3952 lines
193 KiB
Erlang
3952 lines
193 KiB
Erlang
|
||
|
||
|||||| |||||| || || |||||| ||||||
|
||
|| || ||| || || ||
|
||
|| ||| |||| |||||| || |||| Your
|
||
|| || || || ||| || ||
|
||
|||||| |||||| || || |||||| |||||| GEnie Lamp A2/A2Pro
|
||
|
||
|| |||||| || || |||||| RoundTable
|
||
|| || || ||| ||| || ||
|
||
|| |||||| |||||||| |||||| RESOURCE!
|
||
|| || || || || || ||
|
||
||||| || || || || ||
|
||
|
||
|
||
~ Joe Kohn On A2 ~
|
||
~ Softdisk Publishing ~
|
||
~ Apple Vs. IBM ~
|
||
~ Apple History, Part 5 ~
|
||
~ HOT FILES ~ HOT MESSAGES ~ HOT ROUNDTABLE NEWS ~
|
||
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
||
GEnie Lamp A2/A2Pro ~ A T/TalkNET OnLine Publication ~ Vol.1, Issue 7
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
Publisher............................................Kent Fillmore
|
||
Senior Editor........................................John Peters
|
||
Editor.............................................Tom Schmitz
|
||
|
||
~ GEnieLamp Macintosh ~ ~ GEnieLamp IBM ~
|
||
~ GEnieLamp ST ~ ~ GEnieLamp Elsewhere ~ ~ GEnieLamp A2/A2Pro ~
|
||
////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
|
||
|
||
>>> WHAT'S HAPPENING IN THE APPLE II/A2Pro ROUNDTABLE? <<<
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
~ October 1, 1992 ~
|
||
|
||
FROM MY DESKTOP ......... [FRM] HEY MISTER POSTMAN ...... [HEY]
|
||
Notes From The Editor. Is That A Letter For Me?
|
||
|
||
HUMOR ONLINE ............ [HUM] APPLE_TALK .............. [APP]
|
||
Operator From Hell. Apple Vs. IBM.
|
||
|
||
ONLINE FUN .............. [FUN] WHO'S WHO ............... [WHO]
|
||
Search-ME! Who's Who In Apple II.
|
||
|
||
THE MIGHTY QUINN ........ [QUI] FOCUS ON ................ [FOC]
|
||
Milliseconds With Mark. Thinking Out Loud.
|
||
|
||
GAMES PEOPLE PLAY ....... [GAM] CowTOONS! ............... [COW]
|
||
Apple II Fun. Moooooo Fun!
|
||
|
||
CONNECTIONS ............. [CON] APPLE II ................ [AII]
|
||
Joe Kohn On A2. Apple II History, Part 6.
|
||
|
||
THE ONLINE LIBRARY ...... [LIB] SOFTDISK PUBLISHING ..... [SOF]
|
||
Yours For The Asking. Softdisk Publishing On GEnie.
|
||
|
||
GEnie ONLINE ............ [GEN] HACK'N ONLINE ........... [HAC]
|
||
En guarde! HST Modem Upgrade.
|
||
|
||
ELSEWHERE ............... [ELS] LOG OFF ................. [LOG]
|
||
Connecting The World. GEnieLamp Information.
|
||
|
||
[IDX]"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
READING GEnieLamp GEnieLamp has incorporated a unique indexing
|
||
""""""""""""""""" system to help make reading the magazine easier.
|
||
To utilize this system, load GEnieLamp into any ASCII word processor
|
||
or text editor. In the index you will find the following example:
|
||
|
||
HUMOR ONLINE ............ [HUM]
|
||
[*]GEnie Fun & Games.
|
||
|
||
To read this article, set your find or search command to [HUM]. If
|
||
you want to scan all of the articles, search for [EOA]. [EOF] will take
|
||
you to the last page, whereas [IDX] will bring you back to the index.
|
||
|
||
|
||
MESSAGE INFO To make it easy for you to respond to messages re-printed
|
||
"""""""""""" here in GEnieLamp, you will find all the information you
|
||
need immediately following the message. For example:
|
||
|
||
(SMITH, CAT6, TOP1, MSG:58/M475)
|
||
_____________| _____|__ _|___ |____ |_____________
|
||
|Name of sender CATegory TOPic Msg.# Page number|
|
||
|
||
In this example, to respond to Smith's message, log on to page
|
||
475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1.
|
||
|
||
A message number that is surrounded by brackets indicates that this
|
||
message is a "target" message and is referring to a "chain" of two
|
||
or more messages that are following the same topic. For example: {58}.
|
||
|
||
|
||
ABOUT GEnie GEnie costs only $4.95 a month for unlimited evening and
|
||
""""""""""" weekend access to more than 100 services including
|
||
electronic mail, online encyclopedia, shopping, news, entertainment,
|
||
single-player games, multi-player chess and bulletin boards on leisure
|
||
and professional subjects. With many other services, including the
|
||
largest collection of files to download and the best online games, for
|
||
only $6 per hour (non-prime-time/2400 baud). To sign up for GEnie
|
||
service, call (with modem) 1-800-638-8369. Upon connection type HHH.
|
||
Wait for the U#= prompt. Type: XTX99368,GENIE and hit RETURN. The system
|
||
will then prompt you for your information.
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
|
||
///////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "If your only tool is a hammer....perhaps every problem /
|
||
/ becomes a nail......." /
|
||
////////////////////////////////////////// H.WESSEL3 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[FRM]//////////////////////////////
|
||
FROM MY DESKTOP /
|
||
/////////////////////////////////
|
||
Notes From The Editor
|
||
"""""""""""""""""""""
|
||
By John Peters
|
||
[GENIELAMP]
|
||
|
||
|
||
|
||
TOP OF THE PAGE GEnieLamp writers and contributors are paid for their
|
||
""""""""""""""" efforts with online time here on GEnie. In order for me
|
||
to credit their accounts, I ask them to send me their GEnie ID number.
|
||
Recently, a new contributor sent me his password. GASP! I blinked a few
|
||
times, took a deep breath and wrote a reply to his message explaining to
|
||
him how to go about changing his password.
|
||
|
||
Afterwards, I got to thinking that maybe it was because of my position
|
||
here on GEnie that he assumed it would be okay to give me his password. Or
|
||
maybe it was just an oversight. Regardless of the reason, it brings up the
|
||
point that it can happen. Don't let it happen to you. Never, I repeat,
|
||
_NEVER_ let your password out into the hands of someone else! There is
|
||
absolutely _no_ reason what-so-ever for anyone but yourself to know your
|
||
password. Period.
|
||
|
||
Sooooo.... how long has it been since you've last changed your
|
||
password? Last week? A month ago? Never? If it has been awhile, perhaps
|
||
today would be a good day to change it. Odds are your account will never
|
||
be the victim of some unscrupulous member, but why take chances? Changing
|
||
your password takes only a few seconds to do, plus, it is part of your
|
||
GEnie*Basic package.
|
||
|
||
To change your password, type SET or M900;2 at any GEnie main prompt.
|
||
You can use any character from A through Z, all digits from 1 through 9,
|
||
asterisks, periods and dollar signs. GEnie will ask you to enter your old
|
||
password, then to enter the new password. It will then ask you to re-enter
|
||
your new password for verification. Pick a password is easy for you to
|
||
remember, but next to impossible for someone else to figure out. Commit it
|
||
to memory or write it down and put it in a _secure_ place.
|
||
|
||
If you are using Aladdin while on GEnie, changing your password is
|
||
even easier. Just choose "Change Password," follow the prompts and let
|
||
Aladdin do the dirty work.
|
||
|
||
Take the time and effort to do this. Your pocketbook may thank you
|
||
someday!
|
||
|
||
|
||
>>> GEnieLamp Odds & Ends <<<
|
||
"""""""""""""""""""""""""""""
|
||
|
||
Standing Ovation Tom Schmitz, the chief editor of the Apple II/A2PRO
|
||
"""""""""""""""" GEnieLamp, has informed us that he's accepted a large
|
||
promotion at his daytime job and will consequently have to relinquish his
|
||
role as chief editor of the Apple II/A2PRO GEnieLamp. Since April, 1992,
|
||
Tom coordinated the production of the first seven Apple II/A2PRO
|
||
GEnieLamp's, setting high standards in every facet of his work. We will
|
||
deeply miss Tom's pioneering leadership.
|
||
|
||
Taking over as chief Apple II editor is frequent GEnieLamp contributor
|
||
Darrel Raines [D.RAINES]. Darrel has broad interests in the Apple II, and
|
||
hopes to give the Apple II GEnieLamp his own signature leadership in the
|
||
months ahead. Persons interested in contributing articles to the Apple
|
||
II/A2PRO GEnieLamp are requested to contact co-editor Phil Shapiro
|
||
[P.SHAPIRO1] until Darrel familiarizes himself with the GEnieLamp ropes."
|
||
-Phil Shapiro
|
||
|
||
|
||
THOUGHT YOU SHOULD KNOW... I downloaded the new (ALADDIN) 1.62 version
|
||
"""""""""""""""""""""""""" from a local BBS. After that I had all kinds
|
||
of problems, like it would download a long time and when I went to read the
|
||
messages, there was only one available to read. Another time it downloaded
|
||
a few messages and gave the 'end' beep and said I've been idle too long.
|
||
Another time I didn't get me mail at all even though I had 4 letters
|
||
waiting.
|
||
|
||
So, last night I downloaded 1.62 again, this time from the Aladdin
|
||
library and everything seems to be working the way it is suppose to now. So
|
||
I want to warn people, sometimes you may get a bad download especially if
|
||
it is from a local BBS, it may have had a bad upload if you know what I
|
||
mean... -Leska [V.WRIGHT]
|
||
|
||
[*][*][*]
|
||
|
||
Have you ever wondered what it's like to be a SysOp?
|
||
|
||
To the tune of "White Rabbit" By Jefferson Airplane...
|
||
|
||
Some folks like the BB's,
|
||
And some folks like the Mall.
|
||
And the ones who start up flamewars,
|
||
Don't like anything at all.
|
||
Go ask Sysop, when he climbs the wall.
|
||
|
||
And if you go, chasing lurkers,
|
||
And you know you're going to fall.
|
||
Tell 'em hookah... smoking modem,
|
||
Has given you the call.
|
||
Poor Sysop, he deals with it all.
|
||
|
||
When the posts in the deadmail,
|
||
Get up and tell you where you go.
|
||
And you've just had some kind of linenoise,
|
||
And your node is moving on...
|
||
|
||
Go ask Sysop, I think he'll know.
|
||
When the pointers, and topic markings,
|
||
Are lying sloppy dead.
|
||
And the cursor is typing backwards,
|
||
And you can't read what you've just said.
|
||
Remember, what the Doormouse said,
|
||
Park your head... park your head.
|
||
|
||
(Reposted with the author's permission)
|
||
(UHH.CLEM, CAT30, TOP27, MSG:36/M470)
|
||
|
||
[*][*][*]
|
||
|
||
Until next month...
|
||
|
||
John Peters
|
||
GEnieLamp E-Magazine
|
||
|
||
|
||
///////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "I've visited Tim in his computer room - we had to take /
|
||
/ turns breathing. :)" /
|
||
//////////////////////////////////////////// A2.BILL ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[HEY]//////////////////////////////
|
||
HEY MISTER POSTMAN /
|
||
/////////////////////////////////
|
||
Is That A Letter For Me?
|
||
""""""""""""""""""""""""
|
||
by Thomas M. Schmitz
|
||
[TOM.SCHMITZ]
|
||
|
||
o Apple II ODDS & ENDS
|
||
|
||
o WHAT'S NEW?
|
||
|
||
o THROUGH THE GRAPEVINE
|
||
|
||
o APPLE HEADS WANT TO KNOW
|
||
|
||
o MESSAGE SPOTLIGHT
|
||
|
||
|
||
|
||
>>> Apple II ODDS & ENDS <<<
|
||
""""""""""""""""""""""""""""
|
||
|
||
CALL TO ARMS!!!!!!! According to some reports I've seen Apple won't be
|
||
""""""""""""""""""" distributing version 7.1 of the Mac operating system
|
||
via bulletin boards--such as GEnie-- or user groups. While its not been
|
||
stated that sounds like Apple is going to charge for system 7.1. I
|
||
strongly recommend you call Apple and tell them that you don't want to have
|
||
to pay both a premium for their hardware and for relatively minor updates
|
||
to the System software.
|
||
|
||
I'm not suggesting that Apple should be a charitable institution.
|
||
However I do feel that Mac owners should be able to get the latest version
|
||
of the basic operating system for free. So it's ok in my mind for Apple to
|
||
charge for new functionality such as DAL or AppleScript-- although charging
|
||
for AppleScript will probably keep it from being accepted due to the high
|
||
costs for developers to redo their software to support it-- but they
|
||
shouldn't charge us for a .1 version upgrade.
|
||
|
||
Further I don't expect Apple to provide printed documentation, media,
|
||
or support for those who get the latest system via an electronic, ie free,
|
||
channel. It's perfectly reasonable for Apple to charge for tech support
|
||
once you're Mac is out of its one year warranty period. In any case
|
||
you'll probably get all the support you need here on GEnie. The Apple
|
||
support people are good but Apple can't afford the type of people who
|
||
provide answers here out of the kindness of their hearts.
|
||
|
||
Finally I would be willing to pay for system 8 if it had enough new
|
||
features and/or improvements to warrant the cost. So start writing now
|
||
folks let Apple know that they can't charge more for the hardware and also
|
||
charge for the basic system software. -Tom Schmitz
|
||
|
||
|
||
HELP!!!!! Denver, CO (PNS) Jawaid Bazyar of Procyon, Inc. reported
|
||
""""""""" today that an AWGS gone amuck caused non-trivial damage to
|
||
Procyon's customer database. Since he seemed about to have a breakdown of
|
||
some sort, this reported offered a suggestion- ask around and people would
|
||
probably help in the reconstruction effort. At that point, he put the
|
||
grenade down and wrote the following for me to publish, in this fine
|
||
gazette:
|
||
|
||
"Dear Valued GNO Customers, unfortunately a certain sequence of events
|
||
occurred that caused us to lose our records for customers with GNO serial
|
||
number from 000160-000183, and from 000201-000220. If you're one of these
|
||
good folk, please send me (via email, GEnie: Procyon.Inc) the following
|
||
information to help us reconstruct our database.
|
||
|
||
Name
|
||
Address
|
||
City, State, Zip, Country
|
||
Phone
|
||
GNO Serial Number
|
||
|
||
We're going to be mailing announcements of our new products soon, and
|
||
we don't want anyone to miss out!"
|
||
|
||
After Mr. Bazyar handed me this note, he proceeded to tell me all
|
||
about the Unicorn collection at the Zoo, and how he loves to visit them
|
||
wearing anti- radiation DEVO clothing. White-clothed men then came to
|
||
assist Mr. Bazyar away for treatment.
|
||
|
||
[p.s. This really happened, and we really need your help! ]
|
||
|
||
Matt Gudermuth
|
||
Procyon News Services
|
||
(PROCYON, CAT30, TOP5, MSG:1/M530)
|
||
|
||
|
||
|
||
>>> WHAT'S NEW <<<
|
||
""""""""""""""""""
|
||
>>> A2 UNIVERSITY RETURNS BETTER THAN EVER <<<
|
||
""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
IT'S BACK! A2 and A2Pro's educational arm, A2Pro, has been undergoing
|
||
"""""""""" serious renovation during summer vacation -- and now it's
|
||
back, bigger and better than ever!
|
||
|
||
Our new A2U Dean, Professor Steve Gunn, has been renovating the
|
||
university all summer. You'll now find A2U in A2Pro, where the programming
|
||
discussions it spawns can peacefully coexist with all the other programming
|
||
discussions with programmers of all skill levels and interests. A2U lives
|
||
in the A2Pro bulletin board as category #18, and also in A2Pro's library
|
||
#18.
|
||
|
||
There you can find all the past A2U courses plus sign-ups and
|
||
discussion for two of the most exciting courses we've been pleased to
|
||
offer.
|
||
|
||
Starting September 15th, Professor Will Nelken (professor for a
|
||
previous A2U course on UltraMacroWorks and author of numerous Ultra
|
||
reference materials, including columns in A+/inCider) starts a brand-new
|
||
12-part course on JEM Software's latest, most powerful offering to date:
|
||
Ultra 4.0. "Ultra 4.0 to the Max!" can teach _you_ how to squeeze all the
|
||
power possible from this fantastic new offering.
|
||
|
||
And starting in October, Professor Andy McFadden, author of NuLib and
|
||
YankIt archiving programs -- both of which deal with ShrinkIt (NuFX)
|
||
archives and often do so faster than ShrinkIt -- begins a fantastic course
|
||
on data compression. If you as a programmer have ever wondered how
|
||
compression works, how specific compression algorithms work, how to choose
|
||
the right compression for you or how the most popular Apple II compression
|
||
schemes work in theory or in practice, this course is for YOU! Prof.
|
||
McFadden's course starts with how compression works and continues, in
|
||
English and with sample code, through some advanced topics in byte
|
||
squeezing.
|
||
|
||
How much does it cost? Nothing more than the time it takes to read
|
||
the messages and download the files -- it's part of A2 and A2Pro's service!
|
||
No additional charges whatsoever!
|
||
|
||
Stop by new A2Pro category 22 and take a look around, and sign up for
|
||
more Apple II programming knowledge from A2 and A2Pro -- _THE_ place to be!
|
||
(M.DEATHERAGE, CAT1, TOP17, MSG:29/530)
|
||
|
||
What Is A2 University? A2 University is a special area in A2PRO that
|
||
"""""""""""""""""""""" provides for programmers and non-programmers
|
||
alike to increase their programming skills via free classes that are taught
|
||
online. A2 University (A2U) has the following goal: To increase the number
|
||
and the quality of programmers in the Apple II world. For you see, that is
|
||
the only way that we can prolong the life of the Apple II.
|
||
|
||
What is Involved? A2U was designed to serve the needs of all levels of
|
||
""""""""""""""""" programming experience. Whether you want to get
|
||
started in basic, or optimize some of your assembly routines, A2U is the
|
||
place for you. Four times a year, we will have a course registration for 2
|
||
weeks right before the next term starts. In this time you will need to
|
||
register for any courses that you wish to study. Please note that there is
|
||
no extra charge to participate, but we do need you to register.
|
||
|
||
Then when the course begins, you will be able to download the weekly
|
||
lessons that are uploaded by your professor, and attend the RTCs held here
|
||
in A2PRO to ask them questions live. There will also be topic available
|
||
here in the Bulletin Board to ask questions if you are unable to attend the
|
||
conference.
|
||
|
||
How Do I Register? When each teaching term in A2U is about to begin, all
|
||
"""""""""""""""""" students who have sent in a general A2U registration
|
||
form will receive a short Email reminder as to what courses are being
|
||
taught this next term, and how to register. There will also be plenty of
|
||
reminders on the front door of A2PRO when the registration period is going
|
||
on. Simply fill out the registration form in the registration Topic for
|
||
each course that you want to participate in, and post it as a reply in that
|
||
topic. That simple.
|
||
|
||
How Do I Get Mailings? In this category, there is a topic called
|
||
"""""""""""""""""""""" "Student Directory" which contains a form. When
|
||
you fill out this form, you will receive Email announcements from A2U.
|
||
These will announce new courses, new Professors, important information etc.
|
||
Please note that you must fill out this form to be placed on the mailing
|
||
list, but you only have to register for a course to participate.
|
||
|
||
What Happens When The Course Is Over? After each 12 week term in A2U,
|
||
""""""""""""""""""""""""""""""""""""" the messages concerning each of
|
||
the courses will be archived and uploaded to the A2PRO library. Then a
|
||
topic will be started for the discussion of the Old Course. These topics
|
||
should be used for any discussion of A2U courses that are not currently
|
||
going on, and will contain all information on what is required to take the
|
||
course.
|
||
|
||
Who Teaches The Courses? A2 University Professors are volunteers that
|
||
"""""""""""""""""""""""" teach the classes. The classes that they teach
|
||
are of their own creation. Their only compensation is a Free Flag in both
|
||
A2 and A2PRO for the duration of their course. If you are interested in
|
||
teaching a course, please send a letter to that effect to me (A2PRO.STEVE)
|
||
and carbon copy it to A2PRO$. Then we will let you know what is involved
|
||
and get you started on your course!
|
||
|
||
Is There Anything Else? Well, in addition to the time here on GEnie,
|
||
""""""""""""""""""""""" some courses may require a textbook, or a
|
||
special piece of software. But most of the courses will use the "standard"
|
||
tools for Development. If you have a compiler for the language you will be
|
||
using, the Toolbox Manuals, and the GS/OS manuals, then you are probably
|
||
set to tackle most of the courses offered in A2U. But there have been
|
||
courses that required only AppleWorks and TimeOut UltraMacros. Each course
|
||
is unique, and its requirements are equally unique.
|
||
|
||
Closing Thank you for reading this, and your interest in A2 University.
|
||
""""""" We hope to see your face in a classroom next course session.
|
||
|
||
How To Take an A2U Course Taking an A2U course here on GEnie is actually
|
||
""""""""""""""""""""""""" very simple. All you need to do is say that
|
||
you want to take it. Then you can participate in several areas. All of
|
||
which are _OPTIONAL_. I suggest that you download all of the lessons for
|
||
the course you are interested in. It usually helps to have them around.
|
||
Plus, the Bulletin Board (Right Here!) is another great place to ask
|
||
questions. Then finally, each class will have an RTC (Conference) that you
|
||
can attend to ask questions in real time! And that is about it! Take time
|
||
to post a message about yourself in Topic 4, and there is nothin else that
|
||
you need to do! You are a full fledged A2U Student. -Steve
|
||
|
||
Fall Term Courses I am happy to announce that we will have two new
|
||
""""""""""""""""" courses for the Fall Term here in A2U. They will be on
|
||
Ultra 4.0 (Will Neklen) and Data Compression (Andy McFadden). Here are the
|
||
topics that have been created for these courses, post anything pertinent to
|
||
the course there.
|
||
|
||
22 ULTRA 4.0 - To The MAX! (Ultra 4.0 Course)
|
||
23 A pinch of Data Compression (Data Compression Course)
|
||
|
||
-Steve A2 University Dude
|
||
(A2PRO.STEVE, CAT22, TOP2, MSG:1/MA2PRO)
|
||
|
||
|
||
|
||
A2PRO COMPANY SUPPORT GROWS WITH GS+ MAGAZINE AND JEM SOFTWARE
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
The list of companies providing direct support for programmers in
|
||
A2Pro grows to five with two sterling new Apple II developer-supporting
|
||
companies opening their own categories and libraries in A2Pro.
|
||
|
||
GS+ Magazine, published by EGO Systems of Tennessee, is famous for the
|
||
with, technical information and no-holds-barred style of the publishers and
|
||
authors, mostly Steve Disbrow and Joe Wankerl. Steve and Joe have opened a
|
||
new category in A2Pro's bulletin board and a new library (both #33) to help
|
||
programmers who want to use GS+ utilities, or maybe who want to write and
|
||
become famous by publishing in GS+ Magazine! Check out category and
|
||
library 33 to learn more about GS+ Magazine. Steve and Joe have also
|
||
opened a category in the A2 bulletin board (on page 645) for non-programmer
|
||
concerns, such as subscriptions and back issues.
|
||
|
||
JEM Software, Randy Brandt's AppleWorks super-charging company, has
|
||
just released the most powerful AppleWorks 3.0 enhancement ever, Ultra 4.0.
|
||
Not only does A2U offer a course on how to use this fantastic product --
|
||
JEM Software and Randy Brandt are now in Category #34 of A2Pro to support
|
||
Ultra programmers as well as programmers who use all kinds of JEM products.
|
||
Drop by and have a look -- if you want to know how to make AppleWorks do
|
||
more for you than before, this is for you. A2Pro supports all kinds of
|
||
programmers, from assembly language to HyperTalk to Ultra 4.0!
|
||
|
||
Please join A2Pro in welcoming these fine companies to our online
|
||
family. Drop by their bulletin board categories and say hi!
|
||
(M.DEATHERAGE, CAT1, TOP17, MSG:30/M530)
|
||
|
||
|
||
MORE APPLE HISTORY If you caught (or will catch, depending on how you
|
||
"""""""""""""""""" are reading these messages today) my post in Cat 3,
|
||
Top 4 (New Uploads), I've uploaded five more pieces of the Apple II History
|
||
(finally!) These:
|
||
|
||
#19320 Apple II History, Part 18 -- Software
|
||
#19339 Appendix A, Part 1 -- Software 1977-80
|
||
#19340 Appendix A, Part 2 -- Software 1981-82
|
||
#19341 Appendix A, Part 3 -- Software 1983-86
|
||
#19342 Appendix A, Part 4 -- Software 1987-92
|
||
|
||
Now, even though I've uploaded an appendix, that does not mean that I
|
||
am finished with this puppy yet. Actually, I have several more segments to
|
||
polish up and add to, but the appendix that dealt with software seemed
|
||
appropriate to upload at this time. Also, I had another reason for
|
||
uploading it right now.
|
||
|
||
The appendix, in its four parts, gives an annotated listing of popular
|
||
Apple II software that was released over the years. For the years
|
||
1977-1983, this is taken directly from the Softalk Top Thirty lists
|
||
published each April (and voted on by their readers). Many of the
|
||
descriptions that go along with each program are also taken directly from
|
||
Softalk's "Fastalk" column. In some cases I added comments of my own, or
|
||
created comments where Softalk never got around to it.
|
||
|
||
The place where I find I need help is in the years after 1984. I
|
||
have had to rely on posted ads for the various software packages during the
|
||
years late 1984-1992, since no magazine has taken on the task of compiling
|
||
a list of top software on a yearly basis since then. Consequently, the
|
||
list is rather scarce during some years.
|
||
|
||
What I would like from you, the users of A2, is this: If you have an
|
||
interest in reviewing the lists in the Appendix parts and see if there are
|
||
either errors (author's name misspellings, program name , publisher, or
|
||
description) or omissions, I would be most pleased to know so I can make
|
||
the list better. If you know the name of an author that I have not
|
||
included, please let me know. I feel that I am particularly weak on the GS
|
||
side of software, not having gotten into the 16-bit world until about 2
|
||
months ago.
|
||
|
||
I don't feel that I can include EVERY piece of software that has ever
|
||
been released for the Apple II, but if there is anything that was clearly a
|
||
popular program, or an innovative program, that I have missed, here is your
|
||
chance to make me aware of it.
|
||
|
||
What I probably cannot do is make the appendix files, in toto,
|
||
shorter. Trying to find a way to present information about the gargantuan
|
||
pile of programs that have come out over the years is part of what made
|
||
this part of the History take SO-O-O-O long to get out. I've had
|
||
information for Parts 19-22 actually completed for months, but I had this
|
||
stumbling block of how to organize this stuff that slowed me down so
|
||
badly.
|
||
|
||
If the info presented in Appendix A (parts 1-4) is already
|
||
acceptable, I would appreciate hearing about it also. Oh, yes; the stuff
|
||
for 1991 and 1992 I did more annotation on, since it is current an d still
|
||
available. If there are some other programs recently released that I
|
||
should include, please tell me about that also. Steve Weyhrich <IX0YE>--<
|
||
(S.WEYHRICH [Historian], Cat. 2, Top. 16, Msg. 114, M645;1)
|
||
|
||
|
||
SOFTDISK PUBLISHING ONLINE IN A2PRO Softdisk Publishing, creators of
|
||
""""""""""""""""""""""""""""""""""" Softdisk and Softdisk G-S magazines
|
||
on disk, now have their own online support category _just for programmers_
|
||
in A2Pro!
|
||
|
||
Softdisk has long been a valued contributor to A2 and A2Pro, and they
|
||
continue to provide customer service and support for the subscribers in
|
||
A2, as they have for a long time. But now, here in A Pro, Softdisk has
|
||
support for you, the _programmers!_
|
||
|
||
Want to know how to submit to Softdisk? You should, because Softdisk
|
||
pays good money for your work -- sometimes more than you can get from
|
||
shareware fees. Do you subscribe and admire the produce on values? You can
|
||
find submission guidelines that describe all these things in Softdisk's
|
||
new A2Pro category and library, both #31.
|
||
|
||
We're pleased to welcome Softdisk to a formal level of support for
|
||
programmers and potential submitters here in A2Pro. Look for even more
|
||
companies supporting programmers here in A2Pro -- the development
|
||
information you want all in one convenient place! Drop by category 31 and
|
||
check it out!
|
||
(M.DEATHERAGE [A2Pro Leader], Cat. 3, Top. 7, Msg. 9, M645;1)
|
||
|
||
|
||
WARP SIX NOW PD Warp Six BBS is now in the public domain, with the
|
||
""""""""""""""" release of public domain version 1.0, right here on A2 as
|
||
file number 19178, filename W6BBS.BXY.
|
||
|
||
I'm not going to completely stop working with the system, but I plan
|
||
on spending a lot less time with it. For this reason, I felt it would be
|
||
best to place it in the public domain.
|
||
|
||
For those interested in the source code to the modem drivers, I'll be
|
||
uploading those to A2Pro very soon. You will need Merlin to edit and re-
|
||
assemble the SSC.Driver, and Merlin 16 or Merlin 16+ to edit and
|
||
re-assemble the GS.Hski and GS.GPi drivers. The Xmodem module and Xloader
|
||
can be assembled with Merlin 8. (If you have Merlin 16 or 16+ you can
|
||
assemble the lot.)
|
||
|
||
Best wishes in the future and with this message I'm departing from
|
||
this topic. -Jim Ferr, creator of Warp Six BBS.
|
||
(Category 41, Topic 10, Message 51, M645;1)
|
||
|
||
|
||
ASTRONOMER GS V2.3.2 IS HERE! I just complete the upload of the latest
|
||
""""""""""""""""""""""""""""" version. With luck (and the Sysops help)
|
||
it should be available on-line very soon. Along with that, I uploaded two
|
||
other separate files that will 'tell you about the program. First, for
|
||
those who don't have the program the file "About Astronomer" in the
|
||
Education library contains a text file and some screen snapshots showing
|
||
what the program screens look like. The text file explains what the
|
||
program's capabilities are. The second file, Astro..Changes in the same
|
||
library will describe the changes since version 2.3.1. Since the new
|
||
version corrects several bugs everyone should update as soon as possible.
|
||
(L.BELL13 , Cat. 13, Top. 14, Msg. 11, M645;1)
|
||
|
||
|
||
MDG PROGRAMMERS EXCHANGE The Morgan Davis Group is proud to unveil the
|
||
"""""""""""""""""""""""" MDG Programmers Exchange. Many of our
|
||
products are geared toward software development for both 8- and 16-bit
|
||
Apple II platforms. This is the place to go when you have questions about
|
||
working with our tools. Use the TOPIC command to get a complete listing
|
||
of c 1 is for MDG news and announcements. Here, you'll find notices about
|
||
new products, upgrades, new uploads in our software library, and so on.
|
||
|
||
Topic 2 contains summary information about our entire product line,
|
||
including pricing, order information, etc.
|
||
|
||
The first message in each product topic is a press release describing
|
||
current features and availability.
|
||
|
||
The last topic is the MDG Hackers' Lounge. Post messages here that
|
||
are not appropriate in any of the other topics.
|
||
|
||
In the MDG Software Library, you'll find files related to using
|
||
Morgan Davis Group development products. Uploads consist of either binary
|
||
programs and data files, or lengthy text documents describing some aspect
|
||
of programming with our software.
|
||
|
||
Occasionally, we will upload "freebie" software -- utilities to help
|
||
around the hard disk. We also have a few demos of some of our titles, like
|
||
MD-BASIC. With ten minutes of informative and humorous running time, the
|
||
MD-BASIC demo is really fun to watch.
|
||
|
||
Thank you for joining the MDG Programmers Exchange here on GEnie.
|
||
Enjoy!
|
||
/\/\
|
||
/ /__\ Morgan Davis (M.DAVIS42, CAT32, TOP1, MSG:1/2/M530)
|
||
|
||
|
||
FOUNDATION IS BACK Well Folks, I'm finally back here on GEnie and you're
|
||
"""""""""""""""""" going to start seeing my face (so to speak) around
|
||
here to answer any Foundation related questions and keep you up to date on
|
||
Lunar Productions.
|
||
|
||
To start things off, here is the current state of Foundation:
|
||
|
||
We released it! Yes, version 1.0 was released at KansasFest, but...
|
||
(you knew there was a but :) ...at the last minute we decided to pull
|
||
ScriptEdit from the release. We couldn't convince Uncle DOS or Event
|
||
Specialists to postpone KansasFest for a month, and Jim "no sleep" Murphy
|
||
gave it his best shot anyways. The bottom line is that Foundation 1.0.1
|
||
will begin shipping in a couple weeks with a VERY nice ScriptEdit module
|
||
(including the dynamic ScriptBuilder!) Anyone who has already purchased
|
||
Foundation will get 1.0.1 as a Free update (please keep those registration
|
||
forms coming :)
|
||
|
||
Foundation 1.0.1 is $79.95 and can be ordered directly from us at:
|
||
|
||
Lunar Productions 1808 Michael Drive Waukesha, WI 53186 414/549-9261
|
||
(evenings please - central standard time)
|
||
|
||
Marc Wolfgram Lunar Productions -
|
||
|
||
|
||
|
||
>>> THROUGH THE GRAPEVINE <<<
|
||
"""""""""""""""""""""""""""""
|
||
___
|
||
GSP CARD |om, like the GSP Card for the Apple II that was rumoured to
|
||
"""""""" be in development by Apple, the Apple /// on a card (codenamed
|
||
"Rub a dub dub") is actually in development by a ///rd party. A prototype
|
||
is expected to be shown off running one of the cash registers and acting as
|
||
a coin-op videogame simultaneously at PizzaFest. (: -= Lunatic (:
|
||
(LUNATIC, Cat. 44, Top. 11, Msg. 33, M645;1)
|
||
|
||
|
||
ANNOUNCING: THE MACRO PROJECT (?) Several months ago I floated the idea
|
||
""""""""""""""""""""""""""""""""" that we macro writers consider forming
|
||
some sort of association or alliance for the purpose of promoting
|
||
macro-based programs, exchanging information and ideas, etc. Although some
|
||
expressed a general interest in the idea, I did not find much enthusiasm
|
||
for a formal association, largely because of the bad taste left in all of
|
||
our mouths by the untimely demise of the AppleWorks Programmers
|
||
Association.
|
||
|
||
While I agree that there may not be a need or a desire for a formal,
|
||
dues-paying organization like APA, I still believe that those of us who
|
||
write macros for commercial consumption could take som eps to increase the
|
||
visibility of the AppleWorks/UltraMacros combination in general and to
|
||
promote our own products in particular.
|
||
|
||
As independent programmers writing for a necessarily limited (and
|
||
perhaps dwindling) universe (those who use AppleWorks _and_ UltraMacros),
|
||
I believe we need to make special efforts to reach our entail customers. An
|
||
ad in, say, inCider (aside from its cost) may not be the most effective
|
||
marketing tool because many of the Apple // users who would see it would
|
||
not be UltraMacros owners. Advertising in NAUG's AppleWorks Forum might be
|
||
more effective in reaching the targeted audience, but only a small
|
||
percentage of AppleWorks users are NAUG members, and again, many of them
|
||
either do not own UltraMacros or do not have enough memory or disk storage
|
||
space to use some macro programs effectively.
|
||
|
||
Most marketing experts will tell you that the best potential
|
||
customers for most products are people who have previously bought a
|
||
similar item or an item carrying the same brand name. That is, the people most
|
||
likely to buy our macros are those who have already bought our macros --
|
||
or someone else's macros.
|
||
|
||
With that idea in mind, I would like to propose what I call The Macro
|
||
Project.
|
||
|
||
The Macro Project would produce, at least as its initial offering, a
|
||
comprehensive catalog of UltraMacros-based programs, task files, macro
|
||
sets, useful macro tips, hints and/or instructions. The catalog would
|
||
provide sufficient space for each macro programmer to list and briefly
|
||
describe all the macro sets/programs/taskfiles that the programmer is
|
||
selling. The catalog would have a consistent format and would include a
|
||
table of contents listing offerings by programmer name and/or company name
|
||
(for example, Dan's Macro City would have a section, Marin MacroWorks
|
||
another, etc.). It would also contain an index of the individual macros or
|
||
macro sets.
|
||
|
||
The Macro Project catalog would, at the very minimum, be mailed to
|
||
everyone on the combined mailing lists of all participating macro writers.
|
||
This could be handled in several ways. Either sufficient copies would be
|
||
provided to each individual so that he could mail his own list (which would
|
||
result in a fair amount of duplication) or our lists could be combined (and
|
||
the duplicates winnowed out). The details of how the mailing would work
|
||
would have to be handled through discussion and negotiation.
|
||
|
||
I would hope that eventually we could obtain other useful mailing
|
||
lists from sources that have a high percentage of customers who would be
|
||
likely to own both AppleWorks and UltraMacros. The names companies that
|
||
might have those lists are fairly obvious. I have not contacted any of
|
||
them yet, so the availability and/or cost of these lists is unknown. Of
|
||
course, all Apple // publications would b e notified of the catalog's
|
||
availability and asked to publish an address that anyone could write to
|
||
for a free catalog. I'm sure there are other distribution strategies that
|
||
we could explore.
|
||
|
||
The immediate goals of this project would be:
|
||
|
||
1) To provide an appropriate and effective advertising medium for
|
||
macro-based software.
|
||
|
||
2) To promote and increase the visibility of the AppleWorks/UltraMacros
|
||
software combination.
|
||
|
||
3) To demonstrate the range of macro-based productivity software
|
||
available.
|
||
|
||
4) To establish an ongoing publication that can be updated at regular
|
||
intervals.
|
||
|
||
I know that there are a lot of issues to be worked out between
|
||
stating the concept and mailing out the finished catalog; I don't intend
|
||
to go into all of them here. I will state that I am willing devote my time
|
||
and energy to overseeing this project if there is sufficient interest
|
||
among macro writers.
|
||
|
||
If the interest is there, I would like to see the project finished
|
||
before Christmas, so I need feedback on this soon. I would appreciate it
|
||
if the discussion of this could be kept public and in t forum so everyone
|
||
can read the responses. But if there is something you would rather
|
||
express to me privately, please feel free to email me. -=* Dan *=-
|
||
(D.CRUTCHER [Dan], Cat. 17, Top. 12, Msg. 84, M645;1)
|
||
|
||
|
||
APPLE CLINIC UPDATE I was kind of sad to see that Cecil Fretwell will no
|
||
""""""""""""""""""" longer be writing Apple Clinic in inCider, myself.
|
||
Fretwell was an Apple II pioneer, from the very earliest days. His column
|
||
was always well written and accurate. It's a shame he isn't doing it
|
||
anymore.
|
||
|
||
On the other hand, I expect good things from Cynthia Field, so we'll
|
||
see I guess!
|
||
|
||
In other news, I got word last week that Dan Muse had left inCider to
|
||
work at Byte. At the moment the editing duties are being taken care of by
|
||
one Eileen Terrill, though it's not clear if that's to be permanent or not.
|
||
|
||
What with a change of hands at Apple Clinic, and my new column, and
|
||
Matt Deatherage's new column, and with more columns for Joe Kohn, and a new
|
||
editor, inCider is starting to look like a whole new magazine! Should be
|
||
interesting to see how much it changes with all these new faces and new
|
||
directions. -Dean Esmay
|
||
(A2.DEAN [Chief Sysop], Cat. 28, Top. 3, Msg. 38, M645;1)
|
||
|
||
|
||
|
||
>>> APPLE HEADS WANT TO KNOW <<<
|
||
""""""""""""""""""""""""""""""""
|
||
|
||
PIZZAFEST SUCCESS! \/\/ell, the first Silicon Valley PizzaFest has now
|
||
"""""""""""""""""" come off, and I can say that it was quite a success.
|
||
In attendance were:
|
||
|
||
Matt Deatherage
|
||
Dave Lyons
|
||
Andy Nicholas
|
||
Matt Ackeret
|
||
Andy McFadden
|
||
Lunatic E'Sex
|
||
Joe Kohn
|
||
Jim Merritt
|
||
Kent Keltner
|
||
John Ferreira
|
||
Moses Ferreira
|
||
Shirley Hill
|
||
|
||
(Vaguely in order of appearance)
|
||
|
||
|\/|uch food was consumed, and much fun was had by all!
|
||
|
||
|)
|
||
|lans are already under way for another Apple II social get together
|
||
and hang out in the SF Bay Area, sometime next month. It was agreed that
|
||
the next one will be held at a Chevy's restaurant (Mexican food), and that
|
||
the location will be farther up the peninsula towards San Francisco. All
|
||
attending were highly enthusiastic about making it to the next one.
|
||
|
||
_
|
||
(_
|
||
__)o, if you're in the Bay Area, or you're going to BE in the Bay
|
||
Area, near the end of September, and would like to go out to dinner with
|
||
this cool group of people, keep watching this space for further details!
|
||
-= Lunatic (:
|
||
(LUNATIC, Cat. 44, Top. 11, Msg. 42, M645;1)
|
||
|
||
|
||
From our Foreign Desk PROTOCOL
|
||
""""""""""""""""""""" (summary by Henrik Gudat)
|
||
Pizza sponsored by: Apple dealer U. Brunner Organizer: H.Gudat
|
||
|
||
The first meeting in Reinach, Switzerland was a real success. 9
|
||
programmers (8 assembly language, 1 Pascal), the local Apple dealer and two
|
||
other interested people attended the "show". Besides exchanging information
|
||
and eating tons of peanuts, the most recent releases of some programs were
|
||
shown.
|
||
|
||
The meeting ended in a pizzeria. Mr. Brunner, the Apple dealer,
|
||
expressed his support and belief in the Apple II by generously sponsoring
|
||
the complete evening. Thank you very much!
|
||
|
||
The equipment - provided by H. Gudat - consisted of two Apple IIGS, a
|
||
52MB and a 20 MB HD, two 3.5" drives, one 5.25" drive, a Revox amplifier,
|
||
Bose 301 III speakers, and other stuff.
|
||
|
||
Present Urs Brunner, Joerg and Valerie Kienzle, Yann Le Tensorer,
|
||
""""""" Laurence, Urs Hochstrasser, Marc Schweizer, Andre Horstmann,
|
||
Michael Born, Andreas Furrer, Dominik, Henrik Gudat.
|
||
|
||
U. Brunner confirmed his faith in the Apple IIGS, donated a 6.0 CD and
|
||
"""""""""" suggested interesting marketing strategies.
|
||
|
||
Joerg Kienzle he demonstrated SpaceFox because one person didn't know the
|
||
""""""""""""" program! (Okay, he played in the cheat mode)
|
||
|
||
Andre Horstmann showed off the brand-new ShadowDial II 2.1. It's a
|
||
""""""""""""""" Videotex/Btx decoder with great capabilities.
|
||
Unfortunately, there wasn't a modem connected to the GS so he could scratch
|
||
the surface only. What a shame! Andre added tons of new macro commands and
|
||
features supporting the new system tools. In addition you're now able to
|
||
copy graphic directly out of the Vtx/Btx screen into the system clipboard.
|
||
|
||
Michael Born and Andre explained their new project. They are building a
|
||
"""""""""""""""""""""" hardware/software package that will allow you to
|
||
control any external device via phone (!) and much, much more. As far as I
|
||
understood the whole thing, it will turn the GS into a intelligent
|
||
telephone answering machine.
|
||
|
||
Andreas Furrer and Dominik they started a demo with sensational
|
||
"""""""""""""""""""""""""" 70-line-scrolling (!!!) and NoiseTracker
|
||
music. The quality was outstanding! Both had also some great ideas
|
||
regarding new programs. They are now working on a new action adventure
|
||
game with smooth animation.
|
||
|
||
Urs Hochstrasser ...launched ChemiGS, a desktop application for molecular
|
||
"""""""""""""""" design. It's similar to an object oriented drawing
|
||
program but features some functions for "simulating" 3D structures. A prot
|
||
ocol between GSymbolix (see below) and ChemiGS is planned. (ChemiGS will be
|
||
released in 1993.)
|
||
|
||
Henrik Gudat ...double-clicked on GSymbolix 1.7. This nearly-running
|
||
"""""""""""" prototype has been modified so that it supports 6.0
|
||
features ( especially the Sound CDev and menu icons). A short 3D animation
|
||
of a cosine could be seen as well as the built-in debugger (...which was
|
||
definitely better than GSBug...) The most important change is GSymbolix's
|
||
new capability of working with complex formulae. The program recognized
|
||
even complicated expressions (such as 4*i/3*i^3). A button bar _might_
|
||
also be part of v1.7. GSymbolix 1.7 will ship in a couple of months.
|
||
|
||
Marc Schweizer demonstrated LinReg, a desktop program written in
|
||
"""""""""""""" ORCA/Pascal for linear regression. It worked flawlessly
|
||
but it is not yet finished.
|
||
|
||
New action game Bright Software will soon start with a new, funny
|
||
""""""""""""""" action/strategy game for IBM (by Yann Le Tensorer), Mac
|
||
(Joerg Kienzle), Atari (?) and IIGS (Andre Horstmann and Henrik Gudat). We
|
||
promise you: the IIGS version will be the best!
|
||
|
||
There are also plans for an application-independent, object oriented,
|
||
graphic based programming language. Let's face it when the new game hits
|
||
the shelves...
|
||
|
||
To make a long story short, this afternoon was plain fun. Obviously
|
||
we all spoke the same language (except for one - Urs is using APW -
|
||
uuuuhhhh). Though the evening ended with a lot of confusion regarding
|
||
negative fixed values, I'm about to call this meeting the Swiss KansasFest.
|
||
|
||
And next year I'll take a big pizza. -Henrik
|
||
|
||
PS for more info, please contact Bright Software, P.O. Box 18, 4153
|
||
"" Reinach 2, Switzerland.
|
||
(A.HORSTMANN, Cat. 13, Top. 13, Msg. 13, M645;1)
|
||
|
||
|
||
Ultra Macro Printing A while back I saw a message requesting a macro
|
||
"""""""""""""""""""" that would print all of the odd pages in a
|
||
document, then pause to allow the paper to be turned over, then print the
|
||
even pages. I also needed to print on both sides of the paper and, unable
|
||
to find a ready made macro, I was "forced" to write my own. Actually there
|
||
are two macros; one for the odd pages and one for the even.
|
||
|
||
|
||
<ba-O>:<awp {macro to print odd pages}
|
||
oa-1: {move to beginning of file}
|
||
oa-k rtn: {calculate # of pages in doc}
|
||
oa-9: {goto last page}
|
||
up: {move to status line}
|
||
P = peek $00b4: {get last page #}
|
||
C = 1: {start page counter @ 1}
|
||
begin: {start loop}
|
||
oa-1: {move to top of file}
|
||
oa-P>P<rtn : {go to printer options, select page}
|
||
print C: rtn :print C: rtn: rtn: {print the page in C}
|
||
C = C + 2: {increment counter by 2}
|
||
if C > P then exit {check for last page}
|
||
else rpt:! {end loop}
|
||
|
||
|
||
<ba-E>:<awp {macro to print even pages}
|
||
oa-1: {move to beginning of file}
|
||
oa-k rtn: {calculate # of pages in doc}
|
||
oa-9: {goto last page}
|
||
up: {move to status line}
|
||
P = peek $00b4: {get last page #}
|
||
C = 2: {start page counter @ 2}
|
||
begin: {start loop}
|
||
oa-1: {move to top of file}
|
||
oa-P>P<rtn : {go to printer options, select page}
|
||
print C: rtn :print C: rtn: rtn: {print the page in C}
|
||
C = C + 2: {increment counter by 2}
|
||
if C > P then exit {check for last page}
|
||
else rpt:! {end loop}
|
||
|
||
I hope that someone will find these useful. Although these macros
|
||
are not very long (or elegant) they took several hours of head scratching
|
||
and reading the excellent Ultra Macros series by Willen. Enjoy! Karl R.
|
||
(K.RONEY [Karl],Cat. 15, Top. 35 Msg. 85, M645;1)
|
||
|
||
|
||
Quiet Your MDIdeas Card re long cables on the MDIdeas card, I had the
|
||
""""""""""""""""""""""" same problem basically the thing wants to
|
||
oscillate, so on the MDIdeas end I put a 3 ft cable before the 20 ft
|
||
cable, and inbetween a little RC net work. I _think_ I put about a 100 pf
|
||
cap across the line on the MDIdeas side, and about a 100 ohm resistor in
|
||
series with the line. Used a little piece of perfboard.
|
||
|
||
Worked fine then. This is my standard procedure for lines that go
|
||
from a computer into the real world. Actually a .01 cap will just round
|
||
the edges of a 10khz square wave, and it kills noise dead. Violates all
|
||
kinds of people's sensibilities, but works. :)
|
||
(J.IMIG [Bit Picker] , Cat. 6, Top. 7 Msg. 155, M645;1)
|
||
|
||
|
||
DRIVE TALK Yes the Vulcan is IDE and you can replace it with any Quantum
|
||
"""""""""" or Connor mechanism and I would expect the Maxtor drives to
|
||
work as well. Current state of the art IDE drives use a block translation
|
||
and are not designed to require an initialization routine to know the
|
||
parameters of the drive. For example the Quantum drives will allow the
|
||
interface card to setup an arbitrary number of heads/cyl inders/sectors per
|
||
track. The drive simply stores these parameters at initialization time and
|
||
when the interface card issues a read command the drive will convert the
|
||
head/cylinder/sector number using the initialization parameters over into a
|
||
logical block number. From the logical block number the drive will convert
|
||
over into a head/cylinder/sector number that fits with it's drive
|
||
parameters. It has to be done this way because current state of the art
|
||
drives have variable number of sectors per track.
|
||
|
||
>>>> Flopticals..... We are looking into it and we make no promises
|
||
"""" at this time. Further badgering on the subject will not be taken
|
||
in a positive light.
|
||
|
||
|
||
AS FAST AS IT GETS The RamFAST does DMA at 1meg/sec. This is as fast as
|
||
"""""""""""""""""" the IO bus can handle. The RF could actually DMA at
|
||
about 1.7 meg/sec but the IO bus can't handle it so the RF runs as fast as
|
||
the IO bus can handle. We read the drive at 1:1 interleave which is as
|
||
fast as the drive can manage. The RamFAST is as fast as it gets. It is
|
||
theoretically possible to make a DMA interface that plugs into the Zip or
|
||
the processor socket and is capable of DMA at 2.6 meg/sec (2.59xxx
|
||
actually) but it would not be compatible with the TWGS so we haven't
|
||
pursued it. -Drew
|
||
(CV.TECH [Tri.Stated], Cat. 11, Top. 10, Msg. 77, M645;1)
|
||
|
||
TAPES The mechanism in question is a 3M mechanism and it uses the DC-2000
|
||
""""" tapes. I've got one here and we use it for testing. The tapes
|
||
will run you about $14 ish a piece in small quantity and the performance of
|
||
the drive is about 1.1 meg/sec. A couple of drawbacks to the drive
|
||
include:
|
||
|
||
o The tapes only hold 40 meg (actually about 38000k)
|
||
o The tapes have to be formatted before use and that takes over half
|
||
an hour per tape.
|
||
o The drive is slightly finicky about power consumption so make sure
|
||
it comes with a box and power supply. If you put it together
|
||
yourself you will need at least a 60 watt power supply.
|
||
o The drive takes awhile to recognize a tape. When you insert a
|
||
tape the drive "goes away" for a couple of MINUTES.
|
||
|
||
Advantages of the 3M mechanism:
|
||
|
||
o It is the only tape drive I know that can do random access. This
|
||
means that the RF card can tell the drive to go out into the tape
|
||
and find block number xxx and read it. The tape drive copes.
|
||
This is a great improvement when it comes to file based restores
|
||
using the RF. -Drew
|
||
(CV.TECH [Tri.Stated] , Cat. 11, Top. 12, Msg. 82, M645;1)
|
||
|
||
|
||
|
||
SCRIPT-CENTRAL SUBSCRIBERS A quick note to Script-Central subscribers....
|
||
"""""""""""""""""""""""""" I am sorry to say that I left two bugs in the
|
||
Doctor Who stack. Until the Companions and Villains Stacks are provided, do
|
||
_NOT_ select Slide Show from either the Companions or Villains popUp
|
||
menus. If you wish to fix the 'bugs' you must add three lines to the
|
||
slideShow handler of both the All Companions button and the Some Villains
|
||
button. The three lines are as follows:
|
||
|
||
on slideShow
|
||
checkIt -- <---- add this Line 1
|
||
global F -- <---- add this Line 2
|
||
if F is "NO" the exit slideShow -- <---- add this Line 3
|
||
global STK
|
||
|
||
If you do not wish to make these changes, the 'problem' will
|
||
disappear when the auxiliary stacks are provided. -Joseph
|
||
(J.WEEKS4 [IANAN,IAAFM!], Cat. 23, Top. 8, Msg. 101, M645;1)
|
||
|
||
|
||
AE HIGH-DENSITY 3.5 DRIVE INCOMPTIBLILITIES We are indeed aware that
|
||
""""""""""""""""""""""""""""""""""""""""""" there are incompatibilities
|
||
with the AE high-density 3.5" drive. We currently are working on an upgrade
|
||
to Salvation-Deliverance, Salvation-Renaissance, and Salvation-Bakkup.
|
||
However, our department has not yet been informed about the specifications
|
||
of these application. I do know that the new versions will be supporting
|
||
Apple's 1.44 MB high-density drive. I can't yet say that we are, or are
|
||
not, supporting the AE high-density 3.5" floppy disk drive.
|
||
|
||
As soon as we know what the specifications are, we'll let everyone
|
||
know. Thanks, Lowell Erbe Vitesse, Inc.
|
||
(VITESSEINC., Cat. 40, Top. 13, Msg. 39, M645;1)
|
||
|
||
|
||
LOOKING FOR...
|
||
""""""""""""""
|
||
> Can anyone suggest or recommend software that will generate invoices and
|
||
> statements?
|
||
|
||
Sure. First, there's an add-on of some sort for AppleWorks; I'll bet
|
||
someone's already posted that information.
|
||
|
||
Myself, I like DB Master Pro for its flexibility. And, with Barney's
|
||
going- out-of-business sale, it's fairly inexpensive. (BusinessWorks is
|
||
fairly expensive, if I recall.) I uploaded to the Library a demo of a
|
||
relational inventory/invoicing system for DB Master awhile back; all you
|
||
have to do is add the program itself :).
|
||
|
||
If your group went that route, Bill, I could probably modify my
|
||
system to its needs, gratis, if it's not too involved. You didn't tell us
|
||
anything about what the requirements are: Is this for inventory,
|
||
fund-raising and contributions, or something else? Does the system have to
|
||
add interest on an automatic basis (like credit cards)? What sort of a
|
||
system does the group have -- hard drive, ram , platform? <<<Lloyd>>>
|
||
(L.DEVRIES [Lloyd], Cat. 2, Top. 5, Msg. 60, M645;1)
|
||
|
||
|
||
MODEM DRIVERS TO: Everyone who uses a USR HST or one of the new
|
||
""""""""""""" SupraFAXModems with GBBS Pro or another ACOS-based
|
||
system. Paul Parkhurst has recently completed work on a set of drivers
|
||
which will run any variety of US Robotics HST modem and the SupraFAXModem
|
||
v.32bis from either the GS serial port or the Super Serial Card. The cost
|
||
for the complete set of drivers is $15.00. If you want just the Supra
|
||
driver, the cost is $10.00. He is waiting for 40 orders before he will
|
||
ship. He can be reached by voice at 510-837-9098, or on his BBS, the
|
||
Infinity's Edge BBS, at 510-820-9401. This is the only way I know of to use
|
||
the SupraFAXModem v.32bis with GBBS, but I'm open to other suggestions.
|
||
BTW, what's the story on the guy who was working on FAX software for the
|
||
GS? --> Dan <via GEM v4.20>
|
||
(D.BROWN109 [Dan], Cat. 10, Top. 2, Msg. 166, M645;1)
|
||
|
||
|
||
WAIT, THERE'S MORE... Matt's right about 6.0 and CPS Follow, but there's
|
||
""""""""""""""""""""" more. I wrote the patches that Zip is distributing
|
||
(actually they had a contract programmer adapt the code I gave them), and
|
||
you only need the AppleTalk patch for pre-6.0 AppleTalk. Since slowing down
|
||
to 81% worked, I have to ask if you are in fact running system 5, because
|
||
81% and CPS Follow disabled should not (under 6.0) make the printer
|
||
reappear -- 30% or so would.
|
||
|
||
I have my own version of the init that not only fixes AppleTalk for
|
||
5.0 but also fixes the "disappearing cursor" flicker and patches the GS/OS
|
||
SET_SYS_SPEED vector for Future Driver Compatibility (ooh ahh). I sent the
|
||
entire init to Zip, and it looks like their contractor didn't change
|
||
anything (although they did convert the source from Orca/M to Merlin). The
|
||
system 5 version of the init is called ZIPTALK, and when system 6 came out
|
||
I removed the AppleTalk code and called the resulting init ZIPFIX. Both
|
||
inits have been available on internet.
|
||
|
||
What Zip's documentation probably still doesn't tell you: AppleTalk
|
||
delay was a last minute compatibility hack. It is really an IRQ delay that
|
||
turns off the acceleration for 5 milliseconds every time an interrupt
|
||
occurs. Zip did all their prototyping and beta testing with boards that ran
|
||
just slow enough for AppleTalk to keep working, and when they finally got
|
||
the 8 mhz parts from WDC with weeks to go before the release date, they
|
||
scrambled to find a way to keep from breaking AppleTalk. Since AppleTalk
|
||
Delay kicks in on any type of interrupt, enabling it really slows down the
|
||
Zip -- heartbeat interrupts happen 60 times a second (16 ms), and the Zip
|
||
slows down for 5 ms each time... so roughly a third of the time (or more)
|
||
is spent unaccelerated. For this reason the AppleTalk delay should ALWAYS
|
||
be disabled and an init (or system 6) should be used. Besides, as you've
|
||
probably discovered, AppleTalk delay doesn't fix AppleTalk under system 5
|
||
unless you slow the Zip down a bit yourself. Blearg. This is because long
|
||
AppleTalk packets take 14 ms to send, and the AppleTalk delay only makes
|
||
things work for 5 ms -- so if you are sending data to the printer and
|
||
running the Zip at full speed under system 5 the first third of the packet
|
||
makes it OK and then the Zip comes back on and you're toast. You may be
|
||
noticing something like this now; you can see the printer, but actually
|
||
printing doesn't always work. That's because you don't need to use long
|
||
packets to see the printer, but you do need them to print to it.
|
||
|
||
Likewise, CPS Follow should ALWAYS be on. Turning it off may make the
|
||
Zip run a bit faster, but you won't be able to use Disk ]['s (big loss) and
|
||
system 6's AppleTalk driver requires it, as Matt said. Other things won't
|
||
work, like border color animation demos, and the Normal Speed setting in
|
||
the control panel won't do anything. There are probably other compatibility
|
||
risks but I haven't run into them because I play it safe and leave CPS
|
||
follow enabled.
|
||
|
||
I suppose I should upload these inits to the software libraries. Which
|
||
category would be the best one, or it is obvious? -Todd Whitesel toddpw
|
||
(TODDPW, Category 26, Topic 12, Message 99, M645;1)
|
||
|
||
|
||
RULE #1
|
||
"""""""
|
||
> the only thing anybody is going to use the MSDOS FST for is writing out
|
||
> files that are intended for an MSDOS system (or a unix system that can
|
||
> access MSDOS, like the one I use at work). NOBODY IN HIS RIGHT MIND IS
|
||
> GOING TO REGULARLY USE MSDOS FOR REAL IIGS FORKED FILE WORK. Get real!!
|
||
|
||
Rule #1 of designing software: NEVER assume what people are going to
|
||
do with it.
|
||
|
||
90% of all the problems I've ever seen users have with developer's
|
||
work come about on things where the developer says "People won't want to do
|
||
that. Get real."
|
||
|
||
If the FST is writable, people will try to save files to it in
|
||
Standard File, and if the file has a resource fork the file will then be
|
||
immediately unusable to the application that just saved it.
|
||
|
||
This was an early problem with the HFS FST -- it treated files of
|
||
type $B0 (SRC) as files of type TEXT, so they got HFS creator 'pdos' and
|
||
file type 'TEXT'. The problem was that when you read them, they had GS/OS
|
||
file type $04 (Text). It had the advantage of making sense, and letting
|
||
Macintosh applications read the files with no tweaking. It had the
|
||
disadvantage that if you copied an ORCA/C source file to an HFS partition,
|
||
ORCA/C would no longer compile it (wrong language type).
|
||
|
||
Either it acts like a disk or it doesn't act like a disk. If it
|
||
doesn't act like a disk, it shouldn't be an FST. Anything less is imposing
|
||
even more "rules" for IIgs users to remember, and this is absolutely
|
||
positively not the goal. --Matt (I speak for myself, not for Apple)
|
||
(M.DEATHERAGE [A2Pro Leader], Category 9, Topic 7, Message 59)
|
||
|
||
|
||
WE'VE MOVED!!
|
||
"""""""""""""
|
||
Our NEW physical address is:
|
||
Econ Technologies, Inc.
|
||
99 N Central Ave Ste B
|
||
Oviedo, FL 32765
|
||
|
||
Our business ours are: 9:30 AM - 6:00 PM EST
|
||
|
||
Our mailing address is:
|
||
P.O. Box 195356
|
||
Winter Springs, FL 32719
|
||
(ECON [D. Proni], Category 35, Topic 2, Message 2, M645;1)
|
||
|
||
|
||
WHAT'S A COMPUTER? ][t's a person who uses a slide rule, pencils, and
|
||
"""""""""""""""""" lots of paper to make complicated calculations. At
|
||
least, that's how they're referred to in the Lensman series of book by
|
||
E.E. "Doc" Smith. ( :
|
||
|
||
|
||
INTERESTING TRIVIA The first manned spacecraft to include an electronic
|
||
"""""""""""""""""" computer was the Apollo. All previous manned
|
||
spacecraft (Mercury, Gemini, and the Soviet craft) were controlled merely
|
||
by various combinations of simpler electronics and mechanical devices.
|
||
Kinda scary, when you look around these days and practically EVERYTHING has
|
||
a computer in it just to make it work the way you want it to. -= Lunatic
|
||
(: (LUNATIC , Category 2, Topic 5, Message 89, M645;1)
|
||
|
||
>>>>> Don't forget the pigeon bomb control system. Pigeons were
|
||
""""" conditioned to watch a small screen and peck one of four buttons
|
||
when a certain shape came on the screen (circle, square, triangle, and
|
||
diamond). If the rocket started to get off course, the navigation system
|
||
would flash a symbol on the screen and the pigeon would peck the correct
|
||
button to respond. I don't recall if this navigation system was ever used,
|
||
but I saw a number of times the pigeon training program to "program the
|
||
navigation computer". Skinner would probably have loved it.
|
||
|
||
|
||
|
||
>>> MESSAGE SPOTLIGHT <<<
|
||
"""""""""""""""""""""""""
|
||
Category 2, Topic 8
|
||
Message 8 Sat Sep 12, 1992
|
||
R.COVINGTON2 ["Baron"] at 21:01 EDT
|
||
|
||
|
||
APPLE II WARS The following commentary was aired on Sound Bytes, a
|
||
""""""""""""" public radio show originating in Rochester, NY. It is
|
||
copyright (c) 1990 by Nick Francesco. Permission is granted to disseminate
|
||
it in any form, as long as the wording is not changed, and this copyright
|
||
notice accompanies it.
|
||
|
||
DOS and Mac people have been at each other's throats since the
|
||
introduction of the Mac in 1984. Which machine is better; which machine
|
||
is more fun. As religious wars go, it's somewhere in the middle: worse
|
||
than the Crusades, but not as bad as the Inquisition. No one on either
|
||
side has been willing to take prisoners, and Silicon Valley is littered
|
||
with its victims. Like the Crusades, no one was ever really persuaded to
|
||
change sides, and like the Inquisition, people who did change sides did so
|
||
only under extreme duress.
|
||
|
||
Up until now, of course, most of the ammunition has been on the Mac
|
||
side. Lots of studies have come out about how easy it is to learn to use a
|
||
Mac, and how Mac people know and use more different types of programs than
|
||
DOS people. No less prestigious a company than Microsoft (all rise) has
|
||
released the information that their support lines prove that the Mac is
|
||
easier to learn and use. They provide less support per package sold on the
|
||
Mac side, proving that a Graphical User Interface is better. Of course,
|
||
they didn't release this information until they had their own Graphical
|
||
User Interface on the market, but I'm sure it takes a long time to compile
|
||
the results of this sort of study.
|
||
|
||
The DOS people had to content themselves with intangibles (it's
|
||
slower), and appeals to the compu-macho in us all (real users don't use
|
||
mice).
|
||
|
||
Now, however, from the hallowed halls of the University of Delaware,
|
||
comes Dr. Marcia Peoples Halio (trumpet sound). Dr. Halio (no relation to
|
||
the graphics package, I'm sure) has released the results of a five-year
|
||
study that suggests that Mac people are shallower, more illiterate, and
|
||
less likely to have sex than DOS users.
|
||
|
||
She did this by looking at the grades of a basic composition course.
|
||
You see, as each student entered the University of Delaware, he or she was
|
||
required to take a writing course in basic composition. Each student was
|
||
also allowed to decide if he or she would rather use a Mac or DOS. And
|
||
over five years, Dr. Halio discovered that Mac people got lower grades,
|
||
picked shallower topics, and (gasp!!!) had more spelling errors than DOS
|
||
people. The obvious conclusion? DOS people are fine, upstanding, moral,
|
||
right-thinking people you would be proud to call your neighbor. And Mac
|
||
people... well, you wouldn't want your daughter to marry one.
|
||
|
||
Of course, this begs a few questions. Do the Mac people start out
|
||
stupid, or is it something to do with the user interface? Is there
|
||
something about a DOS command line that builds strong minds twelve ways?
|
||
|
||
And what about a control group? If you took a few of these DOS
|
||
Ubermenchen and put them in front of Macs, would they turn into drooling
|
||
idiots? And if you could prop some of these Mac people up in front of DOS
|
||
machines, would they suddenly start speaking in complete sentences and be
|
||
able to get dates?
|
||
|
||
We clearly need more study here. We need to delve deeper into this
|
||
obviously fascinating mystery - I sense a Time-Life Books series coming on.
|
||
Do DOS people eventually burn out and buy Windows? Do Mac people find
|
||
themselves reduced to pointing at pictures in the menus at Denny's?
|
||
|
||
And what about their future? Do DOS people end up becoming dry
|
||
academicians, arguing about Edwin Newman's latest column and living on
|
||
stipends while praying for tenure? Do Mac people spend their evenings
|
||
standing around fern bars in double-breasted Armani suits, talking about
|
||
convertible debentures and vacationing in the Azores?
|
||
|
||
I am prepared to devote my life to this study. All I need is about
|
||
five million dollars from Apple Computer, and about twenty million from
|
||
Bill Gates (that's a fair assessment, based on their respective net
|
||
worths). John, Bill, are you guys listening? I can be bought. Uhh...
|
||
rented. Hired. You know.
|
||
|
||
This is Nick Francesco for Sound Bytes, a production of WXXI in
|
||
Rochester, NY - Hub of Civilization in the Western World.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
While on GEnie, do you spend most of your time downloading files?
|
||
If so, you may be missing out some excellent information in the Bulletin
|
||
Board area. The messages listed above only scratch the surface of
|
||
what's available and waiting for you in the bulletin board area.
|
||
|
||
If you are serious about your APPLE II, the GEnie Lamp staff strongly
|
||
urge you to give the bulletin board area a try. There are literally
|
||
thousands of messages posted from people like you from all over the
|
||
world.
|
||
|
||
|
||
//////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Nathan, I imagine Lee caught onto the meaning of "enthisiasm" /
|
||
/ right away. He's very enthisiastic himself!" /
|
||
////////////////////////////////////////////// D.A.BRUMLEVE ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[HUM]//////////////////////////////
|
||
HUMOR ONLINE /
|
||
/////////////////////////////////
|
||
Operator From Hell
|
||
""""""""""""""""""
|
||
by Simon Travaglia
|
||
|
||
|
||
|
||
>>> B*ST*RD OPERATOR FROM HELL <<<
|
||
""""""""""""""""""""""""""""""""""
|
||
~ PART 1 ~
|
||
|
||
It's backup day today so I'm P.O.'d. Being the BOFH, however, does
|
||
have it's advantages. I assign the tape device to null - it's so much more
|
||
economical on my time as I don't have to keep getting up to change tapes
|
||
every 5 minutes. And it speeds up backups too, so it can't be all bad.
|
||
|
||
A user rings
|
||
|
||
"Do you know why the system is slow?" they ask
|
||
|
||
"It's probably something to do with..." I look up today's excuse "..
|
||
clock speed"
|
||
|
||
"Oh" (Not knowing what I'm talking about, they're satisfied) "Do
|
||
you know when it will be fixed?"
|
||
|
||
"Fixed? There's 275 users on your machine, and one of them is you.
|
||
Don't be so selfish - logout now and give someone else a chance!"
|
||
|
||
"But my research results are due in tomorrow and all I need is one
|
||
page of Laser Print.."
|
||
|
||
"SURE YOU DO. Well; You just keep telling yourself that buddy!" I
|
||
hang up.
|
||
|
||
Sheesh, you'd really think people would learn not to call!
|
||
|
||
The phone rings. It'll be him again, I know. That annoys me. I put
|
||
on a gruff voice
|
||
|
||
"HELLO, SALARIES!"
|
||
|
||
"Oh, I'm sorry, I've got the wrong number"
|
||
|
||
"YEAH? Well what's your name buddy? Do you know WASTED phone calls
|
||
cost money? DO YOU? I've got a good mind to subtract your wasted
|
||
time, my wasted time, and the cost of this call from your weekly
|
||
wages! IN FACT I WILL! By the time I've finished with you, YOU'LL
|
||
OWE US money! WHAT'S YOUR NAME - AND DON'T LIE, WE'VE GOT CALLER
|
||
ID!"
|
||
|
||
I hear the phone drop and the sound of running feet - he's obviously
|
||
going to try and get an alibi by being at the Dean's office. I look up his
|
||
username and find his department. I ring the Dean's secretary.
|
||
|
||
"Hello?" she answers
|
||
|
||
"Hi, SIMON, B.O.F.H HERE, LISTEN, WHEN THAT GUY COMES RUNNING INTO
|
||
YOUR OFFICE IN ABOUT 10 SECONDS, CAN YOU GIVE HIM A MESSAGE?"
|
||
|
||
"I think so..." she says
|
||
|
||
"TELL HIM `HE CAN RUN, BUT HE CAN'T HIDE'"
|
||
|
||
"Um. Ok"
|
||
|
||
"AND DON'T FORGET NOW, I WOULDN'T WANT TO HAVE TO TELL ANYONE ABOUT
|
||
THAT FILE IN YOUR ACCOUNT WITH YOUR ANSWERS TO THE PUURITY TEST IN
|
||
IT..."
|
||
|
||
I hear her scrabbling at the terminal...
|
||
|
||
"DON'T BOTHER - I HAVE A COPY. BE A GOOD GIRL AND PASS THE MESSAGE
|
||
ON"
|
||
|
||
She sobs her assent and I hang up. And the worst thing is, I was just
|
||
guessing about the purity test thing. I grab a quick copy anyway, it
|
||
might make for some good late-night reading.
|
||
|
||
Meantime backups have finished in record time, 2.03 seconds. Modern
|
||
technology is wonderful, isn't it?
|
||
|
||
Another user rings.
|
||
|
||
"I need more space" he says
|
||
|
||
"Well, why don't you move to Texas?" I ask
|
||
|
||
"No, on my account, stupid."
|
||
|
||
Stupid?!?.... Uh-Oh..
|
||
|
||
"I'm terribly sorry" I say, in a polite manner equal to that of Jimmy
|
||
Stewart in a Family Matinee "I didn't quite catch that. What was it that
|
||
you said?"
|
||
|
||
I smell the fear coming down the line at me, but it's too late, he's
|
||
a goner and he knows it.
|
||
|
||
"Um, I said what I wanted was more space on my account, *please*"
|
||
|
||
"Sure, hang on"
|
||
|
||
I hear him gasp his relief even though he covered the mouthpiece.
|
||
|
||
"There, you've got plenty of space now"
|
||
|
||
"How much have I got"
|
||
|
||
Now this REALLY *PISSES* *ME* *OFF*! Not only do they want me to
|
||
give them extra disk, they want to check it, to correct me if I don't give
|
||
them enough. They should be happy with what I give them *and that's it*!!!
|
||
|
||
Back into Jimmy Stewart mode.
|
||
|
||
"Well, let's see, you have 4 Meg available"
|
||
|
||
"Wow! Eight Meg in total, thanks!" he says pleased with his
|
||
bargaining power
|
||
|
||
"No" I interrupt, savouring this like a fine red, at room temperature
|
||
"4 Meg in total..."
|
||
|
||
"Huh?... I'd used 4 Meg already, How could I have 4 Meg Available?"
|
||
|
||
I say nothing. It'll come to him.
|
||
|
||
"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagggggghhhhhH!"
|
||
|
||
I kill me; I really do!
|
||
|
||
+-----------+ Terminal Sticker: "My other terminal is a chunk of sh*t too"
|
||
|+----+ | +----------------------------------------------------------+
|
||
|| | | | Simon Travaglia, Computer Services, University of Waikato|
|
||
|+----+VT100| | Priv. Bag, Hamilton, New Zealand. spt@grace.waikato.ac.nz|
|
||
+-----------+ +----------------------------------------------------------+
|
||
|
||
The telephone pole was approaching fast, I was attempting to swerve out of
|
||
it's path when it struck my front end.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
CS-ID: #1253.humor/tasteless@pro-friends, 4587 chars
|
||
Date: 10 Jun 92 09:14:40 +1200
|
||
From: spt@waikato.ac.nz (Simon Travaglia)
|
||
Subject: b*st*rd OPERATOR FROM HELL #1
|
||
Newsgroups: alt.tasteless
|
||
Message-ID: <1992Jun10.091440.8536@waikato.ac.nz>
|
||
Organization: University of Waikato Computer Centre
|
||
Lines: 126
|
||
|
||
|
||
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "If anyone wants any stamps send me a SASE and I will send /
|
||
/ you a stamp." /
|
||
///////////////////////////////////////////// M.FARMER2 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[APP]//////////////////////////////
|
||
APPLE_TALK /
|
||
/////////////////////////////////
|
||
Apple Vs. IBM
|
||
"""""""""""""
|
||
by Stephen Kroese
|
||
|
||
|
||
|
||
As I was walking down the street the other day, I noticed a man
|
||
working on his house. He seemed to be having a lot of trouble. As I came
|
||
closer, I saw that he was trying to pound a nail into a board by a window
|
||
--- with his forehead. He seemed to be in a great deal of pain. This made
|
||
me feel very bad, watching him suffer so much just to fix his window pane.
|
||
I thought, ``Here is an opportunity to make someone very happy simply by
|
||
showing him a better way to do things.'' Seeing him happy would make me
|
||
happy too. So I said, ``Excuse me sir, there is a better way to do that.''
|
||
|
||
He stopped pounding his head on the nail and with blood streaming
|
||
down his face said, ``What?''
|
||
|
||
I said, ``There is a better way to pound that nail. You can use a
|
||
hammer.''
|
||
|
||
He said, ``What?''
|
||
|
||
I said ``A hammer. It's a heavy piece of metal on a stick. You can
|
||
use it to pound the nail. It's faster and it doesn't hurt when you use
|
||
it.''
|
||
|
||
``A hammer, huh?''
|
||
|
||
``That's right. If you get one I can show you how to use it and
|
||
you'll be amazed how much easier it will make your job.''
|
||
|
||
Somewhat bewildered he said, ''I think I have seen hammers, but I
|
||
thought they were just toys for kids.''
|
||
|
||
``Well, I suppose kids could play with hammers, but I think what you
|
||
saw were brightly colored plastic hammers. They look a bit like real
|
||
hammers, but they are much cheaper and don't really do anything,'' I
|
||
explained.
|
||
|
||
``Oh,'' he said. Then went on, ``But hammers are more expensive than
|
||
using my forehead. I don't want to spend the money for a hammer.''
|
||
|
||
Now somewhat frustrated I said, ``But in the long run the hammer
|
||
would pay for itself because you would spend more time pounding nails and
|
||
less time treating head wounds.''
|
||
|
||
``Oh,'' he said. ``But I can't do as much with a hammer as I can with
|
||
my forehead,'' he said with conviction.
|
||
|
||
Exasperated, I went on. ``Well, I'm not quite sure what else you've
|
||
been using your forehead for, but hammers are marvelously useful tools. You
|
||
can pound nails, pull nails, pry apart boards. In fact every day people
|
||
like you seem to be finding new ways to use hammers. And I'm sure a hammer
|
||
would do all these things much better than your forehead.''
|
||
|
||
``But why should I start using a hammer? All my friends pound nails
|
||
with their foreheads too. If there were a better way to do it I'm sure one
|
||
of them would have told me,'' he countered.
|
||
|
||
Now he had caught me off guard. ``Perhaps they are all thinking the
|
||
same thing,'' I suggested. ``You could be the first one to discover this
|
||
new way to do things,'' I said with enthusiasm.
|
||
|
||
With a skeptical look in his bloodstained eye he said,''Look, some of
|
||
my friends are professional carpenters. You can't tell me they don't know
|
||
the best way to pound nails.''
|
||
|
||
``Well, even professionals become set in their ways and resist change.''
|
||
Then in a frustrated yell I continued, ``I mean, come on! You can't just
|
||
sit there and try to convince me that using your forehead to pound nails is
|
||
better than using a hammer!''
|
||
|
||
Now quite angry he yelled back, ``Hey listen buddy, I've been pounding
|
||
nails with my forehead for many years now. Sure, it was painful at first
|
||
but now it's second nature to me. Besides, all my friends do it this way
|
||
and the only people I've ever seen using {\Fit0 hammers} were little kids.
|
||
So take your stupid little children's toys and get the hell off my
|
||
property.''
|
||
|
||
Stunned, I started to step back. I nearly tripped over a large box of
|
||
head bandages. I noticed a very expensive price tag on the box and a blue
|
||
company logo on the price tag. I had seen all I needed to see. This man had
|
||
somehow been brainwashed, probably by the expensive bandage company, and
|
||
was beyond help. Hell, let him bleed, I thought. People like that deserve
|
||
to bleed to death. I walked along, happy that I owned not one but three
|
||
hammers at home. I used them every day at school and I use them now every
|
||
day at work and I love them. A sharp pain hit my stomach as I recalled the
|
||
days before I used hammers, but I reconciled myself with the thought that
|
||
tonight at the hammer users club meeting I could talk to all my friends
|
||
about their hammers. We will make jokes about all the idiots we know that
|
||
don't have hammers and discuss whether we should spend all of our money
|
||
buying the fancy new hammers that just came out. Then when I get home,
|
||
like every night, I will sit up and use one of my hammers until very late
|
||
when I finally fall asleep. In the morning I will wake up ready to go out
|
||
into the world proclaiming to all non-hammer users how they too could
|
||
become an expert hammer user like me.
|
||
-Bear (A2-BEAR, CAT2, TOP8, MSG:2/M645)
|
||
|
||
|
||
///////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "There's an Office Depot just up the street from me. I'll give /
|
||
/ your recommendation a try (even though you told me not to trust /
|
||
/ anyone's recommendations ;^)." /
|
||
/////////////////////////////////////////////////// OUTRIDER ////
|
||
|
||
|
||
|
||
[EOA]#61
|
||
[FUN]//////////////////////////////
|
||
ONLINE FUN /
|
||
/////////////////////////////////
|
||
Search-ME!
|
||
""""""""""
|
||
Scott Garrigus
|
||
[S.GARRIGUS]
|
||
|
||
|
||
|
||
SEARCH-ME! Welcome to Search-ME, our monthly puzzle article. Each
|
||
"""""""""" month we will have a different theme. This month the
|
||
Search-ME! puzzle contains 21 keywords that are associated with
|
||
programming.
|
||
|
||
|
||
>>> PROGRAMMING! <<<
|
||
""""""""""""""""""""
|
||
|
||
Q A O R R A G H S S F S P G S A K D F I B Q C
|
||
S T Q R M X J I D D M K U E A R E L M X G T G
|
||
W Z R M J X N P O V B O O W F K E X P S Q N D
|
||
Y Z I Z O W W G T F H C H K G S Y X N U S W J
|
||
D C R Y E W O T N I R P G B X T Q A H D G A B
|
||
Z T A P A T K D G M F H X L G P X V T Y L C U
|
||
X R B S O A D I U P Y A U I Z M F G X X H Q H
|
||
J S H P Z F A G G D Z T Y F U B C T E P D C G
|
||
G N F S K T C J Z S F P N R N W E P N N F O E
|
||
O T H Y Q G K B L O U J N A S Y C E S L W M Y
|
||
A S S E M B L Y R I F C M N T I Q G R O G P S
|
||
W D E V U O C W Z B N E W L S S K Z E O W I Z
|
||
R L Q Y F F P O E D M D H A G H N Y A P B L E
|
||
I G K V B O E A J O X O B O F L H O D U W E V
|
||
T P N V I Z U H R G Z W S Q J Q Y B C C J L O
|
||
E B J M O T C Y K U E U Q G Y Y A F A J A C M
|
||
S E U L Z R K H M M B S O D E U R E Z C A H Y
|
||
T E G C Q V B L N O V V A L G M R B S P S N E
|
||
V A R I A B L E P A B L E V P I A A B U D H F
|
||
I L M W K E V E J Z A Q P O M L P V Z Z X V W
|
||
|
||
|
||
ARRAY ASSEMBLY BASIC
|
||
BIOS COMPILE CONSTANT
|
||
DOS FOR GEM
|
||
GFA GOSUB GOTO
|
||
LOOP MEMORY MOVE
|
||
NEXT PASCAL PRINT
|
||
READ VARIABLE WRITE
|
||
|
||
[*][*][*]
|
||
|
||
|
||
GIVE UP? You will find the answers in the LOG OFF column at the end of
|
||
"""""""" the magazine.
|
||
|
||
This column was created with a program called SEARCH ME,
|
||
an Atari ST program by David Becker.
|
||
|
||
|
||
///////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "You will get the mag on Thursday because you sent them a /
|
||
/ message asking if it was sent on Wednesday. I know because /
|
||
/ I sent a message on Tuesday and just got my mag today. I /
|
||
/ wish I'd sent the message a week or two earlier so I would /
|
||
/ have had the magazine. :-)" /
|
||
///////////////////////////////////////////////// WAYNED ////
|
||
|
||
|
||
|
||
[EOA]!!@
|
||
[WHO]//////////////////////////////
|
||
WHO'S WHO /
|
||
/////////////////////////////////
|
||
Who's Who In Apple II
|
||
"""""""""""""""""""""
|
||
by Phil Shapiro
|
||
[P.SHAPIRO1]
|
||
|
||
|
||
|
||
>>> WHO'S WHO? DEAN ESMAY <<<
|
||
""""""""""""""""""""""""""""""
|
||
~ Head Apple II Roundtable Sysop ~
|
||
|
||
|
||
GEnieLamp> Dean, how did you first get interested in the Apple II
|
||
""""""""" computer? Do you have any anecdotes you can share with us
|
||
about your first experiences with the Apple II?
|
||
|
||
DEAN ESMAY> The first computer I messed with was a TRS-80 Model I. A
|
||
"""""""""" neighbor upstairs had one when I was a kid. It fascinated me
|
||
and I quickly learned how to load game programs from its
|
||
cassette tape - it was neat!
|
||
|
||
Though I drifted away from that, years later in high school I
|
||
started working extensively with TRS-80 Color Computers. I
|
||
also went through a brief love affair with the IBM-PC, but I
|
||
spent most of my time with the CoCo, and later with a TRS-80
|
||
Model XII, a pretty rare CP/M based business computer that
|
||
never did too well for Radio Shack.
|
||
|
||
In school I had almost unlimited time in front of the machines.
|
||
The school was very small (it was a Special Education school
|
||
with a student body of somewhere between 70 and 90) and I
|
||
quickly gained a reputation for being great at word processing,
|
||
so the people who ran the school let me spend a lot of time in
|
||
front of the machine. They had me doing office correspondence
|
||
for them, typing in software from computer magazines, and just
|
||
basically the computer whiz kid for the school.
|
||
|
||
Anyway, to get to the point, one day the school got an Apple
|
||
IIe to run some specialized vocational evaluation software.
|
||
Well, it was right there in the office so I got to play with
|
||
it, too. I remember starting with Apple Writer and not really
|
||
being sure what to think, but the demo disk that came with the
|
||
machine was very intriguing. It only had a green monochrome
|
||
screen, but the graphics were still much nicer in many ways
|
||
than what the Radio Shack TRS-80 Color Computer could do.
|
||
|
||
Well I didn't get too much further into it right then. But not
|
||
long afterwards I started going back to hang out with some
|
||
friends in my old neighborhood who I hadn't seen for a few
|
||
years, and pretty quickly I found that a couple of them used
|
||
Apple IIes in school. One of them in particular, a close friend
|
||
named Thom Ryng, actually had one at home. And wow, they had
|
||
these neat disks with software to give me; mostly Applesoft and
|
||
Integer BASIC stuff under DOS 3.3, just silly demo stuff that
|
||
was used back then to teach programming. But it was wonderful!
|
||
|
||
I had been messing with BASIC programs on the TRS-80 systems,
|
||
but the Apple was just so neat! It had disk drives that were
|
||
actually useful! Oh sure, the TRS-80 systems had disk drives,
|
||
but they were a real pain to work with, especially under BASIC.
|
||
I fell in love with the Apple because you could put in a disk,
|
||
boot the machine, and then just type CATALOG to see what was
|
||
there! And just type RUN and a file name to run a program!
|
||
Amazing!
|
||
|
||
And you could just type LOAD and a file name to load a program
|
||
up, and then you could LIST it, make changes to it, almost
|
||
anything!
|
||
|
||
And you could make a turnkey disk by just writing a program,
|
||
putting in a blank disk, and typing INIT HELLO. Your own
|
||
custom Hello programs! You could even write one BASIC program
|
||
that would run another program! Jeez, it was just so freaking
|
||
AWESOME.
|
||
|
||
It all sounds quaint and kind of silly now, but at the time it
|
||
just blew me away. I was just absolutely in love.
|
||
|
||
Soon we got a copy of AppleWorks (I'm pretty sure it was 1.0 at
|
||
that point) and I started doing all sorts of things with it. I
|
||
think that's when I finally stopped using the other systems
|
||
completely. The IIe was just way too much more powerful, more
|
||
friendly, and more FUN than any system I'd used before.
|
||
|
||
GEnieLamp> You've been working for Resource Central for several years
|
||
""""""""" now, doing work in several different capacities. How did you
|
||
first link up with Tom Weishaar and his merry crew?
|
||
|
||
DEAN ESMAY> I think I picked up my first copy of Open-Apple (which is
|
||
"""""""""" what A2-Central used to be called, even before the company was
|
||
named Resource Central) only a year or so after I started using
|
||
the Apple IIe as my primary computer at the school. I got a
|
||
copy of that first "Issue #0," the one that talked in glowing
|
||
terms about what a wonderful system the Apple II was, despite
|
||
the way Apple ignored it. That's pretty funny considering that
|
||
this was, what, seven or eight years ago? We Apple II'ers have
|
||
been complaining about Apple and worrying about the Apple II's
|
||
future for at least that long, but we're still here!
|
||
|
||
Well anyway, Open-Apple hooked me immediately and I scraped up
|
||
what meager funds I had to subscribe. Come to think of it, I
|
||
may have actually gotten a teacher to subscribe to it for me. I
|
||
can't remember anymore. (Chuckle.)
|
||
|
||
That little newsletter changed my life. I remember telling Tom
|
||
Weishaar that once and he seemed to think that was a kind of
|
||
weird thing to say, but when I started reading it I was still
|
||
in my mid-teens, and it more than anything else was responsible
|
||
for plunging me into a long-term love affair with computers.
|
||
Let me tell you, the direction my life would have gone in if I
|
||
hadn't developed a serious interest in computers is kind of
|
||
scary for me to think about even today. I'd probably be
|
||
working at McDonald's or eking out a living on food stamps or
|
||
something. <grin>
|
||
|
||
That newsletter made me an expert, gave me something I could
|
||
both understand and enjoy, and something I actually enjoyed
|
||
WORKING with. It made me a serious computer fanatic - and not
|
||
just computers in general, but the Apple II in specific. I
|
||
still like working with other computers, and we now have others
|
||
around the house, but my Apple II is where I do all my real
|
||
work.
|
||
|
||
Well anyway, I kept reading Open-Apple for years, and wrote in
|
||
a few letters now and then that Tom actually published, which
|
||
was a big thrill for me. Then one issue of Open-Apple came
|
||
along where Tom talked about how he'd been talked into taking
|
||
over the Apple II areas on GEnie.
|
||
|
||
Well I was already a diehard modem user; I'd been calling local
|
||
systems for years and eventually started running a bulletin
|
||
board myself (the Apple Tree BBS, under the auspices of the
|
||
Apple Tree Computer Club, south-suburban Chicago user group
|
||
I've been involved with for many years). I had never used a
|
||
large service like GEnie, but I sure knew my way around modems,
|
||
and had some amount of expertise in computers and in the Apple
|
||
II. So when I saw Tom mention he was taking over GEnie's Apple
|
||
II areas, I thought, "What the hell." I worked up a resume and
|
||
mailed it to him, saying I'd be very happy to work as a
|
||
volunteer to help manage the area.
|
||
|
||
I never got a response, so a few months later I sent him
|
||
another copy, slightly updated. I had learned by then that if
|
||
you wanted to make sure those Open-Apple guys saw something and
|
||
actually remembered it, you had to send at least two copies.
|
||
<grin>
|
||
|
||
Well I still didn't hear anything for a few months. And then
|
||
one day I got this hand-scrawled note from Tom saying, and I'm
|
||
quoting almost exactly, "Got your resume. Can you send me some
|
||
references? Why aren't you in college? Tom Weishaar." (Which
|
||
is pretty classic Tom Weishaar - much of his correspondence
|
||
reads that way. Short and to the point!)
|
||
|
||
So I wrote him another letter, including another resume and the
|
||
requested list of references. I didn't hear anything for
|
||
another few months, so I basically forgot about it.
|
||
|
||
Then one day sitting at my desk (I was working as a secretary
|
||
at the time) a friend of mine called me up and said, "Hey, Tom
|
||
Weishaar just called me and asked me about you." Then two
|
||
other people called me and said the same thing within the space
|
||
of maybe ten minutes. And these were all people that I'd put
|
||
down as references! Well I didn't have any chance to really
|
||
absorb that news, because right after I hung up with one of
|
||
them, the phone rings again and this time it's Tom Weishaar
|
||
himself! I was almost speechless; he was something of a hero
|
||
to me and here he was calling me to talk about working for him.
|
||
|
||
It was more than that; he actually wanted to fly me out to meet
|
||
the rest of the crew and we even talked about salary over the
|
||
phone. Within a week he'd flown me to Kansas City for the
|
||
interview.
|
||
|
||
For a guy in his early 20's with nothing but a High School
|
||
diploma, working a dead-end job but who loved his Apple,
|
||
well... it was just the biggest thrill I'd ever experienced.
|
||
And though the salary he could afford to offer wasn't really
|
||
much, it was much more than I was making at the time.
|
||
|
||
The worst part was that I had to turn down the job. I wanted
|
||
it badly, but at the time I was trapped in a marriage; a very
|
||
unhappy one that I had been thinking about terminating for a
|
||
while, but I was still young and insecure and not sure what to
|
||
do. Anyway, she couldn't/wouldn't move to Kansas City. I told
|
||
Tom I might get a divorce, or maybe try to work something else
|
||
out, but I just couldn't come work for him now. I hoped he'd
|
||
hold the job open for me but I didn't know if or when I could
|
||
take it. So I left back for Chicago very depressed and
|
||
unhappy.
|
||
|
||
Well a few days later Tom calls me again and tells me that for
|
||
the projects he wants me for, he doesn't see any reason I can't
|
||
just stay in Chicago. He wouldn't pay me quite as much, but I
|
||
could set my own hours and work from where I was!
|
||
|
||
I eventually did get out of that marriage (no one should ever
|
||
marry at 19!) but somehow it's always worked out that I'd just
|
||
stay here in Chicago anyway. I seem to have started a minor
|
||
trend at Resource Central though; seems like more and more of
|
||
the people who do stuff for Tom (such as Bo Monroe, and
|
||
HangTime) live nowhere near Kansas.
|
||
|
||
I see I've left a lot of little things out, but I do have a
|
||
tendency to drone on and on once I get going, so I'd better
|
||
stop.
|
||
|
||
GEnieLamp> While just a few years old, the A2-Central Summer Developer's
|
||
""""""""" Conference (nicknamed "KansasFest") has become a veritable
|
||
Apple II institution. As a person who has attended every
|
||
KansasFest conference, can you share some thoughts about
|
||
KansasFest? What would you like to see added for next year's
|
||
conference?
|
||
|
||
DEAN ESMAY> Well one correction - the first KansasFest was called the
|
||
"""""""""" A2-Central Developer's Conference. I remember how we all sort
|
||
of nicknamed it KansasFest the first year. But anyway, all
|
||
subsequent conferences have been called simply the A2-Central
|
||
Summer Conference - note that the word "Developer" was removed.
|
||
|
||
It's not a developer conference; there's lots of stuff for
|
||
programmers and developers, but plenty to interest
|
||
non-programmers.
|
||
|
||
But anyway, what can I tell you about KansasFest?
|
||
|
||
Basically, I think anyone who is an Apple II aficionado (not
|
||
just a user, but someone who really ENJOYS working with it)
|
||
really should go. Not so much for what you'll learn (though
|
||
you'll probably learn some things) but for who you'll meet and
|
||
how much fun you'll have.
|
||
|
||
I always have a wonderful time there. Meeting other Apple II
|
||
users from around the world is such a treat. It's a double
|
||
treat if you're on GEnie, because you usually find at least a
|
||
few people who you've met in RTC's or on the bulletin board,
|
||
but never actually seen face to face.
|
||
|
||
One of the strongest observations I want to make about
|
||
KansasFest, though, and one which I think far too few people
|
||
realize, is that the real fun is not the conference - it's
|
||
hanging out in the rooms during the evening with other Apple II
|
||
users!
|
||
|
||
What's weird is some folks who come never catch on to that.
|
||
They actually try to find hotels, or they hole up in their
|
||
rooms, or just stick with one or two friends and don't
|
||
socialize much. Oh, what a mistake!
|
||
|
||
The fact is that there's just nothing more fun than getting to
|
||
know the other Apple IIers in the world. I remember that first
|
||
KansasFest four years ago; I just swallowed my many insecurities
|
||
and started walking around introducing myself. Nobody knew who
|
||
I was, but soon I had a bunch of friends; computer enthusiasts
|
||
all share certain personality traits, and Apple II users are an
|
||
unusually friendly bunch anyway.
|
||
|
||
What would I like to see added to KansasFest? I can't think of
|
||
a thing; it's always one of the highlights of my year now. This
|
||
year was by far the worst KansasFest I ever attended - but only
|
||
because I was quite ill with some kind of respiratory problem,
|
||
and then some kind of stomach problem on top of it, for half the
|
||
event. And a bunch of things we'd planned to promote the
|
||
goings-on here on GEnie fell through because I was under the
|
||
weather, and also some other things we planned didn't come
|
||
through.
|
||
|
||
But I STILL had fun! The only thing that was not-fun was seeing
|
||
all the other people having even more fun than me. <wink>
|
||
|
||
You will make friends at KansasFest, you will learn things about
|
||
your Apple II, and you will have fun. That's what it's all
|
||
about.
|
||
|
||
So, the only thing I can think of that should be added to
|
||
KansasFest is more Apple II users. Those of you who don't come
|
||
just don't know what you're missing.
|
||
|
||
That's all KansasFest needs - more of you guys out there who
|
||
say, "Ah, I don't know if it's for me." Yes it is!
|
||
|
||
GEnieLamp> Before ascending to the head sysop of the Apple II Roundtable
|
||
""""""""" on GEnie, you worked for a while as the head Apple II
|
||
Roundtable librarian. What did you find most rewarding about
|
||
the librarian job? Least rewarding?
|
||
|
||
DEAN ESMAY> I didn't just work for "a while" as librarian. It was the only
|
||
"""""""""" thing I ever did on GEnie! <wink> Well actually I did that
|
||
and answered almost all A2.HELP mail at the same time. I did
|
||
both for something like four years before becoming chief sysop,
|
||
which was only just a few months ago.
|
||
|
||
I always tell people the same thing about being software
|
||
librarian on GEnie.
|
||
|
||
The greatest thing about it is getting to download and play
|
||
with so many files! It really is neat to see so much stuff and
|
||
get to mess with all of it. You have to make sure it all works
|
||
and all that, right? So when the latest new shareware game
|
||
comes along, of course I have to spend some time playing it to
|
||
make sure it works... right?
|
||
|
||
But the worst thing about being file librarian is... having to
|
||
download and mess with so many files! Seriously, it's both the
|
||
greatest plus and greatest drawback. When you see EVERY file
|
||
that goes up, and when you HAVE TO look at all of it, it starts
|
||
to lose some of its attraction. Some days you just can't stand
|
||
the thought of having to deal with any more new files... but of
|
||
course you have to, because it's your job.
|
||
|
||
I kind of thought I'd miss the job after I turned it over to
|
||
Tim Tobin a few months ago, but you know what? I really
|
||
haven't. A2 gets anywhere from a few dozen K to a megabyte or
|
||
even several megabytes (and I mean megabytes AFTER being
|
||
compressed with ShrinkIt) every single day. Having to wade
|
||
through all that can be fun, but I find that after a having had
|
||
a few years of it I don't miss it near as much as I thought I
|
||
might!
|
||
|
||
GEnieLamp> What do you consider your most proud accomplishment? (In terms
|
||
""""""""" of your work with the Apple II.)
|
||
|
||
DEAN ESMAY> My work on Studio City. Studio City is a bi-monthly
|
||
"""""""""" magazine-on-disk that I edit. It uses HyperStudio as its main
|
||
environment.
|
||
|
||
It used to be called Stack-Central, but we thought Studio City
|
||
was more catchy and would help people more clearly distinguish
|
||
it as a HyperSTUDIO product. (We also have Script-Central, for
|
||
HyperCARD, but I'm only involved peripherally with that.)
|
||
|
||
I pour a lot of my soul into Studio City, and it's a lot of
|
||
work. I've been doing it for about 14 months now and, while
|
||
I'm starting to feel a real strain to keep up with it, it's
|
||
still the work I'm proudest of. I look at those back issues
|
||
since I took over, and I think that much of what is in them
|
||
represent some of the best work I've ever done in my life.
|
||
|
||
I'm also proud to say that we've attracted some people who
|
||
aren't HyperStudio owners but who really like and can use the
|
||
stuff we put on each issue! I really like that; you can use
|
||
HyperStudio stacks without owning HyperStudio, due to the free
|
||
"runtime" module we include with each issue, but most people
|
||
don't seem to have caught on yet. We publish loads of good
|
||
software that people can use every issue, much of it stuff you
|
||
just DON'T need HyperStudio to use or enjoy.
|
||
|
||
HyperStudio is such an exciting environment. There's all
|
||
sorts of opportunity it represents from the enterprising
|
||
person; you don't have to be a "real" programmer to do some
|
||
very exciting stuff with it. Although if you are a "real"
|
||
programmer there's stuff for you in it, too. Again, since
|
||
people DON'T have to own HyperStudio to use what you create
|
||
with it, there's just lots of opportunities there if you want
|
||
to develop products people might buy (or at least enjoy
|
||
downloading from our library! <wink>).
|
||
|
||
Unfortunately, at the present time HyperStudio is in a new
|
||
release stage (version 3.1) which has some significant bugs.
|
||
This doesn't affect "average" users much, but those of us who
|
||
push the environment to its limits keep coming across
|
||
frustrating bugs that cause real problems.
|
||
|
||
Fortunately it's been getting more stable, and I hope that
|
||
Roger Wagner Publishing gets them all ironed out soon.
|
||
|
||
GEnieLamp> Who do you look up to as your mentors?
|
||
"""""""""
|
||
|
||
DEAN ESMAY> I don't really have any mentors; I never really have had them.
|
||
"""""""""" I suppose you could say I am a self-made man. I didn't go to
|
||
college, and in fact I barely squeaked through a Special Ed
|
||
High School (they made me Valedictorian but considering that it
|
||
was a graduating class of about a dozen, with an average GPA of
|
||
maybe 2.0 that's not saying much!). I was always a loner who
|
||
kept to himself and read.
|
||
|
||
I suppose you could say my mentors were books. I feasted on
|
||
them; especially SF books, but other books of many types, not
|
||
to mention magazines. Certainly the Open-Apple newsletter and
|
||
those who wrote in it (not just Tom Weishaar but Dennis Doms
|
||
and the many people who wrote letters that were published in it
|
||
over the years) had a big effect.
|
||
|
||
But many others would include those authors who taught me ways
|
||
of looking at life, taught me facts about the world, and even
|
||
sometimes taught me how to think (especially how to think for
|
||
myself). As a kid I read three to five books a week, and even
|
||
now I read at least one a month on the average (which isn't
|
||
near as much as I'd like, but I'm too slow and too busy to
|
||
handle much more).
|
||
|
||
There are some names that come to mind though - Mark Twain,
|
||
Robert Heinlein, Isaac Asimov... and Albert Einstein (not that
|
||
he wrote much that I read, but I spent so much time and energy
|
||
trying to teach myself Special and General relativity, he had
|
||
an effect anyway, if you see what I mean).
|
||
|
||
I guess this is a kind of weird answer but it's the only one I
|
||
have. I grew up reading, and books were my mentors; not just
|
||
my mentors, but my friends, allies, and partners in crime.
|
||
Guess that means I was a weird kid, but so what? <grin>
|
||
|
||
GEnieLamp> Dean, speaking as someone with quite a lot of
|
||
""""""""" telecommunications experience, where do you see the future of
|
||
telecommunications moving in the next five to ten years? Do
|
||
you think the new Internet capability of GEnie will be opening
|
||
up a lot of doors? (In terms of allowing GEnie subscribers to
|
||
communicate with people on other information services.)
|
||
|
||
DEAN ESMAY> I think it's really hard to say where the future lies.
|
||
"""""""""" Certainly telecommunications will get faster and more
|
||
efficient and more powerful. We'll also see things that are
|
||
much more advanced in terms of graphics, and even sound, being
|
||
generated across modem lines. How much so is very hard to say.
|
||
|
||
Not to get all political (though I love to talk politics),
|
||
much of it depends on how soon the government gets around to
|
||
regulating the industry. I'm confident they'll do it sooner or
|
||
later. No matter how much we fight it, they'll have their way
|
||
with us eventually. And once the on-line services are hostage
|
||
to government control and restriction, then the technological
|
||
advances we see, and what companies are allowed to offer
|
||
consumers, will be slowed down significantly.
|
||
|
||
So it really depends on how long we have until the government
|
||
finally comes in and screws up a good thing. <grin> It's
|
||
inevitable; I merely hope it's later rather than sooner. If we
|
||
have a decade or so more without much interference, I think
|
||
what we'll see will be mind-blowing. If we only have another
|
||
year or two, don't expect too much more exciting than what we
|
||
have now (which I'll admit is still pretty neat! :-).
|
||
|
||
The Internet links thousands of different computer systems
|
||
around the world. So yes, that makes it likely that there will
|
||
be a lot of new opportunities for communicating with people
|
||
on-line. You won't have to require that other people you know
|
||
have GEnie accounts before they can send messages to you;
|
||
they'll be able to send mail to you from all kinds of other
|
||
systems. That should be very nice.
|
||
|
||
I'm not really an expert on the Internet, so I can't say much
|
||
else about it than the fact that it will give us access to
|
||
quite a lot of information and quite a lot more people!
|
||
|
||
GEnieLamp> What sorts of things do you like to do for fun (i.e.
|
||
""""""""" non-computer hobbies)?
|
||
|
||
DEAN ESMAY> I'm a rabid music listener. I have a fairly nice stereo and
|
||
"""""""""" several hundred CDs. I listen to many different kinds of
|
||
music, mostly rock and blues but a smattering of everything -
|
||
jazz, pop, country, classical, industrial, rap, folk, and
|
||
avant-garde stuff.
|
||
|
||
I also still read quite a lot. A majority of the fiction I
|
||
read is Science Fiction, but I read lots of other things. I
|
||
seem to have a perverse interest in economics, as well as
|
||
certain odd kinds of historical and sociological areas.
|
||
|
||
I also used to love to go to places like the Jerry Pournelle
|
||
RoundTable to talk about everything from politics to physics,
|
||
but since taking over A2 I haven't had enough time for that.
|
||
|
||
GEnieLamp> Along with everything else you do, Dean, you also edit
|
||
""""""""" A2-Central On-Disk. Since some Apple II enthusiasts may not
|
||
know what A2-Central On-Disk has to offer, can you give us a
|
||
brief synopsis of its contents? Does editing A2-Central On-Disk
|
||
take up a lot of time each month?
|
||
|
||
DEAN ESMAY> A2-Central On Disk (A2 On Disk for short) is a monthly
|
||
"""""""""" companion to the A2-Central newsletter. Now, A2-Central
|
||
(formerly Open-Apple) has won many awards and much acclaim as
|
||
an Apple II periodical. What doesn't get mentioned as often is
|
||
the monthly disk that you can get with it as an option.
|
||
|
||
Each issue of A2 On Disk is a single 800K 3.5 disk that
|
||
contains, first, a copy of the A2-Central newsletter itself in
|
||
a text file. Each month I convert the newsletter into a usable
|
||
text file.
|
||
|
||
That may not sound all that exciting until you realize that we
|
||
provide software to let you search through that text for items
|
||
of interest. One thing you can do is take all the text files
|
||
from your back issues and use software such as Sneeze (which is
|
||
free), or Fastdata Pro (which costs a little but is awfully
|
||
nice) to search through back issues very quickly. It becomes a
|
||
highly useful technical reference, much more convenient and
|
||
flexible than standard indexes.
|
||
|
||
There's TONS of useful information in back issues of
|
||
A2-Central, so it's neat to have it all quickly at your
|
||
fingertips.
|
||
|
||
Now, the newsletter text only takes up a small fraction of the
|
||
disk. So each month it is also crammed - and I do mean crammed
|
||
- full of the best public domain, freeware, and shareware
|
||
software I can find. Not only do I get stuff from on-line, but
|
||
people send me stuff all the time. Many shareware authors send
|
||
me their programs, and quite often subscribers from around the
|
||
world will send me disks with neat stuff on them. It's really
|
||
cool when you get a disk from a place like Australia full of
|
||
new software you've never seen before.
|
||
|
||
While most of the software on A2 On Disk is IIgs-specific,
|
||
every month I try to include as much quality 8-bit stuff as I
|
||
can find. And it usually winds up being at least enough to fill
|
||
up a 5.25 disk or two.
|
||
|
||
You see, we compress all the files on each issue with
|
||
ShrinkIt, which means your 800K disk actually has well over a
|
||
megabyte worth of programs on it. So there's lots of things I
|
||
can do with it now.
|
||
|
||
As for how long it takes - you know, it takes up a lot more
|
||
time than you might think. Usually I get the raw, unformatted
|
||
text from Ellen Rosenberg (the current editor) about four days
|
||
before it has to be done. And it usually takes me about two
|
||
working days to finish the issue at that point. I spend a lot
|
||
of time fitting stuff on there, trying to develop a theme, and
|
||
trying to make sure everything on it is really interesting and
|
||
that there's a variety of all kinds of things. I put a lot of
|
||
effort into that, and making sure there's stuff for all
|
||
machines on there.
|
||
|
||
I also work really hard to fit things together well; each
|
||
issue usually has well under 10K of free space left on it by
|
||
the time I'm done, and that's not as easy to do as it sounds.
|
||
Let's say you have ten files to choose from; but if you use
|
||
these two files, you can't use this other file because you'll
|
||
be out of room, and so you dump those two for later and then
|
||
you realize you've got a bunch of space left over and have to
|
||
go find something to fill that gap, and so on. It really does
|
||
take some effort, and a sort of intuition that you develop for
|
||
it over time.
|
||
|
||
And there's work the rest of the month, mostly in collecting
|
||
materials, weeding through what I've gotten lately for things
|
||
that are appropriate, and contacting the authors of the
|
||
programs we feature.
|
||
|
||
Though the material is mostly shareware and freeware, it's
|
||
important to us that we actually contact the author whenever
|
||
possible to obtain permission to use it. So there's a lot of
|
||
chasing people down in e-mail (which not everybody answers
|
||
unfortunately), trying to find their phone numbers and getting
|
||
them on the phone, keeping track of who I've gotten permission
|
||
from and who I haven't, who I still have to call, and so on.
|
||
|
||
I've been doing it for years now and I've got most of it down
|
||
to a system. But it's not as easy as it might appear!
|
||
|
||
GEnieLamp> As a person who works out of a home office, can you share any
|
||
""""""""" special insights as to the benefits and drawbacks of working
|
||
at home?
|
||
|
||
DEAN ESMAY> Working at home has obvious advantages. No "boss" looking
|
||
""""""""""" over your shoulder or riding you to work on certain things at
|
||
certain times. No need to "look busy" when you have nothing
|
||
to do. And not near as much office politics to deal with as in
|
||
a standard work environment.
|
||
|
||
No need to dress up; I wear comfortable clothes at all times
|
||
and NEVER wear a tie (heck, I don't even own one anymore). I
|
||
can listen to my stereo as loud as I want. I can sleep late
|
||
pretty much whenever I want.
|
||
|
||
And I like to say that I have a thirty-second commute in the
|
||
morning - that being about how long it takes me to stumble out
|
||
of bed and stump over to my computer to check my morning mail!
|
||
:-)
|
||
|
||
It saves money, too. You don't spend near as much on clothes,
|
||
gasoline, or upkeep on your car. Then again your phone bills
|
||
shoot way up, so it kind of evens out.
|
||
|
||
There are drawbacks; you don't get a lot of office
|
||
socializing, chatting around the water cooler type stuff. You
|
||
spend a lot of time on your own, or without adult company
|
||
anyway. Sometimes there are interminable delays when you can't
|
||
reach someone on the phone and have to wait 24 hours or more
|
||
for e-mail to be returned on what should be a simple matter
|
||
that would only normally take 30 seconds to get answered.
|
||
|
||
You also tend to get fat I'm afraid. Not only do you not even
|
||
get the exercise it takes you to walk out to your car in the
|
||
morning, but it's insidiously easy to run downstairs to the
|
||
refrigerator to snack on stuff. No one's going to notice or
|
||
care if you eat at your desk, right? Well that's nice but it's
|
||
easy to do too much of it.
|
||
|
||
Another drawback is that sometimes other people have a hard
|
||
time believing that you actually do work much, or work very
|
||
hard. I've had people more or less tell me that they don't
|
||
believe I really have a job, that I just sort of horse around a
|
||
bit. When you don't have a firm schedule, and don't have to GO
|
||
somewhere to work, well, to some people it doesn't seem like
|
||
WORK.
|
||
|
||
This is a double problem for me because I generally keep a
|
||
night schedule; many people who work at home don't do that, but
|
||
I personally find that I work much better that way.
|
||
Unfortunately, this leads some people to consciously or
|
||
unconsciously think of you as "lazy" because you're usually
|
||
asleep at 9 or 10 in the morning. They don't realize that you
|
||
were still working while they were snug in their beds. (I
|
||
usually don't go to sleep until around 5:00 a.m., sometimes
|
||
later.)
|
||
|
||
So, sometimes I have to put up with a little snootiness and
|
||
sniffing because of the hours I keep.
|
||
|
||
But overall it's great. I much prefer it to working in a
|
||
regular office; I did that for several years and sure don't
|
||
miss it much.
|
||
|
||
|
||
////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Wow, three new messages waiting for me when I posted my /
|
||
/ last message!" /
|
||
//////////////////////////////////////////// OUTRIDER ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[QUI]//////////////////////////////
|
||
THE MIGHTY QUINN /
|
||
/////////////////////////////////
|
||
Milliseconds With Mark
|
||
""""""""""""""""""""""
|
||
by Mark Quinn, DOA
|
||
[M.QUINN3]
|
||
|
||
|
||
|
||
>>> A WHOLE BUNCHA MILLISECONDS WITH MARK <<<
|
||
"""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
They are out there. Those logjams in the bit stream; those dropped
|
||
characters (there are a few characters I'd like to drop, but they seem to
|
||
be more prevalent than ever); those I/Os (I/O, I/O, so CompuServe I owe),
|
||
and those lows. But what _really_ bugs a modem geek (or, as someone I know
|
||
chooses to refer to them, a "modemhead")? (I rustle the card, and try to
|
||
screw my expression up, to the delight of the audience.)
|
||
|
||
|
||
TOP TEN THINGS THAT GIVE A MODEMHEAD A HEADACHE
|
||
"""""""""""""""""""""""""""""""""""""""""""""""
|
||
10. Soap.
|
||
9. Hardware incompatibilities between modems.
|
||
8. The Danger Man from Domino's.
|
||
7. Those nasty things hooked to modems called
|
||
"computers".
|
||
6. Actually paying to download a MIDI or GIF file
|
||
after seeing its description, which begins,
|
||
"This is my first attempt at this sort of
|
||
thing . . .".
|
||
5. Rugrats belching into the family phone in the
|
||
middle of a download.
|
||
4. When the 9600 bps modem gives out in the middle
|
||
of the night, and the spare 2400 bps internal model
|
||
is found at the bottom of a stack of dirty dishes.
|
||
3. Thinking that you bought a Hewlett Packard product,
|
||
and discovering the next morning that it was
|
||
manufactured by that _other_ company.
|
||
2. After you've moved, your spouse insists on unpacking
|
||
inconsequential items like children's toys _before_
|
||
the computer equipment.
|
||
|
||
and (give us a digital drum roll, will you, Hal?) . . .
|
||
|
||
1. Getting "pulled into chat" by the sysop of a local
|
||
BBS, and discovering that he/she is normal.
|
||
|
||
|
||
////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "cmp.l LET_A,d0 That would compare the contents of address /
|
||
/ 65 with d0. It would also generate an address error since /
|
||
/ 65 is odd and you're looking for a long. Also, bus error /
|
||
/ since you may not be in supervisor mode. /
|
||
/ /
|
||
/ Keep at it, it'll come to you in a blaze of light one night /
|
||
/ when you are just about to fall asleep....." /
|
||
////////////////////////////////////////////// C.WALTERS1 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[FOC]//////////////////////////////
|
||
FOCUS ON... /
|
||
/////////////////////////////////
|
||
Thinking Out Loud
|
||
"""""""""""""""""
|
||
by Phil Shapiro
|
||
[P.SHAPIRO1]
|
||
|
||
|
||
|
||
>>> THINKING ABOUT PEOPLE'S AFFECTION FOR THEIR HOME COMPUTER <<<
|
||
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
The other day I got to thinking about people's affection for their
|
||
home computers. These thoughts were raised when I took my computer in for
|
||
a motherboard upgrade. As the dealer took my computer out of my clutches,
|
||
I hesitantly asked: "So how many days is this going to take?"
|
||
|
||
If the upgrade were going to take five days, that would be an
|
||
eternity. Three days would be barely manageable. Two days would be
|
||
difficult, but I'd get over it.
|
||
|
||
It turns out that putting in the new motherboard would take three
|
||
days. Barely manageable.
|
||
|
||
But as I walked out of the store it struck me how very similar my
|
||
feelings for my computer were to the feelings for my classical guitar when
|
||
I took it to the store to have an electronic pickup installed. When I
|
||
handed over my cherished guitar, I hesitantly asked: "So how many days is
|
||
this going to take?"
|
||
|
||
If the upgrade were going to take five days, that would be an
|
||
eternity. Three days would be barely manageable. Two days would be
|
||
difficult, but I'd get over it. The answer: "Three days." Arrgggh.
|
||
Barely manageable.
|
||
|
||
The reason people's affection towards their home computers is so
|
||
similar to their affection towards their cherished musical instrument is
|
||
because both computer and instrument are extensions of the human
|
||
personality. Both computer and instrument provide unlimited opportunities
|
||
for creative expression. Both, too, provide unlimited opportunities for
|
||
creative exploration.
|
||
|
||
Computers are sandboxes for the mind. Musical instruments are
|
||
sandboxes for the soul.
|
||
|
||
But the comparison doesn't stop there. The parallels grow stronger on
|
||
closer investigation.
|
||
|
||
About six years ago my older brother Ian showed me a new tuning for
|
||
guitars, the lovely-sounding "dropped-D" tuning. The moment I heard that
|
||
tuning I knew it would open up vast new areas of musical exploration. In a
|
||
sense the new tuning was a new "operating system" for the guitar. It
|
||
allowed me to produce the same music I produced before, but in a whole new
|
||
and interesting way.
|
||
|
||
The parallels between computers and instruments continues when you
|
||
consider that both computers and musical instruments provide opportunities
|
||
for a lifetime's worth of study and mastery. After mastering the basics
|
||
you can go on to study endless intricacies. You can stand in awe at what
|
||
virtuosos have accomplished in the past. You can develop a fine
|
||
appreciation of the art and the craft. You may even develop enough skill
|
||
to extend the boundaries of the craft yourself.
|
||
|
||
Perhaps these parallels are all centered around the "appeal to the
|
||
creative temperament." Could anybody doubt that if Wolfgang Amadeus Mozart
|
||
were alive today he'd be spending much of his free time sitting at a
|
||
computer keyboard --- playing, learning, composing, exploring? Knowing
|
||
Mozart, he'd find a way to get Salierni's computer to print musical notes
|
||
backwards, from right to left, on Salierni's computer screen.
|
||
|
||
Likewise, could anyone doubt that Da Vinci, were he alive today, would
|
||
be online three or four times a day with other artists/inventors in other
|
||
Renaissance villages? Chances are Da Vinci would be at his computer so
|
||
much he'd never have a chance to take a good look at his screen saver.
|
||
(You know --- the one with sketches of parachutes, gliders, and other
|
||
mechanical contrivances.)
|
||
|
||
Moving ahead five hundred years, it's intriguing to consider that Alan
|
||
Kay, an awesomely creative research fellow at Apple Computer, is himself a
|
||
world class pianist. And it's hardly surprising to hear that his special
|
||
talent is extemporaneous composition.
|
||
|
||
Other microcomputer visionaries have had similar musical passions.
|
||
Paul Allen, co-founder of Microsoft, likes to do nothing more than to jam
|
||
with his rock-and-roll band. Microcomputer legend Steve Wozniak organized
|
||
and sponsored two large rock concerts in the early 1980's.
|
||
|
||
People who don't use a computer regularly can sometimes have a
|
||
difficult time understanding how other people could get emotionally
|
||
attached to such an "inanimate object." If you need a quick explanation of
|
||
your emotional attachment to your computer, drawing the comparison to
|
||
musical instruments can serve as a useful analogy. If such non-computer
|
||
using persons had every experienced the joy and wonder of playing a musical
|
||
instrument, they'll nod their heads in understanding. Some things in life
|
||
you just can't put into words.
|
||
|
||
[*][*][*]
|
||
|
||
NOTICE! Last month GEnieLamp printed an article about how Apple II
|
||
""""""" computers are being used for "cognitive therapy" in a
|
||
psychiatric hospital. GEnieLamp would like to spotlight other inspiring
|
||
stories where Apple II computers are assisting and uplifting people with
|
||
special needs.
|
||
|
||
If you happen to know of Apple II's in your area being used in a
|
||
children's hospital, adult literacy center, special needs school, or other
|
||
community organization, please contact GEnieLamp co-editor Phil Shapiro
|
||
(p.shapiro1) here on GEnie.
|
||
|
||
We are also interested in putting together a story on how Apple II's
|
||
are the favored computer for public access use in our nation's libraries.
|
||
Anyone with anecdotes or interesting stories on this subject are invited to
|
||
contact us about that article.
|
||
|
||
-Phil Shapiro
|
||
[*][*][*]
|
||
|
||
|
||
Phil Shapiro Shapiro is the founder of Balloons Software, a
|
||
"""""""""""" new Apple II educational software company. He can
|
||
be reached He can be reached via electronic mail on GEnie at:
|
||
P.Shapiro1; on America Online at: pshapiro
|
||
|
||
|
||
/////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "I'm still sold on LiveMouse. It's a one-size-fits-all kinda /
|
||
/ deal. If it's too small when you buy it, you just feed it /
|
||
/ until it's the right size. Then you pull the Freeze Tab /
|
||
/ and voila...instant mouse." /
|
||
////////////////////////////////////////////// J.EIDSVOOG1 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[GAM]//////////////////////////////
|
||
GAMES PEOPLE PLAY /
|
||
/////////////////////////////////
|
||
Apple II Games
|
||
""""""""""""""
|
||
By Darrel Raines
|
||
[D.Raines]
|
||
|
||
|
||
>>> HIDDEN TREASURE <<<
|
||
"""""""""""""""""""""""
|
||
~ The Public Domain Eamon Adventure Game Series ~
|
||
|
||
Introduction "Fade in to a dimly lit tunnel that has moss hanging on the
|
||
"""""""""""" walls. The source of light is a few torches hung every 10
|
||
feet along the sides of the tunnel. On the floor of the tunnel you can see
|
||
a pile of diamonds that would buy you a kingdom and ensure a happy future
|
||
for the king into the foresee- able future. Now, there is only one little
|
||
problem with your plans for a glorious retirement.
|
||
|
||
You swing your trusty sword, Trollsfire, at the giant orc and hit.
|
||
The giant orc is at death's door, knocking loudly!
|
||
|
||
The giant orc swings his heavy axe and hits. Your armor absorbs the
|
||
blow. The lesser orc shoots an arrow at you and misses.
|
||
|
||
The orc guard stabs at you with his sword and hits. You are badly
|
||
injured!
|
||
|
||
The question of the moment is whether you should flee now and return
|
||
to fight another day. You have the giant orc on the floor, if you can just
|
||
finish him off before you are finished yourself. Unfortunately, for the
|
||
giant orc, that pile of diamonds sure does look like your destiny.
|
||
|
||
You thrust Trollsfire back at the giant orc and ...
|
||
|
||
... as you look around the tunnel that is now littered with the
|
||
bodies of fallen orcs, you find that you have no more enemies at hand.
|
||
With a sigh of relief, you put Trollsfire back into your belt until the
|
||
next battle. Your body feels like you just tried out a new carriage by
|
||
letting the horses drag it over you. With a coarse whisper you utter the
|
||
words of healing. Immediately you can feel the wash of energy through your
|
||
body. You are now in good shape.
|
||
|
||
With a confident stride you walk over to the pile of diamonds. This
|
||
was a rough dungeon to conquer, but it looks like the reward will make it
|
||
worth the effort. As you bend down to scoop the diamonds, you meet an
|
||
unexpected resistance. Something is wrong here. The diamonds don't seem
|
||
to be laying loose in a pile like you first thought. Instead, they seem to
|
||
be embedded in a tough hide! As you draw your head back to look for the
|
||
edge of the seemingly endless stretch of hide, you see a large pair of
|
||
gleaming eyes inspecting you from the dark shadows of a tunnel recess. You
|
||
have managed to irritate a very large dragon.
|
||
|
||
As you draw out Trollsfire, you think to yourself that you should have
|
||
stayed back in that warm, cozy tavern with the sweet tasting ale. Fade out
|
||
to the sounds of metal biting into bone and the roar of fire blazing out in
|
||
a hot blast."
|
||
|
||
|
||
History The section of history related in the previous section could
|
||
""""""" have easily come from one of the many adventures awaiting the
|
||
daring game player within the varied worlds of Eamon. Eamon is a public
|
||
domain, adventure gaming system for the Apple II computer that has been
|
||
around for many years. As best I can tell, it was created about 1980-1981.
|
||
|
||
The original idea was brought to life by Donald Brown. I was first
|
||
introduced to Eamon in 1983-1984. Even at that time, no mention was ever
|
||
made of Donald Brown still being around to support his creation. But the
|
||
wonderful thing about Eamon is that the software was written to be an
|
||
expandable, changeable, unrestricted environment for people to create their
|
||
own adventure games. Eamon provides a shell that can be adapted by the
|
||
programmer to make an adventure of any variety. Indeed, many different
|
||
styles of adventures already exist within the Eamon gaming system:
|
||
Tolkien-type adventures, science fiction, fantasy, Dungeon and Dragons, and
|
||
many more.
|
||
|
||
Eamon adventures are written in Applesoft Basic and run under the
|
||
standard 40 or 80 column screen mode. Don't let this fact fool you. There
|
||
are many Infocom text adventures that outshine the graphic adventures
|
||
produced since then. Eamon adventures are as good or bad as the creators of
|
||
the individual games themselves. Some are outstanding. Others are at best
|
||
only fair. When you get tired of playing a game, you can sit down and
|
||
create a game. The possibilities are endless.
|
||
|
||
Even if you do not want to write your own adventures, you can still
|
||
enjoy the more than two hundred games that have already been written. All
|
||
of them can be run under ProDOS and many of them make use of 80 column text
|
||
screen to provide magnificent descriptions of the adventure creatures and
|
||
surroundings.
|
||
|
||
It wouldn't be fair to describe the history of Eamon and not say
|
||
anything about the best thing to happen to Eamon since its creation: Tom
|
||
Zuchowski. Tom has been keeping Eamon alive and well now for some time.
|
||
He has written a number of games himself. But more importantly, he has
|
||
spear-headed many of the efforts to keep Eamon working on modern Apples
|
||
with modern operating systems. Eamon was first written on 5 1/4' disks
|
||
under DOS 3.3 . After you play a few Eamon adventures, see if you don't
|
||
think that Tom's efforts have been worthwhile.
|
||
|
||
|
||
Next Time Eamon is too big and too exciting to do justice with a single
|
||
""""""""" article. Therefore, I must ask you to look back in on this
|
||
column in the November issue of GEnieLamp. We will then do some critical
|
||
analysis of the gaming system.
|
||
|
||
Next month I will describe how to play a typical game of Eamon. I
|
||
will go through the process of setting up the game on your hard drive or
|
||
3.5 inch floppies. I will give you a rating for the Eamon system itself and
|
||
a few of the better adventures. Finally I will have a few parting words
|
||
about this wonderful freeware system. Some of you will be itching to try
|
||
out Eamon before next month. Therefore, I have listed below some good
|
||
starter files that are available on GEnie right now for your gaming
|
||
pleasure. Until next time, happy exploring!
|
||
|
||
|
||
No. File Name Type Address YYMMDD Bytes Access Lib
|
||
----- ------------------------ - ------------ ------ ------- ------ ---
|
||
16728 BEST.EAMONS.BXY X T.ZUCHOWSKI 910929 348544 100 36
|
||
Desc: An incredible role-play experience!
|
||
16750 STARTER.KIT.BXY X A2.DEAN 911002 331008 160 36
|
||
Desc: Very Best role playing system!
|
||
|
||
|
||
Author Darrel Raines (D.Raines) welcomes any feedback or comments via
|
||
"""""" electronic mail to the listed user name.
|
||
|
||
|
||
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "In my experience GEnie management has always been very /
|
||
/ attentive to my problems, and very helpful, and even /
|
||
/ nice :) They give me the benefit of any doubts every time."/
|
||
///////////////////////////////////////////// S.JACQUES ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[COW]//////////////////////////////
|
||
CowTOONS! /
|
||
/////////////////////////////////
|
||
Moooooo Fun!
|
||
""""""""""""
|
||
*
|
||
*
|
||
*
|
||
(________) *
|
||
()() *
|
||
/-------\/ *
|
||
/ | || *
|
||
* ||----|| *
|
||
~~ ~~
|
||
|
||
" Extraterrestrial Longhorn "
|
||
~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
in the
|
||
Space/Time Cowtinuum
|
||
by Mike White
|
||
[M.WHITE25]
|
||
|
||
|
||
(__)
|
||
__( oo )__ CowTOONS? Mike and Robert took us up
|
||
\ \ / / on our offer and sent us this month's
|
||
=|========| '' |========|= CowTOONS selection. Thanks, guys!
|
||
\ |\|><|/| /
|
||
\ | \ / | / If you have an idea for a CowTOON, we
|
||
\ | \/ | / would like to see it. If we publish it
|
||
\ | /\ | / in GEnieLamp we will credit your account
|
||
\___| |__| |___/ with 2 hours of GEnie non-prime time!
|
||
(@) (@)
|
||
COWnt Dracula
|
||
by Robert E. Santosuosso
|
||
[R.SANTOSUOSS]
|
||
|
||
|
||
///////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Trouble is, someone will BELIEVE that stuff. You wouldn't /
|
||
/ believe how gullible some people are. I will be reading on /
|
||
/ the nets that someone on GEnie said a full disk weighs more /
|
||
/ than an empty one... Sigh." /
|
||
/////////////////////////////////////////////// NTACTONE ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[CON]//////////////////////////////
|
||
CONNECTIONS /
|
||
/////////////////////////////////
|
||
Joe Kohn On A2
|
||
""""""""""""""
|
||
by Joe Kohn
|
||
[J.KOHN]
|
||
|
||
|
||
|
||
>>> CONNECTIONS <<<
|
||
"""""""""""""""""""
|
||
~ Copyright (c) 1992 by Joe Kohn ~
|
||
|
||
Permission is hereby granted to non-profit Apple II User Groups to
|
||
republish this article, in whole or in part, in their newsletters.
|
||
Electronic re-distribution is encouraged via online network and/or BBS.
|
||
This article may not be re-published by any for-profit organization without
|
||
the written consent of Joe Kohn.)
|
||
|
||
|
||
Greetings Everyone I am firmly convinced that the single most valuable
|
||
"""""""""""""""""" peripheral device that can be connected to a computer
|
||
is a modem. Once a modem is connected, it's possible for anyone to join
|
||
that huge group of Apple II users who frequent America Online, CompuServe,
|
||
GEnie, and the Internet. I'm so convinced of the importance of "going
|
||
online" that I will be writing a new column for inCider/A+ on the subject.
|
||
By now, many of you will have seen the first installment of "Grapevine",
|
||
and I hope that it's piqued your interest in owning a modem. Each month,
|
||
I'll be sharing interesting Apple II related tidbits found on the various
|
||
online services, and I'll also be sharing money saving hints and tips for
|
||
those of you who already have modems. Grapevine; coming monthly to
|
||
inCider/A+.
|
||
|
||
* I'd like to mention a brand new $10 Shareware program that's one of
|
||
the best brain teasing, yet enjoyable, games I've ever played on the IIGS.
|
||
Kenrick Mock, the author of that fine game Columns GS, has just released
|
||
BoggleGS, and it's something that all fans of word games should have. When
|
||
first run, a colorful grid filled with letters appears. You have 3 minutes
|
||
to find words that can be made from adjacent letters in the grid. It's a
|
||
very colorful program and even has music. If you enjoy working crossword
|
||
puzzles, you should really enjoy it, and if you're a teacher, you'll love
|
||
BoggleGS.
|
||
|
||
* Speaking of shareware, I'd like to let you know about a fantastic
|
||
new Apple IIGS shareware utility program that may change your life. Coming
|
||
all the way from New South Wales in Australia, John MacLean's $10 DOS 3.3
|
||
Launcher should be of great interest to long-time Apple II owners who have
|
||
a large library of older DOS 3.3 software. In short, DOS 3.3 Launcher
|
||
provides an easy-to-use way to store, and run, DOS 3.3 software on any hard
|
||
drive connected to an Apple IIGS. Even if your hard drive wasn't DOS 3.3
|
||
compatible before, it is now.
|
||
|
||
DOS 3.3 Launcher is a GS/OS desktop based program that can be
|
||
launched from the Finder. It has a standard GS/OS interface complete with
|
||
pull down menus. Once run, it will allow you to copy DOS 3.3 Binary files,
|
||
or entire DOS 3.3 disks, to your hard drive, and it will let you launch
|
||
those files or disks from the Finder, and will return you to The Finder
|
||
when you're finished using the DOS 3.3 software. DOS 3.3 Launcher works
|
||
with single or double sided disks. It even slows down old games so that
|
||
they run at 1 Mhz, and returns you to the GS'es faster speed upon exiting
|
||
those programs. It does not work, of course, with copy protected software.
|
||
|
||
John MacLean, who also wrote Roger Wagner's Graphic Exchange, has
|
||
written a very useful utility program that will soon have you dusting off
|
||
your old DOS 3.3 software.
|
||
|
||
* Speaking of new software, I finally got around to installing the new
|
||
AppleWorks Classic enhancement TimeOut Grammar. This is a grammar checker
|
||
that works right from within AppleWorks, and I like it a lot. This TimeOut
|
||
version is based upon the old Sensible Grammar, and works in a similar
|
||
manner. It checks Appleworks word processing documents for grammar usage
|
||
and punctuation. Combining that with TimeOut Thesaurus, AppleWorks V3.0 is
|
||
a writer's best friend. TimeOut Grammar is available from Quality
|
||
Computers.
|
||
|
||
* Quality Computers will soon be releasing Finder Helper, an
|
||
incredible collection of System 6.0 Finder Extensions and Desk Accessories
|
||
written by noted IIGS programmer Bill Tudor. I really like Finder Helper a
|
||
lot, but before I provide any details, allow me the liberty to stray, and
|
||
please be patient with me as I editorialize a little.
|
||
|
||
Many of the utilities found in Finder Helper started out life as
|
||
shareware products. Bill Tudor must have been quite proud when he saw that
|
||
his programs had been downloaded hundreds of times from the various online
|
||
networks, and were in use on thousands of System 6 equipped GS'es; hardly a
|
||
day went by when I didn't hear someone rave about how great Bill Tudor's
|
||
shareware programs were. But, something was amiss. Many of the people that
|
||
used Bill Tudor's shareware never bothered to send in their shareware fees,
|
||
so he sought a more traditional outlet for his software. Now that it's a
|
||
commercial product, he'll at least be getting some monetary reward, but, in
|
||
some ways, I can't help but feel that the Apple IIGS community has lost
|
||
something.
|
||
|
||
It's important to submit shareware fees for programs you use. By
|
||
sending in shareware fees, you'll be helping to prolong the life of the
|
||
Apple II, because you'll be encouraging those who program these computers.
|
||
Think about it, and then take the pledge to submit at least one shareware
|
||
payment to an author whose work you like.
|
||
|
||
Getting back to Finder Helper, it's a collection of Finder Extensions
|
||
and New Desk Accessories that provide useful new tools that can be used
|
||
when using GS/OS. It includes a very well behaved Alarm Clock that appears
|
||
in the IIGS Menu Bar. It includes Cdev Alias that allows you to control
|
||
your Control Panel Devices from a New Desk Accessory. SuperDataPath allows
|
||
you to easily instruct the Finder where it can find your data files.
|
||
HotKeys allows you to launch your favorite programs directly from the
|
||
IIGS'es numerical keyboard. Catalog will save a disk catalog's contents to
|
||
a file on disk. File Peeker shows you the contents of Text, Teach,
|
||
Pictures, Sounds, Icons and Filetype documents. Workset allows you to
|
||
double click on one small icon and have AppleWorksGS, for example, launch
|
||
and load multiple documents. Crypt allows you to encrypt all your sensitive
|
||
personal files, and MoreInfo provides, among other things, the ability to
|
||
lock and unlock files right from the Finder's Extra Menu.
|
||
|
||
Due to the fact that Apple has trademarked the word "Finder", when
|
||
this set of utilities is actually released, it may have a different name.
|
||
No matter what it's named, it's a great package of System 6 enhancements.
|
||
|
||
* I spent a pleasant afternoon recently with Olivier Goguel, the
|
||
founder of the FTA, when he was visiting San Francisco. If you're not
|
||
already familiar with the FTA, make sure you pick up some of their freeware
|
||
disks from your local user group or download some from your favorite online
|
||
service. The France based FTA has created a stunning collection of GS
|
||
software, and it is not to be missed.
|
||
|
||
The FTA disbanded late last year, and are no longer actively
|
||
programming for the IIGS, but Olivier Goguel still managed to bring me some
|
||
GS news from France. And, it's from France that we might eventually see a
|
||
MultiFinder. In any case, Olivier did give me a disk of his latest
|
||
software. Alas, it requires an IBM or compatible. I brought it over to a
|
||
friend's to see, and we were both mightily impressed.
|
||
|
||
I was able to arrange what I think of as the "Summit Meeting of the
|
||
Century" between Olivier Goguel and that GS programming master, Bill
|
||
Heineman. The two spent a day together, impressing each other with their
|
||
programming abilities. It's just possible that we'll see a joint project
|
||
coming from that meeting.
|
||
|
||
* In the rumor department, I've been hearing a lot recently about
|
||
One World Software Wizards, a new group of Apple IIGS programmers whose
|
||
plans include a freeware CAD program and a new version of NoiseTracker.
|
||
It's even rumored that the founder of the FTA is going to be involved. Stay
|
||
tuned, in future months, to see if anything comes from these great plans.
|
||
|
||
** Joe Kohn is a Contributing Editor for inCider/A+ Magazine, and
|
||
writes the monthly "Shareware Solutions" and "Grapevine" columns. He also
|
||
writes a monthly column for Softdisk G-S, and is the Founder and President
|
||
of Shareware Solutions: The User Group. Connections is his monthly column
|
||
that is distributed as Copyrighted Freeware. Write to Joe Kohn at 166
|
||
Alpine Street, San Rafael, CA 94901. Send a self addressed stamped envelope
|
||
if you'd like a personal reply. Or, contact Joe online. He shouldn't be too
|
||
hard to locate on America Online, CompuServe or GEnie.
|
||
|
||
|
||
////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "You'll laugh, you'll cry, you'll kiss 3 bucks goodbye!" /
|
||
/////////////////////////////////////////// D.MCNAMEE ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[AII]//////////////////////////////
|
||
APPLE II /
|
||
/////////////////////////////////
|
||
Apple II History, Part 5
|
||
""""""""""""""""""""""""
|
||
By Steven Weyhrich
|
||
[S.WEYHRICH]
|
||
|
||
|
||
|
||
>>> APPLE II HISTORY <<<
|
||
""""""""""""""""""""""""
|
||
Compiled and written by Steven Weyhrich
|
||
(C) Copyright 1991, Zonker Software
|
||
|
||
(PART 5 -- THE DISK II)
|
||
[v1.1 :: 12 Dec 91]
|
||
|
||
INTRODUCTION The second most important device that Steve Wozniak
|
||
"""""""""""" invented, after the Apple II itself, was the Disk II drive.
|
||
It was the availability of the floppy disk that catapulted this computer
|
||
into prominence beyond its competitors of the day, and ensured that it
|
||
would survive for the long haul. Certainly, something was necessary to
|
||
overcome the less-than-intuitive cassette interface built-in to the Apple
|
||
II. That was one place where the TRS-80 had it over the Apple II: A real
|
||
cassette operating system. Of course, which computer survived the long
|
||
run...hmmm?
|
||
|
||
|
||
THE DISK II Let's put some more trash into Mr. Fusion to fuel the next
|
||
""""""""""" leg of our trip. How about one of those KIM-1 computers
|
||
over there in the corner of the Computer Faire auditorium? We might have
|
||
to break it up a bit to make it fit ... Okay, now we'll just make a small
|
||
jump, to December of 1977. By this time the Apple II had been generally
|
||
available for about six months. Most customers used their television as an
|
||
inexpensive color monitor, and used a cassette recorder to store and
|
||
retrieve their programs and data. Apple's major competitors were the
|
||
TRS-80 and the Commodore PET. The products made by these two companies,
|
||
together with Apple, could be considered as the second generation of
|
||
microcomputers; they all came fully assembled and ready to use out of the
|
||
box, with a keyboard and cassette interface. The TRS-80 and the PET even
|
||
came with a monitors and cassette recorders. The strength of the Apple was
|
||
expandability and graphics, while the strength of the others was cost (both
|
||
the TRS-80 and the PET sold for around $600, half the price of the Apple
|
||
II).
|
||
|
||
By late 1977, Apple had introduced some enhancements to the II,
|
||
including their first version of a floating point BASIC (called
|
||
"Applesoft") on cassette, and a printer interface card to plug into one of
|
||
the slots on the motherboard. But the Apple II still needed something to
|
||
make it more attractive to buyers, to stand out above the TRS-80 and the
|
||
PET. One area that needed improvement was its program and data storage and
|
||
retrieval system on cassette; it was a continued source of frustration for
|
||
many users. The cassette system used on the TRS-80 was more sophisticated
|
||
than that of the Apple II, allowing named files and easier storage of files
|
||
and data on the same tape. On the Apple II it took VERY careful adjustment
|
||
of the volume and tone controls on the cassette recorder to get programs or
|
||
data to successfully load. The Apple cassette system also needed careful
|
||
attention to the location on the tape where a program was stored, and was
|
||
no more accurate than the number on the recorder's mechanical tape counter
|
||
(if it had one).
|
||
|
||
Apple president Mike Markkula was one Apple II user that was
|
||
dissatisfied with cassette tape storage. He had a favorite checkbook
|
||
program, but it took two minutes to read in the program from the tape, and
|
||
another two minutes to read in the check files.<1> Consequently, at the
|
||
executive board meeting held in December 1977 he made a list of company
|
||
goals. At the top of the list was "floppy disk". Although Wozniak didn't
|
||
know much about how floppy disks worked, he had once looked through a
|
||
manual from Shugart (a Silicon Valley disk drive manufacturer):
|
||
|
||
"As an experiment Woz had [earlier] conceived a circuit that
|
||
would do much of what the Shugart manual said was needed to
|
||
control a disk drive. Woz didn't know how computers actually
|
||
controlled drives, but his method had seemed to him particularly
|
||
simple and clever. When Markkula challenged him to put a disk
|
||
drive on the Apple, he recalled that circuit and began
|
||
considering its feasibility. He looked at the way other computer
|
||
companies--including IBM--controlled drives. He also began to
|
||
examine disk drives--particularly North Star's. After reading
|
||
the North Star manual, Woz knew that his circuit would do what
|
||
theirs did and more. He knew he really had a clever design."<2>
|
||
|
||
Other issues that Wozniak had to deal with involved a way to properly
|
||
time the reading and writing of information to the disk. IBM used a
|
||
complex hardware-based circuit to achieve this synchronization. Wozniak,
|
||
after studying how IBM's drive worked, realized that if the data was
|
||
written to the disk in a different fashion, all that circuitry was
|
||
unneeded. Many floppy disks sold at that time were "hard sectored",
|
||
meaning that they had a hole punched in the disk near the center ring.
|
||
This hole was used by the disk drive hardware to identify what section of
|
||
the disk was passing under the read/write head at any particular time.
|
||
Wozniak's technique would allow the drive to do self-synchronization ("soft
|
||
sectoring"), not have to deal with that little timing hole, and save on
|
||
hardware.
|
||
|
||
Wozniak asked Randy Wigginton for help in writing some software to
|
||
control the disk drive. During their week of Christmas vacation in 1977
|
||
they worked day and night creating a rudimentary disk operating system,
|
||
working hard to get the drive ready to demonstrate at the Consumer
|
||
Electronics Show in the first week of 1978. Their system was to allow
|
||
entry of single letter commands to read files from fixed locations on the
|
||
disk. However, even this simple system was not working when Wozniak and
|
||
Wigginton left for the show.
|
||
|
||
When they got to Las Vegas they helped to set up the booth, and then
|
||
returned to working on the disk drive. They stayed up all night, and by
|
||
six in the morning they had a functioning demonstration disk. Randy
|
||
suggested making a copy of the disk, so they would have a backup if
|
||
something went wrong. They copied the disk, track by track. When they
|
||
were done, they found that they had copied the blank disk on top of their
|
||
working demo! By 7:30 am they had recovered the lost information and went
|
||
on to display the new disk drive at the show.<3>,<4>
|
||
|
||
Following the Consumer Electronics Show, Wozniak set out to complete
|
||
the design of the Disk II. For two weeks, he worked late each night to
|
||
make a satisfactory design. When he was finished, he found that if he
|
||
moved a connector he could cut down on feedthroughs, making the board more
|
||
reliable. To make that move, however, he had to start over in his design.
|
||
This time it only took twenty hours. He then saw another feedthrough that
|
||
could be eliminated, and again started over on his design. "The final
|
||
design was generally recognized by computer engineers as brilliant and was
|
||
by engineering aesthetics beautiful. Woz later said, 'It's something you
|
||
can ONLY do if you're the engineer and the PC board layout person yourself.
|
||
That was an artistic layout. The board has virtually no feedthroughs.'"<5>
|
||
|
||
|
||
THE DISK II: COST The Disk II was finally available in July 1978 with
|
||
""""""""""""""""" the first full version of DOS, 3.1. It had an
|
||
introductory price of $495 (including the controller card) if you ordered
|
||
them before Apple had them in stock; otherwise, the price would be $595.
|
||
Even at that price, however, it was the least expensive floppy disk drive
|
||
ever sold by a computer company. Early production at Apple was handled by
|
||
only two people, and they produced about thirty drives a day.<6>,<7>
|
||
|
||
Apple bought the drives to sell with Woz's disk controller from
|
||
Shugart, right there in Silicon Valley. To cut costs, however, they
|
||
decided to go to Alps Electric Company of Japan and ask them to design a
|
||
less expensive clone. According to Frank Rose, in his book "West Of Eden":
|
||
|
||
"The resulting product, the Disk II, was almost obscenely
|
||
profitable: For about $140 in parts ($80 after the shift to
|
||
Alps) [not counting labor costs], Apple could package a disk
|
||
drive and a disk controller in a single box that sold at retail
|
||
for upwards of $495. Better yet was the impact the Disk II had
|
||
on computer sales, for it suddenly transformed the Apple II from
|
||
a gadget only hard-core hobbyists would want to something all
|
||
sorts of people could use. Few outsiders realized it, but in
|
||
strategic terms, Woz's invention of the disk controller was as
|
||
important to the company as his invention of the computer
|
||
itself."<8>
|
||
|
||
[*][*][*]
|
||
|
||
|
||
NEXT INSTALLMENT The Apple II Plus
|
||
""""""""""""""""
|
||
NOTES
|
||
"""""
|
||
<1> Gregg Williams and Rob Moore, "The Apple Story, Part 2: More
|
||
History And The Apple III", BYTE, Jan 1985, pp. 167-168.
|
||
|
||
<2> Paul Freiberger and Michael Swaine, "Fire In The Valley, Part Two
|
||
(Book Excerpt)", A+ MAGAZINE, Jan 1985, p. 45.
|
||
|
||
<3> Williams and Moore, "Part II", p. 168.
|
||
|
||
<4> Freiberger and Swaine, (Part Two), p. 45.
|
||
|
||
<5> Freiberger and Swaine, (Part Two), p. 46.
|
||
|
||
<6> -----, "A.P.P.L.E. Co-op Celebrates A Decade of Service",
|
||
CALL-A.P.P.L.E., Feb 1988, pp. 12-27.
|
||
|
||
<7> -----, "Apple and Apple II History", THE APPLE II GUIDE, Fall
|
||
1990, pp. 9-16.
|
||
|
||
<8> Frank Rose, WEST OF EDEN: THE END OF INNOCENCE AT APPLE COMPUTER,
|
||
1989, pp. 62.
|
||
|
||
|
||
/////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "I'm *sold* out & _all_ shipped out... Whew, 26 outa 32.. /
|
||
/ GEnie is a wonder!!!" /
|
||
//////////////////////////////////////////// T.EVANS21 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[LIB]//////////////////////////////
|
||
THE ONLINE LIBRARY /
|
||
/////////////////////////////////
|
||
Yours For The Downloading
|
||
"""""""""""""""""""""""""
|
||
By Mel Fowler
|
||
[MELSOFT]
|
||
|
||
|
||
>>> TOP 10 LIST FROM THE AUGUST UPLOADS <<<
|
||
"""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
These are among the best UPLOADs to the A2 Software Library in the
|
||
past month. Please check them out. You will not be disappointed.
|
||
|
||
[*][*][*]
|
||
|
||
|
||
19253 Name: CASTLE.ARMS.BXY V1.1 Castle Arms is a two player
|
||
game for the Apple IIgs. The object is to volley a cannon shot across
|
||
a random terrain and strike the opponent's castle.
|
||
|
||
19246 Name: DYAINSTS1.BXY This is a packed disk full of
|
||
instruments created by the DYA. They can be used with SoundSmith and
|
||
NoiseTracker.
|
||
|
||
19244 Name: TIMELORDDEM.BXY This is a demo version of TimeLord
|
||
IIGS a new adventure, role playing game from DreamWorld Software.
|
||
Great game.
|
||
|
||
19224 Name: COMP.KB.BXY V4.01 This is an upgraded and fixed of
|
||
the V3.0 and allows for multiple users on a 3.5" disk or hard drive
|
||
only. This version is also SHAREWARE.
|
||
|
||
19215 Name: DE.DEMO.BXY Freeware demonstration of the Desktop
|
||
Enhancer V2.0 from Simplexity Software. This is an excellent enhancer
|
||
for the System 6.0 Finder. Check it out.
|
||
|
||
19205 Name: BOGGLED.GS.BXY Boggled GS is a GS implementation of
|
||
the popular word game, Boggle (TM Parker Brothers). In Boggled, a 4 by
|
||
4 grid of randomly generated letters is displayed, and you must find
|
||
words linked by connecting letters. An excellent word game.
|
||
|
||
19188 Name: UMDEMO.BXY This is a crippled version of Universe
|
||
Master v1.0 from Econ Technologies, Inc. UM is a fully integrated,
|
||
desktop based disk management utility written specifically for System
|
||
6.0. It includes backup/restore, volume repair, and a wide variety of
|
||
other essential functions.
|
||
|
||
19183 Name: STARTREK.FC.BXY This is Star Trek: First Contact, a
|
||
game based on Star Trek: The Next Generation. No two games are ever
|
||
exactly the same. Planet locations and intruder intentions are
|
||
randomized before each game begins! Written using Zbasic this version
|
||
of Star Trek will work on any Apple II with 128k of memory.
|
||
|
||
19177 Name: BJTUTOR.3.0.BXY Use Blackjack Tutor to play the game
|
||
of blackjack, learn playing strategies, and test those strategies over
|
||
hundreds of hands. Changes for version 3.0: keep detailed statistics
|
||
for each decision, and write to spreadsheet- compatible file;
|
||
optionally display # cards & tens left in deck; allow user to set
|
||
betting strategy.
|
||
|
||
19164 Name: APLWRTR.2.1.BXY As of 24 July 1992, Paul Lutus has
|
||
allowed Applewriter 2.1 to be classified as Freeware. Applewriter 2.1
|
||
(NOT any other version!) may be freely copied and distributed. This is
|
||
a 5.25 DISK archives. This is the predecessor to AppleWorks. It will
|
||
work on any Apple II with 64K of memory.
|
||
|
||
|
||
////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "Actually if you mail an envelope with nothing but a disk in it, /
|
||
/ it can pass for 29 cents. But as soon as you put a note (so we /
|
||
/ know what you want) and a check in it, it exceeds one ounce and /
|
||
/ costs 52 cents." /
|
||
///////////////////////////////////////////////// J.EIDSVOOG1 ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[SOF]//////////////////////////////
|
||
SOFTDISK PUBLISHING /
|
||
/////////////////////////////////
|
||
Softdisk Publishing On GEnie
|
||
""""""""""""""""""""""""""""
|
||
|
||
|
||
|
||
Welcome to Softdisk Publishing Online...
|
||
|
||
Softdisk and Softdisk G-S are disk-based magazines for the Apple II
|
||
family of computers. Each month we deliver useful applications, unique
|
||
AppleWorks(tm) templates, fun and challenging games, dazzling Print
|
||
Shop(tm) graphics, and informative commentaries on one 3.5-inch disk or two
|
||
5.25-inch disks (Softdisk only).
|
||
|
||
If you are a programmer, Softdisk may have a special treat for you.
|
||
We offer the serious programmer an alternative to shareware offering prices
|
||
that range from 100.00 to...the skies the limit. We may not make you rich
|
||
beyond your wildest dreams, but we have helped pay the bills of some of the
|
||
most deserving programmers, artists, and gurus in the software world.
|
||
|
||
Please use this area provided by A2Pro for your support or programming
|
||
questions, as well as a two way commentary with the gang who puts the disk
|
||
together. We are looking forward to making your Apple II soar!
|
||
|
||
Lee Golden
|
||
Managing Editor,
|
||
Softdisk and Softdisk G-S
|
||
|
||
You can contact me at:
|
||
|
||
Softdisk, Inc.
|
||
Attn: Lee Golden
|
||
606 Common St.
|
||
Shreveport, LA 71130-0008
|
||
GEnie: SOFTDISK.INC
|
||
|
||
|
||
|
||
ARE YOU A CLOSET A2 PROBRAMMER? Are you a closet Apple II programmer, a
|
||
""""""""""""""""""""""""""""""" pixel Picasso, or an Appleworks(tm)
|
||
template machine? Do you wish there were a way to gain world wide
|
||
recognition for the work you do when you know it's high quality material?
|
||
Do you like money?
|
||
|
||
If you answered yes to any of the above questions, please read on.
|
||
If you answered no, read it all the same. If you answered no to the last
|
||
question we may need to have a serious talk.
|
||
|
||
Seriously, Softdisk is in the business of providing a monthly
|
||
magazine on disk to over 10,000 subscribers and we need to get our material
|
||
somewhere.
|
||
|
||
That somewhere could be you. Everyday we receive disks full of
|
||
programs, graphics, and Appleworks templates for publication consideration.
|
||
Although the majority of programs don't make it onto the disk on the first
|
||
cut, most are honed to softdisk standards with the specs that we provide
|
||
after a complete review.
|
||
|
||
Program prices range from 100.00 to more money than any human should
|
||
make on a 1 or 2 week fun programming project. Most fall into the 350.00
|
||
to 550.00 range with those few exceptional programmers planning a vacation
|
||
to Las Vegas with gambling money! Hey shareware is great, but we GUARANTEE
|
||
FULL PAYMENT on publication, so you know what you're going to make. A wish
|
||
list will be provided here on GEnie and we have loads of routines that you
|
||
can use. All we ask is that you sign our non-disclosure for our
|
||
routines...if this stuff fell into the wrong hands it could be the end of
|
||
civilization as we know it! :)
|
||
|
||
Lee Golden
|
||
Softdisk Publishing
|
||
(SOFTDISK, CAT31, TOP2, MSG:1/M530)
|
||
|
||
|
||
|
||
INTERESTED? If you are interested in submitting to Softdisk or Softdisk
|
||
""""""""""" G-S, we've uploaded some documents you may be interested in:
|
||
|
||
2826 Softdisk Submitter Guidelines (Teach)
|
||
2825 Softdisk G-S Programming Guidelines (Teach)
|
||
2824 Softdisk (8-bit) Programming Guidelines (Teach)
|
||
2823 Softdisk Submitter Guidelines (ASCII Text)
|
||
2822 Softdisk G-S Programming Guidelines (ASCII Text)
|
||
2821 Softdisk (8-bit) Programming Guidelines (ASCII Text)
|
||
|
||
The Teach documents use the Bookman and Courier font families and
|
||
look _very_ sharp when printed on a LaserWriter...
|
||
|
||
Also, if you'd like, we'd be happy to mail you a copy of these
|
||
documents (in case you have trouble downloading, or just want the nice
|
||
Laser printed versions :) -Zak
|
||
(SOFDISK, CAT31, TOP6, MSG:1/M530)
|
||
|
||
|
||
|
||
CHECK IT OUT... I'm not sure when you saw your sample disk, but Softdisk
|
||
""""""""""""""" G-S has undergone _radical_ changes in the last 18
|
||
months. First, our rule of thumb is 10 programs per three issues (it used
|
||
to be 5 :). So, here's a short listing of the last few issues (and of the
|
||
next couple to come):
|
||
|
||
Issue #32 ---------
|
||
Word Search............ Just what the title indicates :)
|
||
Home Refinancer........ I learned a lot doing this one :)
|
||
World Tour: Australia.. Part of a series
|
||
|
||
Issue #33 ---------
|
||
Crazy 8's.............. the card game, with variations too
|
||
Lift-A-Gon............. 30 levels of Fox-and-Geese puzzle thingy (cool:)
|
||
Text Wizard............ convert text formats including Softdisk issue text
|
||
The Optimizer.......... er, ignore this one (see below)
|
||
|
||
Issue #34 ---------
|
||
BlockWords............. spell words on a 4x4 grid, very well-done
|
||
Easy Eyes.............. change the gs colors to be more pleasing
|
||
The Analyst 1.1........ just what is in your system anyway? Issue #35 ------
|
||
---
|
||
Nucleon........... arcade game that can be addicting as anything
|
||
SeeHear............ NDA/Finder Extension to view graphics and hear sounds
|
||
World Tour: Pacific another in the series
|
||
The Optimizer v1.0.1 scrunch resource forks in programs and stacks
|
||
|
||
Issue #36 ---------
|
||
Sound Wizard....... convert sounds between various formats
|
||
Canasta............ a card game
|
||
Quizzical G-S...... an educational tool/game/program thing
|
||
ZMaker............. Mass format/verify/copy/compare 3.5-inch disks
|
||
|
||
Issue #37 ---------
|
||
Son of Star Axe.... the legend continues!
|
||
Mintrel w/new songs MIDI Synth song player NDA
|
||
QuickForms......... An app for dealing with form letters
|
||
|
||
|
||
Ok, these are just the _programs_ on our issues (and don't blame me
|
||
for the weak descriptions, I'm just a programmer :). Don't forget that we
|
||
are a "magazine-on -disk" with all that implies: editorials, columns,
|
||
reviews, reader's write, professor know-it-al, and what-not. We also
|
||
publish clip-art, clip-sounds (new!) , awgs templates, print shop stuff and
|
||
more! (really, there is more :)
|
||
|
||
Not bad for $10 a month eh? (less if you get it by the year :)
|
||
-Zak
|
||
|
||
(btw: All of the programs on Softdisk G-S have a _very_ professional look
|
||
and feel. The Human Interface is something that is very important to me,
|
||
and I really nitpick on interface issues--just ask some of the submitters
|
||
that have dealt with me. In the end, the subscriber is the winner though.)
|
||
(SOFTDISK CAT31, TOP3, MSG:7/M530)
|
||
|
||
|
||
////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "In 1 Second the eye sends 1 billion messages to the brain (it /
|
||
/ has a 1 BIP, I/O port).:-) Your eye can sense about ten million /
|
||
/ gradations of light and seven million shades of color. Whats /
|
||
/ that mean as far as 24bit color? I can only see 12 bits at a /
|
||
/ time if I turn my brightness button up and down.:-)" /
|
||
/////////////////////////////////////////////////////// REALM ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[GEN]//////////////////////////////
|
||
GEnie ONLINE /
|
||
/////////////////////////////////
|
||
En guarde!
|
||
""""""""""
|
||
by Pat Hart
|
||
[P.HART4]
|
||
|
||
|
||
|
||
>>> ONLINE CHESS <<<
|
||
""""""""""""""""""""
|
||
|
||
Doing It Online Some of you have probably heard that you can now play
|
||
""""""""""""""" USCF-rated postal chess on Compuserve. This makes some
|
||
sense since it is the largest system, but it is also (probably) the most
|
||
expensive pay BBS around. But there is an alternative here on GEnie and it
|
||
is part of Basic*Service to boot. Imagine playing against players
|
||
throughout the country for twelve hours a day at no extra charge! (NOTE:
|
||
See end of article for information on new pricing structure for the RSCARDS
|
||
Multi-player games effective October 1, 1992. -ed.) To get started, simply
|
||
go to page 875 to familiarize yourself with the RSCards games and how to
|
||
get your graphic front-end program for your particular computer model. Then
|
||
go to page 882.
|
||
|
||
So how is the competition you ask? There are over four hundred thirty
|
||
GEnie-rated players as I write this and the list is growing. I have found
|
||
eight USCF Masters (including International Master Doug Root), eleven
|
||
Experts, sixteen A-players, eleven B-players, six C-players, a sprinkling
|
||
of lower-rateds and some who may not have ever played tournament chess, but
|
||
are none-the-less strong players. There are online tournaments played over
|
||
two weeks to minimize connect time since they cost $6/hour, with 100% of
|
||
the entries returned in prizes -- 80% in cash and 20% in free connect time.
|
||
|
||
When you first enter the chess Room, the current Tables are displayed
|
||
along with the player's handles. (I use Golden Knight.) You can either
|
||
challenge another player in the Room or move to a Table to sit in the
|
||
Gallery and watch and kibitz. Once you sit down to play, you choose the
|
||
time limit first (5-minutes up to no clocks). When both agree, the game
|
||
begins automatically. If you get disconnected or have to leave, the game
|
||
can be saved and finished at another time. Colors are assigned randomly
|
||
when both are due the same color, otherwise you alternate.
|
||
|
||
The chess program, written by John Weaver, Jr., is surprisingly
|
||
capable with many built-in automatic features: (a) makes your move if it is
|
||
forced; (b) moves a piece when selected if there is only one legal move;
|
||
(c) declares a game drawn when there is insufficient material to mate when
|
||
the clock expires, after 50 moves, or threefold repetition (but only if in
|
||
succession); (d) prevents resignation before the tenth move; and, (e) the
|
||
option to squelch messages from kibitzers or other games in progress.
|
||
|
||
It has been an interesting experience playing unseen human opponents
|
||
on a computer. It is exactly like playing a computer chess program if you
|
||
use the graphic front-end program available. But, do not forget, it is not
|
||
a chess program! It is live. It is fun. Trust me. So, come on by and play
|
||
me a game. I am gentle. Ask anyone! <grin>
|
||
|
||
[*][*][*]
|
||
|
||
|
||
ATTENTION! GEnieLamp has just received the following notice in regards
|
||
"""""""""" to the RSCARDS RoundTable. RSCARDS will be changing their
|
||
pricing structure effective October 1, 1992. GEnie subscribers will be
|
||
able to access RSCARDS games (Blackjack, Backgammon, Checkers, Poker,
|
||
Reversi, and Chess) via two options:
|
||
|
||
1) The standard $6.00 per connect hour non-prime time rate,
|
||
|
||
or
|
||
|
||
2) As a member of the RSCARDS Club. RSCARDS Club membership
|
||
will cost $30.00 per month, and entitles the member to a
|
||
discounted rate of $3.00 per hour for unlimited non-prime
|
||
time play of any RSCARDS games at speeds up to 2400 baud.
|
||
|
||
The institution of the RSCARDS Club also marks the end of our seventh
|
||
RSCARDS game, Basic*Chess, which will be discontinued on 10/1/92. Full
|
||
details of the RSCARDS Club, and signup information will be available on
|
||
10/1/92. Type RSCARDS at any menu page prompt or move to GEnie page 875.
|
||
|
||
As a bonus, anyone who played any of the RSCARDS games (including
|
||
Basic*Chess) between June 15, 1992 and September 14, 1992 will be entitled
|
||
to join the RSCARDS Club and have their first month's membership fee WAIVED
|
||
if they sign up for the RSCARDS Club between 10/1/92 and 10/15/92. Hourly
|
||
charges will still apply, and subsequent months' membership fees will be
|
||
charged at the standard $30.00 per month.
|
||
|
||
The RSCARDS system allows you to play real-time multi-player games
|
||
with GEnie users from all over the world, in text or with an optional
|
||
graphics driver program (available online for the Atari ST, the Commodore
|
||
Amiga and 128 computers, the Apple Macintosh and //gs, and IBM
|
||
compatibles).
|
||
|
||
Full details of the RSCARDS Club, and signup information will be
|
||
available on 10/1/92. Type RSCARDS at any menu page prompt or move to GEnie
|
||
page 875.
|
||
|
||
NOTE: Rates quoted are for 300/1200/2400 baud access from the United
|
||
States. A Club Plan will also be implemented for Canada, and
|
||
details will be announced shortly. Non-Prime time is from 6:00 PM
|
||
to 8:00 AM local time Monday through Friday, and all day on
|
||
Saturday, Sunday and holidays. Communications surcharges, if
|
||
applicable, still apply.
|
||
|
||
Discussion of the RSCARDS Club is taking place in the Multi-Player
|
||
Games Bulletin Board, Category 29, Topic 10. (Type *MPGRT to get there, or
|
||
move to GEnie page 1045;1).
|
||
|
||
Howard Rosenman
|
||
Product Manager
|
||
GEnie Games and Entertainment
|
||
|
||
|
||
///////////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "From a former Prodigy pawn ---- THANK GOODNESS FOR GENIE!!!!!" /
|
||
/////////////////////////////////////////////////// C.METHOD ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[HAC]//////////////////////////////
|
||
HACK'N ONLINE /
|
||
/////////////////////////////////
|
||
[*]HST Modem Upgrade
|
||
""""""""""""""""""""
|
||
by Bill Yung
|
||
[W.YUNG1]
|
||
|
||
|
||
|
||
>>> UPGRADING AN HST ONLY MODEM TO DUAL STANDARD <<<
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
|
||
PLEASE REMEMBER! You are responsible for any damage or liability when
|
||
"""""""""""""""" you make any modifications or upgrades to your
|
||
equipment. Also keep in mind that opening your computer may void your
|
||
guarantee. If you are unsure of your ability to take on a hardware
|
||
project, find someone who isn't.
|
||
|
||
GIF ILLUSTRATIONS To help you with this upgrade, you can find a series
|
||
""""""""""""""""" of GIF illustrations by the author in the GEnieLamp
|
||
RoundTable on page 515. (Keyword: GENIELAMP) Download: HST_GIF.ARC
|
||
|
||
[*][*][*]
|
||
|
||
|
||
A v32.bis SOLUTION! Times change quickly in the world of high-tech
|
||
""""""""""""""""""" electronics and the world of telecommunications is
|
||
certainly no exception. It wasn't long ago v.32bis was conceived. Now,
|
||
with the advent of modems supporting this type of modulation at very
|
||
affordable prices, new high speed users are coming on-line faster than ever
|
||
before. In the past, US Robobtics dominated the high speed market with
|
||
their HST modulation. Gradually, the tide seems to be turning and HST
|
||
users are finding themselves unable to connect at high speed with the
|
||
increasingly popular v32.bis modems. If you've found yourself in this
|
||
predicament, read on and you may find an inexpensive solution to your
|
||
plight.
|
||
|
||
|
||
The Upgrade The upgrade about to be described is not possible with all
|
||
""""""""""" HST only modems. The particular upgrade pertains only to the
|
||
newer model Courier HST 14.4 modems. The newest 16.8k modems are quite
|
||
different from the previous 14.4 models and I have not had the opportunity
|
||
to investigate the possibility of performing a similar upgrade on those
|
||
nor on any older models. Refer to the graphic illustration to determine if
|
||
you own an HST model suitable for this upgrade. I have personally performed
|
||
this upgrade and have verified it's reliability on my own Courier HST. The
|
||
largest benefit of doing this upgrade is the substantial savings involved.
|
||
The value of this upgrade is somewhere around $300-$400 (based on the cost
|
||
of a new v.32bis unit); however, the cost of required materials is
|
||
approximately $60. If you are handy with a soldering iron, the entire
|
||
process should take about 8 hours.
|
||
|
||
The most difficult part of the operation was finding parts sources. I
|
||
was able to obtain everything required in about 1 week. I was informed the
|
||
main DSP (Digital Signal Processor) chip could take up to 12 weeks to be
|
||
delivered since it is a "highly allocated" part. This did not prove to be
|
||
the case as it showed up a mere 5 days after I placed the order.
|
||
Hopefully, everyone else will receive the same surprisingly fast delivery.
|
||
I'll include the sources for all necessary components below for your
|
||
convenience. Just to clarify USR's position on the matter of parts
|
||
procurement: They will not assist you in any way. They do not sell parts.
|
||
In fact, there is no upgrade kit available for the type of modem to which
|
||
this procedure is applicable. USR will upgrade the unit for a fee of $350
|
||
according to Mark Eric of HST. This was the only information he was willing
|
||
to offer.
|
||
|
||
|
||
How Dey Do Dat? The HST modulation is asymmetrical. Data travels at 14.4k
|
||
""""""""""""""" bps in one direction while the back channel proceeds at
|
||
450 bps. In order to serve as a v.32bis modem, we must install the
|
||
necessary components to provide for 14.4k bps operation in both directions.
|
||
There are illustrations to accompany this text and they do aid in
|
||
determining if you have an appropriate model and in finding the correct
|
||
position to install the new chips. In the event you are unable to obtain
|
||
the graphic portions of this article, I will attempt to give a complete and
|
||
accurate enough description to facilitate the successful completion of the
|
||
project without them.
|
||
|
||
The first step is to open the case by removing the rubber feet at the
|
||
rear of the case and the two phillips screws beneath them. The case can now
|
||
be opened. You are now looking at the guts of one the best modems in the
|
||
world. What? You're not impressed? Try removing the metallic shield that
|
||
isolates the digital from the analog. There, that's better. The area you've
|
||
just revealed is the focal point of our work and is shown in detail in
|
||
Figure 4. Immediately noticeable should be several spaces suitable for
|
||
mounting the necessary circuitry. If there are no unused spaces, you don't
|
||
have the proper model for upgrading. Welp, it was worth a shot, huh? Thank
|
||
you for your patience in bearing with me this far. I bid you farewell. If
|
||
you DO notice the aforementioned spaces, you're about to become the proud
|
||
owner of a USR Dual Standard modem. As you further inspect the unit, you
|
||
will notice the pc board is well marked. There will be very little doubt
|
||
concerning where the parts are to be mounted. If you notice empty spaces
|
||
that do not correspond to the details I'm about to present, you probably
|
||
have an older model. Drop me a line on GEnie and maybe we can come up with
|
||
a solution.
|
||
|
||
Some desoldering is required to clear the holes for mounting our new
|
||
parts. This can best be done with a desoldering iron. Radio Shack carries
|
||
one for under $10 that does a good job. I would also recommend the use of
|
||
desoldering braid for the more stubborn spots. This too is available at
|
||
any local electronics shop, Radio Shack included. The task of clearing the
|
||
solder out of all the necessary holes is the most tedious portion of this
|
||
upgrade as it involves clearing a couple hundred holes. As desoldering
|
||
goes, it's a straightforward operation because there are very few paths on
|
||
the bottom side of the pc board. In light of this fact, every effort should
|
||
be made to clear the holes from the bottom so as to avoid damaging traces.
|
||
|
||
All of the desoldering having been completed and the pc board ready for
|
||
the new parts, refer to the following parts list with associated pc board
|
||
silkscreen labels. If you don't have the graphic portion of this article,
|
||
refer to these pcb labels to determine the correct location for parts
|
||
placement.
|
||
|
||
|
||
A Word Of Caution Before installing an IC pay special attention to it's
|
||
""""""""""""""""" orientation as marked on the pc board. Unlike many
|
||
circuits which have all chips oriented in the same direction, this circuit
|
||
follows no such convention. Pay particular attention to the new DSP which
|
||
is rotated 90 degrees from the existing DSP.
|
||
|
||
|
||
PCB label Description Source Part # Price
|
||
""""""""" """"""""""" """""" """""" """""
|
||
68 pin PLCC socket Easy Tech PLC68 2.29
|
||
U206 T/I 33MHZ DSP Arrow TMS320C25FNL33 25.00
|
||
L8 6.8 uH RF Choke Easy Tech CH68 1.29
|
||
U207-U208 8k 25ns Static ram Easy Tech 6264BP25 8.25
|
||
U209-U210 Octal buss xcvr Digi-Key 74HCT245 .77
|
||
U211-U212 Octal buffer/drvr Digi-Key 74HCT541 .74
|
||
R201,2,4 10K resistors Digi-Key P10ke-nd 5.99
|
||
Cap Type 1 .01 uF SMD caps Mouser 140-CC501B103K .49
|
||
Cap Type 2 .1 uf SMD caps Mouser 140-CC502B104K .69
|
||
Cap Type 3 100pf SMD cap Mouser 140-CC501N101J .35
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
Capacitors
|
||
""""""""""
|
||
Type 1
|
||
C201,203,211,213,215,217,223
|
||
|
||
Type 2
|
||
C204,212,214,216,218,221,222
|
||
|
||
Type 3
|
||
C224
|
||
|
||
|
||
Some Notes About Suppliers The most important chip is the DSP. It's by
|
||
"""""""""""""""""""""""""" far the most expensive and the hardest to
|
||
find. I found a local Texas Instruments dealer who would order them for me
|
||
at ten dollars each but I would have to buy 20 of them. I also found them
|
||
in stock at Hamilton Avnet but there is a $100 minimum order. Arrow
|
||
Electronics is a national distributor with a $25 minimum and this turned
|
||
out to be the best source for a single part. Even though they did not have
|
||
the part in stock and warned of a long delay, the chip arrived within a
|
||
week in a 3X1X1 box. No, not 3 inch by 1 inch by 1 inch. Three feet by 1
|
||
foot by 1 foot! These guys really know how to pack a chip. The packaging
|
||
included a large, military spec desiccant, a humidity indicator, static
|
||
shielding barrier film (with label indicating relative humidity when
|
||
opened), a three foot plastic chip carrier and lots of packing popcorn.
|
||
Wow! Needless to say, when installed, the chip worked fine.
|
||
|
||
Supplier Phone Numbers Terms
|
||
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
|
||
Arrow Electronics 1-800-321-3837 $25 minimum
|
||
Easy Tech 1-800-582-4044 no minimum
|
||
Digi-Key 1-800-344-4539 <$25 = $5 fee
|
||
Mouser 1-800-346-6873 <$20 = $5 fee
|
||
|
||
|
||
Substitutions The pc board is designed to accept surface mount resistors
|
||
""""""""""""" and capacitors. These are sometimes hard to obtain in
|
||
small quantities. The $5.99 price for the 10k resistors represents the
|
||
price for 200 of them. Even so the plastic tube they came in is no bigger
|
||
than my little finger. Although they're really tiny, I had little trouble
|
||
handling them and mounting them with conventional equipment. It might not
|
||
be a bad idea to substitute conventional resistors and capacitors of the
|
||
appropriate values for the surface mount devices. Such substitutes can be
|
||
found at any local electronics shop. There is no real space restriction to
|
||
prevent you from using the more common (albeit much larger) parts. If by
|
||
chance you have trouble finding the 6.8 uH rf choke, you may place a jumper
|
||
from L7 to provide the necessary B+ to the IC's.
|
||
|
||
|
||
Finally, The Fun Part Reassemble the modem and type ATI7 from your
|
||
""""""""""""""""""""" favorite terminal program. The modem should
|
||
respond with:
|
||
|
||
ATI7
|
||
Configuration Profile...
|
||
|
||
Product type External
|
||
Options HST,V32
|
||
Clock Freq 16.0Mhz
|
||
Eprom 64k
|
||
Ram 32k
|
||
|
||
Supervisor date 03/05/91
|
||
IOP date 10/11/90
|
||
DSP date 03/04/91
|
||
|
||
Supervisor rev 3.0
|
||
IOP rev 1.3
|
||
DSP rev 10
|
||
|
||
OK
|
||
|
||
Did it work? Are you leaping with glee? Do I detect a tear of joy in
|
||
your eye? I thought so. Congratulations. You've done a fine job. You may
|
||
now be able to sell your modem for almost what you paid for it. Isn't that
|
||
an enchanting thought? Thanks for coming along for the ride and have fun
|
||
with your new dual standard.
|
||
|
||
|
||
Testing There's only one command set option needed to enable the V.32bis
|
||
""""""" handshaking. It's ATB0. Change this parameter and write it to
|
||
NVRAM. From now on, your modem will attempt to negotiate a v.32bis
|
||
connection with any modem it dials. If you call another dual standard, you
|
||
will connect as a v.32bis, NOT HST. Therefore, you may want to change back
|
||
to ATB1 when dialing duals. When dialing HST only modems, an HST connection
|
||
will be made after a brief attempt at v32.bis. If you have trouble making
|
||
a v32.bis connection, try dialing the GEnie 9600 line in your area. I've
|
||
experienced no trouble connecting with GEnie at high speed.
|
||
|
||
|
||
WHAT? It Doesn't Work? Here's some things to try if you didn't achieve
|
||
"""""""""""""""""""""" immediate success:
|
||
|
||
If the modem is completely dead:
|
||
|
||
Check the fuse. If it's blown, there's a reason why it blew. Don't
|
||
just replace it and try it again. Try and find the cause of the trouble by
|
||
looking for:
|
||
|
||
1) Shorts across leads of any capacitor.
|
||
2) IC's which may have been installed with incorrect orientation.
|
||
3) Globs of solder left from desoldering which may be shorting.
|
||
4) A broken trace in a part of the modem you shouldn't be
|
||
touching in the first place. Remember, we're adding a new
|
||
circuit, not tampering with the old ones.
|
||
|
||
|
||
If the modem lights up and echoes back characters but doesn't show
|
||
HST,V32 in the second line of the ATI7 response:
|
||
|
||
1) Type ATI2 from your terminal program. This checks the ram.
|
||
you now have two banks of ram and should subsequently receive
|
||
two OK's as a response. Like this:
|
||
ATI2
|
||
OK
|
||
|
||
OK
|
||
If you receive the correct response, the trouble is not in
|
||
your ram. If you do not receive two OK's, make sure you have
|
||
35ns or faster static rams.
|
||
|
||
2) Did you remember to install L8? If you don't have a 6.8uh
|
||
rf choke, did you install the jumper properly? The jumper should
|
||
extend from the lead of L7 that is farthest from the edge of
|
||
the modem to the through hole for L8 that is likewise, farthest
|
||
from the edge.
|
||
|
||
3) Did you install the DSP correctly in it's socket? Remember, it
|
||
does not face the same way as the existing DSP.
|
||
|
||
4) Did you make a parts substitution other than using conventional
|
||
instead of SMD resistors and capacitors? For example:
|
||
Did you use 74LS541's instead of 74HCT541's?
|
||
5) Nearly all connections are made on the top side of the pcb.
|
||
check the legs of the chips on the top side to verify the
|
||
establishment of a good solder joint.
|
||
6) Also check for the items mentioned above in the "Completely
|
||
Dead" section.
|
||
|
||
|
||
Hopefully, any problems will be resolved using these methods. If not,
|
||
have yourself a good long cry because you trashed a $600 modem and your
|
||
wife will never let you buy another in a million years. She may even
|
||
confiscate your tools to prevent you from destroying anything else around
|
||
the house. (And we couldn't blame her one bit) Go ahead, get it out of your
|
||
system. It's not good to keep that kind of emotional loss all bottled up.
|
||
Okay, alright, enough of that. Get a grip on yourself. Take a couple deep
|
||
breaths. Chant your mantra. Relax.....
|
||
|
||
Just kidding. In reality, if you've exhausted every other option, leave
|
||
me e-mail on GEnie and I'll try to bail you out but I can't be responsible
|
||
for your actions or the quality of your work. Take your time when you do
|
||
this upgrade. It's not a race. There is no prize for he who completes it
|
||
the fastest. If you absolutely can't live without a modem for even one day
|
||
(like me), do the desoldering one night and the soldering the next. It took
|
||
me about 6-8 hours to do this, most of which was spent desoldering.
|
||
|
||
|
||
Performance I'm a relative novice to v.32bis so I'm not sure how the
|
||
""""""""""" modem should perform but I have noticed some shortcomings in
|
||
the v.32bis type modulation. First of all, there is one bbs with which I
|
||
have trouble making a connection. The problem is intermittent. Usually when
|
||
I DO have the trouble the modem will hang up while negotiating error
|
||
correction. As soon as the ARQ light comes on, I get a NO CARRIER. This
|
||
doesn't happen all the time and only with that one bbs. (The Woodworks.
|
||
Thanks, Tim) Secondly, the modem realizes cps rates around 1300 even though
|
||
the result string indicates I'm connected at 14400/V32. With HST
|
||
modulation, 1650 cps is typical. Even so, 1300cps is noticeably faster than
|
||
280cps. (To say the least!) Other than that, I'm just ecstatic over the
|
||
whole episode.
|
||
|
||
|
||
Acknowledgements I didn't figure this out without help from others.
|
||
"""""""""""""""" Those who contributed know who they are and I wish to
|
||
thank them sincerely. Thanks to Atari for making a computer for those of
|
||
us without patience, money or a doctorate. To those who offered nothing but
|
||
disinformation and discouragement, I still think you make the best modem in
|
||
the world. With that said, I have no further axe to grind and nothing nice
|
||
to say either, leaving me with no alternative but to terminate our little
|
||
chat....
|
||
-Bill Yung
|
||
|
||
|
||
//////////////////////////////////////// GEnie_QWIK_QUOTE ////
|
||
/ "One of the continuing charms of the Apple II world is the /
|
||
/ kind of service you get from some of the the suppliers. /
|
||
/ It's like being in a small town where people know and /
|
||
/ trust each other. I love it. :)" /
|
||
/////////////////////////////////////////////// A2.BILL ////
|
||
|
||
|
||
|
||
[EOA]
|
||
[ELS]//////////////////////////////
|
||
ELSEWHERE /
|
||
/////////////////////////////////
|
||
Connecting The World
|
||
""""""""""""""""""""
|
||
by Chris Carpenter
|
||
[C.CARPENTER3]
|
||
|
||
|
||
>>> THE BBS ROUNDTABLE <<<
|
||
""""""""""""""""""""""""""
|
||
~ Connecting the World ~
|
||
Page 610
|
||
|
||
What's the difference between a local bulletin board (BBS) and GEnie?
|
||
Only size and accessibility of GEnie which allows real time interaction
|
||
between many users at the same time. Now local BBS SysOps (as well as
|
||
anyone aspiring to possibly be a SysOp) have a place to talk, leave
|
||
messages or exchange files on GEnie. It's the BBS Roundtable, page 610 and
|
||
although it has been around for quite a while it's being given a facelift,
|
||
the cobwebs are being swept away and Real Time Conferences (RTC's) are
|
||
starting up again every Thursday night at 7:00 o'clock PT.
|
||
|
||
The newly appointed, helpful SysOps in this RT are:
|
||
|
||
Leonard Reed (BIBLIA), Chief SysOp
|
||
Dave Cole (MACLAMP), Macintosh SysOp
|
||
Tony Newman (UHH.CLEM), PC/Clone and CP/M SysOp
|
||
Chris Carpenter (C.CARPENTER3), Atari SysOp
|
||
|
||
So if you are an active SysOp or an aspiring SysOp wanting to know
|
||
more about what running a BBS entails...stop by and read some messages or
|
||
leave a message of your own, check out the BBS related files for your
|
||
particular computer (upload some if you think they'll help someone else)
|
||
and be sure to show up on Thursday nights for the RTC's which focus on a
|
||
different computer platform each week. You can talk with the SysOp's, all
|
||
of which have experience with local BBS's, or with other folks who might
|
||
stop in like you and have just the answer you've been looking for or might
|
||
need an answer that you can give...and after awhile every RTC turns into a
|
||
simple social affair where you can just talk with other people sharing the
|
||
same interests.
|
||
|
||
The BBS RT is once again growing and all of the SysOps extend an
|
||
invitation to everyone to come by and discover an online community with
|
||
similar interests, mainly 'Connecting the World' through BBS's. We hope to
|
||
make this the most active area on GEnie but it's up to you...by using this
|
||
resource that is available to you and contributing when you can. With
|
||
your help we hope to establish a service on GEnie that will represent the
|
||
best storehouse of BBS information and related files in the world, and one
|
||
of the few places in the world where you can talk to others with similar
|
||
interests without leaving the comfort of your home.
|
||
|
||
|
||
|
||
[EOA]
|
||
[LOG]//////////////////////////////
|
||
LOG OFF /
|
||
/////////////////////////////////
|
||
GEnieLamp Information
|
||
""""""""""""""""""""""
|
||
|
||
o COMMENTS: Contacting GEnieLamp
|
||
|
||
o GEnieLamp STAFF: Who Are We?
|
||
|
||
o GET_THE_LAMP Scripts & Macros
|
||
|
||
o SEARCH-ME! Answers
|
||
|
||
|
||
|
||
GEnieLamp GEnieLamp is monthly online magazine published in the
|
||
""""""""" GEnieLamp RoundTable on page 515. You can also find
|
||
GEnieLamp in the ST (475), the Macintosh (605), the IBM (615) Apple II
|
||
(645), A2Pro (530), Unix (160), Mac Pro (480), A2 Pro (530) Geoworks
|
||
(1050), BBS (610) CE Software (1005) and the Mini/Mainframe (1145)
|
||
RoundTables. GEnieLamp can also be found on CrossNet, (soon) Internet
|
||
America Online and many public and commercial BBS systems worldwide.
|
||
|
||
We welcome and respond to all GEmail.To leave messages, suggestions
|
||
or just to say hi, you can contact us in the GEnieLamp RoundTable (515)
|
||
or at the following GE Mail addresses:
|
||
|
||
o John F. Peters [GENIELAMP] Senior Editor/RoundTable SysOp
|
||
o Kent Fillmore [DRACO] Publisher/GEnie Product Manager
|
||
|
||
|
||
U.S. MAIL
|
||
"""""""""
|
||
GEnieLamp Online Magazine
|
||
Atten: John Peters
|
||
5102 Galley Rd. Suite 115/B
|
||
Colorado Springs, CO 80915
|
||
|
||
|
||
GEnieLamp STAFF
|
||
""""""""""""""""
|
||
|
||
ATARI ST o John Gniewkowski [J.GNIEWKOWSK] ST Editor
|
||
"""""""" o David Holmes [D.HOLMES14] ST TX2 Editor
|
||
o Fred Koch [F.KOCH] GEnieLamp [PR] Editor
|
||
o Mel Motogawa [M.MOTOGAWA] ST Staff Writer
|
||
o Terry Quinn [TQUINN] ST Staff Writer
|
||
o Sheldon Winick [S.WINICK] ST Staff Writer
|
||
o Richard Brown [R.BROWN30] ST Staff Writer
|
||
o John Hoffman [JLHOFFMAN] ST Staff Writer
|
||
|
||
|
||
IBM o Peter Bogert [P.BOGERT1] IBM Editor
|
||
""" o Mark Quinn [M.QUINN3] IBM Co-Editor
|
||
o Mark Dodge [M.DODGE2] IBM Staff Writer
|
||
o Brad Biondo [B.BIONDO] IBM Staff Writer
|
||
|
||
MACINTOSH o James Flanagan [J.FLANAGAN4] MAC Editor
|
||
""""""""" o Richard Vega [R.VEGA] MAC Co-Editor
|
||
o Tom Trinko [T.TRINKO] MAC Staff Writer
|
||
o Bret Fledderjohn [FLEDDERJOHN] MAC Staff Writer
|
||
o Erik C. Thauvin [MACSPECT] Technical Consultant
|
||
|
||
APPLE II o Tom Schmitz [TOM.SCHMITZ] A2 Editor
|
||
"""""""" o Phil Shapiro [P.SHAPIRO1] A2 Co-Editor
|
||
o Mel Fowler [MELSOFT] A2 Staff Writer
|
||
|
||
ELSEWHERE o Brian Bradley [TRS-ASST] Staff Writer
|
||
""""""""" o Jeffry Dwight [JEFFREY] Staff Writer
|
||
|
||
ETC. o Jim Lubin [JIM.LUBIN] Add Aladdin
|
||
"""" o Scott Garrigus [S.GARRIGUS] Search-ME!
|
||
|
||
CROSS-NET o Bruce Faulkner [R.FAULKNER4] BBS SysOp
|
||
"""""""""
|
||
|
||
|
||
GEnieLamp CONTRIBUTORS
|
||
""""""""""""""""""""""
|
||
|
||
o Mike White [M.WHITE25]
|
||
o Bill Yung [W.YUNG1]
|
||
o Scott Garrigus [S.GARRIGUS]
|
||
o Pat Hart [P.HART1]
|
||
o Paul Sadowski [LOONEY.TUNES]
|
||
o Joe Kohn [J.KOHN]
|
||
o Steven Weyhrich [S.WEYHRICH]
|
||
o Darrel Raines [D.RAINES]
|
||
o Chris Carpenter [C.CARPENTER3]
|
||
o Bill Garrett [BILL.GARRETT]
|
||
|
||
|
||
"GET_THE_LAMP" SCRIPTS NOW ONLINE GEnieLamp scripts are now available for
|
||
""""""""""""""""""""""""""""""""" our IBM, Atari ST and Microphone
|
||
II/White Knight Macintosh readers. These script files will allow you to
|
||
download all the issues, or just the issues you want. As an added plus,
|
||
you can also have Aladdin grab the latest copy of GEnieLamp while you
|
||
sleep. Where can you Get_The_Lamp script? You'll find the Aladdin scripts
|
||
in the GEnieLamp RT, [m515], Aladdin ST RT, [m1000] and the PCAladdin
|
||
RT, [m110]. The Macintosh macros for White Knight and Microphone II are
|
||
available in the GEnieLamp RT [m515], the Mac RT [m605] and the Freesoft RT
|
||
[m585]. Search for LAMP to find the latest version.
|
||
|
||
--> Get_The_Lamp. Scripts and macros make it easy! <--
|
||
|
||
|
||
SEARCH-ME! ANSWERS
|
||
""""""""""""""""""
|
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|
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|
||
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|
||
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|
||
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|
||
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|
||
+ + + + + + + + + + + + + + + + P + + + + + +
|
||
|
||
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
||
Material published in this edition may be reprinted under the
|
||
following terms only. All articles must remain unedited and
|
||
include the issue number and author at the top of each article
|
||
reprinted. Reprint permission granted, unless otherwise noted, to
|
||
registered computer user groups and not for profit publications.
|
||
Opinions present herein are those of the individual authors and
|
||
does not necessarily reflect those of the publisher or staff of
|
||
GEnieLamp. We reserve the right to edit all letters and copy.
|
||
Material published in this edition may be reprinted only with the
|
||
following notice intact:
|
||
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
||
(c) Copyright 1992 T/TalkNET OnLine Publishing, GEnie, and the
|
||
GEnie Computing RoundTables. To sign up for GEnie service, call
|
||
(with modem) 1-800-638-8369. Upon connection type HHH. Wait for the
|
||
U#= prompt. Type: XTX99368,GENIE and hit RETURN. The system will
|
||
then prompt you for your information.
|
||
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
|
||
[EOF]
|
||
|
||
|