33 lines
1.3 KiB
Solidity
33 lines
1.3 KiB
Solidity
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Garfield
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First of all get the aniseed balls (which make Odie follow
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you). Go to the back door, where there's a bone. Pick it up
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and put it to the left by the door. Odie now opens the cat
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flap, allowing you free access to the rest of the
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locations. Go and get the lamp and find Nermal. Give him a
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good kick and pick up the clockwork mouse. Go to the health
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food shop and drop the mouse next to the man. A 'Donut'
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magically appears, which should be picked up - and be
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careful NOT to eat it.
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Go to the giant oscillating rat, drop the donut and it runs
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off. Kick open the chest and get the key that's contained
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within. Return to the starting location and drop the key.
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Get the trowel, walk to the hardware shop, and use it by
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the man. A dollar appears from nowhere, which should be
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collected. Return to the health food shop, use the dollar
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next to the man and get the bird seed. Take this to the
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right hand side of the park, drop it and a bird flies by.
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Leave the bird and go and get the key. Return to the park
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and jump on the bird (don't drop the key) and it drops you
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in the City Pound. Enter and walk right into the cell and
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Arlene is rescued. Garfield can now live happily ever
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after...
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