348 lines
18 KiB
Plaintext
348 lines
18 KiB
Plaintext
------------------------------------------------------------------------------
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============[ Death Gate Full Solve by Vulcan and Bucky / DREAD ]=============
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------------------------------------------------------------------------------
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Welcome to this solve, I'd imagine not too many people actually played this
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due to its size (or just having tremendous troubles getting the damned thing
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to RUN in the first place ;), but here it is anyway, this document will only
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list the ESSENTIAL steps in finishing the game, you go ahead and look for the
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jokes and other fun stuff like kicking someone else's chair while they're
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sitting on it :).
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There's an end savegame included with the zip, copy this into your game
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directory, load it, drop the nexus seal piece into the focus and you'll see
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the ending...
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Note that :-
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- When I say TALK to somebody, that means going through ALL the possible
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responses unless specified otherwise.
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- The total possible score is 1500 in this game, the numbers along the
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right side of this text indicates the score you [SHOULD!] have
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accumulated up to that point following this solve.
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- SAVE VERY DAMN OFTEN!!
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==============================================================================
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THE NEXUS
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---------
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In the first screen, TALK to XAR, you'll get two new spells and the
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MARKER. Go WEST, WEST, into your ship then EAST, EAST back to Xar's
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Room. TAKE GLOWLAMP [5 pts]. Go WEST, WEST into your ship. CAST "Rune 5
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Transfer" on MARKER and on the STEERING STONE [10 pts]. USE STEERING 15
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STONE.
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THE REALM OF AIR - ARIANUS
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--------------------------
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Go NORTHEAST, NORTHEAST to leave your ship into the tunnel. TALK to
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FEMALE DWARF. TAKE WHITE SHIRT and ELBOW PIPE from the left side of
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the screen [5 pts]. TAKE MARMALADE and BREAD LOAF from the counter. 20
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Exit to the EAST.
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TALK to the DWARF. TAKE the CORK from the INK JUG. PUT WHITE SHIRT
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into the INK JUG [5 pts]. PUT MARMALADE onto BREAD three times. GIVE 25
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the slice of BREAD to LIMBECK. GET PARCHMENT from the floor and READ
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it.
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Go NORTH, NORTHWEST. TALK to the OLD DWARF (twice) and you'll get the
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PIPE he's using as hearing-aid ^_^ [5 pts]. TAKE PIPE from BOX. 30
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Go SOUTHEAST, NORTH. CAST "Heat" on SENSOR (Above the dwarf's head)
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[10 pts]. Go NORTH. 40
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Go UP, TAKE WINE JUG. CAST "Identify" on the FIGURINES. Go DOWN,
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DOWN. TALK to DUKE (Dude on the right), you'll get his RING [5 pts]. 45
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Go UP. If you spent too much time in the ship and the GUARD moves back
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to guard the cave, simply CAST "Heat" on the PANEL again to distract
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him. Go SOUTH.
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Go SOUTH, SOUTH, WEST, SOUTHWEST, SOUTHWEST to return to your SHIP, USE
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STEERING WHEEL. Go to KING STEPHEN'S CASTLE.
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Go NORTHEAST, NORTH. TALK to the GUARDS, tell him you're here to see
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the King, then give him the RING [5 pts]. When dealing with the King, 50
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first tell him about his cousin and his ring, then "Well, it's like
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this...".
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After you're done talking and ended up outside of the castle again, go
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WEST, TAKE SHEAR from below the bush, then USE SHEAR with BAR (In the
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gap on the left side of the SHUTTER) [5 pts]. OPEN the SHUTTER and 55
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ENTER the WINDOW. Take the CANDLE HOLDER from the table. LOOK AT
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BOOKS (You'll get the book "Tower of the Brotherhood" automatically,
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READ it if you want any info on the structure of the Tower [more on
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that later]). CAST "Create Reality Pocket" on the TAPESTRY [10 pts]. 65
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ENTER the TAPESTRY.
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TALK to the WIZARD until he mentions how badly he wants a drink, then
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GIVE the WINE JUG to the WIZARD [5 pts]. TALK to WIZARD again and ask 70
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about the spell "Create Shroud of Darkness" [10 pts]. 80
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Go SOUTH, EAST, SOUTH, SOUTHWEST, USE STEERING WHEEL to return to
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DREVLIN.
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Go NORTHEAST, NORTHEAST, EAST, GIVE CANDLE HOLDER to LIMBECK [5 pts]. 85
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Go NORTH, NORTH, CAST "Heat" on SENSOR, go NORTH.
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Go UP, CAST "Create Shroud of Darkness" on BLACK SHIRT [5 pts]. PUT 90
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BLACK SHIRT on the FIGURINES [15 pts]. Don't waste time doing ANYTHING 105
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else at this stage, go DOWN [5 pts], WEST [5 pts]. OPEN BOX, TAKE the 110
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ZINGER, ACTIVATE the ZINGER [10 pts]. The King's forces will come and 120
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save the lot, you'll then be arranged to move on to the city of
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SKURVASH.
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Go NORTH, TALK to the WAIF, go WEST into the ALLEY, CAST "Swap" on
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STREET RAT [20 pts]. TAKE the NET, go NORTHWEST. TALK to the STREET 140
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RAT, TAKE PRYBAR (Left side of screen) [5 pts]. Go SOUTHEAST, EAST, 145
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SOUTH, DOWN, WEST. USE PRYBAR on LOCK [10 pts]. OPEN STRONGBOX, TAKE 155
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JEWEL SACK.
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GO EAST, UP, NORTH, EAST, TALK to BARTENDER, make sure you mention that
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you wanna sell something [10 pts]. When talking to HUGH THE HAND, tell 165
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him that you are interested in joining the Brotherhood and take the
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job. Go WEST, WEST, NORTHWEST. GIVE the MONEY to the STREET RAT
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[10 pts], then WAIT till he comes back. 175
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Go SOUTHEAST, EAST, SOUTHEAST. USE LOCKPICK in the LOCK, PUSH, JIGGLE,
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and TURN the LOCKPICK [10 pts]. TAKE the POETRY BOOK on top of the 185
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FIREPLACE and READ it. LOOK AT the CLOCK. Turn the hand to the 7:00
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position, 2:30 position, then the 9:30 position [15 pts]. TAKE the 200
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JOURNAL and READ IT (You don't HAVE to read every single WORD of that
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boring thing, just make sure you've turned to every single page). CAST
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"Create Reality Packet" on the PORTRAIT, ENTER the PORTRAIT. When
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talking to the guy, tell him that you're the messenger and ask
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specifically for the amulet, when he starts asking questions, answer
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"The Bouncing Beans", "Er.. five?", and "How much?" [15 pts]. Go WEST, 215
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NORTHWEST, EAST, TALK to HUGH THE HAND [10 pts]. 225
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From now till you escape from the TOWER, don't waste time doing
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ANYTHING other than what's told in this paragraph or HUGH will come
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back and kill you!! PUSH the TABLE, OPEN the SHUTTER, LOOK AT the
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FLOATING CONTINENT, and *remember* its name. Go SOUTHEAST. PUT the
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LOCKPICK in the LOCK in the door on the right, then SHAKE, PULL, and
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TILT the LOCKPICK [20 pts]. Go NORTHEAST. LOOK AT the DOLL in your 245
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inventory, then CAST "Motion" on the STATUE [10 pts]. TAKE the 255
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NECKLACE and go SOUTHWEST.
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Remember the name of that FLOATING CONTINENT you saw through that
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window? Good. Now PUSH the HANDS on the door that are made with the
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different gemstones in the following order according to the time of the
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month (Name of the continent on that piece of PAPER the STREET RAT gave
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you) in the table below:
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NAME NOTE THE HANDS TO PUSH
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--------- ----- --------------------------------------------
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Sharthea BUY Bloodstone -> Umber -> Yew
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Hesthea THEIR Topaz -> Hyacinth -> Emerald -> Iron -> Ruby
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Shegra TIME Topaz -> Iron -> Marble -> Emerald
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Uylandia TO Topaz -> Opal
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Aristagon DIE Diamond -> Iron -> Emerald
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This should open the door if you got it right [25 pts]. Go NORTH, PUT 280
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the NECKLACE on the PEDESTAL [10 pts]. TAKE the BOOK OF PRYAN [5 pts], 295
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the CRYSTAL GLOBE [5 pts], and the HANDBOOK [5 pts]. TAKE the NECKLACE 305
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from the PEDESTAL [15 pts] and go SOUTH, SOUTH. 320
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Back to DREVLIN... go SOUTH, NORTHWEST, FIX BROKEN PIPE with LONG PIPE.
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Now you'll have to shove those 5 pieces together, check out this simple
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diagram : <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
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<20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ <20><><EFBFBD><EFBFBD>
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<20><>Ĵ <20> <20>
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<20> <20> <20><>Ĵ
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<20> -<2D><><EFBFBD> <20> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D>-<2D> <20>
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- -<2D><> -<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><> <20>
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Left clicking on a piece will put down/pick up a piece and right
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clicking while holding onto a piece will rotate it [20 pts]. 340
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PUT the CORK in the FIXED PIPE [10 pts]. TURN the VALVE and TALK to 350
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the OLD DWARF, SHOW the PARCHMENT from your inventory to the OLD DWARF
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[10 pts]. Go SOUTHEAST, EAST. 360
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READ the HANDBOOK, OPEN the COMPARTMENT in the CONTROL PANEL, PUT the
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IRON ORE into the COMPARTMENT [10 pts]. Go EAST. READ the BOOK OF 370
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PRYAN, PUT the CRYSTAL GLOBE on the STATUE [25 pts]. TAKE the AIR SEAL 395
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PIECE [25 pts]. Go WEST, WEST, SOUTH, WEST, SOUTHWEST, SOUTHWEST. 420
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USE STEERING STONE to go back to the Nexus.
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THE NEXUS
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---------
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Go EAST, EAST, TALK to XAR. Go WEST, WEST and CAST "Transfer Rune" on
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the BOOK OF PRYAN and the STEERING STONE [10 pts]. USE STEERING STONE. 430
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THE REALM OF FIRE - PRYAN
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-------------------------
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Go NORTH, TAKE the PINK PLANT from below your SHIP. Go EAST, EAST.
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TAKE the SHELL [5 pts] and NUT [5 pts]. Go WEST, WEST, SOUTH, and USE 440
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the STEERING WHEEL to go to the TREE CITY.
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Go NORTHEAST, NORTHEAST. TAKE the CLOTHES LINE from the left side of
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the screen, OPEN the DOOR. GIVE the DOLL to ELF CHILD [5 pts]. Go 445
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EAST, EAST. TALK to ELF PRINCE, GIVE the CLOTHES LINE to ELF PRINCE
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[10 pts]. Go SOUTHEAST, GIVE the POETRY BOOK to the ELF PRINCE [5 pts] 460
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and TALK to him. WAIT several times till the PRINCESS show up. TALK
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to ELF PRINCE. USE SHELL with EMBER to pick it up [5 pts]. WAIT till 465
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it tells you that you learned a new spell, CAST "Transportation" on the
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WHITE DISK (At the middle of the screen below the tree) [10 pts]. TAKE 475
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the BLACK DISK [10 pts]. TIE the CLOTHES LINE to the BRANCH [10 pts]. 495
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Go DOWN, TAKE the YELLOW FLOWERS and CRUSH them [5 pts]. TAKE the BLUE 500
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FLOWERS. Go SOUTH, EAST. THROW the BLACK DISK into the MAW [10 pts]. 510
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Go SOUTHWEST. GIVE the BLUE FLOWERS to ELF PRINCE [5 pts]. CAST 515
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"Transportation" on WHITE DISK. PUSH the CORPSE at the bottom left.
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TAKE the ARROW [5 pts] and TOADSTOOLS [5 pts]. PUT the SHELL WITH 525
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EMBER on the HIVE. THROW the jar of MARMALADE at the SPIDER [10 pts]. 535
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CUT the POD with the GOLD STAFF in it with the SHEAR [10 pts]. CAST 545
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"Transportation" on the BLACK DISK. GIVE the GOLD STAFF to the ELF
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PRINCE [10 pts]. TALK to the HUMAN PRINCESS, after she joined you, 555
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TALK to her again and make sure you ask about her FLUTE and the music
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you found in the BOOK OF PRYAN. TALK to ELF PRINCE and ask all about
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the dwarfs. Go NORTHWEST, WEST, SOUTHWEST, SOUTHWEST, USE STEERING
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WHEEL and go to the CITADEL.
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Go NORTH, EAST, EAST. PUT the YELLOW PEDALS in the NUT, GIVE the NUT
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to the ANIMAL [10 pts]. TAKE the NUT MEAT. Go EAST, NORTH, NORTH. 565
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TALK to the HUMAN PRINCESS and tell her to start playing the flute. CUT
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the VINES with the SHEAR [10 pts]. Tell the dwarf girl to go back to 575
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her village and bug her elders, WAIT till she comes back, then
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introduce the HUMAN PRINCESS and the ELF PRINCE to her, then tell her
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to go back again. GIVE the HERBS [5 pts], PINK PLANT [5 pts], NUT MEAT 585
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[5 pts], and the TOADSTOOLS to the HUMAN PRINCESS [10 pts]. PULL the 600
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BRANCH. Go NORTH, tell the PRINCESS to start playing. Go NORTH thrice
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and tell the ELF PRINCE to get the CRYSTAL FRAGMENT [10 pts]. Go SOUTH 610
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four times to exit the forest, PUT the CRYSTAL FRAGMENT in the STUMP
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[10 pts]. Go SOUTH, then WAIT till the dwarf comes back [25 pts]. 645
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TAKE the FIRE SEAL PIECE [25 pts]. Go NORTH, EAST, SOUTH. CAST "Rune 670
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Transfer" on the CRYSTAL FRAGMENT and the STEERING STONE [10 pts]. USE 680
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STEERING STONE.
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THE NEXUS
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---------
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Go EAST, EAST, TALK to XAR. Go WEST, WEST and USE STEERING STONE.
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THE REALM of STONE - ABARRACH
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-----------------------------
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Go NORTHEAST, NORTHEAST, NORTH, TAKE the ROCKS. Go SOUTH, TALK to the
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DEAD WORKER and ask for his BUCKET, PUT the ROCKS in the PAIL [5 pts]. 685
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Go EAST, NORTH, TALK to the DEAD BUTLER, go UP, TAKE the TEA SET, go
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DOWN, GIVE the TEA SET to the DEAD BUTLER [10 pts], TALK to the DEAD 695
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BUTLER. Go SOUTH, EAST, PUT the PAIL WITH ROCKS onto the HOOK. Go UP,
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TURN the TIME DIAL to "just before the fourth mark", TURN the CRANK,
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WAIT till the bell goes. PULL the RELEASE LEVER, go DOWN, WEST, NORTH,
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EAST [20 pts]. TAKE the BOOK from the BOOKSTAND and READ it [10 pts]. 725
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Go WEST, SOUTH, WEST, SOUTHWEST, SOUTHWEST, USE STEERING WHEEL and go
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to KLEITUS' PALACE.
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Go NORTHEAST, NORTHEAST, after you've talked to KLEITUS XIV, you should
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end up in the dungeon [10 pts]. Talk to EDMUND, CAST "Hunger" on the 735
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DOG [5 pts], GIVE it the STEAK [5 pts], then CAST "Possession" on it 745
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[10 pts]. TAKE the KEY RING, GIVE the KEY RING to EDMUND [5 pts] then 760
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GIVE it to HAPLO. Go NORTH, UP, TAKE the BOTTLE (Second one from the
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LEFT), go back DOWN, SOUTH, GIVE the BOTTLE to EDMUND [10 pts], then 770
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GIVE it to HAPLO, TOUCH HAPLO. TAKE the BOTTLE, DRINK from it [10 pts] 780
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TAKE the KEY RING, UNLOCK the MANACLES with the KEY RING [5 pts]. TAKE 785
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the VISE [5 pts], TALK to EDMUND and tell him to accompany you. Go 790
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NORTH, WEST, SOUTHWEST [15 pts]. 805
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Go NORTHEAST, EAST, TALK to the GAMBLERS. CAST "Possession" on the DOG
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[5 pts]. TOUCH HAPLO, TALK to BALTHAZAR (DON'T TELL HIM YOU'RE A 810
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PATRYN FROM THE LABYRINTH!!) [15 pts]. Go EAST, TAKE the SPELL BOOK 825
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and READ it. TAKE the ROBE [10 pts]. Go WEST. Go WEST, SOUTHWEST, 835
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USE STEERING WHEEL, go to TELESTIA.
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Go NORTHEAST, NORTHEAST, EAST, EAST, UP. TIGHTEN the VICE, PUT the VISE
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in the SCEPTRE, then LOOSEN IT [10 pts]. TAKE the HEADPIECE, go DOWN, 845
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WEST, NORTH, UP. TAKE the CHILDREN'S BOOK from the DEAD NANNY's hands,
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READ it and turn the page to "Get That Snake", TALK to the DEAD NANNY
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and tell her to go with you, go DOWN, SOUTH, WEST. TALK to the DEAD
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WORKER and tell him to accompany you, go NORTH. Tell the DEAD WORKER
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to grab the snake and GIVE the CHILDREN'S BOOK back to the DEAD NANNY
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[20 pts]. Go NORTH. Another puzzle... look at the diagram below, the 865
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stone buttons have all been numbered...
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1 2 3
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4 5 6
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7 8 9
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Press them in the following order : 1, 3, 7, 9, 2, 2, 4, 4, 6, 6, 8, 8,
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5. WEAR the ROBE [10 pts], TALK to the DEAD DWARF [10 pts]. Go SOUTH, 885
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SOUTH, SOUTHEAST, SOUTHEAST, USE STEERING WHEEL, go to KLEITUS' PALACE.
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Go NORTHEAST, EAST, OPEN the DOOR [10 pts]. TAKE the piece of CLOTH, 895
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then SHOW the CLOTH to the DOG [15 pts], go NORTH, NORTH, NORTH, NORTH, 910
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WEST, SOUTH, WEST, NORTH, NORTH. NORTH, WEST, NORTH, NORTH, NORTH [10 920
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pts]. CAST "Unravel Illusion" on the RUNE on the COLOSSUS [10 pts]. 930
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PUT the HEADPIECE in the HOLE [25 pts]. TAKE the STONE SEAL PIECE [25 980
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pts]. Go SOUTH, WEST, SOUTHWEST, USE STEERING STONE.
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THE NEXUS
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---------
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Go EAST, EAST, TALK to XAR. Go WEST, WEST and CAST "Transfer Rune" on
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the PENDANT and the STEERING STONE [10 pts]. USE STEERING STONE. 990
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THE REALM OF WATER - CHELESTRA
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------------------------------
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Go NORTHEAST, WEST, CAST "Rune Transfer" on the RUNE BONE (The second
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one) and the CITY GATE [20 pts]. CAST "Possession" on the DOG [25 pts] 1035
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go WEST [20 pts]. CAST "Create Reality Pocket" on the RUG, PUSH the 1055
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GLOBE. TAKE the RUG, go EAST, EAST, PUT the WATER in the CLEAR BOTTLE,
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CAST "Null Water" on the CLEAR BOTTLE [10 pts]. DRINK from the CLEAR 1065
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BOTTLE, go NORTH, TAKE the SCALES, go SOUTH, WEST, PUT the SCALES on
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the ROCK PILE, TAKE the STONE [15 pts]. Go EAST, SOUTHWEST, PUT the 1080
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RUG on SAMAH'S SHIP, WAIT till you get your magic back, CAST "Create
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Reality Pocket" on the RUG, ENTER the RUG, PUSH the GLOBE [20 pts]. 1100
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GO THRU the PORTAL, CAST "Rune Transfer" on the PENDANT and the GLOBE
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[10 pts]. USE the GLOBE. 1110
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THE NEXUS
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---------
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Go EAST, EAST, TAKE the HISTORY BOOK and READ it, go NORTHWEST, NORTH,
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CAST "Cold" on the CHOKE VINES [10 pts], go NORTH, NORTHEAST, SOUTHWEST 1120
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SOUTH, CAST "Heat" on the CHOKE VINES [15 pts]. THROW the ZINGER at 1135
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the CHOKE VINES [10 pts]. CAST "Cold" on the CHOKE VINES again and 1145
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TAKE the ZINGER. Go NORTH, NORTHEAST, TAKE the SKULL, go EAST, TAKE
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the BONE, go WEST, NORTHWEST. PUT the SKULL on the ZINGER, PUT the
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ROBE on the ZINGER, ACTIVATE the ZINGER [20 pts]. APPLY the SALVE to 1165
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the TRACKER [10 pts], TALK to the HEADMAN, TAKE the CORD, TALK to the 1175
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TRACKER, go NORTH.
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PUT the CORD on the BONE, SHOOT the ARROW at the CHAODIN [10 pts]. 1185
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DRINK from the CLEAR BOTTLE, go NORTH [10 pts]. CRUSH the STONE [20 1215
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pts]. TALK to ZIFNAB (Twice). Go NORTH, then CAST the following spell
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on your DOUBLE with these runes...
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i) Second rune on the first row (A 'V' shaped rune)
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ii) Ninth rune on the second row (Looks like ">o<")
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iii) Last rune on the third row (A slight curve [concave down] with
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an 'o' above it)
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iv) Ninth rune on the third row (A 'V' and a curve)
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Your DOUBLE will then cast the inverse of that - the "Self-Immolation"
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spell and die [25 pts], SEARCH the ASHY REMAINS. Go NORTH, PUT the 1240
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||
SHEAR on the other SHEAR and get a complete set of garden shear. Go
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||
NORTH, CUT the TENTACLE with the SHEARS three times [10+10 pts]. Go 1260
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||
NORTH [20 pts]. 1280
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||
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||
PUT the WATER SEAL PIECE in the WATER SPIRE [20 pts], WAIT a while if 1300
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||
you wanna see how SANG-DRAX's new face looks like, then PUT the STONE
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||
SEAL PIECE in the EARTH SPIRE [20 pts]. WAIT a couple times and you'll 1320
|
||
see SANG DRAX's new form again, PUT the AIR SEAL PIECE in the AIR SPIRE
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||
[20 pts], MOVE the FOCUS about two 'blocks' to the left of its original
|
||
position onto a rune that looks like a 'J' tilted 45 degrees to the
|
||
right, and to finish it all off, drop the NEXUS SEAL PIECE onto the
|
||
FOCUS [160 pts]. 1500
|
||
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||
==============================================================================
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||
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Last Remarks - easy game, compared to "The Companion of Xanth" anyway, and I
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actually got full score on this one, wow. =) But these guys should really get
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||
some help on the 3DS animations, though... they all are rather boring, esp.
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||
the ending...<G>
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