222 lines
9.7 KiB
Plaintext
222 lines
9.7 KiB
Plaintext
![]() |
|
|||
|
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><><EFBFBD> <20><><EFBFBD><EFBFBD>۰<EFBFBD><DBB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>۰<EFBFBD><DBB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
۰<><DBB0> <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> ۰<><DBB0> <20><><EFBFBD><EFBFBD>
|
|||
|
ޱ<> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> ޱ<> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ޱ<> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20> <20><><EFBFBD><EFBFBD> ޱ<> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
<20><> ۲<> <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ۲<> NS <20><> <20><><EFBFBD>
|
|||
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
(--<2D>--] Documentations [--<2D>--) <20> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
<20><><EFBFBD>-<2D>-- -<2D> <20> <20> <20><> <20>-<2D><><EFBFBD>ͻ
|
|||
|
| DiGGERS from MiLLENiUM |
|
|||
|
: :
|
|||
|
<20><><EFBFBD>-- - <20> <20> - -<2D><><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
iNTRODUCTiON...
|
|||
|
|
|||
|
DiGGERS from Millenium will remind you of games like Lemmings or Humans when
|
|||
|
you run it the first time. The gameplay also reminds of these games so what
|
|||
|
else can you expect than yet another great addictive game ???
|
|||
|
|
|||
|
As there's no real way in explaining you the meaning of the icons you'll have
|
|||
|
to use during the game we don't even bother. We recommend you to find this
|
|||
|
out by try & seek. Nevertheless this documentation includes all necessary
|
|||
|
information about the different clans, the enemies and all other things you
|
|||
|
might meet on planet "ZARG"...
|
|||
|
|
|||
|
|
|||
|
|
|||
|
PLAYiNG DiGGERS...
|
|||
|
|
|||
|
Every time you start a new game, start a new level or end your game you'll
|
|||
|
be brought to the administrators office. He will ask you for chosing a Level
|
|||
|
you want to start digging or continue on digging. When you start a new game
|
|||
|
you'll only be able to dig in "DHOBBS" or "AZERG". These are located on top
|
|||
|
left of the map. When you start digging there you can enlarge the area you're
|
|||
|
digging. In this way you can access all the zones on the map, too. After
|
|||
|
successfully finishing a zone either financial or by killing all enemies a
|
|||
|
flag will show your success...
|
|||
|
|
|||
|
After chosing a zone to start you'll be brought back to the administrator who
|
|||
|
will then let you chose the clan you want to invest your money into. Each of
|
|||
|
these clans has it's own targets, abilities and disabilities. Make sure you
|
|||
|
carefully choose your clan as you'll have to play the whole game with the
|
|||
|
same clan...
|
|||
|
|
|||
|
Between the levels you can load/save your game in the administrators office
|
|||
|
aswell...
|
|||
|
|
|||
|
|
|||
|
|
|||
|
THE DiFFERENT CLANS ON PLANET "ZARG"...
|
|||
|
|
|||
|
The "HABBiSH" clan is a very weird one whose tribe is very intelligent. They
|
|||
|
invented a special Teleport tranportation. Though they are weak they can dig
|
|||
|
for a very long time. But they are impatient. They are getting bored from
|
|||
|
digging pretty fast. So they prefer stealing items from other people. They
|
|||
|
are a cult that believes truly in their god. This god advised them to build
|
|||
|
a huge temple. They starting doing that but unfortunately they're running
|
|||
|
out of money so they have to dig for treasures in order to complete the
|
|||
|
temple. The "HABBiSH" live in a strange time structure. Suddenly they stop
|
|||
|
doing whatever they were working on, stand in a circle and pray to their
|
|||
|
god. They get angry when they won't find treasures and they pray again when
|
|||
|
there search in unsuccessful...
|
|||
|
|
|||
|
The "GRABLiNS" are mostly favoured for digging. They dig very fast and can
|
|||
|
continue for hours without any break. As they're very small they're very
|
|||
|
mobil in the mines. They can crawl into every hole and can work in small
|
|||
|
passages. Although they're strong they're not successful in battles. The
|
|||
|
"QUARRiORS" for example have no problem in defeating them. The weakness of
|
|||
|
the "GRABLiNS" is a drink called "GROK". They simply cannot get enough of it.
|
|||
|
Sadly they always need money in order to brew "GROK". The ingredients are
|
|||
|
very expensive. Their main target is getting enough money to be able to build
|
|||
|
an own brewery. But they have to buy a few planets first to locate this
|
|||
|
brewery there...
|
|||
|
|
|||
|
The "QUARRiORS" is a fighting clan. They're the most powerful clan and they're
|
|||
|
also good in sabotage and explosives. They're not really used to dig so they
|
|||
|
don't dig fast and they get tired. But they're very reliable. The "QUARRiORS"
|
|||
|
are totally out of money as they got ripped over by a weapons saler recently.
|
|||
|
They are dreaming of building there own fort were they can train using there
|
|||
|
weapons without being disturbed by anyone...
|
|||
|
|
|||
|
The "F'TARGS" are very curious and they like to collect scrap. Their aim is
|
|||
|
building someting using collected scrap. As a result of this all their
|
|||
|
equipment looks like it was built together of different things. They're the
|
|||
|
second fastest diggers. They like to dig but the y get easily disturbed by
|
|||
|
things they like. Collecting all these things leads them into trouble very
|
|||
|
often but they are neither good warriors nor are they very strong. Though,
|
|||
|
if the get wounded they heal twice as fast as all other clans. Their biggest
|
|||
|
wish is getting enough money to build a museum were they can show all the
|
|||
|
things they build of scrap...
|
|||
|
|
|||
|
Supposedly there's a fifth clan. This peaceful tribe are the best diggers.
|
|||
|
They got tired of digging and totally disappeared. Nobody knows where they
|
|||
|
are nowadays. But still it is said that they live in some caves deep in the
|
|||
|
planet...
|
|||
|
|
|||
|
|
|||
|
|
|||
|
THE MiNiNG SHOP
|
|||
|
|
|||
|
There are some items you might find useful for your task in this shop...
|
|||
|
But don't trust the prices all the time. Suddenly they might just raise or
|
|||
|
fall. You never as the company can do whatever it wants to...
|
|||
|
|
|||
|
Flood Gate (cost: 80 / weight: 10)
|
|||
|
|
|||
|
The flood gate can only be opened/closed by the one that installed it. But
|
|||
|
they can also beopened using explosives...
|
|||
|
|
|||
|
Telepol (cost: 260 / weight: 12)
|
|||
|
|
|||
|
Possibly the most important item. Using the Telepol you can directly travel
|
|||
|
to a Telepol installed somewhere else. Except of the "HABBiSH", Telepols can
|
|||
|
only be used by the clan that installed it...
|
|||
|
|
|||
|
Rail (cost: 10 / weight: 3)
|
|||
|
|
|||
|
Buying Rail means you by five pieces at once. When they're used once they
|
|||
|
cannot be moved nor drilled through anymore...
|
|||
|
|
|||
|
Automatic Wagon (cost: 100 / weight: 9)
|
|||
|
|
|||
|
This wagon is moving and steering on it's own. It can carry large amounts
|
|||
|
of goods. It's made for a fast transportation of your tribe or goods...
|
|||
|
|
|||
|
Small Drill (cost: 150 / weight: 8)
|
|||
|
|
|||
|
This small drill is not too heavyand can be carried. It's drilling much
|
|||
|
faster than your clan...
|
|||
|
|
|||
|
Bridge (cost: 25 / weight: 3)
|
|||
|
|
|||
|
You need bridges to get over lakes. It is extremely strong and you can carry
|
|||
|
your goods over it. Bridges are easy targets so be careful when crossing
|
|||
|
them. Before suing them they must be anchored in the ground...
|
|||
|
|
|||
|
Boat (cost: 60 / weight: 5)
|
|||
|
|
|||
|
It can only be used by one person at a time. It's not made for longer
|
|||
|
journeys nor for bad weather travels...
|
|||
|
|
|||
|
Vertical Dredge (cost: 170 / weight: 10)
|
|||
|
|
|||
|
This dredge can only be used vertical into the ground. Once turned on it'll
|
|||
|
work for a specific time or until it runs into some obstacle. In wet
|
|||
|
sceneries it should be used carefully...
|
|||
|
|
|||
|
Big Drill (cost: 230 / weight: 11)
|
|||
|
|
|||
|
It can drill through rocks extremely fast. Be careful using this drill. It
|
|||
|
can only drill in forward direction and you better don't get into it's way.
|
|||
|
When you're done drilling you have to leave this drill behind...
|
|||
|
|
|||
|
Explosives (cost: 20 / weight: 4)
|
|||
|
|
|||
|
Be careful using explosives as it might be a deadly mistake. You need it
|
|||
|
to blow rocks or if you want to enter some other clan's mine...
|
|||
|
|
|||
|
Elevator (cost: 220 / weight: 12)
|
|||
|
|
|||
|
Very important to transport goods, utilities or men. After installing the
|
|||
|
elevator it cannot be moved away anymore. It has to be installed correctly
|
|||
|
otherwise it won't work...
|
|||
|
|
|||
|
TNT Card (cost: 300 / weight:3)
|
|||
|
|
|||
|
Probably the most important item. This paper shows you the entire zone
|
|||
|
including all details you need to know. It's being updated all the time you
|
|||
|
move around...
|
|||
|
|
|||
|
First Aid Kit (cost: 60 / weight: 5)
|
|||
|
|
|||
|
After buying this kit it'll restore the health of the owner. It can also be
|
|||
|
given away to another man in order to be used by him.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
WHAT ELSE iS THERE ON PLANET "ZARG" ???
|
|||
|
|
|||
|
The Bank of Zarg
|
|||
|
|
|||
|
If you open an account at this bank you can sell what you found digging in
|
|||
|
your area. Entering the bank it'll show you what is being bought and how
|
|||
|
much you're getting. You can also sell items you bought in the shop. This
|
|||
|
might give you up to 75% of the money back you invested in your mine after
|
|||
|
you're done...
|
|||
|
|
|||
|
The Purse of Zarg
|
|||
|
|
|||
|
This is yet another plave where you can sell what you found. All prices
|
|||
|
are raising and falling as it's usual for this place. There's only one
|
|||
|
price that stays constant. It's for the "JENNiT" which is a crystal...
|
|||
|
|
|||
|
|
|||
|
|
|||
|
HiNTS & TiPS FOR PLAYiNG DiGGERS
|
|||
|
|
|||
|
If you are impatiently looking for treasures you shouldn't continuesly
|
|||
|
drilling into the deep...
|
|||
|
|
|||
|
Be careful using bridges. Next to crossing rivers you can also jump higher
|
|||
|
using them...
|
|||
|
|
|||
|
Don't waste your breath trying to drill through rocks. You better remove
|
|||
|
them by using some heavy explosives. But be careful as water might get into
|
|||
|
your passage...
|
|||
|
|
|||
|
Killing your enemies might remove them but it won't help you getting far
|
|||
|
as the bank calculates in money not in dead bodies. Therefore you should
|
|||
|
prefer digging for treasures instead...
|
|||
|
|
|||
|
Make sure you save the game every time after finishing a zone...
|
|||
|
|
|||
|
Sell your treasures immediately to avoid it getting stolen...
|
|||
|
|
|||
|
|
|||
|
|
|||
|
This was a RAZOR-DOX! service in 1994 !!!
|
|||
|
|