textfiles/adventure/INFOCOM/zork.iii.b.txt

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SOLVING ZORK III
GET LAMP, TURN ON LAMP, S,W,W, GET BREAD, D, WAIT, WAIT, (SHOULD
YOU TRUST HIM? SURE!), TIE ROPE TO CHEST, (WHERE'D HE GO?) WAIT,
WAIT, WAIT, GET ROPE, (GOOD THING YOU TRUSTED HIM!), GET CHEST,
SW, (NOW YOU ARE IN THE SHADOWY AREA, THERE IS A CLOAKED FIGURE
WALKING AROUND IN HERE. JUST WALK AROUND UNTIL YOU FIND HIM, WHEN
YOU DO, YOUR SWORD WILL COME TO YOU, THEN:) ATTACK FIGURE, (KEEP
ATTACKING THE FIGURE UNTIL YOU SEE THE DESCRIPTION 'HE IS NOT
ABLE TO DEFEND HIMSELF', THEN:) REMOVE HOOD, DROP SWORD, GET
CLOAK, E, (KEEP GOING EAST UNTIL YOU GET TO THE CREEPY CRAWL)
S,S, DROP ALL BUT CHEST AND LAMP, PUT LAMP IN CHEST, CLOSE
CHEST.
--->NOW WOULD BE A GOOD TIME TO SAVE THE GAME. IF THINGS DON'T GO
AS THEY HOULD HERE, YOU CAN JUST RESTORE AND TRY AGAIN.
JUMP IN LAKE, D, GET OBJECT AND CHEST (IF YOU DON'T GET THEM OR
YOU GET KILLED, JUST RESTORE) U,W,S, GET TORCH.
NOW THIS IS A LITTLE TRICY...
LOOK AT TABLE (IF YOU SEE THE SACRIFICIAL ALTAR, 'WAIT' UNTIL
THE SCREEN CHANGES. OTHERWISE:) TOUCH TABLE, WAIT (UNTIL YOU ARE
BACK IN THE SCENIC VISTA) N.
---> SAVE IT AGAIN
JUMP IN LAKE, D, GET CHEST, U,S, OPEN CHEST, GET LAMP, DROP
CHEST, S,S,E, GET KEY, MOVE COVER, D,N,N,N,W,S,E,E,S,S, WAIT (YOU
MUST WAIT FOR AN EARTHQUAKE TO OCCUR. IT WILL HIT AT ABOUT 150
MOVES...JUST BE PATIENT AND KEEP WAITING..AFTER IT OPENS THE
DOOR, THEN:) E,N, PUSH GOLD MACHINE SOUTH, OPEN STONE DOOR, PUSH
MACHINE EAST, SIT IN MACHINE, SET DIAL TO 776, PUSH BUTTON, GET
RING, LISTEN TO GUARDS (KEEP LISTENING UNTIL YOU HEAR THEM LEAVE,
THEN:) OPEN DOOR, W, OPEN WOODEN DOOR, N, HIDE RING UNDER SEAT,
WAIT (KEEP WAITING UNTIL YOU RETURN TO THE PRESENT TIME-FRAME,
THEN:) GET ALL, OPEN STONE DOOR, W, OPEN WOODEN DOOR, N, LOOK
UNDER SEAT.
---> NOW FOR THE ROYAL PAIN (PUZZLE)
S,S,D, PUSH EAST WALL, W, PUSH SOUTH WALL, E,S,S,E, PUSH SOUTH
WALL, N,N,E, PUSH SOUTH WALL, GET BOOK, PUSH SOUTH WALL, E,E,N,
PUSH WEST WALL, AGAIN, AGAIN, N,W, PUSH SOUTH WALL, E,S, PUSH
WEST WALL, E,E,N,N,N,N, PUSH EAST WALL, S,S,S,E,E,N,N, PUSH WEST
WALL, N,W, PUSH SOUTH WALL, AGAIN, S,S,E,E,N, PUSH WEST WALL,
AGAIN, S,W, PUSH NORTH WALL, AGAIN, AGAIN, W,N,U.
---> YOUR OUT!!!! NOW FOR THE ENDGAME!!! LET'S GO!
N,W,N,N,W,W,S,S, GET ALL, N,N,N,E,NE (NOW, THERE SHOULD BE A
LITTLE OLD MAN SITTING NEAR THE WALL. IF NOT, KEEP GOING SW AND
NE UNTIL HE SHOWS UP. THEN:) WAKE MAN, GIVE BREAD, OPEN DOOR,
N,N, BREAK BEAM WITH LAMP, S, PUSH BUTTON, N, GET LAMP, N,N, LIFT
SHORT POLE, PUSH YELLOW PANEL, AGAIN, LOWER SHORT POLE, PUSH
MAHOGANY PANEL, AGAIN, AGAIN, LIFT SHORT POLE, PUSH YELLOW PANEL,
AGAIN, AGAIN, AGAIN, PUSH PINE PANEL, N, KNOCK ON DOOR.
---> THE DUNGEON MASTER!! YOU MUST BE GETTING CLOSE TO THE END!
N,E,N,N, SET DIAL TO 4, PUSH BUTTON, TELL DUNGEON MASTER TO
STAY, S, OPEN DOOR, S, TELL DUNGEON MASTER TO SET DIAL TO 1, TELL
DUNGEON MASTER TO PUSH BUTTON, UNLOCK BRONZE DOOR WITH KEY, OPEN
BRONZE DOOR, SOUTH.
---> YOU DID IT! YOU HAVE BECOME THE DUNGEON MASTER OF ZORK!!
This walk-thru is copywrited by the Lunatic and The Silmarillion
and cannot be used on any other BBS without expressed or written
consent of the above mentioned. Please notify The Lunatic if you
discover any errors in this walk-thru.