324 lines
9.6 KiB
Plaintext
324 lines
9.6 KiB
Plaintext
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#: 6675 S10/Tandy CoCo
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13-Sep-90 19:55:38
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Sb: #6674-#TANK
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Fm: Hugo Bueno 71211,3662
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To: Floyd Resler 72500,2572 (X)
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I suspected the buffers weren't saved as I had about 16K less available memory
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after quitting the game. Is there a chance you could do an ipatch file to fix
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it?
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Hugo
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There is 1 Reply.
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#: 6676 S10/Tandy CoCo
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13-Sep-90 20:52:34
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Sb: #6675-#TANK
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Fm: Floyd Resler 72500,2572
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To: Hugo Bueno 71211,3662
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I could try an ipatch. However, it would take adding some code so I don't know
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if an ipatch would work. I'll have to get out the ipatch docs.
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There is 1 Reply.
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#: 6678 S10/Tandy CoCo
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13-Sep-90 22:11:30
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Sb: #6676-#TANK
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Fm: Zack Sessions 76407,1524
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To: Floyd Resler 72500,2572 (X)
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All you need is the "sister" program to IPatch, MakPatch, to make the IPatch
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file from a "before" image and an "after" image.
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There is 1 Reply.
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#: 6680 S10/Tandy CoCo
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14-Sep-90 13:43:19
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Sb: #6678-TANK
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Fm: Floyd Resler 72500,2572
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To: Zack Sessions 76407,1524 (X)
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Yeah, I read the docs and thought "Sheesh, this is what I needed all along!"
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#: 6677 S10/Tandy CoCo
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13-Sep-90 21:51:36
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Sb: #6664-#Great games
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Fm: GLEN HATHAWAY 71446,166
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To: Floyd Resler 72500,2572 (X)
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Hi Floyd... Love Tank and Gem, but there is a serious bug in Level 15 of Tank.
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When I extend the bridge, the game dies with (I think) an error 55. How come?
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There is 1 Reply.
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#: 6679 S10/Tandy CoCo
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14-Sep-90 13:42:24
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Sb: #6677-Great games
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Fm: Floyd Resler 72500,2572
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To: GLEN HATHAWAY 71446,166
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Well, there was a problem with the level when I first created it, but I fixed
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it. However, I must have fixed it after I archived it together. I'll upload
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the corrected level.
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Floyd
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#: 6682 S12/OS9/68000 (OSK)
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14-Sep-90 17:40:23
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Sb: #6646-##pt68k & herc graphics
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Fm: Paul K. Ward 73477,2004
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To: Jack Crenshaw 72325,1327 (X)
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Jack,
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You may want to go to the Hot Topics library here and download the specs on the
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MM/1. IMS is Interactive Media Systems, Inc., a North Carolina corporation that
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has introduced a popular new 6800x0 based computer system that is being used to
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develop a lot of stuff that will be of GREAT interest to PT 68kers.
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My phone number at the DC office is 202 232 4246.
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Paul
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There is 1 Reply.
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#: 6699 S12/OS9/68000 (OSK)
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15-Sep-90 06:36:25
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Sb: #6682-#pt68k & herc graphics
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Fm: Jack Crenshaw 72325,1327
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To: Paul K. Ward 73477,2004
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OK, Paul. Will do. I doubt I'll be interested in buying a new computer, since
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I just bought the PT68-K4, which is working like a champ. But I'm always
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interested in anything that stimulates the use, and particularly the
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development of nice software for, the 68000.
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Thanks for the lead.
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Jack
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#: 6683 S12/OS9/68000 (OSK)
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14-Sep-90 17:42:31
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Sb: #6647-##pt68k & herc graphics
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Fm: Paul K. Ward 73477,2004
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To: Jack Crenshaw 72325,1327 (X)
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Jack,
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Well, you're getting the OS about as inexpesively as our customers are.
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Because we have a pretty big market ready for the machine, we got a good bulk
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discount. OTOH, no one can beat your price .... ;)
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Stay tunes here for some pretty neat OSK stuff in the next few months.
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Paul
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There is 1 Reply.
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#: 6700 S12/OS9/68000 (OSK)
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15-Sep-90 06:36:30
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Sb: #6683-#pt68k & herc graphics
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Fm: Jack Crenshaw 72325,1327
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To: Paul K. Ward 73477,2004
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Paul, for the record, I _DID_ pay for OS/9. It turned out that PT had sent it
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to me by mistake, thinking I already had the version for the -K2. So rather
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than send it back, I went ahead and paid for it. Good price, tho: Just $299.
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Jack
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#: 6685 S12/OS9/68000 (OSK)
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14-Sep-90 17:44:22
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Sb: #6655-mm/1 information
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Fm: Paul K. Ward 73477,2004
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To: SCOTT HOWELL 70270,641 (X)
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Scott --
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It's on its way! Thanks for the request.
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Paul
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#: 6686 S15/Hot Topics
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14-Sep-90 17:45:53
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Sb: #6672-MM/1 specs
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Fm: Paul K. Ward 73477,2004
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To: Jim Peasley 72726,1153
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Jim,
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Thanks for the suggestion! I can also send you some extra brochures, if you
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don't mind sending them out! But please let us know to whom you send them.
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Paul
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#: 6687 S10/Tandy CoCo
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14-Sep-90 17:54:34
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Sb: #6668-Fallout?
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Fm: Paul K. Ward 73477,2004
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To: Jim Peasley 72726,1153
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Jim,
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I think you'll be seeing a lot more internet activity from MM/1 users in the
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future! Mark had uucp up and running a couple of days after receiving his
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developers machine -- I hear it is quite smooth, although >I< don't have an
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MM/1 on my desk to check! @#&^%%$!! Those demanding developers.
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aul Paul, that is.
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#: 6690 S12/OS9/68000 (OSK)
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14-Sep-90 20:16:17
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Sb: #6560-OSK TSmon
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Fm: Greg Law 72130,23
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To: Jay Truesdale 72176,3565 (X)
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Jay,
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Writing an auto-baud detect TSMon is relatively trivial. The way I
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handled that on the CoCo was to basically write a standard TSMon. Once that
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was working the way it should be, I added the CONNECT strings into the vsect
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and then used a string compare routine. At the very basic level, I had it sit
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in an I$ReadLn state waiting for a string. Once it gets a string it compares it
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with CONNECT. If it isn't CONNECT (use a fixed string length compare, like
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strncmp() in C), throw the string in the trash and loop to the I$ReadLn call.
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If it is CONNECT, compare the next character for a space or carriage
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return (or carriage return and line feed). If you have a CR, it's 300 baud.
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Otherwise, compare for 1200 or 2400. I even set it up so that it sent an
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initialization string to the modem when it started.
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There are a couple of gotchas with this method. First and foremost, the
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6551 ACIA in the CoCo shuts down the receiver section if DCD or DSR is low. If
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your modem sends the string before bringing DCD high, it won't work with the
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6551 (unless you cheat and strap DCD high). Some modems do it right (bring DCD
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high and then send the string and, finally, change baud rate to match the
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caller) while others do it not-so-right (send the string, bring DCD high, and
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match baud rates).
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Keep in mind, the reason I send an initialization string to the modem
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is two-fold. First, it makes absolutely sure we *know* the modem has matched
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baud rates with us. It will then send all strings at this baud rate. (Nothing
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like receiving CONNECT 2400 at 1200 baud while ACIAPAK is set for 300 baud.
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<grin>) Secondly, it helps the user so he knows the modem is setup properly for
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auto-answer, connect strings, etc. I don't recommend using numeric result
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codes. The reason is that the codes are 1 or 2 bytes (0 through 15 or whatever)
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with no carriage returns and ACIAPAK blocks on an I$Read if no data is pending.
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Is that code a 1 or 10?
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-- Greg
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#: 6691 S12/OS9/68000 (OSK)
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14-Sep-90 20:22:06
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Sb: #6631-OSK TSmon
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Fm: Greg Law 72130,23
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To: Jay Truesdale 72176,3565 (X)
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Jay,
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By the way, I don't have the source code to the version of TSMon and
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TSGo I wrote years ago. But I have placed it in the public domain so feel free
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to disassemble the executable if you want to see how I did it. Granted, it's
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not the best in the world but it is very short and should be simple to
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disassemble. I don't expect it would take more than a couple of hours to write
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a similar version for OSk.
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And keep in mind that I wrote TSGo so you could use the KillSwitch in
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the descriptor. This way all processes with paths open to /t2 will be killed -
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but since TSGo doesn't have any paths open, it can refork TSMon as needed and
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keep the system alive. It's also handy for reinitializing the modem and paths
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to make sure everything is clean for a new round.
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-- Greg
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#: 6694 S10/Tandy CoCo
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15-Sep-90 01:05:51
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Sb: #termcap
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Fm: Bob van der Poel 76510,2203
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To: all
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Are the termcap library functions avail here for the MW-6809 complier?
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I know that there are some termcap entries for the CoCo, etc. But I can't seem
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to locate the actual functions. Hmmm, are they part of the Krieder library?
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Thanks,
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There is 1 Reply.
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#: 6698 S10/Tandy CoCo
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15-Sep-90 05:16:13
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Sb: #6694-termcap
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Fm: Mark Griffith 76070,41
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To: Bob van der Poel 76510,2203
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Bob,
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I believe if you look in LIB 7 you'll find some termcap files, probably only
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the library and some docs. If you don't, let me know and I'll upload them
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again.
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A word of caution -- the CoCo termcap libraries are flaky from my experience
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with it. OSK version is much more solid.
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Mark
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#: 6695 S13/Atari ST
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15-Sep-90 01:27:21
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Sb: #Missing File
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Fm: Paul Good 71706,1227
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To: sysop (X)
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To Sysop:
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There is a file listed in DL13.CAT called STCLK.ASM. However, when I try to
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download it, I get a file-not-found error. Has this file been moved off-line
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or removed from CIS?Your assistance would be appreciated.
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There is 1 Reply.
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#: 6696 S13/Atari ST
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15-Sep-90 02:51:27
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Sb: #6695-Missing File
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Fm: Wayne Day 76703,376
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To: Paul Good 71706,1227
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Paul,
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Right now, I have no idea what happened to the file. Those .CAT files are over
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a year old, and should have been pulled a long time ago (they're gone, now).
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It's likely that the file had not been accessed in over six months, and was
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removed in one of our periodic purges of the library.
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Perhaps someone will have it available, and will reupload it for you.
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Wayne
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#: 6697 S14/misc/info/Soapbox
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15-Sep-90 05:16:08
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Sb: #6666-Ouch!
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Fm: Mark Griffith 76070,41
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To: James Jones 76257,562 (X)
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James and Jim P.
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Thanks for your kind words. I am feeling much better although the 5 inch gash
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on my head will make for interesting conversation in the future. At least I
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don't have to run cables anymore....physical plant no has that job.
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Mark
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Press <CR> !>
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