102 lines
3.0 KiB
Plaintext
102 lines
3.0 KiB
Plaintext
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The Rod of Pacts
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New Magical Items:
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The Stave Of Mind: Usable only by Wizards, this rod has three
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minor powers and one major power. The minor powers may be used
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once per day, while the major power may be used once per week.
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This staff is made of obsidian formed into a helical shape. At
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its tip is a large ruby.
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Minor Powers:
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ESP: This has a range of 90 yards, and a duration of 10 rounds.
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Know Alignment: Duration 5 rounds, range 10 yards.
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Friends: Duration is 1d4+10 rounds.
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Major Power:
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Mass Emotion: Cast in a 500' x 500' cube, centered on Stave.
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The Stave Of Body: Usable only by Warriors and Rogues, this rod
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has the same number of uses as above. It is crafted of wrought
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iron in a helical shape. At its tip is a rosy pearl. Its
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powers follow.
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Minor Powers:
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Strength: Duration is 5 hours.
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Ray of Enfeeblement: Range is 65 yards, and duration is 10
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rounds.
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Jump: Duration is 1d3+8 rounds.
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Major Powers:
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Polymorph: The duration is 15 turns.
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The Stave Of Soul: Is usable only by priests, and has the same
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number of uses as the two above. It is crafted of fine silver
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and is shaped in a helix. It is topped with an exquisite
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diamond. Its powers follow.
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Minor Powers:
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Chant: This lasts as long as the wielder of the rod holds it
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aloft and concentrates.
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Augury: Is of limited power.
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Aid: Duration is 10 rounds.
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Major Powers:
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Wizard Eye: The duration is 10 rounds, the movement rate is 50'
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per round.
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The Rod Of Pacts: This is a highly powerful magical item when
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wielded by a Wizard. When the three staves described above are
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combined as one, the Rod of Pacts is formed. It has all of the
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powers of the three Staves that it is comprised of, as well as
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the ability to cast the spell, Bind Demon Lord, once per week.
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In addition, the Rod acts as an astrolabe of imprisonment in the
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hands of a sha'ir, but then the genie wizard may not use the
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Bind Demon Lord power. The rod has no intelligence, and has no
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power over it wielder. It is believed that it was created by
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the gods as a test for mortal beings who might try to wield its
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power.
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Bind Demon Lord
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This power forces a Demon Lord to make a save vs. spells (-4 due
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to the rod's power) or be bound to the rod wielder's will. The
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demon must do one deed for the caster and then return to its
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home plane without harming the caster. This can be very
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dangerous to the caster if the demon twists his command's intent
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or if it later has a chance for revenge.
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Astrolabe of Imprisonment
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This item forces a genie or similar elemental spirit to make a
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save vs. spells (-4 due to the rod's power) or be drawn into and
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imprisoned within the rod. The wielder of the rod will then be
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able to negotiate the terms of the beings release. The risks
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inherent in binding a demon also apply to this power. If the
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rod is separated into its parts while a spirit is contained, the
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being is ejected into it home plane. Only one spirit may be so
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contained at a time.
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