54 lines
2.1 KiB
Plaintext
54 lines
2.1 KiB
Plaintext
FRANKIE GOES TO HOLLYWOOD - TIPS - TYPED BY VAXALON - 1994
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THE ZTT ROOM
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There are two methods to get past the bullets. You can wear the flak jacket
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and shoot away the wall but the seconds method is easier, especially if you
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have no jacket. Move to the far left of the room and start shooting.
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Miraculously the wall will be shot away even though you aren't facing it.
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If you complete the puzzle you can go to the shooting gallery or you can go
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to talking heads if you press one of the three buttons at the bottom of the
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screen.
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RAID OVER MERSEYSIDE
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To complete the game just aim your game near the top or middle of the screen
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and keep the streams of bullets coming out. It should't be to much hassle to
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get through without losing any pleasure points.
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SHOOTING GALLERY
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When you have shot at your target it is possible to save time by pressing
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the fire button again even through the booklet says you have to go to the
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bottom of the screen.
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THE MURDER MYSTERY
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This is very easy because it is always Mr Straight but before you can reveal
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this you must first find all 23 clues
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TALKING HEADS
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This is quite a simple game to complete. Just shoot out the top blocks and
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shoot through them until you have to move to avoid being shot. Then move to
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the bottom of the screen and quickly back to the top and start shooting.
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By alternating between the top of the screen and the bottom it is possible to
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slowly chip the Russians points away.
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SEA OF HOLES
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This room is more frustrating than anything so just persevere and you will
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finally complete it after a bit of practice.
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THE WAR ROOM
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When you enter this room move to the far right. As soon as the symbols,
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shoot at them. The first time you hit a symbol you haven't hit before then
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the pleasure bar relevant to that symbol goes up.
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THE CORRIDORS OF POWER
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The important thing to remember is that you are not in an ordinary maze.
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The doors to the rooms are normal at the top end of the corridors. You can
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only depart from the corridors of power if you're hit by a fireball or you
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enter a room. |