124 lines
6.8 KiB
Plaintext
124 lines
6.8 KiB
Plaintext
PrimoPyro1990
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... Shotgun Loads ...
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DISCLAIMER: This file contains information on making devices which are
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illegal or harmful. Neither the BBS carrying this file nor its
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author can be considered responsible for making this
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information available. This file is intended to educate only.
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The shotgun is a versatile weapon in that it can fire a variety of loads.
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These ideas are meant for 12 ga. weapons :
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Hard Shot: If you have to penetrate safety glass with a shotgun blast open
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up the crimp of the shell. Empty it of the shot and refill it with the same
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weight of ball bearings. The bearings should be 3/16" - 3/8" in dia. You'll
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find that this load can penetrate up to 2 thicknesses of auto safety glass.
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Watch out for ricochets though.
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Flechette Load: Flechettes are simply small darts. Obtain some .035" music
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wire from a hobby store. Cut the wire into pieces about 1 1/2" long. Sharpen
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one end of each piece of wire, rough up the other end.
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Coat the rough end of the wires with epoxy. When the first coat of epoxy is
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dry add another. Keep this up until there is a small ball of epoxy on one
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end like a hatpin. This is the fin end. Reload a shell with these darts
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making sure that the darts do not exceed the shotweight that was originally
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in the shell.
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You may find these darts can penetrate a bullet-proof vest at close range.
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The darts lose velocity very fast so this is mainly for close range work.
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Teargas Shell: Fill a small plastic bag with capstun oil and heat seal the
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open end of the bag. Reload the shell with the bag instead of shot.
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When the gun is fired, it will make cloud of capstun with a range of about
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20 ft. After you use this load be sure to clean the bore of the weapon good.
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Hardball Load: It's been reported that SWAT uses a special load in their
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shotguns to help gain entrance to a house. The shells are loaded with hard
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ceramic balls that can shatter door hinges. This idea has not been tried but
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maybe an aluminum oxide,fiberglass, and epoxy projectile could be made that
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has a similar effect
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Aerial Shell: To make an aerial shell load you will need a cardboard tube
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1 1/4" long and with a 5/8" O.D.. The walls should be about 3/32" thick. Roll
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this tube with an absolute minimun of white glue. Coat the tube with epoxy
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and let it soak into the tube. Repeat this when the first coat is almost dry.
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After the second coat is dry, insert a cardboard disk 1/8" into one end.
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Seal this end with epoxy. When the epoxy hardens drill a hole through the
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seal for a piece of blasting fuse. Cut an 1 1/2" length of fuse and insert it
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1/2" into the case then epoxy the fuse to the shell. Bend the fuse sticking
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out of the shell against the bottom of the shellcase and epoxy the fuse to
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the case. Do not get epoxy onto the exposed powder at the end of the fuse.
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The fuse will give you about 4 - 5 secs of delay but test the burning time of
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your fuse. Fill the casing half full of 50/50 fine aluminum and potassium
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perchlorate. Do Not Use Chlorates! Now push another cardboard 1/8"disk into
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the open end of the casing and seal it with epoxy. Let the load harden for a
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day or two before use.
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Remove the shot, shotcup, and half the powder from a shotgun shell. Prime the
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fuse with black powder mixed with starch solution. Let the priming dry then
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push the load into the shell on top of the gunpowder. A small amount of
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wadding could be used if it doesn't interfere with ignition of the fuse.
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Close the crimp up or cut off the old crimp and seal the shotgun shell with
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a waterproof cardboard disk held in place with a small amount of silicone
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glue.
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You can try a stronger gunpowder charge if you think your shotgun will handle
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it. Check the burning time of the fuse before using this load. The aluminum/
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perchlorate load is pretty safe to use but it is very spark sensitive.
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Handle with care.
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Incendiary Load: If you build a case similar to the aerial shell but instead
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of using an explosive you subtitute a plastic bag of napalm or a charge of
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"GOOP" you can make a fairly effective incendiary projectile. The main draw-
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back is the amount of incendiary material that can be loaded in such a small
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case. A small charge of black powder (1 gm.) can be sealed in the incendiary
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case so that the blasting fuse ignites the powder after a suitable delay.
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The black powder should just be enough to rupture the case without causing
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the napalm to scatter too much. If you are adventerous enough, try sealing
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a small amount of white phosphorous into the casing. WARNING - The phosph-
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orous will ignite spontaneously on contact with air or an oxidizer. For this
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reason it is usually stored under water. I personally cannot recommend this
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substance unless you have a great deal of experience handling phosphorous.
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The burns it inflicts are very painful and slow healing. Particles of WP
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can burn their way through your body. A 5% solution of stearic acid will
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coat the WP and stop its burning. WP is only for the experienced and even
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then handle with the greatest of care.
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GOOP
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--------
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Asphalt 20%
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Heavy Oil 20%
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Potassium Nitrate 30%
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Aluminum Powder 20%
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Sulfur 5%
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Charcoal 5%
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Mix these together well. This is a very easily ignited incendiary that puts
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out a large flame when it burns.
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Long Distance Shot: To keep the shot from spreading too quickly, open up the
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shell and empty out the shot. Replace the shot one layer at a time with salt
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or crushed rice filling up the space in between the shot. The powder you use
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isn't important as long as it is fine enough to fill in the airspace between
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the shot. Recrimp the shell and its all done. The shot only spreads about
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75% as much as a regular shell and is effective at longer ranges.
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*** Kilroy was here ***
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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Another file downloaded from: The NIRVANAnet(tm) Seven
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& the Temple of the Screaming Electron Taipan Enigma 510/935-5845
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Burn This Flag Zardoz 408/363-9766
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realitycheck Poindexter Fortran 510/527-1662
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Lies Unlimited Mick Freen 801/278-2699
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The New Dork Sublime Biffnix 415/864-DORK
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The Shrine Rif Raf 206/794-6674
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Planet Mirth Simon Jester 510/786-6560
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"Raw Data for Raw Nerves"
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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