52 lines
3.4 KiB
Plaintext
52 lines
3.4 KiB
Plaintext
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# AI
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Artificial Intelligence Textfiles
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## FILES
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=> gemini://informis.land/textfiles/programming/AI/ai.sf [ 46871] Artificial Intelligence List - v2.3 (List of Science Fiction Books with Artificial Intelligence)
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=> gemini://informis.land/textfiles/programming/AI/ai010023.txt [ 64979] An Implementation of Discourse Representation Theory by Michael A. Covington and Nora Schmitz
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=> gemini://informis.land/textfiles/programming/AI/ai010024.txt [ 64525] From English to Prolog via Discourse Representation Theory by Michael A. Covington, Donald Nute, Nora Schmitz, David Goodman
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=> gemini://informis.land/textfiles/programming/AI/ai198901.txt [ 128423] GULP 2.0: An Extension of Prolog for Unification-Based Grammar by Michael A. Covington
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=> gemini://informis.land/textfiles/programming/AI/ai198902.txt [ 22316] A Numerical Equation Solver in Prolog by Michael A. Covington
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=> gemini://informis.land/textfiles/programming/AI/ai198904.txt [ 39042] Problems in Applying Discourse Representation Theory, by William H. Smith
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=> gemini://informis.land/textfiles/programming/AI/ai198908.txt [ 39908] Efficient Prolog: A Practical Guide by Michael A. Covington
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=> gemini://informis.land/textfiles/programming/AI/ai199001.txt [ 98985] A Dependency Parser for Variable-Word-Order Languages by Michael A. Covington
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=> gemini://informis.land/textfiles/programming/AI/ai199002.txt [ 105380] Handling Constrained Clauses in Discourse Representation Theory by William H. Smith
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=> gemini://informis.land/textfiles/programming/AI/ai199101.txt [ 119482] SALMON: A temperamental Program that Learns by Gregg H. Rosenberg
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=> gemini://informis.land/textfiles/programming/AI/alife [ 15748] The Evolution of Computer Worms (Discussion)
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=> gemini://informis.land/textfiles/programming/AI/code_ai.txt [ 6439] Some Ideas on Programming Useful AI for Video Games, from Andew Luppnow and Peer Sommerlund (December 2, 1994)
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=> gemini://informis.land/textfiles/programming/AI/deeptht.txt [ 6444] The Story of Deep Thought, the Computer Chess Champion
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=> gemini://informis.land/textfiles/programming/AI/dobbs.txt [ 29312] A Survey of Neural Networks by Jeannette Lawrence
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=> gemini://informis.land/textfiles/programming/AI/excuse.gen [ 8832] Towards the Automatic Generation of Excuses, by David Throop
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=> gemini://informis.land/textfiles/programming/AI/finance.pro [ 22016] Financial Predictions with Neural Networks
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=> gemini://informis.land/textfiles/programming/AI/fracai.txt [ 8022] AI and Mandelbrot Calculations
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=> gemini://informis.land/textfiles/programming/AI/news13.txt [ 3279] Where are the Membership Functions and Rules Stored in FIDE?
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=> gemini://informis.land/textfiles/programming/AI/pratt.txt [ 24704] The Use of a Neural Network in Nondestructive Testing by Donald G. Pratt, Mary Sansalone and Jeannette Lawrence, April 25, 1990
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=> gemini://informis.land/textfiles/programming/AI/situatio.ai [ 4726] Internet Posts on Porgramming Game Artifical Intelligence, by Tim Triemstra (December 12, 1994)
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=> gemini://informis.land/textfiles/programming/AI/stockpre.pro [ 15616] Predicting the Stock Market with Neural Networks, by Jeannette Lawrence
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=> gemini://informis.land/textfiles/programming/AI/strateg2.ai [ 5859] Some Strategies for Designing Useful Game Artifical Intelligence, by Andrew Luppnow (December 2, 1994)
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=> gemini://informis.land/textfiles/programming/AI/thexvirt.tes [ 6574] The Ultimate Turing Test: Rough Draft #1 by David Barberi
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