511 lines
23 KiB
Plaintext
511 lines
23 KiB
Plaintext
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Real Programmers... p. 1
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"Real Programmers Don't Use PASCAL"
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Back in the good old days -- the "Golden Era" of computers, it
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was easy to separate the men from the boys (sometimes called "Real
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Men" and "Quiche Eaters" in the literature). During this period, the
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Real Men were the ones that understood computer programming, and the
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Quiche Eaters were the ones that didn't. A real computer programmer
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said things like "DO 10 I=1,10" and "ABEND" (they actually talked in
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capital letters, you understand), and the rest of the world said
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things like "computers are too complicated for me" and "I can't relate
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to computers -- they're so impersonal". (A previous work [1] points
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out that Real Men don't "relate" to anything, and aren't afraid of
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being impersonal.)
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But, as usual, times change. We are faced today with a world
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in which little old ladies can get computers in their microwave ovens,
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12-year-old kids can blow Real Men out of the water playing Asteroids
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and Pac-Man, and anyone can buy and even understand their very own
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Personal Computer. The Real Programmer is in danger of becoming
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extinct, of being replaced by high-school students with TRASH-80's.
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There is a clear need to point out the differences between the
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typical high-school junior Pac-Man player and a Real Programmer. If
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this difference is made clear, it will give these kids something to
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aspire to -- a role model, a Father Figure. It will also help explain
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to the employers of Real Programmers why it would be a mistake to
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replace the Real Programmers on their staff with 12-year-old Pac-Man
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players (at a considerable salary savings).
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LANGUAGES
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---------
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The easiest way to tell a Real Programmer from the crowd is by
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the programming language he (or she) uses. Real Programmers use
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FORTRAN. Quiche Eaters use PASCAL. Nicklaus Wirth, the designer of
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PASCAL, gave a talk once at which he was asked "How do you pronounce
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your name?". He replied, "You can either call me by name, pronouncing
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it 'Veert', or call me by value, 'Worth'." One can tell immediately
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from this comment that Nicklaus Wirth is a Quiche Eater. The only
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parameter passing mechanism endorsed by Real Programmers is
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call-by-value-return, as implemented in the IBM\370 FORTRAN-G and H
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compilers. Real programmers don't need all these abstract concepts to
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get their jobs done -- they are perfectly happy with a keypunch, a
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FORTRAN IV compiler, and a beer.
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* Real Programmers do List Processing in FORTRAN.
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* Real Programmers do String Manipulation in FORTRAN.
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* Real Programmers do Accounting (if they do it at all) in FORTRAN.
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* Real Programmers do Artificial Intelligence programs in FORTRAN.
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If you can't do it in FORTRAN, do it in assembly language. If you
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can't do it in assembly language, it isn't worth doing.
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Real Programmers... p. 2
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STRUCTURED PROGRAMMING
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----------------------
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The academics in computer science have gotten into the
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"structured programming" rut over the past several years. They claim
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that programs are more easily understood if the programmer uses some
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special language constructs and techniques. They don't all agree on
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exactly which constructs, of course, and the examples they use to show
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their particular point of view invariably fit on a single page of some
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obscure journal or another -- clearly not enough of an example to
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convince anyone. When I got out of school, I thought I was the best
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programmer in the world. I could write an unbeatable tic-tac-toe
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program, use five different computer languages, and create 1000-line
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programs that WORKED. (Really!) Then I got out into the Real World.
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My first task in the Real World was to read and understand a
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200,000-line FORTRAN program, then speed it up by a factor of two. Any
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Real Programmer will tell you that all the Structured Coding in the
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world won't help you solve a problem like that -- it takes actual
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talent. Some quick observations on Real Programmers and Structured
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Programming:
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* Real Programmers aren't afraid to use GOTO's.
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* Real Programmers can write five-page-long DO loops without
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getting confused.
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* Real Programmers like Arithmetic IF statements -- they make the
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code more interesting.
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* Real Programmers write self-modifying code, especially if they
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can save 20 nanoseconds in the middle of a tight loop.
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* Real Programmers don't need comments -- the code is obvious.
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* Since FORTRAN doesn't have a structured IF, REPEAT ... UNTIL, or
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CASE statement, Real Programmers don't have to worry about not
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using them. Besides, they can be simulated when necessary using
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assigned GOTO's.
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Data Structures have also gotten a lot of press lately.
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Abstract Data Types, Structures, Pointers, Lists, and Strings have
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become popular in certain circles. Wirth (the above-mentioned Quiche
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Eater) actually wrote an entire book [2] contending that you could
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write a program based on data structures, instead of the other way
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around. As all Real Programmers know, the only useful data structure
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is the Array. Strings, lists, structures, sets -- these are all
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special cases of arrays and can be treated that way just as easily
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without messing up your programing language with all sorts of
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complications. The worst thing about fancy data types is that you have
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to declare them, and Real Programming Languages, as we all know, have
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implicit typing based on the first letter of the (six character)
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variable name.
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Real Programmers... p. 3
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OPERATING SYSTEMS
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-----------------
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What kind of operating system is used by a Real Programmer?
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CP/M? God forbid -- CP/M, after all, is basically a toy operating
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system. Even little old ladies and grade school students can
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understand and use CP/M.
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Unix is a lot more complicated of course -- the typical Unix
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hacker never can remember what the PRINT command is called this week
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-- but when it gets right down to it, Unix is a glorified video game.
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People don't do Serious Work on Unix systems: they send jokes around
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the world on UUCP-net and write adventure games and research papers.
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No, your Real Programmer uses OS\370. A good programmer can
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find and understand the description of the IJK305I error he just got
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in his JCL manual. A great programmer can write JCL without referring
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to the manual at all. A truly outstanding programmer can find bugs
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buried in a 6 megabyte core dump without using a hex calculator. (I
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have actually seen this done.)
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OS is a truly remarkable operating system. It's possible to
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destroy days of work with a single misplaced space, so alertness in
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the programming staff is encouraged. The best way to approach the
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system is through a keypunch. Some people claim there is a Time
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Sharing system that runs on OS\370, but after careful study I have
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come to the conclusion that they were mistaken.
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PROGRAMMING TOOLS
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----------------
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What kind of tools does a Real Programmer use? In theory, a
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Real Programmer could run his programs by keying them into the front
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panel of the computer. Back in the days when computers had front
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panels, this was actually done occasionally. Your typical Real
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Programmer knew the entire bootstrap loader by memory in hex, and
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toggled it in whenever it got destroyed by his program. (Back then,
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memory was memory -- it didn't go away when the power went off.
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Today, memory either forgets things when you don't want it to, or
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remembers things long after they're better forgotten.) Legend has it
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that Seymore Cray, inventor of the Cray I supercomputer and most of
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Control Data's computers, actually toggled the first operating system
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for the CDC7600 in on the front panel from memory when it was first
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powered on. Seymore, needless to say, is a Real Programmer.
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One of my favorite Real Programmers was a systems programmer
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for Texas Instruments. One day he got a long distance call from a
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user whose system had crashed in the middle of saving some important
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work. Jim was able to repair the damage over the phone, getting the
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user to toggle in disk I/O instructions at the front panel, repairing
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system tables in hex, reading register contents back over the phone.
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The moral of this story: while a Real Programmer usually includes a
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keypunch and lineprinter in his toolkit, he can get along with just a
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front panel and a telephone in emergencies.
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Real Programmers... p. 4
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In some companies, text editing no longer consists of ten
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engineers standing in line to use an 029 keypunch. In fact, the
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building I work in doesn't contain a single keypunch. The Real
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Programmer in this situation has to do his work with a "text editor"
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program. Most systems supply several text editors to select from, and
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the Real Programmer must be careful to pick one that reflects his
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personal style. Many people believe that the best text editors in the
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world were written at Xerox Palo Alto Research Center for use on their
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Alto and Dorado computers [3]. Unfortunately, no Real Programmer
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would ever use a computer whose operating system is called SmallTalk,
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and would certainly not talk to the computer with a mouse.
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Some of the concepts in these Xerox editors have been
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incorporated into editors running on more reasonably named operating
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systems -- EMACS and VI being two. The problem with these editors is
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that Real Programmers consider "what you see is what you get" to be
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just as bad a concept in Text Editors as it is in women. No the Real
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Programmer wants a "you asked for it, you got it" text editor --
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complicated, cryptic, powerful, unforgiving, dangerous. TECO, to be
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precise.
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It has been observed that a TECO command sequence more closely
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resembles transmission line noise than readable text [4]. One of the
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more entertaining games to play with TECO is to type your name in as a
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command line and try to guess what it does. Just about any possible
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typing error while talking with TECO will probably destroy your
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program, or even worse -- introduce subtle and mysterious bugs in a
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once working subroutine.
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For this reason, Real Programmers are reluctant to actually
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edit a program that is close to working. They find it much easier to
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just patch the binary object code directly, using a wonderful program
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called SUPERZAP (or its equivalent on non-IBM machines). This works
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so well that many working programs on IBM systems bear no relation to
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the original FORTRAN code. In many cases, the original source code is
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no longer available. When it comes time to fix a program like this,
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no manager would even think of sending anything less than a Real
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Programmer to do the job -- no Quiche Eating structured programmer
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would even know where to start. This is called "job security".
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Some programming tools NOT used by Real Programmers:
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* FORTRAN preprocessors like MORTRAN and RATFOR. The Cuisinarts of
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programming -- great for making Quiche. See comments above on
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structured programming.
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* Source language debuggers. Real Programmers can read core dumps.
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* Compilers with array bounds checking. They stifle creativity,
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destroy most of the interesting uses for EQUIVALENCE, and make it
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impossible to modify the operating system code with negative
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subscripts. Worst of all, bounds checking is inefficient.
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* Source code maintenance systems. A Real Programmer keeps his code
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locked up in a card file, because it implies that its owner
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cannot leave his important programs unguarded [5].
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Real Programmers... p. 5
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THE REAL PROGRAMMER AT WORK
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---------------------------
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Where does the typical Real Programmer work? What kind of
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programs are worthy of the efforts of so talented an individual? You
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can be sure that no Real Programmer would be caught dead writing
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accounts-receivable programs in COBOL, or sorting mailing lists for
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People magazine. A Real Programmer wants tasks of earth-shaking
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importance (literally!).
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* Real Programmers work for Los Alamos National Laboratory, writing
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atomic bomb simulations to run on Cray I supercomputers.
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* Real Programmers work for the National Security Agency, decoding
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Russian transmissions.
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* It was largely due to the efforts of thousands of Real
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Programmers working for NASA that our boys got to the moon and
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back before the Russkies.
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* Real Programmers are at work for Boeing designing the operating
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systems for cruise missiles.
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Some of the most awesome Real Programmers of all work at the
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Jet Propulsion Laboratory in California. Many of them know the entire
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operating system of the Pioneer and Voyager spacecraft by heart. With
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a combination of large ground-based FORTRAN programs and small
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spacecraft-based assembly language programs, they are able to do
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incredible feats of navigation and improvisation -- hitting
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ten-kilometer wide windows at Saturn after six years in space,
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repairing or bypassing damaged sensor platforms, radios, and
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batteries. Allegedly, one Real Programmer managed to tuck a
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pattern-matching program into a few hundred bytes of unused memory in
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a Voyager spacecraft that searched for, located, and photographed a
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new moon of Jupiter.
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The current plan for the Galileo spacecraft is to use a
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gravity assist trajectory past Mars on the way to Jupiter. This
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trajectory passes within 80 +/-3 kilometers of the surface of Mars.
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Nobody is going to trust a PASCAL program (or a PASCAL programmer) for
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navigation to these tolerances.
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As you can tell, many of the world's Real Programmers work for
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the U.S. Government -- mainly the Defense Department. This is as it
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should be. Recently, however, a black cloud has formed on the Real
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Programmer horizon. It seems that some highly placed Quiche Eaters at
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the Defense Department decided that all Defense programs should be
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written in some grand unified language called "ADA" ((C), DoD). For a
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while, it seemed that ADA was destined to become a language that went
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against all the precepts of Real Programming -- a language with
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structure, a language with data types, strong typing, and semicolons.
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In short, a language designed to cripple the creativity of the typical
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Real Programmer. Fortunately, the language adopted by DoD has enough
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interesting features to make it approachable -- it's incredibly
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complex, includes methods for messing with the operating system and
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rearranging memory, and Edsgar Dijkstra doesn't like it [6].
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(Dijkstra, as I'm sure you know, was the author of "GoTos Considered
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Harmful" -- a landmark work in programming methodology, applauded by
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PASCAL programmers and Quiche Eaters alike.) Besides, the determined
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Real Programmer can write FORTRAN programs in any language.
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Real Programmers... p. 6
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The Real Programmer might compromise his principles and work
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on something slightly more trivial than the destruction of life as we
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know it, providing there's enough money in it. There are several Real
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Programmers building video games at Atari, for example. (But not
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playing them -- a Real Programmer knows how to beat the machine every
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time: no challenge in that.) Everyone working at LucasFilm is a Real
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Programmer. (It would be crazy to turn down the money of fifty
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million Star Trek fans.) The proportion of Real Programmers in
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Computer Graphics is somewhat lower than the norm, mostly because
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nobody has found a use for computer graphics yet. On the other hand,
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all computer graphics is done in FORTRAN, so there are a fair number
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of people doing graphics in order to avoid having to write COBOL
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programs.
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Real Programmers... p. 7
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THE REAL PROGRAMMER AT PLAY
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---------------------------
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Generally, the Real Programmer plays the same way he works --
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with computers. He is constantly amazed that his employer actually
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pays him to do what he would be doing for fun anyway (although he is
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careful not to express this opinion out loud). Occasionally, the Real
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Programmer does step out of the office for a breath of fresh air and a
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beer or two. Some tips on recognizing Real Programmers away from the
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computer room:
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* At a party, the Real Programmers are the ones in the corner
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talking about operating system security and how to get around it.
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* At a football game, the Real Programmer is the one comparing the
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plays against his simulations printed on 11 by 14 fanfold paper.
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* At the beach, the Real Programmer is the one drawing flowcharts
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in the sand.
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* At a funeral, the Real Programmer is the one saying "Poor George.
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And he almost had the sort routine working before the coronary."
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* In a grocery store, the Real Programmer is the one who insists on
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running the cans past the laser checkout scanner himself, because
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he never could trust keypunch operators to get it right the first
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time.
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Real Programmers... p. 8
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THE REAL PROGRAMMER'S NATURAL HABITAT
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-------------------------------------
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What sort of environment does the Real Programmer function
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best in? This is an important question for the managers of Real
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Programmers. Considering the amount of money it costs to keep one on
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the staff, it's best to put him (or her) in an environment where he
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can get his work done.
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The typical Real Programmer lives in front of a computer
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terminal. Surrounding this terminal are:
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* Listings of all programs the Real Programmer has ever worked on,
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piled in roughly chronological order on every flat surface in the
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office.
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* Some half-dozen or so partly filled cups of cold coffee.
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Occasionally, there will be cigarette butts floating in the
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coffee. In some cases, the cups will contain Orange Crush.
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* Unless he is very good, there will be copies of the OS JCL manual
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and the Principles of Operation open to some particularly
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interesting pages.
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* Taped to the wall is a line-printer Snoopy calendar for the year
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1969.
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* Strewn about the floor are several wrappers for peanut butter
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filled cheese bars -- the type that are made pre-stale at the
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bakery so they can't get any worse while waiting in the vending
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machine.
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* Hiding in the top left-hand drawer of the desk is a stash of
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double-stuff Oreos for special occasions.
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* Underneath the Oreos is a flowcharting template, left there by
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the previous occupant of the office. (Real Programmers write
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programs, not documentation. Leave that to the maintenance
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people.)
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The Real Programmer is capable of working 30, 40, even 50
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hours at a stretch, under intense pressure. In fact, he prefers it
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that way. Bad response time doesn't bother the Real Programmer -- it
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gives him a chance to catch a little sleep between compiles. If there
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is not enough schedule pressure on the Real Programmer, he tends to
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make things more challenging by working on some small but interesting
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part of the problem for the first nine weeks, then finishing the rest
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in the last week, in two or three 50-hour marathons. This not only
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impresses the hell out of his manager, who was despairing of ever
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getting the project done on time, but creates a convenient excuse for
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not doing the documentation. In general:
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* No Real Programmer works 9 to 5 (unless it's the ones at night).
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* Real Programmers don't wear neckties.
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* Real Programmers don't wear high-heeled shoes.
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* Real Programmers arrive at work in time for lunch [9].
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* A Real Programmer might or might not know his wife's name. He
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does, however, know the entire ASCII (or EBCDIC) code table.
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* Real Programmers don't know how to cook. Grocery stores aren't
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open at three in the morning. Real Programmers survive on
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Twinkies and coffee.
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Real Programmers... p. 9
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THE FUTURE
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----------
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What of the future? It is a matter of some concern to Real
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Programmers that the latest generation of computer programmers are not
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being brought up with the same outlook on life as their elders. Many
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of them have never seen a computer with a front panel. Hardly anyone
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graduating from school these days can do hex arithmetic without a
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calculator. College graduates these days are soft -- protected from
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the realities of programming by source level debuggers, text editors
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that count parentheses, and "user friendly" operating systems. Worst
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of all, some of these alleged "computer scientists" manage to get
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degrees without ever learning FORTRAN! Are we destined to become an
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industry of Unix hackers and PASCAL programmers?
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From my experience, I can only report that the future is
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bright for Real Programmers everywhere. Neither OS\370 nor FORTRAN
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show any signs of dying out, despite all the efforts of PASCAL
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programmers the world over. Even more subtle tricks, like adding
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structured coding constructs to FORTRAN have failed. Oh sure, some
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computer vendors have come out with FORTRAN 77 compilers, but every
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one of them has a way of converting itself back into a FORTRAN 66
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compiler at the drop of an option card -- to compile DO loops like God
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meant them to be.
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Even Unix might not be as bad on Real Programmers as it once
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was. The latest release of Unix has the potential of an operating
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system worthy of any Real Programmer -- two different and subtly
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incompatible user interfaces, an arcane and complicated teletype
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driver, virtual memory. If you ignore the fact that it's
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"structured", even 'C' programming can be appreciated by the Real
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Programmer: after all, there's no type checking, variable names are
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seven (ten? eight?) characters long, and the added bonus of the
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Pointer data type is thrown in -- like having the best parts of
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FORTRAN and assembly language in one place. (Not to mention some of
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the more creative uses for #define.)
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No, the future isn't all that bad. Why, in the past few
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years, the popular press has even commented on the bright new crop of
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computer nerds and hackers ([7] and [8]) leaving places like Stanford
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and M.I.T. for the Real World. From all evidence, the spirit of Real
|
||
Programming lives on in these young men and women. As long as there
|
||
are ill-defined goals, bizarre bugs, and unrealistic schedules, there
|
||
will be Real Programmers willing to jump in and Solve The Problem,
|
||
saving the documentation for later. Long live FORTRAN!
|
||
|
||
Real Programmers... p. 10
|
||
|
||
ACKNOWLEGEMENT
|
||
--------------
|
||
|
||
I would like to thank Jan E., Dave S., Rich G., Rich E., for
|
||
their help in characterizing the Real Programmer, Heather B. for the
|
||
illustration, Kathy E. for putting up with it, and atd!avsdS:mark for
|
||
the initial inspiration.
|
||
|
||
|
||
REFERENCES
|
||
----------
|
||
|
||
[1] Feirstein, B., "Real Men don't Eat Quiche", New
|
||
York, Pocket Books, 1982.
|
||
|
||
[2] Wirth, N., "Algorithms + Data Structures =
|
||
Programs", Prentice Hall, 1976.
|
||
|
||
[3] Ilson, R., "Recent Research in Text Processing",
|
||
IEEE Trans. Prof. Commun., Vol. PC-23, No. 4,
|
||
Dec. 4, 1980.
|
||
|
||
[4] Finseth, C., "Theory and Practice of Text Editors
|
||
-- or -- a Cookbook for an EMACS", B.S. Thesis,
|
||
MIT/LCS/TM-165, Massachusetts Institute of
|
||
Technology, May 1980.
|
||
|
||
[5] Weinberg, G., "The Psychology of Computer
|
||
Programming", New York, Van Nostrand Reinhold,
|
||
1971, p. 110.
|
||
|
||
[6] Dijkstra, E., "On the GREEN language submitted to
|
||
the DoD", Sigplan notices, Vol. 3 No. 10, Oct
|
||
1978.
|
||
|
||
[7] Rose, Frank, "Joy of Hacking", Science 82, Vol. 3
|
||
No. 9, Nov 82, pp. 58-66.
|
||
|
||
[8] "The Hacker Papers", Psychology Today, August 1980.
|
||
|
||
[9] sdcarl!lin, "Real Programmers", UUCP-net, Thu Oct
|
||
21 16:55:16 1982
|
||
|