textfiles/apple/DOCUMENTATION/compet.karate

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COMPETITION KARATE SOFT-DOCS
> QUICK REFERENCE CHART <
ACTION PADDLE TARGET AREA
------ ------ -----------
< PUNCH 1 HEAD / BODY
ARMS < BACKFIST 2 HEAD
< LUNGE 3 MOSTLY BODY
< WATCH ARMS 4 DEFENSE-ARM STRIKES
DEFEND REST < RETREAT 5 RETREAT
< WATCH LEGS 6 DEFENSE-LEG STRIKES
< FRONT KICK 7 MOSTLY BODY
LEGS < SIDE KICK 8 HEAD / BODY
< SPIN KICK 9 MOSTLY HEAD
> FIGHTER STAMINA STATUS <
BEST -> TIRING -> SHAKY -> FADING -------> DAZED
LEFT TEAM RIGHT TEAM
PADDLE 0 PADDLE 1 ----> DIAL TO SELECT MARTIAL ART
COMBAT ACTION...
BUTTON 0 BUTTON 1 ----> PLAYER WITH ADVANTAGE INITIATES
ACTION BY PRESSING...
" Z " KEY " / " KEY ----> PRESS TO GAIN INSTANT ADVANTAGE
AND GO INTO DESPERATION ATTACK...
<- KEY -> KEY ----> APPEARS BY FIGHTER'S NAME
TO INDICATE ADVANTAGE...
> COMPETITION KARATE SEQUEL <
Once your student achieve the rank of red belt, one of two rates
immediately await them: either they become instructors, or are
permanetly retired, and can no longer participate in the game. Even
students who are instructors eventually retire when a (MISSING TEXT)
To provide further action and adventure for these retired martial arts
experts, a sequel program to Competition Karate is in the works at
Motivated Software. Retired" red belts" are the only characters
eligible to participate in the sequel, which will p (MISSING TEXT)
Your characters will traverse treacherous country in search of a
personal quest.
Along the way they will encounter temples of learning, where they can
gain more martial arts knowledge as well as mystical, and even magical,
training.
> IMPORTANT <
DO NOT AFFIX A WRITE PROTECT TAB TO THE GAME DISK OR ANY COMPETITION
KARATE DATA DISKS.
NEVER PRESS [CTRL-C] OR THE [RESET] KEY WHILE THE GAME IS IN PROGRESS -
CERTAIN GAME FUNCTIONS MAY BE PERMANENTLY DAMAGED.