266 lines
12 KiB
Plaintext
266 lines
12 KiB
Plaintext
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W.C.C.T. Presents...
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----------------------------------------------------------------------------
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: :
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: Might & Magic :
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: Book One: Secret of the Inner Sanctum :
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: :
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---------------------------------------------------------------------------
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---------------------------------------------------------------------------
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: :
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: Might & Magic Cheat :
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: Written By: Bruce Logon :
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: With Help From: Jose Canseco and Strider :
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: :
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---------------------------------------------------------------------------
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=> Well this is our first cheat, so if there is any questions please
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leave us mail. It's pretty hard to stay alive in this game but I know
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this cheat will help. To print this file out, use Apple Writer, and set
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the left margin at 0. To change the bytes use Copy II+ 7.1, the sector
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editor is in the Bit Copy Section. Well, load ( track 5, sector 0 ) of
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disk #2. The charaters start here and go on for quite a few sectors.
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=> The way to sector edit this game is very different and is hard to
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explain. But here it goes, the charaters never start at the same bytes
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but there is a way to find were to start at. Look at Example #1.
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Example #1
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----------
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00- D3 C9 D2 A0 C7 D2 C1 D9 SIR GRAY \
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08- 00 00 00 00 00 00 00 00 ........ / First 16 bytes are for names
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10- 01 03 03 02 06 70 70 60 Alignment #'s must be the same.
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\ / \ \ Level #'s must be the same.
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alignment class race Exp. #'s must not exceed (9D) on both.
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10- 01 03 03 02 06 70 70 60 Both 70's are for Intellect, must be
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18- 60 50 50 40 40 30 30 20 the same number on both bytes. Same
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20- 20 10 10 03 03 14 1C 6C with the #'s to byte (22). Those #'s
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\ / \ / are just examples of what to put.
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level exp. Bytes starting at (15-22) are abilities.
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28- 0C 00 00 27 00 27 00 03 Both spell point #'s must be the same.
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\ / \
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spell points spell level
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30- 00 21 00 2C 00 2C 00 2C Byte (31) is gems, 21 is equal to 27 gms
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38- 00 EB 02 00 01 0A 27 00 Byte (39-3A) is gold, the numbers right
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\ / / \ now are equal to (747 gold pieces).
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gold armor class food Armor class is explained below. Number
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(27) is equal to (39 in food).
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40- 01 3E 9C B4 00 00 1A 7E Bytes (40-46) are what is equipped.
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48- 7E A3 B0 A0 00 00 00 00 Bytes (47-4B) are what's in the backpack
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=> Remember that the bytes are different for each character, for example
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the characters name may start at byte (80).
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Armor Class
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-----------
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byte = Armor class
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00 0
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01 1
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02 2
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and so on...
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09 9
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0A 10
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0F 15
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1F 31
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by changing 1F to 2F will add 16 to the last number and so on...
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Alignment Class
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--------- -----
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byte alignment byte class
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01 good 01 Knight
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02 neut 02 Paladin
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03 evil 03 Archer
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04 Cleric
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Race 05 Sorcerer
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---- 06 Robber
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byte race
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01 Human
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02 Elf
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03 Dwarf
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04 Gnome
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05 Half-orc
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Abilities
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---------
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Intellect are the first #'s that are the same from Example #1.
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Might is next,
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Personality and so on...
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Endurance
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Speed
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Accuracy and
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Luck.
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For each ability both numbers must be the same. For example a byte of
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(50) would be equal to 80 on the game.
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Spell Points
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------------
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A byte of (27) would be equal to 39 in the game. Must have both numbers
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the same.
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Spell Level
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-----------
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Spell levels go to a maximum of 7. So the byte would be (07) on both.
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Equipment and Backpack Supplies
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-------------------------------
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byte object byte object
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---- ------ ---- ------
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01 club 02 dagger
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03 hand axe 04 spear
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05 short sword 06 mace
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07 flail 08 scimitar
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09 broad sword 0A battle axe
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0B long sword 0C club +1
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0D club +2 0E dagger +1
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0F hand axe +1 10 spear +1
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11 short sword +1 12 mace +1
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13 flail +1 14 scimitar +1
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15 broad sword +1 16 battle axe +1
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17 long sword +1 18 flaming club
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19 club of noise 1A dagger +2
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1B hand axe +2 1C spear +2
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1D short sword +2 1E mace +2
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1F flail +2 20 scimitar +2
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21 broad sword +2 22 battle axe +2
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23 long sword +2 24 royal dagger
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25 dagger of mind 26 diamond dagger
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27 electric spear 28 holy mace
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29 un-holy mace 2A dark flail
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2B flail of fear 2C lucky scimitar
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2D mace of undead 2E cold axe
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2F electric sword 30 flaming sword
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31 sword of might 32 sword of speed
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33 sharp sword 34 accurate sword
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35 sword of magic 36 immortal sword
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37 axe protector 38 axe destroyer
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39 x!xx!x's sword 3A adamantine axe
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3B ultimate sword 3C element sword
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3D sling 3E crossbow
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3F short bow 40 long bow
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41 great bow 42 sling +1
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43 crossbow +1 44 short bow +1
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45 long bow +1 46 great bow +1
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47 magic sling 48 crossbow +2
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49 short bow +2 50 long bow +2
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5A great bow +2 5B crossbow luck
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5C crossbow speed 5D lightning bow
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5E flaming bow 5F giant's bow
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51 the magic bow 52 bow of power
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53 robber's x-bow 54 archer's bow
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55 obsidian bow 56 staff
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57 glaive 58 bardiche
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59 halberd 5A great hammer
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5B great axe 5C flamberge
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5D staff +1 5E glaive +1
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5F bardiche +1 60 halberd +1
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61 great hammer +1 62 great axe +1
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63 flamberge +1 64 staff +2
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65 glaive +2 66 bardiche +2
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67 halberd +2 68 great hammer +2
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69 great axe +2 6A flamberge +2
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6B staff of light 6C cold glaive
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6D curing staff 6E minotaur's axe
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6F thunder hammer 70 great axe +3
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71 flamberge +3 72 sorcerer staff
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73 staff of magic 74 demon's glaive
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75 devil's glaive 76 the flamberge
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77 holy flamberge 78 evil flamberge
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79 padded armor 7A leather armor
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7B scale armor 7C ring mail
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7D chain mail 7E splint mail
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7F plate mail 80 padded +1
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81 leather +1 82 scale +1
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83 ring mail +1 84 chain mail +1
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85 splint mail +1 86 plate mail +1
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87 leather +2 88 scale +2
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89 ring mail +2 8A chain mail +2
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8B splint mail +2 8C plate mail +2
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8D bracers ac 4 8E ring mail +3
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8F chain mail +3 90 splint mail +3
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91 plate mail +3 92 bracers ac 6
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93 chain mail +3 94 bracers ac 8
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95 blue ring mail 96 red chain mail
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97 x!xx!x's plate 98 holy plate
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99 un-holy plate 9A ultimate plate
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9B bracers ac 8 9C small shield
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9D large shield 9E silver shield
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9F small shield +1 A0 large shield +1
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A1 large shield +1 A2 small shield +2
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A3 large shield +2 A4 large shield +2
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A5 fire shield A6 cold shield
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A7 elec shield A8 acid shield
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A9 magic shield AA dragon shield
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AB rope & hooks AC torch
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AD lantern AE 10 foot pole
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AF garlic B0 wolfsbane
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B1 belladonna B2 magic herbs
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B3 dried beef B4 robber's tools
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B5 bag of silver B6 amber gem
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B7 smelling salt B8 bag of sand
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B9 might potion BA speed potion
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BB sundial BC curing potion
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BD magic potion BE defense ring
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BF bag of garbage C0 scroll of fire
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C1 flying carpet C2 jade amulet
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C3 antidote brew C4 skill potion
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C5 boots of speed C6 lucky charm
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C7 wand of fire C8 undead amulet
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C9 silent chime CA belt of power
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CB model boat CC defense cloak
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CD knowledge book CE ruby idol
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CF sorcerer robe D0 power gauntlet
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D1 cleric's beads D2 horn of death
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D3 potion of life D4 shinny pendant
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D5 lightning wand D6 precision ring
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D7 return scroll D8 teleport helm
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D9 youth potion DA bells of time
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DB magic oil DC magic vest
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DD destroyer wand DE element scarab
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DF sun scroll E0 star ruby
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E1 star sapphire E2 wealth chest
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E3 gem sack E4 diamond collar
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E5 fire opal E6 unobtainium
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E7 vellum scroll E8 ruby whistle
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E9 kings pass EA merchants pass
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EB crystal key EC coral key
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ED bronze key EE silver key
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EF gold key F0 diamond key
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F1 cactus nectar F2 map of desert
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F3 laser blaster F4 dragons tooth
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F5 wyvern eye F6 medusa head
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F7 ring of okrim F8 b queen idol
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F9 w queen idol FE eye of goros
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FF (useless item)
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=> Well that's about it and remember to leave mail if there is any problems.
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The First Cheat made by W.C.C.T.
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Don't forget to call the above boards.
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Might & Magic Solve coming soon...
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-END-
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