278 lines
7.5 KiB
Solidity
278 lines
7.5 KiB
Solidity
#######################################
|
|
## ##
|
|
## HOW TO SOLVE ##
|
|
## SUSPENDED ##
|
|
## ##
|
|
## WRITTEN BY JOHN L. MOSS ##
|
|
## ##
|
|
#######################################
|
|
|
|
|
|
THE FOLLOWING IS A LIST OF COMMANDS
|
|
THAT WILL ALLOW YOU TO FINISH
|
|
SUSPENDED BY INFOCOM.
|
|
|
|
SUSPENDED IS AN EXCELLENT GAME AND
|
|
POSSIBLY THE MOST ADVANCED GAME FOR
|
|
THE ADVENTURER TO DATE. THE STORY IS
|
|
QUITE SIMPLE. YOU ARE THE FAILSAFE
|
|
DEVICE TO PROTECT THE SURFACE WORLD OF
|
|
CONTRA SHOULD ANY EMERGENCY DEVOLOP
|
|
THAT WOULD CAUSE THE PLANET CONTROL
|
|
DEVICES TO FAIL(THESE ARE UNDERGROUND
|
|
IN A COMPLEX WHERE YOU LIVE SUSPENDED
|
|
IN A CRYOGENIC TUBE AWAITING A
|
|
DISASTER)
|
|
|
|
OF COURSE A DISASTER DEVOLOPS AS SOON
|
|
AS YOU BOOT UP THE DISK.
|
|
|
|
YOU ARE AWAKENED TO FIND THAT THERE
|
|
HAS BEEN AN EARTHQUAKE THAT HAS
|
|
DAMAGED THE CABLES IN THE PRIMARY AND
|
|
SECONDARY CHANNEL.
|
|
|
|
YOU HAVE SIX DIFFERENT ROBOTS AT YOUR
|
|
COMMAND. THESE ROBOTS ALL ENJOY
|
|
DIFFERENT SKILLS AND ABILITIES. EACH
|
|
ONE REPRESENTS A DIFFERENT SENSE.
|
|
|
|
IRIS: THE SENSE OF SIGHT
|
|
WALDO:THE SENSE OF TOUCH AND DEXTERITY
|
|
SENSA:PERCEIVES THINGS MAGNETIC AND
|
|
ELECTRONIC
|
|
POET:PERCEIVES THINGS ELECTRONIC..CAN
|
|
DIAGNOSE ELECTRICAL FLOWS
|
|
WHIZ: COMMANDS THE COMPUTER AND CAN DO
|
|
ERRANDS
|
|
AUDA: THE SENSE OF HEARING
|
|
|
|
THE TRICK TO WINNING SUSPENDED IS
|
|
ASSIGNING THE RIGHT TASK TO THE RIGHT
|
|
ROBOT. ALSO THE RIGHT ROBOT HAS TO BE
|
|
AT THE RIGHT PLACE AT THE RIGHT TIME.
|
|
THIS IS CALLED CRITICAL PATH PLANNING.
|
|
AND THIS IS THE SECRET OF SUSPENDED.
|
|
|
|
IN THE STANDARD GAME THERE ARE A FEW
|
|
REAL TIME EVENTS TO BE AWARE OF:
|
|
|
|
1) AT THE 15TH CYCLE THERE IS ANOTHER
|
|
EARTHQUAKE WHICH CAUSES AN ACID SPILL
|
|
THAT KILLS IN SHORT ORDER ANY ROBOT
|
|
THAT PASSES THROUGH THE CAVERNOUS ROOM
|
|
THEREAFTER...UNTIL THE ACID IS SHUT
|
|
OFF.
|
|
|
|
2) AT THE 75TH CYCLE THERE IS ANOTHER
|
|
QUAKE WHICH WRECKS THE HYDROPONICS AND
|
|
TRANSIT EQUIPMENT ON THE SURFACE
|
|
ABOVE. THESE HAVE TO BE FIXXED QUICKLY
|
|
OR THE GAME ENDS SWIFTLY DUE TO THE
|
|
STARVING POPULOUS ABOVE.
|
|
|
|
3) AT THE 100TH CYCLE HUMANS ENTER THE
|
|
COMPLEX WITH THE INTENT OF TURNING YOU
|
|
OFF BECAUSE BY THIS TIME YOUR CLEARLY
|
|
SCREWING UP THE ASSIGNMENT. THESE
|
|
HUMANS CAN BE THE DEATH OF YOU OR THEY
|
|
CAN HELP YOU BY ....WELL I WON'T TELL
|
|
YOU YET.
|
|
|
|
THE FOLLOWING COMMAND GET YOU THROUGH
|
|
THE GAME IN LESS THAN 70 MOVES. AS A
|
|
RESULT THEY GIVE LITTLE AID IN THE
|
|
EVENT THAT YOU FINISH THE GAME IN MORE
|
|
THAN THAT TIME. THE GAME CHANGES
|
|
CONSIDERABLY AFTER THE 75TH MOVE.
|
|
|
|
THERE ARE MANY PROBLEMS THAT SURFACE
|
|
AFTER THAT TIME...WHICH THESE CLUES DO
|
|
NOTHING TO AID.
|
|
|
|
LETS GET STARTED..
|
|
|
|
#1 POET,GO TO WEATHER CONTROL
|
|
#2 SENSA,GO TO SUB SUPPLY ROOM
|
|
#3 WHIZ,GO TO SECONDARY CHANNEL
|
|
#4 SENSA,TAKE RAMP
|
|
#5 SENSA,GO WEST
|
|
#6 SENSA,TAKE CONTAINER AND GRASPER
|
|
#7 SENSA,GO TO HALLWAY JUNCTION
|
|
#8 WALDO,GO TO HALLWAY JUNCTION
|
|
#9 AUDA,GO TO GAMMA REPAIR
|
|
|
|
THE ABOVE MOVES SET THE GAME UP. POET
|
|
IS NEEDED TO TURN THE WEATHER CONTROL
|
|
OFF..THIS MINIMIZES DEATHS AT THE
|
|
SURFACE...YOUR PRIMARY GOAL. SENSA
|
|
GETS THE RAMP THAT IS NEEDED TO ALLOW
|
|
THE ROBOTS TO GO FROM ONE LEVEL TO
|
|
ANOTHER. AUDA IS SENT TO THE GAMMA
|
|
REPAIR AREA BECAUSE SHE WILL BE NEEDED
|
|
LATER...AND WITHOUT THE HUMANS COMING
|
|
FOR A WHILE THERE IS NOTHING THAT CAN
|
|
BE DONE WITH HER ANYWAY. WALDO, IS
|
|
SENT TO THE HALLWAY JUNCTION TO MEET
|
|
SENSA AND TAKE THE CONTAINER AND
|
|
GRASPER ON HIS WAY TO FIXING IRIS WHO
|
|
IS REPORTED TO BE OUT OF ORDER.
|
|
|
|
#10 POET,TURN SECOND DIAL TO 100
|
|
#11 POET,GO TO HALLWAY END
|
|
#12 IRIS,GO TO MAIN SUPPLY ROOM
|
|
#13 SENSA,PUT RAMP AT DROPOFF
|
|
#14 AUDA, LISTEN
|
|
#15 WALDO,TAKE CONTAINER AND GRASPER
|
|
#16 WALDO,GO TO MAIN SUPPLY
|
|
#17 WALDO,INSTALL GRASPER
|
|
#18 WALDO,TAKE RED IC AND YELLOW IC
|
|
#19 SENSA,GO NORTH
|
|
#20 SENSA,TAKE RAMP
|
|
|
|
ONCE POET GOT TO THE WEATHER CONTROL,
|
|
HE HAD TO RESET THE FAULTY CONTROL TO
|
|
100. THIS IS ONLY A TEMPORARY FIX
|
|
BECAUSE IF YOU LET THE GAME GO ON TOO
|
|
LONG, ALL HELL WILL BREAK LOOSE WITH
|
|
VARIOUS DISASTERS AND ACCIDENTS
|
|
OCCURING WHICH YOU WILL NOT BE ABLE
|
|
TO CONTROL. POET IS THEN SENT TO THE
|
|
HALLWAY END WHERE HE WILL BE USED TO
|
|
GET THE TV CAMERA NEEDED LATER.
|
|
|
|
IRIS IS SENT TO THE MAIN SUPPLY
|
|
ROOM WHERE SHE CAN BE FIXED WHEN
|
|
WALDO ARRIVES. SHE WILL ALSO HELP
|
|
WALDO REPAIR THE MACHINE THERE.
|
|
|
|
SENSA...UPON ARRIVING PUTS THE RAMP IN
|
|
PLACE SO THAT AUDA CAN GET TO GAMMA
|
|
REPAIR AND SO THAT SHE AND POET CAN GET
|
|
TO THE OTHER LEVEL. WALDO IS HANDED
|
|
THE GRASPER AND CONTAINER WHICH HE
|
|
INSTALLS. THIS IS DONE NOW TO SAVE
|
|
MOVES LATER.
|
|
|
|
#21 SENSA,GO TO SMALL SUPPLY
|
|
#22 WALDO,OPEN PANEL
|
|
#23 WALDO,REPLACE ROUGH DEVICE WITH
|
|
ROUGH OBJECT
|
|
#24 WALDO,CLOSE PANEL
|
|
#25 POET,GET IN CAR
|
|
#26 POET,GET OUT OF CAR
|
|
#27 POET,GO TO BIOLOGY LAB
|
|
#28 WALDO,TAKE BURNED AND FRIED CHIP
|
|
#29 POET,TAKE CAMERA
|
|
#30 SENSA,PUT RAMP AT HOLDER
|
|
|
|
THIS STAGE SETS THE ROBOTS TO THEIR
|
|
MAJOR GATHERING TASKS. WALDO HAS
|
|
FIXED IRIS, AND IS NOW SET ON FIXING
|
|
THE MACHINE AND SALVAGING ITS PARTS.
|
|
POET HAS ARRIVED AT THE HALLWAY END ,
|
|
GOTTEN IN THE CAR, EXITED THE CAR AND
|
|
IS NOW GETTING THE CAMERA. AND SENSA
|
|
HAS ARRIVED AT THE SMALL SUPPLY ROOM
|
|
TO TAKE THE CABLE CUTTER.
|
|
|
|
#31 SENSA,GET ON RAMP
|
|
#32 SENSA,TAKE CUTTER
|
|
#33 SENSA,GET OFF RAMP
|
|
#34 SENSA,TAKE RAMP
|
|
#35 SENSA,GO TO SLOPING CORRIDOR
|
|
#36 POET,GO TO VEHICLE DEBARKATION
|
|
#37 WALDO,PUT RED IC IN RED SOCKET
|
|
#38 WALDO,PUT YELLOW IC IN YELLOW
|
|
SOCKET
|
|
#39 POET,GET IN CAR
|
|
#40 POET,GET OUT OF CAR
|
|
|
|
SENSA HAS COMPLETED HER TASK OF
|
|
GETTING THE METAL TOOL THAT SHE WILL
|
|
NEED SHORTLY. POET HAS GOTTEN THE
|
|
CAMERA AND IS NOW COMING BACK AND
|
|
WALDO IS IN THE MIDST OF FIXING AND
|
|
SALVAGING THE MACHINE WITH IRIS IN THE
|
|
MAIN SUPPLY ROOM
|
|
|
|
#41 POET,GO TO PRIMARY CHANNEL
|
|
#42 SENSA,PUT RAMP AT DROPOFF
|
|
#43 GO TO GAMMA REPAIR
|
|
#44 WALDO,PUSH BUTTON
|
|
#45 IRIS,TAKE FUSE
|
|
#46 WALDO,TAKE CABLE
|
|
#47 WALDO,GO TO THE SECONDARY CHANNEL
|
|
#48 IRIS,GO TO MIDDLE SUPPLY
|
|
#49 IRIS,TAKE CABLE
|
|
#50 IRIS,GO TO MAIN SUPPLY
|
|
|
|
POET HAS BEEN SENT TO USE THE CAMERA
|
|
IN THE PRIMARY CHANNEL (THIS IS A
|
|
KAMIKAZE MISSION BECAUSE HE HAS TO
|
|
PASS THROUGH THE CAVERNOUS ROOM TO GET
|
|
THERE). SENSA HAS GOTTEN TO THE SLOPING
|
|
CORRIDOR AND REINSTALLED THE RAMP SO
|
|
THAT SHE AND POET CAN GET TO THE LOWER
|
|
LEVEL. AND WALDO AND IRIS HAVE GOTTEN
|
|
THE MACHINE FIXED AND SALVAGE ONE OF
|
|
THE TWO NEEDED CABLES TO SET THE FCS
|
|
IN BALANCE.
|
|
|
|
WALDO IS NOW SET ON A KAMIKAZE MISSION
|
|
WHERE WHIZ WILL BE WAITING TO INSTALL
|
|
THE CABLE NEEDED IN THE SECONDARY
|
|
CHANNEL.
|
|
|
|
#51 SENSA,EXAMINE OBJECT
|
|
#52 SENSA,TURN FLOWSWITCH
|
|
#53 BOTH SENSA AND AUDA,MOVE FRED
|
|
#54 SENSA, CUT CABLE WITH CUTTER
|
|
#55 POET,PLUG TV1 IN
|
|
#56 POET,AIM TV1 AT SIGN
|
|
|
|
(THIS IS THE IMPORTANT RESET
|
|
CODE..WRITE IT DOWN..ITS DIFFERENT
|
|
EVERY GAME)
|
|
|
|
#57 SENSA,TAKE CABLE
|
|
#58 SENSA,GO TO PRIMARY CHANNEL
|
|
#59 IRIS, PUT CABLE IN MACHINE
|
|
#60 IRIS, PUT FUSE IN MACHINE
|
|
|
|
SENSA AND AUDA SALVAGED THE REMAINING
|
|
NEEDED CABLE TO FIX THE CABLE IN THE
|
|
PRIMARY CHANNEL. SENSA IS NOW ON HER
|
|
WAY. POET VALIENTLY DIED TRYING TO
|
|
WORK THE CAMERA IN THE PRIMARY CHANNEL
|
|
AFTER HAVING CORROSIVE ACID SPILLED ON
|
|
HIM. AND IRIS HAS FIXED THE RESET
|
|
MACHINE NOW ONLY AWAITING THE
|
|
INSTALLATION OF THE CABLES IN THE FCS
|
|
TO RESET THE SYSTEMS TO SET THE
|
|
SURFACE WORLD ABOVE RIGHT.
|
|
|
|
#61 WHIZ,GO TO WALDO
|
|
#62 WHIZ,TAKE FOURTEEN-INCH CABLE
|
|
#63 WHIZ,REPLACE THE NINE-INCH CABLE
|
|
WITH THE FOURTEEN-INCH CABLE
|
|
#64 WHIZ,DRAG WALDO TO THE EAST END
|
|
#65 AUDA,GO TO SLEEP CHAMBER
|
|
#66 SENSA,REPLACE FOUR-INCH CABLE WITH
|
|
TWELVE-INCH CABLE
|
|
#67 IRIS,PRESS ----- CIRCLE
|
|
#68 IRIS,PRESS ----- CIRCLE
|
|
|
|
AT THIS POINT THE GAME IS OVER AND
|
|
ONLY 8000 ARE DEAD AND YOU HAVE
|
|
SUCCEEDED IN YOUR MISSION. IT SHOULD
|
|
BE NOTED THAT THIS DOES NOT ANSWER ALL
|
|
THE QUESTIONS AND PUZZLES THAT ARE
|
|
PRESENTED IN THE GAME IT JUST TELLS
|
|
YOU HOW TO WIN THE GAME IN THE
|
|
SHORTEST ORDER.
|
|
|
|
ENJOY!
|
|
|
|
JOHN L. MOSS
|