1197 lines
52 KiB
Plaintext
1197 lines
52 KiB
Plaintext
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_________________________________________________________________________
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| |ZMagazine July 4, 1988 Issue #113|
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|///////////////////|___________________________________________________|
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|/*****************/|___________________________________________________|
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|/****************//| American Publishing Enterprises, Inc |
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|////////////****// | Post Office Box 74 |
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| //****// | Middlesex, New Jersey 08846-0074 |
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| //****// |___________________________________________________|
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| //****// | Publisher/Editor: Ron Kovacs |
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| //****// | Sales Manager : Gary Gorski |
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| //****// | Assistant Publisher: Stan Lowell |
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| //****// |___________________________________________________|
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| //****// | HAVE A SAFE AND HAPPY HOLIDAY |
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| //****// |___________________________________________________|
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| //****// | Where to communicate with ZMag/ST-Report/AMy-Rpt |
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|//****/////////////| CompuServe: 71777,2140 |
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|/*****************/| GEnie : R.KOVACS or ST-REPORT |
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|/*****************/| Delphi : RONKOVACS or REXREADE |
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|///////////////////| The Source: BDG793 |
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|___________________|___________________________________________________|
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|July 4, 1988 #113|Table of Contents|
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|___________________|_________________|
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<*> Editors Desk............Ron Kovacs <*> News and Commentary..J Nagy
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<*> New Uploads to SIG Atari8 (CIS) <*> ZMag Archives July 1986 News
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<*> SuperDos Review..........John Nagy <*> CIS Question of The Week
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<*> QuickCode Review.......Gary Ferris
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_______________________________________
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EDITORS DESK by Ron Kovacs
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_______________________________________
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Happy Independance Day to everyone. Please make an effort to have a safe
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holiday!!
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The Syndiate BBS is still on vacation. I am currently looking for a few
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BBS systems in the area of our location to take over the BBS duties for
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the magazine. Stay tuned to these pages next week for a complete list of
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systems carrying ZMagazine debut issues. Since we have more time on hand
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to write and get involved, we will release the updated BBS Listing this
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week.
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If you are a reader of our sister publication ST-REPORT, you obviously
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saw the controversy develope. For the other side of that issue, read the
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latest notes in Issue #42.
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A concentrated effort will be made in the next few weeks to get the
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Delphi Analog SIG up to date with ZMagazine issues. I will upload all
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the issues from #100 thru #113.
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A problem with Issue #112 was detected on GEnie this past week. The
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issue could not be unarced. We even used the master arced version and
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could not unarc it. A new arc file will be uploaded shortly.
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Special thanks to John Nagy for sending in material this week. Always
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a pleasure reading his fine work.
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I included a column this week from the ZMagazine Archives. I went back
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two years and removed some interesting facts from the July 8th edition.
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The Action tutorial returns later this month!
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_______________________________________
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ATARI 8-BIT NEWS AND COMMENT
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_______________________________________
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by John Nagy [Re-Edited version]
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HARD TO BELIEVE, but true: Spinnaker's NEWSROOM program for the ATARI
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8-bit, so long asked for and awaited, WON'T work using a real 850 ATARI
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printer interface! It WILL work using almost anything else... and the
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company has assured us that they will try to find a solution -as soon as
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they can get an 850 from somewhere to test it-. Yikes. Buyers can get a
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refund if they can't wait. Other reasons to consider other newpaper-
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layout programs include NEWSROOM's inability to import graphics or text
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from any other source.
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Congratulations to RON KOVACS who has produced ZMAGAZINE, a weekly
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electronic ATARI newsletter for BBS distribution for TWO YEARS now. Often
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the content of ZMAG has bristled the hair on ATARI and other corporate
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groups, but the consistancy and professionalism Ron has upheld (at his
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own non-profit expense!) has paid off. CompuServe, at one time at
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serious odds with Ron over the inclusion of information about other
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telecom service vendors, has finally even made a special DOWNLOAD LIBRARY
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just for ZMAG. The same has now happened on DELPHI, and GENIE even has a
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special MESSAGE/SIG area in tht ATARI Roundtable for Ron and his fine
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product. ST-Report (now edited by others but under Ron's guidence)
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joined the ranks with the original ZMAG (which now focuses on 8-bit
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news), and year #3 looks bright. Keep it up, Ron!
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Speaking of GENIE, where ATARI is BIG STUFF, our own COMPUTER SHOPPER has
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its own SIG there now. Move to SHOPPER to look around. I hope we can
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make arrangements to post any ATARI public-domain programs discussed here
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in my columns available in the SHOPPER SIG, even if they are duplicated
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in the ATARI SIG. This would make them more accessable and easier to
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find for our readers. Maybe post them for a couple months and then clear
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them out? JEFF BRENNER (APPLYING THE ATARI) may be also interested in
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posting some of his items there. Stay tuned...
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PUBLIC DOMAIN RELEASES
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I can't begin to tell you about ALL the goodies that are newly available
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for our 8-bit ATARI's, but several are particularly exciting right now.
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ALFCRUNCH - Not a way to smash furry aliens, this is finally a BETTER
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file compactor than ARC (ARCHIVE). For about a year, ARC (programmed for
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the 8-bit ATARI by Ralph Walden) has been the protocol of choice for
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-making little ones out of big ones-, because it would:
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1) (Fairly) reliably take multiple files of your choice and make them all
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into one file for later extraction, with filenames as in the original.
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2) Save as much as 50% in total file size over the originals.
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3) Use the same format as the IBM and ST ARCHIVE, allowing interchange
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between machines.
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The reduced size and recovery of the original filenames is very important
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to users of MODEMS to tranfer files, and also has application for backing
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up your important files in a minimum of disk space. The DOWN side of ARC
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has been occasional -CRC CHECKSUM- errors making the output files NOT
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match the input, a buggy user interface on the 8-bit ARC and UN-ARC
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programs that can cause lots of lost time and effort, and the
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SSSSLLLLLOOOOOOWWWWW performance of ARC on our 8-bit ATARI.
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ALFCRUNCH, by ALFRED of the PROGRAMMER'S AID BBS (416) 465-4182, provides
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a remarkable alternative to ARC. I don't know how it works... but it
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WORKS GREAT! Distributed on most of the telecom services and BBS's by
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now, get it quick. Alfred, whoever he is, doesn't even call this work
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-SHAREWARE- or ask for donations... although few have been more
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deserving.
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When I first tested ALFCRUNCH to compact a list of files, I was CERTAIN
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that it had errored out or was somehow -faking it-, since it was done in
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30 seconds! The same list later took almost four minutes to ARC. It was
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even faster UN-ALFING (?) the compacted file ...only about 20 seconds!
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DE-ARCING its mate took over 3 minutes. And the bottom line: ARC saved
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26% compared to the total of the original file sizes, while ALFCRUNCH
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saved 45%! YIKES! ALFCRUNCH is actually FASTER than the ARC used on an
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IBM or ST! (How long before -ALFRED- makes a version for the -other
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machines-?)
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I could NOT coax ALFCRUNCH into making any errors of its own... and the
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documentation that comes with it is VERY thorough. It will pass
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parameters on the SPARTADOS command line, or run in a full prompt mode on
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ANY DOS, even with BASIC enabled. Amazing.
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The output file from ALFCRUNCH (version 1.2 and higher) can also be
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-viewed- with any of the many ARC-VIEW programs floating around on the
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BBS circuit, allowing the file contents and retored sizes to be examined
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without processing the file to a disk. Although the main reason for the
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poularity of VIEWERS was that ARC took so LONG to run, ALFCRUNCH users
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will still appreciate the ability to peek into their stored files.
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SO, ALFCRUNCH solves ALL of the problems of ARC except the compatiability
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with other type computers. As a result, I can only see TWO cases that
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would make you choose to use ANY other compaction method: 1) When you
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KNOW your file must be later read by machines OTHER than your 8-bit
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ATARI, continue to use ARC; 2) When you must transfer a BOOT DISK or a
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DOS, use DISKCOM. (DISKCOM by Robert Puff, now in version 3.2 or higher,
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is VERY friendly, fast, and reliable, but does nothing to reduce the
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overall size of the files. What it excells at is making a file which can
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later be restored to be IDENTICAL (byte for byte, sector for sector) to
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the original disk. -SCRUNCH- was once a popular format for this same
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purpose, but Robert's rapid-fire improvements to DISKCOM, plus its
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ability to make double- and -enhanced-density- (ICK!) disks have made it
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the clear program of choice.)
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SIGNMAKER 1.3 - Jeff Colehour impressed us with SIGNMAKER, reviewed
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breifly in an earlier column. Version 1.3 goe further to debug and
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simplify the use of this shareware program. Basically an alternative to
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PRINTSHOP, SIGNMAKER allows the use of any two PRINTSHOP format icons and
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any combination of any three -normal- ATARI fonts in any of four sizes,
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all on the same page. Inverse and -control graphic characters- can also
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be used in the sign. Text can be imported from normal word processor
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files, and can be automatically centered. The biggest change in the new
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version is the VIEW SIGN feature. Although it must first save the sign
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data to a disk (and it takes a WHOLE DISK!), this lets you examine the
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final product before printing, as well as saving it for later use. If
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you save it to RAMDISK, the process is very fast, so viewing need not be
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a painfully long experience on an extended memory computer.
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Although SIGNMAKER can't touch PRINTSHOP for ease of use or polish, it
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offers some power to make signs that even PRINTSHOP can't do, like making
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full page printouts of graphics from ATASCII BBS cartoons. Check this
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one out.
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|
||
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PS UTILITIES 1.0 - Rich Spencer has put several useful features into one
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||
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package, written in ACTION!. It accomplishes the hard-to-live-without
|
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functions of RENAMING, COPYING, and DELETING PRINTSHOP format ICONS. It
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||
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also allows conversion of MICROPAINTER (Koala/Touch Tablet) format files
|
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into ICONS (and back!). Although these features are available (one at a
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time) via the commercial PRINTSHOP COMPANION plus various other PD
|
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programs, this is a nice package for serious PRINTSHOP users. The good
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documentation ends with some very useful information about the innards of
|
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a PRINTSHOP disk, and asks for input for future versions.
|
||
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|
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|
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POSDEMO - Hold on to your seat for an 800+ sector download of XENIA
|
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RESEARCH's POINT OF SALE demo. Get it on GENIE or other telecom
|
||
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services. Although it is a demo of a commercial product, this demo is
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worth its weight in RAM chips if you want to show off your 8-bit system.
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It requires that you DISKCOM the file onto a DOUBLE DENSITY disk, and
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when it runs, it shows many functions of a store inventory, sales,
|
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receipt, ordering, and saleperson reporting system. Barcodes are printed
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and read, documents and reports stream out of the printer, the display
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shows finely designed -SYNFILE- looking screens for input and output.
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This system is expected to sell for well under $200 INCLUDING the Barcode
|
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reader (!!) and can NETWORK several sales locations for interdependant
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operation. It should be available for sale by the time you read this.
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Best Electronics of San Jose CA and Butlers Computers in Federal Way WA
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will have supplies of POS NET. Yes, I'm VERY impressed. This large,
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detailed, self-running demo will LIVE on-screen at any future computer
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shows, showing what the 8-bit ATARI can do when not gobbling ghosts!
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_______________________________________
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NEW FILES AVAILABLE ON SIG ATARI8 (CIS)
|
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_______________________________________
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*** Jun 13 - Jun 20 ***
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LIB 0 (General):
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[71450,1050] Lawrence Estep LGTSEN.TXT/binary 19-Jun-88 5632
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Keywords: AEL ESTEP JONES TUTORIAL ATARI 8-BIT LIGHT SENSOR
|
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This tutorial by Kevin Jones of The Atari Exchange Of Louisville, KY,
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explains how to construct a light sensor for your Atari 8-bit computer!
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Neat! Call The Atari Scene! (502) 964-2924. The official BBS of The
|
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Atari Exchange Of Louisville,KY.
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|
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LIB 1 (Games):
|
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[72347,3727] Bruce Baier MICROD.BAS/binary 18-Jun-88 10752
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Keywords: ANALOG MICRODUNGEON MICRO DUNGEON
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MicroDungeon from ANALOG Computing. Get the keys to rescue the 10
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prisoners on six levels - but you can only carry one key at a time, and
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beware of monsters. Use the stars to destroy them. Good luck!!
|
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[72750,1173] Doug Blackwell XEBALL.ARC/binary 16-Jun-88 33408
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Keywords: 130XE DOS 2.5 BASEBALL STRATEGY BASIC ARC
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XEBall is a baseball strategy game for the serious fan. Designed for the
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130XE it uses the ramdisk. It's a vastly improved version of my previous
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game & you now can play a best-of-7 against the computer using your
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entire pitching staff. It now has on-line boxscore (which can be sent to
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your printer!), improved computer play, help screens, and is trapped &
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bug-free. This is an Arc file. After you've xtracted it type: [RUN
|
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-D:XEBALL-] to boot. Enjoy!
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LIB 3 (System Utilities):
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[76703,4061] Bill Aycock
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LIB3A.ARC/binary 16-Jun-88 20877
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LIB3B.ARC/binary 16-Jun-88 22137
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LIB3C.ARC/binary 16-Jun-88 21619
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LIB3D.ARC/binary 16-Jun-88 20631
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LIB3E.ARC/binary 16-Jun-88 20499
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LIB3F.ARC/binary 16-Jun-88 21495
|
||
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LIB3G.ARC/binary 16-Jun-88 23695
|
||
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LIB3H.ARC/binary 16-Jun-88 19374
|
||
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|
||
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Keywords: LIB 3 DIRECTORY SCAN DESCRIPTIONS KEYWORDS 1988 FILE n OF 8
|
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||
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These eight files contain the COMPLETE directory of LIB 3 as of June 1,
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1988. The listing is in alphabetical order, and is formatted for an
|
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80-column printer. Each ARC file is about 20K bytes long and deARCs to
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about 40K, so even single-810-drive owners can deARC with no problem.
|
||
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Note - The complete listing is almost 360K long; that's four full disks!
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|
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[73657,62] Jeff Treat ARCBRK.ARC/binary 14-Jun-88 6016
|
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|
||
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Keywords: ARC SPARTADOS BREAKER UTILITY
|
||
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|
||
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Arc breaker - an .arc file utility to extract seperat files from within
|
||
|
an arc file to dearc seperatly. Now, you don't have to dearc that whole
|
||
|
file, just to get to the 1 part you wanted to dearc again. Docs included.
|
||
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|
||
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|
||
|
LIB 4 (Graphics/RLE/Pics):
|
||
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|
||
|
[72327,311] Don Davis BAUTES.GIF/graph:gif 19-Jun-88 5760
|
||
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|
||
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Keywords: GIF GRAPHIC 720 X 300 X 2 MONOCHROME PORTRAIT STEVE BAUTE
|
||
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|
||
|
This is a picture of Steve Baute [74106,770] and wife. Steve is the guy
|
||
|
who uploaded those first few GIF files here. View with AT8GIF.OBJ,
|
||
|
available in this library. The best aspect on this photo is with ratios
|
||
|
set at V-1/1 and H-1/3.
|
||
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|
||
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[72327,311] Don Davis PLANE.GIF/graph:gif 19-Jun-88 17792
|
||
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|
||
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Keywords: GIF GRAPHIC 320 X 200 COLOR BIPLANE PLANE PROFILE RUNWAY
|
||
|
WILHITE
|
||
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|
||
|
Profile shot of a biplane sitting on a runway. View with AT8GIF.OBJ,
|
||
|
available in this library. Originally uploaded by Steve Wilhite
|
||
|
[70003,1326] GIF file for personal use only. No distribution except under
|
||
|
CIS guidelines.
|
||
|
|
||
|
[72327,311] Don Davis TIFFAN.GIF/graph:gif 19-Jun-88 20992
|
||
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|
||
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Keywords: GIF GRAPHICS 640 X 400 X 2 MONOCHROME PORTRAIT WILHITE
|
||
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|
||
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A picture of a lady named Tiffany. View with AT8GIF.OBJ, available in
|
||
|
this library. When you have seen the default display, try setting the
|
||
|
ratios at 1/1 and move the upper left corner to 230,110. Quite a
|
||
|
difference. Originally uploaded by Steve Wilhite [70003,1326] GIF file
|
||
|
for personal use only. No distribution except under CIS guidelines.
|
||
|
|
||
|
[72327,311] Don Davis USALOW.GIF/graph:gif 19-Jun-88 4736
|
||
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|
||
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Keywords: GIF GRAPHIC 320 X 200 X 16 COLORS USA MAP WILHITE
|
||
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|
||
|
A color map of the good ol' USA. View with AT8GIF.OBJ, available in this
|
||
|
library. The program doesn't show 16 distinct colors, but this is a good
|
||
|
example that the full number of colors isn't always necessary to see a
|
||
|
good image. Originally uploaded by Steve Wilhite [70003,1326] GIF file
|
||
|
for personal use only. No distribution except under CIS guidelines.
|
||
|
|
||
|
[75176,1205] Warren Silberstein ANIMAT.DCM/binary 19-Jun-88 31360
|
||
|
|
||
|
Keywords: DRAWING AND ANIMATION PROGRAM. EASY FOR KIDS AND ADULTS.
|
||
|
DISKCOM FILE.
|
||
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|
||
|
Drawing and Animation program great for kids. Adults will enjoy it too.
|
||
|
Simple to use. Similar to -Etch-A-Sketch Animator- only better (but less
|
||
|
portable). Discommed file. Use Discom 3 to make a working program disk.
|
||
|
Doc file included plus 3 animations.
|
||
|
|
||
|
[72327,311] Don Davis ART.GIF/graph:gif 18-Jun-88 14976
|
||
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|
||
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Keywords: GIF GRAPHIC 320 X 200 X 16 COLORS WATERFALL WILHITE
|
||
|
|
||
|
Picture of a waterfall. View with AT8GIF.OBJ, available in this library.
|
||
|
Origially uploaded by Steve Wilhite [70003,1326] GIF file for personal
|
||
|
use only. No distribution except under CIS guidelines.
|
||
|
|
||
|
[72327,311] Don Davis CHRSTY.GIF/graph:gif 18-Jun-88 16512
|
||
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|
||
|
Keywords: GIF GRAPHIC 640 X 400 X 2 MONOCHROME CHRISTIE BRINKLEY BILLY
|
||
|
JOEL
|
||
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|
||
|
A picture of Mrs. Billy Joel, otherwise known as Christie Brinkley. A
|
||
|
face well worth enlarging. View with AT8GIF.OBJ, available in this
|
||
|
library. Originally uploaded by Steve Wilhite [70003,1326] GIF file for
|
||
|
personal use only. No distribution except under CIS guidelines.
|
||
|
|
||
|
[72327,311] Don Davis PIRATE.GIF/graph:gif 18-Jun-88 18304
|
||
|
|
||
|
Keywords: GIF GRAPHIC 640 X 400 X 16 COLORS PIRATE MACINTOSH DISKS BBS
|
||
|
|
||
|
Picture of a pirate throwing disks at his Macintosh. Obviously an ad for
|
||
|
a pirate BBS. View with AT8GIF.OBJ, available in this library. Originally
|
||
|
uploaded by Steve Wilhite [70003,1326] GIF file for personal use only. No
|
||
|
distribution except under CIS guidelines.
|
||
|
|
||
|
[72327,311] Don Davis POLAR.GIF/graph:gif 18-Jun-88 6784
|
||
|
|
||
|
Keywords: GIF GRAPHIC 320 X 200 X 16 COLORS POLAR VIEWS EARTH WILHITE
|
||
|
|
||
|
Neat picture showing the North and South poles in two views of Mother
|
||
|
Earth. Originally uploaded by Steve Wilhite [70003,1326] View with
|
||
|
AT8GIF.OBJ, available in this library. GIF file for personal use only. No
|
||
|
distribution except under CIS guidelines.
|
||
|
|
||
|
[72327,311] Don Davis SPWALK.GIF/graph:gif 18-Jun-88 19200
|
||
|
|
||
|
Keywords: GIF GRAPHIC 320 X 200 X 16 COLOR SPACE WALK ASTRONAUT OUTER
|
||
|
SPACE
|
||
|
|
||
|
Digitized photo of an astronaut out for a little walk. Originally
|
||
|
uploaded by Steve Wilhite [70003,1326]. View with AT8GIF.OBJ, available
|
||
|
in this library. GIF file for personal use only. No distribution except
|
||
|
under CIS guideines.
|
||
|
|
||
|
[72750,2227] David Morse STARPA.DCM/binary 16-Jun-88 91136
|
||
|
|
||
|
Keywords: STARTREK KOALA MICROILLUSTRATOR MICROSIS MOSHER
|
||
|
DISKCOM
|
||
|
|
||
|
This is a DISCOMMED file PACKED with STAR TREK Koala PICS from
|
||
|
MicroSis, JOYFOX, Keith Mosher, and more! This is a boot disk, and this
|
||
|
files takes up MORE than the standard 707 sectors on a single density
|
||
|
disk, so you'll have to have an ENHANCED or DOUBLE DENSITY disk to
|
||
|
download this file (sorry 810s!) I know, this file is huge. It includes
|
||
|
30 Star Trek pics, plus DOS 2.5 and DUP. A *MUST* for Trekkies!
|
||
|
|
||
|
|
||
|
LIB 6 (Sound & Music):
|
||
|
|
||
|
[73547,1552] Robert Abrams SPRMAN.AMS/binary 18-Jun-88 7808
|
||
|
|
||
|
Keywords: SUPERMAN AMS SUPERMAN THEME
|
||
|
|
||
|
This AMS II file is the theme from -SUPERMAN--THE MOVIE- composed by John
|
||
|
Williams. It is my latest work-- fresh off my trusty 130XE. You will need
|
||
|
AMS2PLY.* to play it. Let me know how you like it! Enjoy...! ROBERT N.
|
||
|
ABRAMS
|
||
|
|
||
|
|
||
|
LIB 9 (BBS Pgms/Info):
|
||
|
|
||
|
[71450,1050] Lawrence Estep AELBBS.TXT/binary 19-Jun-88 4864
|
||
|
|
||
|
Keywords: AEL ESTEP BBS REPORT LIST LISTING 502 812 INDIANA KENTUCKY
|
||
|
LOUISVILLE PAY
|
||
|
|
||
|
This is the 06/15/88 edition of The Atari Scene! BBS REPORT LOCAL
|
||
|
EDITION. Call The Atari Scene! (502) 964-2924. The official BBS of The
|
||
|
Atari Exchange Of Louisville, Kentucky.
|
||
|
|
||
|
[71450,1050] Lawrence Estep ATABBS.TXT/binary 19-Jun-88 4864
|
||
|
|
||
|
Keywords: AEL BBS OF THE MONTH ATASCII SPECIAL EDITION ZMAG G.R.A.S.P.
|
||
|
ESTEP ZMAG WCS
|
||
|
|
||
|
This is the 06/15/88 SPECIAL ATASCII GRAPHICS EDITION of THE ATARI SCENE!
|
||
|
BBS OF THE MONTH, The regular edition will return 07/01/88 Call The Atari
|
||
|
Scene! (502) 964-2924. The official BBS of The Atari Exchange Of
|
||
|
Louisville, Kentucky. This version is NOT REAdable online.
|
||
|
|
||
|
[71450,1050] Lawrence Estep BBSGZ5.TXT/binary 19-Jun-88 6656
|
||
|
|
||
|
Keywords: AEL ESTEP BRUDZYNSKI PARITY BBS GAZETTE ATRI COMPUTER FAIR
|
||
|
ATARI SCENE NEWS
|
||
|
|
||
|
This is the 06/15/88 edition of The Atari Scene! BBS GAZETTE. Issue #5.
|
||
|
In this issue....
|
||
|
|
||
|
<*>Atari Computer Fair <*>Atari Scene! goes pro!
|
||
|
<*>Tutorial:Parity <*>And more!
|
||
|
|
||
|
Call The Atari Scene! (502) 964-2924. The official BBS of The Atari
|
||
|
Exchange Of Louisville, Kentucky.
|
||
|
|
||
|
[71450,1050] Lawrence Estep LDAEL.TXT/binary 19-Jun-88 6912
|
||
|
|
||
|
Keywords: AEL ESTEP BBS REPORT LONG-DISTANCE LD EDITION LIST LISTING
|
||
|
|
||
|
This is the 06/15/88 edition of The Atari Scene! BBS REPORT LONG-DISTANCE
|
||
|
EDITION. Call The Atari Scene! (502) 964-2924. The official BBS of The
|
||
|
Atari Exchange Of Louisville, Kentucky.
|
||
|
|
||
|
[73657,62] Jeff Treat GLUEDE.TXT/binary 14-Jun-88 6400
|
||
|
|
||
|
Keywords: ALFCRUNCH ARC LIBRARY OASIS SPARTADOS
|
||
|
|
||
|
A text file demo of GLUE. shortly to to be available to OASIS sysops
|
||
|
running version IV. Also, soon to be released into the public domain as
|
||
|
a stand alone .com file. Will handle batch runs of .arc, alfcrunch, and
|
||
|
library files.
|
||
|
|
||
|
[73657,62] Jeff Treat OASIS1.DCM/binary 14-Jun-88 76928
|
||
|
OASIS2.DCM/binary 14-Jun-88 79616
|
||
|
|
||
|
Keywords: OASIS JR. PD BBS SYSTEM SPARTADOS
|
||
|
|
||
|
Sides 1 and 2 of OASIS JR., public domain version of oasis bs system.
|
||
|
Uncompact with diskcomm3.2. Requires 2 drives (ramdisk can be 1) to run.
|
||
|
Spartados is recommended.
|
||
|
|
||
|
|
||
|
LIB 14 (Programming Aids):
|
||
|
|
||
|
[72750,115] Tony Hursh CC8.ARC/binary 15-Jun-88 30592
|
||
|
|
||
|
Keywords: C COMPILER KENNEDY CC8 USE WITH ACEC 1988
|
||
|
|
||
|
The CC8 compiler from Steve Kennedy and John Palevich. Supports nearly
|
||
|
every feature of standard C (structures, unions, etc.)! Very fast also.
|
||
|
Note that this is only a compiler and documentation. You will also need a
|
||
|
linker and function library. Either Ace C (available here) or Deep Blue C
|
||
|
will work. This compiler also allows the use of proper ASCII brace
|
||
|
characters for greater compatibility. -Tony
|
||
|
|
||
|
|
||
|
Be sure to check out our selection of SIG_CLASSICS in LIB 12! And now,
|
||
|
LIB 11 is the place to go for ZMagazine!
|
||
|
|
||
|
|
||
|
[ED. As space permits, we will try to keep you posted with more bulletins
|
||
|
from the Atari8 area on Compuserve.]
|
||
|
_______________________________________
|
||
|
ZMAG ARCHIVES (A New Column)
|
||
|
_______________________________________
|
||
|
Compiled by Ron Kovacs
|
||
|
|
||
|
From time to time, this column will appear. There are 112 other issues
|
||
|
of news and reviews we will reprint. This week we go back to July 1986
|
||
|
and show you a survey from Antic Online and Atari summer CES news.
|
||
|
|
||
|
SURVEY RESULTS
|
||
|
--------------
|
||
|
|
||
|
The results of Antic's online modem survey have been tabulated and here
|
||
|
are the results. Over 1,000 users took the survey.
|
||
|
|
||
|
|
||
|
Modems
|
||
|
======
|
||
|
Modem Results
|
||
|
___________________________________________
|
||
|
Atari 1030 35%
|
||
|
Atari Xm301 13%
|
||
|
MPP 1000-E 9%
|
||
|
MPP 1000-C 5%
|
||
|
Hayes 1200 Smartmodem 3%
|
||
|
Anchor 300 volksmodem 3%
|
||
|
|
||
|
Modem Software
|
||
|
==============
|
||
|
Software Results
|
||
|
___________________________________________
|
||
|
Express 1030 21%
|
||
|
Hometerm by BI 12%
|
||
|
Smart Terminal by MPP 10%
|
||
|
Xe-Term by Atari 6%
|
||
|
ST-Talk by QM 5%
|
||
|
Tscope 5%
|
||
|
850 Express 5%
|
||
|
|
||
|
|
||
|
1986 SUMMER CES REPORTS
|
||
|
-----------------------
|
||
|
|
||
|
Compute has a report on the Summer CES this month that should make ST
|
||
|
owners very happy. Remember last year, when Atari had to take a small
|
||
|
suite while Commodore had it's usual big floor display. Guess who was
|
||
|
in the small suite this year? Jack Tramiel's price cutting technique,
|
||
|
which put the 64 in orbit and sent the old Atari into the dog house, is
|
||
|
now doing a number on the Amiga. After one year on the market, there are
|
||
|
roughly 10 times more STs than there are Amigas out there. Unless
|
||
|
Commodore starts doing something, the Amiga may go under. Even with the
|
||
|
Amiga being sluggish, Commodore is still keeping afloat thanks to the
|
||
|
continuing success of the 64 and new 128 (600,000 have already been
|
||
|
sold). Commodore was showing a new version of the 64, called the 64C
|
||
|
which features a new design that resembles the 128 and a GEM-like
|
||
|
operating system called GEOS. This system will sell for $250 and will
|
||
|
replace the 64 (like the 65XE has replaced the 800XL). Well, so much for
|
||
|
the competition, now let's get to the Atari news.
|
||
|
|
||
|
Atari will be coming out with the XE's in bundled packages (shades of the
|
||
|
Adam). A 65XE with a printer, disk drive, and five programs (Atari
|
||
|
Writer Plus, Home Filing Manager, Music Composer, Defender, and Star
|
||
|
Raiders) will cost $350 and the 130XE version will be $400. Other Atari
|
||
|
8-bit products at the show included the Atari Planetarium and Star
|
||
|
Raiders 2 programs, the XMM801 printer, and the XEP80 80 column adapter.
|
||
|
|
||
|
Programs announced for Atari 8-bits included:
|
||
|
|
||
|
Electronic Arts = Chessmaster 2000
|
||
|
Age of Adventure
|
||
|
Avalon Hill = Mission on Thunderhead
|
||
|
Batteries Included = Paperclip with Spellpak
|
||
|
SSI = Gettysburg:The turning point
|
||
|
First Star = Spy Vs. Spy 3:Arctic Antics
|
||
|
Firebird = Chimera/Mercenary
|
||
|
(2 games on one disk) for $20
|
||
|
|
||
|
Products announced for the ST included an MS-DOS emulator that will be
|
||
|
able to run most of the IBM PC software. The box has a slot for the 8087
|
||
|
math coprocessor, and comes with 512k ram. When not in use as the
|
||
|
emulator the 512k can be used as a ramdisk by the ST. Atari hasn't
|
||
|
decided if the box will include a 5 1/4 drive. Estimated price is $300
|
||
|
or $400.
|
||
|
|
||
|
A CP/M emulator that is done entirely in software. The price is $50.
|
||
|
|
||
|
The availabilty of the SH204 20 megabyte hard disk and the Epson
|
||
|
compatible SMM804 printer was also announced.
|
||
|
|
||
|
Batteries Included's new DEGAS Elite program will be able to load Koala
|
||
|
pad or Atari Touch Tablet picture files.
|
||
|
|
||
|
Avila Associates is coming out with Make it Move. This animation program
|
||
|
is compatible with all the popular graphic programs and includes features
|
||
|
such as zooms, fades, and spins.
|
||
|
|
||
|
Activision is releasing a new graphic program called Paintworks that can
|
||
|
make pictures that are taller than the screen. You can then print out
|
||
|
the whole picture on a graphics printer.
|
||
|
|
||
|
Reprinted from ZMagazine July 8, 1986
|
||
|
|
||
|
_______________________________________
|
||
|
SUPERDOS Reviewed by John Nagy
|
||
|
_______________________________________
|
||
|
|
||
|
As the -BIG- software companies continue their move OUT of 8-bit computer
|
||
|
support, imports, small companies and -basement operations- are taking
|
||
|
over, often with innovative and very low price offerings. Three recent
|
||
|
releases for the ATARI 8-bit line continue this trend: a new DISK
|
||
|
OPERATING SYSTEM, -SUPERDOS-; an operating environment, -M.T.O.S.-; and a
|
||
|
machine-language users utility, -PROGRAMMER'S PAL-.
|
||
|
|
||
|
|
||
|
SUPERDOS
|
||
|
========
|
||
|
|
||
|
SUPERDOS is an AUSTRAILIAN import, written by Paul Nicholls. U.S.
|
||
|
distribution is by TECHNICAL SUPPORT, 205 Peoria Street, Daly City, CA
|
||
|
94014. The price is $20 plus $1 shipping. As a marketing tool, many
|
||
|
ATARI user groups have been offered -distribution rights- by which they
|
||
|
may ALSO charge $20, keep $5 for their effort, and send the balance to
|
||
|
TECHNICAL SUPPORT along with a registered user list. Being registered
|
||
|
gets you on a -future upgrade list-.
|
||
|
|
||
|
Unlike some -DOS- replacements, SUPERDOS does NOT use the the DOS kernel
|
||
|
from ATARI DOS 2.0 or 2.5. SUPERDOS does have the same DOS.SYS and
|
||
|
DUP.SYS structure, but it is all new code. Also included is an AUX.SYS
|
||
|
file for the seldom used features, and menu utilities for running BASIC
|
||
|
or BINARY programs.
|
||
|
|
||
|
So what makes this DOS anything you would want? Plenty. First, it
|
||
|
supports ALL THREE -normal- ATARI disk densities, with automatic sensing
|
||
|
and reconfiguring. It sets up its own RAMDISK, checking first to see if
|
||
|
it should be any configuration up to 320K - even AXLON RAMDISKS for use
|
||
|
on 800's! THATS a new one.
|
||
|
|
||
|
It will automatically copy any file with a .RAM extender into its RAMDISK
|
||
|
at bootup, and will switch to RAMDISK for any input/output if DRIVE #1
|
||
|
goes offline. That means you can copy files to RAM (which will be called
|
||
|
by anything from D5: to D8:), shut off your D1: and the program will run
|
||
|
from RAMDISK with no device number errors. NEAT.
|
||
|
|
||
|
It'll TRACE and RESTORE deleted files, as well as attempt to PATCH
|
||
|
damaged sector files. You can use lower case, inverse, and numbers in
|
||
|
the filenames. Its BINARY SAVE will even save a CARTRIDGE to DISK. It
|
||
|
will copy to and from CASSETTES. A true SECTOR COPY feature skips empty
|
||
|
sectors. DOS 3.0 (ARG!) is even supported for conversion to DOS 2.x
|
||
|
format using one or two drives. Set your key repeat rate, verify,
|
||
|
buffers, etc. from the menu without pokes. XIO support has been added
|
||
|
for access to the higher functions of SUPERDOS from BASIC or ML programs,
|
||
|
all with good documentation.
|
||
|
|
||
|
All this PLUS those things we have gotten used to on the up-scale DOS's,
|
||
|
like single keypress menus, resident DUP.SYS, menu-top indicators of
|
||
|
drive densities, double column file directories, high-speed and skew I/O
|
||
|
support for the U.S. Doubler and SUPERMAX, and a lot more. All this with
|
||
|
a memlo BELOW DOS 2.x!
|
||
|
|
||
|
So how is it to use? It feels a lot like DOS 2.x or SMARTDOS, using a
|
||
|
menu. The screen keeps changing colors according to the process underway
|
||
|
(which is at once a good warning and very distracting). Most operations
|
||
|
are nicely prompted, with only a few too many -ARE YOU SURE- messages.
|
||
|
But if you don't want to see them, most operations can suppress the
|
||
|
verification prompt by adding /N to your filespec. Similar nice touches
|
||
|
include the good sense to cause only a SINGLE filename to be changed when
|
||
|
trying to undo that familiar curse of accidental duplicate filenames.
|
||
|
|
||
|
So, is there anything bad about SUPERDOS? Not exactly. At $20, it is a
|
||
|
good buy, but performs short of the ROLLS ROYCE of DOS's, SPARTADOS (by
|
||
|
ICD/OSS CORP). What do you lose (compared to SPARTADOS)? Subdirectories.
|
||
|
Double sided disk support (XF551, anyone?) TIME/DATE stamping of files.
|
||
|
HARD DRIVE support. Plus, many unique utilities are made exclusively for
|
||
|
SPARTADOS.
|
||
|
|
||
|
But SPARTADOS is quite a different animal, and at $39.95, is more than
|
||
|
some people need. Many users, if not most, will not need the advanced
|
||
|
SPARTADOS features. SPARTADOS is also SIGNIFICANTLY harder to learn to
|
||
|
use, and many casual users NEVER master it. Nor will some want to use a
|
||
|
different DOS version in their 800 than they use in their XE (as
|
||
|
SPARTADOS requires).
|
||
|
|
||
|
All in all, SUPERDOS is a SUPER product, maybe the BEST -DOS 2 type- DOS
|
||
|
available (MYDOS users will have fit when they read that!). At $20, it
|
||
|
is a perfect upgrade for an intermediate computer user who doesn't need
|
||
|
or want to learn to use SPARTADOS. And, since SUPERDOS version 4.4 is
|
||
|
dated Feruary 1988, it is likely to still be in active development.
|
||
|
Registered owners might soon be offered an upgrade for use with the XF551
|
||
|
double sided drive, the current lack of which is the only shortcoming I
|
||
|
view as serious.
|
||
|
|
||
|
To get SUPERDOS, contact your local ATARI support group, or write to
|
||
|
TECHNICAL SUPPORT at the address above.
|
||
|
|
||
|
_______________________________________
|
||
|
CompuServe's Atari8 SIG Question of The Week
|
||
|
_______________________________________
|
||
|
Ctsy CompuServe Atari8 SIG
|
||
|
|
||
|
|
||
|
What follows is a portion of a message thread dealing mainly with ANALOG
|
||
|
magazine's format change after being purchased by LFP, Inc. Due to an
|
||
|
unfortunate situation, one message was edited, and three were completely
|
||
|
deleted. The rest appear here exactly as they did on the message board.
|
||
|
|
||
|
#: 210882 S7/HOT News/Rumors 17-Jun-88 20:39:44
|
||
|
Sb: Weekly Question
|
||
|
Fm: Chris Sorensen 73310,761
|
||
|
To: All
|
||
|
|
||
|
QUESTION OF THE WEEK RETURNS
|
||
|
|
||
|
After a few weeks of neglect and a two week absence, the Question of the
|
||
|
Week is returning to the Atari8 message board. (And you thought it was
|
||
|
safe to start reading again!)
|
||
|
|
||
|
The Question of the Week (a.k.a Weekly Question, Q ot W) is designed to
|
||
|
give people the chance to voice opinions on various subjects, and share
|
||
|
ideas. The topic has usually been computer-related, but any topic is
|
||
|
fair game. All members are highly encouraged to respond to the
|
||
|
questions.
|
||
|
|
||
|
For your convenience, the Question of the Week will always have -Weekly
|
||
|
Question- as its subject line. To locate past Questions and their
|
||
|
replies, use: REA DAY:x SUB:WEEKLY QUESTION where x is the number of days
|
||
|
back to search.
|
||
|
|
||
|
Suggestions for topics, and anonymous replies should be sent to Chris
|
||
|
Sorensen (Colorado Chris), [73310,761].
|
||
|
|
||
|
Would you like to pose follow-up Questions or receive further feed back
|
||
|
on a topic? Send a request to 73310,761 or contact me during the Sunday
|
||
|
conferences in room four.
|
||
|
|
||
|
Thank you, --cc
|
||
|
|
||
|
#: 210883 S0/General 17-Jun-88 20:41:07
|
||
|
Sb: #Weekly Question
|
||
|
Fm: Chris Sorensen 73310,761
|
||
|
To: all
|
||
|
|
||
|
Question of the Week
|
||
|
|
||
|
Recently A.N.A.L.O.G., Compute!, Publish!, and ST-Log magazines have been
|
||
|
changing their format/appearance. If you read any/all of these
|
||
|
magazines, what do you think of the changes? Have they improved the
|
||
|
magazines?
|
||
|
|
||
|
The new CIS forum software has been in place for one month now. Have the
|
||
|
changes been for the better? Is there anything you dislike about the new
|
||
|
software?
|
||
|
|
||
|
Answers and comments regarding these questions are encouraged. To
|
||
|
suggest follow-up questions or topics, or to make private comments,
|
||
|
contact 73310,761.
|
||
|
|
||
|
Thank you, --cc
|
||
|
|
||
|
#: 210897 S0/General 18-Jun-88 06:28:23
|
||
|
Sb: #210883-Weekly Question
|
||
|
Fm: Keith Joins/Sec. Leader 72347,75
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
Chris...
|
||
|
|
||
|
Well, first Analog. I really don't like the new layout. It looks at
|
||
|
times that some child got set loose with Print Shop. The graphics/art is
|
||
|
poor quality also, at least in my opinion. I do think the paper and type
|
||
|
being used now is much more readable than the old. However the large
|
||
|
print used as paragraph lead-ins looks as if it were done with a poor
|
||
|
quality dot matrix printer. Also some of the page numbers are almost
|
||
|
impossible to read (although to be fair, I do need new glasses). The
|
||
|
quality of the articles continues to be very good although it would
|
||
|
appear that submissions are down since they seem to have the space to
|
||
|
publish source code for most of the programs. Of major concern is the
|
||
|
lack of advertisers. The July issue has only 13 pages of advertising,
|
||
|
counting the inside and back of the covers. Four of these pages are ads
|
||
|
for Analog itself, leaving only 9 paying pages with 8 different
|
||
|
companies. Lyco has 4 pages alone. Not good! This is probably another
|
||
|
reason that they can print so much source code now. I truly hope that
|
||
|
their advertising picture improves.
|
||
|
|
||
|
Compute!'s new format is probably a good move. While I was quite upset
|
||
|
with the way they dumped coverage of the Atari 8-bit, I did understand
|
||
|
their reasons. Type-in software has not interested me for some time. The
|
||
|
main reason I purchased the magazine was for Bill Wilkinson's column. I
|
||
|
did find the information about other systems interesting. However I
|
||
|
question whether they can adequately cover the systems they have choosen
|
||
|
to retain and compete with other magazines of similar nature. The
|
||
|
coverage they offer is better done in machine-specific magazines. Of the
|
||
|
list of systems in Compute! Specific, the only ones of interest to me are
|
||
|
MS-DOS and Macs. I find Personal Computing to be far superior in their
|
||
|
coverage of these systems and will rely on it in the future to keep me
|
||
|
informed of the happenings in those fields. Compute! and I have parted
|
||
|
ways.
|
||
|
|
||
|
Keith
|
||
|
|
||
|
#: 210898 S0/General 18-Jun-88 06:29:04
|
||
|
Sb: #210883-Weekly Question
|
||
|
Fm: Keith Joins/Sec. Leader 72347,75
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
Chris...
|
||
|
|
||
|
I really like the new forum software. I think it would be much easier
|
||
|
for a new user to learn. It also offers much greater ease in reading
|
||
|
messages.
|
||
|
|
||
|
The only thing I am now looking for is a re-write of the ACCESS program.
|
||
|
The wish-list here is a mile long. However Mike has dropped several
|
||
|
subtle (not very) hints in the Practice forum that ACCESS is being looked
|
||
|
at now and that we could possibly see some much needed improvements in
|
||
|
the future.
|
||
|
|
||
|
Keith
|
||
|
|
||
|
|
||
|
#: 210916 S0/General 18-Jun-88 14:29:18
|
||
|
Sb: #210883-#Weekly Question
|
||
|
Fm: Bob Woolley 75126,3446
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
I cannot be so objective as to ignore the fact that some non-zero benefit
|
||
|
accrues to LPF each time I read ANALOG. The magazine I enjoyed has died a
|
||
|
loathsome death.
|
||
|
Bob Woolley
|
||
|
|
||
|
|
||
|
#: 210945 S0/General 19-Jun-88 03:33:30
|
||
|
Sb: #210916-Weekly Question
|
||
|
Fm: Keith Joins/Sec. Leader 72347,75
|
||
|
To: Bob Woolley 75126,3446 (X)
|
||
|
|
||
|
Bob...
|
||
|
|
||
|
Good point there. While I don't think I could ever be described as a
|
||
|
prude, he was never my favorite publisher.
|
||
|
|
||
|
Keith
|
||
|
|
||
|
|
||
|
#: 210961 S0/General 19-Jun-88 07:38:47
|
||
|
Sb: #210883-Weekly Question
|
||
|
Fm: Matthew Ratcliff 76703,1077
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
Compute! finked out on us and dropped the 8bit line. You KNOW what the
|
||
|
answers to that will be! (Bronx cheer is mine.)
|
||
|
|
||
|
New CIS software? Yeah, it seems a little easier to navigate.
|
||
|
|
||
|
Mat*Rat
|
||
|
|
||
|
|
||
|
#: 210975 S0/General 19-Jun-88 10:54:47
|
||
|
Sb: #210919-Weekly Question
|
||
|
Fm: Bob Woolley 75126,3446
|
||
|
To: SYSOP*Mike Schoenbach 76703,4363 (X)
|
||
|
|
||
|
ANTIC had a nice piece in it.... when do we start this new stuff??
|
||
|
(heehee)
|
||
|
Bob
|
||
|
|
||
|
|
||
|
#: 211002 S0/General 19-Jun-88 19:04:34
|
||
|
Sb: #210883-Weekly Question
|
||
|
Fm: DICK KNISELY 75046,473
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
Do not like the new ANALOG format. Lots of space consumed with few words
|
||
|
-- probably deliberate. Fonts are clumsy and unprofessional looking.
|
||
|
|
||
|
<<<Dick>>>
|
||
|
|
||
|
|
||
|
#: 211043 S0/General 20-Jun-88 19:56:30
|
||
|
Sb: #210883-#Weekly Question
|
||
|
Fm: [ICD, Inc.] 76004,1600
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
I think the new fonts are distracting from the magazine.
|
||
|
|
||
|
- TOM -
|
||
|
|
||
|
|
||
|
#: 211046 S0/General 20-Jun-88 21:50:34
|
||
|
Sb: #210883-#Weekly Question
|
||
|
Fm: Don Miaw 70707,1414
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
Their mixing of several text types, sizes, horizontal or vertically makes
|
||
|
me want to throw the magazine in the waste basket. Maybe I'm getting old
|
||
|
and can't read all that mess. So, I became more selective of what to
|
||
|
read from ANALOG; and most of times those just happen to be articles of
|
||
|
little interest to me. I'm glad they're back, though.
|
||
|
|
||
|
|
||
|
#: 211079 S0/General 21-Jun-88 21:11:49
|
||
|
Sb: #210883-#Weekly Question
|
||
|
Fm: Charles Blaquiere 76046,1756
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
Chris,
|
||
|
|
||
|
I finally got the new Analog last week and boy am I disappointed.
|
||
|
|
||
|
One of the things I appreciated about the -old- Analog was the way they
|
||
|
kept their basic design the same through the years, while Antic would
|
||
|
sway from one extreme to the other on a regular basis. I liked the
|
||
|
non-glossy, very white paper which made listings quite readable. And of
|
||
|
course I loved the contents!
|
||
|
|
||
|
In the new Analog, the contents is still of high quality, but
|
||
|
everything related to presentation has gone down the tubes. In an effort
|
||
|
to look hip, they have sacrificed all clarity. Every element and subtitle
|
||
|
screams for attention, and you don't know where to turn first. Since I'm
|
||
|
easing into Desktop PUblishing, I've read about this basic design
|
||
|
principle countless times: try and lead the reader through the material.
|
||
|
I've always thought of it as an abstract concept, tough to grasp for
|
||
|
someone who hasn't gone to graphic arts school. Fortunately with the new
|
||
|
Analog, I now have a clear example of what NOT to do.
|
||
|
|
||
|
The number of boo-boos is surprising. They forgot some author bios.
|
||
|
Some section titles on page 4 are Helevetica-like, others are
|
||
|
Futura-like. One major fault, in my eyes, is the lack of screen shots!
|
||
|
Call me superficial, but I'm always more tempted to read about a program
|
||
|
if I see a nice screen shot, and in that regard Analog was always less
|
||
|
stingy than Antic.
|
||
|
|
||
|
That basically sums it up: total shock from a long-time strong
|
||
|
supporter. I'll give'em a few months to sedate the art director, and I'll
|
||
|
give myself a few months to adapt and then we'll see. But until then, I
|
||
|
have serious reservations.
|
||
|
|
||
|
Blaq!
|
||
|
|
||
|
|
||
|
#: 211120 S0/General 22-Jun-88 23:20:51
|
||
|
Sb: #211043-Weekly Question
|
||
|
Fm: Gene Douglass 76674,1602
|
||
|
To: [ICD, Inc.] 76004,1600
|
||
|
|
||
|
Agreed!!!!!!!!!!!!!!!!
|
||
|
|
||
|
I am tired of the New(?) already.
|
||
|
|
||
|
Gene
|
||
|
|
||
|
|
||
|
#: 211123 S0/General 22-Jun-88 23:24:47
|
||
|
Sb: #210916-Weekly Question
|
||
|
Fm: Gene Douglass 76674,1602
|
||
|
To: Bob Woolley 75126,3446
|
||
|
|
||
|
Bob,
|
||
|
|
||
|
Very much agreed! Why sell out to the devil to get a -better- magazine
|
||
|
or even stay in business? I don't plan on renewing!
|
||
|
|
||
|
Gene
|
||
|
|
||
|
|
||
|
#: 211129 S0/General 23-Jun-88 02:01:19
|
||
|
Sb: #210883-Weekly Question
|
||
|
Fm: Tim Patrick 73167,2611
|
||
|
To: Chris Sorensen 73310,761 (X)
|
||
|
|
||
|
I think the new forum software is fine, not a major improvement, but not
|
||
|
worse either. It's probably easier for new users, and as long as the old
|
||
|
commands still work, I'm happy!
|
||
|
|
||
|
As for the -new look- to the magazines, it stinks! The new font is hard
|
||
|
on the eyes, and the pages look terribly cluttered up, with all that
|
||
|
big/small/sideways/upsidedown/whatever printing!
|
||
|
|
||
|
Bring back the old format ANALOG!!!
|
||
|
|
||
|
Aloha from the Happy Hacker! (TIM)
|
||
|
|
||
|
[ED. If you have comments on this matter, feel free to pass them on and
|
||
|
we will post them here.]
|
||
|
|
||
|
_______________________________________
|
||
|
QUICKCODE - The Programmers Library
|
||
|
_______________________________________
|
||
|
Reprinted from Michigan Atari Magazine
|
||
|
|
||
|
by Gary R. Ferris
|
||
|
|
||
|
|
||
|
It's not often that a new company can step in and make an immediate
|
||
|
impact with a strong new software package, especially for a computer line
|
||
|
that's been around as long as the Atari 8-bits have. Stardust Software
|
||
|
seems to have performed such a feat with QuickCode - The Programmers
|
||
|
Library.
|
||
|
|
||
|
When I was first approached about QuickCode, I was quite frankly
|
||
|
skeptical. I felt that it was probably too late in the game to be
|
||
|
attempting to write and market a new programming language for the 8-bit
|
||
|
line. When the review package arrived, and I had a chance to experiment
|
||
|
with it, I realized that this was going to be worth a much closer look.
|
||
|
|
||
|
The QuickCode package contains a double sided disk with the backside
|
||
|
containing a great deal of additional documentation, which is not
|
||
|
included in the impressive 66 page manual. QuickCode will work with any
|
||
|
Atari XL/XE or 800 with at least 48k, one disk drive, and Mac-65
|
||
|
cartridge.
|
||
|
|
||
|
QuickCode almost became a nonstarter, when at about the same time
|
||
|
QuickCode was introduced, OSS announced that they would no longer market
|
||
|
or support the Mac-65 cartridge. The early rumours were that this was
|
||
|
due to a royalty dispute with the author of Mac-65. This proved to be
|
||
|
false and the real reason was that OSS would not renew the contract as
|
||
|
they intended to cease operations. Fortunately, ICD purchased OSS and
|
||
|
will continue to market Mac-65 and all other OSS products.
|
||
|
|
||
|
For those readers, unfamiliar with Mac-65, the next section will be a
|
||
|
short overview of the language and what it can do.
|
||
|
|
||
|
Mac-65 is what's known as an Editor/Assembler. The cartridge also
|
||
|
includes an excellent debugging utility, called DDT.
|
||
|
|
||
|
Mac-65 is based on the Atari Editor/Assembler cartridge, but with many
|
||
|
enhanced features.
|
||
|
|
||
|
The Editor is actually divided into two parts. The Edit mode is the one
|
||
|
which will normally be used as it provides error checking similar to that
|
||
|
provided in Atari BASIC. The other mode available is the Textmode which
|
||
|
provides no error checking, but can be used to edit nonassembler files.
|
||
|
|
||
|
The assembler allows you to write code in a form which is fairly easily
|
||
|
understood by humans (ex. JMP $2000 means JUMP to memory location $2000)
|
||
|
which is then converted (assembled) into the true machine level code
|
||
|
which is impossible to comprehend for the average person (the above
|
||
|
example would read as, 4C 00 20 in machine code).
|
||
|
|
||
|
The Mac-65 Assembler is especially powerful in that it alows you to form
|
||
|
macros. Forming a macro is literally like adding a new command to the
|
||
|
language. If you have a routine which you are going to be using
|
||
|
frequently, and do not wish to write the entire routine in each place it
|
||
|
will be used, you can use the .MACRO directive to give the routine a
|
||
|
name. Then in each place you wish to use the routine, you merely place
|
||
|
the Macro name in the instruction field and the routine is automatcally
|
||
|
inserted at that point.
|
||
|
|
||
|
The DDT debugging utility allows you to actually view the program in
|
||
|
operation. It allows you to set breakpoints (spots where the program
|
||
|
will pause) which alows you to view the contents of variables and
|
||
|
registers to see if the program is doing what it should. It also allows
|
||
|
you to singlestep through a program which allows you to view the changes
|
||
|
caused by each instruction. Singlestepping is most useful when you have
|
||
|
narrowed the problem area to a small portion using the breakpoints.
|
||
|
|
||
|
Although not as easy to understand as a program written in BASIC, or
|
||
|
other high-level language, assembly language can give an increase in
|
||
|
execution speed of up to several hundred percent.
|
||
|
|
||
|
This brings us to the reason QuickCode was developed.
|
||
|
|
||
|
Although QuickCode is not actually a language, it is really a library of
|
||
|
Mac-65 Macros, it allows you to write assembly language programs in a
|
||
|
form which makes them nearly as easy to read and understand as a program
|
||
|
written in BASIC or other high level language.
|
||
|
|
||
|
In fact, many of the QuickCode macros have the same name as the BASIC
|
||
|
function they replace.
|
||
|
|
||
|
Other macros which have no exact counterpart BASIC retain the same
|
||
|
general structure. If you are a user of ACTION!, BASIC XL, OR BASIC XE,
|
||
|
then there are many commands you will recognize that are not in the
|
||
|
regular ATARI BASIC.
|
||
|
|
||
|
Macros must first be selected in a manner which the manual states may
|
||
|
seem awkward at first. I still find it to be somewhat cumbersome, but it
|
||
|
does get easier as you get used to it. You start with a file called
|
||
|
FILE.HND which contains a list of all the macros with a semicolon in
|
||
|
front of the macro name. This places them all in the comment field. To
|
||
|
select a macro, you go to that line and delete the semicolon. Then you
|
||
|
place the name of your source program at the end of FILE.HND in an
|
||
|
.INCLUDE statement and save the modified FILE.HND to disk.
|
||
|
|
||
|
I will discuss mostly the Player / Missle Graphics macros and those used
|
||
|
for Program Control or decision testing as that is where I feel the power
|
||
|
of QuickCode asserts itself most.
|
||
|
|
||
|
You have a large number of options available to you for condition testing
|
||
|
and program control in QuickCode, each of which has their own specific
|
||
|
advantages which gives you tremendous flexibility.
|
||
|
|
||
|
You have the familiar FOR / NEXT and ON / GOTO/GOSUB. You also have a
|
||
|
form of the IF / THEN sequence which has the added power of the ELSE
|
||
|
command. There are several variations of IF, each specific for the type
|
||
|
of variable you are testing. In addition, you have the DO / OD loop
|
||
|
which is claimed to be as much as 30 times as fast as a FOR / NEXT loop.
|
||
|
The LOOP / ENDLOOP macro is claimed to be up to 50 times as fast as FOR /
|
||
|
NEXT. The WHILE / ENDWHILE loop will execute as long as a set condition
|
||
|
is true. With the CASE macro, you create two tables, one containing
|
||
|
elements to be compared, and the other containing the point the program
|
||
|
should jump to if a match is found.
|
||
|
|
||
|
There are also many Assembler type psuedo opcodes which test the status
|
||
|
register such as JCC which will jump to the designated location if the
|
||
|
Carry Flag is set.
|
||
|
|
||
|
Where QuickCode really shows it's power, is in it's graphics routines. It
|
||
|
allows you to work in any graphics mode, even those unaccessable from
|
||
|
BASIC or the OS! It allows you to easily manipulate the Player/Missiles
|
||
|
and allows you to put the movement routines in the VBI (Vertical Blanking
|
||
|
Interval) or access them as a subroutine. It also makes manipulating the
|
||
|
Display List fairly easy.
|
||
|
|
||
|
The DL macro will change the OS pointer to your DISPLAY LIST and the DLI
|
||
|
macro enables or disables Interupts.
|
||
|
|
||
|
The VBI macro will turn a user defined VBI routine on or off.
|
||
|
|
||
|
The CHST macro allows you to have multiple character sets in memory and
|
||
|
easily select which is active at any time. Assuming you have loaded a
|
||
|
character set in page 110 (a page is 256 bytes), the QuickCode command
|
||
|
would be CHST 110, in BASIC, the command needed is POKE 756,110.
|
||
|
|
||
|
A macro which goes hand in hand with CHST is the MVSET macro. This
|
||
|
allows you to easily move the ROM character set to ram where it can then
|
||
|
be altered. The QuickCode command to move the ROM character set to page
|
||
|
110 of memory would be MVSET 110. The code required in BASIC to perform
|
||
|
the move would be:
|
||
|
|
||
|
10 CHBASE=110*256-1:REM New char set location
|
||
|
20 ROMSET=57344:REM Address of char set in ROM
|
||
|
30 FOR I=0 to 1023:REM Move 1024 bytes
|
||
|
40 POKE CHBASE+I,PEEK(ROMSET+I)
|
||
|
50 NEXT I
|
||
|
|
||
|
Additionally in BASIC, you must protect the area from being overwritten
|
||
|
by BASIC's normal operation.
|
||
|
|
||
|
The HSCROLL / VSCROLL macros allow you to scroll the screen horizontally
|
||
|
from 0 to 16 color clocks or 0 to 16 scan lines vertically.
|
||
|
|
||
|
There are several macros for collision testing:
|
||
|
|
||
|
Macro Function
|
||
|
|
||
|
TMPFC Test Missle PlayField Collision
|
||
|
TMPLC Test Missle PLayer Collision
|
||
|
TPLPFC Test PLayer PlayField Collision
|
||
|
TPLPLC Test PLayer PLayer Collision
|
||
|
|
||
|
As you can see, the proper macro to use is easily determined. An example
|
||
|
of the Missle / Player test is TMPLC 0,TEST. This example tests whether
|
||
|
Missle 0 has collided and returns the value to the variable TEST. A
|
||
|
collision with Player 0 sets bit 0, collision with player 1 sets bit 1,
|
||
|
etc. This also allows testing for multiple collisions since each bit set
|
||
|
means a collision with that player. In BASIC you need to know the
|
||
|
address of the collision register for the particular Player or Missle you
|
||
|
are testing for and PEEK that location.
|
||
|
|
||
|
The HITCLR macro will clear all collision registers. In BASIC you would
|
||
|
POKE 53278,0.
|
||
|
|
||
|
The PRIORITY macro sets the level of priority for display of overlapping
|
||
|
Players, Missles, Playfields and Background. The OVERLAP macro determines
|
||
|
whether the overlapped area is black or the two colors are ORed which
|
||
|
will create a third color. In BASIC both fuctions are accomplished by
|
||
|
POKEing 53275 with the appropriate value.
|
||
|
|
||
|
The PMCLR macro clears the upper 5/8 of the PM Ram which has the effect
|
||
|
of removing the objects from the screen.
|
||
|
|
||
|
The PMGR macro initializes the Player / Missle graphics, sets Priority to
|
||
|
0, and determines whether the movement routine is installed in the VBI or
|
||
|
accesed as a subroutine. The movement routine can be accessed as a
|
||
|
subroutine even if installed in a VBI.
|
||
|
|
||
|
The PSIZE and MSIZE macros set the Player or Missle size. In BASIC you
|
||
|
would POKE 53256 with the appropriate value.
|
||
|
|
||
|
The PMOVE and MMOVE macros will move a player or missle to a specific
|
||
|
point on the screen.
|
||
|
|
||
|
Most of the DOS functions are available to you from your program with
|
||
|
macros named for the function.
|
||
|
|
||
|
For example, to RENAME a file in QuickCode, you enter RENAME 1,
|
||
|
-TESTFILE.SRC, NEWFILE.SRC-. In BASIC, you have to use XIO 32,#1,0,0,
|
||
|
-D:TESTFILE.SRC,NEWFILE.SRC-.
|
||
|
|
||
|
Although QuickCode is definately not for the Novice, I feel that anyone
|
||
|
who has a reasonable grasp of BASIC, ACTION!, or other high level
|
||
|
language could easily write programs in QuickCode with out being Assembly
|
||
|
Language experts. If you intend to write a program, which makes any
|
||
|
significant use of the Atari's graphics capabilities, then I feel
|
||
|
QuickCode is the logical choice.
|
||
|
|
||
|
For more information about QuickCode, contact:
|
||
|
|
||
|
Stardust Software
|
||
|
P.O. Box 33192
|
||
|
Indianapolis, Indiana, 46203.
|
||
|
_______________________________________
|
||
|
ZMagazine Issue #113 July 4, 1988
|
||
|
Copyright (c)1988 APEInc/Ron Kovacs/SPC
|
||
|
All Rights Reserved
|
||
|
_______________________________________
|