1279 lines
44 KiB
Plaintext
1279 lines
44 KiB
Plaintext
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#: 16274 S12/OS9/68000 (OSK)
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23-Aug-92 21:10:37
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Sb: #High Speed Modems
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Fm: Bob van der Poel 76510,2203
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To: Steve Wegert 76703,4255 (X)
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Steve, I got the 9600 baud modem the other day...and I have it working. Well,
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sort of. I manage to logon with a CONNECT/V42 at 9600 baud. However, I've had
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some funny problems....
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1. The other night I kept getting the first 4 lines of one message printed over
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and over again. Never was able to read everything.
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2. Earlier today CIS would just stop. If I hit CTRL-P I would get CONNECT/V42
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echoed to my screen. However, a CTRL-C did get the 'interupt' menu and life
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went on.
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I think I have some param. settings not quite correct. What are you using for
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buffering, and flow control setting on the modem and on your computer. I may
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have an additional problem since I don't have a /t3 yet so I have to use /t0.
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I did 'dl a file the other night at 9600 and it sure did fly.... Once all works
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this should save me a few $$ since I not only have to consider the CIS charges,
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but also toll charges. So on the short calls, even if CIS does charge more I
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should save in my phone bill. Of course, it never works out that way...but we
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can dream and attempt to justify things!
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There is 1 Reply.
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#: 16275 S12/OS9/68000 (OSK)
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23-Aug-92 22:09:46
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Sb: #16274-#High Speed Modems
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Fm: Steve Wegert 76703,4255
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To: Bob van der Poel 76510,2203 (X)
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Bob,
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I'm running on /t3 ... but /t0 should do fine as well.
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I've jumpped my buffers up to 2K and this has served well for the last several
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months. Those 4 lines repeating is a sure sign of buffer overflow.
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I'm also using hardware flow control ... not sure if /t0 supports this (no tech
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manual handy) but try to enable it with xmode type 80. Note no Hex $ sign. This
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seems to be a fluke with the xmode command.
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Other than that, I've stuck with the modem default parameters. If you need to
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cover those one by one, I'd be happy to help.
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Steve
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There is 1 Reply.
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#: 16302 S12/OS9/68000 (OSK)
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25-Aug-92 21:55:18
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Sb: #16275-#High Speed Modems
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Fm: Bob van der Poel 76510,2203
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To: Steve Wegert 76703,4255 (X)
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Steve, I've decided that the modem is defective. I just can't get it to the
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connect point--let alone data errors, etc. So, I talked to the supplier and I'm
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getting a replacement. Now, if the new one doesn't work either--I'm in big
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trouble!
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There is 1 Reply.
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#: 16307 S12/OS9/68000 (OSK)
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26-Aug-92 05:25:27
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Sb: #16302-#High Speed Modems
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Fm: SCOTT HOWELL 70270,641
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To: Bob van der Poel 76510,2203 (X)
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Bob, you said that you set the buffer size on the port. How is that done
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exactly??
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There is 1 Reply.
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#: 16322 S12/OS9/68000 (OSK)
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27-Aug-92 20:23:40
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Sb: #16307-#High Speed Modems
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Fm: Bob van der Poel 76510,2203
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To: SCOTT HOWELL 70270,641 (X)
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Scott, to change the buffer sizes just use moded. Make sure you have the
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updated moded.fields file from the update disk.
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There is 1 Reply.
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#: 16324 S12/OS9/68000 (OSK)
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27-Aug-92 21:54:16
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Sb: #16322-#High Speed Modems
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Fm: SCOTT HOWELL 70270,641
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To: Bob van der Poel 76510,2203 (X)
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update disk for the MM/1 or the 2.4 upgrade disk???
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There is 1 Reply.
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#: 16338 S12/OS9/68000 (OSK)
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29-Aug-92 21:39:21
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Sb: #16324-High Speed Modems
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Fm: Bob van der Poel 76510,2203
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To: SCOTT HOWELL 70270,641 (X)
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Not sure where the updated moded.fields is. I got it from the archive posted
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here. I suspect that it should be on the mm/1 update disk--but being a
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developer, for some reason I've never figured out, I don't receive things like
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update disks...so I really don't know.
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My moded.fields file is 63002 bytes long...if that helps.
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#: 16276 S14/misc/info/Soapbox
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23-Aug-92 23:33:16
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Sb: Hurricane Andrew
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Fm: Kevin Darling 76703,4227
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To: all
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Hope that all of y'all in Florida have gotten to safety!
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#: 16277 S12/OS9/68000 (OSK)
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24-Aug-92 00:15:34
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Sb: #16265-#more ??
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Fm: Mike Haaland 72300,1433
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To: LARRY OLSON 72227,3467 (X)
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I've heard of 'em too. One type is called .GL files. At the moment, we don't
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have a player for them. I have some Xwindows Unix code that does, but have
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not had the chance to port it yet. I've also heard mention of Animator files
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that can play sound too. Haven't run into any tho...
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IFF.H was fun to put together. It just kept growing when I'd run into a new
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chunk in an IFF file.
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- Mike -
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There is 1 Reply.
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#: 16279 S12/OS9/68000 (OSK)
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24-Aug-92 01:51:47
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Sb: #16277-#more ??
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Fm: LARRY OLSON 72227,3467
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To: Mike Haaland 72300,1433 (X)
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Mike,
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I was just wondering about those animation/sound files. I guess I just feel
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out of touch with whats going on.
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I'm still hammering away with this C. Trying to get the hang of checking
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signals, waiting for key presses and so on.
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Any release date yet for PAINT ? Don't worry about putting everything in
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this version, leave a few things for PAINT II . ;)
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larry
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There is 1 Reply.
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#: 16295 S12/OS9/68000 (OSK)
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25-Aug-92 14:25:03
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Sb: #16279-#more ??
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Fm: Mike Haaland 72300,1433
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To: LARRY OLSON 72227,3467 (X)
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Yeah, I'm trying to get what I have doc'd by the Atlanta fest.
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Keep up the coding in C. If you have any questions, I'll be happy to try and
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iron 'em out.
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There is 1 Reply.
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#: 16306 S12/OS9/68000 (OSK)
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26-Aug-92 01:49:27
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Sb: #16295-#more ??
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Fm: LARRY OLSON 72227,3467
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To: Mike Haaland 72300,1433 (X)
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Mike,
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You shouldn't leave yourself open like that, I have a lot of questions ;-)
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Here is one I have been wondering about, has there been any standards set on
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palette register numbers for forground & background ? I got sidetracked, and
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thought I would write a routine that displays palette values and colors.
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The cgfx docs says to use a char *paldata pointer, should this have been
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unsigned char *paldata. Using just char I get negative numbers unstead of
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positive 0-255.
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Is there any info available on what the default palette RGB byte values are.
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This routine is outputting the values for the palette registers, but I have no
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idea if the numbers I get from it are the correct values.
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larry
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There are 2 Replies.
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#: 16316 S12/OS9/68000 (OSK)
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27-Aug-92 02:54:41
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Sb: #16306-#more ??
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Fm: Mike Haaland 72300,1433
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To: LARRY OLSON 72227,3467 (X)
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The stock bootup colors on the MM/1 is the same as the TC/70. You can tell
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what the palette values are from the program in the next message.
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Compile it using -l=/dd/lib/cgfx.l
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I guess it should read unsigned char *paldata in the docs. I'm so used to the
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coco not having an unsigned char and in using hex when it comes to color and
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bitmaps that I never thought about it.
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- Mike -
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There is 1 Reply.
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#: 16326 S12/OS9/68000 (OSK)
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28-Aug-92 03:17:10
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Sb: #16316-#more ??
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Fm: LARRY OLSON 72227,3467
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To: Mike Haaland 72300,1433 (X)
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Mike,
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I'll try that program out. I thought that I would be smart and since I wasn't
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sure what thedefault palette values were, I thought why not try writing some
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values to a register and then see if I get the same thing out. At the time it
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sounded too easy. Now I have another puzzler thats throwing me. I first use
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DefColr() to set every thing to the defaults, then I use Palette(), sending it
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path, register number, and three integers values for the colors. The puzzler is
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that when I read back the registers, the RGB values I sent are put in the
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correct register just fine, but the 2 next palette registers are zero'ed out.
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Is there a problem with the Palette() function, or is there something I'm
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overlooking ?
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puzzeled in Waterford larry
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There are 2 Replies.
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#: 16329 S12/OS9/68000 (OSK)
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28-Aug-92 23:41:54
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Sb: #16326-#more ??
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Fm: Mike Haaland 72300,1433
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To: LARRY OLSON 72227,3467 (X)
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Geez, I dunno. KEVIN!!! :)
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Really, I haven't experienced that before. What edition of WindIO you running?
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- Mike -
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There is 1 Reply.
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#: 16332 S12/OS9/68000 (OSK)
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29-Aug-92 12:19:36
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Sb: #16329-more ??
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Fm: LARRY OLSON 72227,3467
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To: Mike Haaland 72300,1433 (X)
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Mike, I'm currently using edition 42.
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#: 16330 S12/OS9/68000 (OSK)
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29-Aug-92 00:37:35
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Sb: #16326-#more ??
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Fm: Kevin Darling 76703,4227
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To: LARRY OLSON 72227,3467 (X)
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Larry,
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Hmm. Which type of screen? 16 or 256 color? It might be related to the fact
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that on 16-color screens, the palette numbers actually have to be mapped all
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over the place (not just the first 16). I'll look.
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Also - have a short test program?
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thanks! - kev
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There is 1 Reply.
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#: 16333 S12/OS9/68000 (OSK)
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29-Aug-92 12:25:53
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Sb: #16330-more ??
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Fm: LARRY OLSON 72227,3467
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To: Kevin Darling 76703,4227 (X)
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Kevin, I'll put the source up here, its not short, but not too long. The
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problem crops up when using the Palette() function. It appears to overwrite
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more registers than just the one. Then again I could be totally screwing it up
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with my novice knowledge of C ;-) larry
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#: 16317 S12/OS9/68000 (OSK)
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27-Aug-92 02:54:53
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Sb: #16306-more ??
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Fm: Mike Haaland 72300,1433
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To: LARRY OLSON 72227,3467 (X)
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/* showpal.c - show current screen palette values */
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#include <stdio.h> /* for printf */
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#define STDOUT 1
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main()
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{
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char paldata[768];
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int num_colors;
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int x;
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num_colors = colors_available(STDOUT);
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_gs_palette(STDOUT,0,paldata,num_colors);
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Clear(STDOUT);
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for (x = 0; x < num_colors * 3; x += 3)
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printf("Color %03d - RED 0x%02X, GRN 0x%02X, BLU 0x%02X\n", \
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x / 3,paldata[x] & 0xff, paldata[x+1] & 0xff, paldata[x+2] & 0xff);
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}
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colors_available(path)
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int path;
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{
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int fore, orig, colors;
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SetDPtr(path,0,0);
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/* get the original pixel color */
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orig = _gs_point(path,0,0);
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/* get the current foreground/drawing color */
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Point(path);
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fore = _gs_point(path,0,0);
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/* Set color to FF/255 */
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FColor(path,0xff);
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Point(path);
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/* Find out max color per pixel */
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colors = _gs_point(path,0,0);
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/* Restore the pixel at 0,0 */
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FColor(path,orig);
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Point(path);
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/* Reset the foreground color */
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FColor(path,fore);
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return(colors + 1);
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}
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- Mike -
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#: 16287 S12/OS9/68000 (OSK)
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24-Aug-92 15:30:01
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Sb: #16253-#more ??
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Fm: Kevin Darling 76703,4227
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To: LARRY OLSON 72227,3467 (X)
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Larry,
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Almost soup, yes! I spent some time last week rewriting the TC70 keyboard
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driver so that it actually returned more than just a few keys <grin>. Looking
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pretty good.
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Now I just have to make sure the mouse driver still works. BTW, I'll probably
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also include the 68070 serial port NFM network driver... don't you also have
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both a TC70 and an MM/1? It's not fast (19.2Kbaud), but it can be useful.
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Yah, people have been after me to include a Tone command. Is that what you
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meant? I've kinda half-finished that part (been working on font support lately
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instead... I can directly use Amiga font files now :-).
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Man, I gotta practice a lot of C one of these days, too. I envy your efforts!
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best - kevin
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There is 1 Reply.
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#: 16290 S12/OS9/68000 (OSK)
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25-Aug-92 01:24:09
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Sb: #16287-more ??
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Fm: LARRY OLSON 72227,3467
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To: Kevin Darling 76703,4227 (X)
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Kevin,
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Yes, that TONE command is what I meant.
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How are Amiga fonts setup ? Are they 8x8 or 8x6 ? How much of a rewrite was
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it to be able to use them ?
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I'm still finding out how little I know of C, for instance I just ran into a
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brick wall in trying to use the CurXY function. I have a little routine that is
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supposed to be printing some numbers using CurXY, while in a FOR loop. But for
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some reason nothing is printed while the program is inside the loop, then when
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the program exits the loop, all the numbers are printed on one line. Its like
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the print commands are being put in a buffer instead of going to the screen.
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Then when the program exits they are all spit out. I'm going to try putting a
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\n in the PRINTF and see if that fixes it. As you can see, I'm still stumbling
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;)
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larry
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#: 16278 S10/OS9/6809 (CoCo)
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24-Aug-92 00:15:46
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Sb: #16271-Vefprt.star
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Fm: Mike Haaland 72300,1433
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To: William L. Cotter 72557,306
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Try using the Epson.color driver with MVCanvas. The NX series are Epson
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compatible. The .star drivers are for the 'older' SG-10's.
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- Mike -
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#: 16283 S12/OS9/68000 (OSK)
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24-Aug-92 04:44:28
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Sb: #VME Hardware
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Fm: Liz Cowell 100013,1465
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To: ALL
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Can anyone recommend a good VME based hardware platform + scheduler (OS/9
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or similar) for developing a realtime control system ?
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Any suggestions welcome,
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Thanks,
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Liz
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There is 1 Reply.
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#: 16289 S12/OS9/68000 (OSK)
|
||
|
24-Aug-92 22:19:22
|
||
|
Sb: #16283-VME Hardware
|
||
|
Fm: Timothy J. Martin 71541,3611
|
||
|
To: Liz Cowell 100013,1465 (X)
|
||
|
|
||
|
I use VMEBus and OS-9 for real-time stuff. Have tried several mfgrs by now.
|
||
|
There are lots of possible choices, for the different approaches ...
|
||
|
philosophies ... whatever. Would prefer to talk more privately regarding
|
||
|
possible recommendations or experiences. So mail to CIS mail or Internet
|
||
|
tjmartin@anl.gov.
|
||
|
|
||
|
#: 16285 S12/OS9/68000 (OSK)
|
||
|
24-Aug-92 15:29:05
|
||
|
Sb: #15903-Atari? Windows?
|
||
|
Fm: Kevin Darling 76703,4227
|
||
|
To: Mark Sours 70372,1370
|
||
|
|
||
|
Hi Mark,
|
||
|
|
||
|
Gee, am I behind in my replies or what? Ouch.
|
||
|
|
||
|
Yes, I'm still trying to fix up the ST port so that it'll work on other
|
||
|
machines (I dunno why it works here and not on others - sigh).
|
||
|
|
||
|
I'm also working with others to make sure MM/1 and TC70 apps will work pretty
|
||
|
much the same on the ST. We're slowly figuring some of that out.
|
||
|
|
||
|
Shouldn't be too long before I can get it out. Keep after me. Things have
|
||
|
been really busy around here lately, with my brother and father each having
|
||
|
operations.
|
||
|
|
||
|
best - kevin
|
||
|
|
||
|
#: 16286 S12/OS9/68000 (OSK)
|
||
|
24-Aug-92 15:29:33
|
||
|
Sb: #16216-#MM/1 _ss_play
|
||
|
Fm: Kevin Darling 76703,4227
|
||
|
To: Stephen Seneker 75020,3611 (X)
|
||
|
|
||
|
Stephen,
|
||
|
|
||
|
Yes, you can record (or play) more audio than available memory.
|
||
|
|
||
|
The trick is: the sound driver will buffer up to about 4 (maybe more, I've
|
||
|
forgotten :-) play/record requests. As soon as one is finished, the next
|
||
|
request in line will automagically be started without delay.
|
||
|
|
||
|
So what you do is allocate a couple of buffers. Fill one, then start it
|
||
|
playing and begin filling the other. Then also immediately request a play for
|
||
|
that second buffer (which will be queued up by the driver). This primes your
|
||
|
playing "pump".
|
||
|
|
||
|
Now you can wait for the first buffer to finish playing before starting to load
|
||
|
it up again. Then wait for the second to finish before playing the first. And
|
||
|
continue looping from there.
|
||
|
|
||
|
To sync the waits, pass a signal value in the parameters. For my quick and
|
||
|
dirty demos I just pass an S$Wake signal value... and go to sleep between
|
||
|
buffer-fills. The S$Wake signal keeps me in sync (except when the playing goes
|
||
|
faster than loading can go - then everything stops between buffers. I should
|
||
|
use a fancier method in my play programs).
|
||
|
|
||
|
I usually use about 4-16K buffers, I think. Depends on playback frequency.
|
||
|
Does any of this make sense? best - kevin
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16303 S12/OS9/68000 (OSK)
|
||
|
25-Aug-92 21:55:29
|
||
|
Sb: #16286-#MM/1 _ss_play
|
||
|
Fm: Bob van der Poel 76510,2203
|
||
|
To: Kevin Darling 76703,4227 (X)
|
||
|
|
||
|
Speaking of play... why is it that sometimes I hear clicks when using hdplay,
|
||
|
other times I don't? It seems to happen with the same file, without any other
|
||
|
processes hogging cpu time. Hmmm, should be more specific--the clicks appear to
|
||
|
be very brief pauses occurring when the disk fetches are being made.
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16305 S12/OS9/68000 (OSK)
|
||
|
26-Aug-92 01:35:46
|
||
|
Sb: #16303-#MM/1 _ss_play
|
||
|
Fm: Kevin Darling 76703,4227
|
||
|
To: Bob van der Poel 76510,2203 (X)
|
||
|
|
||
|
Bob - I sure don't know yet why sometimes you get clicks during hdplay. It
|
||
|
might be related to the DMA bus usage everyone has talked about.
|
||
|
|
||
|
The sound DMA channel is a higher priority, so that's no problem. And the
|
||
|
sound interrupt is the highest in the system (or is now, I boosted it to 6). So
|
||
|
what could be happening is that the interrupt routine isn't being run right
|
||
|
away because the disk DMA takes away cpu cycles.
|
||
|
|
||
|
Or... perhaps I do something dumb like re-init the audio output to zero on each
|
||
|
play. Lemme look.
|
||
|
|
||
|
kev
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16321 S12/OS9/68000 (OSK)
|
||
|
27-Aug-92 20:23:32
|
||
|
Sb: #16305-MM/1 _ss_play
|
||
|
Fm: Bob van der Poel 76510,2203
|
||
|
To: Kevin Darling 76703,4227 (X)
|
||
|
|
||
|
I'm not sure about this...but I seem to recall that the clicking occurs after I
|
||
|
have stopped the playing of a file with Ctrl-C and then started playing a new
|
||
|
file. I'll drag the stereo over and do some tests if you need. Let me know.
|
||
|
|
||
|
#: 16288 S10/OS9/6809 (CoCo)
|
||
|
24-Aug-92 15:30:34
|
||
|
Sb: #16270-Format error
|
||
|
Fm: Kevin Darling 76703,4227
|
||
|
To: BOB LEET 72020,2536 (X)
|
||
|
|
||
|
Bob,
|
||
|
|
||
|
Yes, you should be able to chd away from the ramdisk, then deiniz it until it
|
||
|
goes away (use the DDir util to see how many times you need to do this).
|
||
|
|
||
|
But first, you should take Rammer (and any other drivers) out of your merged
|
||
|
Shellutil applications file! You absolutely do not want a driver/app mixture
|
||
|
like that, because whenever you iniz the ramdisk you will also be using up tons
|
||
|
of kernel space (which would lead to not being able to format floppies, etc).
|
||
|
|
||
|
Remember: all modules loaded together from a merged file, will stay together.
|
||
|
As you know, this is normally a Good Thing (it keeps OS-9 from allocating a
|
||
|
separate 8K block of memory for each and every tiny module).
|
||
|
|
||
|
But you have to be careful in this case. As soon as you iniz the ramdisk then
|
||
|
not only will Rammer/R0 be mapped into the limited 64K kernel map, but so will
|
||
|
all the other utilities that were merged with them!
|
||
|
|
||
|
The best thing always is to make a bootfile with all the drivers you intend to
|
||
|
use. Second best would be to merge all the extra drivers into one file to load
|
||
|
later on. But never merge drivers in with commands/applications.
|
||
|
|
||
|
Does this make sense? best - kevin
|
||
|
|
||
|
#: 16293 S12/OS9/68000 (OSK)
|
||
|
25-Aug-92 10:09:08
|
||
|
Sb: Job Offer
|
||
|
Fm: Jim Sutemeier 70673,1754
|
||
|
To: all
|
||
|
|
||
|
|
||
|
+------------------------------------------------------------+
|
||
|
|/| |/|
|
||
|
|/| OS9 PROGRAMMER POSITION OPEN |/|
|
||
|
|/| |/|
|
||
|
|/| C and 68000 assembly programmer with at least 2 years |/|
|
||
|
|/| experience with the OS-9 operating system needed |/|
|
||
|
|/| immediately. Experience in writing real-time |/|
|
||
|
|/| applications is also desired. Send resumes to: |/|
|
||
|
|/| |/|
|
||
|
|/| P.O. Box 681035 |/|
|
||
|
|/| Indianapolis IN 46268 |/|
|
||
|
|/| |/|
|
||
|
|/| Or: call Scott @ (317) 291-1110 or (317) 328-9285 |/|
|
||
|
|/| on M,W,F 9am-5pm (Indiana time) for more info |/|
|
||
|
|/| |/|
|
||
|
+------------------------------------------------------------+
|
||
|
|
||
|
|
||
|
|
||
|
#: 16294 S3/Languages
|
||
|
25-Aug-92 13:20:48
|
||
|
Sb: #Your July article
|
||
|
Fm: Mark Griffith 76070,41
|
||
|
To: Bob van der Poel, 76510,2203 (X)
|
||
|
|
||
|
Bob,
|
||
|
|
||
|
I take exception to something you say in your article in the July Issue of the
|
||
|
OS9 Underground. In there, you list a header file that defines the malloc(),
|
||
|
calloc(), and several other functions dealing with memory management as 'void
|
||
|
*malloc', 'void *calloc', etc.
|
||
|
|
||
|
This is completely contrary to the ANSI and K&R standards. These functions do
|
||
|
indeed return a value, namely a pointer. To define them as type void is not
|
||
|
only dangerous to the program development since it will cause the compiler to
|
||
|
leave items on the stack, but it is especially poor when used in an article
|
||
|
that proports to be a 'teaching' series.
|
||
|
|
||
|
I see you mention you do this to keep the compiler happy when you assing
|
||
|
..errr...assign any form of return value to a pointer. I know of no need to
|
||
|
ever do this, and have never seen this feature (or bug' documented any where.
|
||
|
|
||
|
I think a retraction and correction in the next article is in order.
|
||
|
|
||
|
Mark
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16296 S3/Languages
|
||
|
25-Aug-92 14:43:13
|
||
|
Sb: #16294-#Your July article
|
||
|
Fm: Mike Haaland 72300,1433
|
||
|
To: Mark Griffith 76070,41 (X)
|
||
|
|
||
|
|
||
|
Mark,
|
||
|
|
||
|
In the UNIX System V, Release 4, they have made malloc(), calloc() and many of
|
||
|
the memory functions that return pointers all type void *. Check out memory.h
|
||
|
and malloc.h on one of the Unix boxes at work.
|
||
|
|
||
|
I don't know if his reasons are 'kosher', but he's right on the defines.
|
||
|
|
||
|
- Mike -
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16297 S3/Languages
|
||
|
25-Aug-92 17:33:39
|
||
|
Sb: #16296-#Your July article
|
||
|
Fm: Mark Griffith 76070,41
|
||
|
To: Mike Haaland 72300,1433 (X)
|
||
|
|
||
|
Mike,
|
||
|
|
||
|
Well, if we were talking about System V here, then maybe I'd be less concerned.
|
||
|
However, were are talking about OSK I believe. I have looked at my headers
|
||
|
here are work (SunOS 4.1.2) and malloc and the rest are of type char *.
|
||
|
|
||
|
A type void pointer is a pointer that can later be declared to point to any
|
||
|
object. In the case of 'void *ptr', this would still be confusing to the new C
|
||
|
programmer, but legal in several compilers. That pointer can then be defined
|
||
|
as any type of pointer. Why one would want to do this instead of declaring it
|
||
|
to be what it will be used for is beyond me. I suppose someone might want to
|
||
|
do that to fool around with some byte size ordering or something of that
|
||
|
nature....surely something that is mnot easily portable or readable.
|
||
|
|
||
|
However, the malloc() and like functions do return a pointer of the character
|
||
|
type. Trying to declare that as something else later would to me make it
|
||
|
entirely too difficult. Even if OSK supported this, and that is the
|
||
|
questionable part, I would hesitate to use it in a 'teaching' environment. In
|
||
|
any case, explaining the use as 'so the compiler won't complain' is not what I
|
||
|
would call the best method.
|
||
|
|
||
|
If someone is going to take it upon themselves to act in a teaching role, then
|
||
|
they also take it upon themselves to have their 'product' as squeeky clean and
|
||
|
bug free as humanly possible. There is no excuse for anything less. Take it
|
||
|
from someone who has taught subjects such as this at the junior college
|
||
|
level....you have to pass the strictes scrutany (if course, I can spell the
|
||
|
words I want to use to make my point).
|
||
|
|
||
|
My point, in a nutshell, is Bob is working in areas outside the scope of the
|
||
|
OSK/OS-9 compilers, his explainations are lacking, and this can mislead those
|
||
|
people that are reading it and don't know any better. It should be in context
|
||
|
and clearer.
|
||
|
|
||
|
Mark
|
||
|
|
||
|
There are 3 Replies.
|
||
|
|
||
|
#: 16299 S3/Languages
|
||
|
25-Aug-92 21:54:05
|
||
|
Sb: #16297-Your July article
|
||
|
Fm: Bob van der Poel 76510,2203
|
||
|
To: Mark Griffith 76070,41 (X)
|
||
|
|
||
|
I probably shouldn't even bother to reply to your message. After all, you've
|
||
|
already decided that I'm wrong and you're right. On the other hand, I guess I'm
|
||
|
in pretty good company now--not everyone has the privilege of getting flamed by
|
||
|
you. Frankly, Mark, you really should read your messages over before posting
|
||
|
them and attempt to be a bit more charitable in your comments to others.
|
||
|
Weren't you the one offering to send folks a Bible awhile ago?
|
||
|
|
||
|
Also, I find it strange that you take exception to Mike's comments about it
|
||
|
"being correct in Unix" not applying when it comes to OSK. Heck, every time
|
||
|
someone wants to do something different, you get on your soapbox and wail about
|
||
|
the "unix standards" already in place and how we should follow them. Oh well.
|
||
|
|
||
|
If you care to check an ANSI C reference, you'll find that malloc(), etc are to
|
||
|
be defined in <stdlib.h> as returning pointers of type VOID. Since OSK doesn't
|
||
|
use <stdlib.h> I took your advice and used the unix standard of having a
|
||
|
<malloc.h> header. It'd be fine to declare malloc(), etc as returning a ptr to
|
||
|
char, but then you have to do an explicit cast to use it as anything else. Just
|
||
|
checked the MW manual, and it does list char *malloc(). So, maybe you're right
|
||
|
and I'm wrong. Maybe I'm a lousy teacher. At least I teach and share what I
|
||
|
learn.
|
||
|
|
||
|
If it's that important to you, why don't _you_ write an article and explain
|
||
|
your thinking. And while you're at it, tell the folks where declarations for
|
||
|
malloc(), etc belong (maybe check the unix standard?) and the best declaration.
|
||
|
But do keep in mind the new ANSI standards, compilers like GNU, portability,
|
||
|
what works best, and what other professionals are using. Should make for
|
||
|
interesting reading--I look forward to it.
|
||
|
|
||
|
#: 16300 S3/Languages
|
||
|
25-Aug-92 21:55:00
|
||
|
Sb: #16297-#Your July article
|
||
|
Fm: Bob van der Poel 76510,2203
|
||
|
To: Mark Griffith 76070,41 (X)
|
||
|
|
||
|
Reading over the last message, I find myself falling into the same nasty habits
|
||
|
I accuse you of. Sorry. However, I'm still a bit upset at you, Mark, since I
|
||
|
never did receive the keyboard adaptor for my MM/1 you promised to send me
|
||
|
about 8 months ago. I've sort of stopped checking the mailbox for it...
|
||
|
|
||
|
On to keeping the compiler happy. Have a look at the following code:
|
||
|
|
||
|
extern void *malloc();
|
||
|
foo()
|
||
|
{
|
||
|
char *char_p;
|
||
|
unsigned char *u_char_p;
|
||
|
u_char_p=malloc(100);
|
||
|
char_p=malloc(100);
|
||
|
} This will generate a pointer mismatch for the 'u_char_p=' line. The compiler
|
||
|
is correct in this warning. However, changing the declaration of malloc() to
|
||
|
void "solves" the problem.
|
||
|
|
||
|
Yes, I know the "correct" non-ansi method of doing this is to explicity cast
|
||
|
the return value of malloc to the needed type. However, these casts tend to
|
||
|
obscure code even more--and this is one of the reasons ANSI developed the void
|
||
|
pointer.
|
||
|
|
||
|
Also, your comment about the compiler leaving stuff on the stack due to a void
|
||
|
declaration is just plain wrong!
|
||
|
|
||
|
And if only perfection is permitted in teaching, then we better empty our
|
||
|
schools and burn all the textbooks. Learning in a two way street--both teacher
|
||
|
and student have responsibilities. Enuf--this is costing me much more than it's
|
||
|
worth. And I'm afraid I'm starting to sound defensive and overly sensitive,
|
||
|
which I'm not! Ya just got me going--which you do so well.
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16319 S3/Languages
|
||
|
27-Aug-92 16:32:58
|
||
|
Sb: #16300-#Your July article
|
||
|
Fm: Mark Griffith 76070,41
|
||
|
To: Bob van der Poel 76510,2203 (X)
|
||
|
|
||
|
Bob,
|
||
|
|
||
|
Well, I suppose I could have been more mellow in my initial message, so I'll
|
||
|
apologize for that. However, I think you miss my point. I'm not saying that
|
||
|
void *malloc() is wrong per se, just that is is misleading to those people
|
||
|
trying to learn "C". In your self-assumed role as a teacher of the subject, it
|
||
|
is your responsibility to be as clear as possible on the subject, even if it
|
||
|
means sticking to the more arcane OSK conventions than the newer ANSI stuff. A
|
||
|
new "C" programmer might easily get confused when they see a function that
|
||
|
obviously returns something declared as a type void, no matter how "politically
|
||
|
correct" it may be.
|
||
|
|
||
|
Also, if you try to assign the return value of malloc() to an unsigned char
|
||
|
type, the compiler SHOULD complain because the two datat types are not the
|
||
|
same. Declaring malloc() as a type void doesn't fix the problem, it meerly
|
||
|
masks it. If you take a piece of code that has malloc return a char * type and
|
||
|
compare it to the same code but with malloc() returning a void * pointer, that
|
||
|
assembler for both of them is exactly the same. That leads me to believe that
|
||
|
the compiler is not doing anything different, it just ignores any errors.
|
||
|
|
||
|
Of course, some more research should be done to confirm or deny this, but my
|
||
|
basic point is that same. Again, I'll state that just because it appears in
|
||
|
headers for other compilers, does not make it a trueism for all compilers.
|
||
|
|
||
|
Mark
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16323 S3/Languages
|
||
|
27-Aug-92 21:11:45
|
||
|
Sb: #16319-#Your July article
|
||
|
Fm: Bob van der Poel 76510,2203
|
||
|
To: Mark Griffith 76070,41 (X)
|
||
|
|
||
|
Mark....
|
||
|
|
||
|
A few clarifications:
|
||
|
|
||
|
First, I don't have a 'self-assumed role as a teacher'. I'm just a guy writing
|
||
|
a few articles for which I get paid zip. So don't be too hard on me.
|
||
|
|
||
|
Second, it's interesting that 'The C Users Journal', Sept/92 issue (which I
|
||
|
just received) talks about this very point:
|
||
|
|
||
|
"So we defined pointer to void as a generic data-object poitner type. It has
|
||
|
the same representation as a character pointer, but much more lax conversion
|
||
|
rules. In fact, you can convert between a void pointer and any other
|
||
|
data-object pointer type without writeing a type cast. That gives the behavior
|
||
|
we wanted for function arguments and return values."
|
||
|
|
||
|
Third, I think that you might be getting a bit confused between void functions
|
||
|
and void pointers. They are quite different.
|
||
|
|
||
|
Fourth, there really shouldn't be any confusion for new C learners. They just
|
||
|
have to follow my instuctions and add the malloc.h header file. Since I'm using
|
||
|
void* there aren't any problems with compiling other programs, including stuff
|
||
|
ported from other systems.
|
||
|
|
||
|
Lastly, as to the tone of your initial comments and my replies.... well, that's
|
||
|
best just left alone.
|
||
|
|
||
|
There are 2 Replies.
|
||
|
|
||
|
#: 16327 S3/Languages
|
||
|
28-Aug-92 14:42:19
|
||
|
Sb: #16323-Your July article
|
||
|
Fm: Mark Griffith 76070,41
|
||
|
To: Bob van der Poel 76510,2203 (X)
|
||
|
|
||
|
Bob,
|
||
|
|
||
|
I realize you arn't doing these articles for the money. What I mean when I say
|
||
|
"self-assumed role as a teacher" is, you, as the author of an article that is
|
||
|
showing (teaching) readers how to use termcap in their programs assume the role
|
||
|
as a teacher whether you want to or not and whether you get paid or not. In
|
||
|
that context, you and you alone are responsible for the content of your
|
||
|
articles, right or wrong. Many readers will see you and what you write as
|
||
|
gospel because they know no better and assume that you are giving them the
|
||
|
correct information. That is the point I am trying to make. You treat the use
|
||
|
of the void pointer in your article only with a rather glib reference that it
|
||
|
makes the compiler stop complaining and that is all. It deserves more to
|
||
|
prevent reader confusion. Take it from me, this will still happen no matter
|
||
|
how clear you try to make it, so at least try and clear it up for most of the
|
||
|
readers even if all of them won't understand.
|
||
|
|
||
|
Again, I say just because the ANSI committiee comes out with a void pointer for
|
||
|
their own innane reasons--and it happens to work on the OSK compiler, which was
|
||
|
designed long before then ANSI committiee was done haggling over the name of
|
||
|
their still-yet-to-be standard--doesn't mean you should assume it and the other
|
||
|
ANSIisums will work without some trouble down the road. Now, if the OSK
|
||
|
compiler was billed as being fully ANSI compliant, that would be a different
|
||
|
matter. By doing this, you may be setting up a reader to assume that it is
|
||
|
ANSI compliant. Now this may not be your intent or your fault, but it would be
|
||
|
a result of using ANSI type statements with a non-ANSI compiler and inferring
|
||
|
that this is OK. Again, your role as a teacher puts you in the position to
|
||
|
insure these sort of things do not happen as a result of what you say.
|
||
|
|
||
|
At the least, I think you should make a better explaination of it in your next
|
||
|
column, and in the future, make notes that any ANSI statements you use are
|
||
|
flagged as such and they may or may not work on the compiler the reader is
|
||
|
using.
|
||
|
|
||
|
Lastly, no, I know the difference between a void pointer and a void
|
||
|
|
||
|
#: 16328 S3/Languages
|
||
|
28-Aug-92 14:53:24
|
||
|
Sb: #16323-#Your July article
|
||
|
Fm: Mark Griffith 76070,41
|
||
|
To: Bob van der Poel 76510,2203 (X)
|
||
|
|
||
|
(harrrrrump---truncated message)
|
||
|
|
||
|
Lastly, no, I know the difference between a void pointer and a void function.
|
||
|
My point is the READER my not and assume the two are the same. Again, your
|
||
|
responsibility to be clear. You said before that is perfection is what is
|
||
|
called for, then we should fire all the teachers and learn it ourselves (or
|
||
|
something like that). Well, if you put yourself in the position as an
|
||
|
authority, you need to make your cases pretty well or someone will try to shoot
|
||
|
you down. That is NOT what I am doing though. If I had wanted to do that, I
|
||
|
would have written a letter the the editor, and got my thoughts published so
|
||
|
everyone would see how much smarter I was (I speak sarcastically there). (I
|
||
|
mean, I don't think I'm smarter, but that people how do those stupid things
|
||
|
think this is how they will be perceived). I chose to mention it here, in this
|
||
|
rather obscure and little noticed forum, so as to not offend. No one except
|
||
|
the regulars comes in here anyway anymore. Of course, if I had posted a reply
|
||
|
on Delphi, the discussion created would go on for years (bleah) 8^)
|
||
|
|
||
|
Lastly and lastly, voicing my opinion has nothing to do with my religion. Does
|
||
|
being a religious person make posting a little "gruff" message any worse than a
|
||
|
teacher that posts misleading information?
|
||
|
|
||
|
MArk
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16337 S3/Languages
|
||
|
29-Aug-92 21:39:11
|
||
|
Sb: #16328-Your July article
|
||
|
Fm: Bob van der Poel 76510,2203
|
||
|
To: Mark Griffith 76070,41 (X)
|
||
|
|
||
|
I was wondering what to write about after the termcap series was finished.
|
||
|
Guess I'll do something on declarations, header files, void pointers, etc...
|
||
|
|
||
|
#: 16315 S3/Languages
|
||
|
27-Aug-92 02:54:32
|
||
|
Sb: #16297-Your July article
|
||
|
Fm: Mike Haaland 72300,1433
|
||
|
To: Mark Griffith 76070,41 (X)
|
||
|
|
||
|
|
||
|
Whoa Marky,
|
||
|
|
||
|
It's standard practice in Sys V. So what's your real beef? I understand you
|
||
|
don't agree. It's OK, really. Pesonally I have never even thought about it
|
||
|
since I always explicitly cast malloc() and the likes to the type it's being
|
||
|
used for. But the OSK compiler handles it fine. "Outside the scope of OSK" is
|
||
|
misleading and inaccurate in itself. I too agree that it's more readable and
|
||
|
clearer to grasp what's going on if you cast malloc(), but it's seems to be a
|
||
|
matter of semantics, no?
|
||
|
|
||
|
Let's leave the verdict out. You may see 'void *malloc()' in the ANSI release
|
||
|
of the Microware C compiler. ;-)
|
||
|
|
||
|
- Mike -
|
||
|
|
||
|
#: 16298 S10/OS9/6809 (CoCo)
|
||
|
25-Aug-92 20:22:04
|
||
|
Sb: #Rammer help
|
||
|
Fm: BOB LEET 72020,2536
|
||
|
To: Kevin Darling 76703,4227 (X)
|
||
|
|
||
|
Kev,
|
||
|
I understand most everything in your message, except, should I put the
|
||
|
RAMMER in the Boot File then? Or, should I just load it from the startup file
|
||
|
at the end?
|
||
|
Are you on Internet or BITNET? What are your Emial addresses? I am in
|
||
|
Engineering at ASU and will be getting on the machines there soon. Also, do
|
||
|
you happen to know Zack Sessions addresses? I need to send him a message.
|
||
|
Thanks, Bob//////
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16304 S10/OS9/6809 (CoCo)
|
||
|
26-Aug-92 01:31:02
|
||
|
Sb: #16298-Rammer help
|
||
|
Fm: Kevin Darling 76703,4227
|
||
|
To: BOB LEET 72020,2536
|
||
|
|
||
|
Bob,
|
||
|
|
||
|
Yes sir, you got it. Put Rammer and R0 in the bootfile. That way, it'll take
|
||
|
up just a tiny bit of space in the kernel map (64K section).
|
||
|
|
||
|
Yah, I'm on the internet but you can also send mail from there to anyone here.
|
||
|
All you have to do is change the user number comma to a period, and tack on
|
||
|
CompuServe's name. Eg: Your CIS address would become...
|
||
|
|
||
|
72020.2536@compuserve.com
|
||
|
|
||
|
Zack should be back here on CIS soon, btw (he's gotten a job :-) In the
|
||
|
meantime, you should be able to reach him at:
|
||
|
|
||
|
session@seq.uncwil.edu
|
||
|
|
||
|
You can go to MAIL and send him a message from there. When CIS asks you for
|
||
|
the address, give: >INTERNET:session@seq.uncwil.edu
|
||
|
|
||
|
Don't forget the ">" at the beginning. Pretty neat, being connected like this!
|
||
|
|
||
|
kev
|
||
|
|
||
|
#: 16310 S12/OS9/68000 (OSK)
|
||
|
26-Aug-92 09:43:22
|
||
|
Sb: #16173-#MM/1 Mouse
|
||
|
Fm: Paul K. Ward 73477,2004
|
||
|
To: GLEN HATHAWAY 71446,166 (X)
|
||
|
|
||
|
Glen,
|
||
|
|
||
|
We are checking on it. What you might want to do in the meantime is write me a
|
||
|
letter to our DC address that describes EXACTLY what your sound setup is.
|
||
|
|
||
|
Best, Paul IMS
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16325 S12/OS9/68000 (OSK)
|
||
|
27-Aug-92 22:00:39
|
||
|
Sb: #16310-MM/1 Mouse
|
||
|
Fm: GLEN HATHAWAY 71446,166
|
||
|
To: Paul K. Ward 73477,2004
|
||
|
|
||
|
Hi Paul... Have you had any other reports of the mouse behavior I described?
|
||
|
I'll repeat in case you don't remember:
|
||
|
When I power up, the mouse almost always doesn't work until I unplug it and
|
||
|
plug it back in (while powered up). Once I've done this, it works perfectly
|
||
|
until I power down and back up again. Once in a while it <does> work after a
|
||
|
power up, but not usually. The mouse is a Logitech Mouseman (not a cheapy)
|
||
|
Model #M-CJ13-9F. I'm using a driver from the sedr0705.ar? upgrade - CRC
|
||
|
$6E508C , Edition #6. This is a MicroSoft compatible mouse.
|
||
|
I assume you got my messages about the mouse pointer movement stuff?
|
||
|
|
||
|
#: 16331 S1/General Interest
|
||
|
29-Aug-92 09:16:07
|
||
|
Sb: #Atlanta CoCofest?
|
||
|
Fm: Ken St.Clair 71615,267
|
||
|
To: All
|
||
|
|
||
|
Are they having a CoCofest in Atlanta this year? If so, can anyone tell me
|
||
|
where I can get more info about it. Thanks in advance!
|
||
|
|
||
|
Ken
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16336 S1/General Interest
|
||
|
29-Aug-92 16:25:30
|
||
|
Sb: #16331-Atlanta CoCofest?
|
||
|
Fm: Kevin Darling 76703,4227
|
||
|
To: Ken St.Clair 71615,267 (X)
|
||
|
|
||
|
Yes, I believe it's October 3-4, at the same Atlanta/Northlake Holiday Inn.
|
||
|
|
||
|
Ticket price is only $5 for the whole show.
|
||
|
|
||
|
Instead of having fancy expensive booths, they've decided to offer minimal
|
||
|
trappings: a table with electricity and a chair are $25 each. $1 more per
|
||
|
extra chair. Heck, at that price, they should just charge $30 for entry and
|
||
|
give *everyone* who comes a booth! Then we could all sit and wave at each
|
||
|
other <grin>
|
||
|
|
||
|
The hotel number is 1-800-338-9889, mention COCOFEST to get rates of ~$54 per
|
||
|
night, king or twin doubles.
|
||
|
|
||
|
People wanting a booth are supposed to send a note about their desires and
|
||
|
include payment (but not for tickets) to:
|
||
|
|
||
|
Atlanta Computer Society, Inc.
|
||
|
P.O. Box 80694
|
||
|
Atlanta , GA 30366
|
||
|
|
||
|
#: 16334 S12/OS9/68000 (OSK)
|
||
|
29-Aug-92 12:37:49
|
||
|
Sb: source_part 1
|
||
|
Fm: LARRY OLSON 72227,3467
|
||
|
To: Kevin Darling 76703,4227 (X)
|
||
|
|
||
|
|
||
|
/* p_dis4.c */
|
||
|
|
||
|
/* a program to display palette info */
|
||
|
|
||
|
#include <stdio.h>
|
||
|
|
||
|
#define STDIN 0
|
||
|
#define STDOUT 1
|
||
|
#define STDERR 2
|
||
|
|
||
|
main()
|
||
|
{
|
||
|
int path = STDOUT; /* stdout */
|
||
|
int x, y;
|
||
|
int f_col, b_col;
|
||
|
int curx, cury;
|
||
|
|
||
|
int numofpals = 1; /* read 1 palette at a time */
|
||
|
int palnum;
|
||
|
int clutoffset;
|
||
|
unsigned char palbuf[48]; /* this should only need to be 3 */
|
||
|
/* but 3 doesn't work, 6 or more works ? */
|
||
|
/* I should only be getting 3 bytes back */
|
||
|
/* from _gs_palette */
|
||
|
|
||
|
|
||
|
f_col = 15;
|
||
|
b_col = 0;
|
||
|
x = 168;
|
||
|
y = 56;
|
||
|
curx = 10;
|
||
|
cury = 5;
|
||
|
|
||
|
DefColr(path); /* reset all palettes to default */
|
||
|
|
||
|
Palette(path, 10 * 3, 210, 105, 30); /* palette register 10 (*3) */
|
||
|
|
||
|
FColor(path, f_col);
|
||
|
BColor(path, b_col);
|
||
|
Clear(path);
|
||
|
CurXY(path, curx, cury);
|
||
|
printf("Palette # R G B \n");
|
||
|
|
||
|
curx = 17;
|
||
|
cury = 7;
|
||
|
|
||
|
for ( palnum = 0; palnum < 16; palnum++ ) {
|
||
|
f_col = palnum;
|
||
|
if ( f_col == b_col )
|
||
|
f_col = 15;
|
||
|
|
||
|
CurXY(path, curx, cury);
|
||
|
FColor(path, f_col);
|
||
|
printf("%2d\n", palnum);
|
||
|
fbox(path, x, y, palnum, b_col);
|
||
|
|
||
|
FColor(path, f_col);
|
||
|
clutoffset = palnum * 3;
|
||
|
_gs_palette(path, clutoffset, palbuf, numofpals );
|
||
|
CurXY(path, curx + 7, cury);
|
||
|
printf("%3d %3d %3d\n", palbuf[0], palbuf[1], palbuf[2] );
|
||
|
|
||
|
y = y + 8;
|
||
|
cury = cury + 1;
|
||
|
}
|
||
|
|
||
|
exit(0);
|
||
|
}
|
||
|
|
||
|
#: 16335 S12/OS9/68000 (OSK)
|
||
|
29-Aug-92 12:39:31
|
||
|
Sb: #source_part 2
|
||
|
Fm: LARRY OLSON 72227,3467
|
||
|
To: Kevin Darling 76703,4227 (X)
|
||
|
|
||
|
|
||
|
|
||
|
/* draw and fill a box at location xloc,yloc */
|
||
|
/* if foreground = background put white box around color box */
|
||
|
|
||
|
fbox(path, xloc, yloc, fcol, bcol)
|
||
|
int path,xloc,yloc;
|
||
|
int fcol,bcol;
|
||
|
|
||
|
{
|
||
|
int xloc2, yloc2;
|
||
|
|
||
|
xloc2 = xloc + 11;
|
||
|
yloc2 = yloc + 5;
|
||
|
|
||
|
if ( fcol == bcol ) {
|
||
|
SetDPtr(path, xloc -1, yloc -1);
|
||
|
FColor(path, 15);
|
||
|
Box(path, xloc2 +1, yloc2 +1);
|
||
|
}
|
||
|
|
||
|
SetDPtr(path, xloc, yloc);
|
||
|
FColor(path, fcol);
|
||
|
Bar(path, xloc2, yloc2);
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16340 S12/OS9/68000 (OSK)
|
||
|
29-Aug-92 23:57:56
|
||
|
Sb: #16335-#source_part 2
|
||
|
Fm: Mike Haaland 72300,1433
|
||
|
To: LARRY OLSON 72227,3467 (X)
|
||
|
|
||
|
|
||
|
Larry,
|
||
|
|
||
|
I sent you mail about your source, with the corrections. Lemme know
|
||
|
if you have any questions about the changes.
|
||
|
|
||
|
- Mike -
|
||
|
|
||
|
There is 1 Reply.
|
||
|
|
||
|
#: 16341 S12/OS9/68000 (OSK)
|
||
|
30-Aug-92 02:02:49
|
||
|
Sb: #16340-source_part 2
|
||
|
Fm: LARRY OLSON 72227,3467
|
||
|
To: Mike Haaland 72300,1433
|
||
|
|
||
|
Mike,
|
||
|
Got the mail and tried it, still no go. I sent some mail back with a little
|
||
|
more explanation of what the program is doing. The program in this form doesn't
|
||
|
do much, but I have plans on expanding it into something alot more useful, but
|
||
|
I can't do anything if I can't get this simple part to work.
|
||
|
still puzzled larry
|
||
|
|
||
|
#: 16339 S12/OS9/68000 (OSK)
|
||
|
29-Aug-92 21:39:31
|
||
|
Sb: #New drives
|
||
|
Fm: Bob van der Poel 76510,2203
|
||
|
To: all
|
||
|
|
||
|
Does anyone know if the new 2.88 meg 3.5" drives being advertised for the DOS
|
||
|
machines will work with the mm/1? Sounds like they just drop into a pc... Are
|
||
|
the disks different than the 1.44? From what I understand the number of sectors
|
||
|
per track is doubled on these, so there must be a line to toggle to get into
|
||
|
the hd mode...or maybe it just senses another hole on the disk???
|
||
|
|
||
|
There are 2 Replies.
|
||
|
|
||
|
#: 16342 S12/OS9/68000 (OSK)
|
||
|
30-Aug-92 09:00:04
|
||
|
Sb: #16339-New drives
|
||
|
Fm: Jay Truesdale 72176,3565
|
||
|
To: Bob van der Poel 76510,2203 (X)
|
||
|
|
||
|
Your theory about another hole on the disk to indicate ED (extended density)
|
||
|
mode is correct. The disk media surface is different from that used in the 1.44
|
||
|
media and is currently expensive (remember that it was the same way when 1.44
|
||
|
drives were new). The number of sectors per track (on a PC) is doubled from 18
|
||
|
to 36.
|
||
|
|
||
|
These drives will work in a PC but the controller must be able to specifically
|
||
|
support the 1000 KB data rate required by the ED drive for the 2.88 media, most
|
||
|
PC controllers do not support the 2.88 drives. Dalco (see computer shopper) and
|
||
|
other vendors sell PC controller capable of using the 2.88 drives. The lower
|
||
|
density media are usable in the 2.88 drives at their lower capacity. MS-DOS
|
||
|
V5.0 properly supports the 2.88 drives if the PC floppy controller does.
|
||
|
|
||
|
Sooo, if the MM/1 floppy disk controller supports the 1000 kb data rate then
|
||
|
the drives should be usable on the MM/1.
|
||
|
|
||
|
-J
|
||
|
|
||
|
|
||
|
|
||
|
#: 16343 S12/OS9/68000 (OSK)
|
||
|
30-Aug-92 09:06:45
|
||
|
Sb: #16339-New drives
|
||
|
Fm: Jay Truesdale 72176,3565
|
||
|
To: Bob van der Poel 76510,2203 (X)
|
||
|
|
||
|
One more thing...
|
||
|
|
||
|
They changed the way that the drive reports to the controller what density
|
||
|
media is installed in the disk drive. On our custom hardware this limited us to
|
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|
three drives maximum which may or may not be the case on the MM/1.
|
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|
(I've got the drive manuals at work and I'm not even going to try and guess at
|
||
|
the changes via memory! Grin!)
|
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|
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|
-J
|
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|
#: 16344 S10/OS9/6809 (CoCo)
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||
|
30-Aug-92 11:05:40
|
||
|
Sb: #15797-PCDOS
|
||
|
Fm: Chris Bergerson 72227,127
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||
|
To: Lee Veal 74726,1752
|
||
|
|
||
|
Yep. Same brick wall I ran in to. The two major benefits I was looking
|
||
|
forward to with my no-halt controller were background floppy formatting and
|
||
|
faster PCDOS transfers. No such luck!
|
||
|
|
||
|
|
||
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|
||
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|
||
|
#: 16345 S12/OS9/68000 (OSK)
|
||
|
30-Aug-92 20:41:40
|
||
|
Sb: Windio for MM/1
|
||
|
Fm: GLEN HATHAWAY 71446,166
|
||
|
To: 76703,4227
|
||
|
|
||
|
Hi Kevin... Just curious - what's the latest revision of Windio for MM/1? I'm
|
||
|
using #38 at the moment. What's new and improved in later version(s)? When do
|
||
|
you think you'll be ready to release the latest and greatest version?
|
||
|
Do you plan to fix it so we have most or all of our function-keys working?
|
||
|
Hope so. I can live without F9 and F10 (we need 2 keys somewhere to change
|
||
|
windows), but it seems kinda dumb to have the rest doing nothing.
|
||
|
The reason I'm asking is that I'm working on a paint program and would like to
|
||
|
have the latest system stuff so I don't have to rewrite too much when you get
|
||
|
it solid. I'm also bugging Mike Haaland, because his cgfx.l isn't finished yet
|
||
|
either, and my program relies heavily on it.
|
||
|
Glen Hathaway - COMPER - 71446,166
|
||
|
|
||
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|
||
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|
||
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|
||
|
Press <CR> !>
|