textfiles/adventure/kq-4.sln

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************************************************************************
*
* KQ-4 Helpful Hints file : 1.7
*
* New items are marked with++
*
* Spoiler warning! (this may ruin your game!)
*
*************************************************************************
*
* In the parlor of the Haunted House is a hidden latch, which opens a
* secret door <4 pts.> (Western Wall); thru the door get the shovel. <2 pts.>
*
* It gets dark at 9pm.
* The moon is full so you can see and there are stars in the sky.
* Zombies come out of their graves and chase you around.
* One hides in the bushes and gets you when you try to enter the haunted house.
*
*
* Haunted House after dark :
*++ Have the Scarab from the witches with you.
*
* Get into the house after dark ; be careful
* Find Ghosts ... each ghost requires an item from a grave.
* Digging even once in the wrong place breaks the shovel.
* In each case, you get 3 points for FINDING the item, and another 2
* for giving it to the ghost ...
* Total for Ghosts = 25 pts.
*
* Ghost Where Grave Item
* Found
*
* Baby Nursery W:"Hiram Bennet" Rattle
* Chained Man Entry Hall W:"Newberry Will" Gold Coins
* Woman in tears E.Bedroom E:"Betty Cowden" Locket
* Lord of Manor Parlor/Hall W:"Lord Coningsby" Medal
* Little Boy Attic above E:"Willy ... Abram's Bosom" Toy Horse
* E. Bedroom
*
* Little Boy sat on chest; open chest; get sheet music <2 pts.>,
* Play Sheet Music on organ in tower room. <4 pts.>
* Find secret drawer in organ, get skeleton key. <2 pts>
* Use skeleton key to open crypt. <3 pts>
* Use Rope Ladder <2 pts>
*
*******************************************************************************
*
*
*
* The Perils of Rosella (I've found the items marked with "x")
*
*
* Items Where ? # points Use(s)
* ======================================================================
* x Gold Ball Under Bridge 2 Drop into pond to
* attract frog's
* attention.
*
* x Frog By Pool 5, When TAKEn, and
* KISSed
*
* x Small Crown By Pool, 2 Wear to avoid
* from frog Zombies (sometimes
* doesn't work)
* Wear at Waterfall
* to get into cave: 2pts
*
* x Board Behind Waterfall 2 Get Thru Cave Chasm,
* At Entrance to Get to Little Island
* Cave! With Magic Fruit
*
* x Shovel Haunted House Used to dig
* Thru secret at graves for
* door on W. Wall 2 ghost's things
* of Parlor
*
* x Broken Shovel Whenever you dig in the wrong place!
*
* x Silver Baby Rattle W. Graveyard 2 3 points for giving
* @ grave of "Hiram Bennet" to Baby Ghost!
*
* x Gold Coins W. Graveyard 2 3 points for giving
* @ grave of "Newberry Will" to Miser's Ghost!
*
* x Locket E. Graveyard 2 3 points for giving
* @ grave of "Betty Cowden" to Ghost of
* Crying Woman!
*
* x Medal W. Graveyard 2 3 points for giving
* @ grave of "Lord Coningsby" to Gentleman
* Ghost!
*
* x Toy Horse E. Graveyard 2 3 points for giving
* @ grave of "Willy" to little Boy's
* Ghost!
*
* x Sheet Music In Chest 2 Play on Organ, 4pts
* Boy Ghost Sits
* On!
*
* x Skeleton Key In Secret Drawer 2 Use to get into
* of Organ! Crypt, 3 pts.
*
* x Diamond Pouch At 7 Dwarve's 2 Trade w/fisherman
* House, after for fishing pole
* cleaning(5pts.)/eating!
*
*
* x Worm By Stream just 2 Use as bait for
* SOUTH of Haunted House fish, 1 pt.
* Scare off Bird First!!
*
* x Fishing Pole From Fisherman!
* x Baited Fishing Pole After Baiting ! 1 Catch Fish!
*
* x Dead Fish Fishing off 2 Throw at Pelican, 4pts
* Wharf!
*
* x Shakespeare Book Haunted House 2 Trade with Minstrel
* Parlor, E. Shelf for lute
*
* x Lute Minstrel 2 Play for Pan.
* Trade with Pan
* for Flute
*
* x Silver Flute Pan 2 Use to Charm Snake
* @ Island in Swamp for
* getting Magic Fruit :
* 4pts.
*
* x Peacock Feather Genesta's Isle 2 Tickle Whale, 5pts
* To Tickle Whale, Start at Lower Left
* (or right) bottom of tongue and head
* diagonally up ... you'll slip, but not
* all the way down. You can then
* continue until you reach the center
* top of the tongue --- and TICKLE!
* Swim NORTH to desert island.
*
* ++ NOTE : You will *NOT* be able to find the Whale at all unless you visit
* ++ Lolotte's FIRST. She will tell you she wants the unicorn.
* ++ Now go swimming, and you can find the Whale (sometimes).
*
* x Cupid's Bow Grecian Pool 2 Use to Shoot (4pts)
* (Must approach Unicorn, to make
* from South) friends w/Him!
*
* x Pandora's Box Mummy's Crypt 4 Give to Lolotte, 7pts.
* NOTE : *NEVER* open Pandora's Box
* Now that you've given Lolotte al* these
* treasures, she give you your reward : all you
* items are taken away by her goons, and you are
* locked into a bedroom, and will marry her ugly
* son (Edward) in the morning.
*
* Regain Pandora's Box AFTER killing
* Lolotte : 2pts.
*
* x Glass Bottle Whale's Stomache 0 ???
* x Note In Bottle 0 ???
*
* x Bone Just Inside Cave 2 Throw at Dog in
* By Waterfall Ogre's House to get
* Past Him (4pts)
* Ogre's house is LOCKED until you deliver Unicorn to Lolotte,
* and are told to get her the magic hen from the Ogre & Wife.
*
* x Lantern (unlit) Offer Diamonds 2 Light it to explore
* Back to Dwarves cave beyond waterfall
* @ Mine; Get Lamp
*
* x Magic Fruit Go thru Cave,
* Over Chasm
* Lay Board Across Chasm to cross (2pts. each direction)
* Then walk DIRECTLY to the RIGHT to CROSS!
* Thru Swamp (Jump! (2pts.) on plants) to little island
* Use Board to cross to island
* Use Flute to Charm Snake (4 pts.)
* Take Fruit (10 pts.)
* Note : DO *not* eat fruit!
*
* x Magic Hen In Ogre's House 4 pts
* Giving Hen -> Lolotte : 7pts.
* After giving hen to Lolotte, she will cheerfully
* inform you that she "*almost* trusts you, but
* not quite". NOW you have to get for her
* PANDORA'S Box --- she doesn't know where it is.
* After killing Lolotte, Taking Hen : 2pts.
* After killing Lolotte, Giving Hen -> Genesta : 2pts.
*
* x Silver Whistle On Desert Isle, 2 pts
* From Pelican Blow for Dolphin, 2pts.
* Ride on Dolphin, 4pts.
*
*
* x Golden Bridle On Desert Isle, 3 pts.
* In Bow of ship Put on Unicorn, 3pts.
* "Look Ground" Ride, Give Unicorn to
* Give Unicorn -> Lolotte (7)
*
* x Axe Upstairs @ Ogre's House 2 pts. Chop 1 Living
* After Getting the Axe, go downstairs, hide in Tree ... 4 pts
* Closet, wait for Ogre to eat & sleep, take hen You can now
* & Run like Blazes! (you can *just* get out safely Safely get past
* If you do!) the trees!
*
*
* x Witches' Glass Eye Witch's Cave 3 pts. Witches will
* NOTE: Witches are NOT in cave until give Obsidian Scarab
* Lolotte sends you to get Pandora's in return for their
* Box. Must LEAVE cave ONCE with glass eye.
* eye before offering to trade for Giving eye BACK
* Scarab. to witches : 3pts
*
*
* x Obsidian Scarab From Witch's 2 pts.
* NOTE: Scarab is a powerful charm against undead.
* You can now safely/easily get past all zombies, mummies, etc.
* Dealing with ghosts, finding key, getting into mummy's crypt,
* and getting Pandora's Box described above. ( :-> )
* One more thing : you will NOT find the witches UNLESS you first
* Give Lolotte the Magic hen.
*
* x Rose Locked Bedroom 0 pts.
* NOTE: Rose is from Edward, attached is a GOLD KEY.
*
* x Gold Key On Rose 2
* NOTE: Can use gold key to unlock bedroom door, and to
* unlock Lolotte's Bedroom. (2pts each use)
* Must carefully sneak past goons; don't get close to them!!
*
* 4pts ---> Most of remaining equipment is in Eastern KITCHEN cabinet;
* Kitchen is thru NE door off Lolotte's throne room.
* (You'll NEED the bow/arrow/fruit. But take everything.
* Now, carefully sneak back up to Lolotte's Bedroom and
* shoot her with Cupid's Arrow (8 pts).
*
* x Talisman From Dead 5 pts.
* Lolotte! Must give to Genesta!
* (10 pts!!!)
*
* FINAL NOTES : After getting the talisman you will be free to wander the
* castle unmolested. In storage room, off stairs from Lolotte's room,
* you will find the Hen (2pts.) and Pandora's Box (2pts).
* Going outside, you will find a stable. Free the unicorn (4 pts).
*
* Must now go down mountain, cross Tamir, swim to Genesta's Island (she's
* still too weak to transport you herself!). Give her the Talisman.
*
* Give Genesta back her hen : 2pts.
*
* Game is on automatic from then on.
*
* Finished with 226/230 points.
* I might have missed finding the golden bridle and riding the unicorn
* down the mountain --- and/or other thing(s).
*
* Anyone finds out, I'ld like to know.