA):NORM
|
||
CHOPLIFTER:
|
||
NOTE:SOMETIMES VERY HARD TO COPY
|
||
T0-TB PARM 28=2 00=3
|
||
TC.25-T21.25
|
||
T22
|
||
COMPUTER AMBUSH:NORM
|
||
COMPUTER AMBUSH VER 2:NORM
|
||
COMPUTER BISMARK:NORM
|
||
CONGO:NORM
|
||
COPTS & ROBBERS:SEE EPOCH
|
||
COPY II PLUS:NORM
|
||
CRANSTON MANOR:
|
||
T0-T22
|
||
T18 PPM#3
|
||
CRIME WAVE:NORM (T0-T11)
|
||
CRISIS MOUNTAIN:NORM
|
||
CRITICAL MASS:
|
||
SIDE A:
|
||
T0-TA
|
||
T22 PPM#3
|
||
SIDE B:NORM
|
||
CROSSFIRE:
|
||
T0-T22
|
||
T1 PPM#3
|
||
CROSSWORD MAGIC (BOTH SIDES):
|
||
T0-T22 PPM#2
|
||
CUSTOM MICRO SYSTEMS ASSEMBLER:
|
||
T0-T23:NORM
|
||
D.B. MASTER AND UTILITIES:
|
||
T0 - T5
|
||
T6.5-T22.5
|
||
DARK CRYSTAL:NORM
|
||
DATA TREE:NORM
|
||
DEADLINE:NORM
|
||
DESKTOP PLAN II:NORM
|
||
DISK EDIT 2.0 (DISK EDITOR):
|
||
T0
|
||
T1.5 -T5.5
|
||
T21.25-T22.25
|
||
DISK RECOVERY:NORM
|
||
IF THAT DOESN'T WORK, TRY:
|
||
T0
|
||
T1.25-T10.25 PPM#2
|
||
DOS ENHANCER:NORM
|
||
DUNG BEETLES:NORM
|
||
EASY-WRITER:NORM
|
||
EDU-PAINT:NORM
|
||
EINSTEIN COMPILER:NORM
|
||
ELECTRIC DUET:NORM
|
||
EMPIRE I: WORLD BUILDERS:NORM
|
||
EPOCH:
|
||
T0 PARM 28=2 OR 3
|
||
T1.5-TF.5 PPM#2
|
||
EVOLUTION:
|
||
T0.25-T18.25
|
||
E-Z DRAW:NORM
|
||
FINANCIAL MANAGMENT SYSTEM III:
|
||
T0-22
|
||
T3 PARM 4=10 9=3 A=14 B=13 11=3;
|
||
PPM#3 OR #4
|
||
FIRE BUG:NORM
|
||
GALACTIC EMPIRE:NORM
|
||
GALACTIC REVOLUTION:NORM
|
||
GAMMA GOBLINS:SEE BEER RUN
|
||
GAME SHOW & SUBJECTS:NORM
|
||
GERMAN/ENGLISH HANGMAN:NORM
|
||
GERMANY 1985:NORM
|
||
GORGON:
|
||
T0 PARM 28=2 OR 3
|
||
T1.5-TE.5 PPM#2
|
||
HADRON:SEE GORGON
|
||
HAIL:NORM
|
||
HEAD-ON:NORM
|
||
HELLFIRE WARRIOR:NORM
|
||
HOME ACCOUNTANT:NORM
|
||
INFORMATION MASTER:NORM
|
||
JAWBREAKER:
|
||
T0-T22
|
||
T3 PPM#3
|
||
KNIGHT OF DIAMONDS:PPM#2
|
||
L.A. LAND MONOPOLY:NORM
|
||
LABYRINTH:SEE CHOPLIFTER
|
||
LETTER PERFECT:NORM
|
||
LINGUIST:NORM
|
||
LIST HANDLER & UTILITIES:
|
||
T11
|
||
T12.25-T22.25 PARM 0=3
|
||
T0 PARM 0=0 28=2
|
||
MASTER TYPE:NORM
|
||
MATH GAMES:NORM
|
||
MERLIN ASSEMBLER:NORM
|
||
MICROBE:NORM
|
||
MIDNIGHT MAGIC:
|
||
T0 - T12
|
||
T13.25-T15.25
|
||
T22
|
||
MINER 2049ER:
|
||
T1-T22
|
||
T0 PPM#3 OR #4
|
||
MINGS CHALLENGE:SEE MINER 2049ER
|
||
MISSION ASTEROID:NORM
|
||
MOPTOWN:
|
||
T0-T22 PARM 28=3
|
||
MILTIPLAN:
|
||
T0-T22
|
||
TA PPM#3 OR #4
|
||
MUSICOMP:NORM
|
||
NIBBLES AWAY II:NORM
|
||
NIGHT MISSION PINBALL:NORM
|
||
ODYSSEY:NORM
|
||
OLYMPIC DECATHALON:NORM
|
||
OLYMPIC INSURANCE SYSTEMS:NORM
|
||
PEGASUS II:SEE JAWBREAKER
|
||
PFM:NORM
|
||
PFS-FILE:
|
||
T1-T22
|
||
T0 PPM#3 OR #4
|
||
>> WRITE-PROTECT BEFORE BOOTING !!! <<
|
||
PFS-FILE IIE:SEE PFS-FILE
|
||
PFS-GRAPH:SEE PFS-FILE
|
||
PFS-REPORT:SEE PFS FILE
|
||
PHANTOMS FIVE:SEE EPOCH
|
||
PINBALL CONSTRUCTION SET:NORM
|
||
POOL 1.5:PPM#2
|
||
PRESIDENT ELECT:NORM
|
||
PRISONER:NORM
|
||
PULSAR II:
|
||
T: - T19
|
||
T1A.5-T1D.5
|
||
QUEEN OF PHOBOS:NORM (T0-T1A)
|
||
REAR GUARD:NORM
|
||
RENDEZVOUS:SEE MINER 2049ER
|
||
RESCUE AT RIGEL:NORM
|
||
ROBOTWAR:NORM
|
||
SABATOGE:SEE JAWBREAKER
|
||
SARGON II:NORM
|
||
SCREENWRITER II:NORM
|
||
SEA FOX:SEE CHOPLIFTER
|
||
SENSIBLE SPELLER:NORM
|
||
SERIES RU-2:NORM
|
||
SERIES SP-2:NORM
|
||
SERIES FR-2:NORM
|
||
SERPENTINE:SEE CHOPLIFTER
|
||
SNEAKERS:SEE BEER RUN
|
||
SOFTPORN ADVENTURE:SEE JAWBREAKER
|
||
SORCEROR OF SIVA:NORM
|
||
SPACE EGGS:NORM
|
||
SPANISH/ENGLISH HANGMAN:NORM
|
||
SPECTRE:NORM
|
||
SPITFIRE SIMULATOR:NORM
|
||
SPY'S DEMISE:NORM
|
||
STARCROSS:NORM
|
||
STAR THIEF:
|
||
T0-T13
|
||
T22 PPM#3
|
||
SWASHBUCKLER:PARM 28=10
|
||
SUPER DISK COPY III:NORM
|
||
TWALA'S LAST REDOUT:PPM #2
|
||
TAXMAN:NORM
|
||
TEMPLE OF APSHAI:NORM
|
||
TERRORIST:NORM
|
||
IF THAT DOESN'T WORK, TRY:
|
||
T0-T1F
|
||
T20.75-T22.75
|
||
THE ROUTINE MACHINE:NORM
|
||
THIEF:
|
||
T0-T22
|
||
T4-T5 PPM#2
|
||
THREE MILE ISLAND:NORM
|
||
THRESHHOLD:SEE CROSSFIRE
|
||
THUNDER BOMB:NORM (T0-T11)
|
||
TIC TAC SHOW:
|
||
T0
|
||
T1.5-T4.5
|
||
T6-T22
|
||
SERIES DISKS:NORM
|
||
TIME ZONE SIDE A:SEE MINER 2049ER
|
||
SIDES B-L:NORM
|
||
TORPEDO FIRE:NORM
|
||
TRACK ATTACK:SEE CHOPLIFTER
|
||
TRANSEND: PPM#2
|
||
TRANSYLVANIA:NORM
|
||
TUBEWAY:NORM
|
||
TYPING TUTOR:NORM
|
||
ULTIMA:NORM
|
||
ULTIMA II:SEE RENDEZVOUS
|
||
ULYSSES:NORM
|
||
VISICALC 3.3:NORM
|
||
VISICALC 80 COLMN PRE-BOOT:NORM
|
||
VISICALC IIE:NORM
|
||
VISIDEX:NORM
|
||
VISIFILE:NORM
|
||
VISIPLOT:NORM
|
||
VISISCHEDULE:NORM
|
||
VISITERM:NORM
|
||
VOCABULARY BUILDER-FRENCH:NORM
|
||
VOCABULARY BUILDER-GERMAN:NORM
|
||
VOCABULARY BUILDER-SPANISH:NORM
|
||
WARP FACTOR:PPM#2
|
||
WIZARDRY:PPM#2
|
||
WORD HANDLER:
|
||
NOTE: SOMETIMES VERY HARD TO COPY
|
||
T11
|
||
TB.25-T10.25
|
||
T0-TA PARM 0=0 28=2
|
||
WORD RACE:PPM#2
|
||
WORLDS GREATEST BLACK-JACK:NORM
|
||
ZENITH:SEE CHOPLIFTER
|
||
ZOOM GRAPHICS:NORM
|
||
ZORK I:NORM
|
||
ZORK II:NORM
|
||
ZORK III:NORM
|
||
----------------------------------------
|
||
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
CBS IN NYC HAS AN EXPERIMENTAL RESEARCH
|
||
STATION GOIN AT 149.195,149.220 AND
|
||
149.245 MHZ TO DETERMINE THE FEASIBILIT
|
||
Y OF MOBILE SATELITE USE.
|
||
|
||
OTHER RESEARCH STATION ARE-
|
||
|
||
MOTOROLA-SCHAUMBERG,ILL. 1359.6 AND
|
||
1360.06 MHZ.
|
||
|
||
MOTOROLA-CANTON,MASS. SAME AS ABOVE
|
||
|
||
MOTOROLA-CUPERTINO,CA. SAME AS ABOVE
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
ATTENTION ][ E hackers! Having problems doing serious disk snooping
|
||
because you can't reset to the monitor? For just 19.95 + 2.00 s/h I will send
|
||
you the chip to make it all possible. Easily installed in 5 minutes with no
|
||
cutting or soldering. These chips come programmed, tested, and ready to go.
|
||
Cracking hints, tips and docs. included. Send check or money order to: Hacker
|
||
Chips Inc. P.O. Box 2571 Hag. Md. 21740-2571. Allow 2 to 3 weeks for delivery.
|
||
NOTE not available for the E or C YET!
|
||
|
||
MSG LEFT BY: SALLY RIDE
|
||
DATE POSTED:
|
||
|
||
HERE IS THE NEWEST FILE FROM THE LEGION
|
||
OF DOOM:
|
||
HACKING THE COSMOS PART 1
|
||
HERE IS A BRIEF DESCRIIPTION OF THE
|
||
MOST COMMONLY USED TRANSACTION CODES:
|
||
CAY-CREATE AN ASSEMBLY
|
||
DAY-DELETE AN ASSEMBLY
|
||
DRE-DENY AND RESTORE ESTABLISHMENT
|
||
FLR-FFRAME LAYOUT REPORT
|
||
ISH-INQUIRE ABOUT A CIRCUIT(PHONE #)
|
||
LO-LIST ORIGINATING LINE EQUIPMENT
|
||
MAL-MANUAL ASSIGNMENT LIST
|
||
MAY-MODIFY AN ASSEMBLY
|
||
MCH-MANUALLY CHANGE HUNT
|
||
MDC-MANUALLY DISCONNECT A CIRCUIT
|
||
SCA-SERVICE ORDER COMPLETION
|
||
SIR-SORTING INQUIRY BY RANGE
|
||
SLC-SUBSCRIBER LINE COUNTS FOR
|
||
CUSTOM CALLING FEATURES
|
||
US- LIST USOC FILE DATA
|
||
WC- WIRE CENTER CHANGE
|
||
THOSE WILL BE DISCUSSED IN FURTHER
|
||
DETAIL IN PART 2.
|
||
|
||
PREFIXES, FORMATS AND CODE VALUES:
|
||
]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
|
||
COSMOS PROVIDES A LANGUAGE BY MEAN OF
|
||
WHICH A USER CAN COMMUNICATE WITH THE
|
||
SYSTEM. THE LANGUAGE INCLUDES VARIOUS
|
||
PREFIXES AS WELL AS INPUT FORMATS AND
|
||
|
||
MSG LEFT BY: SALLY RIDE
|
||
DATE POSTED:
|
||
|
||
INPUT VALUES. PREFIXES ARE ABBREVIATION
|
||
WHICH REPRESENT SPECIFIC DATA CATAGORIE
|
||
TO THE SYSTEM WHEN INPUT BY THE USER.
|
||
AN EXAMPLE OF A PREFIX IS "TN"WHICH
|
||
MEANS "TELEPHONE NUMBER". AN INPUT
|
||
FORMAT DETERMINES THE NUMBER OF CHARAC-
|
||
TERS FOLLOWING A PREFIX AS WELL AS THE
|
||
PATTERN IN WHICH THESE MUST BE ENTERED.
|
||
FOR EXAMPLE, "TN XXX-XXXX" MEANS THAT
|
||
THE PREFIX "TN" MUST BE FOLLOWED BY
|
||
SEVEN CHARACTERS IN THE FORMAT SHOWN.
|
||
|
||
INPUT VALUES ARE THE ALLOWABLE DATA
|
||
ENTERED FOR EACH PREFIX IN THE CORRECT
|
||
INPUT FORMAT. AS MENTIONED IN THE
|
||
PREVIOUS PARAGRAPH THE INPUT FORMAT
|
||
FOR THE PREFIX "TN" IS "TN XXX-XXXX"
|
||
THE FIRST THREE CHARACTERS (XXX) MUST
|
||
BE ALPHANUMERIC; THE LAST FOUR (XXXX)
|
||
MUST BE NUMERIC. SO, COSMOS WOULD CON-
|
||
SIDER AN INPUT OF "TN 935-2481" AS
|
||
VALID INPUT. BUT YOU *MUST* USE THE
|
||
CORRECT WIRE CENTER FOR THE (XXX) IN
|
||
QUESTION. IN HACKING COSMOS PART 2
|
||
LEX WILL HAVE A LIST OF THE MOST
|
||
COMMONLY USED PREFIXES, FORMATS AND
|
||
PREFIX CODE VALUES WHICH ENABLE YOU
|
||
TO READ AND UNDERSTAND COSMOS TRANS-
|
||
ACTIONS.
|
||
SALLY RIDE:::SPACE CADET
|
||
|
||
MSG LEFT BY: SALLY RIDE
|
||
DATE POSTED:
|
||
|
||
COSNIX IS THE MUTATED VERSION OF COSMOS
|
||
AND UNIX BOTH WRITTEN BY BELL LABS.
|
||
COSNIX IS THE OPERATING SYSTEM OF THE
|
||
COSMOS SYSTEM.
|
||
SYSTEM COMMANDS------AS SOME OF YOU
|
||
WILL NOTICE, IF YOU READ THE BASICS OF
|
||
HACKING II, BY THE KNIGHTS OF SHADOW,
|
||
ALOT OF THE COMMANDS USED ON UNIX ARE
|
||
ALSO USED ON COSMOS. COMMANDS ARE AS
|
||
FOLLOWS::
|
||
WHERE---GIVES LOCATION OF THE SYSTEM::
|
||
THIS COMMAND CAN BE VERY USEFUL
|
||
SINCE YOU CAN GO TRASHING AT
|
||
THE LOCATION THAT THE CENTER IS
|
||
AT.
|
||
WC%WHERE====COSMOS 5
|
||
STREET ADDRESS
|
||
CITY, STATE ZIP
|
||
WHAT----TELLS WHAT VERSION OF COSNIX
|
||
THE SYSTEM IS RUNNING ON.
|
||
WC%WHAT==COSNIX OPERATING SYSTEM9.2.3
|
||
RELEASE DECEMBER 7, 19831.2.2
|
||
ETC.
|
||
JUST LIKE ON UNIX, TO SEE WHO ELSE IS
|
||
ON THE SYSTEM TYPE: WC%WHO
|
||
COM3 TTOO GB
|
||
FW6 TTO4 HH, ETC.
|
||
COLUMN ONE BEING THE USERNAME, NEXT THE
|
||
TT#, AND LAST IS THE WIRE CENTER. SEE
|
||
THE CONTINUED CONCLUSION NEXT POSTING.
|
||
|
||
MSG LEFT BY: SALLY RIDE
|
||
DATE POSTED:
|
||
|
||
TO SEE WHAT YOU HAVE ACCESS TO TYPE:
|
||
WCLLS, OR WC%LS /* TO SEE ALL THE FILES
|
||
YOU HAVE ACCESS TO.
|
||
USE CAT/FILE-NAME TO SEE SOME MORE INFO
|
||
THIS WILL BE EXPLAINED IN MORE DETAIL
|
||
IN FUTURE EDITIONS.
|
||
DATE==SIMPLY GIVES THE DATE
|
||
USING CONTROL C WILL INTERUPT ANYTHING
|
||
YOU ARE EXECUTING AT THE TIME. YOU MAY
|
||
HAVE TO ENTER IT MORE THAN ONCE.
|
||
|
||
THAT IS ALL FOR PART 1, IT SHOULD GIVE
|
||
YOU A BASIC UNDERSTANDING OF COSMOS.
|
||
PART 2 WILL EXPLAIN AND SHOW YOU HOW TO
|
||
HOOK UP PHONE #'S AND SEE WHAT EQUIPMNT
|
||
IS ATTACHED, ALSO, WHAT THE ABBREVIA-
|
||
TIONS ARE SO YOU CAN UNDERSTAND IT ALL.
|
||
|
||
ACKNOWLEDGEMENTS: THE WARLOCK
|
||
BIOC AGENT 003
|
||
TUC-TUCBBS
|
||
WRITTEN BY: LEX LUTHOR
|
||
|
||
UPLOADED HERE BY:
|
||
SALLY RIDE:::SPACE CADET
|
||
POST SOME DAMN MESSAGES YOU SLUGS!
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
APPLE CLONES
|
||
|
||
64K
|
||
CPM
|
||
NUMERIC KEYPAD
|
||
FUNCTION KEYS
|
||
AUTO REPEAT
|
||
100% APPLE COMPATABLE
|
||
|
||
$650
|
||
|
||
IBM CLONES
|
||
128K RAM
|
||
ROM CHIPS NOT INCLUDED
|
||
AVAILABLE IN PC OR XT VERSIONS
|
||
|
||
$650
|
||
|
||
CALL FOR DETAILS- 503-592-4461
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
|
||
LOCKSMITH PARAMETERS LIST
|
||
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
|
||
|
||
DONATED BY: SHERLOCK APPLE
|
||
|
||
ZORK (OLD VERSIONS)
|
||
T0-T22: 1E=0B
|
||
T3: 4C=1B (PATCH NC30 FOR VERSI
|
||
ON 4.0)
|
||
4C=1B 57=00
|
||
E9=02 (USES NIBBLE COUNT SEE TECH NOTE
|
||
S) (VERSION 4.1 ONLY)
|
||
ZORK I AND ZORK II (NEW VERSIONS)
|
||
T0-T22: 46=96 40=14
|
||
|
||
WARP FACTOR ** SAME AS TORPEDO FIRE
|
||
.FF4
|
||
WORD HANDLER
|
||
T0: 46=96 54=12
|
||
-T22
|
||
T1-TC: 44=FF 45=DF 46=DE (8 ERRORS
|
||
O.K.)
|
||
.FF5
|
||
WORD HANDLER II
|
||
T0: 46=96 54=12 53=00
|
||
T11-T22
|
||
T1-TC: 44=FF 45=DF 46=DE
|
||
(NOTE-IF
|
||
AN 8 ERROR OCCURS RECOPY TRACK IT HAPPE
|
||
NED ON UNTIL GOOD.)
|
||
|
||
VISICALC (DOS 3.3 VERSION)
|
||
T0-T15 NORMAL (T1 ERR IS OK)
|
||
VISICALC (APPLE ///)
|
||
T0-T22 SYNC
|
||
VISIDEX (CHANGE AS OF 11-18-81)
|
||
T0-T22: 40=04 16=08 41=FF 19=00 58
|
||
=0B 59=FF 81=AA 82=EB
|
||
83=FD 21=02
|
||
46=96 54=12
|
||
VISIFILE SAME AS DESK TOP PLAN II E
|
||
XCEPT PARM C0=FD SHOULD BE
|
||
C0=EC
|
||
VISISCHEDULE
|
||
T0-T22: 40=04 16=08 41=FF 19=00 58
|
||
=0B 59=FF 81=AA 82=EB
|
||
83=EC 21=02 46=96 54=12
|
||
.FF3
|
||
VISITERM
|
||
T0-T22 NORMAL
|
||
T6: 40=08 16=08 41=FF 19=00 58=0B
|
||
59=FF 81=AA 82=EB 83=FC
|
||
.FF3
|
||
VISITREND/VISIPLOT
|
||
T0-T22 NORMAL
|
||
T7: 40=08 16=08 41=FF 19=00 81=DE
|
||
82=AA 58=0B 59=FF
|
||
|
||
U-BOAT COMMAND **
|
||
T0-T22: 4E=00 51=00 52=00 40=02 1E
|
||
=30 1B=19 1D=18 44=00
|
||
45=00 46=EB 47=AF
|
||
48=FB 49=EB
|
||
.FF2
|
||
ULTIMA
|
||
T0-T22: 1E=0B
|
||
ULYSIS **
|
||
T0-T22 NORM
|
||
T3: 4C=1B APPLY PATCH NC30 (VERSIO
|
||
N4.0 ONLY)
|
||
4C=1B 57=00 E9=02 (USES NIBBL
|
||
E COUNT SEE TECH NOTES)
|
||
(VERSION 4.1 ONLY)
|
||
|
||
TAX PREPARER
|
||
T0-T22: 46=96 54=12 4C=19
|
||
.FF4
|
||
THRESHOLD
|
||
T0-T22 NORMAL
|
||
T1-T23 BY 22: 4C=1B (PATCH NC30 FO
|
||
R VERSION 4.0)
|
||
4C=1B 57=00 E9=02 (
|
||
USES NIBBLE COUNT SEE TECH
|
||
NOTES) (VERSION 4.1 ONLY)
|
||
.FF2
|
||
TINY TROL
|
||
T0-T22 NORMAL T3.5-T5 BY 1.5
|
||
.FF2
|
||
TORPEDO FIRE
|
||
T0 NORMAL T1-T22: 4F=0B
|
||
.FF3
|
||
TWERPS **
|
||
SAME AS GORGON
|
||
PLUS T1C: 4C=1B 57=00 E9=02 D2=00
|
||
TWERPS **
|
||
T0: 18=20 19=00 46=96 4D=00 4E=00
|
||
52=00 53=00 54=12 57=00
|
||
40=20
|
||
T1.5-TE.5 BY 1 SYNC: 72=00 73=00 7
|
||
7=00 78=00 79=12 7C=00
|
||
44=DD 45=AD 46=DA
|
||
|
||
SABATOGE **
|
||
T0-T22 NORM
|
||
T3: 4C=1B APPLY PATCH NC30 (VERSI
|
||
ON 4.0 ONLY)
|
||
4C=1B 57=00 E9=02 (USES NIBBL
|
||
E COUNT SEE TECH NOTES)
|
||
(VERSION 4.1 ONLY)
|
||
SARGON II **
|
||
T0-T1A NORM: 19=00 54=12 47=FF 4C=
|
||
18 48=FF 50=00 51=00 52=00
|
||
53=00
|
||
SCREENWRITER II **
|
||
T0-T2: 4D=00
|
||
SHATTERED ALLIANCE
|
||
T0-T22: 25=19
|
||
SHATTERED ALLIANCE (NEW)
|
||
T0: 4C=18 47=FF 53=0B 54=12
|
||
T1-T22: 44=D4 46=B7
|
||
.FF2
|
||
SINGA SHAPE MANAGER **
|
||
T0-T22 SYNC
|
||
SNAKEBITE ** SAME AS GORGON
|
||
SNEAKERS
|
||
T0: 18=20 19=00 46=96 4D=00 4E=00
|
||
52=00 53=00 54=12 57=00
|
||
40=20
|
||
T1.5-TD.5 BY 1 SYNC: 72=00 73=00 7
|
||
7=00 78=00 79=12 7C=00
|
||
40=20 19=00 44=DD 45=AD 46=DA
|
||
.FF5
|
||
SNOGGLE **
|
||
T0-T9 NORM
|
||
OR
|
||
T0-TF NORM T10.5-T11.5 SYNC
|
||
.FF4
|
||
SOFTPORN ADVENTURE
|
||
T0-T22 NORMAL (ALL VERSIONS)
|
||
T3: 4C=1B APPLY PATCH NC30 (VERSIO
|
||
N 4.0 ONLY)
|
||
4C=1B 57=00 E9=02 (USES NIBBL
|
||
E COUNT SEE TECH NOTES)
|
||
(VERSION 4.1 ONLY)
|
||
.FF2
|
||
SOUTHERN COMMAND **
|
||
T0-T22: 25=19 6B=00 34=D5 35=AB
|
||
.FF3
|
||
SPACE EGGS
|
||
T0 NORM T2-6 NORM T11-13 N
|
||
ORM
|
||
T14-1A: 44=DD
|
||
SPACE QUARKS
|
||
T0: 18=50 19=00 40=20 46=96 4D=00
|
||
4E=00 52=00 53=00 54=12
|
||
57=00
|
||
T1-T2: 44=AB 45=D4 46=AB
|
||
T3.5-T5.5 BY 1 T7
|
||
T9: 44=FE 45=DD 46=AF
|
||
TA.5-B.5 BY 1: 44=AA 45=DE 46=BB
|
||
TD-15 BY 1
|
||
SPACE WARRIOR
|
||
T0: 18=50 19=00 40=20 46=96 40=20
|
||
4E=00 52=00 53=00 54=12
|
||
57=00
|
||
T2.5-T3.5: 44=DF 45=AD 46=DE
|
||
T5-T8 BY 3 T6.5 TA-T10 BY
|
||
3
|
||
STAR BLASTER **
|
||
T0 NORM
|
||
T7-T20.5 BY 1.5 SYNC: 72=00 73=00
|
||
77=00 78=00 79=12 7C=00
|
||
40=20 19=00 44=DF 45=AD 46=DE
|
||
STAR CRUISER **
|
||
T0-T3 BY 3 SYNC T5-TB BY 1 SYN
|
||
C T11-T12 BY 1 SYNC
|
||
T4 SYNC: 44=AA 45=DD 46=BB
|
||
STAR MINES **
|
||
T0 NORM
|
||
T1-T2 NORM: 46=AD
|
||
T4-TA NORM
|
||
STAR RATERS **
|
||
T0-T5 NORM (TRACK 5 ERROR MAY OCCU
|
||
R)
|
||
STAR THIEF
|
||
T0-T13 NORMAL (TRACK E-13 ERRORS M
|
||
AY OCCUR) (ALL VERSIONS)
|
||
T22: 4C=1B APPLY PATCH NC30 (VERSI
|
||
ON 4.0 ONLY)
|
||
4C=1B 57=00 E9=02 (USES NIBB
|
||
LE COUNT SEE TECH NOTES)
|
||
(VERSION 4.1 ONLY)
|
||
.FF2
|
||
SUPER APPLE BASIC **
|
||
T0-T22 NORM T3 NORM-EXTENDED R
|
||
ETRY
|
||
.FF3
|
||
SUPERSCRIBE II
|
||
T0-T22 NORM
|
||
T3 NORM: 45=00 50=00
|
||
SUPERSCRIBE II ** SAME AS PEGASUS I
|
||
I
|
||
.FF2
|
||
|
||
RASTER BLASTER (FOR OLD RASTER BLASTER
|
||
ONLY)
|
||
T0 NORMAL
|
||
T5-T11 BY 4 SYNC: 44=AD 45=DE 53=0
|
||
0
|
||
T6-T12 BY 4 SYNC T7.5-TF.5 BY
|
||
4 SYNC T1.5-T3.5 BY 2
|
||
SYNC
|
||
.FF4
|
||
RASTER BLASTER (NEW VERSIONS)
|
||
T0: 46=96 54=12
|
||
T5-T11 BY 4 SYNC: 44=AD 45=DE 46=0
|
||
0 72=00 73=00 75=00 78=00
|
||
79=12
|
||
T6-T12 BY 4 SYNC T7.5-TF.5 BY
|
||
4 SYNC T1.5-T3.5 BY 2
|
||
SYNC
|
||
.FF3
|
||
RETROBALL **
|
||
T0, T4-T6, T
|
||
----------------------------------------
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
YEP-WEVE BEEN A LITTLE LATE WITH THIS
|
||
ISSUE DUE TO MOVING.
|
||
STILL HAVE THE SAME PHONE NUMBERS,
|
||
BUT OUR CURRENT ADDRESS TIS-
|
||
|
||
THE BOOTLEGGER/HACKER MAGAZINE
|
||
|
||
1080 HAYS CUT-OFF ROAD
|
||
CAVE JUCTION,OR.97523
|
||
2
|
||
|
||
|
||
|
||
*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*
|
||
|
||
[[ PRESS SPACEBAR TO QUIT ]]
|
||
|
||
|
||
NIBBLES AWAY PARAMETERS
|
||
|
||
|
||
COMPANY NAME:
|
||
AUTO-LOAD FILE
|
||
PROGRAM NAME COPY TRACKS PARA
|
||
METERS TO CHANGE TO USE
|
||
---------------- ----------- ----
|
||
---------------- ----------------
|
||
A P P L E C O M P U T E R
|
||
SUPER PILOT ------- 0-0............ADDR
|
||
=D5 AA 96
|
||
2-22
|
||
SECTMOD [F=16,C
|
||
=OFF,T=0,S=0A]
|
||
CHANGE ADDRES
|
||
S 79 FROM 43 TO EA
|
||
CHANGE ADDRES
|
||
S 7A FROM 41 TO EA
|
||
CHANGE ADDRES
|
||
S 7B FROM C6 TO EA
|
||
|
||
A U T O M A T E D S I M U L A T I O N
|
||
S:
|
||
TEMPLE OF APSHAI -- 0-22...........ADDR
|
||
=D5 AA B5
|
||
|
||
A V A N T E - G A R D E
|
||
HI-RES SECRETS ---- 0-22...........ADDR
|
||
=D5 AA 96
|
||
|
||
B R O D E R B U N D S O F T W A R E:
|
||
WARLORDS ---------- 0-F............ADDR
|
||
=D5 AA B5
|
||
|
||
C E N T R A L P O I N T S O F T W A
|
||
R E:
|
||
COPY ][ PLUS ------ 0-2............NORM
|
||
AL
|
||
DEL
|
||
BYTE =20
|
||
D A T A M O S T:
|
||
SPACE KADET ------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
MARS CARS OVER
|
||
IDE STANDARDIZER
|
||
CRAZY MAZEY
|
||
TAX BEATER -------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
REAP SECTMOD [F=16,C
|
||
=OFF,T=0,S=03]
|
||
CHANGE ADDRES
|
||
S 42 FROM 38 TO 18
|
||
MONEY MUNCHER ----- 0-22...........ADDR
|
||
=D5 AA 96
|
||
|
||
E D U W A R E:
|
||
THE PRISONER ------ 0-22...........SYNC
|
||
ALGEBRA I --------- 0-22...........ADDR
|
||
=D5 AA B5
|
||
EMPIRE 1 WORLD ---- 0-22...........ADDR
|
||
=D5 AA 96
|
||
BUILDERS 3-3............NIBB
|
||
LE COUNT
|
||
PRISONER ][ ------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
SECTMOD [F=16,C
|
||
=ON,T=1F,S=0E]
|
||
CHANGE ADDRESS
|
||
D5 FROM AD TO 2F
|
||
CHANGE ADDRESS
|
||
D6 FROM 99 TO AF
|
||
CHANGE ADDRESS
|
||
D7 FROM F0 TO 32
|
||
I N F O C O M:
|
||
STARCROSS --------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
|
||
I N S O F T:
|
||
ELECTRIC DUET ----- 0-22...........ADDR
|
||
=D5 AA 96
|
||
INS=
|
||
DE AA EB
|
||
OVER
|
||
IDE STANDARDIZER
|
||
FIX
|
||
AMNT=04
|
||
I N T ' L S O F T W A R E M K T G
|
||
MATH MAGIC -------- 0-22...........NORM
|
||
AL
|
||
|
||
I D S:
|
||
PRISM PRINT ------- 0-21...........ADDR
|
||
=D5 AA 96
|
||
OVER
|
||
IDE STANDARDIZER
|
||
SECTMOD [F=16,C
|
||
=ON,T=21,S=00]
|
||
CHANGE ADDRES
|
||
S 27 FROM FB TO 22
|
||
|
||
L E A R N I N G C O M P A N Y
|
||
BUMBLE GAMES ------ 0-22...........ADDR
|
||
=D5 AA 96
|
||
BUMBLE PLOT NOTE: WRITE PROTECT
|
||
BEFORE BOOTING!
|
||
ROCKY'S BOOTS
|
||
JUGGLER'S RAINBOW
|
||
|
||
M I C R O L A B
|
||
JIGSAW ------------ 0-0............NORM
|
||
AL
|
||
A-17...........NORM
|
||
AL
|
||
1-9............ADDR
|
||
=D3 96 F2
|
||
M U S E:
|
||
BEST OF MUSE ------ 0-22...........SYNC
|
||
THREE MILE ISLAND
|
||
GLOBAL WAR
|
||
|
||
M I C R O S O F T:
|
||
OLYMPIC DECATHALON 0-22...........ADDR
|
||
=D5 AA B5
|
||
|
||
O N L I N E S Y S T E M S:
|
||
GENERAL MANAGER --- 0-22...........ADDR
|
||
=D5 AA 96
|
||
V1.5 SECTMOD [F=16,C
|
||
=ON,T=1F,S=0E]
|
||
CHANGE ADDRES
|
||
S C1 FROM -- TO 4B
|
||
CHANGE ADDRES
|
||
S C2 FROM -- TO E0
|
||
CHANGE ADDRES
|
||
S C3 FROM -- TO 49
|
||
SECTMOD [F=16,C
|
||
=ON,T=21,S=01]
|
||
CHANGE ADDRES
|
||
S 2E FROM -- TO 60
|
||
SABOTAGE ---------- 0-22...........NORM
|
||
AL
|
||
ALIEN RAIN
|
||
SNOGGLE ----------- 0-22...........ADDR
|
||
=D5 AA B5
|
||
|
||
TIME ZONE V1.1 ---- 0-22...........ADDR
|
||
=D5 AA 96
|
||
SECTMOD [F=16,C
|
||
=ON,T=03,S=0B]
|
||
CHANGE ADDRESS
|
||
F0 FROM 20 TO EA
|
||
CHANGE ADDRESS
|
||
F1 FROM 00 TO EA
|
||
CHANGE ADDRESS
|
||
F2 FROM 17 TO EA
|
||
|
||
P E N G U I N S O F T W A R E:
|
||
PIE MAN ----------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
|
||
P H O E N I X S O F T W A R E:
|
||
ZOOM GRAPHICS ----- 0-22 BY 2......ADDR
|
||
=D5 AA 96
|
||
2ND EDITION INS=
|
||
DD AA ED B5
|
||
1-21 BY 2......ADDR
|
||
=D4 AA 96
|
||
N O T E: WRITE PROT
|
||
ECT BEFORE BOOTING!!
|
||
|
||
ADVENTURE IN TIME - 0-C...........NORMA
|
||
L
|
||
BIRTH OF THE ------ 0-9...........NORMA
|
||
L
|
||
PHOENIX
|
||
|
||
P I C A D I L L Y S O F T W A R E:
|
||
FALCONS ----------- 0-0............ADDR
|
||
=D5 AA B5
|
||
1.5-4.5X1.5....ADDR
|
||
DF AD DE
|
||
5.5-5.5X1
|
||
7-AX1
|
||
B.5-E.5X1.5
|
||
10-12X1
|
||
13.5-14.5X1
|
||
16-19X1.5
|
||
1A-1B.5X1.5
|
||
|
||
S E N S I B L E S O F T W A R E:
|
||
IMAGE PRINTER ----- 0-2............ADDR
|
||
=D5 AA 96
|
||
3-7............ADDR
|
||
=F7 AA 96
|
||
9-22
|
||
SECTMOD [F=16,C=OF
|
||
F,T=0,S=03]
|
||
CHANGE ADDRESS 4
|
||
2 FROM 38 TO 18
|
||
SECTMOD [F=16,C=OF
|
||
F,T=2,S=03]
|
||
CHANGE ADDRESS 2
|
||
A FROM 2C TO 4C
|
||
CHANGE ADDRESS 2
|
||
B FROM 06 TO 5D
|
||
CHANGE ADDRESS 2
|
||
C FROM B7 TO B4
|
||
SUPER DISK COPY --- 0-22...........ADDR
|
||
=D5 AA 96
|
||
(VERSION 3.7) ERR
|
||
ORS OK
|
||
THE BUG ----------- 0-0............NORM
|
||
AL
|
||
15-15..........GAP
|
||
BYTE 2=FF
|
||
GAP
|
||
SIZE=10
|
||
16.5-16.5
|
||
|
||
S E R I U S S O F T W A R E:
|
||
KABUL SPY --------- 0-21...........ADDR
|
||
=D5 AA 96
|
||
(BOTH SIDES) SECTMOD [F=16,C=OF
|
||
F,T=0,S=0
|
||
CHANGE ADDRESS 4
|
||
9 FROM -- TO EA
|
||
CHANGE ADDRESS 4
|
||
A FROM -- TO EA
|
||
CHANGE ADDRESS 4
|
||
B FROM -- TO EA
|
||
DARK FOREST ------- 0-22...........ADDR
|
||
=D5 AA B5
|
||
OVER
|
||
IDE GLITCH DETECT
|
||
|
||
S I L I C O N V A L L E Y S O F T W
|
||
A R E:
|
||
WORD HANDLER ][ --- 0-0C...........ADDR
|
||
=FF DF DE
|
||
11-22..........ADDR
|
||
=D5 AA 96
|
||
S O F T A P E:
|
||
DRAW POKER -------- 0-22...........ADDR
|
||
=D5 AA B5
|
||
|
||
S O F T W A R E P U B L I S H I N G
|
||
C O R P.:
|
||
PFS/PFS REPORT ---- 0-13...........ADDR
|
||
=D5 AA 96
|
||
(REVISED) OVER
|
||
IDE STANDARDIZER
|
||
GAP
|
||
BYTE 1=C0, GAP BYTE 2=D0
|
||
FILT
|
||
ER=C0-C8 (NO INVERSE)
|
||
N O T E: WRITE PROT
|
||
ECT BEFORE BOOTING!!
|
||
PFS GRAPH --------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
OVER
|
||
IDE STANDARDIZER
|
||
GAP
|
||
BYTE 1=C0, GAP BYTE 2=D0
|
||
FILT
|
||
ER=C0-C8 (NO INVERSE)
|
||
|
||
S P E C I A L D E L I V E R Y S O F
|
||
T W A R E:
|
||
UTOPIA GRAPHICS --- 0-22...........ADDR
|
||
=D5 AA 96
|
||
SYSTEM TURN
|
||
ON 3.3 FILTER
|
||
SECTMOD [F=16,C=
|
||
ON,T=0,S=0]
|
||
CHANGE ADDRESS
|
||
42 FROM 38 TO 18
|
||
GALACTIC WARS ----- 0-22...........ADDR
|
||
=D5 AA 96
|
||
BRIDGE TUTOR
|
||
|
||
S T O N E W A R E:
|
||
D B MASTER -------- 0-5............ADDR
|
||
=D5 AA 96, SYNC
|
||
UTILITY PAC #1 6.5-22.5.......SYNC
|
||
|
||
S T R A T E G I C S I M U L A T I O N
|
||
S:
|
||
BATTLE OF SHILOH -- 0-22...........ADDR
|
||
=D4 AA B7
|
||
WARP FACTOR
|
||
|
||
S Y T O N I C S O F T W A R E:
|
||
INTERLUDE ----------0-22...........ADDR
|
||
=D5 AA B5
|
||
|
||
X P S:
|
||
APPLE CILLIN ------ 0-0............ADDR
|
||
=D5 AA 96
|
||
1-22...........ADDR
|
||
=D5 AA B5
|
||
11-11..........ADDR
|
||
=D5 AA 96
|
||
|
||
PARAMETERS: OCTOBER 19
|
||
82
|
||
|
||
|
||
COMPANY NAME:
|
||
PROGRAM NAME COPY TRACKS PARA
|
||
METERS TO CHANGE
|
||
---------------- ----------- ----
|
||
----------------
|
||
A D V E N T U R E I N T E R N A T I O
|
||
N A L:
|
||
ELIMINATOR -------- 0-21...........ADDR
|
||
=D5 AA 96
|
||
SECTMOD [F=16,C
|
||
=OFF,T=03,S=0D]
|
||
CHANGE ADDRES
|
||
S 2E FROM 20 TO EA
|
||
CHANGE ADDRES
|
||
S 2F FROM 30 TO EA
|
||
CHANGE ADDRES
|
||
S 30 FROM 72 TO EA
|
||
|
||
A P P L E C O M P U T E R:
|
||
VISICALC /// ------ 0-22...........SYNC
|
||
APPLE WRITER /// -- 0-22...........SYNC
|
||
APPLE LOGO -------- 0-22...........ADDR
|
||
D5 AA 96
|
||
1-1............ADDR
|
||
AA D6 EE
|
||
NIBBL
|
||
E COUNT=Y
|
||
FI
|
||
ND MAX=03
|
||
SHIF
|
||
T N+ = 08
|
||
SHIF
|
||
T N- = 00
|
||
|
||
APPLE WRITER ][ --- 0-3............ADDR
|
||
D5 AA DA (OR D5 AA DB)
|
||
4-22...........ADDR
|
||
D5 AA 96
|
||
|
||
A V A N T E - G A R D E C R E A T I O
|
||
N S
|
||
ZERO GRAVITY PINBALL 0-22...........ADD
|
||
R=D5 AA B5
|
||
|
||
B P I:
|
||
(REVISED)
|
||
ACCOUNTING -------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
SYSTEM FIX AMNT=04
|
||
, GAPBYTE1=C8
|
||
GLOBAL MOD
|
||
BYTE D972 FROM 03 TO 00
|
||
11-11..........INS=
|
||
AD FB E6 FF E6
|
||
SYNC
|
||
SIZ=0A
|
||
|
||
B R O D E R B U N D S O F T W A R E:
|
||
APPLE PANIC ------- 0-D
|
||
GENETIC DRIFT ----- 0-0............ADDR
|
||
=D5 AA B5
|
||
1-3............ADDR
|
||
=BB D5 BB
|
||
4.5-6 BY 1.5
|
||
7.5-B.5
|
||
D-D............ADDR
|
||
=D4 D5 BB
|
||
E.5-12.5.......ADDR
|
||
=AD B5 DE
|
||
|
||
SPACE QUARKS ------ 0-0............ADDR
|
||
=D5 AA B5
|
||
1-2............ADDR
|
||
=FF DF DE, DATA MAX=25
|
||
3.5-5.5
|
||
7-9 BY 2
|
||
A.5-B.5
|
||
D-15
|
||
|
||
SPACE WARRIOR ----- 0-0............ADDR
|
||
=D5 AA B5, DATA MAX=30
|
||
2.5-3.5........ADDR
|
||
=DF AD DE
|
||
5-8 BY 3
|
||
6.5-6.5
|
||
A-10 BY 3
|
||
|
||
B U D G C O:
|
||
RASTER BLASTER ---- 0-0............ADDR
|
||
=D5 AA 96, SYNC
|
||
DATA
|
||
MIN=18, DATA MAX=40
|
||
5-11 BY 4......ADDR
|
||
=AD DE, DATA MIN=13, SYNC
|
||
6-12 BY 4......SYNC
|
||
7.5-F.5 BY 4...SYNC
|
||
1.5-3.5 BY 2...SYNC
|
||
|
||
C A V A L I E R C O M P U T E R:
|
||
MICROWAVE --------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
SECTMOD [F=16,C=O
|
||
N,T=02,S=01]
|
||
CHANGE ADDRESS
|
||
DA FROM A9 TO AD
|
||
CHANGE ADDRESS
|
||
DB FROM 60 TO 03
|
||
CHANGE ADDRESS
|
||
DC FROM 8D TO 81
|
||
CHANGE ADDRESS
|
||
DD FROM 7E TO 60
|
||
|
||
C O N T I N E N T A L S O F T W A R E
|
||
:
|
||
GUARDIAN ---------- 0-1............ADDR
|
||
=D5 AA B5
|
||
2-11...........ADDR
|
||
=D6 AA B5
|
||
INS=
|
||
DF AA EB F7, SYNC SIZ=0A
|
||
D A T A M O S T:
|
||
COUNTY FAIR ------- 0-22...........ADDR
|
||
=D5 AA B5
|
||
SNACK ATTACK SECTMOD [F=13,C=OF
|
||
F,S=03,T=00]
|
||
CHANGE ADDRESS 6
|
||
3 FROM 38 TO 18
|
||
SNACK ATTACK ------ 0-22...........ADDR
|
||
=D5 AA B5
|
||
(REVISED) SECTMOD [F=13,C=OF
|
||
F,S=01,T=00]
|
||
CHANGE ADDRESS 3
|
||
9 FROM 38 TO 18
|
||
|
||
SWASHBUCKLER ------ 0-22...........ADDR
|
||
=D5 AA 96
|
||
CASINO 21 SECTMOD [F=16,C=OF
|
||
F,S=03,T=00]
|
||
CHANGE ADDRESS 4
|
||
2 FROM 38 TO 18
|
||
|
||
D A T A S O F T:
|
||
DUNG BEETLES ------ 0-0............ADDR
|
||
=D5 AA B5
|
||
1-1............ADDR
|
||
=F5 F6 F7
|
||
4-22
|
||
SECTMOD [F=13,C=ON
|
||
,T=00,S=01]
|
||
CHANGE ADDRESS
|
||
6D FROM 01 TO 7B
|
||
CHANGE ADDRESS
|
||
6E FROM 61 TO 69
|
||
|
||
G E B E L L I S O F T W A R E:
|
||
FIREBIRD ---------- 0-0............ADDR
|
||
=DD AD DA, SYNC
|
||
1.5-B.5........SYNC
|
||
|
||
H O W A R D S O F T:
|
||
TAX PREPARER ------ 0-22...........ADDR
|
||
=D5 AA 96
|
||
|
||
I N F O C O M:
|
||
DEADLINE ---------- 0-22...........ADDR
|
||
=D5 AA 96
|
||
|
||
I N N O V A T I V E D E S I G N S O
|
||
F T W A R E:
|
||
POOL 1.5 ---------- 0-15...........ADDR
|
||
=D5 AA B5
|
||
1E-21
|
||
SECTMOD[F=13,C=OF
|
||
F,T=0B,S=07]
|
||
CHANGE ADDRESS
|
||
6A FROM 8D TO 60
|
||
|
||
------------------------------------------------------------------------------
|
||
|
||
STEP BY STEP GUIDE TO BACKING-UP DISKS
|
||
WITH
|
||
NIBBLES AWAY ][
|
||
|
||
THERE ARE THREE BASIC STEPS TO BACKUP A DISKETTE:
|
||
|
||
1. LOCATE THE TRACKS WHICH CONTAIN DATA.
|
||
2. FIND THE ADDRESS MARKER FOR THE SECTORS THERE.
|
||
3. FIGURE OUT ANY ADDITIONAL PROTECTION.
|
||
|
||
(HINT: #3 IS THE HARD ONE!)
|
||
|
||
FOR MOST OF THE PROCEDURES BELOW, A BASIC WORKING KNOWLEDGE OF THE
|
||
TRACK/BIT EDITOR (TBE) IS REQUIRED. FOR THOSE WHO ARE NOT FAMILIAR WITH THE
|
||
TBE, AN OVERALL DESCRIPTION AND SOME EXAMPLES ARE GIVEN BELOW. THE EXAMPLES
|
||
ARE EASIER TO UNDERSTAND IF THEY ARE PERFORMED AS YOU READ THIS, SO YOU MAY
|
||
WANT TO BOOT UP NIBBLES AWAY ][ AND TRY THEM OUT TO GET A BETTER UNDERSTANDING
|
||
OF WHAT IS GOING ON.
|
||
|
||
ENTER THE TBE BY SELECTING OPTION 'T' FROM THE MAIN MENU. A LARGE
|
||
SECTION OF NUMBERS WILL APPEAR ON THE SCREEN, WITH TWO DASHED LINES AT THE
|
||
TOP. THE INFORMATION IN BETWEEN THESE LINES IS THE STATUS INFORMATION AND
|
||
INFORMS YOU OF SUCH THINGS AS CURSOR POSITION, TRACK NUMBER, AND IS ALSO THE
|
||
LOCATION WHERE VARIOUS PROMPTS APPEAR FOR CERTAIN FUNCTIONS. THE NUMBERS AT
|
||
THE BOTTOM ARE SEPARATED INTO TWO SECTIONS. ON THE LEFT ARE THE STARTING
|
||
MEMORY ADDRESS'S FOR EACH LINE TO THE RIGHT. MOVE THE CURSOR AROUND USING
|
||
I,J,K OR M, AND WATCH THE ADDR INDICATOR IN THE STATUS LINE. IT WILL TELL YOU
|
||
EXACTLY WHAT MEMORY ADDRESS THE VALUE UNDER THE CURSOR REPRESENTS. THE ARROW
|
||
KEYS CHANGE THE AREA OF MEMORY WHICH YOU CAN SEE. THEY SHIFT YOUR VIEW 256
|
||
BYTES FORWARD OR BACKWARD AT A TIME. THE ONLY REALLY IMPORTANT THING TO KNOW
|
||
FOR THIS DISCUSSION IS HOW TO USE THE ARROW KEYS TO MOVE THE VIEWING 'WINDOW'
|
||
AROUND IN MEMORY.
|
||
THE ';' (UNSHIFTED '+') AND THE '-' KEYS INCREMENT AND DECREMENT THE
|
||
TRACK NUMBER IN THE STATUS LINE. PRESSING 'R' WILL CAUSE DRIVE ONE TO READ
|
||
THE DATA FROM THE TRACK INDICATED IN THE STATUS LINE INTO MEMORY. THE BYTES
|
||
ON THE SCREEN WILL CHANGE, SINCE DIFFERENT DATA HAS BEEN READ IN. PRESSING
|
||
THE 'R' KEY MULTIPLE TIMES WILL RESULT IN DIFFERENT DATA BEING DISPLAYED.
|
||
THIS IS BECAUSE NIBBLES AWAY ][ STARTS READING AT WHATEVER POINT HAPPENS TO BE
|
||
UNDER THE HEAD WHEN THE DRIVE IS TURNED ON, WHICH IS RANDOM, HENCE THE CHANGE
|
||
IN THE DISPLAYED DATA (THE DATA IS NOT ACTUALLY DIFFERENT, IT IS JUST NOT
|
||
LOADED AT THE SAME MEMORY LOCATION AS IT WAS PREVIOUSLY).
|
||
|
||
STEP 1:
|
||
TO DO THIS WE MUST LOCATE ALL OF THE TRACKS ON THE DISK WHICH CONTAIN
|
||
DATA. TO DO THIS WE SHOULD HAVE THE TRACK POINTER SET TO TRACK 00. PRESSING
|
||
'R' WILL READ IN THE TRACK AND SHOW IT ON THE SCREEN. THE ARROW KEYS SHOULD
|
||
BE USED TO MOVE THE VIEWING 'WINDOW' TO START AT $2000. NOW WE WILL MOVE
|
||
FORWARD AND TRY TO DETERMINE IF THIS TRACK CONTAINS VALID DATA. ACTUALLY,
|
||
TRACK 00 MUST CONTAIN SOME DATA IN ORDER FOR THE DISK TO BOOT, BUT WE WILL BE
|
||
USING THIS PROCEDURE ON OTHER TRACKS WHICH DO NOT NECESSARILY CONTAIN DATA.
|
||
THE MAIN THING WHICH WILL IDENTIFY A TRACK AS CONTAINING DATA IS THE
|
||
PRESENCE OF GAPS. GAPS ARE SECTIONS OF THE SAME BYTE REPEATED SEVERAL TIMES.
|
||
NORMALLY THEY ARE MADE UP OF $FF'S AND ARE 6-20 IN LENGTH. TO SEE WHAT THESE
|
||
LOOK LIKE, INSERT YOUR SYSTEM MASTER DISK AND READ IN TRACK 00 AS DESCRIBED
|
||
ABOVE. MOVING THROUGH THE BUFFER WITH THE ARROW KEYS WILL REVEAL A LARGE
|
||
VARIETY OF VALUES. SPACED OUT AMONG THESE SHOULD BE SECTIONS OF FF'S WHICH
|
||
CONTAIN ABOUT 6-20 IN A ROW, DEPENDING ON THE EXACT DISK. NORMALLY DOS 3.2
|
||
DISKS HAVE LARGER GAPS THAN DOS 3.3 DISKS. THERE SHOULD BE MANY OCCURANCES OF
|
||
THE GAPS, SPACED OUT SO THAT YOU SEE ONE ABOUT EVERY OTHER TIME THAT YOU USE
|
||
THE ARROW KEYS TO MOVE FORWARD OR BACKWARD.
|
||
|
||
NOTE:YOU MAY SEE A SECOND, SMALLER (2-5 $FF'S), GAP FOLLOWING A LARGE GAP,
|
||
WITH A SMALL SECTION OF DATA IN BETWEEN. THIS IS CALLED THE SECONDARY
|
||
GAP. WHEN REFERING TO A GAP HERE, WE WILL ALWAYS BE TALKING ABOUT THE
|
||
PRIMARY GAP, NOT THE SECONDARY ONE.
|
||
|
||
NOW TRY LOOKING AT OTHER TRACKS ON THE DISK. FIRST LOOK ONLY AT THE FULL
|
||
TRACKS (NO .5 ON THE END). ALL OF THEM WILL BE SIMILAR TO TRACK 00 IN THE
|
||
APPEARANCE OF THE GAPS. YOU MAY WANT TO TRY THIS SEVERAL TIMES TO BECOME
|
||
COMFORTABLE WITH LOCATING GAPS ON A GIVEN TRACK.
|
||
NOW READ IN A HALF TRACK (.5 ON THE END). SCAN MEMORY TO LACATE SOME OF
|
||
THE GAPS. SINCE SYSTEM MASTER DISKS DO NOT USE HALF-TRACKS, THE DATA WHICH WE
|
||
SEE HERE IS REALLY 'CROSS-TALK'. IN OTHER WORDS, DATA WAS WRITTEN ON THE FULL
|
||
TRACK, BUT THE MAGNETIC PATTERN SPREAD OUT A BIT, AND SO WE SEE SOME DATA
|
||
HERE. THE TELL-TALE SIGN OF THIS PHENOMENA IS THAT THE GAPS WILL NOT BE ALL
|
||
THE SAME. THAT IS, THEY MAY HAVE ONE OR MORE VALUES IN THEM WHICH ARE NOT
|
||
CONSISTENT. THIS TELLS US THAT THERE IS SOME DATA ON THIS TRACK, BUT THAT IT
|
||
IS NOT VALID DATA. TAKE A LOOK AT SOME OTHER HALF-TRACKS SO THAT YOU CAN TELL
|
||
IF YOU ARE LOOKING AT A FULL TRACK OR A HALF TRACK BY EXAMINING THE GAPS.
|
||
THE NEXT ITEM WHICH YOU NEED TO BE ABLE TO IDENTIFY IS A BLANK TRACK. TO
|
||
DO THIS, INSERT A BLANK (NON-INITIALIZED) DISK INTO DRIVE ONE. READ ANY TRACK
|
||
ON THIS DISK AND SCAN THROUGH THE MEMORY ADDRESSES. THERE WILL BE NO GAPS
|
||
FOUND, AND MANY OF THE BYTES SEEN ON A TRACK LIKE THIS WILL END IN 0 (I.E.
|
||
$A0,$B0,$E0), WHICH ARE NOT LEGAL DISK BYTES. THIS MEANS THAT THE CONTROLLER
|
||
CAN FIND NO VALID DATA ON THE TRACK. SOME DISKS HAVE PORTIONS OF TRACKS WHICH
|
||
ARE NOT USED, SO YOU SHOULD ALWAYS BE SURE TO EXAMINE AT LEAST 24 SCREENFULLS
|
||
OF INFORMATION TO MAKE SURE THAT THERE IS NO DATA AT ANY POINT ON THE TRACK.
|
||
OUR NEXT TOOL FOR FINDING DATA IS THE FACT THAT VALID DATA MUST BE AT
|
||
LEAST 1 TRACK APART. IN OTHER WORDS, IF YOU LOCATE DATA ON TRACK 3.5, THEN
|
||
TRACK 4 CANNOT HAVE DATA AND THE NEXT PLACE WHERE DATA CAN BE IS TRACK 4.5.
|
||
THIS IS VERY HELPFUL FOR FINDING TRACKS WITH DATA.
|
||
|
||
NOTE: IF YOU LOCATE DATA ON A GIVEN TRACK, IT IS A GOOD IDEA TO LOOK AT THE
|
||
TRACKS ONE HALF TRACK TO EITHER SIDE, TO MAKE SURE THAT THEY LOOK LESS
|
||
VALID THAN THE ONE THAT YOU HAVE SELECTED AS THE REAL ONE.
|
||
|
||
WELL, NOW THAT WE KNOW HOW TO LOACATE DATA ON A TRACK, WE CAN BEGIN AT
|
||
TRACK 0 AND STEP TOWARDS TRACK 22, CHECKING EACH TRACK TO SEE IF IT APPEARS TO
|
||
HAVE DATA ON IT. MOST DISKS HAVE A PATTERN TO THE POSITION OF THE DATA, AND
|
||
IF YOU CAN FIGURE IT OUT, YOU MAY BE ABLE TO JUST CHECK A FEW TRACKS TO MAKE
|
||
SURE, AND THEN GO ON TO STEP 2. OTHERWISE THE DATA MUST BE LOCATED ONE TRACK
|
||
AT A TIME.
|
||
MOST DISKS USE THE STANDARD TRACKS (1,2,3,...,22), BUT THERE ARE SOME
|
||
WHICH USE HALF-TRACKS AND SOME WHICH USE ALL THE WAY OUT TO TRACK 23 (WHICH,
|
||
BY THE WAY CANNOT BE READ ON ALL DRIVES SINCE NO DRIVES WERE EVER DESIGNED TO
|
||
GO OUT THAT FAR).
|
||
WHEN ALL TRACKS WHICH CONTAIN SOME TYPE OF DATA ARE LOCATED, WE CAN MOVE
|
||
ON TO STEP 2.
|
||
|
||
STEP 2:
|
||
NOW WE MUST TELL NIBBLES AWAY ][ HOW TO READ THE INFORMATION ON THE
|
||
TRACKS WHICH WE HAVE FOUND TO CONTAIN VALID DATA. THIS IS DONE BY GOING BACK
|
||
TO EACH OF THESE TRACKS WITH THE TBE AND FINDING THE ADDRESS MARK FOR EACH
|
||
ONE. THE ADDRESS MARK WILL BE THE FIRST 3 BYTES FOLLOWING THE GAP. TO SEE
|
||
THIS IN OPERATION, TAKE A LOOK AT A TRACK FROM YOUR SYSTEM MASTER DISK. AFTER
|
||
EACH GAP YOU WILL SEE EITHER 'D5 AA 96' FOR A DOS 3.3 MASTER DISK, OR 'D5 AA
|
||
B5' FOR A DOS 3.2 DISK. THESE VALUES SHOULD BE NOTED DOWN ALONGSIDE OF EACH
|
||
TRACK NUMBER WHICH CONTAINS DATA. MANY TIMES THERE WILL BE ONLY ONE, OR MAYBE
|
||
2 PATTERNS FOR ALL TRACKS.
|
||
AFTER THIS, WE ARE READY TO BACK-UP THESE TRACKS. THIS IS DONE BY
|
||
EXITING THE TBE (USE 'Q') AND THEN SELECTING 'M' FOR THE MODIFIERS MENU. THEN
|
||
SELECT 'B' FOR BACKUP MODIFIER. WHEN ASKED 'USE ADDRESS MARK' ANSWER 'Y' AND
|
||
THEN TYPE IN THE ADDRESS MARK WHICH YOU NOTED DOWN FOR THE RANGE OF TRACKS TO
|
||
BE BACKED-UP. SIMPLY PRESS RETURN TO THE REST OF THE QUESTIONS AND THEN
|
||
RETURN TO THE MAIN MENU. SELECT 'N' TO ENTER NIBBLES AWAY ][, AND ANSWER 'Y'
|
||
TO THE QUESTION 'CHANGE DEFAULT OPTIONS'. USE THE <RETURN> KEY TO MOVE TO THE
|
||
'START TRACK' PROMPT, AND THEN ENTER THE FIRST TRACK TO BE BACKED-UP. PRESS
|
||
RETURN AND THEN TYPE IN THE LAST TRACK TO BE BACKED-UP WITH THE CURRENT
|
||
ADDRESS MARKER SETTING. IF THE TRACKS IN THE SPECIFIED RANGE ARE NOT SPACED
|
||
AT 1 TRACK INTERVALS, ENTER THE INTERVAL AT THE 'TRACK INCREMENT' PROMPT.
|
||
PRESS RETURN FOR THE FOLLOWING QUESTIONS AND BEGIN THE BACKUP AFTER INSERTING
|
||
THE DISKS WHEN PROMPTED. WHEN YOU RETURN TO THE MAIN MENU, REPEAT THE ABOVE
|
||
PROCEDURE FOR EACH RANGE OF TRACKS WHICH CONTAINS A DIFFERENT ADDRESS MARKER.
|
||
NOW COMES THE MOMENT OF TRUTH! TRY TO BOOT UP THE BACKED-UP DISK (IF THE
|
||
ORIGINAL HAD A WRITE-PROTECT TAB, THE BACK-UP SHOULD TOO!). IF THE BACKUP
|
||
BOOTS, THEN ALL WENT SUCCESFULLY.
|
||
|
||
STEP 3:
|
||
IF THE BACK-UP DID NOT WORK PROPERLY THEN THERE ARE A FEW THINGS TO LOOK
|
||
FOR.
|
||
|
||
1....DID ALL OF THE TRACKS WHICH SHOULD HAVE BACKED-UP DO SO? THIS CAN BE
|
||
SEEN WHILE THE BACK-UP TAKES PLACE AS A 'Y' OR AN 'N' UNDER THAT TRACKS
|
||
STATUS LOCATION. IF SOME DID NOT, THEN THE ADDRESS MARKER WAS PROBABLY
|
||
NOT DETERMINED PROPERLY. IF THIS IS THE CASE, THEN GO BACK TO THE TBE
|
||
AND TRY THOSE TRACKS AGAIN.
|
||
2....IF EVERYTHING SEEMED TO GO WELL, BUT THE BACKUP REFUSES TO WORK (YOU MAY
|
||
WANT TO TRY THE PROCEDURE AGAIN, MAYBE WITH THE SOURCE AND DESTINATION
|
||
DRIVES REVERSED, TO MAKE SURE IT WAS NOT A POWER GLITCH OR OTHER SUCH
|
||
OCCURANCE WHICH MESSED THINGS UP) THE NEXT STEP IS TO TRY THE PROCEDURE
|
||
WITH THE 'SYNCHRONIZED COPY' OPTION SELECTED. DISKS WHICH USE THIS
|
||
METHOD OFTEN MAKE VIOLENT HEAD MOVEMENTS DURING THEIR BOOT PROCEDURE.
|
||
THIS CAN BE A CLUE TO THIS TYPE OF PROTECTION.
|
||
|
||
ADDITIONAL INFORMATION:
|
||
ON SOME DOS 3.3 DISKETTES, THE GAPS BETWEEN THE SECTORS ARE REDUCED IN
|
||
SIZE. IN SOME CASES THEY CAN BE AS SMALL AS 4 OR 5 BYTES. WHEN
|
||
NIBBLES AWAY ][ FINDS THE BEGINNING OF A SECTION OF DATA, IT NORMALLY ADDS 8
|
||
BYTES OF SYNC JUST BEFORE THE DATA. THIS WILL NORMALLY PUT SYNC BYTES INTO
|
||
THE GAP BEFORE THE DATA, WHERE IT SHOULD BE. HOWEVER, IF A DISK HAS VERY
|
||
SMALL GAPS, THEN THE ADDED SYNC CAN OVERWRITE THE END OF THE PREVIOUS SECTOR.
|
||
THE PARAMETER FIX AMNT CONTROLS THE NUMBER OF SYNC BYTES WHICH ARE ADDED, SO
|
||
THIS VALUE CAN BE REDUCED TO PREVENT ANY DATA FROM BEING OVERWRITTEN. THE
|
||
VALUE THAT NIBBLES AWAY ][ USES FOR THE SYNC WHICH IT PUTS IN IS CONTAINED IN
|
||
THE PARAMETER FIX VALU. NORMALLY THIS IS A $7F, BUT IT CAN BE SET TO ANY
|
||
DESIRED VALUE.
|
||
IT SHOULD BE NOTED THAT NIBBLES AWAY ][ REGARDS ANY DATA BYTE WHICH HAS
|
||
ITS HIGH BIT CLEARED TO BE A SYNC BYTE. SO THE $7F WHICH IS NORMALLY IN THIS
|
||
PARAMETER MEANS THAT A SYNC $FF IS TO BE ADDED. IF THE 'OVERIDE STANDARDIZER'
|
||
OPTION IS SELECTED, THEN NIBBLES AWAY ][ WILL NOT ADD ANY BYTES, IT WILL
|
||
SIMPLY CONVERT THE DATA WHICH IS PRESENT BEFORE A SECTOR INTO SYNC, WITHOUT
|
||
CHANGING ITS VALUE. THIS TECHNIQUE CAN ALSO BE USED FOR DISKS WHOSE GAPS ARE
|
||
VERY SMALL.
|
||
|
||
ANOTHER ITEM TO WATCH FOR IS DISKS WHOSE TRACKS APPEAR TO BE VERY LONG.
|
||
SOME DISK PROTECTION SCHEMES PUT GARBAGE ON A PORTION OF THE TRACK. WHEN THIS
|
||
GARBAGE IS READ BACK, MORE BYTES ARE READ IN THAN WERE WRITTEN OUT. THIS
|
||
CAUSES THE TRACK TO BE LONGER THAN NORMAL, AND IN SOME CASES IT BECOMES SO
|
||
LONG THAT THE DEFAULT PARAMETERS FOR NIBBLES AWAY ][ CANNOT FIND THE DATA
|
||
PROPERLY. THE PARAMETERS DATA MIN AND DATA MAX CONTROL THE MINUMUM AND
|
||
MAXIMUM TRACK LENGTHS (IN INCREMENTS OF 256 BYTES) WHICH NIBBLES AWAY ][ WILL
|
||
ACCOMODATE. THE NORMAL VALUE OF DATA MAX IS $1D, BUT THIS CAN BE SET TO A
|
||
HIGHER VALUE, SUCH AS $25, IF A TRACK APPEARS TO BE VERY LONG. EVEN THOUGH
|
||
THE TRACK MAY READ IN AS A LARGE NUMBER OF BYTES, MANY OF THESE WILL BE
|
||
REMOVED BY THE NIBBLE FILTER, SINCE THEY ARE GARBAGE BYTES. THIS WILL ASSURE
|
||
THAT THE AMOUNT OF DATA WRITTEN BACK OUT WILL NOT BE TO LARGE TO FIT ON THE
|
||
DESTINATION TRACK.
|
||
|
||
WHEN NIBBLES AWAY ][ FINDS A SECTOR OF DATA, IT LOOKS FORWARD IN THE DATA
|
||
TO FIND A SECOND OCCURANCE OF THE SAME PATTERN. THIS INSURES THAT THE SECTOR
|
||
HAS BEEN READ IN AND LOCATED CORRECTLY. ON MANY DISKS, THERE IS A PRIMARY
|
||
SECTION OF DATA, CALLED THE ADDRESS FIELD, AND THE THE ACTUAL DATA FIELD
|
||
FOLLOWS. IN BETWEEN THESE IS A SMALL GAP, AND MANY TIMES IT CONTAINS RANDOM
|
||
INFORMATION. THIS MEANS THAT NIBBLES AWAY ][ SHOULD ONLY MATCH THE NUMBER OF
|
||
BYTES WHICH ARE FOUND IN THE ADDRESS FIELD, SINCE THE BYTES IN THE GAP MAY NOT
|
||
READ AS THE SAME VALUE EVERY TIME. THE PARAMETER FIND MAX CONTROLS THE NUMBER
|
||
OF BYTES WHICH ARE CHECKED DURING THIS PROCEDURE. THE DEFAULT VALUE OF $0C
|
||
WORKS IN MOST CASES, BUT SOME DISKS USE A SMALLER ADDRESS FIELD WHICH MAY
|
||
REQUIRE THIS PARAMETER TO BE SET TO A SMALLER VALUE. HOWEVER, IF THIS
|
||
PARAMETER IS SET TOO LOW, THEN NIBBLES AWAY ][ MAY IDENTIFY THE MATCH FOR A
|
||
SECTION OF DATA WHOSE FIRST FEW BYTES ARE THE SAME, BUT WHICH DIFFER LATER ON.
|
||
THEREFORE ONE SHOULD EXCERSIZE CAUTION WHEN LOWERING THIS VALUE.
|
||
---------------------------------------
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
OK,HERE TIS SOME BASIC SATELITE TELCO
|
||
TUTORIALS NEVER BEFORE WRITTEN!
|
||
|
||
FIRST OF ALL EVERY SATELITE HAS 24
|
||
TRANSPONDERS EACH 36 MHZ WIDE.
|
||
INDIVIDUAL TELCO CARRIERS ARE 4KHZ
|
||
WIDE.THE VOICE/DATA CARRIER IS USED
|
||
TO MODULATE A DOUBLE BALANCED MODULATOR
|
||
WHERE ONE OF THE 2 SIDEBANDS TIS ELIMIN
|
||
ATED WITH A FILTER.THE REMAINING SIDE
|
||
BAND SIGNAL IS APPLIED TO ANOTHER
|
||
CARRIER FREQUENCY BETWEEN 64-108 KHZ.
|
||
THESE CARRIERS ARE THEN MULTIPLEXED
|
||
TOGETHER IN GROUPS OF 12.SUPERGROUPS
|
||
CONTAIN 5 GROUPS AND MASTERGROUPS
|
||
CONTAIN 5 SUPERGROUPS.(300 CARRIERS)
|
||
THESE ARE THEN SENT VIA SATELITE IN
|
||
"PACKETS" CONTAINING EITHER GROUPS,
|
||
SUPERGROUPS,OR MASTERGROUPS IN THE
|
||
0 TO 10.75 MHZ RANGE ON A TRANSPONDER.
|
||
MASTERGROUPS ARE 5 SUPERGROUPS MULTIPLE
|
||
XED AND 1 MIXING CARRIER PER SUPERGROUP
|
||
WHICH ARE UPLINKED BY THE TOC(TOLL
|
||
OPERATIONS CENTER) LOCATED IN VARIOUS
|
||
AREAS OF THE U.S.
|
||
BLOCK CONVERSION IS USED TO EXTRACT
|
||
GROUPS DURING DOWNLINKING.
|
||
|
||
CONTINUED NEXT MSG
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
THEN THE GROUP IS MICROWAVED VIA
|
||
TERRESTIAL MICROWAVE CIRCUIT TO THE
|
||
DESTINATION TOC WHICH DEMODULATES THE
|
||
GROUP USING A LOWER SIDEBAND RECEIVER.
|
||
THE CARRIERS ARE THEN SENT TO THEIR
|
||
FINAL DESTINATION VIA LEASED TELCO
|
||
LINE OR RADIO CIRCUIT.
|
||
|
||
SCPC (SINGLE CHANNEL PER CARRIER)
|
||
MAY OPERATE BY THEMSELVES OR BE SLTTED
|
||
(OOPS)SLOTTED NEXT TO GROUPS.THESE ARE
|
||
60 KHZ WIDE WITHIN 65 TO 85 MHZ
|
||
|
||
AS SMALL AS AN 4.5 METER DISH WITH 30-
|
||
100 WATTS POWER WILL ACHIEVE UPLINK
|
||
CAPABILITIES.
|
||
|
||
TVRO RECIEVES 3.7-4.2 GHZ AND DOWNCONVE
|
||
RTS TO SOME IF(SUCH AS 70MHZ) THEN
|
||
DEMODULATES TO 0-10.75 MHZ(BASEBAND)
|
||
IF YA OWN A TVRO-RUN CABLE FROM THE
|
||
VIDEO/DEMODULATED/BASEBAND OUTPUT OF
|
||
THE RECEIVER TO A HAM RECEIVER (SUCH
|
||
AS AN ICOM R-71A) TO TUNE IN THE
|
||
0-10.75 MHZ RANGE OF YOUR SATELITE
|
||
OF CHOICE.HEE-HEE-HEE
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
OK-NOW YA GOTTA FIND OUT WHERE TO LOOK
|
||
FOR TELCO TRANSPONDERS.BELOW TIS YE
|
||
MAIN SATELITE/TELCO INFO-
|
||
|
||
SATELITE TELCO TRANSPONDERS
|
||
|
||
SATCOM V 3-5-7-11-17-13
|
||
SATCOM IR 5-7-9-10-17-23
|
||
COMSTAR IV 1-3-4-6-7-15-16-19-22-23
|
||
WESTAR IV 14-20-24
|
||
TELSTAR IIIA ALL
|
||
COMSTAR III 2-5-6-7-9-14-15-16
|
||
18-20-21-22-23
|
||
WESTAR II 1-4-5-8-9
|
||
GALAXY II 12 MCI TRANSPONDERS HERE
|
||
COMSTAR 01/02 ALL
|
||
SATCOM IIR 3-4-7-19-21-22-23-
|
||
|
||
REMEMBER EACH CARRIER MAY USE TO 2700
|
||
VOICE CHANNELS WITH NUMBERS GROWING.
|
||
DUPLEX FM OR SSB/SCPC CARRIERS ARE
|
||
YE FUTURE PHREAKERS TARGETS.
|
||
|
||
TRYING TO TRACE YE NEW GENERATION OF
|
||
SATELITE PHREAKS WILL LEAD TELCO SECUR
|
||
ITY STRAIGHT TO A LOCATION IN OUTER
|
||
SPACE!!! HAR-HAR-HAR
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
|
||
|
||
DUE TO POPULAR DEMAND AND THE HUGE
|
||
AMOUNT OF INFORMATION NOW AVAILABLE
|
||
TO ME,I HAVE DECIDED TO PUBLISH A
|
||
SISTER MAGAZINE TO THE BOOTLEGGER
|
||
CALLED-
|
||
|
||
"THE HACKER"
|
||
|
||
SAME SUBSCRIPTION PRICE AS THE
|
||
BOOTLEGGER.SAME ADDRESS ALSO,BUT
|
||
THE HACKER WILL BE PUBLISHED IN
|
||
BETWEEN BOOTLEGGER ISSUES SO THAT
|
||
YOU CAN GET INFO A LOT QUICKER!
|
||
NATURALLY THE HACKER WILL PUBLISH
|
||
A LOT OF GREAT INFO PERTAINING TO
|
||
THE UNDERGROUND HACKING WORLD-
|
||
SUBSCRIBE NOW-DON'T MISS ISSUE #1.
|
||
|
||
(SOME OF THE HACKERS INFO WILL
|
||
INCLUDE FILES TAKEN RIGHT OUT OF
|
||
THE LATEST ESS MANUALS!)
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
-------------------------------------
|
||
FUN STUFF FOR SYSOPS
|
||
---------------------------------------
|
||
First, you must be a sysop.
|
||
(Obviously!) Or, you may be at a
|
||
sysop's house (When he or she is not
|
||
around.)
|
||
|
||
Second, you must be VERY popular,
|
||
or VERY daring. Either way, your
|
||
victim will have a strong dendency
|
||
to: a) crash your board, b) hate you,
|
||
or c) spread malicious rumors about
|
||
you, and, or your board to everyone
|
||
in the world that will listen.
|
||
|
||
I am going to write about AE
|
||
fun first, and then Net-Worx.
|
||
|
||
|
||
AE Fun
|
||
-- ---
|
||
|
||
So you are bored, and want to
|
||
have some fun, huh?
|
||
Go into your room, or wherever
|
||
you have your apple, and sit down.
|
||
Turn on the monitor, and lets see
|
||
if there is a leech on the line.
|
||
(-note: if you are the unlucky type,
|
||
I suggest that you give this up,
|
||
because for all you know, that sysop
|
||
of the 20meg board is on your line,
|
||
and he's going to be your victim!!)
|
||
Now for some of these pranks, you
|
||
will need to make things before-
|
||
hand. I suggest you read this through,
|
||
and make the necessary mods.
|
||
|
||
1) This one is probably my meanest
|
||
trick, and should only be used on
|
||
people like Matt Ackerett, or Little
|
||
Al.
|
||
Your victim has to be leeching
|
||
a game off of your AE for this to
|
||
work.
|
||
You wait until your victim is at
|
||
his last 2 blocks of memeory to go
|
||
until the transfer is done, and
|
||
you take out the disk.
|
||
This will ruin the >entire<
|
||
transmission. It won't piss them off
|
||
too bad if it is only 50 or so blocks,
|
||
but can you imagine:
|
||
|
||
Send: Matt Ackerett is a fag
|
||
290 blocks
|
||
crc=167
|
||
<289>
|
||
|
||
Note- The victim has to get 290
|
||
blocks, you only let the victim get
|
||
289!
|
||
|
||
|
||
At that point, take out the disk!
|
||
They have just waited 1/2 hour for
|
||
nothing! They can't get the last block
|
||
and have to go through the whole
|
||
thing again!! Ha ha!
|
||
This is very mean, especially if
|
||
they aren't phreaking, they have
|
||
been >paying< for it all!
|
||
|
||
|
||
2) If you want to see if the person
|
||
on is intelligent...simply let him
|
||
catalog your drive once, then when he
|
||
is done, take the disk out, and
|
||
put in the disk from the other drive.
|
||
When they catalog the disk next, it
|
||
will be different!
|
||
This will freak them out, they will
|
||
think that they have switched to d1
|
||
somehow. The victim will then L)og the
|
||
drive, and find it still on D2. Wow!
|
||
Hopefully they will catalog D1
|
||
anyway, thinking that they were
|
||
originally on D1 and it switched.
|
||
Now comes the fun.
|
||
Put the right disk back in D2,
|
||
and put the disk that used to be in D2
|
||
into D1, so they will get the same
|
||
catalog.
|
||
Now they are confused. Now
|
||
they will catalog D2, and find the
|
||
normal stuff. Hopefull they will
|
||
read something, now take the disk
|
||
out while they are typing in the name,
|
||
and slip the other disk in. It
|
||
will say 'file not found.'
|
||
Good. Now they will catalog it,
|
||
and look! The wares have changed!
|
||
Now something is wrong here! They
|
||
will say:
|
||
|
||
hey! stop it!
|
||
|
||
Oh no! They are on to your scheme!
|
||
But, 1 last joke! Get a copy-protected
|
||
type disk, one that you <gasp> bought.
|
||
They won't be able to catalog this
|
||
at all! Ha!
|
||
If they get mad, they might
|
||
say something like:
|
||
|
||
Hey! Stop it!
|
||
|
||
But will you listen? nnnoooooo!
|
||
Take the disk out, and slip something
|
||
totally new, preferably the disk that
|
||
has "sneakers" or some ancient wares.
|
||
Maybe they will think these are the
|
||
latest! Watch them post!:
|
||
|
||
Hey! I just got some new
|
||
Warez! Do you want to trade??
|
||
|
||
hah hah!
|
||
|
||
Satisfied, you may put the normal
|
||
disks back in and walk off to see
|
||
some football game.
|
||
|
||
3) Lock out the space-bar. This will
|
||
make it so that they can't type a
|
||
<space>. Then, they can't read
|
||
anything that requires a space.
|
||
Most likely the victim will think that
|
||
there is something wrong with >his<
|
||
computer. Thusly sending him/her/it
|
||
into a 1/2 hour scan of their install
|
||
program to see what is wrong.
|
||
|
||
4) Change the commands...such as:
|
||
|
||
d)irectory= c)irectory
|
||
- -
|
||
|
||
They will have to hack at the
|
||
commands! This won't be too funny,
|
||
because they won't do anything stupid
|
||
like posting:
|
||
|
||
hey your commands are screwed!
|
||
|
||
Most likely they wont find the
|
||
command for 'copy'.
|
||
|
||
|
||
5) lock out the "ctrl-c". This will
|
||
piss them off when the victim just
|
||
can't exit from posting. Ha!
|
||
|
||
6) Change the ring count, most, or
|
||
almost >all< AE lines are set to
|
||
pick up after just 1 ring. Change it
|
||
to...say...5 rings, and only tell your
|
||
friends that it is at 5 rings. When
|
||
they call, they will only wait for
|
||
about 2 rings, and hang up thinking
|
||
that the line is down. Only the people
|
||
you like will get on, because they
|
||
will be the only ones to wait 5 rings.
|
||
Mean huh?
|
||
|
||
7) When someone is posting, or c)opy-
|
||
ing a message, pick up the voice line,
|
||
and blow into the reciever. This will
|
||
put all of these weird characters onto
|
||
the screen. He will save a gay looking
|
||
message, that will make it look like
|
||
the victim can't type!!
|
||
|
||
|
||
Net Works
|
||
--- -----
|
||
|
||
I don't have as many fun tricks
|
||
with net-worx as I do with AE, but
|
||
here are a couple of my favorites...
|
||
|
||
1) In the program, make a bug, like
|
||
"ctrl-k" that when pushed (like ctrl-t
|
||
for chat) it will dump you into basic.
|
||
take out the disks, and put in like
|
||
the "bare-bones" net-worx disk and let
|
||
them have fun reading fake messages,
|
||
mail, and passwords. Ooooh! They will
|
||
think:
|
||
|
||
oh yay! I have everyone's pass!
|
||
|
||
Now, see if he/she will init the
|
||
disks, if they do, you know what type
|
||
of user it is. If they are nice,
|
||
and 'hang' the line for you so that
|
||
no one wil be able to get on after,
|
||
or they try to beep you, then give
|
||
them a level raise.
|
||
|
||
2) Be a tyrant. Juggle their levels
|
||
while they are on. Like break into
|
||
chat, change their level, and watch
|
||
them get all mad.
|
||
|
||
3) Break into chat, and just walk off,
|
||
leaving a frustrated user sitting
|
||
there.
|
||
|
||
4) break into chat, and change the
|
||
time. In other words, leave them
|
||
with -10 minutes, instead of 35 or
|
||
so.
|
||
|
||
5) when they log off, and they get
|
||
that stupid message about:
|
||
|
||
Thank you for
|
||
calling
|
||
|
||
and all of that, press 'ctrl-c' a
|
||
few times, and they will be brought
|
||
back. Wow! What happened? Let them
|
||
try to log off a few times nd keep
|
||
pressing ctrl-c. Finally they should
|
||
just press 'reset'. He he!
|
||
|
||
|
||
I hope you have enjoyed these
|
||
little pranks. Your users will hate
|
||
you if you do this too often, unless
|
||
they are like Matt Ackeret or Little
|
||
Al. Then it doesn't matter much.
|
||
Remember! I hold no responsibilty
|
||
for people wanting to crash your
|
||
system because they are so pissed
|
||
at you!
|
||
|
||
Sysop fun- A Surf Rat file.
|
||
|
||
Call The Realm of the Rogues!
|
||
415/941-1990 20 megs!!
|
||
|
||
Call The Twilight Zone!
|
||
408/253-2140 C00L!
|
||
|
||
Call The Gossip Line! (AE)
|
||
415/949-1049:pw/gossip
|
||
|
||
|
||
And hey! dont put >your< name in here!
|
||
|
||
Surf..
|
||
-BFB
|
||
|
||
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
|
||
|
||
|
||
|
||
|
||
A LOT OF YOU HAVE BEEN ASKING FOR
|
||
PROGRAMS THAT WILL HACK OUT VARIOUS
|
||
CODES,NUMBERS,PSWDS,ETC.
|
||
|
||
OK-IVE COMPILED THE MOST POPULAR
|
||
AND EFFICIENT HACKING PROGRAMS
|
||
EVER ASSEMBLED!THESE INCLUDE SUCH
|
||
INFAMOUS PROGRAMS AS THE OUTLAWED
|
||
"TSPS" AND THE NOTORIOUS "JOSHUA".
|
||
ALONG WITH THESE FAVORATES,INCLUDED
|
||
ARE THE 600 CODE PER NIGHT HACKING
|
||
PROGRAM BY THE PROFESSOR.ALSO,ALL THE
|
||
OTHER UNDERGROUND HACKING PROGRAMS
|
||
THAT HAVE EARNED THEIR FAME IN THE
|
||
SPIRIT OF WARGAMES!!!
|
||
|
||
TO ORDER "THE HACKER" SEND $100
|
||
TO-
|
||
|
||
THE HACKER
|
||
|
||
1080 HAYS CUT-OFF ROAD
|
||
CAVE JCT.OR.97523
|
||
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
P.S. THIS COLLECTION OF HACKING
|
||
PROGRAMS WILL DEFINATELY TAKE
|
||
UP SEVERAL DISKS OF SPACE!
|
||
THE BOOTLEGGER HAS A FOOLPROOF METHOD
|
||
OF SAFELY TRADING DISKS WITHOUT BEING
|
||
RIPPED OFF!
|
||
SIMPLY SEND 10 OR MORE DISKS TO ME
|
||
WITH $2 TO COVER POSTAGE,AND I WILL
|
||
HOLD THEM UNTILL THE PERSON YOU ARE TRADING WITH ALSO SENDS THE DISKS YOU
|
||
WANTED! WHEN BOTH PARCELS ARE RECEIVED-I'LL
|
||
MAIL THEM OUT.IF ONLY ONE PARCEL IS RECEIVED- AFTER 2 WEEKS ILL MAIL IT BACK,OR
|
||
FILL YOUR DISKS WITH NEW PROGRAMS!
|
||
I RESERVE THE RIGHT TO COPY ANY PROGRAMS WHILE WAITING! HEE-HEE
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
P.S. AT LEAST ONE PARTY TO THE TRADE
|
||
MUST BE A CURRENT SUBSCRIBER!
|
||
ALSO-FILL BOTH SIDES OF YOUR DISKS.
|
||
I'VE BEEN GETTING SOME OLD STUFF
|
||
IN THE TRADE CLUB LATELY,SO WHAT IM
|
||
DOING IS EXCHANGING OLD FOR OLD,NEW
|
||
FOR NEW! (GET THE HINT?)
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
VA (VARIABLE ANI ROUTE TREATMENT) IS
|
||
USED TO PROVIDE THE START SIGNALS AND
|
||
CATAGORY SIGNALS AS REQUIRED FOR
|
||
VARIOUS PULSING FORMATS,SUCH AS BELL
|
||
SYSTEM STANDARD AND NT-500.THE SYSTEM
|
||
OUTPUT AND INPUT PARMS FOR THIS ROUTE
|
||
TREATMENT ARE-
|
||
|
||
ANIFST & ONIST
|
||
|
||
START SIGNALS FOR AN ANI/ONI FAIL TYPE
|
||
CALL ARE 15 FOR KP,12 FOR ST,13 FOR
|
||
STP,14 FOR ST2P,11 FOR ST3P,OR 0 FOR
|
||
SENDING THE START SIGNAL PASSED BY THE
|
||
TRANSLATOR.
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
WANT DTMF DECODER FER YER COMPUTER?
|
||
|
||
THEY CAN BE HAD FROM $22.95 TO $89.95
|
||
FROM ENGINEERING CONSULTING AT
|
||
714-671-2009
|
||
|
||
LOTS OF PHUN WITH YE STUFF THIS COMPANY
|
||
SELLS.ASK FOR CATALOG
|
||
|
||
OH YEA- VISA AND MASTERCARD ACCEPTED!
|
||
|
||
HAR-HAR-HAR
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
---------------------------------------
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
OK,HERE TIS SOME BASIC SATELITE TELCO
|
||
TUTORIALS NEVER BEFORE WRITTEN!
|
||
|
||
FIRST OF ALL EVERY SATELITE HAS 24
|
||
TRANSPONDERS EACH 36 MHZ WIDE.
|
||
INDIVIDUAL TELCO CARRIERS ARE 4KHZ
|
||
WIDE.THE VOICE/DATA CARRIER IS USED
|
||
TO MODULATE A DOUBLE BALANCED MODULATOR
|
||
WHERE ONE OF THE 2 SIDEBANDS TIS ELIMIN
|
||
ATED WITH A FILTER.THE REMAINING SIDE
|
||
BAND SIGNAL IS APPLIED TO ANOTHER
|
||
CARRIER FREQUENCY BETWEEN 64-108 KHZ.
|
||
THESE CARRIERS ARE THEN MULTIPLEXED
|
||
TOGETHER IN GROUPS OF 12.SUPERGROUPS
|
||
CONTAIN 5 GROUPS AND MASTERGROUPS
|
||
CONTAIN 5 SUPERGROUPS.(300 CARRIERS)
|
||
THESE ARE THEN SENT VIA SATELITE IN
|
||
"PACKETS" CONTAINING EITHER GROUPS,
|
||
SUPERGROUPS,OR MASTERGROUPS IN THE
|
||
0 TO 10.75 MHZ RANGE ON A TRANSPONDER.
|
||
MASTERGROUPS ARE 5 SUPERGROUPS MULTIPLE
|
||
XED AND 1 MIXING CARRIER PER SUPERGROUP
|
||
WHICH ARE UPLINKED BY THE TOC(TOLL
|
||
OPERATIONS CENTER) LOCATED IN VARIOUS
|
||
AREAS OF THE U.S.
|
||
BLOCK CONVERSION IS USED TO EXTRACT
|
||
GROUPS DURING DOWNLINKING.
|
||
|
||
CONTINUED NEXT MSG
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
THEN THE GROUP IS MICROWAVED VIA
|
||
TERRESTIAL MICROWAVE CIRCUIT TO THE
|
||
DESTINATION TOC WHICH DEMODULATES THE
|
||
GROUP USING A LOWER SIDEBAND RECEIVER.
|
||
THE CARRIERS ARE THEN SENT TO THEIR
|
||
FINAL DESTINATION VIA LEASED TELCO
|
||
LINE OR RADIO CIRCUIT.
|
||
|
||
SCPC (SINGLE CHANNEL PER CARRIER)
|
||
MAY OPERATE BY THEMSELVES OR BE SLTTED
|
||
(OOPS)SLOTTED NEXT TO GROUPS.THESE ARE
|
||
60 KHZ WIDE WITHIN 65 TO 85 MHZ
|
||
|
||
AS SMALL AS AN 4.5 METER DISH WITH 30-
|
||
100 WATTS POWER WILL ACHIEVE UPLINK
|
||
CAPABILITIES.
|
||
|
||
TVRO RECIEVES 3.7-4.2 GHZ AND DOWNCONVE
|
||
RTS TO SOME IF(SUCH AS 70MHZ) THEN
|
||
DEMODULATES TO 0-10.75 MHZ(BASEBAND)
|
||
IF YA OWN A TVRO-RUN CABLE FROM THE
|
||
VIDEO/DEMODULATED/BASEBAND OUTPUT OF
|
||
THE RECEIVER TO A HAM RECEIVER (SUCH
|
||
AS AN ICOM R-71A) TO TUNE IN THE
|
||
0-10.75 MHZ RANGE OF YOUR SATELITE
|
||
OF CHOICE.HEE-HEE-HEE
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
MSG LEFT BY: SYSTEM OPERATOR
|
||
DATE POSTED:
|
||
|
||
OK-NOW YA GOTTA FIND OUT WHERE TO LOOK
|
||
FOR TELCO TRANSPONDERS.BELOW TIS YE
|
||
MAIN SATELITE/TELCO INFO-
|
||
|
||
SATELITE TELCO TRANSPONDERS
|
||
|
||
SATCOM V 3-5-7-11-17-13
|
||
SATCOM IR 5-7-9-10-17-23
|
||
COMSTAR IV 1-3-4-6-7-15-16-19-22-23
|
||
WESTAR IV 14-20-24
|
||
TELSTAR IIIA ALL
|
||
COMSTAR III 2-5-6-7-9-14-15-16
|
||
18-20-21-22-23
|
||
WESTAR II 1-4-5-8-9
|
||
GALAXY II 12 MCI TRANSPONDERS HERE
|
||
COMSTAR 01/02 ALL
|
||
SATCOM IIR 3-4-7-19-21-22-23-
|
||
|
||
REMEMBER EACH CARRIER MAY USE TO 2700
|
||
VOICE CHANNELS WITH NUMBERS GROWING.
|
||
DUPLEX FM OR SSB/SCPC CARRIERS ARE
|
||
YE FUTURE PHREAKERS TARGETS.
|
||
|
||
TRYING TO TRACE YE NEW GENERATION OF
|
||
SATELITE PHREAKS WILL LEAD TELCO SECUR
|
||
ITY STRAIGHT TO A LOCATION IN OUTER
|
||
SPACE!!! HAR-HAR-HAR
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
|
||
|
||
DUE TO POPULAR DEMAND AND THE HUGE
|
||
AMOUNT OF INFORMATION NOW AVAILABLE
|
||
TO ME,I HAVE DECIDED TO PUBLISH A
|
||
SISTER MAGAZINE TO THE BOOTLEGGER
|
||
CALLED-
|
||
|
||
"THE HACKER"
|
||
|
||
SAME SUBSCRIPTION PRICE AS THE
|
||
BOOTLEGGER.SAME ADDRESS ALSO,BUT
|
||
THE HACKER WILL BE PUBLISHED IN
|
||
BETWEEN BOOTLEGGER ISSUES SO THAT
|
||
YOU CAN GET INFO A LOT QUICKER!
|
||
NATURALLY THE HACKER WILL PUBLISH
|
||
A LOT OF GREAT INFO PERTAINING TO
|
||
THE UNDERGROUND HACKING WORLD-
|
||
SUBSCRIBE NOW-DON'T MISS ISSUE #1.
|
||
|
||
(SOME OF THE HACKERS INFO WILL
|
||
INCLUDE FILES TAKEN RIGHT OUT OF
|
||
THE LATEST ESS MANUALS!)
|
||
|
||
NUFF SAID-
|
||
BOOTLEG
|
||
|
||
|