266 lines
7.7 KiB
Plaintext
266 lines
7.7 KiB
Plaintext
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+------------------------------------+
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! Infocom's Trinity !
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! !
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! Cracked By: The Sheik !
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! !
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! Special Thanx: The Triton !
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! !
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! A Digital Gang Presentation 1986 !
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+------------------------------------+
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Important Note:
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To use one drive, you will have to switch disks often. When you hear a
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beep and see a cursor (this can appear at any time, even in the middle
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of a room description), flip the disk and lightly touch the space bar.
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Make sure you do not hit it more than once or it could register twice
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and cause loss of data. Always save games often. That way if you do
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make a mistake it won't be hard to get back to your old position.
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To use two drives, make a copy of side 1 and put it in drive 2. Keep
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side 2 in the original drive 1.
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I. What You Need
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Required
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[] Apple //e with the extended 80-column text card or an Apple //c
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[] 128k bytes of RAM
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[] One 16-sector disk drive
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Optional
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[] One or more BLANK formatted disks (for saving games)
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[] Printer (for SCRIPTING)
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[] Second disk drive (for convenience with SAVES)
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II. Loading the Disk
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Turn off your Apple. Insert the story disk in Drive 1 and turn on the
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computer. If you have an autostart ROM, the story will auto-matically load.
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If you do not have an autostart ROM, you will see a grid pattern and the
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asterisk prompt. Type 6, hold down the CONTROL key and press P, then release
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them both and press RETURN. The disk drive will spin and the story will load.
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After about 30 seconds, you will see a message asking you to insert side 2
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into the drive. Remove the story disk, flip it into the same drive. Press
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RETURN to complete the loading process. You will not need to flip the disk
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again unless you reboot or use the RESTART command. If nothing appears after
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a minute or so, contact The Sheik at the Trade Center.
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III. Talking to the Story
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Whenever you see the promt [>], the story is waiting for you to enter
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a command. Your command can be up to one line in length. If you make a
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mistake when entering a command, use either the left-arrow or DELETE key
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to erase the error. After you have typed in your command, press the RETURN
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key. The story will respond and the promt will reappear.
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If a description will not fit on the screen all at once, [MORE] will
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appear at the bottom of the screen. After reading the screen, press any key
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to see the rest of the description.
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IV. Scripting
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You can use the SCRIPT command to print out a transcript of your moves
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in the story. The SCRIPT function is an optional feature which is not
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necessary to complete the story and may not be available with certain hard-
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ware.
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If the SCRIPT command works with your hardware configuration, you may
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make a transcript as you go along.
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1. To start the transcript at any time, make sure the printer is ready, then
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type SCRIPT at the promt [>].
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2. When prompted, enter the slot number (1-7) in which your printer card is
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installed. (On an Apple //c the slot number is the port number, which
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should be 1.)
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3. To stop the transcript, type UNSCRIPT. SCRIPT and UNSCRIPT may be used as
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often as desired.
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V. Saving a Story Position
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*** WARING ***: The disk you use for SAVE and RESTORE is maintained in
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a special format and should not be used for any other purpose. Files of any
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other kind stored on the SAVE disk will be destroyed be the SAVE command.
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You need a blank, initalized disk to SAVE your story positions. See
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your Apple Disk Operating System Manual (Dos 3.3) or Apple Pascal Reference
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Manual for instructions on initializing a diskette.
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You may save up to 4 positions per SAVE disk and RESTORE any one at
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any time. To save more than 4 positions you must use a new disk. Each
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position is assigned a number from 1 to 4. You specify a position number
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(1 to 4) each time you use the SAVE command, and you write over anything
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previously saved with that number. You must use a different number for each
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position you want to save.
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1. To save your current position, type SAVE at the promt [>] and press RETURN
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You will see the following:
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SAVE POSITION
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POSITION 1-4 (DEFAULT is 1) >
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Before you insert the SAVE disk, specify which position on the disk
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you will use or press RETURN to use the default (position I).
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2. You will then see:
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DRIVE 1 OR 2 (DEFAULT is 1) >
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The story is asking you which disk drive you want to use. If you have
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only one disk drive, press RETURN to save to your drive 1. If you have 2
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drives it will be more convenient to use the second drive for SAVES, so type,
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"2" (and RETURN).
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3. You will than see:
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SLOT 1-7 (DEFAULT is 6) >
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The story is now asking you which slot you want to use. Apple //c
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owners will not see this message. Specify the slot number of press RETURN
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for slot 6.
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4. Finally, you will see:
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POSITION 1, DRIVE #1, SLOT 6.
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ARE YOU SURE? (Y/N)?
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The position, drive, and slot numbers should match the ones you just
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entered. If any of them is incorrect, press N to repeat from step 1. If they
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are correct, press Y.
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You should now proceed that will appear on the screen. If you follow
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the promts correctly you will finally see:
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OKAY, DONE
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If you see:
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FAILED
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Please contact The Sheik at The Trade Center.
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You may now continue the story. You can use the SAVE disk and the
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RESTORE command to return to this position at any time
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VI. Restoring a Saved Story Position
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To return to a previously saved story position, type RESTORE at the
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promt [>]. Then follow the steps in Section V, above.
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VIII. Troubleshooting
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A. If the story fails to load properly, or if SAVE, RESTORE, or
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SCRIPT fails, check each of the following items. If none of these offers
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a solution, contact The Sheik at the Trade Center.
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1. Make sure all connections are secured and all power switches are turned on.
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2. Inspect all disks for any visible damage.
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3. Make sure each disk is in its proper drive. The story disk may only be
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run from the main drive. For SAVE/RESTORE, make sure that you have typed
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in the correct drive and slot numbers for the SAVE disks.
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4. Make sure all disks are inserted correctly and all drive doors are closed.
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5. Make sure your SAVE disk is not write-protected.
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6. Make sure your SAVE disk has been initalized properly. As a last resort,
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try a different disk.
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7. If you have turned off the Apple or have pressed the RESET key, follow the
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instructions for loading the disk (Section II above).
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8. Try again, the problem may only be momentary.
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If all else fails, you can call the Infocom TECHINICAL HOTLINE at
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(617) 576-3190. Please not that this number is for technical problems only,
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not hints.
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B. If you receive an error message, follow this procedure:
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Boot the story disk and start the story. When the initial screen is
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displayed, type $VERIFY at the promt [>]. The disk will spin for 5 to 10
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minutes and one of the following messages (or something like of them) will
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appear.
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1. "DISK CORRECT." This indicates that the disk has been damaged and the
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story program is intact. The problem may be with your hardware, probally
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the disk drive. It is also possible the program contains a bug. If you
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suspect a bug, call the Infocom Technical Hotline number.
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2. "INTERNAL ERROR." This reply indicates either hardware trouble or disk
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damage. Repeat the $VERIFY process several times. Also try $VERIFY
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on your friends computer. If the story works ever replies "DISK CORRECT."
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the problem is in your hardware.
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