266 lines
10 KiB
Plaintext
266 lines
10 KiB
Plaintext
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***************************************
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* *
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* SOLVING STAR * CROSS *
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* *
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* BY <D> <J> <C> *
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* *
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*CORRECTIONS BY: TAMERLANE OF THE RING*
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***************************************
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STARCROSS IS A RELATIVELY SIMPLE ADVENTURE-- IT'S ALL SIMPLY A
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MATTER OF SHOVING COLOR CODED RODS INTO THE APPROPRIATELY COLORED
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SLOTS. (FREUD WOULD HAVE BEEN PROUD). THE ONLY PROBLEM IS IN
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FINDING THE RODS AND SLOTS. THIS COLUMN WILL TELL YOU EVERYTHING
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YOU NEED TO KNOW. (IN CHRONOLOGICAL ORDER!) SO BE SURE AND HIT
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THE SPACEBAR IF I START TO TELL YOU ANYTHING YOU *=> DON'T WANT
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TO KNOW YET! <=* A WORD TO THE WISE: IF YOU PUT A ROD INTO A SLOT
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OF A DIFFERENT COLOR, IT WILL DISAPPEAR FOREVER.
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THE LANDING
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===========
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GET UP. GET LIBRARY. E. PUSH RED BUTTON. READ SCREEN. GET THE
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COORDINATES FOR WHICHEVER UNIDENTIFIED MASS (UM-??) HAS BEEN
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CHOSEN AT RANDOM FROM THE CHART BELOW:
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COORDINATES FOR MASS OBJECTS
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OBJECT R THETA PHI TYPE
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====== = ===== === ====
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UM91 050 015 121 UNCHARTED MASS
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UM12 100 345 107 UNCHARTED MASS
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UM24 100 285 087 UNCHARTED MASS
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UM08 150 210 017 UNCHARTED MASS
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UM52 175 165 035 UNCHARTED MASS
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UM70 100 135 101 UNCHARTED MASS
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UM31 150 105 067 UNCHARTED MASS
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UM28 250 045 178 UNCHARTED MASS
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AB40 250 300 022 ASTEROID (CERES)
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MARS 250 120 012 PLANET
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US75 175 135 034 SHIP
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AX71 125 180 047 ASTEROID
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AX32 125 240 105 ASTEROID
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AX01 200 240 134 ASTEROID
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AX87 125 075 102 ASTEROID
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ENTER COUCH. SAY TO COMPUTER "R IS (R), PHI IS (PHI), THETA IS
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(THETA)". WAIT FOR COMPUTER TO REPLY THAT THERE IS INDEED A MASS
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THERE. IF IT DOESN'T THEN YOU GOT THE COORDINATES WRONG! TRY
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AGAIN. THEN TYPE: SAY TO COMPUTER "CONFIRMED." FASTEN BELT. WAIT.
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(THE ROCKETS WILL FIRE.) UNFASTEN BELT. GET UP.EAST.DON SUIT.GET
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LINE. W.SIT.FASTEN BELT. WAIT. WAIT OR LOOK UNTIL THE TENTACLES
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GRAB YOU AND YOU ARE SAFELY DOCKED. (A TOTAL OF 7 WAITS).
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GETTING IN
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======= ==
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UNFASTEN BELT. GET UP. OPEN INNER. OUT. CLOSE INNER. OPEN OUTER.
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OUT. PRESS FOURTH BUMP. (THE SCULPTURE IS SUPPOSED TO BE THE
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SOLAR SYSTEM. YOU PRESS THE FOURTH BUMP BECAUSE IT CORRESPONDS TO
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YOUR HOME PLANET (EARTH). WHY IS EARTH THE FOURTH BUMP AND NOT
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THE THIRD ? BECAUSE THE SUN COUNTS AS THE FIRST BUMP!). AT THIS
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POINT YOU SHOULD SEE A 'TINY BUMP'). PRESS TINY. NOW YOU WILL SEE
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A BLACK ROD RISE UP. THIS ROD IS A 'SELF-DESTRUCT' DEVICE! DO NOT
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PUT IT IN ANY BLACK SLOT, EVER!. TAKE BLACK ROD. THE AIRLOCK DOOR
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WILL OPEN WHEN YOU TAKE THE ROD. IN. CLOSE OUTER. OPEN INNER. IN.
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TA-DA! YOU ARE NOW IN THE 'ARTIFACT'!!!!
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THE ARTIFACT
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=== ========
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THINK OF IT AS AN INTERGALACTIC INTELLIGENCE TEST. PUT THE RIGHT
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BLOCKS IN THE RIGHT HOLES AND WIN THE PRIZE. THE ARTIFACT IS
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CYLINDRICAL IN SHAPE, AND DIVIDED (LIKE A PIE) INTO FOUR WEDGES,
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WHICH (LIKE THE SLOTS) ARE COLOR CODED. THESE COLORS ARE: RED,
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BLUE, GREEN, YELLOW. THESE WEDGES ARE TRANSECTED BY 5 CONCENTRIC
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RINGS: IN SHORT, THE CYLINDER IS DIVIDED INTO A SORT OF CIRCULAR
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GRID SYSTEM OF RINGS AND COLORS. (THIS WILL BE MORE OBVIOUS TO
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YOU AS YOU MOVE ABOUT IN THE ARTIFACT.) DIRECTIONS ARE:
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N,S,E,W,U, AND D. UP AND DOWN CORRESPOND TO IN AND OUT. EAST AND
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WEST CORRESPOND TO LEFT AND RIGHT, AND ALSO TO PORT AND
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STARBOARD. WHEN YOU ENTER THE ARTIFACT, YOU WILL BE UNABLE TO
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ENTER THE YELLOW SECTION WITHOUT BEING EATEN BY THE GRUES (WHICH
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WERE APPARENTLY CAPTURED ON THE PLANET ZORK, BUT WHO ESCAPED FROM
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THE ALIEN ZOO FOR THE EXPRESS PURPOSE OF MENACING ADVENTURERS
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FOOLHARDY ENOUGH TO TRAVEL WITHOUT LIGHT. )
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COLLECT THOSE RODS!
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======= ===== =====
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YOU CAN GET THESE IN DIFFERENT ORDERS, BUT THE FOLLOWING ONE WILL
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DEFINITELY WORK: BLACK, RED, SILVER, YELLOW, PINK, BLUE, GOLD,
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BROWN, VIOLET, GREEN, CLEAR (CRYSTAL), WHITE.
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GETTING THE RED ROD: IT'S BEING HELD CAPTIVE BY 'ANT-MEN'! TO GET
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THERE: N. W. FORWARD. E. NOW, THE ANT-MEN WILL BE VERY NASTY IF
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YOU TRY TO TAKE THEIR ROD AWAY. SO LET'S KEEP THEM BUSY DOING
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SOMETHING ELSE--LIKE REBUILDING THEIR NEST. THROW SOMETHING AT
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THE NEST--THE TAPE PLAYER WILL DO NICELY, AND YOUR SPACE SUIT
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WILL ALSO WORK IF YOU WANT TO BOTHER TAKING IT OFF. THEN GET RED
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ROD. DON'T FORGET TO RECLAIM WHATEVER IT WAS YOU THREW!! (GET
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LIBRARY)
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GETTING THE SILVER ROD: (IT'S ON THE WAY TO THE YELLOW ONE, WHICH
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WE REALLY >NEED<!) FROM THE NEST: W. AFT. W. S. S. PORT. GET
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GUN. LOOK INTO GUN. GET SILVER ROD. (TOO EASY, NO?)
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GETTING THE YELLOW ROD: IT'S IN THE SPACESHIP DOCKED OUTSIDE THE
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BLUE AIRLOCK. FROM THE WEAPONS DECK: E. N. OPEN INNER. OUT.
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CLOSE INNER. OPEN OUTER. OUT. S. S. GIVE THE TAPE LIBRARY TO THE
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SPIDER (THE CLUE HERE WAS THAT HE IS INTENSELY INTERESTED IN
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NEWS). HE'LL GIVE YOU THE YELLOW ROD, BUT THAT'S ALL HE'S GOOD
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FOR. (GIVE TAPE. GET YELLOW ROD.) THE YELLOW ROD IS ONE OF THE
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'USEFUL' RODS: YOU'LL NEED TO STICK IT IN THE YELLOW SLOT TO GET
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SOME OF THE OTHERS. TO GET TO THE YELLOW SLOT: N. N. IN. CLOSE
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OUTER. OPEN INNER. IN. UP. (YOU ARE NOW IN THE GRASSLANDS. THE
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WEASELS AND UNICORNS HERE ARE STRICTLY LOCAL COLOR, NOT USEFUL.)
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S. OPEN HATCH. D. PUT YELLOW ROD IN YELLOW SLOT. (PUTTING THE
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YELLOW ROD IN THE YELLOW SLOT WILL TURN ON THE EMERGENCY LIGHTING
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IN THE YELLOW SECTION OF THE 'ARTIFACT'.) WHILE YOU'RE HERE, PUT
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THE RED ROD IN THE >SECOND< RED SLOT (THIS WILL TURN ON THE LIFE
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SUPPORT SYSTEM AND GET THAT TELL-TALE WINDEX AROMA OUT OF THE AIR
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IN A FEW TURNS. LATER ON THIS WILL ENABLE YOU TO TRADE YOUR OLD
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SPACESUIT FOR SOMETHING TRULY USEFUL (LIKE A BROWN ROD)). GET
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CARD. YOU'LL NEED TO PUT THIS INTO THE COMPUTER-- I SUSPECT IT'S
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A DISK II CONTROLLER CARD-- CAN'T BOOT UP WITHOUT ONE!
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GETTING THE PINK ROD: IT'S IN THE SPACESHIP DOCKED OUTSIDE THE
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YELLOW AIRLOCK. BE CAREFUL, ONE FALSE MOVE AND IT'S DEEP SPACE
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FOR YOU. TO GET THERE : U. N. D. W. OPEN INNER. OUT. CLOSE
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INNER. OPEN OUTER. GET BASKET. (THIS BASKET CAN BE USED TO HOLD
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THE RODS TILL YOU NEED THEM--THAT WAY THEY WON'T TAKE UP VALUABLE
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INVENTORY SPACE.) OPEN OUTER (YES, AGAIN: IT STUCK THE FIRST
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TIME!). OUT. ATTACH LINE TO SPACESUIT. ATTACH LINE TO HOOK. PORT.
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GET PINK ROD.
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GETTING THE BLUE ROD: IT'S IN THE LABORATORY, WITH OTHER USEFUL
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IMPLEMENTS. TO GET THERE: E. DETACH LINE FROM HOOK. IN. CLOSE
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OUTER. OPEN INNER. IN. S. S. PUT ALL RODS IN BASKET. E. GET ALL
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DISKS. NOW COMES THE TRICKY PART: THE ROD IS IMBEDDED IN THE
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SILVER SPHERE. ALL WE HAFE AT OUR DISPOSAL TO OBTAIN IT IS THE
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4-POSITION DIAL AND THE TWO DISKS. FORTUNATELY, THESE ARE
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'TRANSPORTER DISKS'. UNFORTUNATELY, THEY EXPLODE INTO
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NOTHINGNESS IF YOU ALLOW THEM TO TOUCH.. ANYWAY, HERE'S THE
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PROCEDURE: PUT RED DISK UNDER GLOBE. PUT BLUE DISK ON FLOOR. PUT
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CARD ON GLOBE. TURN DIAL TO 4. TURN DIAL TO 2. GET CARD. GET
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BLUE ROD. GET ALL DISKS. PUT BLUE ROD IN BASKET. W. PUT BLUE
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DISK ON FLOOR. (YOU *>HAVE<* TO PUT IT ON THE FLOOR HERE SO THE
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'MAINTENANCE MOUSE' CAN COLLECT IT AND PUT IT IN THE GARAGE SO
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YOU CAN TRANSPORT THERE (AND OUT OF TROUBLE) LATER!!!)
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GETTING THE GOLD ROD: N. N. N. N. W. AFT. NOW YOU'RE IN THE
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COMPUTER ROOM. OPEN PANEL. PUT CARD IN SLOT. CLOSE PANEL. TURN
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COMPUTER ON. (IT WILL SPEW OUT A GOLD BAR FOR YOU). PUT GOLD ROD
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IN BASKET. LOOK AROUND IF YOU LIKE, BUT THERE'S NOTHING ELSE TO
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DO HERE. THE ENUNCIATOR PANEL TELLS YOU WHAT YOU HAVE TO FIX TO
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PUT THE ARTIFACT IN ORDER, BUT I'M GOING TO TELL YOU THAT
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ANYWAY.
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GETTING THE BROWN ROD: N. W. W. S. S. E. E. REMOVE SUIT. LOOK
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AROUND OR 'WAIT' OR SOMETHING UNTIL THE CHIEFTAIN COMES. OFFER
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SUIT TO CHIEF. POINT AT BROWN ROD.
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GETTING THE VIOLET ROD: YOU HAVE NO TIME TO PUT THE BROWN ROD IN
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YOUR BASKET! FOLLOW THE CHIEF WHEN HE LEAVES. IT'S THE ONLY WAY
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TO GET THE THE VIOLET ROD!!! JUST KEEP SAYING 'FOLLOW CHIEF'
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UNTIL YOU GET TO THE 'CENTER OF THE WARREN'. THEN: D. CLOSE
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INNER. OPEN OUTER. OUT. P. P. GET VISOR. N. MOVE SKELETON. GET
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VIOLET ROD (MOVE THE SKELETON ONLY ONCE!!). S. S. PUT RED DISK
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ON FLOOR. STAND ON RED DISK. SURPRISE==> TRANSPORTER CITY. WITH
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ANY LUCK YOU'LL NOW BE IN THE GARAGE. IF THE MOUSE HASN'T
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COLLECTED THE BLUE DISK YET, YOU'LL BE BACK OUTSIDE THE
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LABORATORY. YOU'LL JUST HAVE TO WAIT TILL HE COMES AND GETS IT,
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THEN TRANSPORT TO THE GARAGE.
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GETTING THE GREEN ROD: ENTER BIN. (KEEP TYPING 'ENTER BIN' OR
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'AGAIN' UNTIL YOU FIND THE GREEN ROD. IT MAY TAKE UP TO 10
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TRIES!). GET GREEN ROD. PUT GREEN ROD IN BASKET.
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GETTING THE CLEAR ROD: F. P. N. N. N. N. W. LOOK AT LASER
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THROUGH VISOR. GET CLEAR ROD.
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GETTING THE WHITE ROD: E. S. S. U. S. S. P. U. U. JUMP. PUT
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SILVER ROD IN SILVER SLOT. IN. GET WHITE ROD.
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YOU'VE GOT ALL THE RODS NOW. ALL YOU HAVE TO DO IS FIGURE OUT WHY
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YOU'VE COLLECTED THEM.
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FINISHING UP
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========= ==
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PUT THE WHITE ROD IN THE WHITE SLOT. (A BLACK SLOT WILL APPEAR.
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DO =>NOT<= PUT THE BLACK ROD IN THE BLACK SLOT!).
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GETTING TO THE CONTROL BUBBLE: OUT. U. JUMP. FIRE GUN AT DRIVE
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BUBBLE. AGAIN. AGAIN. (YOU SHOULD NOW BE 'ON CONTROL BUBBLE'.)
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D. PUT GOLD ROD IN GOLD SLOT. IN. PUT CLEAR ROD IN CLEAR SLOT.
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FIVE COLORED SLOTS WILL APPEAR. PUT THE APPROPRIATE ROD IN EACH
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SLOT--> THE ORDER YOU DO IT IN DOESN'T MATTER.
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THE FINAL SEQUENCE: YOU NOW USE THE VARIOUS COLORED SPOTS TO SET
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THE COURSE OF THE ARTIFACT TOWARD EARTH. TOUCH LARGE SQUARE. (THE
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VIEW NOW COVERS THE AREA FROM THE SUN TO JUPITER). TOUCH BROWN
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SPOT. (YOU WILL HAVE TO TOUCH IT 4 TIMES, UNTIL THE EARTH IS
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HIGHLIGHTED). TOUCH VIOLET SPOT (THREE TIMES, UNTIL THE PATH
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FORMS A CIRCLE AROUND THE EARTH. (DON'T STOP AT THE ELLIPSE!)).
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TOUCH GREEN SPOT. (THE PATH WILL FLASH.) TOUCH BLUE SPOT.
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BLAST-OFF!!!!! YOU WIN!!
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SIT BACK AND BASK IN THE GLORY OF A PERFECT SCORE.
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<D><J><C>
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