3157 lines
131 KiB
Plaintext
3157 lines
131 KiB
Plaintext
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Dr Demented's Handbook
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"It's Back.."
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The Book for the Beginer Anarchist!
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Revised and Edited
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5/13/96
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Disclaimer
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----------
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All information contained in this document are for educational/entertainment
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purposes Only. Dr Demented his flamily gaurdians heirs, etc
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disclaimes ALL responsibilities for your
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[the reader's] actions and if you don't agree to these terms destroy this
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document NOW !!!
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A word from Dr Demented
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-----------------------
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Velcome to Version II of Dr Demented's Handbook
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I am trying a new format this time, it's a One-Really-big-phile
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as opposed to an 001.doc style system. This has lotsa junk including
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box plans and a Chemical equvilency list...It is still not as big as
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it could be, but I would rather leak this info in lots of files then
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put it all out at once...well I hope you like this stuff...Anyways let
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me just say that I have not personally tested [all] these yet. You must
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see which one to try and which ones to leave alone. Basically this if fun
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stuff for the beginer to intermidiate Hacker/Phreaker/Anarchist Advanced
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terrorists should read Version I where It details things like tailing, advanced
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boxes, survalence techniques, REALLY dangerous bombs, etc..
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-Dr Demented '96
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--- A PAINFUL PRANK ---
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/==:==:==:==:==:==:==:==:==\
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! Urine Box Plans ! ... new and improved! ...
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\==:==:==:==:==:==:==:==:==/
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Now at last, Underground_Elite brings you these
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ultrasophisticated box plans for, well, uh, I guess we just kind
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of bring them for you. After many months of keeping this puppy
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secret, we here at Underground_Elite have inally come
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to the consensus that the public oughtn't be kept in the dark
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from the wrath of Ma Bell, that great telephone company in the
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sky.
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The Urine Box (tm) basically creates a capacitative disturbance
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between the ring and tip wires in another's telephone headset. I
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have utilized this to the distinct advantage of the operator of
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the Urine box and to the disadvantage of the other party
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involved, hopefully you won't get caught.
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Without further a doo, wire this schematic together. Copper wire
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(or gold) will work best due to its lessened resistance. It might
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be a good idea to keep the wiring cooled, to further reduce
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current loss.
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47k ohms --------------- .01 uF
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!\ !------/\/\/-----------! SPSTswitch !----!-----)!------!
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! \ ! --------------- ! !
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! !--! ! (+)!
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! !----------<-!----!---------/\/\/------------! ----------
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! / PVP diode! 470k ohms ! 12 VDC !
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!/ ! _ ----------
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! / .005 uF (-)!
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SPKR 20W !------/\/\/\/\/---------)!---<-!--------!
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! _/ VR1 (see note1) PVP diode !
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! !
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to RING to TIP
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(your phone) (your phone)
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note1 - VR1 is a three position variable resistor, enabling
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settingsequivalent to 100k ohms, 210k ohms, and 320k ohms (all
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110k apart).
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Page 36
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note2 - The diodes are silicon-germanium based bipolar RF
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reducers to limit current polarity reversal. If these are placed
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backwards the box will not work as intended.
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note3 - The speaker will emit low tones when the SPST is closed
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(ie the box is "ON") and when the settings of VR1 are moved to
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higher resistance the tone level will increase.
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note4 - Place setting evaluation symbols to represet the lowest
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resistance setting for VR1 to be "STEAM", the second (210) to be
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"MELT", the third (320) to be "VAPORIZE".
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Usage of box.
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Use in place of your normal telephone receiver. Do not attempt
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usage as a regular phone. Call victim by sending tones through
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speaker with tape recorded noise. Use touch tone sounds as pulse
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requires electric disruption of line, not just audio. After
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answer (listen in on SPKR 1) set VR1 to desired strength
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and let her go. Victim will feel unpleasant sensations in his/her
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head and will undergo a series of high intensity seizures, not
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unlike epilepsy, and jointly proportional to VR-1 setting and
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time induced.
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Settings. (The Fun Part)
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STEAM. A short -poof- of water vapor condenses within the
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victim's earpiece, rendering the telephone short circuited and
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the victim quite dazed.
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MELT. Causes structural phase change of receiver (usually
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reinforced urea-formal-dehyde plastic material - high tech).
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As in urine?// \\Some kinda water shit I guess.
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This has the unpleasant bonus of removing the victim's hand.
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VAPORIZE. If the victim is particularly nasty, this setting will
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remove his upper anatomy (if box is enabled properly, that is!).
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Continued usage of this setting is generally not recommended, as
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death or other serious injury will accompany.
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Disclaimer.
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Yes, I will refuse to take responsibility for your incompetence
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in electrical doings. This includes my reluctance to give court
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testimony, etc. etc.
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Wolfgang von Albatross
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Attorney at Law, ex Telco employee.
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%+%+%+%+%+%+%+%+%+%+%+%+%+
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%HOW TO BUILD A BLOTO BOX+ THE DEATH DEVICE!
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%+%+%+%+%+%+%+%+%+%+%+%+%+
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Finally, it is here! What was first conceived as a joke to fool
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the inncoent phreakers around America has finally been concieved
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by the one phreak who is the expert on lines and voltage: The
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Traveler. Other boxes by the Traveler include the White Gold Box,
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the Aqua Box, The Diverti Box, and the Cold Box. All of those
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plans will soon be available in a BBS/AE near you!
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Well, for you people who are unenlightened about the Blotto Box,
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here is a brief summery of a legend.
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--*-=> The Blotto Box <=-*--
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For years now every pirate has dreamed of the Blotto Box. It
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was at first made as a joke to mock more ignorant people into
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thinking that the function of it actually was possible. Well, if
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you are The Voltage Master, it is possible. Originally conceived
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by King Blotto of much fame, the Blotto Box is finally available
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to the public.
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NOTE: The Traveler can not be responcable for the information
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disclosed in the file! This file is strictly for informational
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purposes and should not be actually built and used! Usage of this
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electronical impulse machine could have the severe results listed
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below and could result in high federal prosecution!
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Again, The Traveler
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TAKES NO RESPONCABILITY! <--Need an English tutor?
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All right, now that that is cleared up, here is the basis of
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the box and it's function.
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The Blotto Box is every phreaks dream... you could hold AT&T
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down on it's knees with this device. Because, quite simply, it
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can turn off the phone lines everywhere. Nothing. Blotto. No
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calls will be allowed out of an area code, and no calls will be
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allowed in. No calls can be made inside it for that matter. As
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long as the switchhing system stays the same, this box will not
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stop at a mere area code. It will stop at nothing. The electrical
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impulses that emit from this box will open every line. Every
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line will ring and ring and ring... the voltage will never be cut
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off until the box/ generator is stopped. This is no 200 volt job,
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here. We are talking GENERATOR. Every phone line will continue to
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ring, and people close to the box may be electricuted if they
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pick up the phone.
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But, the Blotto Box can be stopped by merely cutting of the
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line or generator. If they are cut off then nothing will emit
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any longer. It will take a while for the box to calm back down
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again, but that is merely a superficial aftereffect. Once again:
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Construction and use of this box is not advised! The Blotto Box
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will continue as long as there is electricity to continue with.
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OK, that is what it does, now, here are some interesting
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things for you to do with it...
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--*-=> The Blotto Box Functions and Installation <=-*--
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Once you have installed your Blotto, there is no turning back.
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The following are the instructions for construction and use of
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this box. Please head and heed all warnings in the above section
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before you attempt to construct this box.
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Materials:
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- A Honda portable generator or a main power outlet
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like in a stadium or some such place.
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- A radio shack cord set for 400 volts that splices
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a female plug into a phone line jack.
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- A meter of voltage to attach to the box itself.
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- A green base (i.e. one of the nice boxes about 3'
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by 4' that you see around in your neighborhood. They are the main
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switch boards and would be a more effective line to start with.
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or: A regular phone jack (not your own, and not in
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your area code!
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- A soudering iron and much souder.
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- A remote control or long wooden pole.
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Now. You must have guessed the construction from that. If not,
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here goes,
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I will explain in detail. Take the Honda Portable Generator
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and all of the other listed equiptment and go out and hunt for a
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green base. Make sure it is one on the ground or hanging at head
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level from a pole, not the huge ones at the top of telephone
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poles. Open it up with anything convienent, if you are
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two feeble that fuck don't try this. Take a look inside... you
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are hunting for color-coordinating lines of green and red. Now,
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take out your radio shack cord and rip the meter thing off.
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Replace it with the voltage eter about. A good level to set the
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voltage to is about 1000 volts. Now, attach the voltage
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meter to the cord and set the limit for one thousand. Plug the
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other end of the cord into the generator. Take the phone jack and
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splice the jack part off. Open it up and match the red and green
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wires with the other red and green wires. NOTE: If you just had
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the generator on and have done this in the correct order, you
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will be a crispy critter. Keep the generator off until you
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plan to start it up. Now, sauder those lines together carefully.
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Wrap duck tape or insultation tape around all of the wires. Now,
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place the remote control right on to the startup of the
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generator. If you have the long pole, make sure it is very long
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and stand back as far away as you can get and reach
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the pole over. NOTICE: If you are going right along with this
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without reading the file first, you sill realizd0now tHat your
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area code is about to become null! Then, getting back, twitch the
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pole/remote control and run for your damn life. Anywhere, just
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get away from it. It will be generating so much electricity that
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if you stand to close you will kill yourself. The generator
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will smoke, etc. but will not stop. You are now killing your area
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code, because all of that energy is spreading through all of the
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phone lines around you in every direction.
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Have a nice day!
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--*-=> The Blotto Box: Aftermath <=-*--
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Well, that is the plans for the most devastating and
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ultimately deadly box ever created. My hat goes off to: King
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Blotto (for the original idea),
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Captain Xerox (for the suggestion about stadiums), and
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Modern s}}x (for the fact I was on his BBS when I thought of it.
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THE BEIGE BOX---------------------------A LINEMAN'S HANDSET
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FREE CALLS!!!!
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INTRODUCTION
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------------
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Have you ever wanted a lineman's handset? Surely every
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phreak has at least once considered the phun that he could have
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with one. After searching unlocked phone company trucks for one
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for months, we had an idea. We could build one. We did, and
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named it the "Beige Box," simply because that is the color of
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ours. In the following file we will give complete instructions
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for the construction and use of a Beige Box.
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CONSTRUCTION
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------------
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The construction is very simple. First, you must
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understand the concept of the device. In a modular jack, there
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are four wires. These are red, green, yellow, and black. For a
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single line telephone, however, only two matter: the red (ring)
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and green (tip). The yellow and black are not necessary for this
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project. A lineman's handset only has two clips on it: the ring
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and the tip.
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You will need a phone (we reccommend a touch-tone) with a
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modular plug, a modular jack, and two large alligator clips
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(preferably red and green, respectively). Take the modular jack
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and look at the bottom of its casing. There should be a grey
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jack with four wires (red, green, yellow, and black) leading out
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of it. To the end of the red wire attach a red alligator clip.
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To the end of the green wire attach a green alligator clip. The
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yellow and black wires can be removed, although I would only set
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them aside so that you can use the modular jack in future
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projects. Now insert your telephone's modular plug into the
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modular jack. That's it.
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This particular model is nice because it can be easily
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made, is inexpensive, uses common parts that are readily
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available, is small, is lightweight, and does not require the
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destruction of a phone.
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Page 41
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----- --- ----
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BEIGE BOX USES
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----- --- ----
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There are many uses for the Beige Box. However, before
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you can use it, you must know how to attach it to its output
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device. This device can be any of several Bell switching
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apparatus that include terminal sets (i.e., remote switching
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centers, bridging heads, cans, etc.). To open most Bell
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Telephone switching apparatus, you must have a 7/16 inch hex
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driver. This piece of equipment can be picked up at your local
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hardware store. With your 7/16 hex driver, turn the security
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bolt(s) approximately 1/8 of an inch counter-clockwise and
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open. If your output device is locked, then you must have some
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knowledge of destroying and/or picking locks. However, we have
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never encountered a locked output device. Once you have opened
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your output device, you should see a mass of wires connected to
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terminals. On most of your output devices, the terminals should
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be labeled "T" (Tip -- if not labeled, it is usually on the left)
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and "R" (Ring -- if not labeled, it is usually on the right).
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Remember: Ring - red - right. The "Three R's" -- a simple way
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to remember which is which.
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Now you must attach the red alligator clip (ring) to the
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"R" (ring) terminal. Attach the green alliagtor clip (tip) to
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the "T" (tip) terminal. NOTE: If instead of a dial tone you
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hear nothing, re-adjust the alligator clips so that they are not
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touching each other or other terminals. Also make sure that they
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are firmly attached. By this time you should hear a dial tone.
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Dial ANI and find out the number that you are using (you wouldn't
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want to use your own).
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Here are some practical applications:
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o Eavesdropping
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o Long distance, static-free phone calls to
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phriends
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o Dialing direct to Alliance Conferencing (also
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static-free)
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o Phucking people over
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o Bothering the operator at little risk to
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yourself
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o Blue Boxing with a greatly reduced chance of
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getting caught
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o Anything at all that you want, since you are
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an extension on that line
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Page 42
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Eavesdropping:
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-------------
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To be most effective, first attach the Beige Box and then
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your phone. This eliminates static caused by connecting the
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box, therefore reducing the potential suspicion of your victim.
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When eavesdropping, it is always best to be neither seen nor
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heard. If you hear someone dialing out, do not panic; but rather
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hang up, wait, and pick up the receiver again. The person will
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either have hung up or tried to complete their call again. If
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the latter is true, then listen in, and perhaps you will find
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information worthy of blackmail! If you would like to know who
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you are listening to, after dialing ANI, pull a CN/A on the
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number.
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Dialing Long Distance:
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------- ---- --------
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This section is self-explanatory, but don't forget to
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dial a "1" before the NPA.
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Dialing Direct to Alliance Conferencing:
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------- ------ -- -------- ------------
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Simply dial 0-700-456-1000 and you will get instructions
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from there. I prefer this method over PBXs, since PBXs often
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have poor reception and are more difficult to come by.
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Phucking People Over:
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-------- ------ ----
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This is a very large topic for discussion. Just by using
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the other functions described, you can create a large phone bill
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for the person (they will not have to pay it, but it is a hassle
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for them). In addition, since you are an extension of the
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person's line, leave your phone off hook, and they will not be
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able to make or recieve calls. This can be extremely nasty
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because no one would suspect the cause of the problem.
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Bothering the Operator:
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--------- --- --------
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This is also self-explanatory and can provide hours of
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entertainment. Simply ask or say things to her that are
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offensive and you would not like traced to your line. This also
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Page 43
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corresponds with the previous described section, Phucking People
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Over. After all, guess who's line it gets traced to? He he
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he...
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Blue Boxing:
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---- ------
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See a file on Blue Boxing for more details. This is an
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especially nice feature if you live in an ESS-equipped prefix,
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since the calls are, once again, not traced to your line.
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{{{As well as no true Blue Boxing being necessary. The
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call is charged to someone else, no tones needed.}}}
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--------- ----- -- ----- ------
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POTENTIAL RISKS OF BEIGE BOXING
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--------- ----- -- ----- ------
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Overuse of the Beige Box may cause suspicions within the
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Gestapo, and result in legal problems. Therefore, I would
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recommend that you:
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o Use more than one output device
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o Choose a secluded spot to do your Beige Boxing
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o Keep a low profile (i.e., do not post under your real
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name on a public BBS concerning your accomplishments)
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o In order to make sure that the enemy has not been
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inside your ouput device, I reccomend that you place
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a piece of transparent tape over the opening of your
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output device.
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Therefore, if it is opened in your absence, the tape
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will be displaced and you will be aware of the fact
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that someone has been intruding upon your territory.
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/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/
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/-/ /-/
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/-/ The Aqua Box /-/
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/-/ /-/ ANTI-LOCK IN
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/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/
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/-/ /-/ TRACE
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/-/ Concept by: Captain Xerox /-/
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/-/ /-/
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/-/ Plans by: The Traveler /-/
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/-/ /-/
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/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/
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Every true phreaker lives in fear of the dreaded F.B.I. 'Lock in
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Trace.' For a long time, it was impossible to escape from the
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lock in trace. This box does offer and escape route with simple
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directions to it. This box is quite a simple concept, and almost
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any phreaker with basic electronics knowledge can construct and
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use it.
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/-/-/-/-/-/-/-/-/-/-/-/
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/-/ The Lock /-/
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/-/ in Trace /-/
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/-/-/-/-/-/-/-/-/-/-/-/
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A lock in trace is a device used by the F.B.I. to lock into the
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phone users location so that he can not hang up while a trace is
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in progress. For those of you who are not familiar with the
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concept of 'locking in', then here's a brief description.
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The F.B.I. can tap into a conversation, sort of like a three-way
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call connection. Then, when they get there, they can plug
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electricity into the phone line. All phone connections are held
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open by a certain voltage of electricity, that is why you
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sometimes get static and faint connections when you are calling
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far away, because the electricity has trouble keeping the line
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up. What the lock in trace does is cut into the line and generate
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that same voltage straight into the lines. That way, when you
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try and hang up, voltage is retained. Your phone will ring just
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like someone was calling you even after you hang up. (If you have
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call waiting, you should understand better about that, for call
|
|
waiting intercepts the electricity and makes a tone that means
|
|
someone is going through your line. Then, it is a matter of which
|
|
voltage is higher. When you push down the receiver, then it
|
|
see-saws the electricity to the other side. When you have a
|
|
person on each line it is impossible to hang
|
|
up unless one or both of them will hang up. If you try to hang
|
|
up, voltage is retained, and your phone will ring. That should
|
|
give you an understanding of how calling works, also. When
|
|
Page 45
|
|
|
|
|
|
|
|
|
|
electricity passes through a certain point on your phone, the
|
|
electricity causes a bell to ring or on some newer phones an
|
|
electronic ring to sound.)
|
|
So, in order to eliminate the trace, you somehow must lower the
|
|
voltage level on your phone line. You should know that every
|
|
time someone else picks up the phone line, then the voltage does
|
|
decrease a little. In the first steps of planning this out, Xerox
|
|
suggested getting about a hundred phones all hooked into the
|
|
same line that could all be taken off the hook at the same time.
|
|
That would greatly decrease the voltage level. That is also why
|
|
most three-way connections that are using the bell service three
|
|
way calling which is only $3 a month) become quite faint after a
|
|
while.
|
|
By now, you should understand the basic idea. You have to drain
|
|
all of the power out of the line so the voltage can not be kept
|
|
up. I suddenly thought draining of power could quickly short out
|
|
the F.B.I. voltage machine, because it was only built to sustain
|
|
the exact voltage necessary to keep the voltage out.
|
|
For now, imagine this. One of the normal Radio Shack generators
|
|
that you can go pick up that one end of the cord that hooks into
|
|
the central box has a phone jack on it and the other has an
|
|
electrical plug. This way, you can "flash" voltage THROUGH the
|
|
line, but cannot drain it. So, some modifications have
|
|
to be done.
|
|
/-/-/-/-/-/-/-/-/-/-/-/
|
|
/-/ The Aqua Box /-/
|
|
/-/-/-/-/-/-/-/-/-/-/-/
|
|
|
|
Materials needed- a BEOC (Basic Electrical Output Socket), like
|
|
a small lamp type connection, where you just have a simple plug
|
|
and wire that would plug into a light bulb.
|
|
- One of cords mentioned above, if you can't find one
|
|
then construct your own... same voltage connection,
|
|
but the restrainer must be built in (i.e. the central
|
|
box)
|
|
- TWO phone jacks (one for the modem, one for if you are
|
|
being traced to plug the aqua box into)
|
|
- Some creativity and easy work.
|
|
|
|
NOTICE: No phones have to be destroyed/modified to make this
|
|
box, so don't go out and buy a new phone for it!
|
|
|
|
All right, this is a very simple procedure. If you have the
|
|
BEOC, it could drain into anything, a radio, or whatever. The
|
|
purpose of having that is you are going to suck the voltage out
|
|
from the phone line into the electrical applicence so there would
|
|
be no voltage left to lock you in with.
|
|
1)Take the connection cord. Examine the plug at the end. It
|
|
should have only two prongs, if it has three, still, do not fear.
|
|
Page 46
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
MAKE SURE THE ELECTRICAL APPLIANCE IS TURNED OFF unless you wanna
|
|
become a crispy critter while making this thing. Most plugs will
|
|
have a hard plastic design on the top of them to prevent you from
|
|
getting in at the electrical wires inside. Well, get a nice
|
|
one and remove it. If you want to keep the plug (I don't see
|
|
why...) then just cut the top off.
|
|
When you look inside, low and behold, you will see that at the
|
|
base of the prongs there are a few wires connecting in. Those
|
|
wires conduct the power into the appliance. So, you carefully
|
|
unwrap those from the sides and pull them out until they are
|
|
about and inch ahead of the prongs. If you don't wanna keep
|
|
the jack, then just rip the prongs out. If you are, cover the
|
|
prongs with insultation tape so they will not connect with the
|
|
wires when the power is being dvained from the line.
|
|
2)Do the same thing with the prongs on the other plug, so you
|
|
have the wires evenly connected. Now, wrap the end of the wires
|
|
around each other. If you happen to have the other end of the
|
|
voltage cord hooked into the phone, stop reading now, your too
|
|
fucking stupid to continue.
|
|
After you've wrapped the wires around each other, then cover the
|
|
whole thing with the plugs with insulating tape. Then, if you
|
|
built your own control box or if you bought one, then cram all
|
|
the wires into the box and reclose it. That box is your ticket
|
|
out of this.
|
|
3)Re-check everything to make sure it's all in place. This is a
|
|
pretty flimsy connection, but on later models when you get more
|
|
experienced at it then you can sauder{Solder, my friend} away at
|
|
it and form the whole device into one big box, with some kind of
|
|
cheap mattel hand-held game inside to be the power connector.
|
|
|
|
In order to use it, just keep this box handy. Plug it into the
|
|
jack if you want, but it will slightly lower the voltage so it
|
|
isn't connected. When you plug it in, if you see sparks, unplug
|
|
it and restart the WHOLE thing. But if it just seems fine then
|
|
leave it.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Page 47
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/-/-/-/-/-/-/-/-/-/
|
|
/-/ Using it !! /-/
|
|
/-/-/-/-/-/-/-/-/-/
|
|
|
|
Now, so you have the whole thing plugged in and all... DO NOT
|
|
USE THIS UNLESS THE SITUATION IS DESPERATE! When the trace has
|
|
gone on, don't panic, unplug your phone, and turn on the
|
|
appliance that it was hooked to. It will need energy to turn
|
|
itself on, and here's a great source... the voltage to keep
|
|
a phone line open is pretty small and a simple light bulb should
|
|
drain it all in and probably short the F.B.I. computer at the
|
|
same time.
|
|
|
|
Happy boxing and stay free!
|
|
|
|
|
|
$$$$$$$$$$-=>Making Your Phone<=-$$$$$$ PAY PHONE
|
|
$$$$$$$$$$-=>Into a Cheesebox <=-$$$$$$
|
|
|
|
/=\Typed by:Sir Knight/=\
|
|
|
|
A Cheesebox (named for the type of box the first one was
|
|
found in) is a type of box which will, in effect, make
|
|
your telephone a Pay-Phone.....This is a simple,modernized, and
|
|
easy way of doing it....
|
|
|
|
Inside Info: These were first used by bookies many years ago
|
|
as a way of making calls to people without being
|
|
called by the cops or having their numbers traced and/or
|
|
tapped......
|
|
|
|
How To Make A Modern Cheese Box
|
|
|
|
Ingredients:
|
|
------------
|
|
|
|
1 Call Forwarding service on the line
|
|
|
|
1 Set of Red Box Tones
|
|
|
|
The number to your prefix's Intercept operator(do some
|
|
scanning for this one)
|
|
|
|
How To:
|
|
-------
|
|
|
|
After you find the number to the intercept operator in
|
|
your prefix, use your call-forwarding and forward
|
|
all calls to her...this will make your phone stay off the
|
|
hook(actually, now it waits for a quarter to be dropped
|
|
in)...you now have a cheese box...
|
|
|
|
In Order To Call Out On This Line:You must use your Red Box tones
|
|
and generate the quarter dropping in...then,you can make phone
|
|
calls to people...as far as I know, this is fairly safe, and
|
|
they do not check much...Although I am not sure, I think you can
|
|
even make credit-card calls from a cheesebox phone and not get
|
|
traced...
|
|
|
|
Enjoy, and don't get Caught!
|
|
|
|
=><= Sir Knight =><=
|
|
Head of APPA
|
|
|
|
|
|
/-/-/-/-/-/-\-\-\-\-\-\ THREE WAY CALLING
|
|
<:-\-Brown Box Plans-/-:>
|
|
\-\-\-\-\-\-/-/-/-/-/-/
|
|
|
|
|
|
(>Introduction<)
|
|
|
|
This is a fairly simple modification that can be made
|
|
to any phone. All it does is allow you to take any 2 lines in
|
|
your house and create a party line. So far I have not heard of
|
|
any problems with it from my friends that have set one up and I
|
|
have not had any either. There is one thing that you will notice
|
|
when you are one of the two people who is called by a person with
|
|
this box. The other person will sound a little bit faint. I
|
|
could overcome this with some amplifiers but then there wouldn't
|
|
be very many of these boxes made.
|
|
I think that the convenience of having two people on line at any
|
|
one time will make up for the minor volume loss.
|
|
|
|
(>Phone Modification Instructions<)
|
|
|
|
|
|
Here is the diagram:
|
|
|
|
KEY:___________________________________
|
|
! PART ! SYMBOL !
|
|
-----------------------------------
|
|
!BLACK WIRE ! * !
|
|
!YELLOW WIRE ! = !
|
|
!RED WIRE ! + !
|
|
!GREEN WIRE ! - !
|
|
!SPDT SWITCH ! _/_ !
|
|
! _/_ !
|
|
!VERTICAL WIRE ! ! !
|
|
!HORIZONTAL WIRE ! _ !
|
|
-----------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Page 51
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
* = - +
|
|
* = - +
|
|
* = - +
|
|
* = - +
|
|
* = - +
|
|
* ==_/_- +
|
|
*******_/_++++++
|
|
! !
|
|
! !
|
|
! !
|
|
!_____PHONE____!
|
|
|
|
|
|
---------------------------------------
|
|
|
|
In some houses the black and yellow are already wired
|
|
in others you will have to go out to your box and rewire it. A
|
|
good way to figure out which line is which is to take the phone
|
|
you are looking for off the hook. Then you only need to take the
|
|
red and green wires entering your phone and hook them to the
|
|
different pairs of red and green going into the house. You can't
|
|
hurt anything in the phone or telephone by probeing. When you
|
|
find the pair that you want take the black from your line and
|
|
attach it to the red of the other line then take the yellow and
|
|
attach it to the green line. Now you are all set to go. For
|
|
people with rotary phones you can have one person call you then
|
|
place the second call out to the other person. Though not a
|
|
phreakers tool, the brown box can be phun.
|
|
|
|
___________________________-END-____________________________
|
|
o Written by The Doc & Edited by 13th Floor Enterprises
|
|
619-420-8678
|
|
|
|
|
|
MAKE YOURSELF A RELAY LINE
|
|
(Blueboxing with no risk)
|
|
GOLD BOX PLANS: COURTESY OF SIR WILLIAM
|
|
|
|
HOW TO BUILD IT
|
|
_______________
|
|
|
|
|
|
YOU WILL NEED THE FOLLOWING:
|
|
|
|
TWO 10K OHM AND THREE 1.4K OHM RESISTORS, TWO 2N3904 TRANSISTORS,
|
|
TWO PHOTOCELLS, TWO RED LED'S (THE MORE LIGHT PRODUCED THE
|
|
BETTER), A BOX THAT WILL NOT LET LIGHT IN, AND RED AND GREEN
|
|
WIRE.
|
|
|
|
LIGHT FROM THE #1 LED MUST SHING DIRECTLY ON THE PHOTOCELL #1.
|
|
THE GOLD BOX I MAID NEEDED THE TOP OF THE LED'S TO TOUCH THE
|
|
PHOTOCELL FOR IT TO WORK.
|
|
THE SAME APPLIES TO THE #2 PHOTOCELL AND LED
|
|
1
|
|
:-PHOTOCELL--:
|
|
: :
|
|
: :BASE
|
|
: 1 TTTTT
|
|
: +LED- TRANSISTOR
|
|
: TTTTT
|
|
: : :
|
|
: -I(-- : :COLLECTOR
|
|
RED1--< >:--: :-------:-----GREEN2
|
|
-I(-- : ----------:
|
|
: :
|
|
2 :-/+/+/-/+/+/-/+/+/-/+/+/
|
|
LED 10K 10K 1.4K 1.4K
|
|
RESISTORES
|
|
|
|
2
|
|
-PHOTOCELL-----------------
|
|
: :
|
|
:BASE :
|
|
TTTTT :
|
|
TRANSISTOR :
|
|
TTTTT :
|
|
: :EMITTER :
|
|
GREEN1- --------------------------RED2
|
|
: :
|
|
/+/+/
|
|
1.4K
|
|
|
|
Page 53
|
|
|
|
|
|
|
|
THE 1.4K RESISTOR IS VERIABLE AND IF THE SECCOND PART OF THE GOLD
|
|
BOX IS SKIPPED IT WILL STILL WORK BUT WHEN SOMEONE PICKS THE
|
|
PHONE UP THEY WILL HEAR A FAINT DIAL TONE IN THE BACKGROUND AND
|
|
MIGHT REPORT IT TO THE GESTOPO ER...(AT&T). 1.4K WILL GIVE YOU
|
|
GOOD RECEPTION WITH LITTLE RISK OF A GESTOPO AGENT AT YOUR
|
|
DOOR.
|
|
|
|
|
|
NOW THAT YOU HAVE BUILT IT TAKE TWO GREEN WIRES OF THE SAME
|
|
LENTH STRIP THE ENDS, TWIST TWO ENDS TOGETHER AND CONNECT THEM TO
|
|
GREEN1 AND PLACE A PEICE OF TAPE ON IT WITH LINE #1 WRITING ON
|
|
IT.
|
|
CONTINUE THE PROCESS WITH RED1 ONLY USE RED WIRE. REPEAT WITH
|
|
RED2 AND GREEN2 BUT CHANGE TO LINE #2.
|
|
|
|
|
|
HOW TO INSTALL
|
|
______________
|
|
|
|
YOU WILL NEED TO FIND TWO PHONE LINES THAT ARE CLOSE TOGETHER.
|
|
LABEL ONE OF THE PHONES LINES LINE #1.CUT THE PHONE LINES AND
|
|
TAKE THE OUTER COUTING OFF IT. THERE SHOULD BE 4 WIRES CUT THE
|
|
YELLOW AND BLACK WIRES OFF AND STRIP THE RED AND GREEN WIRES FOR
|
|
BOTH LINES.
|
|
|
|
LINE #1 SHOULD BE IN TWO PEICES TAKE THE GREEN WIRE OF ONE END
|
|
AND CONNECT IT TO THE ONE OF THE GREEN WIRES ON THE GOLD BOX.
|
|
TAKE THE OTHER HALF OF LINE #1 AND HOOK THE FREE GREEN WIRE TO
|
|
THE GREEN WIRE ON THE PHONE LINE. REPEAT THE PROCESS WITH RED1
|
|
AND THE OTHER LINE.
|
|
|
|
ALL YOU NEED TO DO NOW IS TO RIGHT DOWN THE PHONE NUMBERS OF
|
|
THE PLACE YOU HOOKED IT UP AT AND GO HOME AND CALL IT. YOU SHOULD
|
|
GET A DIAL TONE!!!
|
|
IF NOT LEAVE ME A MESSAGE ON THE MODEM MADNESS BBS 516-569-0589
|
|
OR TRY CHANGING THE EMITTER WITH COLLECTOR.
|
|
|
|
OH AND HOOKING IT UP TO A PAYPHONE IS A FEDERAL OFFENCE AND IS
|
|
ILLEAGAL TO PUT ON ANY PHONE. I RECOMMEND YOU SEE YOUR LOCAL
|
|
POLICE DEPARTMENT BEFORE DOING ANYTHING SAID IN THIS ARTICLE.
|
|
(HAHAHAHA!!!!!!)
|
|
|
|
U/l'ed to: Static Barrier BBS by Sandman
|
|
Call These KEWL BBS!!
|
|
|
|
T H E O A S I S [312] 724 - 0346 :
|
|
H O T E L C A . [312] 234 - 6237
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(*)*(*)*(*)*(*)*(*)
|
|
(*) Crimson Box (*) HOW TO MAKE A HOLD BUTTON FOR
|
|
(*) Plans (*) YOUR PHONE
|
|
(*)*(*)*(*)*(*)*(*)
|
|
|
|
The Crimson Box is very simple device that will allow you to put
|
|
someone on hold or make your fone busy with a large amount of
|
|
ease. You flip a switch and the person can't hear you talking.
|
|
Flip it back and everything is peechy.
|
|
|
|
(*)*(*)*(*)*(*)*(*)*(*)*(*)
|
|
(*) Needed Materials (*)
|
|
(*)*(*)*(*)*(*)*(*)*(*)*(*)
|
|
[
|
|
(1) 100 ohm or less resistor
|
|
(1) SPDT toggle switch, On-On
|
|
(3) feet of good wire
|
|
Wire cutters
|
|
Solder and soldering iron
|
|
|
|
(*)*(*)*(*)*(*)*(*)*(*)*(*)*(*)*(*)
|
|
(*) Construction & Schemtaic (*)
|
|
(*)*(*)*(*)*(*)*(*)*(*)*(*)*(*)*(*)
|
|
|
|
First I will give you the schematic and then I will explain what
|
|
the hell is going on.
|
|
|
|
[-----------black wire on line-----
|
|
--------+ red wire on line +--- ______________________
|
|
--------)--+/\/\/-green wire---)--- / : . . : . /\
|
|
--------)--! yellow wire-------)--- / -)- <--wire is under/:/
|
|
! ! ! / : \_Wire is over(-)/:/
|
|
+--!------+ ! | . : . wire . |\/
|
|
+----+ ! +----------+ |____________________||
|
|
! ! ! \____________________\
|
|
1 2 3
|
|
|
|
Ok. The '/\/\/' is the resistor. And '1 2 3' is the switch where
|
|
the numbers are the poles on the switch. Notice you leave the
|
|
black and yellow wires alone. You DO NOT cut them!
|
|
[
|
|
Strip the red and green wires so you've got about an inch of bare
|
|
wire. Solder some of the extra wire and follow the schematic. You
|
|
should have the resistor on the green wire with an extra piece
|
|
|
|
of wire coming from one leg of it. The other leg goes to the
|
|
other end of the green wire. You should solder the green
|
|
wire to the left pole of the switch and the red to the middle and
|
|
the other end of the red to the right pole.
|
|
|
|
Now, lift up the phone. If all you get is an annoying buzz then
|
|
throw the [switch and you should get a dial tone. If not, don't
|
|
worry and just follow the instructions and schematic again.
|
|
|
|
_______________________________________
|
|
|
|
This has been an HMH presentaion-1985
|
|
Crimson Box - Written and created by:
|
|
Dr. D-Code
|
|
Watch for the upcoming Sand Box
|
|
_______________________________________
|
|
|
|
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
|
|
$$ $$
|
|
$$ ***************** $$
|
|
$$ * How to make a * $$
|
|
$$ ***************** $$
|
|
$$ $$
|
|
$$ <> Pearl Box <> $$
|
|
$$ $$
|
|
$$ Written and created by: Dr. D-Code $$
|
|
$$ $$
|
|
$$ (Sysops may use this information if it's not altered in ) $$
|
|
$$ (any way at all) $$
|
|
$$ $$
|
|
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
|
|
|
|
The Pearl Box: Definition - This is a box that may substitute
|
|
for many boxes which produce tones in hertz. The Pearl Box when
|
|
operated correctly can produce tones from 1-9999hz. As you can
|
|
see, 2600, 1633, 1336 and other crucial tones are obviously in
|
|
its sound spectrum.
|
|
|
|
Materials you will need in order to build The Pearl Box:
|
|
========================================================
|
|
C1, C2::::::::.5mf or .5uf ceramic disk capacitors
|
|
Q1::::::::::::NPN transistor (2N2222 works best)
|
|
S1::::::::::::Normally open momentary SPST switch
|
|
S2::::::::::::SPST toggle switch
|
|
B1::::::::::::Standard 9-Volt battery
|
|
R1::::::::::::Single turn, 50k potentiometer
|
|
R2:::::::::::: " " 100k potentiometer
|
|
R3:::::::::::: " " 500k potentiometer
|
|
R4:::::::::::: " " 1meg potentiometer
|
|
SPKR::::::::::Standard 8-ohm speaker
|
|
T1::::::::::::Mini transformer (8-ohm works best)
|
|
Misc.:::::::::Wire, solder, soldering iron, PC board or
|
|
perfboard, box to contain the completed unit,
|
|
battery clip
|
|
|
|
Instructions for building The Pearl Box:
|
|
========================================
|
|
|
|
Since the instruction are EXTREMELY difficult to explain in
|
|
Page 57
|
|
|
|
|
|
words, you will be given a schematic instead. It will be quite
|
|
difficult to follow but try it any way. There is also a Hi-Res
|
|
picture you can get that shows the schematic in great detail.
|
|
|
|
(Schematic for The Pearl Box)
|
|
{It's not really that diffucult to understand. Try it}
|
|
+-------------+------------+---------+
|
|
! ! \ +--S1----
|
|
C1 C2 \ SPKR
|
|
! ! + +--------
|
|
+ + ----+T1 +
|
|
!\ +---------------+------+
|
|
! b c-------!
|
|
! Q1 !
|
|
! e-----S2---+ !
|
|
! ! !
|
|
! B1 !
|
|
! ! !
|
|
! +-------+
|
|
!R1 R2 R3 R4!
|
|
/\/\ /\/\ /\/\ /\/\
|
|
+--+ +--+ +--+
|
|
|
|
Now that you are probably thoroughly confused, let me explain a
|
|
few minor details. The potentiometer area is rigged so that the
|
|
left pole is connected to the center pole of the potentiometer
|
|
next to it. The middle terminal of T1 is connected to the piece
|
|
of wire that runs down to the end of the battery.
|
|
|
|
Correct operation of The Pearl Box:
|
|
===================================
|
|
You may want to get some dry-transfer decals at Radio Shack to
|
|
make this job a lot easier. Also, some knobs for the tops of the
|
|
potentiometers may be useful too. Use the decals to calibrate the
|
|
knobs. R1 is the knob for the ones place, R2 is for the tens
|
|
place, R3 if for the hundreds place and R4 is for the thousands
|
|
place. S1 is for producing the all the tones and S2 is for power.
|
|
Step 1: Turn on the power and adjust the knobs for the desired
|
|
tone.
|
|
(Example: For 2600 hz- R1=0:R2=0:R3=6:R4=2)
|
|
Step 2: Hit the pushbutton switch and VWALA! You have the tone.
|
|
If you don't have a tone recheck all connections and schematic.
|
|
If you still don't have a tone call Brainstorm BBS:612-345-2815,
|
|
The Bay:415-775-2384 or Pirate's Harbor:617-720-3600 and leave me
|
|
e-mail stating what the scene is.
|
|
|
|
---------------------------------------------------------------
|
|
This has been a High Mountain Hackers presentation - 1985
|
|
---------------------------------------------------------------
|
|
Shakepeare is currently working on an improved version of the
|
|
Pearl Box.. look for the ppplans soon!
|
|
Page 58
|
|
|
|
|
|
|
|
MAKE SILVER BOX TONES
|
|
[+>Read: silver boxing
|
|
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
|
|
Ingredients:
|
|
1 Blue wire about 1 foot.
|
|
1 Gray wire about 1 foot.
|
|
1 Brown wire about 1 foot.
|
|
(Better to overkill....)
|
|
1 Single pole/Double throw
|
|
(SPDT) switch. (Smallest
|
|
you can find.)
|
|
1 Standard bell phone.
|
|
|
|
Tools:
|
|
1 Soldering Iron and Solder.
|
|
1 flat-tip screwdriver.
|
|
1 Very patcient person.
|
|
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
|
|
1: Take the casing off your phone by loosening the two screws
|
|
underneath it. (Don't take the screws all the way off!)
|
|
2: Loosen (But don't remove) the screws on the side of the
|
|
touch tone keypad. (The ones that attach it to the mounting
|
|
bracket.) and CAREFULLY remove the keypad from the mounting
|
|
bracket.
|
|
3: You will notice a plastic cover on the keypad; seperate the
|
|
two halves and get the out of your way. (Don't destroy them,
|
|
you will need them later.)
|
|
4: Now, look at the top of the pad (so the 123 row is facing
|
|
away, and the *0# row is toward you. Turn over the keypad.
|
|
You should see a mass of wires, gold plated contacts,
|
|
discrete components, and two large doughnut shaped black
|
|
thingies. (These are the coils that make the touch-tone
|
|
frequencies. All you are going to do is connect the wires
|
|
that Ma Bell "Forgot" to.)
|
|
5: Look at the coil on the left (with 5 solder contacts facing
|
|
you, rather than being perpendicular to you.) Count over 4
|
|
contacts FROM the left (or 2 conacts FROM the right) and
|
|
solder the GRAY wire to the fourth post FROM the left.
|
|
6: Solder the other end of the GRAY wire to the LEFT pole of
|
|
the SPDT switch.
|
|
7: (The point of no return)..........
|
|
Take a look at the bottom edge of the keypad. You should see
|
|
a row of three gold plated contacts (to the right of two
|
|
very large capasitors) look at the one on the left and
|
|
GENTELY seperate the two touching connectors (They are
|
|
soldered together with a drop of solder) and spread them
|
|
apart.
|
|
|
|
|
|
Page 59
|
|
|
|
|
|
|
|
|
|
|
|
|
|
8: Solder the brown wire to the top contact (The one futhest
|
|
from you), and solder it to the RIGHT pole of SPDT switch.
|
|
|
|
9: Now, take the blue wire and solder it to the bottom
|
|
(Closest)contact. Solder the other end of this wire to the
|
|
CENTER pole of SPDT switch.
|
|
|
|
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
|
|
DONE
|
|
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
|
|
|
|
10: Now put you phone back together. (To make it look
|
|
professonal, make a hole in the plastic top of your phone
|
|
and stick the SPDT switch through it.
|
|
|
|
Now, (Hopefully) when the switch is in on position you will
|
|
have a normal phone and when it is in the other position the 3,
|
|
6, 9, and # keys (Which are now the A, B, C, and D keys) will
|
|
magically produce the SILVER BOX TONES!
|
|
|
|
Have Phun and Happy Phreaking,
|
|
The Devil
|
|
|
|
|
|
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
|
|
|
|
|
|
|
|
|
|
|
|
====================================
|
|
USING A
|
|
SILVER BOX
|
|
-----------------------------------
|
|
|
|
|
|
First off, a silver box adds the four extra tones to your phone
|
|
that Ma Bell never told you about. They go like this:
|
|
|
|
1 2 3 A
|
|
4 5 6 B
|
|
7 8 9 C
|
|
* 0 # D
|
|
|
|
There used to be many places were you could use SILVER BOX
|
|
tones, but now you can only use it in places were Ma Bell hasn't
|
|
|
|
Page 60
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
gotten around to replacing her old switchboxes,
|
|
(4A), or on Autovan. Autovan is a special military phone
|
|
line, like a mass of private lines hooked together (I think, but
|
|
I'm not sure).
|
|
To see if a specific area has the old 4A switchboxes try this
|
|
test:
|
|
Call up there directory assistance byusing XXX-555-1212, (Where
|
|
XXX is the area code you are check out. Now hold down the "D" key
|
|
as soon as you finish dialing. (If you are using the SILVER BOX
|
|
that I showed you how to make; Switch to SILVER BOX tones
|
|
and hold down the "#" key.) The phone should start ringing and
|
|
the operator will answer.
|
|
If the operator screams at you to stop pressing your keypad,
|
|
then hang up and try a diffrent areacode. (This one does not
|
|
work.) If you get a pulsing tone the you got a good line! Now
|
|
try out different numbers. 6 and 7 usually form a loop line and
|
|
two people with SILVER BOXES can talk. But some of these
|
|
are watched, so DON'T say anything you wouldn't want your mother
|
|
to hear!
|
|
I have heard the 213 works but is being watched. Try out of the
|
|
way states like Iowa, Monatana, Wyoming, ect...(etc)
|
|
Have Phun,
|
|
The Devil
|
|
====================================
|
|
|
|
|
|
You better know
|
|
HOW TO BUILD AND USE A RED BOX...... what THIS is!
|
|
=<COURTESY OF -<U.N>->=
|
|
=<TYPED BY THE MASTER >=
|
|
----------------------
|
|
|
|
THE RED BOX BASICALLY SIMULATES THE SOUND OF COINS BEING DROPPED
|
|
INTO THE COIN SLOT OF A PAY TELEPHONE. A PAY TELEPHONE GENERATES
|
|
A BURST OF TWO MIXED FREQUENCIES, 1700 HZ AND 2200 HZ, FOR A
|
|
SPECIFIC TIME INTERVAL TO DENOTE A NICKLR, DIME, OR QUARTER. A
|
|
NICKLE IS 1700 HZ +2200 HZ FOR 66 MILLISECONDS. A DIME IS 1700 HZ
|
|
+ 2200 HZ FOR 66 MILLI. SECS. ON, 66 MS. OFF , THEN 66 MS ON
|
|
AGAIN. FINALLY, A QUARTER IS 1700 HZ+2200 HZ FOR 33,MS ON, 33 MS,
|
|
OFF, CONTINUOSLY REPEATING FOR 5 TIMES.
|
|
|
|
WHEN USING A RED BOX ON A PAY PHONE, FIRST DEPOSIT A REAL
|
|
NICKLE (BECAUSE THEY CAN TELL IF THE FIRST ONE IS A REAL ONE OR
|
|
JUST A TONE), THEN USE THE TONE BURST. YOU CAN BUILD THE CIRCUIT
|
|
TO GENERATE A NICKLE TONE, THEN RECORD IT AND PLAY IT INTO THE
|
|
PAY PHONE WITH A WALKMAN CASETTE PLAYER.
|
|
|
|
TO GET THE MAP, SEND $2 DOLLARS TO MASTER WORLD
|
|
1609 S. BENTLEY AVE
|
|
LOS ANGELES, CALIFORNIA 90025
|
|
|
|
THE MAP HAS MANY FIGURES THAT THE COMPUTER CANNOT PRODUCE.
|
|
|
|
|
|
IF YOU HAVE THE MAP , HERE ARE SOME TIPS:
|
|
ADJUST R1 TO GET 2200 HZ AT POINT A
|
|
ADJUST R2 " " 1700 HZ " " B
|
|
PRESS SWITCH FOR 66 MS ON AT SPEAKER
|
|
THIS SIMULATES A NICKLE
|
|
|
|
THE 555 TIMER-> 66MS TIMER
|
|
THE 556 DUAL TIMER->2200HZ+1700HZ GENERATOR
|
|
741->TIMER OP AMP BUFFER FOR SPEAKER
|
|
|
|
SO REMEMBER IF YOU DON'T HAVE THE MAP SEND TWO DOLLARS TO THE
|
|
ADDRESS UP ABOVE
|
|
|
|
{{{ My Hertz Generator will make most tones necessary for RED
|
|
Boxing, so try it first before you go and spend your money.}}}
|
|
{{{Tell me how you like it....}}}
|
|
{{{ The generator, that is. }}}
|
|
|
|
|
|
|
|
:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%:
|
|
:% %:
|
|
:% THE GREEN BOX %:
|
|
:% %:
|
|
:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%:
|
|
|
|
|
|
|
|
|
|
|
|
The Green Box generates useful tonessuch as COIN COLLECT, COIN
|
|
RETURN, and RINGBACK. These are the tones that ACTS or the TSPS
|
|
operator would send to the CO when appropriate. Unfortunately,
|
|
the green box cannot be used at a fortress station, but must be
|
|
used by the CALLED party. The tones (hz) are:
|
|
|
|
|
|
COIN COLLECT 700 + 1100
|
|
COIN RETURN 1100 + 1700
|
|
RINGBACK 700 + 1700
|
|
|
|
|
|
Before the called party sends any of these tones, an operator
|
|
released signal should be sent to alert the MF detectors at the
|
|
CO. This can be done by sending 900 + 1500 Hz or a single 2600
|
|
Hz wink (90 ms) followed by a 60 ms gap and then the appropriate
|
|
signal for at least 900 ms. Also, do not forget that the initial
|
|
rate is collected shortly before the 3 minute period is up.
|
|
|
|
|
|
..................................
|
|
: Getting keys to soda :
|
|
: machines :
|
|
:................................:
|
|
|
|
By The Pyro
|
|
|
|
This worked for a friend of mine at school (I would) never
|
|
do anything like this) it got him over $900 in one day.
|
|
Here's how to do it:
|
|
|
|
On almost all vending machines they have those damn round almost unpickable
|
|
locks on them so:
|
|
|
|
When no one is looking quickly press a piece of AIR-HARDENING clay into
|
|
the lock. (Press hard enough to get a good impression.)
|
|
|
|
Remove the clay carefully and let it dry for however long the
|
|
clay has to dry as specified on the package.
|
|
|
|
You now have a key to fit that lock,
|
|
(this Type of 'key' can be easily crushed
|
|
If you're seen. But if you're smart you won't though)
|
|
|
|
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|
|
|
|
|
|
Gun Powder By
|
|
The Mortician
|
|
Sysop of The Morgue
|
|
(xxx)xxx-xxxx
|
|
|
|
Well the ingredients are:
|
|
Potassium Nitrate 85%
|
|
Carbon(Charcol) 12%
|
|
Sulfur 3%
|
|
|
|
They are rough percentages but try
|
|
a little like that and play with it.
|
|
The more Potassium you add the faster
|
|
it iwll burn. Less sulfur slower. Less
|
|
carbon the less it will burn. What
|
|
you will do is just put them all in
|
|
a mixing jar, I used a little cardboard
|
|
box with low sides and then ground it
|
|
up and mix together. You can get Potassium
|
|
Nitrate at most drug stores. It is commonly
|
|
known as Salt Peter. Have fun.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Excerpts from 'Steal This Book' by Abbie Hoffman.
|
|
(I doubt the Publishers will mind too much seeing
|
|
as how most people got this book by stealing it, as is suggested
|
|
by the title.... I doubt they expected a profit from it; if they
|
|
did, they were wrong.)
|
|
Anyway, here it is:
|
|
=====>>
|
|
|
|
People's Chemistry
|
|
-------- ---------
|
|
|
|
Stink Bomb
|
|
|
|
You can purchase buteric acid at any chemical supply store
|
|
for "laboratory experiments." It can be thrown or poured directly
|
|
in an area you think already stinks. A small bottle can be left
|
|
uncapped behind a door that opens into the target room. When a
|
|
person enters they will knock over the bottle, spilling the
|
|
liquid. Called a "Fronies," by those in the know, an ounce of
|
|
buteric acid can go a long way. Be careful not to get it on your
|
|
clothing.
|
|
A home-made stink bomb can be made by mixing a batch of egg
|
|
whites, Drano, (sodium hydroxide) and water. Let the mixture sit
|
|
for a few days in a capped bottle before using.
|
|
|
|
|
|
|
|
Smoke Bomb
|
|
|
|
Sometimes it becomes strategically correct to confuse the
|
|
opposition and provide a smoke screen to aid an escape. A real
|
|
home-made smoke bomb can be made by combining four parts sugar to
|
|
six parts saltpeter (available at all chemical supply stores).
|
|
This mixture must then be heated over a very low flame. It willl
|
|
blend into a plastic substance. When this starts to gel, remove
|
|
from the heat and allow the plastic to cool. Embed a few wooden
|
|
match heads into the mass while it's still pliable and attach a
|
|
fuse.*
|
|
...About a pound of the plastic will produce thick enough smoke
|
|
to fill a city block. Just make sure you know which way the wind
|
|
is blowing.
|
|
|
|
(* is under Fuses, Page 156)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Page 154
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sterno Bomb
|
|
|
|
One of the simplest bombs to make is the converted sterno
|
|
can. It will provide some bang and a widely dispersed spray of
|
|
jellied fire. Remove the lid from a standard, commercially
|
|
purchased can and punch a hold {Hole I assume} in the center big
|
|
enough for the firecracker fuse. Take a large spoonful of jelly
|
|
out of the center to make room for the firecracker. Insert the
|
|
firecracker and pull the fuse up through the hole in the lid.
|
|
When in place, cement around the hole with epoxy glue. Put some
|
|
more glue around the rim of the can and reseal the lid. Wipe the
|
|
can and wash off excess with rubbing alcohol. A cancerette fuse
|
|
{cigarette fuse} should be used. The can could also be taped
|
|
around a bottle with Moltov mixture and ignited.
|
|
|
|
|
|
Various fuses from 'Steal This Book'
|
|
|
|
|
|
|
|
Fuses
|
|
|
|
You can make a good homemade fuse by dipping a string in
|
|
glue and then rolling it lightly in gunpowder. When the glue
|
|
hardens, wrap the string tightly and neatly with scotch tape.
|
|
This fuse can be used in a variety of ways. Weight it on one end
|
|
and drop a rock into the tank of a pig vehicle. Light the other
|
|
end and run like hell.
|
|
{Cops don't like that part though....}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cancerette Fuse
|
|
{Cigarette Fuse}
|
|
|
|
Take a few puffs (being sure not to inhale the vile
|
|
fumes){This comming from an acclaimed pot-grower} to get it going
|
|
and work the unlighted end over the fuse of a firecracker. {Use
|
|
an unfiltered cigarette, or cut off the filter} This will provide
|
|
a delay of from 5 to 15 minutes. To use this type of fuse
|
|
successfully, there must be enough air in the vicinity so the
|
|
flame won't go out. A strong wind would not be good either. When
|
|
the cancerette burns down, it sets off the firecracker which in
|
|
turn explodes and ignites the bomb or whatever.
|
|
|
|
|
|
A little free money never hurt....
|
|
|
|
|
|
|
|
|
|
Coin Fraud
|
|
|
|
Every time you drop a coin into a slot, you are losing money
|
|
needlessly. There is at least one foreign coin that is the same
|
|
size or close enough that will do the trick for less than a
|
|
penny. The following are some of the foreign currencies that will
|
|
get you that Coke, call or subway ride.
|
|
|
|
Quarter Size Coins
|
|
|
|
URUGUAYAN 10 CENTISIMO PIECE--works in many soda and candy
|
|
machines, older telephones (3 slot types), toll machines,
|
|
laundromats, parking meters, stamp machines and restroom novelty
|
|
machines{You figure that one out}. Works also in some electric
|
|
cancerette machines but not most mechanical machines.
|
|
|
|
DANISH 5 ORE PIECE--works in 3 slot telephones, toll
|
|
machines, laundromats, automats, some stamp machines, and the
|
|
Boston Subway. Doesn't work in soda or cancerette machines.
|
|
|
|
PERUVIAN 20 CENTAVO PIECE--similar to above.
|
|
|
|
MEXICAN 10 CENTAVO PIECE--works in new (one slot) telephones
|
|
and some electric cancerette machines, but not in as many places
|
|
as the three above.
|
|
|
|
ICELANDIC 5 AURAN PIECE--most effective quarter in the
|
|
world, even works in change machines. Unfortunately, this coin is
|
|
practically impossible to get outside of Iceland and even there,
|
|
it is becoming difficult since the government is attempting to
|
|
remove it from circulation. {DAMN!}
|
|
|
|
|
|
Dime Size Coins
|
|
|
|
MALASIAN PENNY--generally works in all dime slots, including
|
|
old and new telephones, candy machines, soda machines, electric
|
|
machines, stamp machines, parking meters, photocopy machines, and
|
|
pay toilets. Does not work in some newer stamp dispensers, and
|
|
some mechanical cancerette machines.
|
|
|
|
TRINIDAD PENNY--works much like above.
|
|
|
|
|
|
|
|
|
|
Washers
|
|
|
|
No. 14 brass washer with tape on one side makes a PERFECT
|
|
dime. When you get the ones you want, you can get Thousands for
|
|
next to nothing and pass them out to your friends.
|
|
|
|
|
|
|
|
Legalities etc
|
|
|
|
All of the coins listed have a currency value of a few
|
|
cents, with most less than one penny. Foreign coins work more
|
|
regularly than slugs and are non-magnetic, hence cannot be
|
|
detected by "slug detector machines." Also unlike slugs, although
|
|
they are illegal to use in mahines, they a re perfectly legal to
|
|
possess and exchange.
|
|
|
|
|
|
Bills
|
|
|
|
Xerox copies of both sides of a dollar bill, carefully glued
|
|
together, work in most machines that give you change for a
|
|
dollar....Fancy that! It's the Treasury Department. Wonder what
|
|
they want?
|
|
|
|
|
|
|
|
Free Calls
|
|
|
|
|
|
You can make all the free long distance calls you want by
|
|
calling your part collect at a pay phone. Just have your friend
|
|
go to a prearranged phone booth at a prearranged time. This can
|
|
be done on the spot by having the friend call you person to
|
|
person. Say you're not in, but ask for the number calling you
|
|
since you'll be "back" in five minutes. Once you get the number
|
|
simply hang up, wait a moment and call back your friend collect.
|
|
The call has to be out of state to work since operators are
|
|
familiar with the special extension numbers assigned to pay
|
|
phones for her area and possibly for nearby areas as well. if she
|
|
asks you if it is a pay phone say no. If she finds out during the
|
|
call (which rarely happens) and informs you of this, simply say
|
|
you didn't expect the party to have a pay phone in their house
|
|
and accept the charges. We never heard of this happening though.
|
|
|
|
|
|
|
|
Simple Red Boxing
|
|
|
|
|
|
If there are two pay phones next to each other, you can call
|
|
long distance on one and put the coins in the other. When the
|
|
operator cuts in and asks you to deposit money, drop the coins in
|
|
the one you are not using, but hold the reciever up to the slots
|
|
so the operator can hear the bells ring. When you've finished,
|
|
you can simply press the return button on the phone with the
|
|
coins, and you'll get them back. (Or tape record the sounds etc)
|
|
{For this, nowadays, put the reciver up to the earpiece on the
|
|
other phone and procede as above stated.}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
%%:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::%%
|
|
%% Coin Changer Fraud %%
|
|
%% Written by- Electronic Rebel %%
|
|
%%:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::%%
|
|
|
|
Have you ever seen one of those really big changer machines in
|
|
airports, laundrymats or arcades that dispense change when you
|
|
put in your 1 or 5 dollar bill? Well then, here is an article
|
|
for you.
|
|
1) Find the type of change machine that you slide in your bill
|
|
length wise, not the type where you put the bill in a tray and
|
|
then slide they tray in!!!
|
|
2) After finding the right machine, get a $1 or $5 bill. Start
|
|
crumpling up into a ball. Then smooth out the bill, now it
|
|
should have a very wrinkly surface.
|
|
3) Now the hard part. You must tear a notch in the bill on the
|
|
left side about 1/2 inch below the little 1 dollar symbol (See
|
|
Figure).
|
|
4) If you have done all of this right then take the bill and go
|
|
out the machine. Put the bill in the machine and wait. What
|
|
should happen is: when you put your bill in the machine it
|
|
thinks everything is fine. When it gets to the part of the bill
|
|
with the notch cut out, the machine will reject the bill
|
|
and (if you have done it right) give you the change at the same
|
|
time!!! So, you end up getting your bill back, plus the change!!
|
|
It might take a little practice, but once you get the hang of it,
|
|
you can get a lot of money!
|
|
|
|
!--------------------------------!
|
|
! !
|
|
! (1) /-------\ (1) !
|
|
! ! ! !
|
|
! ! Pic. ! !
|
|
! (1) /\ \-------/ (1) !
|
|
! !! !
|
|
!-----/ \-----------------------!
|
|
|
|
\-------Make notch here. About 1/2 "
|
|
down from (1)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Electronic Terrorism
|
|
By: King Tut
|
|
|
|
|
|
It starts when a big, dumb lummox rudely insults you. Being
|
|
of a rational, intelligent disposition, you wisely choose to
|
|
avoid a (direct) confrontation. But as he laughs in your face,
|
|
you smile inwardly---your revenge is already planned.
|
|
|
|
Step 1: follow your victim to his locker, car, or house. Once
|
|
you have chosen your target site, lay low for a week or
|
|
more, letting your anger boil.
|
|
|
|
Step 2: in the mean time, assemble your versatile terrorist
|
|
kit(details below.)
|
|
|
|
Step 3: plant your kit at the desig- nated target site on a
|
|
monday morning between the hours of 4:00 am and 6:00
|
|
am. Include a calm, suggestive note that quietly hints
|
|
at the possibility of another attack. Do not write it
|
|
by hand! An example of an effective note:
|
|
|
|
|
|
"don't be such a jerk, or the
|
|
next one will take off your
|
|
hand. Have a nice day."
|
|
|
|
Notice how the calm tone instills fear. As if written by
|
|
a homicidal psychopath.
|
|
|
|
Step 5: choose a strategic location overlooking the target site.
|
|
|
|
Try to position yourself in such a way that you can see
|
|
his facial contortions.
|
|
|
|
Step 6: sit back and enjoy the fireworks!
|
|
|
|
|
|
Assembly of the versatile, economic, and effective terrorist kit
|
|
#1:
|
|
|
|
the parts you'll need are:
|
|
1) 4 aa batteries
|
|
2) 1 9-volt battery
|
|
3) 1 spdt mini relay (radio shack)
|
|
4) 1 rocket engine(smoke bomb or m-80)
|
|
5) 1 solar ignitor (any hobby store)
|
|
6) 1 9-volt battery connector
|
|
Page 108
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
step 1: take the 9-volt battery and wire it through the relay's
|
|
coil. This circuit should also include a pair of
|
|
contacts that when separated cut off this circuit.
|
|
These contacts should be held together by trapping them
|
|
between the locker,mailbox, or car door. Once the door
|
|
is opened, the contacts fall apart and the 9-volt
|
|
circuit is broken, allowing the relay to fall to the
|
|
closed postion thus closing the ignition circuit. (If
|
|
all this is confusing take a look at the schematic
|
|
below.)
|
|
|
|
|
|
Step 2: take the 4 aa batteries and wire them in succession.
|
|
Wire the positive terminal of one to the negative
|
|
terminal of another, until all four are connected
|
|
except one positive terminal and one negative terminal.
|
|
Even though the four aa batteries only combine to create
|
|
6 volts, the increase in amperage is necessary to
|
|
activate the solar ignitor quickly and effectively.
|
|
|
|
|
|
Step 3: take the battery pack (made in step 2) and wire one end
|
|
of it to the relay's single pole and the other end to
|
|
one prong of the solar ignitor. Then wire the other
|
|
prong of the solar ignitor back to the open position on
|
|
the relay.
|
|
|
|
|
|
Step 4: using double sided carpet tape mount the kit in his
|
|
locker, mailbox, or car door. And last, insert the solar
|
|
ignitor into the rocket engine (smoke bomb or m-80).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Page 109
|
|
|
|
|
|
|
|
|
|
|
|
Your kit is now complete!
|
|
|
|
---------><---------
|
|
I (CONTACTS) I
|
|
I I
|
|
I --- (9 VOLT)
|
|
I - (BATTERY)
|
|
I ---
|
|
I I
|
|
I (COIL) I
|
|
------///////-------
|
|
/-----------
|
|
/ I
|
|
/ I
|
|
/ I
|
|
(SWITCH) I I
|
|
I I
|
|
I I
|
|
I I
|
|
I --- (BATTERY)
|
|
I - ( PACK )
|
|
I ---
|
|
I I
|
|
I I
|
|
---- -----
|
|
I I
|
|
*
|
|
(SOLAR IGNITOR)
|
|
|
|
|
|
|
|
How to Hotwire a Car
|
|
By: The Marauder
|
|
|
|
|
|
|
|
The easiest way is to just get under the dashboard and start
|
|
crossing wires. Of course this could short out the entire
|
|
electrical system so there is a better way.
|
|
|
|
When you get in the car, look under the dash. If it's enclosed
|
|
then don't bother. Most new cars are like this unfortunately.
|
|
However you could cut through the dash. If you do cut just do it
|
|
near the ignition.
|
|
|
|
Once you get behind or near the ignition, look for two red
|
|
wires. In older cars this was the standard color code. If they
|
|
aren't there you'll just have to try whatever else you can find.
|
|
|
|
Pull out the two wires and cross them. The car should start.
|
|
|
|
|
|
|
|
|
|
|
|
' Green Goddess '
|
|
-----------------
|
|
|
|
Materials
|
|
---------
|
|
1.) Zinc (Zn) <---NOTE: This is not the same as Znc Oxide!
|
|
2.) Sulfur (S)
|
|
|
|
Procedure
|
|
---------
|
|
1.) Mix the two together 1/2 and 1/2.
|
|
|
|
|
|
2.) MAKE SURE that you mix them very well. The best way to do
|
|
so, is to put the mixture in a jar with a lid and shake it up for
|
|
15-60 seconds, until it is all a grayish color.
|
|
3.) To ignite, use magnesium and a blow torch (*matches don't
|
|
work).
|
|
|
|
WARNING,this burns very very quickly, and produces smoke. Also it
|
|
burns at a fairly high temperature(*about 600 deg. fah.). It will
|
|
surprise you when it ignites. There will be a delay, and then all
|
|
of a sudden, it will flash up, and is capable of burning the hell
|
|
out of you.
|
|
|
|
|
|
|
|
Homemade Bombs (Just the way Mom used to make 'em)
|
|
Explosive Devices An anarchist's beginning guide to explosives!
|
|
(or how to get back at those neighbors who told you to turn your
|
|
stereo down by blowing em up!)
|
|
|
|
1.Quickie... Take organic pool chlorine and mix it with
|
|
vegetable shortening and put it someplace you don't like. It
|
|
reacts by itself to produce a very noxious white smoke and heat.
|
|
*make sure you are not around because the fumes are harmful to
|
|
your health.
|
|
|
|
2.A pipe bomb (dangerous) Take a pipe, crimp (closed at one
|
|
end) and pack it 3/4 full of paraffin (or any other semi-solid
|
|
with about the same basic chemical structure), poke a number of
|
|
holes through the length of the paraffin. On top of this put a
|
|
very thin steel (or other metal of that sort) wafer, make double
|
|
damn sure** that it fits tightly all the way around. On top of
|
|
this put some high concentration HCL (or similar acid). Close the
|
|
top now, stand it on end (paraffin end down), and get the fuck
|
|
away. You should have about 2-5 minutes depending on the
|
|
thickness of the wafer. Watch out for shrapnel.
|
|
|
|
*sure you will..more like 5-30 seconds. better to use a vial on
|
|
the bottom ,stand the pipe upright, tie a string around it and
|
|
pull from far away.
|
|
|
|
3. Snowball... Take ammonium iodide, flour, & water and form
|
|
this into a snowball. Leave this 'snowball' somewhere where it
|
|
will do neat stuff when it dries out. (substituting some
|
|
magnesium flash powder for some (not all) of that flour helps
|
|
things a bit.)
|
|
|
|
|
|
|
|
4.Fire bomb.. Take carbon disulfide and dissolve white
|
|
phosphorous in it. Put it in a stoppered bottle and throw it at
|
|
something you would like to see on fire. When the CS2 evaporates,
|
|
it leaves a film of P on what ever it hits, and it starts a fire
|
|
with the solvent vapors.
|
|
|
|
|
|
|
|
5. Light bulb bomb (click...booom!) Take a light bulb (brass
|
|
based preferably so you can solder the wires back when you are
|
|
done) Unsolder the two wires that are soldered to the brass (one
|
|
at the center of the base and one on the edge). Remove the base,
|
|
taking care not to damage the bulb or filament, then take a pair
|
|
of needle nosed pliers and snap the glass nipple that is now
|
|
exposed. Fill bulb (not completely),via the hole you just made,
|
|
with gasoline. Plug hole with silicone or something. Put the base
|
|
back on, resolder the wires, screw into light fixture (with power
|
|
off of course!), turn on light...booom! *easier to use a
|
|
mini-power-drill.
|
|
|
|
|
|
|
|
|
|
|
|
Fire Bombs, Napalm etc.
|
|
|
|
|
|
By: Lex Luthor
|
|
|
|
|
|
FIREBOMBS
|
|
|
|
Most fire bombs are simply gasoline filled bottles with a fuel
|
|
soaked rag in the mouth (the bottle's mouth, not yours). The
|
|
original Molotov cocktail, and still about the best, was a
|
|
mixture of one part gasoline and one part motor oil. The oil
|
|
helps it to cling to what it splatters on.
|
|
|
|
Some use one part roofing tar and one part gasoline. Fire
|
|
bombs have been found whcih were made by pouring melted wax into
|
|
gasoline.
|
|
|
|
|
|
NAPALM
|
|
|
|
About the best fire bomb is napalm. It has a thick
|
|
consistancy, like jam and is best for use on vehilces or
|
|
buildings.
|
|
|
|
How to make Napalm by the Jolly Roger
|
|
|
|
- Pour some gas into an old bowl, or some kind of container.
|
|
|
|
- Get some styrofoam and put it in the gas, until the gas won't
|
|
eat anymore. You should have a sticky syrup.
|
|
|
|
- Put it on the end of something (don't touch it!!). The unused
|
|
stuff lasts a long time!
|
|
|
|
MATCH HEAD BOMB
|
|
|
|
Simple safety match heads in a pipe, capped at both ends, make
|
|
a devestating bomb. It is set off with a regular fuse
|
|
|
|
A plastic Baggie is put into the pipe before the heads go in
|
|
to prevent detonation by contact with the metal.
|
|
|
|
Cutting enough match heads to fill the pipe can be tedious
|
|
work for one but an evening's fun for the family if you can drag
|
|
them away from the TV.
|
|
|
|
|
|
FUSE IGNITION FIRE BOMB
|
|
|
|
A four strand homemade fuse is used for this. It burns like
|
|
fury. It is held down and concealed by a strip of bent tin cut
|
|
from a can. The exposed end of the fuse is dipped into the flare
|
|
igniter. To use this one, you light the fuse and hold the fire
|
|
bomb until the fuse has burned out of sight under the tin. Then
|
|
throw it and when it breaks, the burning fuse will ignite the
|
|
contents.
|
|
|
|
WHAT!?!?
|
|
|
|
|
|
|
|
How to Make Nitroglycerin
|
|
By: Karl Marx
|
|
|
|
|
|
CH2ONO2
|
|
! 3/2 N2 + 3 CO2
|
|
CHONO2 ----------> +
|
|
! Ignition 5/2 H2O + 1/4 O2
|
|
CH2ONO2
|
|
|
|
(How Nitro explodes--note that the byproducts are nothing but
|
|
nitrogen, carbon dioxide, water and oxygen)
|
|
|
|
Nitroglycerin [heretofore Nitro] is a very powerful high-
|
|
explosive. I am not sure who invented it but he probably
|
|
didn't-- the first person to make it probably blew himself up and
|
|
his freind got the info off his notes. Well anyway, the next best
|
|
thing to Nitro is TNT which is ten times harder to make but also
|
|
ten times safer to make. If you can't use common sense then dont
|
|
even TRY to make this stuff--a few drops can be lethal under
|
|
certain circumstances.
|
|
|
|
To make Nitro:
|
|
== ==== ======
|
|
|
|
Mix 100 parts fuming nitric acid (for best results it should
|
|
have a specific gravity of 50 degrees Baume') with 200 parts
|
|
sulphuric acid. This is going to be HOT at first--it won't
|
|
splatter if you pour the nitric INTO the sulphuric but don't try
|
|
it the other way around.
|
|
The acid solutions together can disolve flesh in a matter of
|
|
seconds so take the proper measures for God's sake!!! When cool,
|
|
add 38 parts glycerine as slowly as possible. Let it trickle down
|
|
the sides of the container into the acids or it won't mix
|
|
thourily and the reaction could go to fast--which causes enough
|
|
heat to ignite the stuff. Stir with a **GLASS** rod for 15
|
|
seconds or so then CARFULLY pour it into 20 times it's *VOLUME*
|
|
of water. It will visibly precipitate immediatly. there will be
|
|
twice as much Nitro as you used glycerin and it is easy to
|
|
separate. Mix it with baking soda as soon as you have separated
|
|
it-- this helps it not to go off spontainously.
|
|
|
|
|
|
|
|
|
|
::::::::::::::::::::::::::::::::::::::
|
|
NOTES: Parts are by weight and the Baume' scale of spicific
|
|
gravity can be found in most chem. books. You ca get fuming
|
|
nitric and sulfuric acids wherever good chemicals or fertilizers
|
|
are sold. It is positivly *STUPID* to make more than 200 grams
|
|
of Nitro at a time.
|
|
When mixing the stuff wear goggles, gloves, etc. When I first
|
|
made the stuff I had the honor of having it go off by itself (I
|
|
added too much glycerine at a time.) I was across the room at
|
|
the time, but I felt the impact--so did the table it was on as
|
|
well as the window it was next to--they were both smashed by only
|
|
25 grams in an open bowl.
|
|
Oh, yes, glycerine you can get at any pharmacy and you need an
|
|
adult signature for the acids. Any bump can make Nitro go off if
|
|
you don't add the bicarbonate of (baking) soda--but even with
|
|
that, if it gets old I wouldn't play catch with it.
|
|
|
|
Once you have made the Nitro and saturated it with Bicarb.
|
|
you can make a really powerful explosive that won't go off by
|
|
itself by simply mixing it with as much cotton as you can and
|
|
then saturating that with molten ((parifine--just enough to make
|
|
it sealed and hard.
|
|
Typically, use the same amounts (by weight) of each Nitro, cotton
|
|
and parifine. This, when wrapped in newspaper, was once known as
|
|
"Norbin & Ohlsson's Patent Dynamite," but that was back in 1896.
|
|
|
|
|
|
I Zoxxon take no responsibility for the use of these items stated
|
|
herewithin. This textfile is presented for informational use
|
|
only. The comments are added to most of the things i have
|
|
attempted. All of the origional authors names have been deleted
|
|
for privacy. All telephone numbers have been deleted also in
|
|
order to preserve secrecy.
|
|
|
|
Some articles are from the ill-fated,
|
|
"THE POLICE STATION" BBS
|
|
|
|
Generic bomb
|
|
|
|
1) Aquire a glass container
|
|
2) Put in a few drops of gasoline
|
|
3) Cap the top
|
|
4) Now turn the container around to coat the inner surfaces and
|
|
then evaporates
|
|
5) Add a few drops of potassium permanganate (<-Get this stuff
|
|
from a snake bite kit)
|
|
6) The bomb is detonated by throwing aganist a solid object.
|
|
|
|
*AFTER THROWING THIS THING RUN LIKE HELL THIS THING PACKS ABOUT
|
|
1/2 STICK OF DYNAMITE*
|
|
|
|
|
|
House Hold equivalants
|
|
----- ---- -----------
|
|
|
|
Name Equivalant
|
|
---- ----------
|
|
acetic acid vinegar
|
|
aluminum oxide alumia
|
|
aluminum potassium sulfate alum
|
|
aluminum sulfate alum
|
|
ammonium hydroxide ammonia
|
|
carbon carbonate chalk
|
|
carbon tetrachloride cleaning fluid
|
|
calcium hypochloride bleaching powder
|
|
calcium oxide lime
|
|
calcium sulfate plaster of paris
|
|
carbonic acid seltzer
|
|
ethylene dichloride dutch fluid
|
|
ferric oxide iron rust
|
|
glucose corn syrup
|
|
graphite pencil lead
|
|
hydrochloric acid muriatic acid
|
|
hydrogen peroxide peroxide
|
|
lead acetate sugar of lead
|
|
lead tetrooxide red lead
|
|
magesium silicate talc
|
|
magesium sulfate Epsom salts
|
|
naphthalene mothballs
|
|
phenol carbolic acid
|
|
potassium bicarbonate cream of tarter
|
|
potassium chromium sulfate chrome alum
|
|
potassium nitrate saltpeter
|
|
sodium dioxide sand
|
|
sodium bicarbonate baking soda
|
|
sodium borate borax
|
|
sodium carbonate washing soda
|
|
sodium choride salt
|
|
sodium hydroxide lye
|
|
sodium silicate water glass
|
|
|
|
Page 64
|
|
|
|
|
|
|
|
sodium sulfate glaubers' salt
|
|
sodium thiosulfate photographers hypo
|
|
sulferic acid battery acid
|
|
sucrose cane sugar
|
|
zinc choride tinner's fluid
|
|
------------ --------------
|
|
|
|
|
|
|
|
$%$%$%$%$%$%$%$%$%$%$%$%$%$%$%$%$%$%$%$%$
|
|
% %
|
|
$ Kitchen Improvised Plastic Explosives $
|
|
% %
|
|
$ PART I $
|
|
% How to make plastique from bleach. %
|
|
$ $
|
|
% %
|
|
$%$%$%$%$%$%$%$%$ Typed $%$%$%$%$%$%$%$%$
|
|
in by
|
|
Agrajag the Prolonged
|
|
|
|
This is the first in a serries of articles dealing with the process of
|
|
making platic explosives. In the articles I will discuss different types of
|
|
plastic explosives, there origin and finally hold to produce them with suplies
|
|
that are found in a usual house-hold.
|
|
|
|
This information was orignally written by Tim Lewis, and was typed in and
|
|
uploaded by myself, (Agrajag). This article will take you through step by step
|
|
process of making plastic explosive from common house-hold bleach.
|
|
|
|
Plastique Explosive from Bleach
|
|
|
|
This explosive is a Potassium chlorate explosive. This explosive and
|
|
explosives of similar composition were used in WWI as the main ecplosive filler
|
|
in grenades, land mines, and morter rounds used by French, German, and some
|
|
other forces involved in that conflict.
|
|
|
|
These explosives are relatively safe to manufcture. By RELATIVELY SAFE, I
|
|
mean just that! DON'T SCREW AROUND WITH THIS SHIT, EITHER MAKE IT OR DON'T! I
|
|
hate to hear of a phreak buying it because he was fucking with some chemicals
|
|
and then it blew up in his face. The procedures in the following paragraph CAN
|
|
BE DANGEROUS, if you don't take special care, and watch what you are doing!
|
|
|
|
On should strive to make sure these explosives are free from sulfure,
|
|
sulfides, and picric acid. The presence of these compounds result in mixtures
|
|
that are or can become highly sensitive and possibly decompose explosively while
|
|
in storage. One should never store home made explosives, make enough for what
|
|
you need at the time. YOU NEVER KNOW HOW STABLE IT IS UNTIL IT BLOWS!
|
|
|
|
The manufacter of this explosive from bleach is given just as an expediant
|
|
method. This method of manufacturing potassium chlorate is not economical due
|
|
to the amount of energy used to boil the solution and cause the "Dissociation"
|
|
reaction to take place. The procedure does work and yields a relatively pure
|
|
and a sulfur, sulfide free product.
|
|
|
|
These explosives are very cap sensitive and require only a #3 cap for
|
|
instigating detonation.
|
|
|
|
To manufacture potassium chlorate from bleach, (5.25% sodium hypochlorite
|
|
solution), obtain a heat source, hot-plate, stove, etc., etc. a battery
|
|
hydrometer, a large pyrex or enameled steel container, (to weigh chemicals), and
|
|
some potassium chloride, (sold as salt substitute).
|
|
|
|
Take one gallon of bleach and place it in the container and begin heating
|
|
it. While this solution heats, weigh out 63 grams potassium chloride and add
|
|
this to the bleach being heated. Bring this solution to a boil and boil until
|
|
when checked with a hydrometer the reading is 1.3, (if battery hydrometer is
|
|
used, it should read FULL charge.)
|
|
|
|
When the reading is 1.3 take the solution and let it cool in the
|
|
refrigerator until it is between room temperature and 0 degrees celcius. Filter
|
|
out the crystals that have formed and save them. Boil this solution again and
|
|
cool as before. Filter and save the crystals.
|
|
|
|
Take these crystals that have been saved and mix them with distilled water
|
|
in the following proportions: 56 grams per 100 milileters distilled water. Heat
|
|
this solution until it boils and allow to cool. Filter the solution and save
|
|
the crystals the form upon cooling. This process of purification is called
|
|
fractional crystalization. these crystals should be relatively pure potassium
|
|
chlorate.
|
|
|
|
Power these to the consistancy of face powder and heat gently to drive off
|
|
all moisture.
|
|
|
|
Melt five parts vaseline and five parts wax. Disslove this in white
|
|
gasoline, (camp stove gasoline), and pour this liquid on 90 parts potassium
|
|
chlorate, (the powdered crystals from above), in a plastic bowl.
|
|
|
|
Knead this liquid into the potassium chlorate until intimately mixed.
|
|
Allow all the gasoline to evaporate.
|
|
|
|
Place this explosive in a cool dry place. Avoid friction, sulfur, sulfides,
|
|
and phophorous compounds. This explosive is best molded to the desired shape
|
|
and density of 1.3 grams in a cube and dipped in wax till water proof. These
|
|
block type charges guarantee the highest detonation velocity.
|
|
|
|
Live long and prosper,
|
|
Agrajag
|
|
|
|
Ps, I would like to thank Tim Lewis, the autor of "Kitchen Improvised Plastic
|
|
Explosives" for this information. You may obtain a catalog of other books of
|
|
this and other natures by writing:
|
|
|
|
Information Publishing Co.
|
|
Box 10042, Odessa, Texas.
|
|
79762
|
|
PrimoPyro1990
|
|
|
|
|
|
|
|
|
|
|
|
.... Detonators ....
|
|
|
|
|
|
|
|
|
|
DISCLAIMER: The following file contains information of harmful or illegal
|
|
nature. Neither the BBS or author providing this information
|
|
can be considered responsible for the use of this file.
|
|
The person using this knowledge is solely responsible for
|
|
it's use or misuse. This file is intended to educate only.
|
|
|
|
|
|
|
|
|
|
Modern high explosives require a shock to explode.
|
|
The detonator provides this shock. Detonators are powerful enough to take off
|
|
your fingers completely and shatter your hand so care must be used in the
|
|
making and handling of them.
|
|
The standard nonelectric detonator consists of a brass tube about 1/4" I.D.
|
|
with thin walls and a length of about 2 1/2" to 3". This tube is sealed at
|
|
one end and open at the other. The tube contains two explosives, one layer
|
|
upon the other. The bottom layer is called the base charge and is usually
|
|
an insensitive high explosive. The top layer is the initiating charge and is
|
|
a sensitive explosive. At one time the usual blasting cap contained 2 gms.
|
|
of mercury fulminate and was called a #8 cap. A #6 cap contained 1 gm. of
|
|
fulminate. Other caps with less strength were numbered lower. Since fulminate
|
|
is a sensitive explosive, detonators with less of it were safer to handle.
|
|
To use this type of detonator, a fuse is inserted into the tube and pushed
|
|
against the fulminate. The tube is then crimped around a blasting fuse with
|
|
a special tool for this purpose.
|
|
An electric detonator consists of the same detonator as above but now an
|
|
electric match is inserted in place of the fuse and sealed in with a water-
|
|
proof seal. The wires for the detonator are twisted together or somehow
|
|
shorted together to keep stray radio signals from causing premature deton-
|
|
ation. If the wires are not twisted together, one lead may act as an antenna
|
|
while the other acts as a ground. If the wires intercept a radio signal, the
|
|
induced current may be enough to heat up the detonator's filament and cause
|
|
an explosion. Old detonators were made with a spark gap instead of a filament
|
|
and were set off when a high voltage spark jumped the gap. This type of det-
|
|
onator can be set off by static electricity generated by walking across a
|
|
carpet.
|
|
Another type of detonator is the exploding brigewire detonator. This uses no
|
|
primary explosive such as fulminate. Instead, a small diameter wire is used
|
|
in place of a filament. A capacitor is charged up to say 300 v. and 200 uFD.
|
|
The capacitor is then discharged through the detonator causing the bridge-
|
|
wire to explode. This microexplosion is enough to cause the initiaton of the
|
|
secondary explosive. If a battery is connected to the detonator, the bridge-
|
|
wire burns through without detonating the explosive. These detonators are
|
|
very safe to handle and use but the firing circuit is complex.
|
|
Still another type of detonator is a percussion detonator. This is a mechan-
|
|
ically initiated device. It consists of a nonelectric detonator with a primer
|
|
sealed in one end. When a firing pin hits the primer the resulting flash
|
|
fires the detonator. Sometimes a stab detonator is used. This is very much
|
|
like the percussion detonator but instead of the firing pin, a needle is used
|
|
to pierce the sensitive end of the cap.
|
|
The most modern detonators include a built in electronic timer that causes
|
|
detonation at some precise time after the detonation pulse is received. This
|
|
delay is programmable and is used to tailor the explosion to suit individual
|
|
needs. The explosive is also configured as a small shaped charge to cause a
|
|
more perfect detonation of the main charge.
|
|
|
|
Primary Explosives Used in Detonators
|
|
|
|
|
|
Primary explosives are chemicals that do not burn but explode directly
|
|
from a flame or spark. They are also usually very sensitive to shock.
|
|
Mercury fulminate can be found in toy paper caps for use in a cap pistol. The
|
|
quantity in a paper cap is about 1/10 of a grain. There are 15.4 grains in a
|
|
gram so approximately 154 of them contain one gram. If you have heard one cap
|
|
exploding, imagine 154 of them going at once. The following are manufacturing
|
|
processes for small laboratory amounts of primary explosives. Follow safety
|
|
rules if you decide to manufacture them.
|
|
|
|
Mercury Fulminate: This is one of the oldest explosives used for making deto-
|
|
nators. It is one of the easiest explosives to make.
|
|
In a glass container put 40 ml. of 90% nitric acid. If you have red fuming
|
|
nitric acid, put in 10 ml. of water then add 30 ml. of acid one drop at a
|
|
time until all the acid is added. Water should never be added to acid.
|
|
The reaction can cause splattering of the acid. Acid to water is what you
|
|
oughta. Water to acid is not very placid.
|
|
Now, add 5 gms. of mercury metal. As the metal dissolves in the acid, some
|
|
red fumes of nitric oxides may be released. Avoid breathing them. Allow the
|
|
mixture to stand until the mercury is dissolved. You may want to stir the
|
|
acid to help the mercury dissolve. The mercury may take some time to dissolve
|
|
so have patience. When the metal is dissolved, add the acid to 75 ml. of warm
|
|
90% ethyl alcohol.in a 500 ml. glass container. In a few minutes a reaction
|
|
will start. The mixture will start bubbling and frothing so the reaction must
|
|
take place in a large container. White fumes will start coming out of the
|
|
reaction and must not be inhaled. The white fumes will give way to red fumes
|
|
then change back to white again. A precipitate will be seen to form in the
|
|
liquid. This is mercury fulminate. When the reaction stops bubbling, pour the
|
|
liquid into about 12 oz. of water. Wash the precipitate out of the reaction
|
|
container and into the water. Filter the fulminate out of the water and wash
|
|
it with a few ounces of ethyl alcohol and a final wash of a few ounces of
|
|
distilled water. The fulminate should be a grayish to a white powder. It is
|
|
best stored under water until use.
|
|
Mercury fulminate can be exploded by a 4 cm. drop of a 1 kilo weight. It will
|
|
become "dead pressed" if subjected to pressures of 25,000 - 30,000 psi and
|
|
will no longer explode but just burn.
|
|
|
|
DDNP: Diazodinitrophenol is a greenish yellow to a brown crystal and is
|
|
superior to fulminate as a detonating agent. To make it, dissolve 1 gm. of
|
|
sodium hydroxide in 65 mls. of distilled water then add 6 gms of picric
|
|
acid to the lye solution. In another container put 10 ml. of distilled water
|
|
and add 5 gms. of sulfur to the water. Now add 5 gms. of sodium hydoxide to
|
|
the sulfur/water. Boil this mixture until it turns bright red. Let the
|
|
solution cool off. Add the sulfur/lye to picric acid solution in four
|
|
portions letting the picric solution cool down in between additions. Stir the
|
|
solution while adding the sulfur/lye. Let the mixture cool off then filter
|
|
out the red particles. Dissolve the red particles in 130 mls. of boiling
|
|
water. Filter the solution and discard any precipitate, save the solution.
|
|
Add 80% sulfuric acid to the solution drop by drop until it turns an orange-
|
|
brown color then add 15 mls. more sulfuric acid. Let the solution cool down
|
|
to room temperature. Dissolve 3.75 gms of sodium nitrite (not nitrate) in 150
|
|
mls. of distilled water. Add the nitrite solution to the orange-brown solu-
|
|
tion all at once while stirring. Let the solution stand for 10 - 15 mins.
|
|
The solution should be a brown color. Filter out the particles of DDNP and
|
|
wash them with 100 mls. of distilled ice water. Store the DDNP under a small
|
|
amount of water until use.
|
|
|
|
Lead Picrate: When picric acid reacts with a metal a picrate is formed. The
|
|
heavier the metal the more sensitive an explosive is formed. Lead picrate is
|
|
a useful explosive for making improvised detonators. The picrate will explode
|
|
from heat, sparks, or shock. In a small glass container put 5 gms. of picric
|
|
acid. Add to this 25 mls. of ethyl alcohol and stir the two to make a paste.
|
|
Add 5 gms. of lead monoxide to the paste and gently stir the mixture. This is
|
|
now an explosive. Store the paste still wet with alcohol in a sealed glass
|
|
container until needed.
|
|
|
|
Lead Azide: Lead azide is probably the most commonly used explosive in modern
|
|
detonators. It is not as shock sensitive as mercury fulminate. It must be
|
|
precipitated in the presence of dextrin to keep the particles of azide small.
|
|
Failure to do this will result in an explosion as the large crystals of azide
|
|
explode from inner stresses. Dissolve 17 gms. of lead nitrate and 1.5 gms. of
|
|
dextrin in 250 ml. of distilled water. Adjust the pH of the solution to 5.4
|
|
with sodium hydroxide then heat the water to 70 deg. C. While stirring the
|
|
solution strongly add a solution of 6.5 gms. of sodium azide and 1.5 gms of
|
|
sodium hydroxide in 250 mls. of distilled water. Continue stirring for 5 min.
|
|
Filter out the lead azide and wash with about 500 mls. of distilled water.
|
|
Store the lead azide under water until needed.
|
|
|
|
Secondary Explosives Used in Detonators
|
|
|
|
These explosives are relatively insensitive and are used to strengthen the
|
|
explosion of the detonator. These explosives are classified as a high
|
|
explosive.
|
|
|
|
Picric Acid: This process was taught by the CIA for their improvised explo-
|
|
sives course. It produces an explosive from aspirin.
|
|
Crush 20, 5 grain aspirin tablets and add 1 tsp. of water to it to make a
|
|
paste. Stir in 1/2 cup of ethyl alcohol to the aspirin paste and then filter
|
|
the solution to remove any solid particles. Evaporate the alcohol and recover
|
|
the crystals that are left. Pour 1/3 cup of concentrated sulfuric acid into
|
|
a large jar and add the crystals from the alcohol solution. Heat the acid in
|
|
a simmering hot water bath for 15 mins. The acid should turn a reddish color.
|
|
Now add 15 gms. of potassium nitrate to the acid 5 gms. at a time while
|
|
stirring. Let the acid cool to room temperature then pour the acid slowly
|
|
into 1 1/2 cups of water and let it cool down again. Filter off the particles
|
|
of picric acid and wash them with 1 cup of ice water. Dry these crystals
|
|
before using them. Picric acid is a very strong dye. Contact with it will
|
|
stain just about anything. Picric acid also reacts with metal to form picrate
|
|
salts that are a hazard. Any metal in contact with picric acid should be
|
|
coated with an acid proof paint or an epoxy coat.
|
|
|
|
Guncotton: This is not very commonly used especially for detonators but for
|
|
improvised work it is perfect. Make an acid mixture composed of 3 parts by
|
|
volume concentrated nitric acid and 1 part concentrated sulfuric acid. Take
|
|
a small piece of cotton and quickly push it under the acid with a glass rod.
|
|
Leave it under the acid for 5 mins. then pull out the cotton and squeeze
|
|
out the excess acid. Quickly push it under water to wash out any acid rem-
|
|
aining in the cotton. Now wash the cotton in fresh water containing a few
|
|
percent of sodium bicarbonate. Pull the cotton apart to help the water get to
|
|
all the fibers. Now wash the cotton in warm water for 15 mins. If you want
|
|
to remove all the acid trapped in the fibers, expose the cotton to strong
|
|
sunlight for one or two days then wash it in a 3% sodium bicarbonate solution
|
|
for 1/2 hour followed by a wash with distilled water. If all this washing
|
|
sounds redundant it isn't. The acid gets trapped inside the fibers of the
|
|
cotton and causes the explosive to deteriorate after a while. Guncotton is
|
|
very spark sensitive and should be stored wet with water until used.
|
|
|
|
Cyclonite: Also known as cyclotrimethylenetrinitramine or simply RDX, this
|
|
is one of the most powerful explosives known. It is not too sensitive but as
|
|
with all explosives handle with care and common sense. RDX is produced by
|
|
nitrating hexamethylenetetramine (HMT). HMT is used to make fuel sticks for
|
|
use in small survival or camping stoves. It can be made by treating an
|
|
ammonia solution with formaldehyde and evaporating the liquid to obtain the
|
|
HMT. If you have problems getting formaldehyde, check out a boating supply
|
|
or paint store for resorcinal glue. It is a two part glue, one part which is
|
|
paraformaldehyde. This is a powder and is simply a polymer of formaldehyde
|
|
which you can use. Cool 60 gms of 100% nitric acid to 0 deg. C. and add 5
|
|
gms. of HMT to the acid in several small portions while not letting the
|
|
temperature go above 30 deg. C. When all the HMT is added, let the acid cool
|
|
down to 0 deg. C. then let it stand for 20 mins. At that time, dump the acid
|
|
into two pints of cold water. The RDX will precipitate and should be filtered
|
|
out and then washed with water until it is free of acid. The RDX can be
|
|
stored dry in a cool place until needed.
|
|
|
|
Making a Detonator
|
|
|
|
Obtain a small brass tube with a 1/4" I.D. and seal one end with an epoxy
|
|
plug. The length of the tube should be about 3". Weigh out 1 gm. of one
|
|
of the secondary explosives and press it into the bottom of the tube .25 gm.
|
|
at a time. Do not subject the explosive to shock but press it in the tube
|
|
with a wooden dowel to avoid all sparks. Press a small paper disk down onto
|
|
the explosive. Weigh out .75 gm. of a primary explosive and press this into
|
|
the tube .25 gm. at a time. If you are using an electric ignitor, insert it
|
|
into the tube up against the primary explosive and seal the ignitor into the
|
|
tube with a little epoxy. These detonators are much more powerful than the
|
|
standard commercial or military detonator and should be able to detonate any
|
|
explosive you are using.
|
|
|
|
An electric ignitor for a detonator can be made as follows.
|
|
Take a small (3/8" long) section of tube that you are using for the detonator
|
|
and coat the inside with silicone or wax. Put the tube onto a piece of wax-
|
|
paper. Fold a length of 27 ga. solid wire into a hairpin loop and hold the
|
|
loop in the tube up against the waxpaper. Put a few drops of 5 min. epoxy in
|
|
the tube and let it harden. Now fill up the rest of the tube with the epoxy.
|
|
Peel the waxpaper away from the tube and push the epoxy plug out of the tube.
|
|
Take a file and file the end of the plug until the wire diameter at the loop
|
|
is reduced to 1/4 the original diameter. Mix a small amount of black powder
|
|
with dextrin and water to make a paste then coat the wire loop. When 6 - 12
|
|
volts are connected to the wire leads the black powder will flash. This can
|
|
be sealed into a detonator if you want to make it an electric detonator.
|
|
You can take a shotgun primer and make up a brass collar to hold it tightly
|
|
in a detonator tube. A little bit of epoxy will seal it into the end of the
|
|
detonator if you want to make a percussion initiated detonator.
|
|
|
|
Be careful when making, storing, and using detonators. Too many accidents
|
|
have been attributed to the careless handling of them.
|
|
|
|
|
|
|
|
|
|
*** Kilroy was here ***
|
|
PrimoPyro1990
|
|
|
|
|
|
|
|
|
|
|
|
.... Electrical Delays ....
|
|
|
|
|
|
|
|
|
|
DISCLAIMER: The following file contains information of harmful or illegal
|
|
nature. Neither the BBS or author providing this information
|
|
can be considered responsible for the use of this file.
|
|
The person using this knowledge is solely responsible for
|
|
it's use or misuse. This file is intended to educate only.
|
|
|
|
|
|
This file is companion to 2 GIF files. These files are schematics for electr-
|
|
onic delay circuits.
|
|
|
|
|
|
To produce delays in the ignition or detonation of pyrotechnic
|
|
devices, chemical, electrical, and mechanical devices can be used. In the
|
|
chemical family there are various ways to cause a delay. The foremost is
|
|
probably sulfuric acid and a chlorate. The chlorate is mixed with a combus-
|
|
tible substance and a rubber balloon filled with sulfuric acid is placed in
|
|
the chlorate mixture. Depending on the thickness of the balloon and the
|
|
ambient temperature, the acid will eat through the balloon in anywhere from
|
|
5 mins. to 3 hrs. When the acid contacts the chlorate mix, the mix will catch
|
|
fire. There are other reactions such as silver nitrate/magnesium and water,
|
|
potassium permanganate and glycerin, and sodium peroxide/sawdust and water.
|
|
Mechanical delays are usually a clockwork device that releases a spring
|
|
powered firing pin to detonate a primer. The clockwork can also be used to
|
|
close an electrical circuit to set off a detonator.
|
|
|
|
|
|
In the electrical family there are many ways to make a delayed ignitor. One
|
|
way which is an electrochemical reaction is to make a delayed battery. This
|
|
device uses a dry battery consisting of alternate pieces of zinc and copper
|
|
sheet metal. This is a battery which only needs an electrolyte to cause a
|
|
current to flow. If you use sulfuric acid as the electrolyte, you can arrange
|
|
a barrier to keep the acid from the battery. When the acid eats through the
|
|
barrier and wets the battery a current will flow which can be used to set off
|
|
a detonator. Each cell (one set of copper/zinc) will produce about 1.5 v.
|
|
You will have to make sure that there is enough surface area in each cell to
|
|
provide enough current (amperage) to trigger the detonator. Any number of
|
|
cells can be wired in parallel to produce enough amps. The problem with this
|
|
delayed battery is it is temperature sensitive. The acid will eat through
|
|
the barrier faster on a hot day than on a cold day.
|
|
|
|
|
|
A long delay device can be made from a simple relay and a few batteries.
|
|
Wire up a relay to a battery to hold the normally closed contacts open. A
|
|
second set of batteries is then wired to these contacts to supply current for
|
|
a detonator. Since the first set of batteries are holding the contacts open,
|
|
no current flows through the detonator. As soon as the first set of batteries
|
|
loose enough power, the contacts will close and the firing circuit will be
|
|
complete, firing the detonator. An optional resistor can be used to limit the
|
|
current to the relay thus lengthening the delay a bit. Enough current must be
|
|
supplied however to operate the relay. This delay will be found to be sensi-
|
|
tive to shock and vibration as the contacts can be closed prematurely if the
|
|
relay case is tapped too hard. Insert a safety switch in the detonator side
|
|
of the circuit to be thrown after the power to the relay is applied.
|
|
|
|
Fig. 1
|
|
This is an electronic delay that can be tailor made for delays from a few
|
|
seconds to a couple of hours. It consists of a 555 IC Timer wired in an
|
|
astable mode to provide clock pulses to a CMOS 4017 Decade Counter/Divider.
|
|
A 555 can be made to provide delays of about 20 mins. after that the sizes
|
|
of the timing capacitor and resistor gets a little large. The 4017 will
|
|
count these pulses and can be used to lengthen the delay.
|
|
Parts list
|
|
------------
|
|
R1 --- this is actually a multi-pole switch wired with a number of different
|
|
resistors so you can dial in the delay you want
|
|
R2 --- 1K ohm 5%
|
|
R3 --- 440 ohm 5%
|
|
C1 --- Timing capacitor - Pick a capacitor to suit the delay you want.
|
|
Typical values are 100 ufd. to 200 ufd.
|
|
C2 --- .001 ufd.
|
|
Q1 --- 2N222 npn - If your load needs more power wire a power transistor
|
|
as a darlington pair.
|
|
IC1 --- 555 IC timer - A CMOS type is available if you want to cut the power
|
|
requirements.
|
|
IC2 --- 4017 CMOS Decade Counter
|
|
SW1 --- SPDT switch
|
|
Breadboard this circuit to understand how it works. That way you can plug in
|
|
different values for the timing circuit to give you the range of delays you
|
|
may want. To use the timer, make sure sw1 is holding pin 15 of IC2 to Vcc.
|
|
This makes sure the counter is reset. Apply power to the timer then throw
|
|
sw1 to put pin 15 at ground potential. Depending on the delay you want, take
|
|
the delay off pins 1 - 12 of IC2. The schematic shows pin 11 as being used.
|
|
When you have adjusted the timer components to give you the delay range you
|
|
want, layout a pc board and mount the components to suit.
|
|
|
|
Fig. 2
|
|
A new programmable timer chip has been released. This chip uses less power
|
|
and parts than the 555/4017 device. The chip can be found in Radio Shack for
|
|
about $3.00. It is a LS7210 programmable digital delay timer. By varying a
|
|
resistor/capacitor combination you alter an internal oscillator and set a
|
|
fundamental delay period or LSB. Then by putting any combination of 5 pins
|
|
low, you can choose the delay to be LSB, LSB+2, LSB+1, LSB+3, or MSB. With
|
|
LSB at 1 min. the timer can be made to give delays of 1, 2, 4, 8, or 16 mins.
|
|
By seting pin 8 (16) and pin 11 (2) low, the timer will give a delay of 18
|
|
mins.
|
|
Parts List
|
|
-----------
|
|
IC1 --- LS7210 digital timer
|
|
R1 --- 4.7K Current limiting resistor
|
|
R2 --- Timing resistor - Choose value for appropriate delay
|
|
C1 --- Timing capacitor - "" ""
|
|
SW1 --- SPDT switch - Trigger
|
|
SW2 --- DIP switch - 5 place microswitch to set time delay
|
|
Q1 --- 2N222 npn transistor
|
|
Assemble the circuit on a universal breadboard to get a feel for the circuit
|
|
and to help set the fundemantal delay. You can use 1% metal film resistors
|
|
and a trimming resistor to obtain an accurate delay. Remember to use the same
|
|
power source in the tests as you plan to use in practise as the timer is
|
|
sensitive to voltage changes. You can obtain an LSB of one hour by using a
|
|
47 mfd. capacitor and a resistance of about 70.7 Kohms. If you desire to pre-
|
|
set the delay, use a hard wired connection instead of the microswitch.
|
|
SW1 the trigger, is set to the positive position, the power is then applied,
|
|
and sw1 is thrown to the negative to start the timer.
|
|
|
|
|
|
An idea to use if you want the timer to self-destruct. Wire the delay point
|
|
to point without using any sort of pcboard or any other type of board. Use
|
|
solid wire to lend the delay some support. Then in a suitable container, put
|
|
an appropriate amount of PBX. This is Plastic Bonded Explosive. It is made by
|
|
mixing 85% PETN and 15% Polystyrene plastic. The mixture is wet down with
|
|
acetone to blend the ingredients properly. While the explosive is still wet,
|
|
insert the delay into the PBX and let it harden. Use the detonator from the
|
|
delay to set off the PBX which in turn can set off your main charge. The PBX
|
|
will vaporize most of the delay.
|
|
|
|
|
|
|
|
|
|
*** Kilroy was here ***
|
|
|
|
How To Treat A Chemical Burn
|
|
|
|
The following question and answer might be of value to some of your users
|
|
|
|
DEAR SIR.
|
|
I WORK FOR ONE THE THE LARGE ELECTRONICS COMPANY'S HERE IN THE
|
|
VALLEY. I WORK AROUND VERY HAZARDIS CHEMICALS SOME KNOWN TO ME
|
|
AS E-6, HF. I ALSO WORK AROUND RF. EVERY DAY WHILE IN WORK MY
|
|
EYES WATER, BURN, I HAVE TO BLINK VERY OFTEN TO KEEP MY EYES FROM
|
|
FALLING OUT. PEOPLE AROUND ME ASK WHY I BLINK AND SWINT SO MUCH. I ONLY
|
|
DO THIS AT WORK DURING MY 8 HR SHIFT. COULD THIS HAVE TO DO WITH THE
|
|
WORK AREA. ALSO I WORK UNDER YELLOW LIGHTS ALL DAY AT WORK ALSO.
|
|
|
|
|
|
===========================================================================
|
|
Various chemicals have, from time to time, been implicated in causing
|
|
irritation of the eyes. Solvent fumes such as E-6 and etchants such as HF
|
|
are known cuses of this problem. The fumes of HydroFlouric acid combine
|
|
with water to form a very caustic solution which is strong enough to etch
|
|
glass. Solvents, especially degreasers, can alter the tear film layer of
|
|
the eye by dissolving out the lipid component of tears. When the lipid
|
|
(fat) portion of tears is reduced, the eyes will feel dry and more tearing
|
|
results. These tears will also be acted upon by the solvent and the cycle
|
|
will continue. Immediate treatment of such cases is removal from the
|
|
causative environment. The symptoms are treated with artificial tear agents
|
|
which act to stabilize the tear layer allowing the eye to come back to
|
|
normal. The accompanying blood vessel reaction is treated with an anti-
|
|
inflammatory agent which also acts to reduce the cellular response which
|
|
resembles an "allergic" reaction. Generally relief is immediate but the
|
|
total response time depends upon the duration and amount of exposure.
|
|
|
|
Continued exposure can lead to the usual signs and symptoms of chronic
|
|
contact reactions with the appearence of scarring, pterygia formation,
|
|
thickened lids and drying of the skin. Continued tearing leads to glare
|
|
and to skin irritation. Atopic dermatitis is sometimes seen in severe
|
|
cases and sensitization of the eyes to other chemicals can occur.
|
|
|
|
The eye is not the only part of the body to be involved. The mucous
|
|
membranes of the mouth and nose as well as the lining of the air passages
|
|
and lungs are also reacting to this insult. Some of this material will
|
|
find passage into the circulation as well and thereby affect distant,
|
|
internal organs. The information on such dispersal is not great. In short,
|
|
not much is known. To respect the unknown is prudent and a survival trait
|
|
of great value.
|
|
|
|
OSHA has very clear guidelines to the safety levels of such chemicals
|
|
however, these reccomendations are general and do not take into
|
|
consideration individual sensitivity. The wearing of contact lenses in
|
|
such an environment and under such circumstances is not reccomended.
|
|
|
|
Electronics fabrication facilities, especially those involved in
|
|
manufacturing circuit boards use a variety of exotic solvents. This fact
|
|
coupled with the fumes from fluxes and soldering makes such an area a
|
|
real eye hazard. It is becoming readily apparent, that while the human
|
|
animal is very adaptable and hard to destroy, there is a limit to the
|
|
toxicity levels that can be tolerated. We continue to produce "aerosols"
|
|
of increasing toxicity with no thought to their longterm effects.
|
|
"Guidelines" from OSHA and others not-with-standing, the levels set as safe
|
|
are far to high. My advice to the questioner is to demand transfer to a
|
|
healthier portion of the plant.
|
|
|
|
|
|
FREE CANDY, SNACKS, COINS, TOKENS ANBD OTHER FINE MATERIAL.
|
|
|
|
We all know those snack machines, coin machines, soda machines that
|
|
allow dollar bills to be excepted. Here is a quick and easy way get all
|
|
of those items for free and sometimes also making money at the same time.
|
|
All you need is a dollar bill and a long strip of clear tape (you will want
|
|
it to be the width of the dollar). What you do is at the very end of the
|
|
dollar bill is tape an end of the tape to it and then fold the tape in half
|
|
(the long way). So it should sort of look like this, a long section of
|
|
tape (around 6 to 8 inches long) folded so it is the smooth side
|
|
and not the sticky side attached to the end of a dollar bill. Now,
|
|
stick the dollar end of the bill into the dollar slot. The dollar will go
|
|
in with part of the tape (there should be enough tape left for you to be
|
|
holding on to). Now pull the tape out along with the dollar bill. The
|
|
machine thinks that you paid a dollar so now make a selection. You
|
|
should be able to get the candy or whatever along with the change. So,
|
|
you end up with a candy and 50 cents in change for nothing! This
|
|
works the best on Lance Snack machines but feel free to trhy it on others
|
|
too. If you are a little confused on how this should look feel free to
|
|
take a look at the picture that I made using .BMP format called
|
|
candy.bmp.
|
|
|
|
GOOD LUCK,
|
|
|
|
-=] Hacking [=-
|
|
--- ------- ---
|
|
|
|
-=] Conferance calls [=-
|
|
--- ---------- ----- ---
|
|
*I recomend that you do this local*
|
|
|
|
To make a conference call with as many people you want, just call
|
|
the operator ("0") and say "Hello, I'd like to make a conference
|
|
call."
|
|
Then give the (first) Names (not pirate names, ether) and the
|
|
phone #'s of the people you want to call And she'll do it.(hint:
|
|
make sure that the people you are callin are expecting it.
|
|
because its damn annoying to be talking to 3 people and having
|
|
the third be busy for the whole time
|
|
|
|
|
|
-=] Charge-a-call phones [=-
|
|
--- ------------- ------ ---
|
|
|
|
On a charge-a-call phone (there blue but dont have any coin
|
|
slots) take a hex wrench (with a hole in the middle) and remove
|
|
the screw in the middle for an extention!
|
|
|
|
|
|
|
|
-=] Free calls [=-
|
|
--- ---- ----- ---
|
|
|
|
From a pay phone, (the kind that gives you a dial tone AFTER you
|
|
put in the dime) and drop in your dime. Then dial the #, then
|
|
put another dime in! It'll come back out when you finish your
|
|
call.
|
|
{What!?!?! Some one tell me if he's serious!}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}
|
|
{=--=} {=--=}
|
|
{=--=} Picking Combination Locks {=--=}
|
|
{=--=} {=--=}
|
|
{=--=} Written by: The Byte Byter {=--=}
|
|
{=--=} {=--=}
|
|
{=--=} The writer of this text file takes <all> resp- {=--=}
|
|
{=--=} onsibility for what this text file is used for.{=--=}
|
|
{=--=} Hopefully it will only be used for illegal pur-{=--=}
|
|
{=--=} poses cuz i can't think of a reason it can be {=--=}
|
|
{=--=} used for legally. Well, on with the text file. {=--=}
|
|
{=--=} {=--=}
|
|
{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}{=--=}
|
|
|
|
Ok, so ya say ya wanna learn how to pick combination
|
|
locks...This text file should help you. As a matter of fact, if
|
|
ya do it right, it will help you. First of all, let me tell you
|
|
about the set-up of a lock. When the lock is locked, there is a
|
|
curved piece of metal wedged inside the little notch on the
|
|
horseshoe shaped bar that is pushed in to the lock when you lock
|
|
it.
|
|
To free this wedge, you must(must is a word used to much) you
|
|
usually(that sounds much better) have to turn the lock to the
|
|
desired combination and the pressure on the wedge is released
|
|
therefore letting the lock open. I will now tell you how to make
|
|
a pick so you can open a lock without having to waste all that
|
|
time turning the combination (this also helps when ya don't know
|
|
the combination to begin with). First of all, ya need to find a
|
|
hairpin. What's a hairpin? Well, just ask your mom. She will
|
|
have one. If she asks what its for, say ya gotta hold something
|
|
together... If she says use a rubberband or use a paperclip,
|
|
tell her to Fuck Off and Die and then go to the store and rip off
|
|
a box of 50 or so.
|
|
Ok, enough stalling (yea, i was stalling). Once you have your
|
|
hair pin (make sure its metal), take the ridged side and break it
|
|
off right before it starts to make a U-turn onto the straight
|
|
side. The curved part can now be used as a handle. Now, using a
|
|
file, file down the other end until it is fairly thin. You
|
|
should do this to many hairpins and file them so they are of
|
|
different thicknesses so you can pick various locks. Some locks
|
|
are so cheap that ya don't even have ta file! But most are not.
|
|
Ok, now you have a lock pick. Now if ya haven't figured it out,
|
|
here's how ya use it.
|
|
Page 67
|
|
|
|
|
|
You look at a lock to see which side the lock opens from. If you
|
|
can't tell, you will just have to try both sides. When ya find
|
|
out what side it opens from, take the lock pick and stick the
|
|
filed end into the inside of the horseshoe-shaped bar on
|
|
whichever side the lock opens from. Now, put pressure on the
|
|
handle of the lock pick (pushing down, into the crack) and pull
|
|
the lock up and down. The lock will then open because the pick
|
|
separated the wedge and the notch allowing us thieves to open it.
|
|
|
|
Don't say bullshit until you've tried it. because i have gotten
|
|
lots of beer money from doin' this to fellow students'
|
|
gym lockers. Also, this technique works best on American locks.
|
|
I have never picked a Master lock before because of the shape a
|
|
pressure of the wedge but if anyone does it, let me know how long
|
|
it took. Also, the Master lock casing is very tight so ya can't
|
|
get the pick in. So, if you're locking something valuable up,
|
|
use a Master, cuz at least ya know I won't be picking it and I'm
|
|
sure there aren't that many that could. And when i say pick, i
|
|
don't mean lighting a stick of dynamite next to the lock, picking
|
|
is opening a lock without using force, making a substitute key,
|
|
etc... If any of you believe that this information is not
|
|
sufficient for picking an American lock, or any other kind
|
|
besides Master, leave me a message at
|
|
|
|
/\/\etalland 1 (503) 538-0761.
|
|
|
|
This concludes my text file on picking combination locks.
|
|
My next text file will probably be "Picking key locks".
|
|
See ya later.
|
|
The Byte Byter
|
|
^^^ ^^^^ ^^^^^
|
|
||| |||| |||||
|
|
^^^ ^^^^ ^^^^^
|
|
^^^ ^^^^ ^^^^^
|
|
|
|
|
|
][][][][][][][][][][][][][][][][][][][][
|
|
][ BROUGHT TO YOU BY ][
|
|
][ COMPUTER PIRATES OF UTAH ][
|
|
][ COURTESY OF THE SAFEHOUSE ][ Ya it's in all CAPS.
|
|
][ (801)-264-8201 ][ I got sick of trans-
|
|
][][][][][][][][][][][][][][][][][][][][ lating.
|
|
|
|
[+][+][+][+][+][+][+][+][+][+][+][+][+] I did put it to 80
|
|
[+] [+] columns though, 'stead
|
|
[+] L O C K P I C K I N G [+] of the lame 40 columns
|
|
[+] [+] which takes up too much
|
|
[+][+][+][+][+][+][+][+][+][+][+][+][+] paper when printed and
|
|
[+] [+] read.
|
|
[+] WRITTEN BY: DARC DEATHE [+]
|
|
[+] [+]
|
|
[+][+][+][+][+][+][+][+][+][+][+][+][+]
|
|
|
|
|
|
|
|
THIS TUTORIAL WILL DEMONSTRATE HOW TO "PICK" A PIN TUMBLER LOCK.
|
|
USE OF THIS MATERIAL IS FOR LOCKSMITHS ONLY, ANY
|
|
USE OF THIS INFORMATION FOR ILLEGAL PURPOSES IS FORBIDDEN AND
|
|
AGAINST THE LAW. (AS LONG AS WE ARE AT IT, DO YOU
|
|
WANT TO BUY SOME LAND IN FLORIDA?) IN ORDER TO PICK A PIN TUMBLER
|
|
LOCK, YOU WILL REQUIRE FOUR ITEMS:
|
|
A LOCK,
|
|
YOU,
|
|
A PICK,
|
|
AND A TENSION WRENCH.
|
|
|
|
YOU CAN USSUALLY GET THESE AT A LOCKSMITH STORE, IF YOU CAN NOT
|
|
FIND ONE NEAR YOU THERE WILL BE AN ADDRESS AT THE END OF
|
|
THE ARTICLE THAT YOU CAN ORDER THEM FROM. HERE IS AN ILLUSTRATION
|
|
OF A PICK AND A TENSION WRENCH:
|
|
|
|
________/ !________
|
|
PICK TENSION WRENCH
|
|
|
|
MOST PEOPLE KNOW OF THE NEED FOR THE PICK, BUT HAVE NO IDEA WHAT
|
|
THE WRENCH IS FOR. IT IS VERY IMPORTANT AND WITHOUT IT IT WOULD
|
|
BE IMPOSSIBLE TO PICK A LOCK.
|
|
|
|
|
|
|
|
|
|
|
|
Page 69
|
|
|
|
|
|
IN ORDER TO PICK A LOCK, WE MUST COUNT UPON THE IMPERFECTION OF
|
|
THE LOCK. BEFORE WE LOOK AT HOW TO ACTUALLY PICK
|
|
THE LOCK, WE WILL LOOK AT THE PARTS OF IT AND HOW THE
|
|
IMPERFECTION PART FITS IN. HERE IS A DISSASSEMBLED LOCK:
|
|
|
|
/ / / /
|
|
\ \ \ \
|
|
SPRINGS -> / / / /
|
|
\ \ \ \
|
|
_ _ _ _
|
|
! ! ! ! ! ! ! !
|
|
! ! ! ! ! ! ! !
|
|
DRIVERS ->! ! ! ! ! ! ! !
|
|
!_! !_! !_! !_!
|
|
|
|
_ _
|
|
! ! _ ! !
|
|
BOTTOM PINS ->! ! ! ! _ ! !
|
|
! ! ! ! ! ! ! !
|
|
\_/ \_/ \_/ \_/
|
|
|
|
_____________________
|
|
! : : : : : : : : !
|
|
HOUSING ->! : : : : : : : : !
|
|
! : : : : : : : : !
|
|
!___: :_: :_: :_: :___!
|
|
! : : : : : : : : !
|
|
PLUG ->! : : : : : : : : !
|
|
!______________________!
|
|
! !
|
|
! !
|
|
! !
|
|
!_____________________!
|
|
|
|
___
|
|
/ \
|
|
! !__ _ _
|
|
! \__ / \_/ \__
|
|
! \/ \
|
|
\__/------------------- <- KEY
|
|
|
|
|
|
WHEN YOU INSERT A KEY INTO A LOCK, THE BOTTEM PINS ARE PUSHED UP,
|
|
AND IF IT IS THE PROPER KEY, THE TOPS OF THE BOTTOM PINS WILL
|
|
MATCH WITH THE SPOT WHERE THE PLUG AND HOUSING MEET, THUS
|
|
ALLOWING YOU TO TURN THE PLUG, AND OPEN THE DOOR, ETC.. WHEN YOU
|
|
INSER THE KEY, THE BOTTOM PINS GO INTO THE VALLEYS OF THE KEY,
|
|
THUS MEANING THAT THE KEY MUST HAVE THE RIGHT HEIGHT VALLEYS TO
|
|
MAKE THE LOCK OPEN. PRETTY ELEMENTRY, RIGHT?
|
|
WELL NOW WE CAN MOVE ON TO HOW TO PICK A LOCK.
|
|
|
|
Page 70
|
|
|
|
|
|
IN ORDER TO PICK A LOCK WE (AS I SAID BEFORE) DEPEND ON THE
|
|
INACCURACY OF THE MANUFACTURING PROCESS. THE FIRST THING
|
|
TO DO IS TO INSERT THE TENSION WRENCH INTO THE LOCK AND APPLY A
|
|
SLIGHT PRESSURE TO THE LEFT (OR RIGHT IF YOU WISH) SO THAT IF YOU
|
|
|
|
|
|
COULD LOOK INSIDE THE LOCK AT WHERE THE PLUG AND THE HOUSING
|
|
WOULD MEET, IT WOULD LOOK LIKE THIS:
|
|
|
|
! !*! !
|
|
HOUSING ! !*!<----Spring
|
|
! !*! !
|
|
__________! !*! !___________
|
|
__________ !*! ____________
|
|
! !*!!
|
|
PLUG ! !_!!
|
|
! _ !
|
|
! !*!<-----Pin
|
|
! \_/!
|
|
|
|
NOW A SLIGHT PRESURE IS ON THE PINS. BECAUSE THE PINS CAN NOT BE
|
|
PRODUCED EXACTLY THE SAME, THERE IS ONE PIN WHICH IS THE WIDEST
|
|
AND THERE FORE HAS MORE TENSION ON IT, AND ONE WHICH IS
|
|
THE THINNEST AND HAS ALMOST NO PRESSURE ON IT. WE NOW USE THE
|
|
PICK TO >GENTLY< PUSH EACH PIN UP (AND TRY TO FEEL IT
|
|
WHEN YOU LET IT DOWN) UNTIL WE FIND WHICH IS THE TIGHTEST ON AND
|
|
WHICH IS LOOSEST. GETTING THE FEEL FOR THIS IS THE HARDEST PART
|
|
OF LOCK PICKING. NOW THAT YOU HAVE FOUND THE LOOSEST ONE,
|
|
GENTLY PRESS IT UPWARD UNTIL YOU FEEL A SLIGHT REDUCTION IN
|
|
TENSION ON THE TENSION WRENCH. THIS WILL HAPPEN WHEN
|
|
THE TOP OF THE BOTTOM PIN BECOMES EVEN WITH THE JUNCTION OF THE
|
|
PLUG AND THE HOUSING. DO NOT RELEASE ANY TENSION FROM THE WRENCH
|
|
NOW! THE DRIVER WILL NOW BE TRAPPED IN THE HOUSING AS
|
|
ILLUSTRATED HERE: (DON'T I DRAW PRETTY)
|
|
|
|
! !*! !
|
|
HOUSING ! !*! !
|
|
! !*! !
|
|
___________! !_! !___________
|
|
_______________ ___________
|
|
! !*! !
|
|
PLUG ! !*! !
|
|
! \_/ !
|
|
! !
|
|
|
|
NOW YOU CONTINUE THIS PROCESS WITH EACH OF THE PINS UNTIL YOU
|
|
WORK YOUR WAY UP TO THE ONE THAT IS WIDEST. WITH SOME
|
|
PRACTICE YOU CAN GET FAIRLY FAST AT THIS. I SUGGEST PRACTICING ON
|
|
A FOUR PIN TUMBLER LOCK THAT IS BOUGHT FROM A HARDWARE STORE, THE
|
|
CHEAPER THE BETTER.
|
|
|
|
Page 71
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
I WOULD LIKE TO DISCUSS A PATICULAR CONFIGURATION OF THE PINS NOW
|
|
THAT MAY PRESENT A PARTICULARLY HARD JOB TO PICK. THIS IS
|
|
GRAPHICLY SHOWN HERE BY THE TWO MIDDLE PINS:
|
|
|
|
!*! !*! !*! !*!
|
|
!*! !*! !_! !*!
|
|
!*! !*! _ !*!
|
|
!_! !*! !*! !_!
|
|
_ !*! !*! _
|
|
!*! !*! !*! !*!
|
|
!*! !_! !*! !*!
|
|
!*! _ !*! !*!
|
|
!*! !*! !*! !*!
|
|
\_/ \_/ \_/ \_/
|
|
|
|
\_______________
|
|
|
|
WHEN YOU TRY TO PUSH THE 2ND PIN FROM THE LEFT UP, YOU WILL
|
|
UNAVOIDABLY BE PUSHING THE ONE IN FRONT OF IT UP BE-
|
|
CAUSE OF IT'S LONG BOTTOM PIN. THE ONLY SOLUTION FOR THIS IS TO
|
|
GET A SPECIAL PICK THAT LOOKS LIKE THIS:
|
|
|
|
\
|
|
\ _______________
|
|
\_/
|
|
|
|
THE MAJOR PROBLEM WITH THIS IS THAT IT IS HARD TO INITIALLY
|
|
DETECT. THE REASON THAT IT MAKES IT HARDER IF IT IS NOT
|
|
IMMEDIETLY APPERANT IS THAT YOU UnAVOIDABLY PUSH THE 3RD PIN FROM
|
|
THE LEFT UP INTO THE HOUSING, GETTING IT JAMMED:
|
|
|
|
! !*! !
|
|
HOUSING ! !_! !
|
|
! _ !
|
|
! !*! !
|
|
__________! !*! !________
|
|
___________ !*! ________
|
|
!!*!!
|
|
PLUG !!*!!
|
|
!\_/!
|
|
|
|
|
|
|
|
Page 72
|
|
|
|
|
|
|
|
I WOULD ALSO LIKE TO ADDRESS A TECHNIQUE CALLED RAKING. IT USES
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A TOOL LIKE THIS:
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\/\/\/\___________
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BASICLY YOU "RAKE" IT BACK AND FORTH ACROSS THE PINS, HOPING THAT
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COMBINED WITH THE TENSION IT WILL GIVE YOU THE RIGHT COMBINATION.
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THIS WAY HAS BEEN KNOWN: FAST SOMETIMES, BUT IS NOT VERY
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RELIABLE, AND I WOULD SUGGEST LEARNING TO ACTUALLY "PICK" THE
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LOCK.
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EARLIER I PROMISED AN ADDRESS TO ORDER LOCKSMITHING MATERIALS
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FROM, SO HERE IT IS:
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Garrison Protective Electronics
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PO Box 128 <--Dropped to lower case to
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Kew Gardens, New York, 11415 stand out better.
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SOURCES: PERSONAL PRACTICE AND MANY EXCELLENT BOOKS FROM MENTOR
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PRESS, IF YOU WOULD LIKE THEIR CATALOG, SEND A Self-
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Addressed-Stamped-Envelope TO:
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The Intelligence Library
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Mentor Publications <--Ditto here.
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135-53 Northern Blvd.
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Flushing, NY 11354
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AND ASK FOR ANY INFORMATION AVAILABLE ON THE INTELLIGENCE
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LIBRARY. THIS CONCLUDES OUR EXTRAORDINAIRELY GRAPHIC ARTICLE ON
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LOCK PICKING.
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IF YOU HAVE ANY QUESTIONS, LEAVE E-MAIL FOR
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-- Darc Deathe --
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ON MOST NATIONAL BBS'S.
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Edited by : Quasimoto
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Re-Edited by : Dark Star
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Re-Hashed by : DarkStorm
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]]]]]]]]]]#[[[[[[[[[[
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]] LOCK PICKING [[
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]] BY [[
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]] ^^^NIGHTWING^^^ [[
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]]]]]]]]]]#[[[[[[[[[[
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SO YOU WANT TO BE A CRIMINAL. WELL, IF YOU ARE WANTING TO BE LIKE
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JAMES BOND AND OPEN A LOCK IN FIFTEEN SECONDS, GO TO HOLLYWOOD
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BECAUSE THAT'S THE ONLY PLACE YOUR GONNA DO IT. EVEN EXPERIENCED
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LOCKSMITHS CAN SPEND 5 TO 10 MINUTES ON A LOCK IF THEY'RE
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UNLUCKY. IF YOU ARE LOOKING FOR EXTREMELY QUICK ACCESS,
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LOOK ELSEWHERE.
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THE FOLLOWING INSTRUCTIONS WILL PERTAIN MOSTLY TO THE
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"LOCK-IN-KNOB" TYPE LOCK, SINCE IT IS THE EASIEST TO PICK. IF
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THERE IS SUFFICIENT DEMAND, I WILL LATER WRITE A FILE DISCUSSING
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THE OTHER FORMS OF ENTRANCE, INCLUDING DEAD-BOLT FIRST OF ALL,
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YOU NEED A PICK SET. IF YOU KNOW A LOCKSMITH, GET HIM TO MAKE YOU
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A SET. THIS WILL BE THE BEST POSSIBLE SET FOR YOU TO USE. IF YOU
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FIND A LOCKSMITH WILLING TO SUPPLY A SET, DON'T GIVE UP HOPE. IT
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IS POSSIBLE TO MAKE YOUR OWN, IF YOU HAVE ACCESS TO A GRINDER
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(YOU CAN USE A FILE, BUT IT TAKES FOREVER.)
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THE THING YOU NEED IS AN ALLEN WRENCH SET (VERY SMALL). THESE
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SHOULD BE SMALL ENOUGH TO FIT INTO THE KEYHOLE SLOT. NOW, BEND
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THE LONG END OF THE ALLEN WRENCH AT A SLIGHT ANGLE..(NOT 90 DEG.)
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IT SHOULD LOOK SOMETHING LIKE THIS:
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#1
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\\
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\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ (THIS IS THE HANDLE
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\\\ THAT WAS ALREADY
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\\\ (HERE.)
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\\\
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\\\
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\\\
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NOW, TAKE YOUR PICK TO A GRINDER OR A FILE AND SMOOTH THE END
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(#1) UNTIL IT'S ROUNDED SO IT WON'T HANG INSIDE THE LOCK. TEST
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YOUR TOOL OUT ON DOORKNOBS AT YOUR HOUSE TO SEE IF IT WILL SLIDE
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IN AND OUT SMOOTHLY.
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Page 74
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NOW, THIS IS WHERE THE SCREWDRIVER COMES IN. IS IT SMALL ENOUGH
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FOR IT AND YOUR PICK TO BE USED IN THE SAME LOCK AT THE SAME
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TIME, ONE ABOVE THE OTHER ?
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LETS HOPE SO, BECAUSE THAT'S THE ONLY WAY YOUR GONNA OPEN IT.
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IN THE COMING INSTRUCTIONS, PLEASE REFER TO THIS CHART OF THE
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INTERIOR OF A LOCK:
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XXXXXXXXXXXXXXXXXXXXXXX| K
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# # # # # # | E
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# # # # | Y
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* * | H
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* * * * * * | O
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| L
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| E
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XXXXXXXXXXXXXXXXXXXXXXX|
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#= UPPER TUMLER PIN
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*= LOWER TUMLER PIN
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X= CYLINDER WALL
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(THIS IS A GREATLY SIMPLIFIED DRAWING)
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THE OBJECT IS TO PRESS THE PIN UP SO THAT THE SPACE BETWEEN THE
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UPPER PIN AND THE LOWER PIN IS LEVEL WITH THE CYLINDER WALL. NOW,
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IF YOU PUSH A PIN UP, ITS TENDANCY IS TO FALL BACK DOWN, RIGHT ?
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THAT IS WHERE THE SCREWDRIVER COMES IN.
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INSERT THE SCREWDRIVER INTO THE SLOT AND TURN. THIS TENSION WILL
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KEEP THE "SOLVED" PINS FROM FALLING BACK DOWN. NOW, WORK FROM THE
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BACK OF THE LOCK TO THE FRONT, AND WHEN YOU'RE THROUGH..... THERE
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WILL BE A CLICK, THE SCREWDRIVER WILL TURN FREELY, AND THE DOOR
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WILL OPEN. DON'T GET DISCOURAGE ON YOUR FIRST TRY! IT WILL
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PROBABLY TAKE YOU ABOUT 20-30 MINUTES YOUR FIRST TIME. AFTER THAT
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YOU WILL QUICKLY IMPROVE WITH PRACTICE.
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THIS IS BY NO MEANS THE MOST EFFICIENT WAY OF ENTERING A HOUSE.
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IF YOU WOULD LIKE ANOTHER ITEM OR TWO DEVOTED TO THESE OTHER
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WAYS, LET THE SYSOP KNOW.
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+==========================================+
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+ BE A LOCKPICK, GET INTO PADLOCKS +
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+ "HOW TO CRACK A PADLOCK" +
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+==========================================+
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I must attribute this message/file to reading I have done from
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another files about this, and some methods that I have made up on
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my own.
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This method has been only assured with "Master" padlocks. They
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are a very common padlock.. This might only work on those, but
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who knows..
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First, pull the lock down, not so much as that it is impossible
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to turn, but just enough to be able to do the following: Turn the
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knob around clockwise (to the right) until you feel a small,
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small resistance which will last 2-3 numbers on the dial long.
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You might try doing this a few times to find the exact number
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that it does this on, and not to be mistaken with another. Now,
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add 5 to the number you have gotten. Guess what? You have the
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first number in the combonation!
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There are a few mehods to get the next number. I will tell you
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both, one method, is very quick, but not always 100% reliable.
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The other is very difficult.
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QUICK METHOD: This method will get the last two numbers in the
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combination in one step. --First, turn right and stop on the
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first number you got. Then, turn left and stop on the first
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number again. Continue turning to the left to the next marked
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number. This means that the dial goes by five, and if your first
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number is 18, go to the 20.. Then turn to the dial to the right
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again, while pulling down on the lock (as hard as you pull to
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unlock it if you have the right combo), and keep turning to the
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right until you get to the 2nd number you've tried. If it doesn't
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unlock, go on to the next marked number on the dial. (For
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instance, you're first number is 18, you tried 20 past right, it
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doesn't work, then try 25.) Keep doing this until eventually you
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unlock it, or it doesn't work. The most times that you would have
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to do this is about 8.
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HARD, BUT NEVER FAILS METHOD: As in above, turn right to
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your first number, and then turn left until you get your first
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number again. Begin pulling down on the lock again, and trying to
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feel for a little resistance. If it is very stiff, you probably
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have the second number. If it is weak, then continue turning. You
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should try 2 or 3 times to make sure you get the same results.
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After you think you've got the second number, turn back to the
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right, while pulling down on the lock between tries of oh, say
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every 3 numbers, and eventually, CLICK, it will open.
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//=DISCLAIMER: I am not held responsible for the use of this
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information. This is for, let's say, basic knowledge... Let's
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say, if you ever forget your combonation, or it is very important
|
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you get into another lock.
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This file/message has been brought to you by MASTER MICRO!
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How to Hotwire a Car
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|
By: The Marauder
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The easiest way is to just get under the dashboard and start
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crossing wires. Of course this could short out the entire
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electrical system so there is a better way.
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When you get in the car, look under the dash. If it's enclosed
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then don't bother. Most new cars are like this unfortunately.
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However you could cut through the dash. If you do cut just do it
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near the ignition.
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Once you get behind or near the ignition, look for two red
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wires. In older cars this was the standard color code. If they
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aren't there you'll just have to try whatever else you can find.
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Pull out the two wires and cross them. The car should start.
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Editors Note: This file is slightly dated there are other ways this is the
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only one i know. Find a car in a secluded place (ie not in a place someone
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will come running by every 3 min.) and bring something like a power-Drill
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|
and a heavy duty saw (for the dashboard).
|
|
also a wire stripper (or cutter) to use on the wires. Also unless you don't
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|
care about totally phucking over the cars electrical system don't cross too
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|
many wires or it will mess up the system. ok have Phun! -dr Demented!
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|
Conclusion
|
|
~~~~~~~~~~
|
|
That's it for this installment of Dr Demented's Handbook. I hope you found
|
|
some good stuff in here. Also this may or may not be in .ZIP format if all
|
|
you have is DDHB1A.TXT then stop reading now. Otherwise if you have DDHB2.ZIP
|
|
then You should have the Files:
|
|
FLDL.EXE
|
|
FLDL.DOC
|
|
FAKE.EXE
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|
FAKE.DOC
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|
OMNIBOX.EXE
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|
*.IDX
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|
FLDL is a Florida Drivers liscenece number generator which allows you to
|
|
create a drivers liscence number from information you enter. (only valid
|
|
in Florida) It's good for Fake Id's. Speaking of Fake Id's FAKE.EXE lets
|
|
you create Fake Names and Valid addresses. you can even select a sex for
|
|
your person for a male person type: Fake M 1
|
|
| | |
|
|
Program name----- | -------- #of identies
|
|
sex(M or F) (how many do you want)
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|
|
This is good for calling bbses (pirate or H/p/A) if you don't want the Phedz
|
|
to get your name/address (in case the board is busted). Omni-Box is great for
|
|
getting Red/Blue/Green/white/Tasi Tones. This is great but DONT use the BLUE
|
|
BOX you will get busted! Ok with that said
|