1 line
86 KiB
Plaintext
1 line
86 KiB
Plaintext
[HEA]
|
|
_____________________ ___ _
|
|
|___ ______________| | | | |
|
|
| | _ | | | |
|
|
| || | | | | |
|
|
| || | | | | |
|
|
| || | | | ____ _ _ _ _ ______ | |
|
|
| || | | | / __ \ | | / \_/ \ | ___ \ | |
|
|
| || |__ ____ | | / / \ | | /\ /\ \ | | \ \ | |
|
|
| || _ \ | _ \ | | \ \__/ | | | |_|| | | |__/ / | |
|
|
| || | | || |_|| | | \___/|_| |_| |_| | ____/ |_|
|
|
| || | | || |__ | |____________________ | | _
|
|
|__||_| |_|\____/ |________________________| | | |_|
|
|
| |
|
|
Lighting Your Apple II Path | |
|
|
|_|
|
|
|
|
-----------------------------------
|
|
|
|
|
|
>>> WELCOME TO THE LAMP! <<<
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
THE BEST OF THE A2Central BULLETIN BOARD
|
|
AND THE BEST OF THE DELPHI A2 AND A2PRO MESSAGE BOARDS
|
|
"Teaching the Apple II user how to fish since 1998"
|
|
|
|
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
|
The Lamp! An Onipa'a Software Production Vol. 4, No. 3
|
|
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
|
Publisher................................Ryan M. Suenaga, M.S.W., L.S.W.
|
|
Editor.....................................................Lyle Syverson
|
|
Internet Email, Publisher.........................thelamp@sheppyware.net
|
|
Internet Email, Editor................................lyle@FoxValley.net
|
|
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
|
|
|
|
TABLE OF CONTENTS
|
|
~~~~~~~~~~~~~~~~~
|
|
March 15, 2001
|
|
|
|
HIGH ABOVE THE ROCK RIVER---------------------------------------------[OPN]
|
|
Raising Geese
|
|
|
|
A2Central.com DISTILLATIONS
|
|
Rewards for Writing Articles for A2Central.com Web Site----------[RFW]
|
|
Enhanced Accounts Available on A2Central.com---------------------[EAA]
|
|
Handling A2Central.com Mail With Spectrum - SAM - SOAR-----------[HMS]
|
|
Upgrading the IIgs-----------------------------------------------[UGS]
|
|
Best Place to Download BeOS Software-----------------------------[BPD]
|
|
What Makes a Good Programmer?------------------------------------[MGP]
|
|
PayPal, Kagi and the Like----------------------------------------[PKL]
|
|
DNS Servers Don't Always Cooperate With Marinetti----------------[DDC]
|
|
New SOAR Released------------------------------------------------[NSR]
|
|
FTP Sites for A2 Software----------------------------------------[FAS]
|
|
Installation of Silvern Castle Upgrades--------------------------[SCU]
|
|
Silvern Castle Comments------------------------------------------[SCC]
|
|
Silvern Castle v7.1 Announcement---------------------------------[SCA]
|
|
Silvern Castle Feedback Needed-----------------------------------[SCF]
|
|
Silvern Castle Suggestions---------------------------------------[SCS]
|
|
Silvern Castle Review--------------------------------------------[SCR]
|
|
Silvern Castle v7.1 Available------------------------------------[SCA]
|
|
Silvern Castle v7.2 Coming---------------------------------------[SCC]
|
|
Upgrading a IIe to a IIgs----------------------------------------[UGS]
|
|
Floating Point Engine--------------------------------------------[FPE]
|
|
Yahtzee NDA------------------------------------------------------[YDA]
|
|
Which Programming language?--------------------------------------[WPL]
|
|
Time in a Bottle CD----------------------------------------------[TIB]
|
|
Anyone Tried KEGS for UNIX or Linux?-----------------------------[ATK]
|
|
|
|
A2Central.com PROGRAMMING DISTILLATIONS
|
|
FORTRAN----------------------------------------------------------[FTN]
|
|
Porting Programs Between Platforms-------------------------------[PBT]
|
|
ON GOTO/GOSUB Commands-------------------------------------------[GGC]
|
|
The LISP Language------------------------------------------------[TLL]
|
|
Using Sounds-----------------------------------------------------[SND]
|
|
|
|
DELPHI A2 DISTILLATIONS
|
|
Cables for the TWGS and ZIP GS-----------------------------------[CGS]
|
|
Time in a Bottle CD - an Amazing Collection----------------------[AAC]
|
|
Printing Silvern Castle Automaps---------------------------------[SCM]
|
|
X-10 Web Page----------------------------------------------------[XWP]
|
|
Farewell... Delphi Text Side Chats...----------------------------[FTC]
|
|
|
|
THE FUTURE OF DELPHI A2-----------------------------------------------[FOD]
|
|
|
|
LETTERS TO THE EDITOR
|
|
No Letters to the Editor This Month------------------------------[NLE]
|
|
An Invitation----------------------------------------------------[LTE]
|
|
|
|
KFEST 2001
|
|
KFest 2001 Registration Info-------------------------------------[KFI]
|
|
A2Central.com Items For Sale at KFest 2001-----------------------[KFS]
|
|
|
|
EXTRA INNINGS
|
|
About The Lamp! ------------------------------------------------ [INN]
|
|
|
|
[*] [*] [*]
|
|
|
|
READING THE LAMP! The index system used by The Lamp! is designed to make
|
|
""""""""""""""""" your reading easier. To use this system, load this
|
|
issue into any word processor or text editor. In the index you will find
|
|
something like:
|
|
|
|
EXTRA INNINGS
|
|
About The Lamp! ------------------------------------------------ [INN]
|
|
|
|
To read this article, simply use your search or find command to locate
|
|
[INN]. There is a similar tag at the end of each article: [EOA].
|
|
|
|
|
|
|
|
[OPN]-------------------------------
|
|
HIGH ABOVE THE ROCK RIVER |
|
|
------------------------------------
|
|
From The Editor
|
|
"""""""""""""""
|
|
by Lyle Syverson <lyle@FoxValley.net>
|
|
|
|
Raising Geese
|
|
~~~~~~~~~~~~~
|
|
Just the other day, From High Above The Rock River, I noticed the
|
|
Canada Geese along the banks of the river were getting restless. Instinct
|
|
was telling them it was time to get ready for the nesting season. This
|
|
reminded me of an experience many years ago Back On The Farm.
|
|
|
|
During the summer, at age 5, my pet gosling, Herman, had grown to be
|
|
an adult goose under my care.
|
|
|
|
I told my father that I wanted to raise geese. He said, "Hmm... we
|
|
are going to have to get a _male_ goose". Herman was going to be a mother!
|
|
|
|
The next Spring we bought a gander from one of the neighbors. I was
|
|
told that in order to raise more geese I should take the eggs from the
|
|
geese until we had enough to fit under one of the "setting" chicken hens.
|
|
Herman would then keep producing eggs until she had enough for her to
|
|
incubate. I would have twice as many geese.
|
|
|
|
Each morning I was to feed the geese, then remove the egg from their
|
|
nest while they were eating. Each day one of the geese would notice and
|
|
grab my seat with its bill, slapping me with its wings. I would run as
|
|
fast as I could, being careful not to break the egg. At some point, when
|
|
the goose decided I was far enough away from the nest, it would let go.
|
|
|
|
So raising geese was not exactly what I expected. Many things we do
|
|
in life are that way.
|
|
|
|
Serving as editor of _The Lamp!_ has been a lot of fun. But it has
|
|
not always been like I expected.
|
|
|
|
So go ahead and try something new. There may be surprises along the
|
|
way. You just might find something that you really enjoy.
|
|
|
|
[EOA]
|
|
|
|
|
|
ASCII ART BEGINS
|
|
_________ _ _ _
|
|
|__ __| | | | | | |
|
|
| | | | | | | |
|
|
| | | |___ ____ | | _____ __ ___ _ _ _____ | |
|
|
| | | ___ \ / __ \ | | /____ \ | v v | | v ___ \ | |
|
|
| | | | | | | /__\ \ | | ____| | | /\ /\ | | / \ \ | |
|
|
| | | | | | | _____| | | / ___ | | || || | | | | | |_|
|
|
| | | | | | | |_____ | |____ | |__| | | || || | | \___/ / _
|
|
|_| |_| |_| \______| |______| \____^_| |_||_||_| | |\____/ |_|
|
|
| |
|
|
| |
|
|
|_|
|
|
|
|
ASCII ART ENDS
|
|
[EOA]
|
|
|
|
------------------------------------
|
|
DISTILLATIONS FROM A2Central.com |
|
|
------------------------------------
|
|
|
|
by Lyle Syverson <lyle@foxvalley.net>
|
|
|
|
[RFW]
|
|
REWARDS FOR WRITING ARTICLES FOR A2Central.com WEB SITE
|
|
"""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
|
In an effort to encourage more Apple II users to contribute articles to our
|
|
web site, A2Central.com will now begin offering free months of service in
|
|
exchange for articles we deem to be of good quality that exceed 1,500
|
|
words. We will also give free months to frequent contributors of smaller
|
|
pieces.
|
|
|
|
If you'd like more information, or have an article or idea for an article
|
|
you'd like to contribute, please email contribute@a2central.com for more
|
|
information.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 2, Top 2, Msg 2)
|
|
[EOA]
|
|
|
|
|
|
[EAA]
|
|
ENHANCED ACCOUNTS AVAILABLE ON A2Central.com
|
|
""""""""""""""""""""""""""""""""""""""""""""
|
|
MARCH 1, 2001--Effective today, A2Central.com members can opt for the new
|
|
Enhanced account, which provides, in addition to our standard A2Central.com
|
|
services, 10 MB of space for a personal web site at
|
|
http://www.a2people.com/~username.
|
|
|
|
Enhanced accounts cost $15 per month or $35 per quarter (standard service
|
|
is $10 per month and $25 per quarter).
|
|
|
|
Current members can upgrade their account to an Enhanced account by
|
|
emailing billing@a2central.com. You will be billed for the difference in
|
|
cost between your current account and the Enhanced service.
|
|
|
|
If you're not yet an A2Central.com member and would like to sign up, visit
|
|
http://www.a2central.com/join and start your account today!
|
|
|
|
In the near future, Enhanced account holders will also get access to
|
|
further added features, including Lynx for web browsing. Other additional
|
|
features for Enhanced account holders are planned as well. These will not
|
|
carry an additional charge on top of the price of the Enhanced account.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 2, Top 2, Msg 3)
|
|
[EOA]
|
|
|
|
|
|
[HMS]
|
|
HANDLING A2Central.com MAIL WITH SPECTRUM - SAM - SOAR
|
|
""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
|
You can use the SAM mailer now to receive mail from your A2Central box, and
|
|
SOAR will send mail for you now too...
|
|
|
|
SOAR you get from my web site below, and SAM from Shareware Solutions II.
|
|
|
|
Ewen Wannop - Speccie - Sat 17 Feb 2001 - 158 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.1 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 2, Top 18, Msg 6)
|
|
[EOA]
|
|
|
|
|
|
[UGS]
|
|
UPGRADING THE IIgs
|
|
""""""""""""""""""
|
|
If someone has found a nice IIgs, what would you suggest for a hard drive,
|
|
an accelerator, and a ram card?
|
|
|
|
Editor
|
|
|
|
>>>>>
|
|
"""""
|
|
> How about memory...
|
|
|
|
The maximum you can put in is a total of 8 MB, but more than 4 MB is
|
|
generally overkill. As for specific recommendations, I'll leave that to
|
|
someone else.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 2, Top 19, Msg 3)
|
|
|
|
>>>>>
|
|
"""""
|
|
> and a hard drive...
|
|
|
|
The Focus drive is a good solution for a HD. SCSI only becomes an issue if
|
|
you need CD Rom as well. I think I heard that Focus drives were out of
|
|
stock, you might want to ask TonyD about it if you see him in RTC.
|
|
|
|
> accelerators...
|
|
|
|
This is hard. Here, Delphi, comp.sys.apple2.marketplace. Some people have
|
|
had luck hunting through places with lots of old secondhand gear, but it
|
|
takes both persistence and luck.
|
|
|
|
> about memory...
|
|
|
|
I'm very happy with the Sirius I got from Alltech. I bought it in minimum
|
|
configuration and added 8 1Meg 30 Pin simms to max out at 8 megs. There are
|
|
only one or two pieces of software that would ever need more than 4, but
|
|
what the hey, 1 Meg 30 Pin simms are about free these days.
|
|
|
|
see http://www.allelec.com/hardwapp.htm for the Sirius,
|
|
http://www.allelec.com/harddiap.htm for the Focus drives.
|
|
|
|
Hope this is some help.
|
|
|
|
Kim Howe
|
|
RTC host A2Central.com
|
|
|
|
(KIMHOWE, Cat 2, Top 19, Msg 4)
|
|
|
|
>>>>>
|
|
"""""
|
|
I was going to say the exact same thing that Kim said. Tony's persistence
|
|
in keeping new hard drive and memory cards available to the Apple II
|
|
community makes him one of our most valuable assets. Tony is also a wealth
|
|
of knowledge in almost any piece of hardware you can imagine as he has seen
|
|
it all. In addition Tony hosts the Friday night RTC.
|
|
|
|
Mark
|
|
Wednesday Night RTC Host
|
|
|
|
(MARK [M.Percival], Cat 2, Top 19, Msg 5)
|
|
[EOA]
|
|
|
|
|
|
[BPD]
|
|
BEST PLACE TO DOWNLOAD BeOS SOFTWARE
|
|
""""""""""""""""""""""""""""""""""""
|
|
A couple of handy tips for people that try out BeOS to use Sweet16.
|
|
|
|
Best place to download BeOS software is BeBits, at http://www.bebits.com.
|
|
|
|
You can find BeOS news and stuff at http://www.benews.com.
|
|
|
|
Sheppy
|
|
|
|
(SYNDICOMM, Cat 2, Top 27, Msg 2)
|
|
[EOA]
|
|
|
|
|
|
[MGP]
|
|
WHAT MAKES A GOOD PROGRAMMER?
|
|
"""""""""""""""""""""""""""""
|
|
I've often wondered what makes a good programmer, one who is both skilled
|
|
and happy in the work.
|
|
|
|
What interests lead a person in that direction? What qualities make for
|
|
success? What about elective courses taken in high school, college, and
|
|
beyond? Do grades and standardized test scores mean much? At what age does
|
|
the obsession with computers tend to take hold? Is this something you're
|
|
born to, or can it be taken up as a late major in college? "Well, what
|
|
shall it be, animal husbandry or programming?"
|
|
|
|
Of course, the physical requirements are demanding. I mean, how many people
|
|
can sit still and concentrate for those legendary marathon sessions, fueled
|
|
only by caffeine and pizza?
|
|
|
|
So, if you think you might like to become a programmer, ask away. If you
|
|
are a programmer and feel like musing on how you got there and what it's
|
|
like day to day, post a few lines and we'll see where it goes.
|
|
|
|
Bill Dooley
|
|
BB Assistant
|
|
|
|
(A2.BILL, Cat 2, Top 33, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
> What interests lead a person in that direction? What qualities make for
|
|
> success?
|
|
|
|
That's a tough one. I don't really know. I think you just have to enjoy
|
|
it. :)
|
|
|
|
> What about elective courses taken in high school, college, and beyond?
|
|
> Do grades and standardized test scores mean much?
|
|
|
|
The best programming skills are the ones you learn on your own. I got very
|
|
little out of computer programming or computer science courses in school.
|
|
Grades are generally not all that telling, IMHO, because they tend to grade
|
|
you on a lot of useless theory. Computer Science is a barely-masked form
|
|
of mathematics, and is mostly dull and typically involves surprisingly
|
|
little programming work.
|
|
|
|
If you want to be a programmer, a degree can help you get your first job,
|
|
but after that, IMHO, it's all about experience.
|
|
|
|
> At what age does the obsession with computers tend to take hold? Is this
|
|
> something you're born to, or can it be taken up as a late major in
|
|
> college? "Well, what shall it be, animal husbandry or programming?"
|
|
|
|
I think it's something you need to enjoy from a fairly young age. Just up
|
|
and deciding, "I'll be a programmer, so I'll take Computer Science in
|
|
college" doesn't do the trick, mostly because the best stuff you need to
|
|
know is not taught in school.
|
|
|
|
> Of course, the physical requirements are demanding. I mean, how many
|
|
> people can sit still and concentrate for those legendary marathon
|
|
> sessions, fueled only by caffeine and pizza?
|
|
|
|
I don't think that's particularly difficult. :)
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 2, Top 33, Msg 2)
|
|
|
|
>>>>>
|
|
"""""
|
|
Here's some of my own experience in computer programming.
|
|
|
|
Grade school computer classes consisted of a nun telling us to "Type GR and
|
|
draw the Nativity scene." High school had keyboarding as one class,
|
|
applications (word processing, spreadsheet, and database) as another.
|
|
I was bored in applications and took the final after two weeks. Got a 97%,
|
|
but since I hadn't actually taken the course, I received no credit. None
|
|
of these classes were inspiring.
|
|
|
|
I've had an Apple II as long as I can remember. BASIC was very easy to
|
|
learn, and a necessity when I decided to run a BBS using Warp Six, which
|
|
was in BASIC. I learned from looking at the code, talking to other sysops
|
|
(Scott Johnson), and reading books. Oh, and making mistakes. :)
|
|
|
|
I had a blast for years. That and video games (I was [am!] a Nintendo nut)
|
|
are what prompted me to apply to WPI and major in computer science. But
|
|
when modern computers and languages didn't offer the same fun factor my
|
|
IIgs did, I switched majors.
|
|
|
|
Of course, that's just me. There are obviously many more people who found
|
|
in the computer science dept. what I found on my Apple II.
|
|
|
|
I recently tried to convince the head of the CS dept. of this in an attempt
|
|
to get school credit for "Learn to Program Your IIgs in GSoft BASIC". No
|
|
dice.
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 2, Top 33, Msg 3)
|
|
|
|
>>>>>
|
|
"""""
|
|
I'll agree with Sheppy. A CS program at a college is about computer
|
|
SCIENCE. Theory, logic, Push-down automata, regular expressions,
|
|
context-free grammars and all that good stuff. Analyze the best, average,
|
|
and worst (Theta, Big-O, Omega) cases for algorithms I-IV. Etc, etc. etc.
|
|
|
|
Proficiency in PROGRAMMING comes from practice. I personally like the
|
|
SCIENCE part. The theory. And _that_ is where college/graduate school
|
|
come in for me. There are stories abounding about programmers who, say,
|
|
learned the pitfalls and quirks of the WIN32 API. They've said themselves
|
|
that while their coding methodology when south, their careers were
|
|
enormously successful. So computer SCIENCE skills were laid aside in favor
|
|
of PROGRAMMING skill. (from a Dr. Dobbs article)
|
|
|
|
There are no real great people in the computer industry which do not posses
|
|
both PROGRAMMING and SCIENCE skills. A quick example: Michael Abrash &
|
|
John Carmak. These guys are great PROGRAMMERS and they've got the SCIENCE
|
|
side figured out pretty well, too.
|
|
|
|
-Lucas
|
|
|
|
(LSCHAREN, Cat 2, Top 33, Msg 4)
|
|
|
|
>>>>>
|
|
"""""
|
|
> I've often wondered what makes a good programmer, one who is both skilled
|
|
> and happy in the work.
|
|
|
|
I don't know that I can lay claim to being a good, or skilled programmer,
|
|
but I do like doing it...
|
|
|
|
> At what age does the obsession with computers tend to take hold?
|
|
|
|
For me it was as soon as I was exposed to them. I think it would have been
|
|
1974 in my first year of high school, lining up to buy Miniwaft cards.
|
|
(Miniwaft ran under Fortran, and used cards that you punched out with an
|
|
unbent paper clip. The cards were taken away once a week to a University
|
|
and the printouts brought back.)
|
|
|
|
Everyone had to buy the cards, but others would buy 1 pack at a time, and
|
|
I'd buy 20...
|
|
|
|
A year later our school (a very progressive one at the time) got a dumb
|
|
terminal, connected via modem to a Dec PDP 10 at the university. At the
|
|
time this machine could support a total of 50 users, supplying the needs of
|
|
the entire university and any external modem users throughout the whole
|
|
state.
|
|
|
|
Don't think I ever saw more than 35 users online at once though :)
|
|
A teacher introduced us to the computer and to BASIC. Wow, you didn't have
|
|
to wait a week and look at the printouts, stuff happened on a screen! I was
|
|
hooked, but surprisingly there were really only three of us out of the 1500
|
|
students at the High School who were constantly in that little room down
|
|
the end of the upper veranda.
|
|
|
|
Creativity is a good thing to have as a programmer. You have to be able to
|
|
get the idea of what you want to create, if you are going to make anything
|
|
special. I'm glad to hear others state that doing study wasn't what it was
|
|
all about, since I missed out on that. :) I do think I miss out sometimes
|
|
by not having studied some of the classic algorithms. I have thought about
|
|
doing a CS degree (if my health ever improves enough), but looking at the
|
|
languages they study now tends to make me think again.
|
|
|
|
Kim Howe
|
|
RTC Host
|
|
|
|
(KIMHOWE, Cat 2, Top 33, Msg 5)
|
|
|
|
>>>>>
|
|
"""""
|
|
> At what age does the obsession with computers tend to take hold?
|
|
|
|
For me it was in high school, when my best friend showed up with an HP-55
|
|
calculator, which _remembered_keystrokes_! What a cool thing that was!
|
|
|
|
> Is this something you're born to, or can it be taken up as a late major
|
|
> in college?
|
|
|
|
For me, it was a VERY late major :) Twenty years after getting my first
|
|
degree (in business) I got my second (bachelor's) degree in Computer
|
|
Science.
|
|
|
|
> If you are a programmer and feel like musing on how you got there...
|
|
|
|
It's funny, I was just talking to my wife about this the other day. When
|
|
asked by my parents what I'd like for my HS graduation present, instead of
|
|
the typewriter they wanted to buy me, I convinced them to buy me an HP-25
|
|
programmable calculator, which, incidently, got me through many a calculus
|
|
test. But most of all it hooked me on the creative process of programming.
|
|
|
|
By the time I had been in the workplace for a year or two, I had bought my
|
|
first EurApple ][+, and worked/played/programmed with it feverishly every
|
|
night that I could. While I had planned a career in the Army, I always
|
|
thought how neat it would be if I could make a living programming
|
|
computers. Well, things didn't work out with the Army, and after 12 years,
|
|
I got out and got a job where I was close enough to the local college to
|
|
take lunchtime classes, leading to the aforementioned CS degree.
|
|
|
|
Now I'm employed as a software engineer in a big company. In a sense,
|
|
I can owe my current career to the decision I made to ask for an HP-25
|
|
instead of a typewriter for a high school graduation present.
|
|
|
|
_________
|
|
| homas
|
|
|
|
(TCOMPTER, Cat 2, Top 33, Msg 6)
|
|
[EOA]
|
|
|
|
|
|
[PKL]
|
|
PayPal, Kagi AND THE LIKE
|
|
"""""""""""""""""""""""""
|
|
I've found that PayPal really smooths out my transactions, especially
|
|
international ones (now that PayPal works internationally). We're using it
|
|
for credit card payments for A2Central.com service, and for auctions, and
|
|
it's been pretty good.
|
|
|
|
We did upgrade to a business account to eliminate the limits on how much
|
|
you can transfer per six-month period.
|
|
|
|
Sheppy
|
|
|
|
(SYNDICOMM, Cat 3, Top 2, Msg 2)
|
|
|
|
>>>>>
|
|
"""""
|
|
So, Sheppy, you were the one who finally talked me into accepting credit
|
|
cards via Kagi, but I see you're now advocating PayPal.
|
|
|
|
In a nutshell, which do you prefer? And, which one has the lowest fee?
|
|
|
|
Thanks!
|
|
|
|
Joe Kohn
|
|
Delivered by Spectrum v2.5.1 & SOAR v1.0b1
|
|
|
|
http://users.foxvalley.net/~joko
|
|
|
|
(JOKO, Cat 3, Top 2, Msg 3)
|
|
|
|
>>>>>
|
|
"""""
|
|
I use both. PayPal until recently did not accept international orders, but
|
|
now does (just in the last two months it started to do so). However, they
|
|
do not accept checks for you, and do not take American Express, which Kagi
|
|
does. PayPal also only supports online orders; Kagi will accept orders by
|
|
snail mail. For people that I know are online (A2Central.com membership
|
|
fees, auction payments) I use PayPal. For product sales, I use Kagi.
|
|
|
|
> In a nutshell, which do you prefer? And, which one has the lowest fee?
|
|
|
|
Both have their advantages, as I said above. PayPal does not collect fees
|
|
from you at all, unless you have a business account (which is required if
|
|
you process more than a certain number of dollars in payments per month).
|
|
Syndicomm has a business account, which costs us 25 cents plus 1.9% per
|
|
transaction, or something like that. Much cheaper than Kagi, but as I said
|
|
before, there are some limitations as well, which is why we still use both.
|
|
|
|
IMHO, Joe, Kagi is probably best for you just because you do take orders
|
|
from people that aren't online (although they have no way to do so that I
|
|
know of, since you don't have any printed ads distributed anywhere).
|
|
|
|
Since I have ads in most Juiced.GS issues, I get some snail mail orders
|
|
from people sent to Kagi, so that works real well for me.
|
|
|
|
Sheppy
|
|
|
|
(SYNDICOMM, Cat 3, Top 2, Msg 4)
|
|
|
|
>>>>>
|
|
"""""
|
|
For the casual buy/sell person, the personal version of PayPal absolutely
|
|
makes sense. This is particularly true of someone who sells stuff at
|
|
auction on eBay or similar sites. In addition to the issues Sheppy
|
|
mentioned, PayPal doesn't offer to set up a "shop" for you like you would
|
|
have using Kagi, at least the personal version of PayPal doesn't.
|
|
|
|
FWIW, I use PayPal very regularly.
|
|
|
|
Ryan
|
|
|
|
(A2.RYAN, Cat 3, Top 2, Msg 7)
|
|
|
|
>>>>>
|
|
"""""
|
|
I just sold 6 items on eBay and 6 out of 6 were paid via PayPal. It gives
|
|
a person a chance to pay me immediately and not have to worry about going
|
|
to the bank, getting a money order, putting it in the mail and waiting for
|
|
a week before I receive the money order so I can send the item. As soon as
|
|
I received notification from PayPal I send the item. Cuts the wait time
|
|
for the customer up to in half.
|
|
|
|
For Joe, you have some small ticket items that aren't worth putting up on
|
|
Kagi. PayPal is ideal for these situations. Say I notice that SSII sells
|
|
Dragon Wars and Neuromancer for $15 (such a deal!). For me (in Canada) to
|
|
remember to go to the bank and get a US money order is a pain. With
|
|
PayPal, on an impulse, I can send you my $15 from my credit card and you
|
|
can ship it immediately. If you have a regular PayPal account, this is
|
|
done at no cost to you. A business account has the fee's mentioned by
|
|
Sheppy.
|
|
|
|
PayPal is just one of those great ideas waiting to happen. There are
|
|
already clones such as BidPay, etc., that have a similar service.
|
|
|
|
Mark.
|
|
|
|
(MARK, Cat 3, Top 2, Msg 8)
|
|
|
|
>>>>>
|
|
"""""
|
|
> PayPal doesn't offer to set up a "shop" for you like you would have using
|
|
> Kagi, at least the personal version of PayPal doesn't.
|
|
|
|
If you have a business account, they actually provide tools so you can
|
|
create links on any web page you want that will take you to PayPal with a
|
|
pre-filled form for paying for an item. They're also working on developing
|
|
a shopping cart package for business account members, but it's not
|
|
available yet.
|
|
|
|
Sheppy
|
|
|
|
SYNDICOMM, Cat 3, Top 2, Msg 9)
|
|
[EOA]
|
|
|
|
|
|
[DDC]
|
|
DNS SERVERS DON'T ALWAYS COOPERATE WIH MARINETTI
|
|
""""""""""""""""""""""""""""""""""""""""""""""""
|
|
> You guys are supposed to use the name "a2central.com" to access the
|
|
> system.
|
|
|
|
I agree that we should do that. But Marinetti does not allow me to! DNR did
|
|
work for me a while back, but for nearly a year now, all the DNS servers in
|
|
the UK I have tried, including known ones that work in the States, simply
|
|
return a 'timeout' error.
|
|
|
|
So it is not an option I can use with Marinetti, and so I have to use
|
|
dotted addresses for everything. I simply coded that into SOAR...
|
|
|
|
Hopefully DNR will be high on the priority list when Marinetti gets
|
|
updated.
|
|
|
|
Ewen Wannop - Speccie - Sat 17 Feb 2001 - 158 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.1 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 10, Top 59, Msg 101)
|
|
[EOA]
|
|
|
|
|
|
[NSR]
|
|
NEW SOAR RELEASED
|
|
"""""""""""""""""
|
|
*** New SOAR Released ***
|
|
|
|
I have released v1.0b2 of SOAR. You can download it from my web site.
|
|
|
|
It fixes a number of reported bugs, has several new features and
|
|
Houskeeping has been activated.
|
|
|
|
It comes with an Installer for newbies, and an Updater for those already
|
|
using SOAR.
|
|
|
|
This version is designed for the existing menus on A2Central. I shall
|
|
release a further update, designed for the new menus when they are switched
|
|
over to the new format.
|
|
|
|
As always, please give me your feedback, comments, bug reports and
|
|
suggestions.
|
|
|
|
Ewen Wannop - Speccie - Wed 21 Feb 2001 - 154 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.1 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 10, Top 59, Msg 128)
|
|
|
|
>>>>>
|
|
"""""
|
|
I tried the latest beta of SOAR and I received the following when I launch:
|
|
|
|
"You must install these XCMDs before you can use SOAR OLR!"
|
|
"Lister bad version"
|
|
|
|
Any help?
|
|
|
|
(MARK, Cat 10, Top 59, Msg 129)
|
|
|
|
>>>>>
|
|
"""""
|
|
Sorry about that. I updated the XCMD recently as I finally fixed a long
|
|
running bug in it, then I forgot to include it with the SOAR update!
|
|
|
|
Version 2.5 is now posted on my web site...
|
|
|
|
Ewen Wannop - Speccie - Mon 26 Feb 2001 - 149 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.1 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 10, Top 59, Msg 133)
|
|
|
|
>>>>>
|
|
"""""
|
|
I have put Lister v2.5 on my web site to fix this, but I should have said
|
|
that SOAR will actually run quite happily under the older Lister v2.4.
|
|
|
|
To allow this, you will need to open Init.SOAR in the Spectrum Editor, and
|
|
do a Find on '275 1 Lister;'. This should get you to a line looking like
|
|
this '&275 1 Lister;&275 2 %v2.5%;&107 CheckEm'. Now change the 'v2.5' to
|
|
'v2.4', Save it back to disk, and all should be well...
|
|
|
|
I am not sure how the '&' compiled token symbols will come out in this
|
|
message, so the line may not look precisely as I have entered it above.
|
|
|
|
Ewen Wannop - Speccie - Tue 27 Feb 2001 - 148 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.1 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 10, Top 59, Msg 124)
|
|
[EOA]
|
|
|
|
|
|
[FAS]
|
|
FTP SITES FOR A2 SOFTWARE
|
|
"""""""""""""""""""""""""
|
|
What FTP sites host collections of Apple II software? I know there are two
|
|
or three archives, but it's been years since I browsed them regularly and I
|
|
can't remember their changed addresses (I lost track of grind/ground and
|
|
caltech).
|
|
|
|
Thanks,
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 11, Top 2, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
ground.ecn.uiowa.edu - used to be the "king" of a2 ftp sites. Now it just
|
|
looks like a poorly organized mess.
|
|
|
|
apple2.caltech.edu (/pub/apple2) - Nothing new has been added since 1997,
|
|
but there's still some stuff that can't be found elsewhere.
|
|
|
|
ftp.gno.org - better organization, maintainers with a clue. As the name
|
|
suggests, the focus is on gno/me (the 2.0.6 source code is there), so
|
|
there's a lot of stuff that can't be found there (yet)
|
|
|
|
wuarchive.wustl.edu (/usenet/comp.binaries.apple2/Articles/) - See the
|
|
Index file for a list of what the files are. It's an archive of messages
|
|
posted to cba2 (including spam and offtopic stuff).
|
|
|
|
wuarchive.wustl.edu (/systems/apple2/umich.edu/) - mirror of the umich.edu
|
|
archive.
|
|
|
|
http://www.umich.edu/~archive/apple2/ - has some stuff that can't be found
|
|
elsewhere, but is pretty dead.
|
|
|
|
Off the top of my head, those are the legitimate sites. The old csa2 faqs
|
|
at apple2.org/apple2.gs should list some others with minor stuff, though
|
|
they may be out of date (columbia.edu for 8-bit kermit, etc). Also, there
|
|
are a few CDRoms that have some good stuff not easily found elsewhere, and
|
|
better organized :)
|
|
|
|
Kelvin Sherlock
|
|
|
|
(KWS, Cat 11, Top 2, Msg 2)
|
|
|
|
>>>>>
|
|
"""""
|
|
The Trenco ftp site (ftp.gno.org) does have a lot more than just the GNO/ME
|
|
fiels, tho those are a big chunk of it. It's the one I put the Lost
|
|
Classics stuff on, besides Delphi, since Trenco has a very strict
|
|
copyright-adherence policy, and there's never a question regarding the
|
|
legitimacy of the software titles there.
|
|
|
|
Later........Howard
|
|
|
|
(A2.HOWARD, Cat 11, Top 2, Msg 5)
|
|
|
|
>>>>>
|
|
"""""
|
|
The Caltech site moved a couple of years ago. I can't find the updated
|
|
address right now but when I do I'll post it.
|
|
|
|
Mark.
|
|
|
|
(MARK, Cat 11, Top 2, Msg 3)
|
|
|
|
>>>>>
|
|
"""""
|
|
> The Caltech site moved...
|
|
|
|
<ftp://apple2.tffenterprises.com/pub/apple2>
|
|
|
|
Ryan
|
|
|
|
(A2.RYAN, Cat 11, Top 2, Msg 7)
|
|
|
|
>>>>>
|
|
"""""
|
|
http://apple2.caltech.edu/ and
|
|
http://apple2.tffenterprises.com appear to be the same thing.
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 11, Top 2, Msg 10)
|
|
|
|
>>>>>
|
|
"""""
|
|
The last time I looked at caltech quite a few of the files had become
|
|
corrupt and were nothing but a filename with a zero file length.
|
|
|
|
The tffenterprises site has the caltech files but since few people are
|
|
aware of this site it hasn't seen much in the way of updates.
|
|
|
|
Mark.
|
|
|
|
(MARK, Cat 11, Top 2, Msg 11)
|
|
[EOA]
|
|
|
|
|
|
[SCU]
|
|
INSTALLATION OF SILVERN CASTLE UPGRADES
|
|
"""""""""""""""""""""""""""""""""""""""
|
|
Re: Silvern Castle
|
|
|
|
I'm glad everyone is enjoying the automap feature! I got the basic code
|
|
needed to do this from a small maze-generation program on the Time in a
|
|
Bottle CD-heavily modified of course.
|
|
|
|
To install a Silvern update to an existing Silvern folder, just copy all
|
|
the files in the update on top of your old files. You may need to run a
|
|
conversion utility, but the operation is automatic once invoked.
|
|
|
|
To install Silvern to a new setup, unpack v1.0 then -like above- unpack the
|
|
update on top of this. Simple(?).
|
|
|
|
The install procedure is fully outlined in the READ.ME.FIRST file in the
|
|
update you want to install.
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 20)
|
|
[EOA]
|
|
|
|
|
|
[SCC]
|
|
SILVERN CASTLE COMMENTS
|
|
"""""""""""""""""""""""
|
|
A few comments:
|
|
|
|
o Updating the summary during combat is a good idea, I'll add it to the
|
|
upcoming v7.1, which also includes more symbols (thanks Kelvin for the
|
|
suggestion!) on the automap display:
|
|
|
|
stairs: up/down arrows
|
|
chute: box
|
|
specials: + (i.e. fixed only, not random stuff like wishing wells)
|
|
|
|
o To quit Silvern when in the market, L)eave then D)isband (you'll have to
|
|
reassemble the party at the tavern when you restart). Why would you want
|
|
to quit anywhere else? In the middle of combat? Remember Wizardry only
|
|
allowed the disband option to quit.
|
|
|
|
o As for "Rouges", yes someone already mentioned this to me. How come no
|
|
one else noticed this since v1.0? (Aug 1999).
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 27)
|
|
[EOA]
|
|
|
|
|
|
[SCA]
|
|
SILVERN CASTLE v7.1 ANNOUNCEMENT
|
|
""""""""""""""""""""""""""""""""
|
|
Silvern Castle v7.1 announcement:
|
|
|
|
I'm do to release this update in the next two weeks!
|
|
|
|
Major features/changes:
|
|
|
|
o More automap symbols for stairs, chutes, and fixed specials
|
|
o Camp item cache increased to 45 slots
|
|
o Character summary updated in real-time during combat
|
|
o Can exit to Basic.System's command line to cat, run programs, etc
|
|
& return to Silvern with the BYE command
|
|
|
|
Also, I've honed my assembly-language skills and coded most of the mundane
|
|
subroutines in machine-language (only minimal speed improvement).
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 30)
|
|
[EOA]
|
|
|
|
|
|
[SCF]
|
|
SILVERN CASTLE FEEDBACK NEEDED
|
|
""""""""""""""""""""""""""""""
|
|
I need feedback about a "feature" added in v7.0 that I'm finding a real
|
|
pain now:
|
|
|
|
Since MicroDot give my so much extra memory (about 6K-that's a goldmine to
|
|
Applesoft programmers), I've given each monster its own set of equipment
|
|
and items, where previously each group carried the same weapons/armour and
|
|
shared 5 magical items.
|
|
|
|
The problem is where before with 4 groups of 8 monsters/group, you could
|
|
find up to 20 magical items, now the potential is 160! (Although the
|
|
maximum average is 40-50, it's still too much!).
|
|
|
|
So I decided to limit the number of magical items you find, my reasoning
|
|
being they are either hidden, broke, ruined, etc. This new algorytem gives
|
|
me an average max of 25, which is better otherwise the housekeeping to
|
|
identify/store dozens of items becomes a chore.
|
|
|
|
I made some exceptions, if a monster uses or the party sees the item,
|
|
there's a 95% chance you'll find it because you know it's there (and
|
|
wouldn't you search extra hard for the item that killed your favorite
|
|
character?). And stolen items are always found (unless the monster flees
|
|
with it). And enchanted items are easier to spot because of the aura that
|
|
surround them.
|
|
|
|
What do you think?
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 31)
|
|
[EOA]
|
|
|
|
|
|
[SCS]
|
|
SILVERN CASTLE SUGGESTIONS
|
|
""""""""""""""""""""""""""
|
|
Re: High-level party excess wealth
|
|
|
|
Any ideas what I can do when you start finding millions of gold pieces?
|
|
|
|
To start, I'm going to add an Enchant option to the Trading Post so you can
|
|
take normal or already enchanted stuff and add another power level to it
|
|
(sorry, only weapons, armour, and scrolls).
|
|
|
|
Any other ideas?
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 43)
|
|
|
|
>>>>>
|
|
"""""
|
|
I haven't played far through the game yet, so maybe there's something like
|
|
this somewhere that I can't see, but... how about an option to pay one
|
|
price to heal your entire party, repair all broken or damaged items they
|
|
have, etc, all in one shot. The cost could be based on their levels or
|
|
something. Mostly a convenience, since once you get to high levels, you
|
|
have lots of money and may or may not care whether you spend it.
|
|
|
|
Or how about (this might affect gameplay a lot, so I dunno) if you have a
|
|
character with high charisma, and lots of gold, the option to bribe
|
|
monsters to leave you alone, if their intelligence is above a certain point
|
|
and they're just wandering monster types. Might help a party that's
|
|
desperately trying to get out of the maze to recuperate do so if they can
|
|
spend money to avoid some fights.
|
|
|
|
Just make Bribe a combat option for such a character if they have the
|
|
charisma to pull it off. They can then make an offer, and if the monsters
|
|
accept it, combat ends and no XP is granted.
|
|
|
|
Sheppy
|
|
|
|
(SYNDICOMM, Cat 14, Top 7, Msg 44)
|
|
|
|
>>>>>
|
|
"""""
|
|
Sheppy, interesting ideas. A bribe option has possiblities...
|
|
|
|
Jeff
|
|
|
|
(FINKSTERJ, Cat 14, Topi 7, Msg 45)
|
|
|
|
>>>>>
|
|
"""""
|
|
How about an "auto notes" feature? One thing I don't like is writing down
|
|
messages when I come upon them and then noting where I found them. I would
|
|
imagine this being a bit like "auto map" but recording the text to
|
|
messages. Perhaps an indication on your map where the messages was found?
|
|
|
|
Mark
|
|
|
|
(MARK, Cat 14, Top 7, Msg 47)
|
|
|
|
>>>>>
|
|
"""""
|
|
Mark,
|
|
|
|
You're supposed to use graph paper to map! :)
|
|
|
|
An auto-notes function is do-able, but I really intended the automap to be
|
|
a supplament, not a substitute for mapping with paper & pencil. But I
|
|
could simply create a text file with location and text of messages as you
|
|
come upon them so you could review offline from the game.
|
|
|
|
What do you think?
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 48)
|
|
|
|
>>>>>
|
|
"""""
|
|
I love RPGs but never liked creating paper maps. The auto map is so good
|
|
that it could eliminate the need for such maps. :-)
|
|
|
|
> But I could simply create a text file with location and text of messages
|
|
> as you come upon them so you could review offline from the game.
|
|
|
|
This would be good. It would give me the ability to print off the
|
|
messages. However if viewing the notes were incorporated into the game then
|
|
I wouldn't need to even print them.
|
|
|
|
I love Silvern Castle but need someone to invent the 25th hour in the day
|
|
to give me more time to play.
|
|
|
|
Thanks Jeff.
|
|
|
|
Mark.
|
|
|
|
(MARK, Cat 14, Top 7, Msg 49)
|
|
|
|
>>>>>
|
|
"""""
|
|
Hey Mark,
|
|
|
|
I was mulling over the auto-notes suggestion you made and I think I can do
|
|
exactly what you want.
|
|
|
|
Tentatively(?) I am planning to add a press <RET>-Autonotes option in the
|
|
automap display to show all the special location for the level displayed on
|
|
the text page so you could toggle back and forth from the automap display,
|
|
and save the info to disk with the save automap option as well.
|
|
|
|
This is going to be a somewhat involved project. I have no idea when and
|
|
if I'll ever finish it, so don't hold your breath, but....
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 50)
|
|
|
|
>>>>>
|
|
"""""
|
|
Well in a marathon session, I have now completed the auto-notes feature.
|
|
It looks pretty cool, thanks Mark for suggesting it!
|
|
|
|
I know I said this would take me awhile, but it was fun implementing this
|
|
feature. You just have to press <RET> in the automap display to get a
|
|
listing of the specials and messages with/text.
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 53)
|
|
[EOA]
|
|
|
|
|
|
[SCR]
|
|
SILVERN CASTLE REVIEW
|
|
"""""""""""""""""""""
|
|
I just found this, Bruce Baker a longtime Silvern fan (he finished all 3
|
|
scenarios!) did this review of Silvern way back in Jan 2000 for the Apple
|
|
Barrel Houston Apple Computer Club:
|
|
|
|
http://www.haaug.org/Files/AppleBarrels/2000/Apple%20Barrel%201-2000.pdf
|
|
|
|
It's a PDF file, so you probably need a MAC or windows machine to view.
|
|
The review itself is on page 4 and 8.
|
|
|
|
Enjoy,
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 54)
|
|
[EOA]
|
|
|
|
|
|
[SCA]
|
|
SILVERN CASTLE v7.1 AVAILABLE
|
|
"""""""""""""""""""""""""""""
|
|
FYI, 7.1 is available for download from the webside at A2central.com, and
|
|
hopefully will be released on Trenco sometime today. (Mon Feb 26, 2001)
|
|
|
|
Later........Howard
|
|
|
|
(A2.HOWARD, Cat 14, Top 7, Msg 63)
|
|
[EOA]
|
|
|
|
|
|
[SCC]
|
|
SILVERN CASTLE v7.2 COMING
|
|
""""""""""""""""""""""""""
|
|
Re: Silvern Castle v7.2
|
|
|
|
Full Archive:
|
|
This version now comprises a complete stand-alone update, including
|
|
everything neccessary to upgrade an existing Silvern Castle or to create a
|
|
new install. This will apply to all future updates as well.
|
|
|
|
New Features:
|
|
* Auto-Notes!
|
|
|
|
Major Changes:
|
|
* AutoMap plotting is now twice as fast
|
|
* Maze plotting is now 25% faster
|
|
|
|
This update should be available for download within one week.
|
|
|
|
Enjoy!
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 14, Top 7, Msg 66)
|
|
[EOA]
|
|
|
|
|
|
[UGS]
|
|
UPGRADING A IIe TO A IIgs
|
|
"""""""""""""""""""""""""
|
|
What does it take to upgrade a IIe to a IIgs?
|
|
|
|
Editor
|
|
|
|
>>>>>
|
|
"""""
|
|
You need a whole new base plate for the IIe. The GS motherboard has whole
|
|
row of ports and connectors where the IIe doesn't even have holes. :) It
|
|
seems to me that the IIe power supply is not strong enough to drive a
|
|
loaded GS, but high power IIe supplies were easily obtained in those days.
|
|
|
|
A number of GS memory cards were not appropriately shaped for the IIe case,
|
|
and had to be notched slightly to avoid contact with the case. (I don't
|
|
remember which ones anymore, but I had a list at one time of which cards
|
|
would fit properly.)
|
|
|
|
A good man with a Dremel could modify a standard IIe case to fit.
|
|
|
|
Gary R. Utter
|
|
|
|
(HINDMOST, Cat 17, Top 8, Msg 2)
|
|
[EOA]
|
|
|
|
|
|
[FPE]
|
|
FLOATING POINT ENGINE
|
|
"""""""""""""""""""""
|
|
After reading though some old articles in inCider I noticed an ad for a
|
|
device for something called the (FPE) or Floating Point Engine. It listed
|
|
that on the GS that the SANE toolset was patched to use this engine.
|
|
|
|
So were there any real world applications that would benefit from this?
|
|
Or would this care essentially waste a slot in my GS?
|
|
|
|
Thanks,
|
|
Dain Neater
|
|
A2Central.com BB Manager
|
|
|
|
(A2.DAIN, Cat 17, Top 14, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
There were some, but they were not common, nor was there great demand for
|
|
the Floating Point Engine. Additionally, the thing was pretty unreliable.
|
|
(More a question of quality control than anything else, as I remember.)
|
|
|
|
I think there is nothing you would be likely to use today that would make
|
|
one worth having, in terms of actualy day to day work. (Always some use for
|
|
these things from the hobbyist/collector perspective, of course.)
|
|
|
|
Gary R. Utter
|
|
|
|
(HINDMOST, Cat 17, Top 14, Msg 2)
|
|
[EOA]
|
|
|
|
|
|
[YDA]
|
|
YAHTZEE NDA
|
|
"""""""""""
|
|
For those of you who haven't seen the A2Central.com web site, I have
|
|
released a Yahtzee NDA which is available for download from
|
|
ftp://ftp.a2central.com/pub/gsos/games/dice/yahtzeenda.bxy
|
|
|
|
Enjoy!
|
|
|
|
Kim Howe
|
|
RTC Host
|
|
|
|
(KIMHOWE, Cat 20, Top 10, Msg 13)
|
|
|
|
>>>>>
|
|
"""""
|
|
Murphy has struck. I found a bug in Yahtzee, which is now fixed. Can
|
|
everyone please make sure they get version 1.0.1 as soon as it's available.
|
|
I have emailed the new version to Sheppy for putting onto the a2central.com
|
|
ftp site.
|
|
|
|
Kim Howe
|
|
RTC Host
|
|
|
|
(KIMHOWE, Cat 20, Top 10, Msg 14)
|
|
[EOA]
|
|
|
|
|
|
[WPL]
|
|
WHICH PROGRAMMING LANGUAGE?
|
|
"""""""""""""""""""""""""""
|
|
I plan on picking up the Opus ][ collection soon, and I was wondering, what
|
|
anyone thought of the "Learn to Program in C" course. Or would I be better
|
|
off with another programming language such as Pascal?
|
|
|
|
Thanks,
|
|
Dain Neater
|
|
|
|
(A2.DAIN, Cat 22, Top 18, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
I'm still in the Learn to Program in GSoft BASIC course. Pascal is my next
|
|
step.
|
|
|
|
Ryan
|
|
|
|
(A2.RYAN, Cat 22, Top 18, Msg 2)
|
|
|
|
>>>>>
|
|
"""""
|
|
In the old days (5 years ago), pascal was THE learn-to-program language.
|
|
In fact, it was written primarily as a learn-to-program language -
|
|
structured programming, limited chance of shooting yourself in the foot,
|
|
suggested good programming practices,etc.
|
|
|
|
A lot of colleges are now using C or Java for intro programming these days
|
|
since ANSI C (and C++) make it harder to do really stupid things, and C is
|
|
a useful language in the real world, whereas pascal is not.
|
|
|
|
Of course, in the IIgs World, Orca/Pascal is just as useful as Orca/C, and
|
|
99.44% as powerful. I would suggest pascal as a learn-to-program language,
|
|
though, since it hides a lot of the details that C forces you to confront
|
|
head-on. Once you learn pascal, though, learn C and don't look back :)
|
|
|
|
(KWS, Cat 22, Top 18, Msg 3)
|
|
|
|
>>>>>
|
|
"""""
|
|
Well, back in my college days we had to learn Pascal(an early version of
|
|
Turbo Pascal) but for the life of me, I am not sure I would recognize it if
|
|
I saw it. Later in college, I tackled C, (or maybe it tackled me) but I
|
|
did know enough to get my assignments done. We learned C on a UNIX machine,
|
|
SGI if I recall. However it has been a good Six years since I did anything
|
|
more than a few lines of code.
|
|
|
|
I guess actually getting Opus ][ would be a good first step to learning to
|
|
program the ][gs:)
|
|
|
|
Thanks,
|
|
|
|
Dain Neater - Dain
|
|
Delivered by Spectrum v2.5.1 & SOAR v1.0b1
|
|
|
|
(A2.DAIN, Cat 22, Top 18, Msg 5)
|
|
|
|
>>>>>
|
|
"""""
|
|
Back in my high school days, I learned COBOL. On an Apple II. :) Then in
|
|
college I expanded my COBOL and assembly knowledge on an AS400 mainframe.
|
|
We didn't have to resort to punchcards like my mom did, but all the
|
|
monitors were green on black. Ahhh, the good old days. I think I'm having
|
|
flashbacks of dot matrix and daisy wheel printers spitting out reams of
|
|
wide green-and-white paper...
|
|
|
|
Today I'd probably recommend C or Java for beginners.
|
|
|
|
- Tony Ward, A2Central.com Chief Librarian (Coming Soon)
|
|
|
|
(A2.TONY, Cat 22, Top 18, Msg 6)
|
|
[EOA]
|
|
|
|
|
|
[TIB]
|
|
TIME IN A BOTTLE CD
|
|
"""""""""""""""""""
|
|
I purchased the GEnie compilation "Time in a Bottle" CD, even though at $50
|
|
it seemed a bit steep. However, I've found it well worth it. Among the
|
|
many gems is a program that will allow you to install "Dungeon Master GS"
|
|
to your hard drive. That alone is worth the price of admission!
|
|
|
|
But I've found the bulletin board archives a great source of Apple II
|
|
technical info. Plus it was great to hear that I wasn't alone with the
|
|
problems that I was having with my GS, and solutions were presented that in
|
|
many instances fixed them.
|
|
|
|
However, about 1 in 30 archive seems to be damaged. :(
|
|
|
|
Jeff
|
|
|
|
(FINKSTERJ, Cat 23, Top 5, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
Truth to tell, there are some damaged archives on TIAB, but no one has ever
|
|
gone and made me a definitive list as a bug report, so I've not been
|
|
concerned about them. . .
|
|
|
|
Ryan
|
|
|
|
(A2.RYAN, Cat 23, Top 5, Msg 4)
|
|
|
|
>>>>>
|
|
"""""
|
|
Perhaps listing the bad files would also be helpful for us -- we'll be
|
|
making some of those files available here in our file library eventually,
|
|
and it would be good to know which ones are bad. :)
|
|
|
|
Sheppy
|
|
|
|
(SYNDICOMM, Cat 23, Top 5, Msg 6)
|
|
|
|
>>>>>
|
|
"""""
|
|
Jeff,
|
|
|
|
Could you please give me a list, either here or in email, of some of the
|
|
bad archives you have found on Time In A Bottle? I will cross check them
|
|
with my copy of the CDs and the original files. If the originals are okay,
|
|
I'll make sure they get uploaded to our library here instead of the bad
|
|
ones. We can even post a list so people who bought TIAB can get bad files
|
|
replaced.
|
|
|
|
I'm glad you like the Genie BB archives. Personally, I think they're one of
|
|
the strongest parts of the collection. Those go back many years, and
|
|
contain comments from many Apple II luminaries.
|
|
|
|
- Tony Ward
|
|
|
|
(A2.TONY, Cat 23, Top 5, Msg 8)
|
|
[EOA]
|
|
|
|
|
|
[ATK]
|
|
ANYONE TRIED KEGS FOR UNIX OR Linux?
|
|
""""""""""""""""""""""""""""""""""""
|
|
Has anyone tried KEGS for UNIX or Linux?
|
|
|
|
(A2.BILL, Cat 29, Top 31, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
Not yet, just the Win32 version (which is much better than that other IIgs
|
|
emulator for Windows).
|
|
|
|
Ryan
|
|
|
|
(A2.RYAN, Cat 29, Top 31, Msg 2)
|
|
|
|
>>>>>
|
|
"""""
|
|
I used Kegs under linux a year or 2 ago. It's a fine emulator, but you
|
|
have to edit a text file to choose which disks to mount.
|
|
|
|
When I first used it, it required that you be in 8-bit color mode, which
|
|
sucked. Later versions allow it to run in other colormodes, and even
|
|
autodetect. I don't know if the linux version has sound support, yet (of
|
|
course, when I used linux, linux didn't have sound support on my
|
|
computer...)
|
|
|
|
(KWS, Cat 29, Top 31, Msg 3)
|
|
[EOA]
|
|
|
|
|
|
|
|
------------------------------------
|
|
DISTILLATIONS FROM A2Central.com |
|
|
PROGRAMING |
|
|
------------------------------------
|
|
|
|
by Lyle Syverson <lyle@foxvalley.net>
|
|
|
|
[FTN]
|
|
FORTRAN
|
|
"""""""
|
|
I start a new computer science class tomorrow, CS 1001: "Introduction to
|
|
Computers." I understand most of the programming will occur in the
|
|
language of FORTRAN. What does this language look like? Does it resemble
|
|
anything else? Can I program in FORTRAN on my Apple II?
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 50, Top 6, Msg 11)
|
|
|
|
>>>>>
|
|
"""""
|
|
Fortran!? Good lord... it's education from the '70s! :)
|
|
|
|
Nobody uses Fortran anymore. :)
|
|
|
|
Fortran is a pretty different beast from anything I ever did; I couldn't
|
|
figure it out and gave up fast when I tried to learn it. There are, or
|
|
have been, Fortran compilers for the II, but I don't know if there are any
|
|
you can realistically get your hands on nowadays.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 50, Top 6, Msg 12)
|
|
|
|
>>>>>
|
|
"""""
|
|
I believe someone was writing/porting a fortran-to-c translator, so ORCA/C
|
|
would be able to compile fortran code. This was like 10 years ago, and as
|
|
you might expect, the source code was lost in a hard drive accident.
|
|
I heard that a version might have been posted on GEnie. I don't know if
|
|
that's true, or if it's on the TIAB CD.
|
|
|
|
(I was always hearing rumors of great stuff on GEnie, like the IIgs port of
|
|
gcc, QuickAsm, et cetera, et cetera)
|
|
|
|
(KWS, Cat 50, Top 6, Msg 13)
|
|
|
|
>>>>>
|
|
"""""
|
|
Does anyone have a snippet of Fortran code they could post here, so I can
|
|
see what it looks like?
|
|
|
|
FWIW, here's the course description from
|
|
http://www.WPI.EDU/Pubs/Catalogs/Ugrad/Current/cscourses.html:
|
|
|
|
This course introduces computer systems to students who may need to write
|
|
or use computer programs in their undergraduate engineering, science, or
|
|
management courses.
|
|
|
|
Topics include problem-solving and algorithm development, the program
|
|
development cycle, structured programming design, coding, debugging and
|
|
documentation.
|
|
|
|
Students will be expected to implement a variety of programs using the
|
|
FORTRAN programming language.
|
|
|
|
(KGAGNE, Cat 50, Top 6, Msg 15)
|
|
|
|
>>>>>
|
|
"""""
|
|
|
|
> Sheppy said: Fortran!? Good lord... it's education from the '70s! :)
|
|
> Nobody uses Fortran anymore. :)
|
|
|
|
Well, I wouldn't say NOBODY, but darn few :)
|
|
I haven't looked at Fortran since it was the language for MY first CS1001
|
|
course 24 years ago, but what I've read indicated that it is principally
|
|
used by scientists and engineers when they have to do heavy-duty number
|
|
crunching.
|
|
|
|
In fact, I believe ForTran stands for Formula Translation. It is not well
|
|
suited to fancy i/o or user interfaces.
|
|
|
|
YMMV
|
|
|
|
_________
|
|
| homas
|
|
|
|
(TCOMPTER, Cat 50, Top 6, Msg 16)
|
|
|
|
>>>>>
|
|
"""""
|
|
Check this site for a quick definition of Fortran (and a small piece of
|
|
sample code):
|
|
|
|
http://cgibin.erols.com/ziring/cgi-bin/cep/cep.pl?_key=FORTRAN
|
|
|
|
Someone in the RTC mentioned a site that had source code for "99 bottles of
|
|
beer" in a few hundred different programming languages (including a few
|
|
varieties of fortran), but all I can find is 404s for it...
|
|
|
|
(KWS, Cat 50, Top 6, Msg 17)
|
|
[EOA]
|
|
|
|
|
|
[PBT]
|
|
PORTING PROGRAMS BETWEEN PLATFORMS
|
|
""""""""""""""""""""""""""""""""""
|
|
What is involved in porting programs between two platforms that share a
|
|
common processor? For example, the Super Nintendo and the Apple IIgs.
|
|
What differences exist between the two systems that need to be compensated
|
|
for when doing a port?
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 50, Top 9, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
The most obvious differences are the hardware ones. The IIgs and SNES
|
|
store their video in different places. Indeed, the SNES has (I think)
|
|
special graphics hardware for dealing with sprites that you obviously don't
|
|
have on the IIgs. Sound playback works differently as well, with either
|
|
direct Ensoniq 5503 DOC or Sound Manager access on the IIgs versus whatever
|
|
sound chip the SNES uses.
|
|
|
|
Likewise, on the IIgs joysticks are accessed by reading I/O locations; I
|
|
don't expect these are the same at all on the SNES.
|
|
|
|
If a game is properly constructed, with the platform specific stuff as much
|
|
as possible kept in one source file, the port can be as easy as swapping
|
|
out a few functions ("easy" is a relative term ;).
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 50, Top 9, Msg 2)
|
|
|
|
>>>>>
|
|
"""""
|
|
Sheppy,
|
|
|
|
So if the graphics, sound, and interface are different... what code can be
|
|
retained when porting?
|
|
|
|
Is it easier to port from the Super Nintendo to the IIgs, or vice versa?
|
|
I realize the IIgs got games such as Out of This World and Wolf3D, and that
|
|
the latter was programmed on a IIgs. How was that done? A SNES
|
|
development kit/compiler for the IIgs?
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 50, Top 9, Msg 3)
|
|
|
|
>>>>>
|
|
"""""
|
|
Well, all the game logic. The rendering code (which is different from the
|
|
code that actually draws the video onto the screen). Those two sections of
|
|
code make up 90% or more of the game.
|
|
|
|
> Is it easier to port from the Super Nintendo to the IIgs, or vice versa?
|
|
|
|
I doubt it makes much difference.
|
|
|
|
> I realize the IIgs got games such as Out of This World and Wolf3D, and
|
|
> that the latter was programmed on a IIgs. How was that done? A SNES
|
|
> development kit/compiler for the IIgs?
|
|
|
|
There is/was a SNES development package for the IIgs based on ORCA/C.
|
|
MPW IIgs ORCA/C was also created primarily to develop SNES software.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 50, Top 9, Msg 4)
|
|
|
|
>>>>>
|
|
"""""
|
|
>> ... what code can be retained when porting?
|
|
>
|
|
> Well, all the game logic. The rendering code... Those two sections of
|
|
> code make up 90% or more of the game.
|
|
|
|
Neat. The graphics, sound, and interface seem to be most focused-on
|
|
aspects of any new game or gaming console, and yet it's only a small
|
|
portion of the actual code.
|
|
|
|
> There is/was a SNES development package for the IIgs based on ORCA/C.
|
|
> MPW IIgs ORCA/C was also created primarily to develop SNES software.
|
|
|
|
Also neat! I suppose the development package was made available
|
|
exclusively to SNES developers and is no longer available to play with.
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 50, Top 9, Msg 5
|
|
|
|
>>>>>
|
|
"""""
|
|
> The graphics, sound, and interface seem to be most focused-on aspects of
|
|
> any new game or gaming console, and yet it's only a small portion of the
|
|
> actual code.
|
|
|
|
Yeah. Most people don't realize just how much work there is involved in
|
|
writing a game. Just the code to do hit-detection can be quite involved.
|
|
|
|
> Also neat! I suppose the development package was made available
|
|
> exclusively to SNES developers and is no longer available to play with.
|
|
|
|
Yes.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 50, Top 9, Msg 6)
|
|
[EOA]
|
|
|
|
|
|
[GGC]
|
|
ON GOTO/GOSUB COMMANDS
|
|
""""""""""""""""""""""
|
|
Probably one of the most powerful and least used commands is the ON
|
|
GOTO/GOSUB commands.
|
|
|
|
Most have used this command in the way it was usually intended:
|
|
|
|
ON X GOTO 100,200,300: rem where if X=1 GOTO 100; if x=2 GOTO 200; etc
|
|
|
|
You must be careful that X isn't negative or exceed 255 or an illegal
|
|
quantity error results; a zero value or X > 3 would simply execute the NEXT
|
|
statement (not the next LINE number). This last bit of info makes this
|
|
command very powerful when used with boolean expressions.
|
|
|
|
For example, you can simulate a simple IF/THEN/ELSE statement:
|
|
|
|
ON X=10 GOTO 100: home: print a$
|
|
|
|
This reads like this:
|
|
|
|
IF X=10 then GOTO 100
|
|
ELSE
|
|
HOME
|
|
PRINT A$
|
|
|
|
Any boolean expression will work; even string expressions:
|
|
|
|
ON A$="H" GOTO 100
|
|
|
|
I most use ON GOTO/GOSUB to pack line numbers to save space and time. Each
|
|
line number takes 5 bytes of overheard (actually saves only 4 bytes if you
|
|
could the ":" needed to separate the numbers), and each line saved executes
|
|
GOTO's faster.
|
|
|
|
Example:
|
|
|
|
10 if x=2 then 100
|
|
20 if x=10 then 200
|
|
30 home
|
|
|
|
Would look like this: (saves 8 bytes)
|
|
|
|
10 ON X=2 GOTO 10: ON X=10 GOTO 200: HOME
|
|
|
|
Many would consider the above line harder to read, but in a large problem
|
|
where every bytes counts, you can often saved hundreds of bytes with this
|
|
technique; Silvern Castle uses this trick extensively.
|
|
|
|
One more example:
|
|
|
|
10 if flag then gosub 100: rem assume flag is either 0 or 1
|
|
20 home
|
|
|
|
Rewritten:
|
|
|
|
10 ON FLAG GOSUB 100: HOME
|
|
|
|
Jeff Fink
|
|
|
|
(FINKSTERJ, Cat 51, Top 15, Msg 14)
|
|
[EOA]
|
|
|
|
|
|
[TLL]
|
|
THE LISP LANGUAGE
|
|
"""""""""""""""""
|
|
LISP is an excellent object-oriented language. Once you get used to the
|
|
parentheses, it's very readable, and everything feels quite natural.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 52, Top 51, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
I took a programming course in Scheme. That's a variation of LISP, isn't
|
|
it?
|
|
|
|
Worst course I ever took!
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 52, Top 51, Msg 2)
|
|
|
|
>>>>>
|
|
"""""
|
|
Yeah, as I understand it. I think it's a sick, perverted version. :)
|
|
|
|
> Worst course I ever took!
|
|
|
|
In what way?
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 52, Top 51, Msg 3)
|
|
|
|
>>>>>
|
|
"""""
|
|
Sheppy,
|
|
|
|
I was already hating my computer science classes, so I was probably
|
|
predisposed against LISP/Scheme. But it stands out in my mind as a
|
|
particularly bad language.
|
|
|
|
First, the number of parentheses is mind-boggling. No one in their right
|
|
mind should have to use that many parentheses in one programming statement.
|
|
|
|
Second, everything was backwards. I think instead of "5 + 3" the statement
|
|
was "+ 5 3" (with a zillion parentheses, of course). I realize programming
|
|
languages often require the command then the arguments (such as Spectrum's
|
|
script command Add) but it seemed pointless to me back then.
|
|
|
|
Third, I had no experience in assembly language, and three-letter long
|
|
commands, such as CAR and CDR, were nonsensical. It was all Greek to me,
|
|
and commands like "lambda" didn't help.
|
|
|
|
I pulled some of my old homework files out of my CS archives. Yep, they
|
|
still make no sense.
|
|
|
|
The next computer programming course I took was in Prolog. It took me
|
|
forever to understand this language, but once it "clicked," I loved it.
|
|
Most fun language I've ever used in college.
|
|
|
|
Of course, Prolog makes less sense to me today than Scheme does. <g>
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 52, Top 51, Msg 4)
|
|
|
|
>>>>>
|
|
"""""
|
|
> First, the number of parentheses is mind-boggling. No one in their right
|
|
> mind should have to use that many parentheses in one programming
|
|
> statement.
|
|
|
|
There are a lot of them, but made sense given the way the language works.
|
|
|
|
> Third, I had no experience in assembly language, and three-letter long
|
|
> commands, such as CAR and CDR, were nonsensical. It was all Greek to me,
|
|
> and commands like "lambda" didn't help.
|
|
|
|
This sounds like a Schemeism to me; LISP was more readable than that. :)
|
|
|
|
> The next computer programming course I took was in Prolog.
|
|
|
|
I taught myself a little Prolog in high school. A nice language for the
|
|
type of code it's designed for, but if you're not doing AI projects it's
|
|
not all that useful, IMHO.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 52, Top 51, Msg 5)
|
|
|
|
>>>>>
|
|
"""""
|
|
Sheppy,
|
|
|
|
>> First, the number of parentheses is mind-boggling. No one in their
|
|
>> right mind should have to use that many parentheses in one programming
|
|
>> statement.
|
|
>
|
|
> There are a lot of them, but made sense given the way the language works.
|
|
|
|
I suppose if you're willing to make an initial, absurd assumption about how
|
|
a language works, then other associated things will make sense.
|
|
|
|
Absurd to me, of course. More experienced programmers probably have a
|
|
different mind set about these things. :)
|
|
|
|
> I taught myself a little Prolog in high school. A nice language for the
|
|
> type of code it's designed for, but if you're not doing AI projects it's
|
|
> not all that useful, IMHO.
|
|
|
|
I would not count most of the programming assignments I did as "useful."
|
|
Still had fun, though. Prolog wasn't programming to me as much as it was
|
|
just defining variables and conditionals. :)
|
|
|
|
When I took an operating systems course and started dealing with threads,
|
|
semaphores, etc., I installed GNO/ME on my IIgs. Unfortunately, something
|
|
about it prevented ORCA/C from working, which disrupted my progress through
|
|
"Learn to Program the IIgs in C". (I figured learning to program a fun
|
|
computer might help me in classes that used "real" computers).
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 52, Top 51, Msg 6)
|
|
|
|
>>>>>
|
|
"""""
|
|
> I suppose if you're willing to make an initial, absurd assumption about
|
|
> how a language works, then other associated things will make sense.
|
|
|
|
Well, the idea is that you think about each command as a list of items
|
|
rather than an actual command. Every list is then surrounded by
|
|
parentheses to demarcate where it begins and ends. You can nest lists
|
|
inside each other as well. That's why it's called LISP (LISt Processing).
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 52, Top 51, Msg 7)
|
|
|
|
>>>>>
|
|
"""""
|
|
Well, I never had as much animosity toward Scheme as Ken seem to have. :)
|
|
|
|
My first CS course was in Scheme. We did recursion, Red-Black Tree, An
|
|
Object-Oriented database application and a scheme interpreter in scheme.
|
|
All in all pretty worthwhile stuff from an educational perspective.
|
|
|
|
But anyway, here's a quote for Ken from "Real Programmer's Don't Eat
|
|
Quiche": (http://www.tlr.de/tlr/faq/realprg.htm)
|
|
|
|
"Real programmers don't use LISP. Only effeminate programmers use more
|
|
parentheses than actual code"
|
|
|
|
:)
|
|
|
|
-Lucas
|
|
|
|
(LSCHAREN, Cat 52, Top 51, Msg 8)
|
|
|
|
>>>>>
|
|
"""""
|
|
Lucas,
|
|
|
|
Excellent web page. Thank you for the URL. :)
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 52, Top 51, Msg 9)
|
|
|
|
>>>>>
|
|
"""""
|
|
I had the good fortune of taking a scheme-based class in my college days -
|
|
"Fundamentals of Programming Languages" or something like that. The book we
|
|
used was from MIT and the prof. claimed they used it as an intro to CS
|
|
book. I learned some interesting stuff from that class, but it was quite
|
|
difficult, and focused on recursion, and proving your function
|
|
mathematically. We wrote a simple programming language in scheme
|
|
(actually, we just typed it in from the back of the book :). Of course,
|
|
nobody was able to get the language to actually *work* in it's advanced
|
|
stages :(
|
|
|
|
Jawaid Bazyar ported a scheme implementation to run under ORCA/gno, but it
|
|
seemed buggy to me, and limited too.
|
|
|
|
(KWS, Cat 52, Top 51, Msg 10)
|
|
[EOA]
|
|
|
|
|
|
[SND]
|
|
USING SOUNDS
|
|
""""""""""""
|
|
I wanted to add some sound effects to my Yahtzee NDA. I know you can put
|
|
rSounds into the resource file, but how do you proceed to play them? Is
|
|
this the best way to go about it? Is the rSound format documented anywhere?
|
|
|
|
Kim Howe
|
|
RTC Host
|
|
|
|
(KIMHOWE, Cat 59, Top 42, Msg 1)
|
|
|
|
>>>>>
|
|
"""""
|
|
Have a look in the Programmer's Reference for System 6. There's
|
|
information in there on how to interpret rSounds. The easiest way to play
|
|
them is to tell the Sound control panel to do it for you. :)
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 59, Top 42, Msg 2)
|
|
|
|
>>>>>
|
|
"""""
|
|
looks like I need to use srqPlayrSoundSample. Don't suppose you could point
|
|
me to where using request codes is documented so I could work out how to do
|
|
that? :)
|
|
|
|
Seems like the more I find out the less I know :(
|
|
|
|
Page 412 of the Programmers Reference for System 6 says rSoundSample format
|
|
is actually described in the HyperCard IIGS Technical Notes.
|
|
|
|
Kim Howe
|
|
RTC Host
|
|
|
|
(KIMHOWE, Cat 59, Top 42, Msg 3)
|
|
|
|
>>>>>
|
|
"""""
|
|
The rSoundSample resource format is also documented in a technical note.
|
|
Miscellaneous Resource Formats or something like that.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 59, Top 42, Msg 4)
|
|
|
|
>>>>>
|
|
"""""
|
|
> looks like I need to use srqPlayrSoundSample.
|
|
|
|
Yes, that is the one to use. If you only have the resource name, you will
|
|
have to turn that into a Resource ID by using srqGetrSoundSample. That
|
|
should also if I remember correctly load the sound into memory as well.
|
|
Remember to dispose of the Handle if you load it yourself.
|
|
|
|
It is also wise to turn off interrupts if you can while the sound plays, or
|
|
you can get a staccato effect, and if you want to play a second sound, make
|
|
sure the first has finished or it will be truncated.
|
|
|
|
Ewen Wannop - Speccie - Thu 1 Mar 2001 - 146 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.1 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 59, Top 42, Msg 5)
|
|
|
|
>>>>>
|
|
"""""
|
|
> It is also wise to turn off interrupts if you can while the sound plays
|
|
|
|
I've never had to turn off interrupts while playing sound. If interrupts
|
|
are enough to make your sound stutter, you've got something running that's
|
|
violating Apple's rules about how long an interrupt handler can take to
|
|
run.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 59, Top 42, Msg 6)
|
|
|
|
>>>>>
|
|
"""""
|
|
> I've never had to turn off interrupts while playing sound.
|
|
|
|
Maybe you haven't played a sound while streaming Zmodem in through the
|
|
ports... :)
|
|
|
|
Ewen Wannop - Speccie - Fri 2 Mar 2001 - 145 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.1 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 59, Top 42, Msg 7)
|
|
|
|
>>>>>
|
|
"""""
|
|
> Maybe you haven't played a sound while streaming Zmodem in through the
|
|
> ports... :)
|
|
|
|
True. Only while rendering 3D graphics and reading the keyboard by
|
|
directly twiddling the ADB bus. We have to turn off interrupts while
|
|
rendering video, periodically, because of the way the display is refreshed.
|
|
Still manage to do it without exceeding interrupt length limits though. :)
|
|
|
|
Admittedly I don't know your situation, but I'm curious. You shouldn't
|
|
have to disable interrupts that long while downloading data.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 59, Top 42, Msg 8)
|
|
|
|
>>>>>
|
|
"""""
|
|
> Admittedly I don't know your situation, but I'm curious. You shouldn't
|
|
> have to disable interrupts that long while downloading data.
|
|
|
|
Actually sounds are not played while downloading under Spectrum, but sounds
|
|
can be played while data is arriving. This might be just a bell/beep
|
|
character in the middle of a menu prompt or whatever, while navigating a
|
|
system. Unless interrupts are turned off, the beep sounds awful...
|
|
|
|
Ewen Wannop - Speccie - Sat 3 Mar 2001 - 144 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.1 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 59, Top 42, Msg 9)
|
|
|
|
>>>>>
|
|
"""""
|
|
> Unless interrupts are turned off, the beep sounds awful...
|
|
|
|
That tells me that the serial interrupt is taking longer than it should.
|
|
You might also look into (I don't know how you play the sounds, toolbox
|
|
wise, but...) making the buffer size in the DOC RAM larger for the sounds.
|
|
Sounds like the buffer is so small that it can run out during the period of
|
|
your serial interrupt.
|
|
|
|
If your DOC buffers are large enough that the playback time of the sound
|
|
buffer is longer than the maximum length of your serial interrupt, you
|
|
shouldn't have sound glitching anymore.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 59, Top 42, Msg 10)
|
|
|
|
>>>>>
|
|
"""""
|
|
> That tells me that the serial interrupt is taking longer than it should.
|
|
> You might also look into (I don't know how you play the sounds
|
|
|
|
I am using the Sounds CDev... So even a _SysBeep will rasp...
|
|
|
|
Ewen Wannop - Speccie - Sun 4 Mar 2001 - 143 days till KFest '01
|
|
Delivered without using a IIgs by Spectrum v2.5.2 & SOAR 1.0b1
|
|
Setup: Bernie ][ the Rescue 3.0 and a Blue & White G3/350
|
|
http://www.ewannop.btinternet.co.uk/
|
|
|
|
(CONDUCTOR, Cat 59, Top 42, Msg 11)
|
|
|
|
>>>>>
|
|
"""""
|
|
> I am using the Sounds CDev... So even a _SysBeep will rasp...
|
|
|
|
Hm, yeah, it uses a pretty small buffer in the DOC RAM, I think.
|
|
|
|
It'd be interesting to see what kind of luck you have loading the sound up
|
|
and playing it using the Sound Tool Set, with a nice big DOC buffer.
|
|
|
|
Eric 'Sheppy' Shepherd
|
|
Owner
|
|
Syndicomm
|
|
Building communities bit by bit.
|
|
|
|
(SYNDICOMM, Cat 59, Top 42, Msg 12)
|
|
[EOA]
|
|
|
|
|
|
|
|
------------------------------------
|
|
DISTILLATIONS FROM DELPHI A2 |
|
|
------------------------------------
|
|
|
|
by Lyle Syverson <lyle@foxvalley.net>
|
|
|
|
[CGS]
|
|
CABLES FOR THE TWGS AND ZIP GS
|
|
""""""""""""""""""""""""""""""
|
|
We do offer the cables for the TWGS and the ZIP GS.
|
|
|
|
Each cable is US $15, s/h depends on quantity.
|
|
|
|
The cables can be ordered in three different versions:
|
|
|
|
1) short cable for slot 3
|
|
2) long cable for slot 4
|
|
3) looped cable (slightly longer) for universal usage in slot 3 _and_
|
|
slot 4
|
|
|
|
For inquiries please see www.wbwip.com/shh
|
|
|
|
Joachim Lange
|
|
|
|
(JLANGE, 63388.14, Delphi A2 web side)
|
|
[EOA]
|
|
|
|
|
|
[AAC]
|
|
TIME IN A BOTTLE CD - AN AMAZING COLLECTION
|
|
"""""""""""""""""""""""""""""""""""""""""""
|
|
I discovered over the weekend that the Time In A Bottle CD containing the
|
|
GEnie file / message archive also contains csa2 archives dating back to
|
|
1992. TIAB is an amazing collection currently available from the Juiced.GS
|
|
home page.
|
|
|
|
http://www.wbwip.com/juiced.gs/
|
|
|
|
This is a must have CD for any Apple II user.
|
|
Mark Percival
|
|
A2Central.com RTC Host
|
|
"Midweek Madness" every Wednesday night!
|
|
7:00 pm - 9:00 pm Pacific Time
|
|
|
|
(PERCIM, 3406.3, Delphi A2 web side)
|
|
[EOA]
|
|
|
|
|
|
[SCM]
|
|
PRINTING SILVERN CASTLE AUTOMAPS
|
|
""""""""""""""""""""""""""""""""
|
|
Hi Jeff
|
|
|
|
I'm enjoying your SC7. Especially the automapping. I would like to print
|
|
out those .PIC files on my ImmyII but have no graphic software at all.
|
|
|
|
Can you recommend anything for me?
|
|
|
|
I am using system 6.0.1 and Proterm8 v3.1 plus the usual utilities.
|
|
|
|
Dick Pirong
|
|
|
|
(PIRONG, 35211, GO COM A2)
|
|
|
|
>>>>>
|
|
"""""
|
|
With a GS, SuperConvert will allow you to transfer the hires file into
|
|
superhires so you can print it via any paint program, or you can use the
|
|
8bit freeware program Triple Dump by the Beagle Bros (its in delphi's
|
|
library somewhere I think).
|
|
|
|
Jeff
|
|
|
|
(FINKSTERJ, 35221, GO COM A2)
|
|
|
|
>>>>>
|
|
"""""
|
|
Triple Dump is also available on the Trenco ftp site too, if someone
|
|
doesn't have access to the Delphi databases. :)
|
|
|
|
Later.........Howard
|
|
|
|
(HKATZ, 35230, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
[XWP]
|
|
X-10 WEB PAGE
|
|
"""""""""""""
|
|
I've just finished my web page (sort of). It contains screen shots from
|
|
myHouse (my home control program) as well as descriptions of the hardware
|
|
used to run it. Various IIgs programs I've written over the years are
|
|
available for download, including my X-10 software (X10House and
|
|
X10Doctor). All programs are freeware. I will be adding some Mac
|
|
AppleScripts soon (when I get the dox written).
|
|
|
|
Check it out at: http://www.concentric.net/~artcough/
|
|
|
|
Art
|
|
|
|
(ART_COUGHLIN, 35214, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
[FTC]
|
|
FAREWELL... DELPHI TEXT SIDE CHATS...
|
|
"""""""""""""""""""""""""""""""""""""
|
|
Is there anybody out there?
|
|
|
|
If so, you probably received the same e-mail I did, which said in part:
|
|
|
|
> Delphi will be discontinuing all text-based services, email accounts and
|
|
> legacy chat services...
|
|
|
|
Although I intend to be here until the bitter end, I have a feeling that
|
|
many others may not be. After all, the message system seems to be
|
|
"breaking" on a semi-regular basis, and even when it is working, we're down
|
|
to just a few messages a day.
|
|
|
|
As I said a few weeks ago, hosting a chat with one or two participants
|
|
(down from 20 or 25 regulars just a few months ago) is a little
|
|
frustrating, a little depressing, and a little lonely.
|
|
|
|
So, I'm going to 'pull the plug' on my Monday Night Chats (recently held on
|
|
Thursday nights.)
|
|
|
|
It's been a lot of fun, but the writing is clearly on the wall.
|
|
|
|
So, as before, I'd just like to remind folks that Syndicomm saw the writing
|
|
on the wall before I did, and that A2Central.com is the (for lack of a
|
|
better expression) New Delphi, or the New Genie. IOW, it's our new online
|
|
home.
|
|
|
|
So, I hope to see everyone there at some point.
|
|
|
|
Although I do intend to attend chats on A2Central.com, I want to reclaim
|
|
that one night a week for other activities, so I'll just simply show up
|
|
there, like everyone else, when I feel like it ;-)
|
|
|
|
It has been fun hosting the chat for the past few years, and I want to
|
|
thank everyone for the good times, the laughs, the technical chatter, the
|
|
jokes, the camaraderie, and for the Apple II info.
|
|
|
|
Joe Kohn.... - Tue 13 Mar 2001 8:31:40 am
|
|
Message delivered by Spectrum 2.5.2
|
|
and rushed to you by Crock O' Gold 3.3!
|
|
|
|
(JOE_KOHN, 35399, GO COM A2)
|
|
[EOA]
|
|
|
|
|
|
|
|
[FOD]
|
|
THE FUTURE OF DELPHI A2...
|
|
""""""""""""""""""""""""""
|
|
On February 22, 2001, this message began to appear on logon to the text
|
|
side of Delphi:
|
|
|
|
--- begin quote ---
|
|
Effective noon Friday, February 23, forums accessible from both the Web and
|
|
the legacy text service will no longer be connected. This means that going
|
|
forward, messages posted on the text side will only be accessible by other
|
|
text users, and messages posted on the Web side will only be seen by other
|
|
Web users. This is in keeping with the free, unsupported status of the
|
|
legacy text service.
|
|
--- end quote ---
|
|
|
|
>>>>>
|
|
"""""
|
|
|
|
Then on March 12, 2001 the following email was received by all subscribers
|
|
to the text side of Delphi:
|
|
|
|
--- begin quote ---
|
|
Subject: Delphi Text-based services are ending on May 1
|
|
-------------------------------------------------------
|
|
*** Important information about Delphi services ***
|
|
|
|
As of May 1, 2001, Delphi will be discontinuing all text-based services,
|
|
email accounts and legacy chat services (including live games). As we
|
|
notified you last year, these services have been unsupported since November
|
|
1, and billing for premium services was discontinued.
|
|
|
|
As of May 1, Delphi email will be inaccessible, and email forwarding will
|
|
no longer function. Also, those Web forums that have opted to revert to the
|
|
legacy chat service will need to use the newer version of Delphi.com chat.
|
|
The new chat system does not support live games, and some of the
|
|
functionality of the legacy chat system has not yet been developed for the
|
|
newer version of chat.
|
|
|
|
We hope that this notice and the one we sent you last fall will give you
|
|
enough time to make alternate arrangements.
|
|
|
|
Q & A -
|
|
|
|
(Q) Why is Delphi making these changes?
|
|
|
|
(A) The text-based services, legacy chat and email services are all based
|
|
on a technical platform that cannot be maintained on a cost-effective
|
|
basis.
|
|
|
|
(Q) How do I know if my email account is affected?
|
|
|
|
(A) If your email address ends in "@delphi.com" you will need to make
|
|
alternate arrangements. Most Internet service providers supply email
|
|
accounts. There are also several free web-based email providers such as
|
|
Hotmail (http://www.hotmail.com), Yahoo (http://mail.yahoo.com). You should
|
|
notify anyone who sends you email of your new address as soon as possible.
|
|
|
|
(Q) I've already set up forwarding for my Delphi email account. Isn't that
|
|
sufficient?
|
|
|
|
(A) No. The systems that are being retired include the forwarding
|
|
functionality, so mail sent to your "@delphi.com" address will bounce back
|
|
to the sender after May 1.
|
|
|
|
(Q) I use the text-based games such as TQ and Scramble on the Web, will
|
|
these be discontinued?
|
|
|
|
(A) Since these live games are based on the old platform, they will be
|
|
discontinued.
|
|
|
|
(Q) I run a forum on the Delphi.com Web site and I still use the old chat
|
|
system. What do I have to do?
|
|
|
|
(A) You can change your chat selection to the new chat system from your
|
|
forum control center at any time. If you do not do so by May 1, we will
|
|
take care of it for you.
|
|
|
|
(Q) I participate in role playing games that rely on certain functions of
|
|
the legacy chat system like the "/act" and "/roll" commands. Will these be
|
|
available in the new chat system?
|
|
|
|
(A) We may be adding those features to the new chat system, but it is not
|
|
likely that those functions will be available in new chat before the old
|
|
chat system is retired on May 1.
|
|
|
|
We have established a mutual assistance Forum on Delphi Text Side. Just
|
|
type GO COMP LIFE to get there. This Forum may be able to help you select
|
|
a new e-mail provider or answer questions about Web access or choice of
|
|
browsers. This Forum is only accessible via telnet.
|
|
|
|
We regret that no Delphi staff members are available to assist in this
|
|
Forum, but we hope you will find assistance from other Delphi members
|
|
there.
|
|
|
|
We appreciate your support of Delphi over the years and look forward to
|
|
your continued participation in Delphi.com on the Web.
|
|
--- end quote ---
|
|
|
|
>>>>>
|
|
"""""
|
|
The number of messages posted on both the text and web sides of Delphi A2
|
|
has slowed to a trickle. The days are numbered for the text side. Time
|
|
will tell if enough people will frequent the A2 web side for it to survive.
|
|
|
|
Editor
|
|
[EOA]
|
|
|
|
|
|
|
|
------------------------------------
|
|
LETTERS TO THE EDITOR |
|
|
------------------------------------
|
|
|
|
[NLE]
|
|
NO LETTERS TO THE EDITOR THIS MONTH
|
|
"""""""""""""""""""""""""""""""""""
|
|
The mail box for Letters to the Editor remained empty this month.
|
|
[EOA]
|
|
|
|
|
|
[LTE]
|
|
AN INVITATION
|
|
~~~~~~~~~~~~~
|
|
Express your opinions about the comings and goings in the world of the
|
|
Apple II computers.
|
|
|
|
Send your comments to Lyle Syverson, Editor <lyle@FoxValley.net>
|
|
|
|
The Editor reserves the right to edit any material submitted.
|
|
|
|
The Editor reserves the right to reject any material he considers
|
|
unsuitable for publication in _The Lamp!_.
|
|
[EOA]
|
|
|
|
|
|
|
|
[KFT]------------------------------
|
|
KFest 2001 |
|
|
-----------------------------------
|
|
|
|
[KFI]
|
|
KFest 2001 Registration Info... meet old A2 friends... meet new friends...
|
|
""""""""""""""""""""""""""""
|
|
|
|
Help usher in the new millennium with the Apple II!!
|
|
|
|
When: July 25-29, 2001
|
|
Where: Avila College, Kansas City, Missouri
|
|
|
|
+++
|
|
|
|
The most important Apple II event of the year, KFest 2001, is on our
|
|
calendar again, and it's never too early to make sure it has a place on
|
|
your calendar, too.
|
|
|
|
Better yet, KFest is back with the same great prices as last year!
|
|
|
|
Check these rates, which include room and meals from Wednesday evening
|
|
(dinner) on July 25, through Sunday morning (breakfast) on July 29.
|
|
(Saturday evening dinner not included. That's KFesters' Night Out On The
|
|
Town!)
|
|
|
|
+++ Repeater Special (If you've attended any KFest in the last 3 years.
|
|
Register BEFORE March 31).
|
|
|
|
Double room.........................................$200
|
|
Single room.........................................$250
|
|
Spouse rate (bring the spouse or son or daughter)...$150
|
|
Registration only (no dorm room or meals)...........$150
|
|
|
|
+++ Early Bird rates (Register BEFORE April 15) +++
|
|
Double room....$225
|
|
Single room....$275
|
|
Spouse rate....$175
|
|
Registration...$175
|
|
|
|
+++ Regular Attendee rates (Register AFTER April 15) +++
|
|
|
|
Double room....$275
|
|
Single room....$325
|
|
Spouse rate....$225
|
|
Registration...$225
|
|
|
|
Those cool KFest "soft-wear" T-shirts will also be available again this
|
|
year for $15, but ONLY if you order in advance. (See registration form
|
|
below.)
|
|
|
|
+++ Special Early Arrivals rate +++
|
|
|
|
Like last year, KFest will start early for those who'd like to arrive a
|
|
little sooner. Avila dorms will be available for occupancy on Tuesday night
|
|
for a small extra fee. No formal activities will be planned, although the
|
|
day may include the annual trek to KC Masterpiece Restaurant or other
|
|
popular local restaurant.
|
|
|
|
The rate for early arrivals (Tuesday night dorm room only):
|
|
|
|
Double room...$25
|
|
Single room...$33
|
|
|
|
or attendees planning to arrive at the normal time on Wednesday, check-in
|
|
will be from 1-4 pm. Check-out will be from 11 am-1 pm on Sunday.
|
|
|
|
Current plans call for formal KFest 2001 sessions to begin with dinner in
|
|
the Avila cafeteria on Wednesday evening (time to be announced), followed
|
|
by the traditional opening event, the Keynote Address. We've got some great
|
|
plans again for that opening night activity. Stay tuned!!
|
|
|
|
Computer sessions will be conducted on Thursday and Friday. Software and
|
|
hardware demos are scheduled for Saturday morning, with a vendor fair
|
|
slated for Saturday afternoon.
|
|
|
|
Reminder: Meals included in the registration price are Wednesday dinner
|
|
through Sunday breakfast, with the exception of Saturday dinner.
|
|
|
|
On Saturday night, attendees can dine on their own at one of the many fine
|
|
restaurants near the Avila campus, or join groups of KFesters at a local
|
|
favorite selected by the Roastee.
|
|
|
|
All children under 18 years must be accompanied by a parent or legal
|
|
guardian.
|
|
|
|
***
|
|
KFest 2001 is again being sponsored by InTrec Software, Inc., makers of
|
|
ProTERM telecommunications software for the Apple II and Macintosh.
|
|
|
|
If you have questions about KFest, or wish to make suggestions, you can
|
|
find answers via the Internet. Just send an email message to:
|
|
|
|
kfest-help@kfest.org
|
|
|
|
... or visit the KFest World Wide Web page at:
|
|
|
|
http://www.kfest.org
|
|
|
|
If you're thinking about attending KFest, please join the KFest Internet
|
|
e-mail chat:
|
|
|
|
To subscribe to the KFest Information Mailing List, send email to
|
|
majordomo@kfest.org. In the BODY of the message, place the following text:
|
|
|
|
subscribe kfest
|
|
|
|
You will receive a confirmation e-mail. In order to be signed up for the
|
|
list, you will have to respond to this confirmation as the instructions
|
|
dictate. You will then be able send and read messages on the mailing list.
|
|
|
|
---[ The Form ]------------[ Cut Here ]----------[ Print Clearly ]---
|
|
|
|
KFest 2001 Registration Form
|
|
|
|
View and print this document using 9-point Monaco font (ProTERM default) or
|
|
any other monospaced font such as Courier, CoPilot or Spectrum.
|
|
|
|
Registering for KFest 2001:
|
|
<> By phone:
|
|
- Call the InTrec sales office: 602/992-1345
|
|
- Be prepared to give the information requested in the
|
|
KFest Registration Form below.
|
|
- Even if you register by phone please sent the completed
|
|
Registration Form to InTrec at:
|
|
InTrec Software, Inc.
|
|
Attn: KFest Registration
|
|
3035 E Topaz Cir
|
|
Phoenix, Az 85028-4423
|
|
|
|
<> Fax or email KFest Registration Form using a credit card number:
|
|
- Complete the form below and send the KFest Registration Form.
|
|
Email: <kfest@intrec.com> (NOTE: email is not secure.)
|
|
Fax: 602/992-0232
|
|
|
|
<> By postal mail: Credit card, check, Purchase Order or money order:
|
|
- Print and fill out the KFest Registration Form.
|
|
- Mail the form with the payment to:
|
|
InTrec Software, Inc.
|
|
Attn: KFest Registration
|
|
3035 E Topaz Cir
|
|
Phoenix, Az 85028-4423
|
|
|
|
Checks and money orders must be on a USA bank and USA compatible funds.
|
|
|
|
Registration Cost Check Applicable
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
Repeater Special (before March 31):
|
|
|
|
Double..............$200 [ ]
|
|
Single..............$250 [ ]
|
|
Spouse only.........$150 [ ]
|
|
Off campus..........$150 [ ]
|
|
|
|
Early Bird rates (before April 15):
|
|
|
|
Double..............$225 [ ]
|
|
Single..............$275 [ ]
|
|
Spouse only.........$175 [ ]
|
|
Off campus..........$175 [ ]
|
|
|
|
Regular rates (after April 15 and at the door):
|
|
|
|
Double room.........$275 [ ]
|
|
Single room.........$325 [ ]
|
|
Spouse only.........$225 [ ]
|
|
Conference only.....$225 [ ]
|
|
|
|
Early Arrival rates:
|
|
|
|
Double...............$25 [ ]
|
|
Single...............$33 [ ]
|
|
|
|
T-Shirts.............$15 ea
|
|
|
|
KFest Softwear: Order a memorable collectible KFest 2001 T-Shirt? $15 ea
|
|
Quantity: [ ] [ ] [ ] [ ] [ ] [ ]
|
|
Size: SML MED LRG XLRG 2XLRG 3XLRG
|
|
|
|
May we send your registration confirmation via e-mail? [ ]Yes [ ]No
|
|
|
|
[ ] As a PDF (Acrobat Reader) file (preferred)
|
|
[ ] As a TEXT file
|
|
|
|
If NO, how can we contact you for confirmation?:__________________________
|
|
|
|
__________________________________________________________________________
|
|
|
|
Roommate preference: _____________________________________________________
|
|
|
|
Prefer a smoker/non-smoker. Check one: [ ] Smoke [ ] Non-smoke
|
|
|
|
Today's Date: ________/_________/_________
|
|
|
|
1- Registration fee (see above dates & fees) ......... ______________
|
|
|
|
2- Registration fee for spouse if applicable ......... ______________
|
|
|
|
3- T-Shirts Quantity [ ] @ $15.00 ea) ................ ______________
|
|
|
|
4- Sub-total of lines 1-3: ........................... ______________
|
|
|
|
5- Arizona residents only add 7.5% tax: .............. ______________
|
|
|
|
6- Total cost (total of lines 4-5): .................. ______________
|
|
|
|
Discover, Visa, Mastercard or American Express accepted.
|
|
Checks & money orders must be payable to InTrec Software, and must
|
|
be in US dollars from a US bank.
|
|
|
|
_______________________________ _____________________________________
|
|
First Name Last Name
|
|
|
|
_____________________________________________________________________
|
|
Organization (if applicable to KFest)
|
|
|
|
_____________________________________________________________________
|
|
Shipping Address
|
|
|
|
_____________________________________________________________________
|
|
City
|
|
|
|
_______________________________________________ _____________________
|
|
State/Province Zip+4 or Postal Code
|
|
|
|
_______/_______________________ _______/_____________________________
|
|
Day Phone Eve Phone
|
|
|
|
_____________________________________________________________________
|
|
Internet Mail Address
|
|
|
|
[ ] [ / ]
|
|
Credit Card Number (Mastercard-Visa-Discovery-Amex) Expiration Date
|
|
|
|
_____________________________________________________________________
|
|
Name on Card (please print clearly)
|
|
|
|
_____________________________________________________________________
|
|
Authorized Signature (If printed, and mailed or faxed.)
|
|
|
|
If you feel that using a credit card number via email may not be secure,
|
|
consider mailing via postal service, fax, or call voice to give the card
|
|
number.
|
|
|
|
Sponsored by:
|
|
|
|
InTrec Software, Inc.
|
|
3035 E Topaz Circle
|
|
Phoenix, AZ 85028-4423
|
|
Voc:602/992-1345
|
|
Fax:602/992-0232
|
|
<kfest@intrec.com>
|
|
|
|
|
|
---[ End of Form ]-----------[ Cut Here ]---------[ Print Clearly ]---
|
|
|
|
(KFESTSTEVE, Cat 5, Top 3, Msg 46)
|
|
[EOA]
|
|
|
|
|
|
[KFS]
|
|
A2Central.com ITEMS FOR SALE AT KFest 2001
|
|
""""""""""""""""""""""""""""""""""""""""""
|
|
Will A2Central.com paraphanelia be available at the KFest 2001 Vendor
|
|
Faire?
|
|
|
|
-Ken
|
|
|
|
(KGAGNE, Cat 3, Top 3, Msg 5)
|
|
|
|
>>>>>
|
|
"""""
|
|
We plan to have special KFest edition goodies for sale. :)
|
|
|
|
Sheppy
|
|
|
|
(SYNDICOMM, Cat 3, Top 3, Msg 6)
|
|
[EOA]
|
|
|
|
|
|
|
|
[INN]------------------------------
|
|
EXTRA INNINGS |
|
|
-----------------------------------
|
|
About The Lamp! The Lamp! is published on the fifteenth of every month in
|
|
""""""""""""""" the Database of the II Scribe Forum on the Delphi online
|
|
service (GO CUS 11).
|
|
|
|
This publication produced entirely with real or emulated Apple II computers
|
|
using Appleworks 5.1 and Hermes. Apple II Forever!
|
|
|
|
* The Lamp! is (c) copyright 2001 by Ryan M. Suenaga, M.S.W. All
|
|
rights reserved.
|
|
|
|
* To reach The Lamp! on Internet email send mail to
|
|
thelamp@sheppyware.net
|
|
|
|
* Back issues of The Lamp! are available in the II Scribe Forum on
|
|
Delphi as well as The Lamp! Home Page,
|
|
http://lamp.sheppyware.net.
|
|
|
|
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
Opinions expressed herein are those of the individual authors, and do not
|
|
necessarily represent the opinions of A2Central.com, Delphi Online
|
|
Services, Syndicomm, Ryan M. Suenaga, or Lyle Syverson. Forum messages are
|
|
reprinted verbatim and are included in this publication with permission
|
|
from the individual authors. A2Central.com, Delphi Online Services,
|
|
Syndicomm, Ryan M. Suenaga, and Lyle Syverson do not guarantee the accuracy
|
|
or suitability of any information included herein. We reserve the right to
|
|
edit all letters and copy.
|
|
|
|
Material published in this edition may not be reprinted without the
|
|
expressed written consent of the publisher. Registered computer user
|
|
groups, not for profit publications , and other interested parties may
|
|
write the publisher to apply for permission to reprint any or all material.
|
|
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|
|
|
|
|
|
|
|
[EOF]
|