328 lines
14 KiB
Plaintext
328 lines
14 KiB
Plaintext
|
|
------------------------------------------------------------------------------
|
|
|
|
The Digital Gang Presants:
|
|
|
|
Lucasfilm/Activision Labyrinth!
|
|
|
|
Cracked By: The Sheik
|
|
|
|
Thanks: The Triton
|
|
|
|
Special Thanks: Mr. Wave & Wave Wizard
|
|
|
|
------------------------------------------------------------------------------
|
|
J A R E T H S P E A K S
|
|
------------------------------------------------------------------------------
|
|
|
|
You! You there! Yes, you. The one getting dirty fingerprints all over this
|
|
nice, clean book.
|
|
|
|
I am Jareth, the Goblin King, and you are mine. From the movement you began
|
|
reading this, my grip upon your soul has tightened. Test me. Try to stop
|
|
reading. You can't, can you? You are my subject and you are destined to
|
|
bow to my will for the rest of your days. The only way you can escape is to
|
|
find me in the center of my Labryrinth and destroy me. Ha! Not only will you
|
|
be unable to navigate the Labyrinth, I doubt if you'll even be able to find
|
|
your way in!
|
|
|
|
And if be some chance you do manage to get inside, I will easily defeat you.
|
|
I have many ways to do this. There are rules in my Labyrinth, and woe to
|
|
those who do not follow them.
|
|
|
|
I will give you only thirteen hours to solve the Labyrinth. And I can assure
|
|
you...it isn't enough time.
|
|
|
|
I will set my army of goblins upon you. Each of my goblins was once in the
|
|
same positions you are in now...and each failed to solve the many puzzles of
|
|
my Layrinth. Now they work for me. They will throw you into dark, dank
|
|
prisons I like to call my oubliettes...and forget about you. You will never
|
|
find your way out.
|
|
|
|
I will lead you into untold dangers. The Bog of Stench alone will easily
|
|
defeat you. And if you should happen to fall in--if even one drop should
|
|
touch you--your smell will warn me of your presence...wherever you may try
|
|
to hide.
|
|
|
|
I will recreate the Labyrinth even as you solve portions of it. It will
|
|
constantly change, twisiting around itself like a maleevolent serpent.
|
|
|
|
Learn to love the Labyrinth, for you will be here forever. But take comfort.
|
|
You will not be here alone. I rule the other poor souls as well. Hoggle
|
|
might befriend you..if you pay him enough. Maybe you'd like to spend eternity
|
|
in the forest of the Fireys. They may amuse you as they toss their arms and
|
|
legs about. Perhaps they can lend you a hand! (Oh, I do love a little joke..
|
|
especially at your expense.)
|
|
|
|
Some of the creatures in the Labyrinth are my minions, like Sir Didymus, who
|
|
guards the bridge over the bog...and always follows my rules. Some of them--
|
|
like that assursed Ludo and his accursed friends, the rocks--have come close
|
|
to defeating me. But never too close. My faithful goblins take care of that.
|
|
|
|
They will take care of you, too. And so will I. This is my Labyrinth and
|
|
you are mind. Forever.
|
|
|
|
------------------------------------------------------------------------------
|
|
O B J E C T O F T H E G A M E
|
|
------------------------------------------------------------------------------
|
|
|
|
In the Labyrinth you must find your way through a complicated maze, solve
|
|
riddles, figure out puzzles, and collect and use objects you find along the
|
|
way. The object of the game is to ultimately escape through the castle at
|
|
the heart of the maze after confronting Jareth, King of the Goblins - before
|
|
the clock tolls thirteen. You will win the game when you vanquish his power
|
|
over you. But first you must get to him.
|
|
|
|
------------------------------------------------------------------------------
|
|
G E T T I N G S T A R T E D
|
|
------------------------------------------------------------------------------
|
|
|
|
LOADING THE ADVENTURE
|
|
|
|
To start on your way through Jareth's kingdom, first make sure that you
|
|
computer and all perpheral equipment, such as a printer and disk drives, are
|
|
turned off. Then follow the steps below.
|
|
|
|
1. Insert the Labyrinth disk in your disk drive, label side up.
|
|
2. Turn on your computer and monitor.
|
|
|
|
After a few moments the title screen will appear. Wait while the computer
|
|
loads the program.
|
|
|
|
STARTING THE GAME
|
|
|
|
When you first load the program, you will see a screen similar to this:
|
|
|
|
There are three save slots on the disk. All three slots will be empty the
|
|
first time you load the game. Pressing (Apple players: 1,2, or 3) will
|
|
determine which of these slots the game will begin using. This will become
|
|
your current slot. If you choose an empty slot the game will start at the
|
|
very beginning. In the screen shown above, the first and second slots have
|
|
a game saved in them and the third slot is empty.
|
|
|
|
To erase the game in a slot and start from the very beginning, hold down the
|
|
SHIFT key and then press the funtion key (Apple players: the corresponding
|
|
numeric key). In the example above, pressing SHIFT-1 will make the first
|
|
slot your current slot, erase Jim's game, and start a new game.
|
|
|
|
After you choose an empty slot you can enter up to 10 characters when the
|
|
screen prompts you for your name. Then the game will begin.
|
|
|
|
GETTING AROUND THE LABYRINTH
|
|
|
|
Use the joystick as shown below to move your figure around the screen. Apple
|
|
players can use either a joystick or the keyboard. For joystick control, plug
|
|
in the joystick. For keyboard control, hold down the SHIFT ket and use
|
|
the keyboard as shown below. Apple players may use either button on the
|
|
joystick.
|
|
|
|
Joystick Movement
|
|
|
|
B
|
|
^
|
|
!
|
|
!
|
|
L<------------>R
|
|
!
|
|
!
|
|
^
|
|
F
|
|
|
|
|
|
KEYBOARD
|
|
|
|
U-I-O
|
|
J+++L
|
|
M-,-.
|
|
|
|
Press SHIFT and one of the keys above
|
|
Press CONTROL and S to turn the sound on and off.
|
|
|
|
------------------------------------------------------------------------------
|
|
E N T E R I N G C O M M A N D S
|
|
------------------------------------------------------------------------------
|
|
|
|
Using Word Wheels
|
|
|
|
Two board wheels across the bottom of the screen are used to enter commands
|
|
and phrases. In effect, you use them to make sentences. Select them by using
|
|
the SPACE BAR and CURSOR CONTROL keys on your computer. When active, a
|
|
wheel displays three lines of text information which can be scrolled
|
|
vertically. The selected word (or phrase) is always in the middle. The
|
|
inactive wheel shows only the last word entered.
|
|
|
|
!------------------!
|
|
!//////Look////////! !-----------------!
|
|
! Ask ! ! Goblin !
|
|
!///////east///////! !-----------------!
|
|
|
|
|
|
|
|
The left word wheel lists verbs (or actions you want to take place) and the
|
|
right word wheel lists the objects of the verbs.
|
|
|
|
Selecting Words
|
|
|
|
Some commands are single words (take,time) using only the left work wheel,
|
|
and other commands require words from both wheels (use-shears-ask-Jareth).
|
|
Once a wheel is selected, you can scroll through the list of words with the
|
|
Cursor Control keys. When both wheels display the command you want, press
|
|
the RETURN key to enter it. After the movie has started you can use the
|
|
joystick button or the RETURN key.
|
|
|
|
Notice that the words on both wheels are listed in alphabetical order. This
|
|
makes it easier to find words on the lists.
|
|
|
|
Instead of scrolling through the list to find an item on a wheel, you can type
|
|
the first letters of the desired word. For example, if the present word
|
|
displayed is way up the list wheel at "call" do the following:
|
|
|
|
1. Select the left wheel.
|
|
2. Press the T key. The list will show the first available word beginning
|
|
with a T. The T will be highlighted.
|
|
3. Press the I key. TIME will be shown, and the ti portion of the word will
|
|
be highlighted.
|
|
4. Press RETURN to complete the command.
|
|
|
|
If you make a mistake, you can use the delete key. It will erase all the
|
|
highlighted characters and let you begin typing from the beginning.
|
|
|
|
To enter a double word command, just select the word on the first wheel, then
|
|
use the SPACE BAR or CURSOR CONTROL keys to movbe to second wheel. Again,
|
|
select the word you want and press RETURN when you have the right combination.
|
|
For example, if you want to enter "congratulate Jareth," do the following.
|
|
|
|
1. Activate the left wheel.
|
|
2. Type CO to CONGRATULATE.
|
|
3. Press the SPACE BAR to activate the right wheel.
|
|
4. Type J to select JARETH.
|
|
5. Follow all commands with a RETURN or by pressing the button on the joystick
|
|
|
|
------------------------------------------------------------------------------
|
|
S A V I N G, L O A D I N G, & R E S T A R T I N G G A M E S
|
|
------------------------------------------------------------------------------
|
|
|
|
To make it easier to play Labyrinth, methods for saving the current state of
|
|
the game both automatically and whenever you wish you have been provided.
|
|
One thing to note: while the load and save game menus are on the screen the
|
|
clock is stopped. You can use these commands to pause the game if you like:
|
|
|
|
AUTOMATIC SAVE
|
|
|
|
Every time you enter a scene, the program will automatically store the state
|
|
of the game in the current slot. This means that if there is a power failure
|
|
you may always continue the game at the beginning of the last scene you
|
|
entered by simply reloading it and selecting the appropriate slot.
|
|
|
|
NORMAL SAVE
|
|
|
|
During the game, you can use the SAVE GAME command (found on the left word
|
|
wheel) to save the current of the game. A menu like the following will
|
|
appear.
|
|
|
|
!-----------------------------------------------!
|
|
! PLEASE CHOOSE GAME TO SAVE !
|
|
! OR PRESS SPACE BAR TO CANCEL. !
|
|
! !
|
|
! F1 - JIM !
|
|
! F3 - GEORGE !
|
|
! F5 - JERZA (HIGHLIGHTED) !
|
|
! !
|
|
! PRESS SHIFT PLUS YOU SELECTION !
|
|
! TO ERASE AND RESTART THAT GAME. !
|
|
!-----------------------------------------------!
|
|
|
|
|
|
Notice that the name "Jerza" is highlighted in this case, to show which slot
|
|
is currently selected. There is a -> to the left of the selected slot.
|
|
Saving the game in a slot other than the current slot will allow you take a
|
|
"snapeshot" of that state of the game. The snapshoot won't store all
|
|
information, such as where the goblins might be, but all inmportant
|
|
information, such as your inventory items, you will be saved. If you choose
|
|
F1, the menu will look like this the next time you select SAVE GAME:
|
|
|
|
!----------------------------------------!
|
|
! PLEASE CHOOSE GAME TO SAVE !
|
|
! OR PRESS SPACE BAR TO CANCEL. !
|
|
! !
|
|
! F1 - JERZA !
|
|
! F3 - GEORGE !
|
|
! F5 - JERZA !
|
|
! !
|
|
! PRESS SHIT PLUS YOU SELECTION !
|
|
! TO ERASE AND RESTART THAT GAME !
|
|
!----------------------------------------!
|
|
|
|
When you continue playing, the current slot will continue to be automatically
|
|
updated as you enter new scenes.
|
|
|
|
Loading a Saved Game
|
|
|
|
During the game, you can use the LOAD GAME command (also found on the left
|
|
word wheel) to restore a previously saved game. A menu like the following
|
|
will appear:
|
|
|
|
|
|
PLEASE CHOOSE A GAME TO LOAD.
|
|
OR PRESS SPACE BAR TO CANCEL.
|
|
|
|
F1 - JERZA
|
|
F2 - GEORGE
|
|
F5 - JERZA (HIGHLIGHTED)
|
|
|
|
PRESS SHIFT PLUS YOUR SELECTION
|
|
TO ERASE AND RESTART THAT GAME.
|
|
|
|
|
|
If you select the current slot (f5 in the example above), the game will start
|
|
over at the beginning of the current scene. If you select any other slot,
|
|
that game will be restored, and that slot will then become the current slot.
|
|
Pressing f1 in the example above will load in the slot one's game and make
|
|
it the current slot. The next time LOAD GAME is selected, the menu will look
|
|
this:
|
|
|
|
PLEASE CHOOSE GAME TO LOAD
|
|
OR PRESS SPACE BAR TO CANCEL.
|
|
|
|
F5 - JERZA (HIGHLIGHT)
|
|
F3 - GEORGE
|
|
F1 - JEZRA
|
|
|
|
PRESS SHIT PLUS YOUR SELECTION
|
|
TO ERASE AND RESTART THAT GAME.
|
|
|
|
|
|
Sicne slot one will now be automatically updated as you move to the next
|
|
scene, you may want to make a snapshoot of the game and store it in either
|
|
slot two or slot three before you continue with the game.
|
|
|
|
RESTARTING THE GAME
|
|
|
|
To restart the game press CONTOL and R.
|
|
|
|
------------------------------------------------------------------------------
|
|
S O M E H E L P F U L H I N T S
|
|
------------------------------------------------------------------------------
|
|
|
|
o Leave time-wasting situations as fast as possible
|
|
o Be nice...but assertive. Everthing you do (or don't do will affect your
|
|
game).
|
|
o Try creative, sometimes strange ways of solving a problem.
|
|
o It's generally harder to go backwards in the game to obtain something you
|
|
need that to go foward.
|
|
o If you find yourself in a "loop" take some time to think about what you
|
|
might have forgotten.
|
|
o If you wish to stop playing for a while and continue later, save the game
|
|
first. The automatic save will only take you back to the place and time
|
|
you entered the last scene.
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
Docs By: The Triton
|
|
|
|
A Digital Gang Release 1986!
|
|
|
|
[Trade Center...............(201)/256/4202]
|
|
[Apple Manor................(716)/359/3227]
|
|
[Apple Tree //..............(305)/556/6858]
|
|
[Club |