78 lines
3.6 KiB
Plaintext
78 lines
3.6 KiB
Plaintext
WAR IN MIDDLE EARTH - tips on playing the game
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(the following is from a post on the Lexicon Exchange - 213-690-6326)
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*****
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The object: Defeat Sauron and his forces.
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How to do it: Move your characters around, and avoid the baddies. Drop the
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Ring in Mount Doom if possible.
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You can send your people to different locations on the map, and in some places
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you'll meet other character (Go to Buckland and meet Merry.. go to Bree and
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gain Aragorn.. go to the forest and meet a couple elves, get to Rivendell and
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gain Gandalf, Legolas, Boromir, Gimli..
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You can also get special objects whcih are located in locations here and there
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around the game. This is the tough part of the game. Send a character (or
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group, in case they get attacked) to the location and then zoom in so you have
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a closeup (Seeing the characters walk).. this part is slow and a pain, but then
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you can pick up items. Get more items, and you can start controlling forces of
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humans, rangers, calvary, dwarves, and elves.
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I found a way to get going fairly well. Send your hobbits straight to Buckland
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and get Merry. While they're travelling, have the two forces of yours to the
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far south (Faramir and 200 rangers, Eomer and a bunch of Calvary) come up and
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join with your hobbits. After you've given the commands, hit the hourglass and
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turn stuff up to "very hasty". When your hobbits get to Buckland and get
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Merry, go sit in the middle of the forest there (in the square east of Buckland
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there is a nice staff whcih someone can use as a weapon). Have them sit and
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wait in the middle of the forest (so the Nazguls don't get you) until your
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Rangers and Calvary come up from the south. Join them togethr, go get Aragorn,
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and head east to the forest.
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By this time, the Nazguls have all vanished. When you exit the forest and
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cross the river before Rivendell, they will re-appear, and will wipe out your
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party under most circumstances. This is where your Farramir/Rangers and
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Eomer/Calvary come in. Use the combat command to have all your characters
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"withdraw", while you let the calvary "Charge" and the rangers "Engage" or
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"Charge".. nine nazguls are no match for 300+ battle troops. I lost about 17
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altogether.
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From that point, things get a bit easier. You can walk around without fear of
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the Nazguls and locate some objects to get some troops. Look in these
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locations for some helpful objects:
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South of Ost-In-Edhil (South of Buckland)
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North of Erebor (far east, where the Dwarves are parked). Dwarven hammer.
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East of Mt. Gundebad (east of Mt. Gram. Orcs sitting here). Treasure.
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South of Mt. Gram. (north of Rivendell). Mithril Armour, Red Arrow, Black
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flask. Red Arrow is important, as it gets humans in on the action.
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North of White Towers (east of Buckland/Hobbiton). HEaling potion.
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Forlond (Northwest of Hobbiton). Palantir, which tells you where to find other
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things. South of Forlond.
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West of Annuminas (due north from Hobbiton). Gold Sceptre, gets more humans
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in on the action.
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Also look at Michel Delvins, Tuckborough, Grey Havens, Belegost, and there is
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also a dagger west of the Barrow Downs (east of Buckland).
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It is an enjoyable game if you can get into it, and have something to read for
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the slow parts of the game. The word protection doesn't pop up too often, but
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is a pain in the ass. I modified my game to work on a hard drive to speed
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things up.
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The Byter
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To instruct your people to go to a location, get to the small map (not the big,
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overall one). USe the red arrow (click on it), then point and click on the
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character group you want to redirect, and point and click to the location you
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want them to go to.
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When you get into combat, the combat options will appear.
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