200 lines
6.3 KiB
Plaintext
200 lines
6.3 KiB
Plaintext
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Brought to you by The Necromancer
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&
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Mr Wonderful
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Copy your disk before you play the game. If you do not, you will be
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unable to play the game a second time. Put a write protect tab on the
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original and make a copy of the original. You now have a game disk, but
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do not write protect this one.
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Both joystick buttons are used. The first one controls selections and
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combat functions while the second button switches modes from game play
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to menu selections and back.
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The eight boxes in the upper right hand corner of the screen are the
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contents of your character's pockets. Items can be examined, used,
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stolen, or dropped. The "Thing" menu allows you to manipulate the items
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you gain along the way.
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The item you are currently holding is used for combat and the one you
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are wearing is used for defensive capabilities. To exchange items,
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simply point to one of the items in your pockets and follow the on
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screen instructions.
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History
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A long time ago, before the first great catastrophe that split the
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continent, there came to be the ways of the black arts. Trimexion,
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Dalvion, Mardiux The Black, and The Faceless Ones ruled over the
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continent and its peoples. Their lust for power created unrest. War
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came to be. From unholy depths and great unexplored regions those of
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the arts wrought abominable atrocities upon the face of the earth. The
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world was plunged into chaos. All order was lost. Famine and disease
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ravaged the land.
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Out of the chaos came victorious Trimexion to restore order and peace.
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He only restored peace for a short time, however, for his dark god bade
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him to sacrifice people upon his granite alters. The population
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dwindled. Trimexon's command decayed and his amry was allowed to roam
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free upon the earth to forage on their own wherever they pleased. A dark
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age had once again decended upon all mankind.
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People began to refer to their once welcomed warlord, Trimexion, as the
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Dark One. They stayed in at night, travelling only as needed. They
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peered fearfully out into the night beyond their flickering fire. Death
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stalked the streets of the outer villages.
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The outlawed ninja cult was revived behind closed doors of the
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villagers. An ancient prophecy was revived. An Oracle would be born, the
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daughter of a peasant woman. A great warrior would come forth from the
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harsh north to put an end to the age old warlord. Traitors from the
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ninja cult brought news of this prophecy to the Dark One.
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The Dark One sacrificed a young virgin to his god and prayed for
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knowledge. His god bade him ignore the prophecy of weaklings and fools.
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Trimexion chose to search for Mardiux's The Black's great needle of
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death. He found it in the bottom of Mardiux's great underground dungeon.
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The Dark One placed there a great cosmic force, brought forth from the
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great nebula, to kill those who would search for other forgotten items
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of Mardiux The Black.
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The Dark One sent forth his followers: the great hordes of Orcs, the
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murderous Trolls, and many other creatures from some forgotten age, to
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guard the decaying strongholds of the vanquished.
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In time there came to be a child born to an unmarried peasant woman. The
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child was taught to walk before she was a year old. She had learned to
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speak fluently by the time she was a year old. The Dark One heard of
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this and began to fear for his life. He sent out his assassins to find
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both the mother and child and slay them. The woman and her daughter
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disappeared into the vast southern forest and were never heard from,
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except in unsupportable rumors. Many decades passed and the people grew
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weak under the warlords heel. Then out of a small northern village came
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a warrior.....
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Characters and Their Descriptions
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Martial Artist:
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The great northern warrior. Wears green and white.
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Oracle:
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The child that narrowly escaped the Dark One. She wears a green robe.
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Dark One:
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The original warlord. Wears a dark blue robe.
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Shapeshifters:
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These are the most trusted allies of the Dark One. They appear as many
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things, all of which are dependent upon which way they are travelling.
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Assasins:
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The servants of the Dark One. They wear blue clothes with face masks.
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Samurai Dreadnoughts:
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Specially trained killers. They are dressed in green and white and bear
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nasty sabers as weapons.
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Trolls:
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These are the officers of the Dark One's army. They do not wear clothing
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and are white in color.
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Orcs:
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These are the main bulk of the Dark One's army. They are blue skined and
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very mean. They are equipped with sword, shield, axe, or bow as their
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main weapons.
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Sirens:
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There is little known except that they stay near the water. They
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sometime aid the Dark One and at other times hinder him. The top half
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resembles a beauitiful maiden while the lower half is a green fish.
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Oracle's Adept:
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She is dressed the same as the Oracle and travels abroad doing the
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bidding of the Oracle.
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Barbarians:
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These people are some of the last resistance to the Dark One. It is said
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that the great northern warrior will come from their group. They bear
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longswords and wear only loincloth.
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Huntsman:
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They are human woodsmen and archers of great skill and believe heavily
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in the prophecy. They wear green tunics, boots and carry bow and
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arrows.
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Townspeople:
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They are commonly running shops and living in maintown. They wear green
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and white and no shoes.
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Workmen:
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They are found in the same place as the townspeople and wear trousers
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and armbands.
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Maintown Guard:
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These are the only tame barbarians and carry staves as weapons and use
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them with great efficiency. Their dress consists of helmet, pants,
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boots, and greeves.
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The Yeti:
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They are big and can be very mean. They are covered with white fur.
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Snakes:
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Two sizes; small and giant. The large ones are very dangerous, created
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by the Dark One.
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Slimes:
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Animated ooze, these freaks of magic run down and digest whatever they
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can. All slimes are green.
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Treemen:
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The servants of the Oracle, these survivors of the Great War look just
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like trees. They can be vicious opponents, but are said to harm only
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those who attack the Oracle.
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Centaurs:
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An elder race, they only run herbaries. They have the upper torso of a
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man and the lower parts of a horse.
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Wraiths and other undead:
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These are some of the most terrifying creatures and are most often found
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in the ruins of the old ones. Some undead wear robes and others just
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carry swords.
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-END-
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