107 lines
6.3 KiB
Solidity
107 lines
6.3 KiB
Solidity
Flunky - Partial Solution (Don Priestley and Vampiro)
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THE OBJECT OF THE GAME
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The plot, as I remember it, had something to do with you being a mad keen
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autograph hunter who had taken a job at the palace in order to get the
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autographs off of all the royal family. You're carrying you're autograph book at
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the start of the game (it's the red thing with a big A on the front) and you
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must put it in front of each royal family member after completing the task(s)
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that they set out for you.
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LIGHTING THE FIRES
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What you're asked to do at the start of the game, simply walk up to the empty
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fireplaces while carrying the matchbox (which you have in your possesion at the
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start of the game). You start in a corridor that contains three doors, Andy and
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Fergy are behind the first door, Charles and Di the second, and the Queen the
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third. You can enter the the first two doors in any order but you can't leave
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until you have lit the fires (there are two fires in both the couple's rooms and
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one in the Queens) and completed the tasks given to you. You cannot enter the
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Queen's room until you have completed all the tasks set by her sons and their
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(ex)wives.
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N.B. `Flunky' is a *VERY* fiddly game, and timing is all important. You're
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advised to make heavy use of the `Save' feature on your emulator in order to
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carry out the tasks set out below.
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THE GUARDS
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The guards will occasionally try to shoot you after you've completed certain
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tasks in the game, if you're in Andy's and Fergy's apartment simply hide in the
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secret passage to get rid of the guard. If you're in Charles and Di's pad you'll
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need to outrun the guard or keep avoiding his gun blasts (he'll give up after
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about four shots).
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ANDY
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Wants a boat to play with in the bath, DON'T give him the purple boat as he'll
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get the guard to shoot you. Get the remote control from the table next to Fergy
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then go to the room at the far right of the apartment that has a small arrow
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painted on the wall, the wall should slide back to reveal a secret panel. Now go
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left to the room that has `pictures' of two boats and a helicopter on the wall,
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whilst still carrying the remote cotrol, press fire, the helicopter will take
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off from wall. Now, attempt to position the chopper over the small boat on the
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left side of the wall, it _should_ pick the boat up and bring it down to ground
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level. Pick up the boat and enter the secret passage. Keep following the passage
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until you come to a lever which you should raise to it's highest point (by
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constantly pressing the forward key), now go down until you come to a room with
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some green `water' in it. Go left and you'll find a room with a skeleton and an
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open portcullis in it, go through it (it will immediatly shut behind you) and
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you should find a boat, part submerged in the water, pick it up and put it in
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the middle of the green stream. Now walk up to the skeleton and keep pressing
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the forward key, you'll start to `yank it' and the portcullis will begin to
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rise, yank 13 times and quickly go back through the portcullis (it's hard but it
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CAN be done) then go left to another room with a green stream in it. There's a
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bomb in this stream pick it up and pocket if for later, then put the small boat
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that you got off the wall in the middle of the stream it should drive off to the
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right pushing the boat that you moved previously to the accesable room on the
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right. So get the boat and retrace your steps back to Andy.
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FERGY
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Has lost her freckles, you'll need the box of red make-up (on the towel rail
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next to Andy) and the bomb (mentioned previously). Put the make-up on the floor
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opposite Fergy and the bomb as close as you possibly can to the fire, it should
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turn red. Now get the matches and walk up to the bomb as if you were lighting a
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fire, the bomb will start to flash, now quickly drop the bomb in the makeup and
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put the makeup on the table next to Fergy, it should explode all over her face.
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N.B. This will not work if Fergy is covering her face with the mirror at the
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time, you have to judge it perfectly.
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CHARLES
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Has lost his polo balls which can be found bouncing around in the three rooms
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next to him, get the springs (found in same room as Charles) and bounce the
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balls back into Chaz's room one by one. Once you've done this Charles will ask
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you to place the balls, put them as near to his horse as possible trying to keep
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them roughly central, he'll hit them all out of the room (he'll occasionally
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mis-swing but that's just a random factor - be patient). Finally, Charles will
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hit all the balls into the guard, who'll come straight after you, so get ready
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to run !!
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DIANA
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Has lost her hair, get the gun from the table next to her and take it to the
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room with Charles in, walk to the bottom of the screen and shoot (stand still
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whilst holding the gun then press either the left or right key to fire the gun)
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at the creature sitting on the mantle-piece, it should come to life and start
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flying round the room. You now need to get this creature to sit on Di's head,
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keep shooting it's left wing in order to get it to move right through the rooms
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that had previously contained Charle's balls, then shoot it in the middle of
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it's body when it's directly over Di's head. The guard will, unfortunately, try
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to shoot you every time you shoot the gun in Di's room so you'll need to be very
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careful. If you do it right you should only have to fire the gun in Di's room
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twice.
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THE QUEEN
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Want's her Corgi's back, a sausage can be found in the kitchen (if you avoid the
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cook) which the dogs will eat, but nothing seems to happen when they do so. You
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seem to be able to get an almost infinte number of sausages (a new one appears
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in the kitchen every time the dogs eat one).
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The problem with the dogs is ,that they don't occur near the queen. you need
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to use the sausages as a bait. Personally I went to that room with a counter
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and lay the sausage on the floor. When the dog wanted to eat it I quickly take
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it back and went towards the throne room. The dog followed me. I left the sausage
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there and went for the second one...
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--
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Typed (and solved) by Ian (phian@btinternet.com)
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Originally displayed within the `Spectrum Adventurer' web pages at:
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(http://home.virtual-pc.com/isblpx/index.html).
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Fixed by Vampiro and displayed at the C64 Walkthrough site at
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http://solutions.c64.org/ |