781 lines
31 KiB
Plaintext
781 lines
31 KiB
Plaintext
Solve for EcoQuest 2 3-4-93 10:15pm PST
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ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
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Captured from the Sierra BBS by Patch
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Greets to: Zax, Dark Knight, the U Dub crew (Barfman, Cyberpunk,
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Guildmaster) and all of the other people who are on IRC that are
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helpful.
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Problem:
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How do I get past customs?
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Hint:
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Select the passport and immunization card and click them
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to the Custom's Official. If the tutorial has started, do each
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action the game asks you to. Click on each message to get to the
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next instruction.
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Problem:
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Where is my immunization card?
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Hint:
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Your immunization card has slipped down inside your passport.
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Open your inventory and click the hand icon on your passport. You
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will find your card.
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Problem:
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Where do I find Nicanor?
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Hint:
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Nicanor, a man from the Ecology Emergency Network, is holding up
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a sign near the customs exit. Click the talk icon on him or walk
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near him and he'll introduce himself. If you just walk near him,
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you will not get points, but the game will advance.
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Problem:
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Dad is busy with Nicanor. What do I do next?
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Hint:
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Explore this screen and the one to the east. Look at everything
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and talk to everyone. Although you don't have to do all of the
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things here to make the game advance, you will learn extra
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information and earn additional points by exploring thoroughly.
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Problem:
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I see two guys talking behind some crates near the launch. How do
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I get close enough to hear what they're talking about?
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Hint:
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The men standing by the crates are employees of Maxim Slaughter,
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the man who bribed the Customs Official. They are talking
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privately, so you will have to sneak up on them. Click the hand
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icon on the crates to climb up and overhear their conversation.
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Problem:
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How do I get close enough to be heard by the old fisherman?
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Hint:
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The old fisherman is a little deaf, however, Adam doesn't want to
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walk near his smelly catch. Go west to the first screen and walk
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out on the pier from there.
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Problem:
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How do I deal with the parrot peddler?
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Hint:
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The parrot peddler will appear every other time you enter this
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screen and walk in front of the crates. You can buy the parrot
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any time you see him. Just select money from your inventory and
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click it on the parrot peddler. After the parrot flies away the
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peddler will leave and not return.
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Problem:
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How do I stop the litterer?
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Hint:
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The litterer won't stop. Click the garbage bag icon on his trash
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to clean it up. If you leave the screen and come back, or if you
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are on the pier with the fisherman when you see him, the trash
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will blow away before you can return. The litterer will be in
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the screen every other time you go there, so you have more
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chances to get the trash.
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Problem:
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What do I do with the package Dad has?
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Hint:
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Click the hand icon on the package and it will open. It's an
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Ecorder, a hand held computer. Once you open the package, the
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Ecorder is in your inventory. Dad will give you a demonstration
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of how to use it. If you forget how to use it, there is a
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complete description and diagram in "Adam's Eco News," your game
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documentation.
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Problem:
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What do I do with the Ecorder?
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Hint:
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Select the Ecorder from inventory. Go to the next screen and run
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the Ecorder cursor over the launch where gas is leaking. The
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Ecorder cursor lights up when something is found. Click the
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Ecorder cursor while it is lit up and you will get a message that
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it is recording. Go into your inventory and click the inventory
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hand icon on the Ecorder. Then you can turn the Ecorder on and go
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to the screen that contains the information on "River Traffic,"
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the item you recorded. If you have trouble using the Ecorder,
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your game documentation called "Adam's Eco News" has a complete
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description and a diagram. Remember to use the Ecorder on every
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screen. You get a point each time you record a fact and it makes
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some of the puzzles easier to solve. You will get extra points
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the first time you successfully take the Ecorder quiz. You can
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take the quiz as many times as you like. Now walk back to Dad.
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Problem:
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What do I do with the otters?
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Hint:
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Click the talk icon on Orpheus, the shy otter who is hiding in
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the roots, until he comes near the boat. You will have to do this
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two times. Click the hand icon on him to get Forest Heart's gift.
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Problem:
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Bugs keep biting me! How do I climb the large tree near the campfire?
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Hint:
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Click the hand icon on the leaf from the pool of sap near the
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canoe. It will be placed in your inventory. If you are bitten by
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the gnats, select the leaf from inventory and click it on Adam.
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The leaf works as insect repellent! Click the hand icon on the
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tree to climb. The gnats will come near you but won't bite. Keep
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climbing until you get the exit arrow near the top of the screen.
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Click on that spot and you will climb to the next screen.
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Problem:
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How do I put out the bird's nest fire?
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Hint:
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Pitcher plants grow in tree tops and hold lots of rain water.
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Climb to the screen above the bird's nest and click the hand icon
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on the pitcher plant to push it over. A stream of water will fall
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down to the screen below. Careful! Be sure to push over the
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correct pitcher plant or someone below will be angry.
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Problem:
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How do I avoid the hoatzin's terrible smell?
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Hint:
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Climb down to the screen with the bird's nest and head west. From
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time to time, you will see a hummingbird heading west. Click the
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hand icon to pick some of the purple flowers that the
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hummingbirds are clustering around. The flowers have a strong
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perfume that will protect you from the hoatzin's terrible smell.
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Problem:
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I have the fragrant flowers but still can't get past the hoatzin!
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Hint:
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Climb near the stink bird. When you are standing next to him,
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select the flowers and click them on Adam. Adam will hold them
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over his nose. Click the hand icon on the far pitcher plant and
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Adam will walk over and tip it over.
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Problem:
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I can't get past the snake!
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Hint:
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You must help the toucans before the snake will leave. After
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helping the toucans, climb down to see the baby bird hatch. A
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drum will start to play and it will scare the snake away.
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Problem:
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How do I get through the tree maze west of the toucans?
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Hint:
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Click the hand icon around the screen and you'll soon find a way
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west. To find the correct path, notice where the small red lizard
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ran. Just go where the lizard did.
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Problem:
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How do I get the drum on the lower limb of the tree?
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Hint:
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Walk all the way out on the limb. It will bend down, but you
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won't fall.
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Problem:
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I can't get past the jaguar. Help!
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Hint:
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Go out on the limb and click the hand icon on the drum. Use the
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drum to frighten the jaguar.
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Problem:
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I've landed in the village. Now how do I get out of the mud?
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Hint:
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Pick up the fruit and the vine. They are located beside the mud
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hole. Use them to lasso the wild pig. Click the fruit on the pig
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to get him to come over. While he eats the fruit, click the vine
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on him. You will have enough fruit to keep trying if you miss
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him. If you miss, just throw more fruit and try again.
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Problem:
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The village is deserted! Where is everybody?
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Hint:
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The people are hiding from you. Explore the village thoroughly,
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then head north near the mud puddle to enter the Grove. Once you
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have met Forest Heart and have agreed to help her, the people
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will come out of hiding.
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Problem:
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Where is Forest Heart?
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Hint:
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Forest Heart is in the large tree in the Grove north of the
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village.
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Problem:
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I've met Forest Heart but the village is still empty!
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Hint:
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The people will hide until you agree to help Forest Heart. Once
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you are inside the tree and have talked to her, show that you
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agree to help by clicking the hand icon on the branch she dropped
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in the tree room. The next time you enter the Village, the people
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will be there.
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Problem:
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Ok, the village is full of people. What do I do?
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Hint:
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Click the talk icon on all of the villagers. They will tell you
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their problems. Help each one to solve them.
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Problem:
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How do I help the boy Taquia?
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Hint:
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If you have the drum, select it and click it on Taquia to return
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it. He is the shaman's apprentice and is responsible for the
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drum. If you don't have the drum, you may have to return to the
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spot you last played it pick it up again. After helping Taquia,
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he will move away from the vine. Click the hand icon on the vine
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to swing across to the other bank.
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Problem:
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How do I help Churana the weaver?
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Hint:
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Once you have helped Taquia, you will be able to swing across the
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river. On the other side of the river, click the hand icon on the
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berries. You can also find a necklace that is hidden in the
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bushes. Musqui dropped the necklace when she was picking berries
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to make paint. Click the hand icon on the necklace to pick it up.
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Return the necklace to Musqui the potter and she will tell you to
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keep it. After she tells you to keep the necklace, you can give
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it to Churana the weaver. The next time you visit the weaver,
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Llusti will be sitting at her side.
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Problem:
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Apu the chief won't let me borrow his machete.
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Hint:
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You must help Churana the weaver first by giving her the love
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charm necklace you found in the berry bush. Llusti will go back
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to Churana. Once Llusti is no longer with Apu, the chief will be
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free to talk. Click the hand icon on the machete on the ground
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near Apu and he will let you borrow it.
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Problem:
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I want to help Alichina, the cook, fix her drink. How do I help?
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Hint:
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You must help Sumac the gardener harvest her roots first. She
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will give you some roots that you can give to Alichina. Alichina
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is the woman with gray hair who is standing next to the cooking
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pot.
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Problem:
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How do I help Sumac the gardener harvest roots?
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Hint:
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Obtain the machete from the chief and give it to Sumac.
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Problem:
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How can I help Musqui's baby?
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Hint:
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The baby needs medicine for its arm. Get the bark cup that is
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near Forest Heart's sap pool in the tree room. Click the cup on
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the sap pool to fill it. Gather some pods on the opposite
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platform. To do this, you will need to use all the tree
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entrances. The doors are located between the buttress roots, just
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as the first one is. Click the ingredients on the bench outside
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the shaman's hut by the river. Leave the room. When you come back
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the medicine will be waiting for you. Click the hand icon on the
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bark cup and take the medicine to Musqui. Click it on her or the
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baby and she will give you something in appreciation.
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Problem:
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I've given Alichina the roots but she still won't give me the drink!
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Hint:
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You must get a clay cup from Musqui the potter to hold the drink.
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However, Musqui won't give you the cup until you help her baby
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with the shaman's poultice. To make the poultice, gather the
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ingredients in the tree room in Forest Heart and leave them on
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the shaman's bench by his hut. Once Musqui gives you the cup,
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give it to Alichina. If Alichina isn't ready to make the drink,
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she will keep the cup for you until the right time.
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Problem:
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Where is the shaman?
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Hint:
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You must help all the villagers before you meet the shaman. If
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you talk to Sinchi, the man who is thatching his hut, he will
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tell you that the shaman wants a Sky Sapphire. By helping all the
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villagers, you will acquire what you need to capture a Sky
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Sapphire, the blue Morpho butterfly you see in the Village.
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Problem:
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I've helped a lot of people but I don't understand what I'm
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trying to do.
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Hint:
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Talk to Sinchi, the man who is thatching the shaman's hut. He
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will tell you that the shaman needs a Sky Sapphire. Sinchi is
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talking about the large blue butterfly that you see in the
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village after you speak to him. Unless you talk to him, you will
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not see the butterfly. You can talk to him at any point, even if
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you have already helped some villagers. You must help ALL the
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villagers before you will be able to catch the butterfly. Talk to
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each villager to find out what they need.
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Problem:
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How do I get the Sky Sapphire?
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Hint:
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You must have a cup of the sweet drink to attract the butterfly.
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To get this, help all of the villagers. The villagers will
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eventually give you roots and a clay cup. Give the cup and roots
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to Alichina. She'll give you a cup of sweet drink. Next, go west
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to the screen where you fell into the village. Wait until the
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butterfly lights on the bushes with large, blue flowers. The
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bushes are near the mud hole. Click the cup of sweet drink on the
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butterfly. When the butterfly is drinking, click the hand icon on
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the cup to pick it up again. Click the cup and butterfly on
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Sinchi the thatcher. He will invite you into the hut.
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Problem:
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Sinchi invited me to enter the hut and meet the shaman. What do I
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do?
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Hint:
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Enter the shaman's hut. The spider will not bother you.
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Problem:
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How do I deal with the Shaman?
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Hint:
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When you first enter the hut, the shaman asks you to sit down.
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Click the hand icon on the ground to do what he asks. At that
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moment a rainstorm begins that keeps you from leaving the hut.
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Since Sinchi didn't finish mending the thatch the it leaks. His
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pet spider doesn't like the water. You will have to fix the leak.
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Problem:
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How do I plug the leak in the hut?
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Hint:
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Click the hand icon on the hut pole to climb it. Click the sticky
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leaf on the spot where the water is dripping to plug the leak.
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Problem:
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Quiri won't move! I can't mix the paint!
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Hint:
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Click the berries you gathered across the river on the berry pot
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and the shaman will initiate you. The key to the face painting
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symbols is found in your game documentation, "Adam's Eco News."
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Click the cursor on the pattern that the shaman names. Then click
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on Adam's face.
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Problem:
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Quiri moved out of the way, but I'm still stuck!
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Hint:
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Put the berries you gathered across the river in the small pot on
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the ground. You will go to a close-up and the Shaman will tell
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you which pattern to select. The patterns are listed by name in
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the game documentation, "Adam's Eco News." Find the pattern name
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in the documentation. Click on the pattern in the game. Now
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click the cursor on Adam's face.
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Problem:
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What do I do at the large tree north of the village?
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Hint:
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The tree has three entrances. You can find them if you walk
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between the buttress roots. When you find an entrance, you will
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see one of the white exit cursors, which indicates that you can
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walk further. Click there and you will end up in front of a tree
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door.
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Problem:
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I can't get in the door to the tree!
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Hint:
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You can only enter the tree from the main entrance, which has a
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drum stand.
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Problem:
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How do I use the drum stand by the tree?
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Hint:
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Click the drum you found up in the Canopy on the drum stand. You
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will see a close-up of the drums. Click on the baton to the left
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of the drums in the close-up. Now you can play by clicking the
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baton cursor on the drums.
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Problem:
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I'm playing the drum but nothing seems to happen.
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Hint:
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You must play the correct melody on the drum. To learn it, pick
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up the drum again and go back to the drum stand in the village.
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Click the drum on the drum stand there. The markings behind the
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village drum stand match the markings on the drums. Play the
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pattern in order. Be sure to pick up the baton to play. Learn
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the pattern. Play the pattern exactly the same way at the drum
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stand in the Grove. Be sure pick up the drum again when you leave
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the village drum stand.
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Problem:
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Why can't I talk to Forest Heart?
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Hint:
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Forest Heart is too weak to speak unless you are close to her
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heart. Click the hand icon on the seat in the middle of the
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screen. When Adam sits down, he can hear her. She will tell him
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that her seedling has been destroyed and that he must find a new
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one. She will offer Adam a gift that he must take to accept his
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quest.
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Problem:
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How do I help the Shaman start the ceremony?
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Hint:
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Click Forest Heart's branch on the shaman -- this is the "green
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memory" he needs to start the Ceremony.
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Problem:
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The ceremony is over but nothing is happening
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Hint:
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Click the hand icon on Forest Heart's golden blossom. The golden
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blossom is the one lying on the bottom of the path in the tree
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room.
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Problem:
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How do I make friends with the bat?
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Hint:
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Click the talk icon on the bat. Then, click Forest Heart's amulet
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on her. She will decide to help you in your quest!
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Problem:
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How do I free the bat?
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Hint:
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Once you have made friends with the bat by talking to her and
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showing her Forest Heart's amulet, click the hand icon on the
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net.
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Problem:
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How do I escape from Slaughter's shack?
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Hint:
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Use the walk icon to bounce the chair over to the bird cage. You
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must free Paquita, the bat that Adam made friends with in the
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forest. Paquita will help you escape.
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Problem:
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How do I free Paquita?
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Hint:
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Use the walk icon to bounce over to the bird cage. The latch to
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the cage has been fastened shut with a carrot. Click the hand
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icon on the carrot and Adam will eat it! Paquita can then fly out
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and chew through the rope that keeps Adam tied to the chair.
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Problem:
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How do I get out of Slaughter's bedroom without getting caught?
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Hint:
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If you leave by the door, you will always get caught. You will
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have to make your own escape route. First, click the hand icon on
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the jaguar pelt rug to move it out of the way. The floorboard
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underneath is rotten. Click the hand icon on the rotten section
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and Adam can pull a large chunk of it out. Click the hand icon on
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both the top sheet and the bottom sheet of Slaughter's bed. In
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the inventory window, click one sheet on the other and you will
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have a sheet rope. Now select the sheet rope and close the
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inventory window. Click the sheet rope on the hole in the floor
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and Adam will tie the rope to the bed. Click the hand icon on the
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rope and Adam will start to climb down the rope.
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Problem:
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Slaughter's took all my things! I have nothing in my inventory!
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Hint:
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Your things are locked up in the safe in his bedroom - along with
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a few other surprises.
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Problem:
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Where is the combination to the safe?
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Hint:
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The combination to the safe is hidden in the password protected
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section of Slaughter's executive organizer. You will find the
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executive organizer under the bottom sheet on Slaughter's bed.
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Click the inventory hand icon on the organizer to view it close
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up. Click the power button to turn it on. Click the button with
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the key on it. You can find the password hidden on a slip of
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paper in Slaughter's bedroom.
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Problem:
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What is the password for the executive organizer?
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Hint:
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Click the look icon on the head of the jaguar pelt. You will find
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something is clenched in its teeth. If you look at the tail, you
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will find that it has been removed and sewn on. Click the hand
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icon on the jaguar's tail and the jaguar will spit a note onto
|
|
the floor. Click the hand icon on the note to pick it up. Open
|
|
the inventory window. The password is on the note - Slaughter's
|
|
name backwards.
|
|
|
|
Problem:
|
|
How do I avoid getting caught by Gonzales once I am outside the shack?
|
|
Hint:
|
|
To stay safe while you figure out how to help the birds, click
|
|
the hand on the barrels or equipment and hide behind them.
|
|
Gonzales must not be facing you when you sneak from one to the
|
|
other. Hide behind a barrel when you first enter the room. Go to
|
|
the screen to the east if Gonzales is reading his cookbook. If he
|
|
takes too long on this screen, it sometimes helps to get caught.
|
|
Paquita will free you again and Gonzales may be reading when you
|
|
reenter. If Gonzales isn't reading and not facing you, you can go
|
|
east the following way: Enter the screen by the rope ladder. Go
|
|
as far into the distance as the game allows, then go east. When
|
|
you enter the next screen, click the hand icon on the crates to
|
|
hide if Gonzales is chopping vegetables. To climb the tower, wait
|
|
until Gonzales goes to the other side of the camp and out of
|
|
sight. He is chopping vegetables and wood, as you will see from
|
|
the flying chips. He will leave for a while and then return. Be
|
|
sure to time his habits. Click the hand icon on the alarm by the
|
|
satellite dish to disable it as soon as you climb up.
|
|
|
|
Problem:
|
|
How do I get rid of Gonzales?
|
|
Hint:
|
|
Distract Gonzales by setting the birds in the cages near the
|
|
river free. Click the key that you got from the safe on the lock
|
|
on the lower cage - the one with the bird Adam saw in Iquitos.
|
|
|
|
Problem:
|
|
The birds keep giving me away!
|
|
Hint:
|
|
The birds are hungry and must be fed some of the grain from the
|
|
sack near Gonzale's cookbook to quiet them.
|
|
|
|
Problem:
|
|
How do I get the grain?
|
|
Hint:
|
|
If you just try to touch the grain, Gonzales will catch you. You
|
|
must suck up the grain with the hand vacuum that is on top of the
|
|
satellite platform. Climb up on the tower when Gonzales is out of
|
|
sight. Turn off the alarm that is attached to the satellite dish
|
|
by clicking the hand icon on it. The alarm will turn green and
|
|
you will be safe. Click the hand icon on the small vacuum near
|
|
the laundry basket. To climb down from the platform, click the
|
|
hand icon on the laundry basket and find the purple suspenders.
|
|
Click the suspenders on the hook above the alarm. Adam will
|
|
bungee down to the ground. Hide behind the barrel near the
|
|
birdseed. Click the vacuum on the birdseed. Get the birdseed out
|
|
of the vacuum in inventory by clicking the inventory hand icon on
|
|
it. When you can get to the screen with the bird cages, click the
|
|
birdseed on the birds. Don't go too close or the hungry birds
|
|
will squawk and give you away! The birds will stay quiet when
|
|
eating and allow you to approach.
|
|
|
|
Problem:
|
|
I've successfully avoided Gonzales. How do I leave the camp?
|
|
Hint:
|
|
Take the ax that is in the stump on the same screen with the bird
|
|
cages. Make a canoe from the log near the bird cages by clicking
|
|
the ax on it. Get a tennis racket from Slaughter's zebra-skin
|
|
footlocker to use as a paddle. For more points, go back and click
|
|
the talk icon on Paquita to tell her you are leaving before
|
|
setting out in the canoe.
|
|
|
|
Problem:
|
|
What do I do in the bat caves?
|
|
Hint:
|
|
You can't go back the way you came. You have to go deeper into
|
|
the caves. There is a tunnel in the upper right-hand corner of
|
|
the screen. A small bat will stop you and demand your
|
|
identification. To pass, you must obtain a bat visa.
|
|
|
|
Problem:
|
|
How do I get a visa?
|
|
Hint:
|
|
The cave is a refugee center for bats where your human passport
|
|
will not work. Talk to the little bat who is writing. He is the
|
|
Customs Official. Show him Forest Heart's amulet and he will give
|
|
you a job handing out bat visas. The bat visas are a stack of
|
|
leaves next to the Customs Official. Once you have passed out the
|
|
visas to the bats, you will be allowed to use an extra one to go
|
|
through the tunnel.
|
|
|
|
Problem:
|
|
Which bat gets which visa?
|
|
Hint:
|
|
There are many different kinds of bats in the rain forest. You
|
|
must match the correct visa to each bat. If you look at the leaf
|
|
visas in your inventory, you will find the Latin name of each
|
|
type of bat. Talk to all the bats to find out about them. Use the
|
|
Ecorder on the bats. Review the data in the Ecorder. The Ecorder
|
|
information screen about each bat includes its Latin name. Now
|
|
you can match the leaves and the bats. Don't forget to give one
|
|
to Paquita!
|
|
|
|
Problem:
|
|
I've given out visas to all the bats but still can't leave!
|
|
Hint:
|
|
Give the last visa to the bat Customs Official. It is a visa for
|
|
a "California Big-Eared Bat." He'll let you use it and you can
|
|
proceed north into another cave.
|
|
|
|
Problem:
|
|
How do I get the old bat to talk to me?
|
|
Hint:
|
|
Chiropterus Handwing, the old Temple Bat, is grouchy. He is
|
|
hanging upside down and it makes him dizzy to talk to Adam
|
|
standing on the ground. Click the hand icon on the perch and hang
|
|
upside down. Now when you talk to the old bat, he can help you
|
|
find the City of Gold.
|
|
|
|
Problem:
|
|
Ok, I've talked to the old bat. What do I do next?
|
|
Hint:
|
|
Adam must prove to Chiropterus that he is worthy to go to the
|
|
City of Gold. Pick up the Truth Stone. It is in a small alcove
|
|
on the wall to the left of the jaguar statue.
|
|
|
|
Problem:
|
|
What do I do with the Truth Stone?
|
|
Hint:
|
|
Place the Truth Stone in the slot in the Jaguar statue. The
|
|
correct slot is the same shape as the stone and is at the base of
|
|
the statue in the front.
|
|
|
|
Problem:
|
|
I've answered all the riddles and the jaguar is gone. What
|
|
happens next?
|
|
Hint:
|
|
Take the golden feather that the jaguar gave you. Head north to
|
|
the underground river. The shadows at the back of Chiropterus's
|
|
cave lead to a stairway.
|
|
|
|
Problem:
|
|
How do I help Paquita?
|
|
Hint:
|
|
Go back to get Chiropterus. He knows more about bat illnesses and
|
|
can tell you what to do next.
|
|
|
|
Problem:
|
|
Chiropterus has examined Paquita. How do I proceed?
|
|
Hint:
|
|
Use the whistle that Chiropterus gave you (click it on Adam) to
|
|
clear the bats away from the cave entrance. Click the hand icon
|
|
on the boat to untie the rope mooring and get in. Once in the
|
|
boat, you will leave automatically.
|
|
|
|
Problem:
|
|
Help! I'm trapped in the flooded forest!
|
|
Hint:
|
|
Swim east and click the talk icon on the howler monkey. He has a
|
|
problem and needs your help. The floods have stranded him in the
|
|
middle of a harpy eagle's hunting ground. Unless the monkey can
|
|
escape, he will be dinner for the eagle.
|
|
|
|
Problem:
|
|
The monkey won't let me on his rock!
|
|
Hint:
|
|
You can make friends with the monkey by giving him something to
|
|
eat. Swim south from where you entered. Click the hand icon on
|
|
the vine to climb it. Click the hand icon on the fruit to pick
|
|
some. Climb down and swim back to the monkey. Click the fruit on
|
|
the monkey and he will let you climb onto the rock with him.
|
|
|
|
Problem:
|
|
I'd like to help the monkey escape but I don't know how.
|
|
Hint:
|
|
Get one of the large lily pads for the monkey to use as a raft.
|
|
Before you can use the lily pad, you'll have to figure out how to
|
|
cut it loose. Look at the monkey's rock carefully.
|
|
|
|
Problem:
|
|
How do I cut the lily pad loose?
|
|
Hint:
|
|
Get the piranha's teeth from the monkey's rock - they are very
|
|
sharp. Click them on the large lily pad near the fruit tree.
|
|
Click the hand icon on the lily pad and take it to the monkey.
|
|
|
|
Problem:
|
|
The monkey can't reach me even though I can help.
|
|
Hint:
|
|
Click the hand icon on the rock to climb up. The monkey will hop
|
|
onto the lily pad.
|
|
|
|
Problem:
|
|
How do I get out of the harpy eagle's nest?
|
|
Hint:
|
|
You cannot leave without the eagle's help. Use the golden feather
|
|
you got from the jaguar. Click it on the harpy eagle.
|
|
|
|
Problem:
|
|
How do I get into the main ruins?
|
|
Hint:
|
|
You must open a secret tunnel. It leads from under the huge rock
|
|
with the carvings into the ruins you see in the distance by the
|
|
lake. If Adam climbs up on the seat, it will tip the stone so
|
|
that you can see the staircase. The rock slides back in place
|
|
when Adam climbs down. You need to weight the rock down. Click
|
|
the mask from Slaughter's safe in the hole where one is missing.
|
|
If it won't fit, open the inventory window and click the hand
|
|
icon on it. One of the gold weights was stuck inside it! Put the
|
|
mask in place and take the rest of the disks. Put all the disks
|
|
on the seat. Don't forget to use the disk that you found in the
|
|
mask.
|
|
|
|
Problem:
|
|
How do I find my way through the temple maze?
|
|
Hint:
|
|
Click the hand icon on the litter left by Slaughter and his men.
|
|
Under one piece of trash is a magnifying glass dropped by
|
|
Slaughter. Click the hand icon on it to pick it up. In the
|
|
Inventory Window, click the magnifying glass on Churana's
|
|
necklace to see the carved pattern. The pattern is a map to the
|
|
maze. Go down the secret passage to the maze. Whenever you click
|
|
the eye icon on the necklace in inventory and you are in the maze
|
|
room, you will pop up the maze map to help you find your way.
|
|
|
|
Problem:
|
|
I'm in the room at the top of the maze, but I'm stuck!
|
|
Hint:
|
|
This room has an exit that leads to the lake. Click the hand icon
|
|
on the footholds on the back wall. Click the hand icon on the
|
|
carving of the snake's tail. The door will slide open.
|
|
|
|
Problem:
|
|
How do I get past the golden serpent?
|
|
Hint:
|
|
The snake can be charmed, just as the king used to do in ancient
|
|
times. You will need the gold crown and the bone pipes. They are
|
|
in the room at the top of the maze. Solve the jigsaw puzzle on
|
|
the back wall by clicking on the blocks. There are two pictures.
|
|
Each time you put one together, a hidden panel opens. You can
|
|
take the crown, the pipes and a small pot of gold dust that may
|
|
be useful later. Once the panel has been unlocked, you may use
|
|
the hand icon on it to swing it around in case you forgot
|
|
anything. Go to the lake shore and click the walk icon on the
|
|
small islands to reach the large one with the carving. If one of
|
|
the stones turns into a turtle and dunks you, don't worry. Just
|
|
start over and avoid that stone the next time. Once you get to
|
|
the island, click the hand icon on the water to the east. A
|
|
golden serpent will swim toward you. Click the crown on Adam's
|
|
head. Click the pipes on the serpent and Adam will play a tune
|
|
that puts him to sleep. Click the hand icon on the water to swim
|
|
to the secret island.
|
|
|
|
Problem:
|
|
The vines won't release me!
|
|
Hint:
|
|
Click the amulet of Forest Heart on the orchids and they will
|
|
make the vines let go of Adam. Now, whenever you approach the
|
|
fountain, you are allowed to touch it.
|
|
|
|
Problem:
|
|
Where is the seedling?
|
|
Hint:
|
|
The correct seedling is hidden among the thousands of
|
|
identical-looking seeds on the fountain ledge. You must sprout
|
|
the seeds to find out which is the right one. To sprout the
|
|
seeds, click the hand icon on the stone cup from the stella
|
|
(statue) of the Princess. Click the stone cup on the hole in the
|
|
fountain - located just behind the vines. Click the golden
|
|
blossom of Forest Heart in the cup. Now turn on the water by
|
|
clicking the hand icon on the pillar at the top of the fountain.
|
|
When you see the correct seedling, click the hand icon on it.
|
|
|
|
Problem:
|
|
Slaughter keeps catching me!
|
|
Hint:
|
|
You must walk Slaughter into the vine booby trap, where he will
|
|
be caught by the plants. Click the walk icon on the ground to
|
|
climb down from the stella. Click the pot of gold dust on
|
|
Slaughter and Adam will blow the dust in his eyes. Slaughter
|
|
won't be able to see and will back up into the fountain. Another
|
|
way to trap Slaughter is to put the pot of gold dust on the
|
|
fountain. Slaughter will trap himself trying to get it.
|
|
|
|
Problem:
|
|
I've defeated Slaughter. How do I proceed?
|
|
Hint:
|
|
You've found the Fountain of Youth, just as Chiropterus asked you
|
|
to do. Use the bat whistle to call the bats. Click the whistle on
|
|
Adam and he will blow it. When the bats fly in, click the hand
|
|
icon on the sparkling water in the fountain and Adam will give
|
|
some to Paquita.
|
|
|
|
Problem:
|
|
What do I do when I return to the village?
|
|
Hint:
|
|
Since you now have the seedling of Forest Heart, the people will
|
|
help you plant it so she can live again. Click the seedling on
|
|
the area of ground that the shaman has prepared for it. After the
|
|
seedling sprouts, you will be left alone with the shaman. Click
|
|
the whistle on Adam when the shaman tells you to. Paquita will
|
|
fly in. Click the eye icon on Paquita when she asks you to and
|
|
you will see a surprise!
|